Sanvil Trett

Ben Goshey Hojoin's page

25 posts. Organized Play character for VampByDay.


Race

| HP: 13/13| AC: 14(12 Tch, 12 Fl) | CMB: +2 (+3), CMD: 15 (16)| F: +5, R: +5, W: +1 | Init: +2 | Perc: +5

Classes/Levels

| Speed 50ft | skirmisher tricks 2/2| Active conditions:Animal Aspect: Bull +2 Str.

About Wolf aka Heyoo!

usually called "wolf" or "hey, you!"
Wolf
N Medium animal

Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee bite +2 (1d6+1 plus trip) (+3/ 1d6+2 with aspect)
Special Attacks hunter tricks (2/day; bolster companion)
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
Feats Light Armor Proficiency
Tricks Attack, Attack Any Target, Come, Defend, Down, Stay
Skills Acrobatics +2 (+10 to jump), Perception +5, Stealth +6, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ animal focus, attack any target, come, defend, down, stay
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack Any Target [Trick] The animal will attack any creature on command.
Come [Trick] The animal will come to you on command.
Defend [Trick] The animal will defend you.
Down [Trick] The animal will break off combat on command.
Hunter Tricks
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Stay [Trick] The animal will stay where it is.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.