Umagro

Barek the Learned's page

119 posts. Organized Play character for Feral.


RSS

1 to 50 of 119 << first < prev | 1 | 2 | 3 | next > last >>
Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Let's plan to start as soon as Amira's finished up in Red Harvest then.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Alchemy!: 1d20 + 14 ⇒ (3) + 14 = 17

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will: 1d20 + 8 ⇒ (20) + 8 = 28

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Assuming it's not stunned:

Barek grabs a handful of arrows and peppers the approaching demon.

Rapid: 1d20 + 11 + 1 + 1 ⇒ (5) + 11 + 1 + 1 = 18
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Rapid: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12

Iterative: 1d20 + 6 + 1 + 1 ⇒ (13) + 6 + 1 + 1 = 21
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Haste: 1d20 + 11 + 1 + 1 ⇒ (18) + 11 + 1 + 1 = 31
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Reflex: 1d20 + 14 ⇒ (17) + 14 = 31

With an extension of his ankle, Barek adjusts course for the balcony, landing at the top and dropping off his little passenger.

He levels his bow and fires another shot. "Hurry!"

Rapid: 1d20 + 13 + 1 + 1 ⇒ (6) + 13 + 1 + 1 = 21
Damage: 1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will: 1d20 + 8 ⇒ (8) + 8 = 16

Barek groans as the deadly negative energy wracks his body. With an effort, he levels his bow and fires again.

Rapid: 1d20 + 11 + 1 + 1 ⇒ (14) + 11 + 1 + 1 = 27
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Rapid: 1d20 + 11 + 1 + 1 ⇒ (20) + 11 + 1 + 1 = 33
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Confirming: 1d20 + 11 + 1 + 1 ⇒ (6) + 11 + 1 + 1 = 19
Extra Damage: 2d8 + 18 ⇒ (3, 6) + 18 = 27

Iterative: 1d20 + 6 + 1 + 1 ⇒ (15) + 6 + 1 + 1 = 23
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13

Haste: 1d20 + 11 + 1 + 1 ⇒ (1) + 11 + 1 + 1 = 14
Damage: 1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Trying his best to not let the halfling on his back distract him, Barek lines up a shot and fires on the demon attacking the machinery.

Rapid: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Rapid: 1d20 + 11 + 1 + 1 ⇒ (13) + 11 + 1 + 1 = 26
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Iterative: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13

Haste: 1d20 + 11 + 1 + 1 ⇒ (1) + 11 + 1 + 1 = 14
Damage: 1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek rolls his eyes before crouching enough for the hobbit to climb on his back.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek's delaying until Weiman.

After undoing the claps around his neck, Barek unfurls his mechanical wings again and takes to the air.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek pushes Erin into the next room.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"Well let's keep going. There might be more of those things."

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"I think you're mistaken. We're just here to recover the weapon. We're not here to conquer any Scourges."

"On that note, what's a Scourge of Sarkoris?"

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek fires off another volley of ghost-penetrating missiles.

Arrow: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Arrow: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Arrow: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

It's always nice when your damage rolls are higher than your attack rolls.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will vs Inflict: 1d20 + 8 ⇒ (3) + 8 = 11

After reeling from the wave of negative energy, Barek levels his bow and fires another volley.

Arrow: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Arrow: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Arrow: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will vs Curse: 1d20 + 8 ⇒ (11) + 8 = 19

Barek fends off whatever dark magics the spectre is trying to work on him and steps back for another volley of anti-ghost arrows.

Arrow: 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28
Damage: 1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Arrow: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Arrow: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Damage: 1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will vs Confuse: 1d20 + 8 ⇒ (10) + 8 = 18
Lucky Halfling!: 1d20 + 8 + 7 ⇒ (19) + 8 + 7 = 34

Barek's head spins as the ghostly figure appears but for some reason Weiman's antics help him focus.

The young shoanti steps back and reaches for a handful of arrows crusted with glittering salts. Ghost-saltyness

Arrow: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Arrow: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29
Damage: 1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Arrow: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Will vs Confuse: 1d20 + 8 ⇒ (8) + 8 = 16
Will vs Fascinate: 1d20 + 8 ⇒ (13) + 8 = 21

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek enters the room and studies the various items.

Take 10 for 27.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek marvels at the alchemical equipment while the rest of the party worries over the note.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Not knowing any better, Barek simply nods. ”That would make sense…”

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek lands a bit awkwardly and then carefully folds his mechanical wings back up again. ”Well done. What were those creatures?”

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek strings more arrows with which to pepper the dog-man-demon-thing.

Arrow: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Arrow: 1d20 + 11 + 1 + 1 ⇒ (15) + 11 + 1 + 1 = 28
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Arrow: 1d20 + 6 + 1 + 1 ⇒ (2) + 6 + 1 + 1 = 10
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Haste Arrow: 1d20 + 11 + 1 + 1 ⇒ (15) + 11 + 1 + 1 = 28
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek fires another volley of minorly damaging arrows.

Arrow: 1d20 + 11 + 1 + 1 ⇒ (11) + 11 + 1 + 1 = 24
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Arrow: 1d20 + 11 + 1 + 1 ⇒ (17) + 11 + 1 + 1 = 30
Damage: 1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Arrow: 1d20 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Haste Arrow: 1d20 + 11 + 1 + 1 ⇒ (13) + 11 + 1 + 1 = 26
Damage: 1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Recognizing that none of his special arrows can punch through the demon's foul hide, the young shoanti peppers it with normal arrows.

Arrow: 1d20 + 11 + 1 + 1 ⇒ (14) + 11 + 1 + 1 = 27
Damage: 1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Arrow: 1d20 + 11 + 1 + 1 ⇒ (17) + 11 + 1 + 1 = 30
Damage: 1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Arrow: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Haste Arrow: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17
Damage: 1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

As Barek's mechanical wings pump to keep the shoanti airborne, he strings a few arrows and fires on the open target.

Arrow: 1d20 + 11 + 1 + 1 ⇒ (16) + 11 + 1 + 1 = 29
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Silver Arrow: 1d20 + 11 + 1 + 1 ⇒ (15) + 11 + 1 + 1 = 28
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12

Cold Iron Arrow: 1d20 + 6 + 1 + 1 ⇒ (5) + 6 + 1 + 1 = 13
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12

Haste: Cold Iron Arrow: 1d20 + 11 + 1 + 1 ⇒ (15) + 11 + 1 + 1 = 28
Damage: 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"I'm certain this is a misunderstanding but we don't have time for this", Barek replies as he loosens his cape with a flourish revealing it actually to be a pair of mechanical feathered wings. With a pump of his legs he takes to the air, hovering at the room's ceiling.

Activate flight. Fly up.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Were you including the aids? Did you want to use Honeyed Words?

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Seeing the party trying the diplomatic route, Barek lowers his bow but keeps it in hand. "Because we're on the same side. Probably."

Diplomacy to Aid: 1d20 - 2 ⇒ (17) - 2 = 15

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Where's our Chroncler to tell us these things?

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

What did we have the first time?

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

I'm not really sure what numbers we got out of order.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Alchemy: 1d20 + 14 ⇒ (17) + 14 = 31
Spellcraft: 1d20 + 12 ⇒ (12) + 12 = 24

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

I'm a bit busy at work right now but I'll help you puzzle the puzzle when I get home.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Why do you think there's more than one 1?

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek backs out of the area while Weiman fiddles with the trap.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

That group isn't the Brute Squad. We have a silly wizard with us. That said, Marduk can stand up front but he's usually better off pewing things with fire.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

We'll need to wait for this one to finish as I think Sethious plans to play Erin in it.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Looks good to me.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

I was going to put something together like that after I grabbed lunch. I'll take a closer look in a few minutes.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

As long as you promise to thoroughly punish folks for succumbing to the dark side. =P

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"Well done", Barek comments when he sees the halfling dissemble the traps.

Is there anything else on this floor to investigate or do we go up?

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"Taste? Hrm... they're quite bitter. No, I have no chicken stock" the young shoanti explains gruffly.

***

As the group prepares to enter, Barek readies his bow and crouches low.

Folks might want to down the false lifes for now.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek just handed out a treasure trove of buffs but it's on you guys to use them!

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Before the party climbs aboard the conjured steeds, Barek spends a few minutes studying the party and creating a handful of infused oils. During the ride he hands them out.

"These will sharpen your senses, ward away doubt, and enhance your reflexes to bestial levels. The last one is the strongest but has... draw backs. Use it sparingly."

Erin gets infusions of heroism, false life, barkskin, shield, and an experimental mutagen (+2 strength, +1 natural armor, -1 int, pounce, and fly 60).

Shinkeer gets infusions of monstrous physique, false life, barkskin, and shield.

Weiman gets infusions of false life and shield.

Barek's keeping an open 1st level slot and a cure light wounds infusion.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

Barek nods in understanding.

"I'll need a few moments to prepare some salves. Where's our fourth member? The missive I received said there'd be four of us."

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"Will we be traveling by foot?"

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

"A worthy task if ever there was one", a tall shoanti man says as he pulls back the hood of his weathered cloak. "We will discover the weapon's secret or die trying."

Barek is a young shoanti with colorful blue tattoo-work on his face and the visible portions of his arms. He's lean for one of his kind, and though powerfully built, not one of the famed 'bred for war' types. He carries a bow strapped across his back and the clink of glass vials hidden beneath his cloak can be heard when he moves.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

I haven't seen the chronicle but I can't imagine it'd be hard to fit a few lines.

Extreme Agent: Completed this scenario in hard mode. Your peers look at you with respect and admiration.

You could make room by removing some of the items that don't need to be on the chronicle.

Grand Lodge

Male Shoanti Alchemist 8 - 37/73 hp + 0 nonlethal, Init +6, AC 22 [touch 16, FF 16], Fort +11, Ref +14, Will +8; Perception +17
Resources:
Bombs 12/12 | Wings 7/8 | Stat Boost 1/1 | Init Boost 1/1

I understand not wanting to give mechanical benefits but not even a token acknowledgement on the chronicle?

1 to 50 of 119 << first < prev | 1 | 2 | 3 | next > last >>