Shalelu Andosana

Baerlie's page

**** Venture-Captain, Austria—Vienna 88 posts (12,231 including aliases). 2 reviews. No lists. 1 wishlist. 33 Organized Play characters. 11 aliases.


Grand Lodge

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Hey, just a short notice. I'm having a really hard exam today and in two weeks (the ones where they kick the most students out). I'll post an update tonight after the first exam.

Grand Lodge

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Hi,

this is the recruitment thread for The Glass River Rescue for GD IX.

This scenario is for characters level 1-5. If you are interested, please sign up. It's first come, first serverd. As soon as there are six players registered, I'll close the signup.

Some information about the GM and her PbP style:
- lives in Europe (so posting times will be a bit off compared to US times)
- I'll post 1-2 times a day, in combat, please do the same if possible (if not, note that in the discussion thread, your character will be botted)
- I'm using Google Slides for maps
- please update your character sheets
- during combat, if there was no post for > 24h, your character will be botted

br
Beatrice


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Male Dwarf Tier 1 Ranger Deck Handler

Harsk wants Weapon 2 :)

Weapon: 1d1000 ⇒ 516


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Deck Handler

Decided to play Reepazo, female Goblin Bugzapper using the Goblins Burn! deck.

Liberty's Edge

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female Human Software Developer 12

Hi,

I have four options:

Clara Oswin Oswald, human investigator 1
Melody Pond, human archeologist 1
Laria Gruffmud, dwarven musket master 1
Dirva Ciraha, undine druid adept 1

I could also create a new one, if it's necessary.

Grand Lodge

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Dot here if you are ready.

Grand Lodge

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Restarting combat is enough, everything else was correct.

Ini:

Ini skeleton yellow: 1d20 + 6 ⇒ (6) + 6 = 12
Ini skeleton red: 1d20 + 6 ⇒ (6) + 6 = 12
Ini skeleton purlple: 1d20 + 6 ⇒ (19) + 6 = 25
Ini skeleton blue: 1d20 + 6 ⇒ (1) + 6 = 7
Ini skeleton orange: 1d20 + 6 ⇒ (7) + 6 = 13
Ini skeleton green: 1d20 + 6 ⇒ (4) + 6 = 10
-----
Ini Allure: 1d20 + 4 ⇒ (17) + 4 = 21
Ini Asgoro: 1d20 + 1 ⇒ (3) + 1 = 4
Ini Grazyra: 1d20 + 3 ⇒ (11) + 3 = 14
Ini Karlos: 1d20 + 4 ⇒ (5) + 4 = 9
Ini Morthak: 1d20 + 4 ⇒ (6) + 4 = 10
Ini Tyrek: 1d20 + 2 ⇒ (12) + 2 = 14
Ini Vivian: 1d20 + 7 ⇒ (12) + 7 = 19

The skeleton with the purple shirt approaches Karlos and tries to hit him with its scimitar, but hits the slayer's breastplate.
purple vs. Karlos: 1d20 + 0 ⇒ (9) + 0 = 9

Round 1
Skeleton purple
-----
Allure
Vivian
Grazyra
Tyrek

-----
Skeleton orange
Skeleton red
Skeleton yellow
Skeleton green
-----
Morthak
Karlos
Asgoro
-----
Skeleton blue

bold's turn

Grand Lodge

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I'm recruiting up to six players for a CORE session of The Stolen Heir. If you are interested, please drop a post. It's first come, first served.

Please keep in mind that the GM is based in Europe and is posting during office hours. We will use Google Presentation for the maps.

Silver Crusade

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Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Player Name/Alias: Beatrice Pscheidl
Character Name: Nijena Tajar
Character Level: 4
PFS # / Character #: 123480-5
Faction: Silver Crusade
Favorite Color: blue
Day Job Roll (Bookbinding): 1d20 + 3 ⇒ (3) + 3 = 6

sorry that I did not post that earlier

Grand Lodge

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It seems I'm back in time for another Game Day :D

Grand Lodge

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Table 12 is passing their aid token to table 3.

@GM Mars: could you send a runner please, I can't access the gameplay thread on mythweavers. I already PMed N N 959.

Grand Lodge

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Thanks to GM Hmm the Google Slides map is now online. We are currently on slide #3.

Liberty's Edge

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Oh! Another Andrew Hoskins Scenario! Really looking forward to it!

Grand Lodge

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Potions: potion of shield of faith (CL6), potion of owl's wisdom, potion of invisibility, potion of cure moderate wounds, potion of jump (CL 5)

Ring: ring of protection +1

Scroll: scroll of tongues

Spellcraft DC16 Cloaks:

3x cloak of resistance +1

Spellcraft DC16 Arrows:

3x +1 evil outsider-bone arrows
3x +1 undeod-bone arrows
2x +1 flaming arrows
2x +1 human bane arrows

Spellcraft DC17 Wand #1:

wand of cure moderate wounds (9 charges)

Spellcraft DC17 Wand #2:

wand of lesser restoration (4 charges)

Grand Lodge

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Carefully tipping over the Red Lion statue on the fountain reveals that it is hollow. Inside is a small package wrapped in many layers of wax paper: Grishan’s intelligence packet. Reading his notes reveals a number of secrets, all in Grishan’s hurried script, along with documents that provide proof of the allegations made.

Content:

Case M7 In process, expect updates after Stilonius’s birthday party.
Case D4 Lady Miranda Dacilane is rumored to have committed numerous amorous indiscretions during her youth. The most outrageous was that she was the mistress of Orias Deckland, a scandalous member of Absalom’s upper classes, and bore him a child. She is also rumored to have belonged to a secret society known as the Harbingers of Fate. Rumors come from a drunken but reliable source.
Case A1 Badru let slip that his sister is heading to Osirion to participate in a secretive excavation of a tomb from the time of the Pharaoh of Forgotten Plagues.
Case M12 It is well known that the Morilla family runs the Guild of Wonders, Absalom’s most prestigious espionage and assassination organization. What is less well known is that the Aspis Consortium, a Chelish band of fortune-hunters, hired the Guild of Wonders many times to spy on the Pathfinder Society and the Blakros family. I successfully created a diversion for the servant’s attention, and was able make copies of several documents that prove that Lady Annasendra personally oversaw contracts to assassinate members of the Pathfinder Society. If the number of events I am invited to is any indication, they haven’t caught on yet, but I’m afraid to dig deeper in to this situation.
Case N4 After hours of searching and days of asking subtle questions, I’ve turned up absolutely nothing of interest. Surely people this boring must be hiding something.
Case L3 The servant in charge of the kitchens has a penchant for gossip.
Information Broker I read in a diary that that an information broker lives in Absalom named Torch. I hear he’s well worth his coin, but is not to be trusted, because he’ll sell information to anyone.
Case Maldris 8 To my shame I have learned that my own father, Merrin, is a charlatan who used the chaos of the Andoran’s People’s Revolt to change his name from Vanoecker. I later learned that the Vanoeckers were an Andoren noble family with a tyrannical reputation. The worst part was that I discovered that my brother knew about this all along. So much for his glorious, egalitarian ideals and Andoren purity. We’re just as guilty as the rest of them!
Case T3 There’s some big ceremony coming up at the temple of Asmodeus in a few months. People were muttering about a great fire to honor him, but I couldn’t hear many details. I can’t shake the though that those devil bootlickers are planning to burn slaves in that pyre. I must investigate further.

Grand Lodge

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Open for Discussion!

Grand Lodge

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No, the goblins ate my post it seems.

Grand Lodge

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The scrolls are charm animal scrolls, it works like charm person. The dogs do what you tell them without a Handle Animal check. Taking 10 is ok as long as you are not moving faster than quarter speed. You need three drivers, passengers can aid.

It seems the drivers are: Johann, Fenrik and Kyra or Tytus

sled passengers:
Johann + Iso
Fenrik + Enora
Tytus + Kyra

And assuming you take 10 since you are not in a hurry which is enough to get around the bolders.

Shortly before you reacht the bolders you reduce the speed of the sleds and carfully navigate through the field of stones. Iso tries to calm the dogs by warming them, but he underestimates the wind effect on water.

You pass the Spine without difficulties and reach the Heart. In this location, a dangerously narrow bridge of solid ice spans a 15-foot-wide ravine that splits the pass. A weathered chain, secured to large boulders at either end of the bridge, hangs suspended about three feet above its surface.

Grand Lodge

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PRD
Untrained: If you have no ranks in Handle Animal, you can use a Charisma check to handle and push domestic animals, but you can't teach, rear, or train animals....

Grand Lodge

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I think that depends on how long it takes to scribe the recipies and create the extracts and if you have a mobile alchemy lab ;)

The journey from Absalom to the Fog Peaks takes several weeks I assume, there should be plenty of time to copy the spells and create extracts.

Liberty's Edge 4/5 Venture-Captain, Austria—Vienna

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Ups, I deleted the Pseude-Session example you linked above, sorry! It was not possible to change the name of the game and I wanted to include the Scnario name and character level. I created a new one, but it seems it takes some time until it shows up in the list. Maybe you want to list another one? XD

Grand Lodge

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Ah, yes, no talking :D

Fortitude: 1d20 + 8 ⇒ (2) + 8 = 10
Will: 1d20 + 6 ⇒ (8) + 6 = 14

Are there any stats for a 'newt'?

Grand Lodge

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"Bless you, Adinomo. You are from the first world? Now you are in Oppara, we do have a hirarchy here. There's always place for me! Do what I tell you, small man! Kill the zombie intruders!" Hustavan answers.

Liberty's Edge 4/5 Venture-Captain, Austria—Vienna

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Congrats!

And get well soon Jesse!

Grand Lodge

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Sorry, everything is ok, I'm still here. I'm in a Hotel with a spotty Internet connetion and I have to reload the page a hundred times before I get one post done. It's really frustrating :/ Thanks for your Patience!

Grand Lodge

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I will send out the chronicles tonight, you gained bot PP.

Primary: The PCs return a living, breathing Harmidio
Besai and the real Mutani Manual to Farseer Tower.

Secondary (individual): The PC did not steal from the
manor or get arrested for attempting to cash the deposit
slips.

Grand Lodge

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Fredrik stabilizes the survivors and says a last rite for one of the twins, but Jory decides to shoot a last arrow in the sorceress' neck to make sure she will never be braught back to this world.

On your way out you search the remaing rooms swiftly. The tree rooms on the other side of the artrium are also guest rooms, nothing to find there. The rooms to the north west are the master's bedroom, bathroom and a dressing room filled with fine clothes and Lady Passad's perfumes and cosmetics. You also have a short look at the garden, but you remember not to step on the grass and prefer to take the main exit.

When heading out of the manor Po congratulates you and tells you that his master will be very pleased.

You have no trouble hitching a ride with an eastbound caravan on its way to Katapesh after securing both the Mutani Manual and cantankerous scholar.

Once back in the Lodge of Katapesh you are closely questioned during your debriefing. "Did you take any forbidden items from Ghenett Manor?" Yuul asks.

You of course receive no gratitude from Besai, who has nothing but petty and caustic criticism for your skills and conduct.

Grand Lodge

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This is the last encounter and I'm back home. I think we will finish before Jund 27 if you all post daily :) I will try to post several times a day.

Grand Lodge

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Xien pierces his trident in Shem's chest and the man drops to the ground bleeding heavily. Xien's attack with his spiked shield hurts the other twin, but the man is still standing. Further he intimidates the alchemist in the back of the room.

The half-elf delays until somebody moves into the room. "Let them move in so I can use my bombs!" he says, from his voice you can tell that he's a bit nervous.

Round 1
Pothes blue -14HP
-------------
Xien
-------------
Hinrik
Todric
Jory
Fredrik
Lucian

-------------
Shem green defeated
Livilla yellow
Lorenzo red shaken 2R
-------------
Besai

Grand Lodge

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It depends on your decisions. I don't want to spoil you, but you already found Besai, the book is not far. I can try to push so we finish before June 27.

Liberty's Edge

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Female Gnome Alchemist 8 HP 15/59; AC 23; TCH 16; FF 19; F +9; R +11; W +6; CMB+6; CMD 21; Speed 15FT; Init +2; Bombs 13/13; Alch. F. 10/10; Perception +12

Lymwin tells the count what she knows about the spider. To make sure he calms down she gets some unpoisonous grass and leaves from the jungle, puts it into a rag and wraps it around the count's foot. Although the plants will not do anything she says "Calm down, it's just as dangerous as a bee sting. The leaves will draw the poison out of your skin."
Bluff: 1d20 + 0 ⇒ (20) + 0 = 20

Grand Lodge

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An existing group of three players is looking for one or two more players for Destiny of the Sands III - Sanctum of the Sages. We are going to play subtier 3-4.

If you are interested, please post here, we are going to start as soon as possible.

Liberty's Edge

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Female CG Elf Ranger 7 / Wizard 1 | HP: 63/63 | AC: 21 (15 Tch, 17 Fl) | CMB: +8, CMD: 23 | F: +8, R: +11, W: +8 | Init: +6 | Perc: +22, SM: +5 | Speed 30ft | Color Spray 1/1; Reduce Person 1/1 | Active conditions:

Elenial follows Pandora and takes a place next to her. She talks to her about a cute guy she saw yesterday and how delicious the food in the tavern next door is. just some smalltalk, of course not about Pathfinder stuff

Barry the wolf will wait with Apples. He's vegetarian.

Grand Lodge

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Male Halfling | Rogue (Acrobat) 8 | AC 19 T 16 FF 14 | HP 25/38 | F +3 R +9 W +3 | Init +4 | Perc +7

"Can you play something else? This one is getting boring."

-Posted with Wayfinder

Grand Lodge

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Hi,

I'd like to run the Destiny of the Sands scenarios. If you are interested, please post here :)

Parts 1 and 2 are for Tier 1-5. Part 3 is for Tier 3-7, if you are below level 3 you can play a pregen and add the credit to your character as soon as he/she reaches level 3.

Only a few rules:
- post at least once a day (GM will post several times a day)
- play with legal PFS characters only
- if you are not able to post for some reason, please tell the GM

maybe also important:
- the GM is located in GMT+2

br
Baerlie