paizo.com Recent Posts by Bacchreuspaizo.com Recent Posts by Bacchreus2024-01-01T12:10:56Z2024-01-01T12:10:56ZRe: Forums: Customer Service: Sale price not showing in cartBacchreushttps://paizo.com/threads/rzs42mbd?Sale-price-not-showing-in-cart#72019-07-06T13:08:47Z2019-07-06T13:08:47Z<p>And that is what's commonly know as false advertising. I've been experiencing the same problem too. They really should clarify this quickly as falsely advertising products as discounted is not a good look</p>And that is what's commonly know as false advertising. I've been experiencing the same problem too. They really should clarify this quickly as falsely advertising products as discounted is not a good lookBacchreus2019-07-06T13:08:47ZForums: Customer Service: Items on Sale not showing any discount in the shopping cart when going to purchaseBacchreushttps://paizo.com/threads/rzs42mch?Items-on-Sale-not-showing-any-discount-in-the#12019-07-05T00:13:19Z2019-07-05T00:13:19Z<p>Hi all, </p>
<p>I currently have a number of items loaded in my shopping cart to take advantage of the discounts on offer currently and a few of them do not show the sale discount at all when I have placed them in my shopping cart and proceeded to the checkout. I have only gone as fare as shipping details to see if this changed but it didn't and I won't proceed further if the advertised discounts aren't being honored. </p>
<p>Hope you will be able to rectify this so I can complete my order.</p>
<p>Thanks</p>Hi all,
I currently have a number of items loaded in my shopping cart to take advantage of the discounts on offer currently and a few of them do not show the sale discount at all when I have placed them in my shopping cart and proceeded to the checkout. I have only gone as fare as shipping details to see if this changed but it didn't and I won't proceed further if the advertised discounts aren't being honored.
Hope you will be able to rectify this so I can complete my order.
ThanksBacchreus2019-07-05T00:13:19ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#82019-01-02T03:18:33Z2019-01-02T03:18:33Z<p>Thanks for the advice Bellona. I'll probably tone down the lust/sins elements as they are still fairly young.</p>
<p>I'll also look into the Viorian Dekanti backstory and see if I can weave it in somehow.</p>
<p>I'll also sift through the other suggestions you made, thanks.</p>
<p>The sandpoint sourcebook you mention. Which one is that as i'm unfamiliar with it?</p>Thanks for the advice Bellona. I'll probably tone down the lust/sins elements as they are still fairly young.
I'll also look into the Viorian Dekanti backstory and see if I can weave it in somehow.
I'll also sift through the other suggestions you made, thanks.
The sandpoint sourcebook you mention. Which one is that as i'm unfamiliar with it?Bacchreus2019-01-02T03:18:33ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#62018-12-29T13:47:00Z2018-12-29T13:47:00Z<p>I forgot to mention a session we played before they made up characters.</p>
<p>I ran them through We Be Goblins to kind of get the murderous and destructive instincts out of new players that i've noticed over the years. I think this is a similar phenomena to how open world computer games have many players doing destructive things. The loss of real world consequences tends to lead many new players to push the envelope more than the otherwise would. This also allowed me to introduce the concept behind Pathfinder goblins really well with their chanting songs and murderous little black hearts making the players really enjoy them. It also introduced them to the death mechanics rather effectively with no permanent consequences. The goblin games were also great for getting the players more used to skill checks.</p>
<p>Anyway I set this up to let off steam and tie the fireworks narrative together. So we went back in time again as I set this to be 4 weeks before the Swallowtail festival and had the players go after the fireworks on the ship. They encountered the wreckage of their initial scenario complete with the dead body of my Kyra character at the bottom of the charred hole in the deck. </p>
<p>Vorka and co managed to kill 2 of the goblin characters with the scimitar taken from the previous players corpse which went over brilliantly with players loving the tie in and they couldn't get over using a previous players weapon to kill the current players. One of the characters lumbered away with the fireworks and the other close behind with Vorka shouting curses at them. </p>
<p>They then ran into the chief and the rest of the tribe who was surprised they were alive and admitted they were only a distraction while they got the weapons for the upcoming fight they needed but he added that the fireworks will come in handy for it. One of the goblins had the love interest mentioned in the module who I made the female dead goblin from Black Fangs dungeon and she had a brother Fatmouth who was to take the fireworks North to Black Fang. Again the players loved that they were the ones that brought the fireworks to Black Fangs dungeon which lead to the death of multiple goblins in a previous session.</p>
<p>The Chief wasn't pleased that one of the 2 remaining Goblins had lost his prized possessions so he killed that one leaving only Poog of Zarongal who I intend to insert into the Swallowtail attack somehow.</p>
<p>Following this session we then spent the next two sessions making characters as described in the previous post</p>I forgot to mention a session we played before they made up characters.
I ran them through We Be Goblins to kind of get the murderous and destructive instincts out of new players that i've noticed over the years. I think this is a similar phenomena to how open world computer games have many players doing destructive things. The loss of real world consequences tends to lead many new players to push the envelope more than the otherwise would. This also allowed me to introduce the concept...Bacchreus2018-12-29T13:47:00ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#52018-12-29T13:16:55Z2018-12-29T13:16:55Z<p>I started the next session with the players rolling up their own characters and we spent this and the next session making them up. I told them they could port over all the things they gained from their intro characters but they would also have to port over any negative effects too. Or they could just start with a fresh slate.</p>
<p>My rogue character decided to change Merisiel into a male human rogue. He kept the Djini (Efreet) lamp and we came up with a backstory of him being a bastard son of King Eodred II from Korvosa who had to leave because Ileosa wanted him dead. He found the Lamp in the treasure room and used one of the wishes to escape. This got him and his companion (my valeros player) to Magnimar into a bit of trouble with the Szarni which they then started trading their work for training to be Varisian and fit into the lifestyle. They did this for 6 months when there was a raid by the city guard led by Justice Ironbriar which led to the imprisonment of most of the gang including their friend from Sandpoint Delek Viskanta (the Sczarni that got Nualia pregnant) who had been hiding out here since leaving his Uncle Jubrayl 4+ years ago. They then went to Sandpoint and met up with Jubrayl in a rp scene I ran after the characters were made</p>
<p>My valeros character decided to stay as a Fighter but became an Ifrit one who had been a slave/orphan from Katapesh and taken as a scullery wench in the Korvosan guard. She proved obstinate and worked her way into the city guard proper and was assigned to guard the Kings bastard son. Ileosa tried to get her to betray the rogue and set him up to get caught raiding the kings treasury so Ileosa could legally have him killed or exiled. The Ifrit was complicit in this to start with but had a change of heart and helped him escape stealing the Dragon bane bastard sword Verminax in the process (she chose to port over the assets from the previous character which also means she has early stage lycanthropy)</p>
<p>My ezren character (my daughter - only experienced player) decided to play a disguised drow sorcerer - a servant of the Azrinae clan out on the surface trying to find out about thassilonian relics and if they will be of any help for the future plans of the drow. The old light at Sandpoint is her focal point but she has met up with my rogue who is an information broker of sorts after 6 months living in sandpoint. She is disquised as an elf. I gave her a hat of disquise to help, it will also make a great heirloom item for Aldern to perhaps steal. None of the characters know this although the players do know some as none of these new players can keep secrets from each other.</p>
<p>My Kyra player has made a Druid Samsaran but it looks like work might get in the way of her regular play ability</p>
<p>I then have another new player who has made 1 session and is playing as a Elven Druid but we haven't fully developed her back story although I'm going to tie in some Fort Rannick stuff and play up a Game of Thrones - the wall feel to it</p>
<p>Finally my newest player who looks like being a regular is playing a half elf (Shoanti) Warpriest that grew up in Sandpoint. He has taken the Belor Hemlock connection and his religion is Pharasma so I made the gravedigger a priest of her who he also has a connection with. He is from a Shoanti tribe and his parents died so he was passed on to distant relative in sandpoint and works at the White deer and also as a part time militia member. His shoanti background will let me add some fort Rannick foreshadowing too if needed. I've also told him he had a crush on Nualia and gave him background for her pregnancy and his rival Delek who ran away after. He doesn't like the Sczarni much at all and this puts him at odds with the rest of the party. I haven't quite worked out how I'm going to reconcile the groups cohesion going forward. I'm intending to force them to work together during the Swallowtail fight. I have also had him be the connected to the Chopper incident and was saved by the previous Sheriff just before his death. His character was about 15 during the late unpleasantness</p>I started the next session with the players rolling up their own characters and we spent this and the next session making them up. I told them they could port over all the things they gained from their intro characters but they would also have to port over any negative effects too. Or they could just start with a fresh slate.
My rogue character decided to change Merisiel into a male human rogue. He kept the Djini (Efreet) lamp and we came up with a backstory of him being a bastard son of...Bacchreus2018-12-29T13:16:55ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#42018-12-29T12:36:55Z2018-12-29T12:36:55Z<p>Eventually the Black fang dungeon went off well with the goblins having a box of old fireworks (from the ship in the setup scene). </p>
<p>The party had been escorting Jeva the poor tortured orphan and gave her the dragon toy they found. They later took it off her and gave it to the goblins for information which upset Jeva. They left her safely away from the goblins and went after Black fang. </p>
<p>Black fang tried to convince them that the humans of sandpoint were evil and had been destroying the natural habitat of creatures who were now forced to take cattle from farms to provide for her babies. The party finally worked out that Black Fang was both too young to birth and male so he was lying. </p>
<p>I also made the dragon bane sword intelligent with the soul of a Green dragon (Verminax) trapped inside it and extremely jealous of living dragons. He had a battle of wills with the valeros and won which forced the fighter to charge. After a couple of rounds the fighter rolled a crit with the dragonbane sword doing around 40+hp to Black fang. I decided his front claw had been severed. Black fang then leapt into the air and flew away. </p>
<p>As the party gathered the loot and a magic lamp with a trapped efreet I added. I had a visual/audio mix of the scene from Aladdin with an Electro Swing version of the song and told them he was like that but red - they loved it.</p>
<p>Just after that they headed back towards the goblins when a large explosion happened (the fireworks). Jeva, not being happy about losing her toy took matters into her own hands and dismembered the 4 goblins and with them trying to defend themselves with unstable old fireworks and thus the explosion. The party raced back in to see a flash of yellow dress and brown (fur) exit the room and body parts and gore strewn across the room. </p>
<p>A couple of players went after Jeva and the rogue scoured through the remains for treasure. The ones chasing Jeva caught up to her failing her concentration check trying to turn back into a little girl. The players freaked out with accusations flying across the table on how they should have killed her from the start. A tough fight ensued and they managed to kill her with some silver weapons placed earlier and brute force.</p>
<p>I had previously foreshadowed a full moon during the rusty dragon dinner and again when they left the dungeon. On their return trip I had them encounter a small campsite with a wagon and some tents just having dinner around a campfire. As it was getting late they decided to ask to join the campers. I had them recognize Tsuto from the Rusty Dragon. He was there with Lyrie and Orik making a run from sandpoint to thistletop with supplies (fireworks for the upcoming raid, food, writing and digging supplies for Nualias search). When they first got there I had them arrive mid conversation with Tsuto talking about how she will never love him and he just feels trapped by someone who's using him but he is devoted to her with Lyrie then telling him to forget about Nualia and try finding someone that is interested in him instead of what he can provide (hinting at herself). </p>
<p>I had previously decided that Black fang and his dungeon would be part of Nualias influence and a scout lookout for Sandpoint activity while her plans were building. So Tsuto was quite keen to hear about what the party was up to which the players found suspicious and were quite circumspect with their answers. Tsuto lied about his own group stating he'd had enough of his father and was heading to Magnimar for a while with some friends.</p>
<p>The rogue looked through the covered wagon and noted the fresh fireworks and the other items then went to bed. The party was paranoid and valeros was having stomach cramps and a headache throughout the night. Now the player wasn't sure if this was because of the full moon or the swords sentience which I described as feeling like it was taking pieces of your soul each time it won a contest of wills.</p>
<p>The rest of the night passed uneventfully and the party made it back to Sandpoint where they collected their reward from the Mayor saying they had destroyed Black Fang and eradicated the monsters in the dungeon - a lie. I'm going to have so much fun with the Sins part of this AP</p>
<p>I should note that I'm kind of using a hybrid of majority of PF 1st edition and some interesting ideas from both PF2e and D&D5e thrown in.
<br />
The purpose of camping scene was naturally for foreshadowing purposes.</p>
<p>Overall these new roleplayers tell me they are having a fantastic time and they are each keen to play more often. I'm currently on a weekly schedule and they want to add more sessions</p>Eventually the Black fang dungeon went off well with the goblins having a box of old fireworks (from the ship in the setup scene).
The party had been escorting Jeva the poor tortured orphan and gave her the dragon toy they found. They later took it off her and gave it to the goblins for information which upset Jeva. They left her safely away from the goblins and went after Black fang.
Black fang tried to convince them that the humans of sandpoint were evil and had been destroying the...Bacchreus2018-12-29T12:36:55ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#32018-12-29T12:04:41Z2018-12-29T12:04:41Z<p>I then jumped in time to 2 weeks before the swallowtail festival and ran Black fangs dungeon with them running the same pregens but from pf society. </p>
<p>I ran a roleplay dinner/interview with them, introducing them to the Rusty Dragon inn and Ameiko Kaijitsu. I also had them witness a heated discussion between Tsuto and Ameiko with him complaining about all the problems their father is causing. They then had an interview with the mayor who was harried and dropped lots of information about events around town - missing fireworks and supplies, the sczarni, sandpoint devil, junkers point goblins etc.</p>
<p>I'd also given them 3 personality cards as suggested in the kids track and got them to introduce their characters and hold a conversation demonstrating those traits. Upon completion each player got to pick a set of 7 polyhedrals in a velvet bag in their preference of color. I'd picked these up cheaply online for this purpose. It was very gratifying to see their reactions to getting their first set of rpg dice. I don't think i've mentioned this before but my players are all around 17 years old.</p>
<p>The party consisted of merisiel, valeros, ezren and kyra</p>
<p>They set out for the dungeon following the road. I had them meet Shalelu who gave them clearer directions and she pointed out some of the goblin atrocities in the nearby woodland</p>
<p>I also added jeva and the orphanage from crown of the kobold king which had some interesting repercussions when they found the priest that was scourging Jeva had been of the Sarenrae faith, the same as my Kyra player. This created all sorts of party tension with the group split between thinking Jeva was a monster and the others thinking she's a helpless tortured orphan. During one part the valeros player held a blade to jevas neck to get the truth out of her with the party struggling to free her and valeros getting scratched by the naturally hysterical child. I made the fighter make a save later with an undisclosed roll that everyone rolled and valeros failed so now has early stage lycanthropy - this will be fun.</p>
<p>Anyway, the purpose of these early scenes was to get the party to the dungeon and have them play a few roleplay situations to get them comfortable with the concept and also to introduce them to important background characters - Ameiko, Tsuto, Mayor Deverin and Shalelu</p>I then jumped in time to 2 weeks before the swallowtail festival and ran Black fangs dungeon with them running the same pregens but from pf society.
I ran a roleplay dinner/interview with them, introducing them to the Rusty Dragon inn and Ameiko Kaijitsu. I also had them witness a heated discussion between Tsuto and Ameiko with him complaining about all the problems their father is causing. They then had an interview with the mayor who was harried and dropped lots of information about events...Bacchreus2018-12-29T12:04:41ZRe: Forums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#22018-12-29T11:42:02Z2018-12-29T11:42:02Z<p>I have run them through a shortened version of the kids track program paizo put out basing the ship encounter on the Kaijitsu crossing to Varisia many years before and focussing the scene on the fireworks carried on board. I used pregens from beginner box and told them they all had an Tian flavor.</p>
<p>I had goblins come aboard and sever the tiller ropes which led the ship to crash into the swamp from we be goblins. The boxes of fireworks lashed on deck exploded leaving a gaping hole in the deck thanks to fire loving goblins. One of the party managed to roll two critical fumbles when swinging on a rope above the flaming hole in the deck and fell to her death.</p>
<p>The purpose of this was to set up the players understanding of how to mechanically proceed in a combat situation and make skill checks while giving them a cool media res scenario on a ship in a storm with fireworks exploding</p>I have run them through a shortened version of the kids track program paizo put out basing the ship encounter on the Kaijitsu crossing to Varisia many years before and focussing the scene on the fireworks carried on board. I used pregens from beginner box and told them they all had an Tian flavor.
I had goblins come aboard and sever the tiller ropes which led the ship to crash into the swamp from we be goblins. The boxes of fireworks lashed on deck exploded leaving a gaping hole in the deck...Bacchreus2018-12-29T11:42:02ZForums: Rise of the Runelords: looking for advice in my new ROTRL campaign Jan 2019Bacchreushttps://paizo.com/threads/rzs42f2s?looking-for-advice-in-my-new-ROTRL-campaign#12018-12-30T08:07:31Z2018-12-29T11:33:08Z<p>Hi everyone.</p>
<p>A little background first.</p>
<p>I've been a member of this forum for many years but have only recently returned after about a 3 year hiatus from roleplaying.</p>
<p>I've been GMing since the mid 1980's and have a reasonable amount of experience running campaigns with my most recent completing the Savage Tide Adventure path from Dungeon about 5 years ago.</p>
<p>ROTRL:</p>
<p>My daughter has always been interested since a young age (thanks in large part to me) in Rpg's and geek culture. She had always wanted to play a campaign and has enlisted a group of friends to do so. Aside from my daughter they are all first time rp gamers. </p>
<p>I will describe the story so far in a post below.</p>
<p>My main aim for coming here is to find out tips I may have missed and particularly learn of any foreshadowing I should try to add from the later parts of the story.</p>
<p>Any help and advice you all can give would be greatly appreciated</p>Hi everyone.
A little background first.
I've been a member of this forum for many years but have only recently returned after about a 3 year hiatus from roleplaying.
I've been GMing since the mid 1980's and have a reasonable amount of experience running campaigns with my most recent completing the Savage Tide Adventure path from Dungeon about 5 years ago.
ROTRL:
My daughter has always been interested since a young age (thanks in large part to me) in Rpg's and geek culture. She had always...Bacchreus2018-12-29T11:33:08ZRe: Forums: Product Discussion: Community Use Package: Pathfinder Adventure Card Game Character SheetsBacchreushttps://paizo.com/products/btpy914x/discuss&page=4?Community-Use-Package-Pathfinder-Adventure-Card-Game-Character-Sheets#1852018-10-06T07:56:19Z2018-10-06T07:55:44Z<p>@Mr Jacket Potato and your resourceful wife. Thank you so much for these. I see even the links to the old character sheets are broken even if you already have them on your downloads page.</p>
<p>Does anyone know where I can get the previously published character sheets from now?</p>@Mr Jacket Potato and your resourceful wife. Thank you so much for these. I see even the links to the old character sheets are broken even if you already have them on your downloads page.
Does anyone know where I can get the previously published character sheets from now?Bacchreus2018-10-06T07:55:44ZRe: Forums: Customer Service: Order # 1967175Bacchreushttps://paizo.com/threads/rzs2npmw?Order-1967175#32012-03-06T23:01:05Z2012-03-06T23:01:05Z<p>Thank you for your quick response and i look forward to my subscription copy</p>Thank you for your quick response and i look forward to my subscription copyBacchreus2012-03-06T23:01:05ZForums: Customer Service: Order # 1967175Bacchreushttps://paizo.com/threads/rzs2npmw?Order-1967175#12012-03-01T01:43:38Z2012-03-01T01:43:38Z<p>Hi all you wonderful goblins at Paizo</p>
<p>I just received Order # 1967175 which was supposed to contain
<br />
• Pathfinder Adventure Path #54: The Empty Throne (Jade Regent 6 of 6) (PFRPG) Print Edition
<br />
Paizo Publishing, LLC (subscription copy) 1 @ $19.99 $13.99
<br />
• Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG) Print Edition
<br />
Paizo Publishing, LLC </p>
<p>However it unfortunately didn't have Pathfinder Adventure Path #54: The Empty Throne but instead contained a copy of distant worlds. </p>
<p>While I do appreciate you sending me content i have not requested and can understand the mix up as they have similar cover design I would really appreciate getting the final copy of Jade Regent to complete my set.</p>
<p>Please do your best to fix this error at your earliest convenience.</p>
<p>regards
<br />
a loyal pathfinder player
<br />
Mark</p>Hi all you wonderful goblins at Paizo
I just received Order # 1967175 which was supposed to contain
• Pathfinder Adventure Path #54: The Empty Throne (Jade Regent 6 of 6) (PFRPG) Print Edition
Paizo Publishing, LLC (subscription copy) 1 @ $19.99 $13.99
• Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG) Print Edition
Paizo Publishing, LLC
However it unfortunately didn't have Pathfinder Adventure Path #54: The Empty Throne but instead contained a copy of distant worlds.
While I...Bacchreus2012-03-01T01:43:38ZRe: Forums: Customer Service: Order # 1750397Bacchreushttps://paizo.com/threads/rzs2mrju?Order-1750397#32011-09-09T23:57:46Z2011-09-09T23:57:46Z<p>thanks for your efforts and you'll be glad to hear that pathfinder #48 arrived yesterday safely.</p>
<p>Mark</p>thanks for your efforts and you'll be glad to hear that pathfinder #48 arrived yesterday safely.
MarkBacchreus2011-09-09T23:57:46ZForums: Customer Service: Order # 1750397Bacchreushttps://paizo.com/threads/rzs2mrju?Order-1750397#12011-08-26T12:14:05Z2011-08-26T12:14:05Z<p>Hi all, its me again
<br />
this order (Order # 1750397) just arrived and although in my order history it says its all arriving as one package, when i opened the box pathfinder adventure path #48 was missing and on the invoice it says this was previously fulfilled. I have definitely not received pathfinder #48 and am wondering why and also if it was going to be shipped separately then my order page should reflect that. Can you please look into this.</p>
<p>regards
<br />
Mark Rogerson</p>Hi all, its me again
this order (Order # 1750397) just arrived and although in my order history it says its all arriving as one package, when i opened the box pathfinder adventure path #48 was missing and on the invoice it says this was previously fulfilled. I have definitely not received pathfinder #48 and am wondering why and also if it was going to be shipped separately then my order page should reflect that. Can you please look into this.
regards
Mark RogersonBacchreus2011-08-26T12:14:05ZRe: Forums: Customer Service: Order # 1733289Bacchreushttps://paizo.com/threads/rzs2mqly?Order-1733289#32011-08-23T04:18:40Z2011-08-23T04:18:40Z<p>thank you, i'll let you know if it turns up</p>thank you, i'll let you know if it turns upBacchreus2011-08-23T04:18:40ZForums: Customer Service: Order # 1733289Bacchreushttps://paizo.com/threads/rzs2mqly?Order-1733289#12011-08-21T01:42:40Z2011-08-21T01:42:40Z<p>I have been waiting patiently for this order to arrive now for quite some time. As I live in australia it normally takes at least a month to arrive and since its been more than 6 weeks I don't think its coming. I recently spoke to a friend of mine here who also subscribes and he said his order had come. It says in my history this has been shipped. Can you please help me by either finding my lost order or sending me it again. </p>
<p>Thanks for your help
<br />
Mark Rogerson</p>I have been waiting patiently for this order to arrive now for quite some time. As I live in australia it normally takes at least a month to arrive and since its been more than 6 weeks I don't think its coming. I recently spoke to a friend of mine here who also subscribes and he said his order had come. It says in my history this has been shipped. Can you please help me by either finding my lost order or sending me it again.
Thanks for your help
Mark RogersonBacchreus2011-08-21T01:42:40ZRe: Forums: Rise of the Runelords: Oath of the Black ArrowsBacchreushttps://paizo.com/threads/rzs2m6e1?Oath-of-the-Black-Arrows#32016-02-28T18:48:34Z2011-05-08T00:30:20Z<p>Well this is my attempt with apologies to George RR. Hope to see some other versions and opinions.</p>
<p>Storm clouds gather on the Storval, and now my watch begins.
<br />
It shall not end until my death.
<br />
I shall take no wife, hold no lands, father no children.
<br />
I shall repent my past transgressions.
<br />
I shall live and die on my ranging.
<br />
I am the arrow in the darkness.
<br />
I am the scouter of the wilderness.
<br />
I am the fire that burns the unclean, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards Magnimar.
<br />
I pledge my life and honour to the Black Arrows, for this day and all those that follow.</p>Well this is my attempt with apologies to George RR. Hope to see some other versions and opinions.
Storm clouds gather on the Storval, and now my watch begins.
It shall not end until my death.
I shall take no wife, hold no lands, father no children.
I shall repent my past transgressions.
I shall live and die on my ranging.
I am the arrow in the darkness.
I am the scouter of the wilderness.
I am the fire that burns the unclean, the light that brings the dawn, the horn that wakes the sleepers,...Bacchreus2011-05-08T00:30:20ZRe: Forums: Rise of the Runelords: A Night At The Opera: Optional Encounter for Burnt OfferingsBacchreushttps://paizo.com/threads/rzs2m4ty?A-Night-At-The-Opera-Optional-Encounter-for#42011-05-08T00:16:33Z2011-05-08T00:16:33Z<p>I'll be yoinking this as well. </p>
<p>I've only just got past this point in the campaign and my Bard player will be gratified to hear theres been an encore performance called for his excellent stage presence. Tsuto will have time to drop an anonymous note in an empty cooking pot at the rusty dragon for Ameiko to find, warning her to stay away from the opera. This should forewarn my players as the aforementioned bard is developing a romantic attachment to Ameiko and he'll be present when she discovers the note. Hopefully it'll reinforce the idea that the goblins are getting outside help with connections to the town.</p>
<p>thanks for the great scene PWU. This should be a great addition to my game</p>I'll be yoinking this as well.
I've only just got past this point in the campaign and my Bard player will be gratified to hear theres been an encore performance called for his excellent stage presence. Tsuto will have time to drop an anonymous note in an empty cooking pot at the rusty dragon for Ameiko to find, warning her to stay away from the opera. This should forewarn my players as the aforementioned bard is developing a romantic attachment to Ameiko and he'll be present when she...Bacchreus2011-05-08T00:16:33ZRe: Forums: Customer Service: order number # 1510080Bacchreushttps://paizo.com/threads/rzs2lijh?order-number-1510080#52010-11-24T11:12:38Z2010-11-24T11:12:38Z<p>Thanks for all your efforts Liz. I appreciate it a lot.</p>
<p>regards
<br />
Mark</p>Thanks for all your efforts Liz. I appreciate it a lot.
regards
MarkBacchreus2010-11-24T11:12:38ZRe: Forums: Customer Service: order number # 1510080Bacchreushttps://paizo.com/threads/rzs2lijh?order-number-1510080#32010-11-23T01:15:26Z2010-11-23T01:15:26Z<p>Thanks Lillith, thats great to hear. I'm really looking forward to painting the mantises and queen ileosa. the sculpts are awesome.</p>
<p><gratefully accepts cookies>:)</p>
<p>I just had a look in my account page and it says
<br />
These items will ship with a future subscription shipment:
<br />
• Pathfinder Miniatures: Queen Ileosa of Korvosa
<br />
Reaper Miniatures 1 @ $3.99 $0.00
<br />
• Pathfinder Miniatures: Red Mantis Assassin
<br />
Reaper Miniatures 2 @ $4.99 $0.00 ea. = $0.00</p>
<p>but theres no mention of the other minis that were missing. </p>
<p>ie:• Pathfinder Miniatures: Seltyiel, Iconic Half-Elf Eldritch Knight</p>
<p>• Pathfinder Miniatures: Visbaronetess Delour Aulamaxa</p>
<p>• Pathfinder Miniatures: Chammady Drovenge</p>
<p>• Pathfinder Miniatures: Eando Kline, Pathfinder</p>
<p>sorry to be a pain but I just want to make sure I won't be missing any.
<br />
regards
<br />
Mark</p>Thanks Lillith, thats great to hear. I'm really looking forward to painting the mantises and queen ileosa. the sculpts are awesome.
:)
I just had a look in my account page and it says
These items will ship with a future subscription shipment:
• Pathfinder Miniatures: Queen Ileosa of Korvosa
Reaper Miniatures 1 @ $3.99 $0.00
• Pathfinder Miniatures: Red Mantis Assassin
Reaper Miniatures 2 @ $4.99 $0.00 ea. = $0.00
but theres no mention of the other minis that were missing.
ie:• Pathfinder...Bacchreus2010-11-23T01:15:26ZForums: Customer Service: order number # 1510080Bacchreushttps://paizo.com/threads/rzs2lijh?order-number-1510080#12012-11-15T22:59:21Z2010-11-22T03:48:04Z<p>Hi all, I just received this order today and it was supposed to consist of the following. </p>
<p>• GameMastery Map Pack: Dungeon Chambers</p>
<p>• GameMastery Map Pack: Temples</p>
<p>• GameMastery Flip-Mat: Desert</p>
<p>• GameMastery Flip-Mat: Theater</p>
<p>• GameMastery Flip-Mat: Pathfinder Lodge</p>
<p>• GameMastery Flip-Mat: Bandit Outpost</p>
<p>• GameMastery Flip-Mat: Pirate Island</p>
<p>• GameMastery Flip-Mat: Forest</p>
<p><b>• Pathfinder Miniatures: Queen Ileosa of Korvosa</p>
<p>• Pathfinder Miniatures: Seltyiel, Iconic Half-Elf Eldritch Knight</p>
<p>• Pathfinder Miniatures: Visbaronetess Delour Aulamaxa</p>
<p>• Pathfinder Miniatures: Chammady Drovenge</p>
<p>• Pathfinder Miniatures: Eando Kline, Pathfinder</p>
<p>• Pathfinder Miniatures: Red Mantis Assassin x2</b></p>
<p>However none of the miniatures were in the package. When I placed the order it said this would be in one package and my order page reflects this too. I did receive all of the flip mats and the two map packs. Obviously this is of great concern to me as I have been desperately waiting for these minis to start painting the beautiful sculpts. Please get back to me as soon as possible so I know if they are coming in another shipment or this was an oversight and you will still have to send them.</p>
<p>Thank you for your time
<br />
regards
<br />
Mark</p>Hi all, I just received this order today and it was supposed to consist of the following.
• GameMastery Map Pack: Dungeon Chambers
• GameMastery Map Pack: Temples
• GameMastery Flip-Mat: Desert
• GameMastery Flip-Mat: Theater
• GameMastery Flip-Mat: Pathfinder Lodge
• GameMastery Flip-Mat: Bandit Outpost
• GameMastery Flip-Mat: Pirate Island
• GameMastery Flip-Mat: Forest
• Pathfinder Miniatures: Queen Ileosa of Korvosa
• Pathfinder Miniatures: Seltyiel, Iconic Half-Elf Eldritch...Bacchreus2010-11-22T03:48:04ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=3?Question-on-Light#1102010-10-21T21:22:46Z2010-10-21T21:22:46Z<div class="messageboard-quotee">Doskious Steele wrote:</div><blockquote><p> The reason that this statement, "Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness" doesn't negate the operation of the lantern completely is •because• the lantern both "sheds normal light in a 30 foot radius" (not described as an increase, therefore uneffected by this bolded text from the Darkness spell) and also "increases the light level by one step for an additional 30 feet beyond that area" (described an an increase, therefore negated by the Darkness spell). I do not disagree that the Lantern fails to produce normal lighting in an area of Darkness created by the spell, but the only text in the spell that applies to the 30 foot radius of normal light is the initial sentence "This darkness causes the illumination level in the area to drop one step", resulting in Dim light in the area of overlap.</p>
<p></blockquote><p>Now we're in complete agreement.Doskious Steele wrote:The reason that this statement, "Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness" doesn't negate the operation of the lantern completely is *because* the lantern both "sheds normal light in a 30 foot radius" (not described as an increase, therefore uneffected by this bolded text from the Darkness spell) and also "increases the light level by one step for an additional 30 feet beyond that area" (described...Bacchreus2010-10-21T21:22:46ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=3?Question-on-Light#1012010-10-21T02:06:35Z2010-10-21T02:06:35Z<p>Doskius Steele, I can agree with you on almost everything you've said except for the "no" answer in part 2 regarding non magical light sources and your conclusive summary on same. </p>
<p>How do you reconcile this sentence from the Darkness spell description?</p>
<p><b><i>This darkness causes the illumination level in the area to drop one step</i></b></p>
<p>with this example sentence from every light source description in equipment? (i've used hooded lantern because I'm sick of using torch) </p>
<p><b><i>A hooded lantern sheds normal light in a 30-foot radius</i></b></p>
<p>Every argument so far has pointed to this sentence from the darkness spell description to say nonmagical light doesn't work.
<br />
<b><i>Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness</i></b></p>
<p>Now to my understanding, </p>
<p>A) Given the equipment descriptions, the nonmagical light in question (the lantern exampled above) isn't increasing the light level because it <span class=messageboard-bigger><b>is</b></span> the light source, ie. normal light. And therefore can only be reduced as per the individual spell.</p>
<p>B) If the specious argument about nonmagical light not working in darkness were correct then the sun would also be extinguished in an area of magical darkness which clearly isn't the case.</p>
<p>The meaning I see from the sentence
<br />
<b><i>Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness</i></b>
<br />
is that after a darkness spell has reduced the light level in a given area any attempt to increase that light level by nonmagical means will fail. As i've said before, whether that was the intent behind it I don't know but that is how it definitely reads.</p>
<p>Now if all the equipment entries said something like
<br />
<b>"A hooded lantern increases the light level 2 steps up to a maximum of normal light in a 30-foot radius" </b>
<br />
then it would solve the dilemma with nonmagical light sources completely but unfortunately it doesn't.</p>
<p>Also after a 100 different posts on the subject it'd be nice to hear a dev chime in to give us some idea of the intent. Or perhaps they're in as big a debate about this as we are.</p>Doskius Steele, I can agree with you on almost everything you've said except for the "no" answer in part 2 regarding non magical light sources and your conclusive summary on same.
How do you reconcile this sentence from the Darkness spell description?
This darkness causes the illumination level in the area to drop one step
with this example sentence from every light source description in equipment? (i've used hooded lantern because I'm sick of using torch)
A hooded lantern sheds normal...Bacchreus2010-10-21T02:06:35ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=2?Question-on-Light#972010-10-20T04:20:20Z2010-10-20T04:20:20Z<p>I too have still been following along this thread with great interest as my party has been dealing with a shadow demon over the last two sessions. I had stopped chiming in because I found myself in almost complete agreement with BigNorseWolf. </p>
<p>It also feels like we've been going in circles a bit until AvalonXQ suggested there was a thread giving more clarification which I've also found <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/rules/deeperDarknessClarification&page=1&source=search#0" target="_blank" rel="nofollow">here</a>.</p>
<p>Now from that thread after a false start from James Jacobs we get an answer in line with what Avalon, Steel et al are proposing and I'm quite happy to change my view in line with this. There definately needs to be errata to add this 5th light level to the light source rules. Also as an aside I appologise to my party for screwing the dwarfs darkvision when it was cast in lanternlight during last nights game.</p>
<p>Which brings me to my original argument about nonmagical light sources present in the area before whatever dark.... spell is cast. The question was asked also in that thread as BigNorseWolf points out but it wasn't answered. heres the quote.</p>
<div class="messageboard-quotee">Majuba wrote:</div><blockquote><p>I do have another question though related to Darkness (& Deeper). It might be a bit tricky. They include this line, "Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness."</p>
<p>Does this refer to:
<br />
# All nonmagical sources of light,
<br />
# Nonmagical sources that are lit after the darkness comes into effect,
<br />
# or Nonmagical sources that are inside the area of the darkness.</p>
<p>The big question mark is if you have an "area of normal light", how is it lit? If it is lit only (but well) by torches and lanterns, and those do not increase the light level in an area of darkness, does that mean instead of dim light you have total darkness? What if you then light a sunrod in the area? Outside the area? Taken to an extreme, does the sun count as a nonmagical source of light?</p>
<p>How I run it right now is that whatever light •exists• is dimmed (or darkened). Fresh light sources in, or brought into, the darkness will not increase the illumination. Light sources without do. This gets more complicated since an area of darkness can •move•.</p>
<p>I really like the Pathfinder system of Darkness, but I just need a bit of clarification.</blockquote><p>I would also like this clarified before I screw my party over again unintentionallyI too have still been following along this thread with great interest as my party has been dealing with a shadow demon over the last two sessions. I had stopped chiming in because I found myself in almost complete agreement with BigNorseWolf.
It also feels like we've been going in circles a bit until AvalonXQ suggested there was a thread giving more clarification which I've also found here.
Now from that thread after a false start from James Jacobs we get an answer in line with what Avalon,...Bacchreus2010-10-20T04:20:20ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=2?Question-on-Light#742010-10-18T22:43:30Z2010-10-18T22:43:30Z<div class="messageboard-quotee">Pathos wrote:</div><blockquote><p> As an aside observance about light...</p>
<p>So a vampire could exist outside under the sun by casting Darkness, as it would reduce the ambient level by 1 (Bright to normal). Which a vampire can act normally normal lighting conditions.</p>
<p></blockquote><p>Yes, thats certainly how i'd interpret RAW. It also means vamps could operate in a forest during daylight too. But it'd give the pc's great chances to cook their a$$es by bull rushing them into the light or blasting a hole through the forest canopy. Besides, haven't you seen Buffy tVS, its all in there ;)
<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote></p>
<p>http://ia700208.us.archive.org/5/items/Episode009FromShoreToSeaWithBrandonH odge/ChroniclesPFPC-EP009.mp3
<br />
</blockquote><p>I really enjoy their show and listen to every ep as soon as it drops but I'd have to agree there were definately some questionalble assertions regarding the light rules made in that one, as you've pointed out.Pathos wrote:As an aside observance about light...
So a vampire could exist outside under the sun by casting Darkness, as it would reduce the ambient level by 1 (Bright to normal). Which a vampire can act normally normal lighting conditions.
Yes, thats certainly how i'd interpret RAW. It also means vamps could operate in a forest during daylight too. But it'd give the pc's great chances to cook their a$$es by bull rushing them into the light or blasting a hole through the forest canopy....Bacchreus2010-10-18T22:43:30ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=2?Question-on-Light#692010-10-18T14:23:17Z2010-10-18T14:23:17Z<div class="messageboard-quotee">Tanis wrote:</div><blockquote> 1) A torch raises the light level by one step.</blockquote><p>Sorry but I can't agree with this as per the torch description
</p>
<i>"shedding normal light in a 20-foot radius"</i>, ergo it is not raising the light level. </p>
<div class="messageboard-quotee">Tanis wrote:</div><blockquote>2) Darkness decreases the light level by one step.</blockquote><p>I agree with you here.
<div class="messageboard-quotee">Tanis wrote:</div><blockquote>3) The torch does not operate within the radius of the Darkness spell.</blockquote><p>I can't find anywhere that says this. Can you please give me a page reference for this rule.
<div class="messageboard-quotee">Tanis wrote:</div><blockquote><p> but the black letter conciles all these statements.
</p>
</blockquote><p>I'm afraid I don't understand what your trying to say here. Can you please rephrase to help.Tanis wrote:1) A torch raises the light level by one step.
Sorry but I can't agree with this as per the torch description
"shedding normal light in a 20-foot radius", ergo it is not raising the light level. Tanis wrote:2) Darkness decreases the light level by one step.
I agree with you here. Tanis wrote:3) The torch does not operate within the radius of the Darkness spell.
I can't find anywhere that says this. Can you please give me a page reference for this rule. Tanis wrote: but the...Bacchreus2010-10-18T14:23:17ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=2?Question-on-Light#672010-10-18T06:19:53Z2010-10-18T06:19:53Z<div class="messageboard-quotee">Tanis wrote:</div><blockquote><br />
<br />
<p>@Bacchreus: The tunnel is dim light. The torch raises the light level but does not operate within the area of Darkness. Therefore the light is still dim. The Darkness spell lowers that to darkness.</p>
<p></blockquote><p>So if I understand you correctly your saying that even though the torch was present before the spell was cast it gets completely ignored. I'm sorry but I can't agree with you and it doesn't mesh with RAW unless I'm missing something you can point out. My understanding is that under the spell description
<p><i>This darkness causes the illumination level in the area to drop one step</i></p>
<p>With a torch shedding normal light then it stands to reason that it would decrease to dim. </p>
<p>The spell further says
<br />
<i>Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness</i></p>
<p>And in the example given it isn't increasing the light level. I would agree that if darkness had been cast without the presence of a torch then the prevailing light level would be dark and if a torch was then lit or brought into the area it wouldn't raise that light level. This is in accordance with the RAW. Whether or not that was the intent of the author I naturally have no idea.</p>Tanis wrote:@Bacchreus: The tunnel is dim light. The torch raises the light level but does not operate within the area of Darkness. Therefore the light is still dim. The Darkness spell lowers that to darkness.
So if I understand you correctly your saying that even though the torch was present before the spell was cast it gets completely ignored. I'm sorry but I can't agree with you and it doesn't mesh with RAW unless I'm missing something you can point out. My understanding is that under the...Bacchreus2010-10-18T06:19:53ZRe: Forums: Rules Questions: Question on LightBacchreushttps://paizo.com/threads/rzs2ldqo&page=2?Question-on-Light#632010-10-16T00:23:30Z2010-10-16T00:23:30Z<div class="messageboard-quotee">Tanis wrote:</div><blockquote><br />
<br />
Let's say you're in a tunnel with dim light.
<br />
Scenario #1:</p>
<p>You cast Light, raising the light level to normal. Let's say you sparked a torch at this point, even tho it wouldn't matter, as the light level's already normal. If Darkness is cast, the Light effect is dispelled, reducing the light level back to dim. As there's no magical light or darkness, the torch raises the light level back to normal within 20'. </p>
<p>Scenario #2:</p>
<p>You cast Darkness, lowering the light level to darkness. You again spark a torch - no effect. Then someone casts Light. As it's a lower level spell than Darkness there's no effect.</p>
<p>Scenario #3:</p>
<p>You're walking in said tunnel (with dim light) with a torch, granting normal light for 20'. Someone casts Darkness. The torch sheds <b>no</b> light, and the light level is reduced to Darkness. </p>
<p>If i've missed anything, point it out and i'll try my best to explain it. </blockquote><p>Scenario #1: I agree with Loengrin as darkness cancelled the light but didn't extinguish its own effect.
<p>Scenario #2: I agree with.</p>
<p>Scenario #3: I disagree with as Darkness only reduces the light one step. Since the torch was pre-existing in the area of effect the new light level would be 20'of dim light around the torch.</p>Tanis wrote:Let's say you're in a tunnel with dim light.
Scenario #1:You cast Light, raising the light level to normal. Let's say you sparked a torch at this point, even tho it wouldn't matter, as the light level's already normal. If Darkness is cast, the Light effect is dispelled, reducing the light level back to dim. As there's no magical light or darkness, the torch raises the light level back to normal within 20'.
Scenario #2:
You cast Darkness, lowering the light level to darkness. You...Bacchreus2010-10-16T00:23:30ZRe: Forums: Local Play: PFS in Brisbane, AusBacchreushttps://paizo.com/threads/rzs2ksv3?PFS-in-Brisbane-Aus#82010-10-06T01:59:54Z2010-10-06T01:59:54Z<p>the fortnightly friday could work for me depending on which fortnight it is as I have my daughter every 2nd friday night.</p>the fortnightly friday could work for me depending on which fortnight it is as I have my daughter every 2nd friday night.Bacchreus2010-10-06T01:59:54ZRe: Forums: Gamer Connection: Australian GamersBacchreushttps://paizo.com/threads/rzs2gpz0&page=2?Australian-Gamers#562010-10-05T04:05:10Z2010-10-05T04:05:10Z<p>Brisbane northside here</p>Brisbane northside hereBacchreus2010-10-05T04:05:10ZRe: Forums: Local Play: PFS in Brisbane, AusBacchreushttps://paizo.com/threads/rzs2ksv3?PFS-in-Brisbane-Aus#42010-10-05T03:56:36Z2010-10-05T03:56:36Z<p>hi Dice Munkey, I was also at PaizoConOz 2010 and would be interested in continuing PFS games on a monthly to fortnightly schedule. </p>
<p>I'm located North Side in the Caboolture area and would be fine with either Ace in the city or more preferably Fast Break at Nundah if games could be arranged there. I can't guarantee blanket availability due to family and other social commitments but would endeavor to attend any session I could. </p>
<p>For scheduling i'd recommend Warhorn(dot)net which is the one rpga at Fast Break use and its a pretty good system.</p>
<p>regards
<br />
Mark R</p>hi Dice Munkey, I was also at PaizoConOz 2010 and would be interested in continuing PFS games on a monthly to fortnightly schedule.
I'm located North Side in the Caboolture area and would be fine with either Ace in the city or more preferably Fast Break at Nundah if games could be arranged there. I can't guarantee blanket availability due to family and other social commitments but would endeavor to attend any session I could.
For scheduling i'd recommend Warhorn(dot)net which is the one...Bacchreus2010-10-05T03:56:36ZRe: Forums/Paizo: General Discussion: Announcement: Pathfinder Society Names Regional CoordinatorsBacchreushttps://paizo.com/threads/rzs2lcw9?Announcement-Pathfinder-Society-Names#92010-10-05T01:10:39Z2010-10-05T01:10:39Z<p>Congratulations to all the venture captains especially the Aussie one as I can't think of a more dedicated person. </p>
<p>PS: I hope all these fine people get a shiny new title added to their forum names.</p>Congratulations to all the venture captains especially the Aussie one as I can't think of a more dedicated person.
PS: I hope all these fine people get a shiny new title added to their forum names.Bacchreus2010-10-05T01:10:39ZForums: Rules Questions: Animal companion with rake - how do I use it?Bacchreushttps://paizo.com/threads/rzs2lbwc?Animal-companion-with-rake-how-do-I-use-it#12012-11-15T22:52:38Z2010-09-27T14:50:52Z<p>Hi all, I'm about to start in a campaign as a druid with a lion animal companion. It has the rake ability but no grab. I'm trying to understand how to make this work and follow the sequence of events to make it happen.</p>
<p>My understanding is that to rake, the lion would have to first initiate a grapple with CMB vs CMD of target and forego its normal attack as well as provoking an AOO. Then once the grapples achieved it can on the following round while maintaining the grapple inflict its bite damage and two rake claw damage. Does this sound right?</p>
<p>If so then wouldn't it just be smarter to move up to the opponent and bite on round 1 then full attack on round two. Thereby gaining an extra attack and not suffering an AOO?</p>
<p>Please help me to see what if anything I'm not following with this scenario.</p>Hi all, I'm about to start in a campaign as a druid with a lion animal companion. It has the rake ability but no grab. I'm trying to understand how to make this work and follow the sequence of events to make it happen.
My understanding is that to rake, the lion would have to first initiate a grapple with CMB vs CMD of target and forego its normal attack as well as provoking an AOO. Then once the grapples achieved it can on the following round while maintaining the grapple inflict its bite...Bacchreus2010-09-27T14:50:52ZRe: Forums: Local Play: PaizoConOz 2010 BrisbaneBacchreushttps://paizo.com/threads/rzs2l3nr?PaizoConOz-2010-Brisbane#312010-09-27T01:24:36Z2010-09-27T01:24:36Z<p>I'd just like to add my thanks also to all the gm's and players and especially to stephen for organising a great event. I had a blast from start to finish and my Taldoran Duelist Fop Faren is eager for more Society action in the future, hopefully at the next PaizoconOz wherever it may be.</p>I'd just like to add my thanks also to all the gm's and players and especially to stephen for organising a great event. I had a blast from start to finish and my Taldoran Duelist Fop Faren is eager for more Society action in the future, hopefully at the next PaizoconOz wherever it may be.Bacchreus2010-09-27T01:24:36ZRe: Forums: Local Play: PaizoConOz 2010 BrisbaneBacchreushttps://paizo.com/threads/rzs2l3nr?PaizoConOz-2010-Brisbane#192010-09-20T01:14:18Z2010-09-20T01:14:18Z<p>Hi DarkWhite, </p>
<p>As we're only a few days away from paizoconOZ 2010 I was just hoping you could post an update on table numbers so we can see which sessions are looking short on numbers so players can think about alternative scenarios. And to hear how things are tracking from your end. I'm really looking forward to meeting up with everyone and having a great time.</p>Hi DarkWhite,
As we're only a few days away from paizoconOZ 2010 I was just hoping you could post an update on table numbers so we can see which sessions are looking short on numbers so players can think about alternative scenarios. And to hear how things are tracking from your end. I'm really looking forward to meeting up with everyone and having a great time.Bacchreus2010-09-20T01:14:18ZRe: Forums: Savage Tide Adventure Path: Pathfinder, the APG, and Olman culture.Bacchreushttps://paizo.com/threads/rzs2l985?Pathfinder-the-APG-and-Olman-culture#42010-09-13T07:53:54Z2010-09-13T07:53:54Z<p>I remember reading somewhere (think it was torrents of dread) that the head zombie master is a Lich and is located at the Fangs of Zotzilaha. When a new priest wants to be elevated to zombie master he must go on a quest to the fangs for initiation. </p>
<p>I went with this idea in my campaign but inserted the aspect as the focus of the pilgrimage. As i'd played torrents of dread the party was eager to help this initiate to secure the Olmans help against the pirates. Worked out wonderfully with them killing the initiate and one greedy party member stealing some of the aspects treasure. they then destroyed it and drew zotzilahas gaze who then erupted the volcano. the party barely got away with their lives (sacrificing much of the treasure to do so)</p>I remember reading somewhere (think it was torrents of dread) that the head zombie master is a Lich and is located at the Fangs of Zotzilaha. When a new priest wants to be elevated to zombie master he must go on a quest to the fangs for initiation.
I went with this idea in my campaign but inserted the aspect as the focus of the pilgrimage. As i'd played torrents of dread the party was eager to help this initiate to secure the Olmans help against the pirates. Worked out wonderfully with them...Bacchreus2010-09-13T07:53:54ZRe: Forums: Local Play: PaizoConOz 2010 BrisbaneBacchreushttps://paizo.com/threads/rzs2l3nr?PaizoConOz-2010-Brisbane#152010-09-12T04:50:57Z2010-09-12T04:50:57Z<p>Hi Darkwhite. I was wondering if you had put any thought into maybe running the shadow lodge interactive. I know this may be late notice but with the chatter on the forums about it you may find its doable with people willing to change over. i know I for one would love to have the chance to play it as I can't see it happening in Bris anytime soon with the three table requirement being a large stumbling block around here.</p>Hi Darkwhite. I was wondering if you had put any thought into maybe running the shadow lodge interactive. I know this may be late notice but with the chatter on the forums about it you may find its doable with people willing to change over. i know I for one would love to have the chance to play it as I can't see it happening in Bris anytime soon with the three table requirement being a large stumbling block around here.Bacchreus2010-09-12T04:50:57ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignBacchreushttps://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27282010-08-26T23:01:37Z2010-08-26T23:06:21Z<p>Thanks Ghetto for being upfront with us and not just dissappearing as many do. I'd also like to say thanks for the really enjoyable game you've run and I've had a great time playing Rulf. </p>
<p>If you are ever interested in starting up again or a new game please don't hesitate to contact me as I would love to play again with your excellent GMing (Rodg001 (at) tpg dot com dot au). Best of luck for the future and I hope your RL calms down to manageable stressfree levels soon.</p>
<p>with kind regards
<br />
Mark</p>Thanks Ghetto for being upfront with us and not just dissappearing as many do. I'd also like to say thanks for the really enjoyable game you've run and I've had a great time playing Rulf.
If you are ever interested in starting up again or a new game please don't hesitate to contact me as I would love to play again with your excellent GMing (Rodg001 (at) tpg dot com dot au). Best of luck for the future and I hope your RL calms down to manageable stressfree levels soon.
with kind regards
MarkBacchreus2010-08-26T23:06:21ZRe: Forums: Rules Questions: APG Druid Shaman Wildshaping Modifiers: What do they mean?Bacchreushttps://paizo.com/threads/rzs2l5il?APG-Druid-Shaman-Wildshaping-Modifiers-What#92010-08-24T23:15:53Z2010-08-24T23:23:54Z<p>Thanks for the prompt and helpfull clarification Jason. And I was not aware that you wrote those rules nor have I read the terrain Druid and seen its different phrasing so I will naturally defer to your interpretation. </p>
<p>As a follow up question and sorry for the threadjack but it seems in a similar vein. Jason, with the Totem transformation for Lion Shaman when you take <i>natural weapons (bite [1d4], 2 claws [1d4]
<br />
for a Medium druid, rake, +2 CMB to grapple).</i> </p>
<p>I'm trying to get my head around how you use Rake effectively without Grab. Was that an oversight or am I misunderstanding how it works.
<br />
My understanding is that without Grab you have to forego your normal attacks to initiate a grapple which will then let you rake the following round. Whereas with Grab you initiate the grapple as a free action if you hit and rake the following round. If that is the case then it seems rather pointless to use rake at all. Please help me comprehend.</p>Thanks for the prompt and helpfull clarification Jason. And I was not aware that you wrote those rules nor have I read the terrain Druid and seen its different phrasing so I will naturally defer to your interpretation.
As a follow up question and sorry for the threadjack but it seems in a similar vein. Jason, with the Totem transformation for Lion Shaman when you take natural weapons (bite [1d4], 2 claws [1d4]
for a Medium druid, rake, +2 CMB to grapple).
I'm trying to get my head around...Bacchreus2010-08-24T23:23:54ZRe: Forums: Rules Questions: APG Druid Shaman Wildshaping Modifiers: What do they mean?Bacchreushttps://paizo.com/threads/rzs2l5il?APG-Druid-Shaman-Wildshaping-Modifiers-What#62010-08-24T06:01:41Z2010-08-24T06:01:41Z<p>I've only just come accross this thread and as I'm about to start playing an Animal Shaman Druid I found your post quite usefull. I find myself in agreement with most of what Jason has said except for the part about when a druid can wildshape. I've quoted the relevent rules section from the APG below.</p>
<p><i>Wild Shape (Su): <b>At 6th level, a bear shaman’s wild shape
<br />
ability functions</b> at her druid level – 2. If she takes on the
<br />
form of a bear, she instead uses her druid level + 2.</i></p>
<p>From my reading of this and the specific wording i've emphasised in bold I take it to mean that Druids still gain wild shape at 4th lvl but on reaching 6th its application changes.</p>I've only just come accross this thread and as I'm about to start playing an Animal Shaman Druid I found your post quite usefull. I find myself in agreement with most of what Jason has said except for the part about when a druid can wildshape. I've quoted the relevent rules section from the APG below.
Wild Shape (Su): At 6th level, a bear shaman’s wild shape
ability functions at her druid level – 2. If she takes on the
form of a bear, she instead uses her druid level + 2.
From my reading of...Bacchreus2010-08-24T06:01:41ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27242010-08-20T09:04:54Z2010-08-20T09:08:38Z<p><span class=messageboard-ooc>thanks Ghetto, i will revise and Rulf will do a single move to S13 and Ready a charge against any enemy that comes within charge range. </span></p>thanks Ghetto, i will revise and Rulf will do a single move to S13 and Ready a charge against any enemy that comes within charge range.Rulf (alias of Bacchreus)2010-08-20T09:08:38ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27212010-08-19T13:30:49Z2010-08-19T13:30:49Z<p><span class=messageboard-ooc>I was waiting for FB's action but providing it doesn't impact mine I'll post now</span></p>
<p>Rulf barrels past Latro and casts a discerning eye at the pathetic form of the nearest goblin layabout.</p>
<p><span class=messageboard-ooc>move to N13 and cast gaze of defiance on G4: At-Will • Divine, Implement, Psychic
<br />
Standard Action Ranged 5
<br />
Target: One Creature</span></p>
<p><span class=messageboard-ooc>Attack: +8 vs Will
<br />
Hit: 1d8 + 5 Psychic damage, and your allies gain a +1 power
<br />
bonus to attack rolls against the target until the end of your next turn.
<br />
If the target attacks you before the end of your next turn,
<br />
the bonus increases to +3.</span></p>I was waiting for FB's action but providing it doesn't impact mine I'll post now
Rulf barrels past Latro and casts a discerning eye at the pathetic form of the nearest goblin layabout.
move to N13 and cast gaze of defiance on G4: At-Will * Divine, Implement, Psychic
Standard Action Ranged 5
Target: One Creature
Attack: +8 vs Will
Hit: 1d8 + 5 Psychic damage, and your allies gain a +1 power
bonus to attack rolls against the target until the end of your next turn.
If the target attacks you...Rulf (alias of Bacchreus)2010-08-19T13:30:49ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27082010-08-11T02:09:07Z2010-08-11T02:09:07Z<p>with a warcry Rulf races out to face the Goblins.</p>
<p><span class=messageboard-ooc>move to O8. </span></p>
<p><span class=messageboard-ooc>No problems, it was taking a while to come up with a plan. These things go much quicker ftf. One of the downfalls of pbp unfortunately is coming up with a group plan. It may pay to take a leaf out of 1e and have a group leader or caller to make group decisions after a brief discussion.</span></p>with a warcry Rulf races out to face the Goblins.
move to O8.
No problems, it was taking a while to come up with a plan. These things go much quicker ftf. One of the downfalls of pbp unfortunately is coming up with a group plan. It may pay to take a leaf out of 1e and have a group leader or caller to make group decisions after a brief discussion.Rulf (alias of Bacchreus)2010-08-11T02:09:07ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27032010-08-09T13:46:20Z2010-08-09T13:46:19Z<p><b>Ang on a minute, ain't we tryin ta get inta that tower yonder. Why don't we jes run accross courtyard, go through door an lock it behind us,</b> Rulf says pointing to the door <span class=messageboard-ooc>(R18)</span></p>Ang on a minute, ain't we tryin ta get inta that tower yonder. Why don't we jes run accross courtyard, go through door an lock it behind us, Rulf says pointing to the door (R18)Rulf (alias of Bacchreus)2010-08-09T13:46:19ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27012010-08-06T23:36:33Z2010-08-06T23:33:55Z<div class="messageboard-quotee">A'loran Longstride wrote:</div><blockquote> <b> wispers to rulf </b> <i> "the waiting is the worse part... do you think latro will be ok. If stuff goes down I'll head to the gate to keep the critters contained. </i> </blockquote><p>Rulf nods his head in agreement. <b>Ah'm sure the little scamp'll be alright</b> he says under his breath. then to Lady Kava he whispers <b>Ah don think theres time ta head back round t'other side.</b>A'loran Longstride wrote: wispers to rulf "the waiting is the worse part... do you think latro will be ok. If stuff goes down I'll head to the gate to keep the critters contained.
Rulf nods his head in agreement. Ah'm sure the little scamp'll be alright he says under his breath. then to Lady Kava he whispers Ah don think theres time ta head back round t'other side.Rulf (alias of Bacchreus)2010-08-06T23:33:55ZRe: Forums: Play-by-Post Discussion: Ghetto's Nentir Vale discussionBacchreushttps://paizo.com/threads/rzs2igag&page=6?Ghettos-Nentir-Vale-discussion#2782010-08-06T00:48:21Z2010-08-06T00:47:21Z<p>good to know, i've been there and got fairly close to a drag line (by god they're big). Were you actually on it?</p>good to know, i've been there and got fairly close to a drag line (by god they're big). Were you actually on it?Bacchreus2010-08-06T00:47:21ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=3?SdFs-Serpents-Skull-Recruitment#1242010-08-06T00:23:15Z2010-08-06T00:22:02Z<p>Congratulations for those who were accepted and good luck with your games SdF. I'll keep an eye out for Tikael as well or any others doing serpent skull. SdF also please consider Calinder as an alternate if things don't go according to plan.</p>Congratulations for those who were accepted and good luck with your games SdF. I'll keep an eye out for Tikael as well or any others doing serpent skull. SdF also please consider Calinder as an alternate if things don't go according to plan.Calinder (alias of Bacchreus)2010-08-06T00:22:02ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26952010-08-04T23:16:06Z2010-08-04T23:16:06Z<p><b>Right yer are lad, we won't be far behind. jes holler an we'll come runnin.</b> </p>
<p><span class=messageboard-ooc>Rulf keeps about a 6 square gap between himself and Latro, following up slowly as needed and ready to charge in at a moments notice</span></p>Right yer are lad, we won't be far behind. jes holler an we'll come runnin.
Rulf keeps about a 6 square gap between himself and Latro, following up slowly as needed and ready to charge in at a moments noticeRulf (alias of Bacchreus)2010-08-04T23:16:06ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#962010-08-04T23:07:25Z2010-08-04T23:07:25Z<p>Sdf: my characters feats are finalised and I only have the gold and equipment to finish.</p>Sdf: my characters feats are finalised and I only have the gold and equipment to finish.Calinder (alias of Bacchreus)2010-08-04T23:07:25ZRe: Forums: Local Play: PaizoConOz 2010 BrisbaneBacchreushttps://paizo.com/threads/rzs2l3nr?PaizoConOz-2010-Brisbane#82010-08-04T06:44:21Z2010-08-04T06:43:34Z<p>well, got my sessions booked in and looking forward to taking my Taldor rogue up to level 4 if the stars align. I'll finally be able to finish the Devil we know series with parts 3 and 4. booked into the first season 2 mods (before the dawn) and city of strangers series. can't wait. And so happy as my APG hardcover arrived today.</p>well, got my sessions booked in and looking forward to taking my Taldor rogue up to level 4 if the stars align. I'll finally be able to finish the Devil we know series with parts 3 and 4. booked into the first season 2 mods (before the dawn) and city of strangers series. can't wait. And so happy as my APG hardcover arrived today.Bacchreus2010-08-04T06:43:34ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26932010-08-04T06:38:12Z2010-08-04T06:36:56Z<p><b>ole in this ere wall looks good enough fer me,</b> Rulf says as he readies to charge out. <b>someun needs ta get ta the gate a that cage an stop the mangy curs gettin out.</b></p>
<p><span class=messageboard-ooc>I was waiting on Latros lead before we charge out</span></p>ole in this ere wall looks good enough fer me, Rulf says as he readies to charge out. someun needs ta get ta the gate a that cage an stop the mangy curs gettin out.
I was waiting on Latros lead before we charge outRulf (alias of Bacchreus)2010-08-04T06:36:56ZRe: Forums: Savage Tide Adventure Path: Tides of DreadBacchreushttps://paizo.com/threads/rzs2l3oi?Tides-of-Dread#32016-02-23T23:07:41Z2010-08-03T15:04:57Z<p>I just finished the battle for farshore at the end of TOD tonight. It was an epic fight and I used a hybrid of Battlesystem and Trafalgar rules to run the large scale stuff. Took 5 three hour sessions and ended awesomely with the baddies winning thanks to a last minute betrayal by one of the pc's who has stranded a large chunk of the party on a desert island by teleport. During the battle I had 700 pirates and used the following 2 statblocks for most of the basic guys. They are PFRPG and I also have conversions for all the main players.</p>
<p>Pirates (560) CR1/2
<br />
XP 200
<br />
Human warrior 2
<br />
CE Medium humanoid (human)
<br />
Init +0; Senses Perception +1
<br />
Defense
<br />
AC 14, touch 10, flat-footed 16 (+3 armor, +1 shield)
<br />
hp 15 (2d10+4)
<br />
Fort +5, Ref +0, Will +0; +2 vs. enchantment and mindaffecting
<br />
effects
<br />
Offense
<br />
Speed 20 ft.
<br />
Melee short sword +4 (1d6+1/19–20)
<br />
Ranged shortbow +2 (1d6/×3)
<br />
Statistics
<br />
Str 13, Dex 11, Con 12, Int 11, Wis 8, Cha 10
<br />
Base Atk +2; CMB +3 (+5 to escape grapples); CMD 13
<br />
Feats Free Spirit (see below), Weapon Focus (short sword)
<br />
Skills Craft (sculpture) +4, Diplomacy +1, Intimidate +4,
<br />
Perception +1, Profession (cook) +3
<br />
Languages Common
<br />
Gear Studded Leather, light wooden shield, shortbow with 20
<br />
arrows, short sword
<br />
Special Abilities
<br />
Feats These pirates have the Free Spirit feat, which gives a
<br />
+2 bonus on saves against enchantment and mind-affecting
<br />
effects, and +2 on Escape Artist checks and to CMB to
<br />
escape a grapple or bindings (see Pathfinder Chronicles
<br />
Campaign Setting 129).</p>
<p>Veteran Pirates (100) CR 2
<br />
XP 600
<br />
Human fighter 1/rogue 2
<br />
LN Medium humanoid (human)
<br />
Init +6; Senses Perception +10
<br />
Defense
<br />
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
<br />
hp 32 (4 HD; 1d10+2d8+12)
<br />
Fort +4, Ref +6, Will +1; +1 vs. fear
<br />
Defensive Abilities bravery +1, evasion
<br />
Offense
<br />
Speed 30 ft.
<br />
Melee mwk Heavy Flail +6 (1d10+3/19–20)
<br />
Ranged mwk dart +5 (1d4+2)
<br />
Special Attacks sneak attack +1d6
<br />
Statistics
<br />
Str 15, Dex 14, Con 14, Int 10, Wis 12, Cha 8
<br />
Base Atk +2; CMB +4; CMD 16
<br />
Feats Alertness, Evasion, Improved Initiative, Power Attack, Toughness, Weapon Focus (Heavy Flail)
<br />
Skills Acrobatics +7, Disguise +3, Intimidate +6, Knowledge
<br />
(piracy) +2, Perception +10, Profession (sailor) +5, Sense
<br />
Motive +10, Sleight of Hand +6, Stealth +8
<br />
Languages Common,
<br />
SQ rogue talent (combat trick), trapfinding +1
<br />
Combat Gear potion of cure light wounds;
<br />
Other Gear masterwork chain shirt, darts (5), masterwork Heavy Flail</p>
<p>For the first battle I was still using 3.5 but there's no reason why you couldn't make the standard pirates the first one and just run slipknot pete as is but his CR will drop to 7. -1 for being 3.5 and -1 for PF CR is equal to character level -1 unless they are equipped as a PC (which he isn't)</p>I just finished the battle for farshore at the end of TOD tonight. It was an epic fight and I used a hybrid of Battlesystem and Trafalgar rules to run the large scale stuff. Took 5 three hour sessions and ended awesomely with the baddies winning thanks to a last minute betrayal by one of the pc's who has stranded a large chunk of the party on a desert island by teleport. During the battle I had 700 pirates and used the following 2 statblocks for most of the basic guys. They are PFRPG and I...Bacchreus2010-08-03T15:04:57ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#832010-08-03T04:45:13Z2010-08-03T04:45:12Z<p>character mostly done. still weighing up feat choice and yet to finalise equipment and money (assuming average as posted earlier = 140gp)</p>character mostly done. still weighing up feat choice and yet to finalise equipment and money (assuming average as posted earlier = 140gp)Calinder (alias of Bacchreus)2010-08-03T04:45:12ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#742010-08-02T12:26:47Z2010-08-02T12:23:08Z<p>I've decided on the Inquisitor but still to make up my mind if Fire domain or healing. As its getting quite late here I'll have to work on the stats tomorrow. Also noticed there doesn't seem to be starting gold on pfsrd for the base classes.</p>I've decided on the Inquisitor but still to make up my mind if Fire domain or healing. As its getting quite late here I'll have to work on the stats tomorrow. Also noticed there doesn't seem to be starting gold on pfsrd for the base classes.Calinder (alias of Bacchreus)2010-08-02T12:23:08ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#712010-08-02T10:56:12Z2010-08-02T10:56:12Z<div class="messageboard-quotee">Scipion del Ferro wrote:</div><blockquote> <div class="messageboard-quotee">Calinder wrote:</div><blockquote> and this is the link to the alias </blockquote><p>I would really like to avoid anything from 3.0 or 3.5. Especially something big enough to allow a class to have Full BAB and Full Spellcasting.
<p>Nothing in the APG even comes close to this sort of power-shift.</p>
<p>Might I recommend the new Inquisitor or perhaps a Oracle of the Battle mystery?
<br />
</blockquote><p>Either of those sound fine as the character background and personality is the main focus for this character. I will review both types and adjust accordingly.Scipion del Ferro wrote:Calinder wrote: and this is the link to the alias
I would really like to avoid anything from 3.0 or 3.5. Especially something big enough to allow a class to have Full BAB and Full Spellcasting. Nothing in the APG even comes close to this sort of power-shift.
Might I recommend the new Inquisitor or perhaps a Oracle of the Battle mystery?
Either of those sound fine as the character background and personality is the main focus for this character. I will review both...Calinder (alias of Bacchreus)2010-08-02T10:56:12ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Calinder (alias of Bacchreus)https://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#672010-08-02T09:29:34Z2010-08-02T09:29:34Z<p>and this is the link to the alias</p>and this is the link to the aliasCalinder (alias of Bacchreus)2010-08-02T09:29:34ZRe: Forums: Gamer Connection: SdF's Serpent's Skull Recruitment! (For real)Bacchreushttps://paizo.com/threads/rzs2l3lm&page=2?SdFs-Serpents-Skull-Recruitment#662010-08-02T09:28:23Z2010-08-02T09:28:23Z<p>Scipion: I'd also like to throw my hat in the ring as a potential player. I'd like to use a character that I'm very fond of from a defunct 2nd darkness pbp. His name is Calinder (http://paizo.com/people/Calinder) and is a Cleric of the Holy Warrior Variant from pg43 of the pathfinder campaign setting.</p>
<p>Of course I'm happy to change any details that may be necessary and I'll naturally reset his xp to 0. For simplicity i've cut and pasted the campaign setting details on holy warrior below.</p>
<p><i>Holy Warrior (Ex): A cleric with this ability is proficient with
<br />
her deity’s favored weapon. In addition, her base attack
<br />
bonus as a cleric equals her cleric level, and her cleric Hit Die
<br />
becomes a d10.</i></p>
<p><i>Class Abilities: Some clerics think of themselves more
<br />
as holy warriors than proselytizers or shepherds. For these clerics, the ability to fight trumps all other concerns. Taking the above ability
<br />
requires a cleric to give up both of her domains, including her
<br />
domain powers.</i></p>Scipion: I'd also like to throw my hat in the ring as a potential player. I'd like to use a character that I'm very fond of from a defunct 2nd darkness pbp. His name is Calinder (http://paizo.com/people/Calinder) and is a Cleric of the Holy Warrior Variant from pg43 of the pathfinder campaign setting.
Of course I'm happy to change any details that may be necessary and I'll naturally reset his xp to 0. For simplicity i've cut and pasted the campaign setting details on holy warrior below.
...Bacchreus2010-08-02T09:28:23ZRe: Forums: Local Play: PaizoConOz 2010 BrisbaneBacchreushttps://paizo.com/threads/rzs2l3nr?PaizoConOz-2010-Brisbane#62010-08-02T00:11:41Z2010-08-02T00:11:41Z<p>Darkwhite, well done on getting this up and running. Your providing a fantastic survice to gamers that otherwise would have been stuck with wasted trips.</p>
<p>I have a question regarding session D. My character is projected to be lvl 2 and one session short of level 3 at that time and I'd like to play in #51 The City of Strangers Part I Shadow Gambit (Tier 3-4) because part 2 is the next session and my character should be level 3 then. Is it fine to sign up for a tier higher than your character level ie; play up?</p>
<p>On another topic you ask for players availability to GM sessions. Are you just looking to fill the 5 table per session gap or are you open for more than 5 tables at a time? Also will gm's be expected to also pay the $10 per session fee.</p>Darkwhite, well done on getting this up and running. Your providing a fantastic survice to gamers that otherwise would have been stuck with wasted trips.
I have a question regarding session D. My character is projected to be lvl 2 and one session short of level 3 at that time and I'd like to play in #51 The City of Strangers Part I Shadow Gambit (Tier 3-4) because part 2 is the next session and my character should be level 3 then. Is it fine to sign up for a tier higher than your character...Bacchreus2010-08-02T00:11:41ZRe: Forums: Play-by-Post Discussion: Ghetto's Nentir Vale discussionBacchreushttps://paizo.com/threads/rzs2igag&page=6?Ghettos-Nentir-Vale-discussion#2742010-07-30T23:46:02Z2010-07-30T23:45:13Z<p>Hey, Prankster. don't know if you've heard but with the cancellation of Gencon Australia this year DarkWhite is planning on running Paizoconoz 2010 over the same dates to run lots of pathfinder society mods in Brisbane.</p>
<p>heres the link: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderS ociety/grandLodge/genConOz2010BrisbaneCancelled</p>
<p>Also good luck on your shoot. which town btw?</p>Hey, Prankster. don't know if you've heard but with the cancellation of Gencon Australia this year DarkWhite is planning on running Paizoconoz 2010 over the same dates to run lots of pathfinder society mods in Brisbane.
heres the link: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderS ociety/grandLodge/genConOz2010BrisbaneCancelled
Also good luck on your shoot. which town btw?Bacchreus2010-07-30T23:45:13ZRe: Forums: Savage Tide Adventure Path: Savage Tide on MystaraBacchreushttps://paizo.com/threads/rzs2kyid?Savage-Tide-on-Mystara#122010-07-30T12:50:31Z2010-07-30T12:50:31Z<p>Ierendi should work fine. Sasserines supposed to be some kind of isolated city state but it really doesn't need to be. It really doesn't get revisited after SWW except for teleporting parties cashing in loot. For Krakens cove you could just use one of the smaller islands (wasn't there one with white apes that springs to mind. just thought, savage white apes - cool).</p>Ierendi should work fine. Sasserines supposed to be some kind of isolated city state but it really doesn't need to be. It really doesn't get revisited after SWW except for teleporting parties cashing in loot. For Krakens cove you could just use one of the smaller islands (wasn't there one with white apes that springs to mind. just thought, savage white apes - cool).Bacchreus2010-07-30T12:50:31ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26882010-07-30T02:17:29Z2010-07-30T02:17:29Z<p>Rulf moves to J4 awaiting Latro's call.</p>Rulf moves to J4 awaiting Latro's call.Rulf (alias of Bacchreus)2010-07-30T02:17:29ZRe: Forums/Pathfinder First Edition: General Discussion: What settings do people play in?Bacchreushttps://paizo.com/threads/rzs2l2j8&page=3?What-settings-do-people-play-in#1392010-07-28T22:12:44Z2010-07-28T22:12:27Z<p>my current savage tide campaign is in Mystara</p>
<p>while my runelords campaign is in Golarion</p>my current savage tide campaign is in Mystara
while my runelords campaign is in GolarionBacchreus2010-07-28T22:12:27ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26852010-07-28T22:12:27Z2010-07-28T21:56:22Z<p><b><span class=tiny>Ahh reckon we jes rush em an let Kord sort em out after</span></b> Rulf whispers as quietly as he can to the party.</p>Ahh reckon we jes rush em an let Kord sort em out after Rulf whispers as quietly as he can to the party.Rulf (alias of Bacchreus)2010-07-28T21:56:22ZRe: Forums: Savage Tide Adventure Path: Downtime and Alternate Campaign ideasBacchreushttps://paizo.com/threads/rzs2l1ub?Downtime-and-Alternate-Campaign-ideas#172010-07-28T21:48:16Z2010-07-28T21:45:44Z<div class="messageboard-quotee">Bellona wrote:</div><blockquote><p> •Off-topic warning!•</p>
<p>Bacchreus - out of curiosity, did you beef up the final encounter in "Ashenport"?</p>
<p>I ran it as a Lovecraftian one-shot, and the last foe's abilities seemed somewhat "all-or-nothing". While I am no fan of 4e, I did note that the 4e version of "Ashenport" (available for free on-line "in" Dungeon 156) has some hench-beings in the same room as the Voice. (Probably as a result of 4e's rules for designing encounters.)</p>
<p>offtopic/ Anyway, I decided that if I were to run "Ashenport" again then I would re-vamp more of the encounters. (I had already re-done the fish-men as a nastier kuo-toa/Deep One [from d20 CoC] hybrid.) </blockquote><p>yeah, I did use the 4e version as a guide and stole some ideas from that such as the last room. The voice on his lonesome would have been owned. I also used the deep one (same source) for the base monster and beefed it up. I also pushed the lovecraftian themes. /offtopicBellona wrote:*Off-topic warning!*
Bacchreus - out of curiosity, did you beef up the final encounter in "Ashenport"?
I ran it as a Lovecraftian one-shot, and the last foe's abilities seemed somewhat "all-or-nothing". While I am no fan of 4e, I did note that the 4e version of "Ashenport" (available for free on-line "in" Dungeon 156) has some hench-beings in the same room as the Voice. (Probably as a result of 4e's rules for designing encounters.)
offtopic/ Anyway, I decided that if I were...Bacchreus2010-07-28T21:45:44ZRe: Forums: Pathfinder Society: Pathfinder Society Organized Play Online AUSTRALIA!!!Bacchreushttps://paizo.com/threads/rzs2l151?Pathfinder-Society-Organized-Play-Online#112010-07-28T07:17:04Z2010-07-28T07:17:04Z<div class="messageboard-quotee">DarkWhite wrote:</div><blockquote><p> Hi Bacchreus,</p>
<p>I'm organising PaizoConOz in Brisbane, Thursday 23rd - Sunday 26th September 2010, during school holiday break, in lieu of GenConOz which was canceled recently.</p>
<p>Did you attend GenConOz last year? Are you interested in coming to PaizoConOz this year? Are you in contact with any other local Brisbane players who might be interested in playing?</p>
<p>There are several interstate players flying into Brisbane for the event, but I haven't heard of any local Brisbane players until now. In fact <i>all</i> of the GMs for the event are interstaters. We're <i>really</i> interested to meet local Brisbane folk to encourage a Pathfinder community in Brisbane if one isn't already happening that we're unaware of.</p>
<p>I'll be making a big announcement here on the Pathfinder Society messageboards, hopefully tonight or soon after, regarding venue, games schedule, session times, costs etc.</p>
<p>Cheers,
<br />
DarkWhite </blockquote><p>Hi Stephen, I certainly was at Gencon last year and would be very interested in playing at Paizoconoz this year. you can contact me privately via email Rodg001 (at) tpg dot com dot au.DarkWhite wrote:Hi Bacchreus,
I'm organising PaizoConOz in Brisbane, Thursday 23rd - Sunday 26th September 2010, during school holiday break, in lieu of GenConOz which was canceled recently.
Did you attend GenConOz last year? Are you interested in coming to PaizoConOz this year? Are you in contact with any other local Brisbane players who might be interested in playing?
There are several interstate players flying into Brisbane for the event, but I haven't heard of any local Brisbane...Bacchreus2010-07-28T07:17:04ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26782010-07-24T13:41:31Z2010-07-24T13:41:30Z<p>Rulf leaves about 5 squares distance between himself and Latro.</p>Rulf leaves about 5 squares distance between himself and Latro.Rulf (alias of Bacchreus)2010-07-24T13:41:30ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26752010-07-23T04:01:54Z2010-07-23T04:01:53Z<p><b>sounds good, I'm right behind yer. </b></p>sounds good, I'm right behind yer.Rulf (alias of Bacchreus)2010-07-23T04:01:53ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26702010-07-21T21:35:23Z2010-07-21T21:35:21Z<p>Rulf whispers quietly to his friends. The act of which itself seems quite remarkable. <b><span class=tiny>Ah'll keep yer covered Latro while yer take a gander through that hole in er wall. Ahh fear me dwarven armour'd make a terrible clankin.</span></b></p>
<p><span class=messageboard-ooc>Rulf readies to use his gaze of defiance if any enemies appear.</span></p>Rulf whispers quietly to his friends. The act of which itself seems quite remarkable. Ah'll keep yer covered Latro while yer take a gander through that hole in er wall. Ahh fear me dwarven armour'd make a terrible clankin.
Rulf readies to use his gaze of defiance if any enemies appear.Rulf (alias of Bacchreus)2010-07-21T21:35:21ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26612010-07-15T21:59:40Z2010-07-15T21:59:39Z<p><span class=messageboard-ooc>And its exactly what I thought of doing when I got back. Thanks Ghetto. When Rulf gets another turn he'll either go with insight (though I've no idea how that skill applies here) or most likely history to recall some little known facts of the area</span></p>And its exactly what I thought of doing when I got back. Thanks Ghetto. When Rulf gets another turn he'll either go with insight (though I've no idea how that skill applies here) or most likely history to recall some little known facts of the areaRulf (alias of Bacchreus)2010-07-15T21:59:39ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=14?Gryphon-Golds-Falcons-Hollow-Campaign#6652010-07-09T00:19:28Z2010-07-09T00:16:39Z<p>Deelin steps up and also puts his shoulder to the door
<br />
<span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p>He then steps back embarrassed and shrugs <b>I'll just guard our flanks then. </b> He takes up position covering the party with his bow.</p>Deelin steps up and also puts his shoulder to the door
[dice]1d20+1[/dice]
He then steps back embarrassed and shrugs I'll just guard our flanks then. He takes up position covering the party with his bow.Deelin (alias of Bacchreus)2010-07-09T00:16:39ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26452010-07-08T23:59:40Z2010-07-08T23:59:39Z<p><b>Ahh ain't too stealthy, young Latro. But Ahh reckon if yer scout out a path fer us, ahh can make it unseen. Better than the frontal assault me thinks,</b> Rulf says as he takes cover from the keep behind a boulder.</p>
<p><span class=messageboard-ooc>Ghetto: I'm going to be without net access till Monday. Can you please run Rulf for me till then.</span></p>Ahh ain't too stealthy, young Latro. But Ahh reckon if yer scout out a path fer us, ahh can make it unseen. Better than the frontal assault me thinks, Rulf says as he takes cover from the keep behind a boulder.
Ghetto: I'm going to be without net access till Monday. Can you please run Rulf for me till then.Rulf (alias of Bacchreus)2010-07-08T23:59:39ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26362010-07-05T02:36:19Z2010-07-05T02:36:17Z<p>Rulf shouts down to the boy <b>hey little lad, were only tryin ta help yer, me young friend here'll scamper down an help bring yer back up safe n sound like. Them ugly little basted gobbos are all dead ahh tells yer.</b>
<br />
<span class=messageboard-ooc>diplomacy +4</span></p>Rulf shouts down to the boy hey little lad, were only tryin ta help yer, me young friend here'll scamper down an help bring yer back up safe n sound like. Them ugly little basted gobbos are all dead ahh tells yer.
diplomacy +4Rulf (alias of Bacchreus)2010-07-05T02:36:17ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26312010-07-02T13:09:37Z2010-07-02T13:09:36Z<p>Rulf urgently says <b>Quick Latro, jump in, ah'll lower the rope down and haul yer both back up. Tie it aroun tha little begger. </b> He lowers the rope down, wraps it around himself for leverage and braces himself against the ledge.</p>Rulf urgently says Quick Latro, jump in, ah'll lower the rope down and haul yer both back up. Tie it aroun tha little begger. He lowers the rope down, wraps it around himself for leverage and braces himself against the ledge.Rulf (alias of Bacchreus)2010-07-02T13:09:36ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26282010-07-01T23:48:28Z2010-07-01T23:48:27Z<p><b>Sorry Latro, didn't hear it, but let's take a look </b>Rulf says as he comes up to the young halfling. He peers over the well edge and pulls out his rope in case theres someone needing help.</p>Sorry Latro, didn't hear it, but let's take a look Rulf says as he comes up to the young halfling. He peers over the well edge and pulls out his rope in case theres someone needing help.Rulf (alias of Bacchreus)2010-07-01T23:48:27ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26252010-07-01T13:17:51Z2010-07-01T13:17:08Z<p><b>Now yer mention it ahh do recall a brief breeze flutterin below the nethers,</b> Rulf muses thoughtfully</p>Now yer mention it ahh do recall a brief breeze flutterin below the nethers, Rulf muses thoughtfullyRulf (alias of Bacchreus)2010-07-01T13:17:08ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=14?Gryphon-Golds-Falcons-Hollow-Campaign#6542010-07-01T00:04:17Z2010-07-01T00:04:14Z<p>Deelin takes a close look at the potion <span class=messageboard-ooc>use knowledge nature or survival to make a determination</span> </p>
<p>Afterwards he changes topics, <b>how about we check those two rooms by the main entrance we haven't been in yet?</b></p>Deelin takes a close look at the potion use knowledge nature or survival to make a determination
Afterwards he changes topics, how about we check those two rooms by the main entrance we haven't been in yet?Deelin (alias of Bacchreus)2010-07-01T00:04:14ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6502010-06-29T12:40:44Z2010-06-29T12:40:41Z<p><b>good idea. let's block the door somehow then check the rest of the place out. Here I'll hammer a piton in a crack and we can rope off the handle to keep them locked in</b></p>good idea. let's block the door somehow then check the rest of the place out. Here I'll hammer a piton in a crack and we can rope off the handle to keep them locked inDeelin (alias of Bacchreus)2010-06-29T12:40:41ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6462010-06-27T12:48:06Z2010-06-27T12:48:05Z<p>hello</p>helloDeelin (alias of Bacchreus)2010-06-27T12:48:05ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26212010-06-27T05:27:21Z2010-06-27T05:25:58Z<p><b>ehh, whats that A'Loran, think nuthin of it. Ahh were so overjoyed ta be thumpin gobbos that ahh barely noticed. heat a battle an all that yer know</b> Rulf says conversationally as he continues searching around for evidence of the former occupants.</p>ehh, whats that A'Loran, think nuthin of it. Ahh were so overjoyed ta be thumpin gobbos that ahh barely noticed. heat a battle an all that yer know Rulf says conversationally as he continues searching around for evidence of the former occupants.Rulf (alias of Bacchreus)2010-06-27T05:25:58ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26152010-06-25T00:47:28Z2010-06-25T00:47:27Z<p><b>Yer right a'course, but jes let me catch me breath back first</b> Rulf says as he mops up the blood from his wounds and takes a swig of restorative ale from his flask. He gradually starts searching the area for clues paying particular attention to anything Religious.</p>
<p><span class=messageboard-ooc>rulf plans to rest for 5 then use healing word on himself twice to try to get close to full hp. Does anyone else need Rulfs healing word?</span></p>Yer right a'course, but jes let me catch me breath back first Rulf says as he mops up the blood from his wounds and takes a swig of restorative ale from his flask. He gradually starts searching the area for clues paying particular attention to anything Religious.
rulf plans to rest for 5 then use healing word on himself twice to try to get close to full hp. Does anyone else need Rulfs healing word?Rulf (alias of Bacchreus)2010-06-25T00:47:27ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6432010-06-23T06:14:52Z2010-06-23T06:14:52Z<p>Deelin moves back to the group and catches the last of the conversation. <b>that'd be just my luck, the one door we want shut is the one we have to go through.</b></p>Deelin moves back to the group and catches the last of the conversation. that'd be just my luck, the one door we want shut is the one we have to go through.Deelin (alias of Bacchreus)2010-06-23T06:14:52ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=53?Ghettos-Nentir-Vale-Campaign#26122010-06-23T06:12:12Z2010-06-23T06:10:33Z<p>seeing the sole goblin is about to meet his end Rulf decides he's the Dwarf for the job, shakes more of the blood from his eyes and gleefully sidesteps before slicing with an overhand blow across the bandits chest.</p>
<p><span class=messageboard-ooc>shift to P14 and Rigteous Brand on D2; Attack: +7 vs AC
<br />
Hit: 1d12+7 thunder damage high crit, brutal 2 and Kava gains a
<br />
+3 power bonus to melee attack rolls against the target
<br />
until the end of your next turn.</span></p>seeing the sole goblin is about to meet his end Rulf decides he's the Dwarf for the job, shakes more of the blood from his eyes and gleefully sidesteps before slicing with an overhand blow across the bandits chest.
shift to P14 and Rigteous Brand on D2; Attack: +7 vs AC
Hit: 1d12+7 thunder damage high crit, brutal 2 and Kava gains a
+3 power bonus to melee attack rolls against the target
until the end of your next turn.Rulf (alias of Bacchreus)2010-06-23T06:10:33ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#26002010-06-17T06:33:42Z2010-06-17T06:32:31Z<p>Rulf steps up behind the goblin boss intent on braining him with his axe. As he swings mightily his kilt flutters in the breeze giving glimpses to things that daren’t be seen.</p>
<p><span class=messageboard-ooc>Shift to Q14 and Righteous Brand on GU with keyword changed to thunder. Attack: +9 vs AC (flank)
<br />
Hit: 1d12+7 thunder high crit, brutal 2 damage and gives Kava a +3 power bonus to melee attack rolls against the target until the end of your next turn.</span></p>
<p><span class=messageboard-ooc>also congrats on the job Ghetto</span></p>Rulf steps up behind the goblin boss intent on braining him with his axe. As he swings mightily his kilt flutters in the breeze giving glimpses to things that daren’t be seen.
Shift to Q14 and Righteous Brand on GU with keyword changed to thunder. Attack: +9 vs AC (flank)
Hit: 1d12+7 thunder high crit, brutal 2 damage and gives Kava a +3 power bonus to melee attack rolls against the target until the end of your next turn.
also congrats on the job GhettoRulf (alias of Bacchreus)2010-06-17T06:32:31ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#25842010-06-14T11:18:19Z2010-06-14T11:17:51Z<div class="messageboard-quotee">Kava Argentine wrote:</div><blockquote><br />
<br />
<p><i>Dwarves do not wear underwear?</i> thinks Kava wide eyed <i>maybe because ... then again it is best I do not think about it</i> </blockquote><p><span class=messageboard-ooc>in the immortal words of the Dwarven Hero Mel Wallace, "yer may take our lives, but yer may never take our freedom."</span>Kava Argentine wrote:Dwarves do not wear underwear? thinks Kava wide eyed maybe because ... then again it is best I do not think about it
in the immortal words of the Dwarven Hero Mel Wallace, "yer may take our lives, but yer may never take our freedom."Rulf (alias of Bacchreus)2010-06-14T11:17:51ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#25822010-06-13T01:42:28Z2010-06-13T01:42:28Z<p>Blood pouring down his face Rulf staggers slightly from the blows he's received then shakes himself almost growing an inch in his defiance. </p>
<p>A steely look of determination crosses his face, unbowed before the onslaught as he casts a glance in Kavas direction. With a brief wave of his hand her pain is somewhat eased as he turns his attention back to the goblins he is sandwiched between. <b>Is tha the best yer got, ah'm still standin ere yer Gobbo good fer nuthin uderpant wearin, brain the size a hangnail, hamfisted gutter scum.</b> </p>
<p>He roars at the nearest one, spittle erupting onto its face as he uses a backhand blow trying to cleave the foulspawn from groin to crown, <b><span class=messageboard-bigger>Come an get me!!!!!!</span></b></p>
<p><span class=messageboard-ooc>minor to activate daily on cloak of resistance, Power (Daily): Minor Action. Gain resist 5 to all damage until the start of your next turn.</span></p>
<p><span class=messageboard-ooc>move action for healing word on Kava: surge + 1d6+3 hps back</span></p>
<p><span class=messageboard-ooc>Righteous Brand on GU with thunder as keyword Attack: +9 (flank) vs AC
<br />
Hit: 1d12+7 high crit, brutal 2 thunder damage and Latro gains a
<br />
+3 power bonus to melee attack rolls against the target
<br />
until the end of your next turn.</span></p>Blood pouring down his face Rulf staggers slightly from the blows he's received then shakes himself almost growing an inch in his defiance.
A steely look of determination crosses his face, unbowed before the onslaught as he casts a glance in Kavas direction. With a brief wave of his hand her pain is somewhat eased as he turns his attention back to the goblins he is sandwiched between. Is tha the best yer got, ah'm still standin ere yer Gobbo good fer nuthin uderpant wearin, brain the size a...Rulf (alias of Bacchreus)2010-06-13T01:42:28ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6412010-06-10T11:28:42Z2010-06-10T11:28:31Z<p>Deelin quickly slings his bow and draws his axe as he makes his way to the downed kobold intent on checking it for signs of life. <b>I think we got the sneaky little pest,</b> he calls out to the others.</p>Deelin quickly slings his bow and draws his axe as he makes his way to the downed kobold intent on checking it for signs of life. I think we got the sneaky little pest, he calls out to the others.Deelin (alias of Bacchreus)2010-06-10T11:28:31ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#25662010-06-09T22:35:55Z2010-06-09T22:35:54Z<p>Rulf looks to the foes either side of him and grips his weapon tighter and aims an unexpected blow at the goblin to his right while invoking Kords power. <b>Come on yer no good gobbo skum, Ah'm standin right ere an Ah'll take yer all on if yer think yer ard enuff.</b></p>
<p><span class=messageboard-ooc>Healing Strike on D1 Encounter • Divine, Healing, Radiant, Weapon
<br />
Standard Action Melee Weapon
<br />
Target: One Creature</span></p>
<p><span class=messageboard-ooc>Attack: +9 (flanking) vs AC
<br />
Hit: 2d12 + 5 radiant high crit brutal 2 damage, and the target is marked until the end of your next turn. In addition, Kava can spend a healing surge +3. </span></p>
<p><span class=messageboard-ooc>minor second wind, Use a healing surge and gain surge value in hit points and +2 to all defenses till start of your next turn.</span></p>
<p><span class=messageboard-ooc>minor Healing word on himself,
<br />
Minor Action Close Burst 5
<br />
Target: You or 1 Ally
<br />
Effect: The target can Spend a healing surge and regain an additional 1d6 +3 hit points. </span></p>Rulf looks to the foes either side of him and grips his weapon tighter and aims an unexpected blow at the goblin to his right while invoking Kords power. Come on yer no good gobbo skum, Ah'm standin right ere an Ah'll take yer all on if yer think yer ard enuff.
Healing Strike on D1 Encounter * Divine, Healing, Radiant, Weapon
Standard Action Melee Weapon
Target: One Creature
Attack: +9 (flanking) vs AC
Hit: 2d12 + 5 radiant high crit brutal 2 damage, and the target is marked until the end...Rulf (alias of Bacchreus)2010-06-09T22:35:54ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#25592010-06-09T06:40:09Z2010-06-09T06:40:07Z<p><span class=messageboard-ooc>sorry ghetto, I'm just wondering how D1 got through square O15 without an OA from Rulf or have I just not seen it in all the combat results?</span></p>sorry ghetto, I'm just wondering how D1 got through square O15 without an OA from Rulf or have I just not seen it in all the combat results?Rulf (alias of Bacchreus)2010-06-09T06:40:07ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6362010-06-08T06:49:07Z2010-06-08T06:49:07Z<p>Deelin lines up the kobold as he scurries back and lets loose another arrow then moves 10' toward the creature</p>
<p><span class=messageboard-ooc>pbs on favoured enemy: </span><span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span><span class="messageboard-dice">1d8 + 3 ⇒ (6) + 3 = 9</span></p>Deelin lines up the kobold as he scurries back and lets loose another arrow then moves 10' toward the creature
pbs on favoured enemy: [dice]1d20+9;1d8+3[/dice]Deelin (alias of Bacchreus)2010-06-08T06:49:07ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=52?Ghettos-Nentir-Vale-Campaign#25522010-06-08T06:41:35Z2010-06-08T06:41:35Z<p>Standing in the doorway Rulf looks about at the assailants coming from all directions, makes to head in after the goblins then thinks twice and says to himself <b>Ang on a minute, never do what a gobbo wants yer too.</b> He then begins a sonorous chant thanking Kord for the wisdom to ignore goblins gloating which brings a familiar and comforting presence to the party while striking fear into his enemies. After that he springs into action and moves quickly to Latros side and cleaves down at the grinning goblin with his mighty axe as peals of thunder resound from its striking.</p>
<p><span class=messageboard-ooc>Hymn of resurgence, Encounter • Divine, Implement
<br />
Standard action
<br />
RANGE: Close burst 5
<br />
target each enemy in blast</span></p>
<p><span class=messageboard-ooc>Attack: +7 (+8 at full hp) vs Fort
<br />
Hit: The target takes a -2 penalty to all defenses.
<br />
When any ally hits the target before the end of
<br />
your next turn, the target is knocked prone.
<br />
Effect: Each ally in the burst can choose either to
<br />
gain 5 temporary hit points or to make a saving
<br />
throw.</span></p>
<p><span class=messageboard-ooc>move to P14 and Action point then Righteous Brand (changing type to thunder)on GU Attack: +7 vs AC
<br />
Hit: 1d12+5 damage or 1d12+7 high crit, brutal 2 thunder damage when keyword
<br />
changed to thunder and Latro gains a
<br />
+3 power bonus to melee attack rolls against the target
<br />
until the end of your next turn.</span></p>Standing in the doorway Rulf looks about at the assailants coming from all directions, makes to head in after the goblins then thinks twice and says to himself Ang on a minute, never do what a gobbo wants yer too. He then begins a sonorous chant thanking Kord for the wisdom to ignore goblins gloating which brings a familiar and comforting presence to the party while striking fear into his enemies. After that he springs into action and moves quickly to Latros side and cleaves down at the...Rulf (alias of Bacchreus)2010-06-08T06:41:35ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=51?Ghettos-Nentir-Vale-Campaign#25292010-06-05T10:35:05Z2010-06-05T10:35:01Z<p><b>well if ahh tol yer once ahh tol yer a thousand times never trust a no good Kord damned stinkin Gobbo, it'll get ya killed every time</b> Rulf says to the group in general. Draws his axe gleefully yells a Warcry at the top of his lungs <b><span class=messageboard-bigger>Thar'll be gobbo blood on me blade t'night</span></b> and charges the nearest goblin. </p>
<p><span class=messageboard-ooc>minor draw axe. standard charge D1 +8 vs AC, 1d12+5 damage high crit, brutal 2</span></p>well if ahh tol yer once ahh tol yer a thousand times never trust a no good Kord damned stinkin Gobbo, it'll get ya killed every time Rulf says to the group in general. Draws his axe gleefully yells a Warcry at the top of his lungs Thar'll be gobbo blood on me blade t'night and charges the nearest goblin.
minor draw axe. standard charge D1 +8 vs AC, 1d12+5 damage high crit, brutal 2Rulf (alias of Bacchreus)2010-06-05T10:35:01ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=51?Ghettos-Nentir-Vale-Campaign#25212010-06-05T00:27:20Z2010-06-05T00:27:19Z<p><b>Quick lads, there could be others in yonder house</b> Rulf says as he heads to the front door of the house loosening his weapon and opening the door looking for signs of more goblins</p>
<p><span class=messageboard-ooc>double move to O15 and open the door. perception +5 </span></p>Quick lads, there could be others in yonder house Rulf says as he heads to the front door of the house loosening his weapon and opening the door looking for signs of more goblins
double move to O15 and open the door. perception +5Rulf (alias of Bacchreus)2010-06-05T00:27:19ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6312010-06-03T21:25:38Z2010-06-03T21:24:59Z<p>Deelin backs off towards Althesia, releasing another arrow at the stealthy little rat lizard kobold.</p>
<p><span class=messageboard-ooc>5'step back and shoot. Just remembered I have these as favoured enemy.</span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span><span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>Deelin backs off towards Althesia, releasing another arrow at the stealthy little rat lizard kobold.
5'step back and shoot. Just remembered I have these as favoured enemy. [dice]1d20+9;1d8+3[/dice]Deelin (alias of Bacchreus)2010-06-03T21:24:59ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=51?Ghettos-Nentir-Vale-Campaign#25162010-06-03T21:17:12Z2010-06-03T21:17:12Z<p><span class=messageboard-ooc>Rulfs ready to go.</span></p>Rulfs ready to go.Rulf (alias of Bacchreus)2010-06-03T21:17:12ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=51?Ghettos-Nentir-Vale-Campaign#25142010-06-03T12:53:59Z2010-06-03T12:53:58Z<p>Rulf also takes the 475gp required to pay Valthruun for rituals and spends time copying them into his book. He also gets 125gp worth of components from him via party treasure and supplements this with another 75gp from his personal cash. This gives a grand total of 600gp from party treasure and 75gp from his own. 200gp of which is various components.</p>
<p><span class=messageboard-ooc>Assuming this is ok, i'll put them on Rulfs sheet. Also I've no idea how long it takes to transfer rituals to a ritual book.</span></p>Rulf also takes the 475gp required to pay Valthruun for rituals and spends time copying them into his book. He also gets 125gp worth of components from him via party treasure and supplements this with another 75gp from his personal cash. This gives a grand total of 600gp from party treasure and 75gp from his own. 200gp of which is various components.
Assuming this is ok, i'll put them on Rulfs sheet. Also I've no idea how long it takes to transfer rituals to a ritual book.Rulf (alias of Bacchreus)2010-06-03T12:53:58ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6282010-06-02T02:27:06Z2010-06-02T02:27:02Z<p><span class=messageboard-ooc>DV, pretty sure I don't get aoo because i'm using a bow but in case I'm wrong</span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span><span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>DV, pretty sure I don't get aoo because i'm using a bow but in case I'm wrong [dice]1d20+7;1d8+1[/dice]Deelin (alias of Bacchreus)2010-06-02T02:27:02ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=51?Ghettos-Nentir-Vale-Campaign#25102010-06-02T02:19:59Z2010-06-02T02:18:05Z<p><b>Ahh think we can safely leave tha skull in yer care Valthruun. Then we can get goin.</b> After they leave the wizard he says to the group <b>D'yers mind if we jes have a bit of a hunt around town fer a coupla rituals ta ease our workload. Ah've got one er two in mind</b></p>
<p><span class=messageboard-ooc>these are the rituals Rulf is hoping to convince the party they need.
<br />
Explorers fire 50gp comp 10gp
<br />
Portend weather 50gp comp 10gp (to predict best days to travel and avoid rain)
<br />
Purify water 50gp comp 10gp
<br />
Travellers camouflage 50gp comp 10gp
<br />
Endure elements 100gp comp 20gp (mainly so Rulf can handle travelling in the rain)
<br />
Water walk 100gp comp 20gp
<br />
Delay affliction 175gp comp 50gp</span></p>
<p><span class=messageboard-ooc>Rulf would like to get all of them if we can afford it and they are available but I expect the party to cherry pick the ones you guys prefer subject to availability. Rulf really has his heart set on endure elements and pushes strongly for that one.</span></p>
<p><span class=messageboard-ooc>Also no objections to Latro getting his Shuriken</span></p>Ahh think we can safely leave tha skull in yer care Valthruun. Then we can get goin. After they leave the wizard he says to the group D'yers mind if we jes have a bit of a hunt around town fer a coupla rituals ta ease our workload. Ah've got one er two in mind
these are the rituals Rulf is hoping to convince the party they need.
Explorers fire 50gp comp 10gp
Portend weather 50gp comp 10gp (to predict best days to travel and avoid rain)
Purify water 50gp comp 10gp
Travellers camouflage 50gp...Rulf (alias of Bacchreus)2010-06-02T02:18:05ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6262010-06-01T04:07:26Z2010-06-01T04:07:26Z<p>Sorry for double post just thought I'd repost Deelins actions for the coming round (round 3?) to help get back on track</p>
<p>Deelin moves quickly through the front door to confront the kobold from the other side. On seeing him engaged with Althesia he fires an arrow into the creatures back. move into the building to 10' East of the double doors into the ruined chapel. Deelin then has clear los on kobold and fires an arrow 1d20 + 7 &#8658; (11) + 7 = 18</p>
<p>1d8 + 1 &#8658; (2) + 1 = 3</p>Sorry for double post just thought I'd repost Deelins actions for the coming round (round 3?) to help get back on track
Deelin moves quickly through the front door to confront the kobold from the other side. On seeing him engaged with Althesia he fires an arrow into the creatures back. move into the building to 10' East of the double doors into the ruined chapel. Deelin then has clear los on kobold and fires an arrow 1d20 + 7 ⇒ (11) + 7 = 18
1d8 + 1 ⇒ (2) + 1 = 3Deelin (alias of Bacchreus)2010-06-01T04:07:26ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3n1&page=2?Gryphon-Golds-Falcons-Hollow-OOC-thread#912010-06-01T04:03:28Z2010-06-01T04:03:28Z<p>Thanks DV, like I said, totally understand if its not possible</p>Thanks DV, like I said, totally understand if its not possibleDeelin (alias of Bacchreus)2010-06-01T04:03:28ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3n1&page=2?Gryphon-Golds-Falcons-Hollow-OOC-thread#882010-05-30T11:07:50Z2010-05-30T11:07:50Z<p><span class=messageboard-ooc>Judging from the opinions given above it seems that I am off base with my perceptions and would like to re-state that I was only making suggestions for the betterment of the game. I don't think I've made clear enough that I too am appreciative of all the hard work you have put into the game DV and would hate to see it end due to lack of posts and people drifting away. As I have been involved since its inception and we have had a change of a large number of players it was my belief that the same thing could happen again and I was attempting to come up with a constructive solution. I in no way am denegrating any of your fine work and would hope that you don't perceive my commentary as such. Its always a good idea to be mindfull of the difference between the written word and the meaning behind such in a live conversation and hopefully not read too much into words on a page without the nonverbals. Since there appears to be a consensus I'll shut up and not broach the topic again.</span></p>Judging from the opinions given above it seems that I am off base with my perceptions and would like to re-state that I was only making suggestions for the betterment of the game. I don't think I've made clear enough that I too am appreciative of all the hard work you have put into the game DV and would hate to see it end due to lack of posts and people drifting away. As I have been involved since its inception and we have had a change of a large number of players it was my belief that the...Deelin (alias of Bacchreus)2010-05-30T11:07:50ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6252010-05-30T03:17:23Z2010-05-30T03:17:22Z<p><span class=messageboard-ooc>DV and players please see ooc thread</span></p>DV and players please see ooc threadDeelin (alias of Bacchreus)2010-05-30T03:17:22ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3n1&page=2?Gryphon-Golds-Falcons-Hollow-OOC-thread#852010-05-30T03:15:54Z2010-05-30T03:15:51Z<p><span class=messageboard-ooc>DV I wasn't aware that I'd missed an action. However now I refer back upthread to 9 days previous I see you posted</span>
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>Haunrar, Willard, then round 2.</blockquote><p><span class=messageboard-ooc>which I noted but I was still expecting an end of round summary as per normal proceedure then with the map mix up I hadn't realised we'd moved on. </span>
<p><span class=messageboard-ooc>regarding the initiative order. At the start of combat it is nice and clear what order we're going in but as you can see when it takes an average of 2 weeks and multiple thread pages to run a combat it becomes a little confusing whose go it is. I follow the game thread closely checking once or twice a day for postings and myself and others have been caught out not having an action when we clearly thought it wasn't our turn to post. For example without looking back to the start I know that I'm at the top of the initiative order but have no idea who follows me exactly and guess from a post upthread that Willard is last but without an adjudication of those characters actions I won't be able to make an informed decision as to what my next action should be. </span></p>
<p><span class=messageboard-ooc>What I'd like to see in combat encounters is an end of round summary post with fresh map and reminder of initiative order with current damage taken for all creatures. The current damage would be usefull so that we as a group can concentrate fire on a badly wounded target and also work to protect a fellow character that is running out of hp. I'd also like to see an action update from the monsters in their initiative order so that characters after the monsters can make informed decisions on their actions. It would also be easier to reference if we used some kind of grid on the maps, this could be virtual for example just say squares are numbered alphabetically accross the map while numerically down. With our current map (A11-3) Deelin would be in S9. </span></p>
<p><span class=messageboard-ooc>I realise these suggestions would require more work and understand if it is not possible to implement for whatever reason and fully appreciate that you are GM and will play under your guidelines. I am only offering these ideas as an attempt to prevent situations where I am waiting for you to post and you are waiting for me to post. Clearly this has happened on multiple occassions with various players and results in days of thread innactivity which none of us want. </span></p>
<p><span class=messageboard-ooc>I would also like to hear from the other players for opinions and ask am I completely alone in this assessment or is this an issue that you have also seen and needs addressing.</span></p>DV I wasn't aware that I'd missed an action. However now I refer back upthread to 9 days previous I see you posted
Quote:Haunrar, Willard, then round 2.
which I noted but I was still expecting an end of round summary as per normal proceedure then with the map mix up I hadn't realised we'd moved on. regarding the initiative order. At the start of combat it is nice and clear what order we're going in but as you can see when it takes an average of 2 weeks and multiple thread pages to run a...Deelin (alias of Bacchreus)2010-05-30T03:15:51ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24972010-05-29T15:12:49Z2010-05-29T15:12:49Z<p>Rulf stands up in shock and looks at the skull with new respect and a hint of fear in his eyes. <b>So yer mean ta tell me that this ere skull holds the essence of a demon or someat. By Kords mighty fists, ow do we destroy the blasted thing then and send tha evil spirit back to tha pit where it b'longs?</b></p>
<p><span class=messageboard-ooc>no worries prankster I'll check out some rituals etc and get back to you</span></p>Rulf stands up in shock and looks at the skull with new respect and a hint of fear in his eyes. So yer mean ta tell me that this ere skull holds the essence of a demon or someat. By Kords mighty fists, ow do we destroy the blasted thing then and send tha evil spirit back to tha pit where it b'longs?
no worries prankster I'll check out some rituals etc and get back to youRulf (alias of Bacchreus)2010-05-29T15:12:49ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6202010-05-29T14:56:24Z2010-05-29T14:56:24Z<p>Deelin moves quickly through the front door to confront the kobold from the other side. On seeing him engaged with Althesia he fires an arrow into the creatures back. <span class=messageboard-ooc>move into the building to 10' East of the double doors into the ruined chapel. Deelin then has clear los on kobold and fires an arrow </span><span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>
<p><span class=messageboard-ooc>DV, I've no idea why Deelin is now outside in the courtyard as that was not in my posted actions but I am happy to go along with that circumstance and move on. May I also suggest that some of the problems with communication myself and others appear to be having may be alleviated somewhat with a regular initiative order so that we can all follow along more clearly on whose actions are due. May I recommend an excellent method used by Ghettowedge in his current Nentir Vale campaign thread: http://paizo.com/paizo/messageboards/community/gaming/playByPost/ghettosNen tirValeCampaign&page=49 </span></p>Deelin moves quickly through the front door to confront the kobold from the other side. On seeing him engaged with Althesia he fires an arrow into the creatures back. move into the building to 10' East of the double doors into the ruined chapel. Deelin then has clear los on kobold and fires an arrow [dice]1d20+7;1d8+1[/dice]
DV, I've no idea why Deelin is now outside in the courtyard as that was not in my posted actions but I am happy to go along with that circumstance and move on. May I...Deelin (alias of Bacchreus)2010-05-29T14:56:24ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6482010-05-27T23:04:52Z2010-05-27T23:04:51Z<p>bump</p>bumpCalinder (alias of Bacchreus)2010-05-27T23:04:51ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24872010-05-22T00:09:31Z2010-05-22T00:09:30Z<p>Rulf goes and joins the dwarves briefly to share an ale. <b>tis good ta see you lads made it back in one piece. Ah tell yer there was naught but evil basteds all tha way ta the bottom a that tower. An that Falck fella, their leader, we killed im right an proper. so you boys'll ave no problems from that lot if yer returnin ta ya dig.</b></p>
<p>A little later he bids the Dwarves farewell and returns to the table with his friends. <b>Thankee A'loran, thar were a nice drop a ale. Anyone else thirsty, Valthren what'll yer have? Time fer me ta get a round</b> he says taking everyones orders and heading to the bar to get drinks.</p>
<p>He then returns to join the party and Valthren in conversation</p>Rulf goes and joins the dwarves briefly to share an ale. tis good ta see you lads made it back in one piece. Ah tell yer there was naught but evil basteds all tha way ta the bottom a that tower. An that Falck fella, their leader, we killed im right an proper. so you boys'll ave no problems from that lot if yer returnin ta ya dig.
A little later he bids the Dwarves farewell and returns to the table with his friends. Thankee A'loran, thar were a nice drop a ale. Anyone else thirsty, Valthren...Rulf (alias of Bacchreus)2010-05-22T00:09:30ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6102010-05-21T12:40:21Z2010-05-21T12:39:50Z<p><span class=messageboard-ooc>DV, the map has changed since I posted my actions. After I fired I moved out the room behind willy. Since I went before the wolves moved closer there shouldn't be a problem with AOO.</span></p>DV, the map has changed since I posted my actions. After I fired I moved out the room behind willy. Since I went before the wolves moved closer there shouldn't be a problem with AOO.Deelin (alias of Bacchreus)2010-05-21T12:39:50ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=13?Gryphon-Golds-Falcons-Hollow-Campaign#6052010-05-20T13:02:30Z2010-05-20T12:58:57Z<p>Deelin takes the shot at a wolf</p>
<p><span class=messageboard-ooc>Point blank shot on wolf 1</span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span><span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>
<p>realising being attacked on two fronts is bad he calls to thumpy in a shaky voice <b>Thumpy, fall back to the door, we're under attack outside.</b> he moves out the door and falls in behind Willy fitting another arrow to his bow. <b>we need to get out of that room and shut the door.</b></p>Deelin takes the shot at a wolf
Point blank shot on wolf 1 [dice]1d20+7;1d8+1[/dice]
realising being attacked on two fronts is bad he calls to thumpy in a shaky voice Thumpy, fall back to the door, we're under attack outside. he moves out the door and falls in behind Willy fitting another arrow to his bow. we need to get out of that room and shut the door.Deelin (alias of Bacchreus)2010-05-20T12:58:57ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24802010-05-19T22:19:54Z2010-05-19T22:19:54Z<p><b>Whats that, did someun say pub. Come ta think on it Ah am a bit parched now yer mention it</b> Rulf pipes up from the height of Kava's elbow. <b>We can kill two stones wit one bird that way, see this fella an down a few foamy brews at same time, perfect</b> says Rulf quite pleased with his own reasoning.</p>Whats that, did someun say pub. Come ta think on it Ah am a bit parched now yer mention it Rulf pipes up from the height of Kava's elbow. We can kill two stones wit one bird that way, see this fella an down a few foamy brews at same time, perfect says Rulf quite pleased with his own reasoning.Rulf (alias of Bacchreus)2010-05-19T22:19:54ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24762010-05-19T06:37:51Z2010-05-19T06:37:32Z<p><b>Here, here</b> says Rulf in agreement</p>Here, here says Rulf in agreementRulf (alias of Bacchreus)2010-05-19T06:37:32ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5972010-05-18T02:41:17Z2010-05-18T02:41:05Z<p>Deelin takes the opportunity to step quickly into the room arrow knocked ready to fire</p>
<p><span class=messageboard-ooc>move into first square inside the room</span></p>Deelin takes the opportunity to step quickly into the room arrow knocked ready to fire
move into first square inside the roomDeelin (alias of Bacchreus)2010-05-18T02:41:05ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5942010-05-18T00:39:00Z2010-05-18T00:39:00Z<p><b>not quite what I was expecting</b> says Deelin to himself.
<br />
<span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>not quite what I was expecting says Deelin to himself.
[dice]1d20+6[/dice]Deelin (alias of Bacchreus)2010-05-18T00:39:00ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24662010-05-18T00:33:58Z2010-05-18T00:33:57Z<p><b>Well Faringray we're a bit sore from our travels but ah'm sure we could spare a time ta see this Padraig fellow. We've got a few questions yer might be able ta answer too.</b></p>
<p>Rulf happily let's Faringray lead the way taking the time to wander past the bodies and breath deeply <b>Ah, there's nuthin like the smell a roastin goblins ta remind yer of a battle well won. Keep up the good work lads</b> he calls as an aside to the guardsmen in the area as he passes by.</p>Well Faringray we're a bit sore from our travels but ah'm sure we could spare a time ta see this Padraig fellow. We've got a few questions yer might be able ta answer too.
Rulf happily let's Faringray lead the way taking the time to wander past the bodies and breath deeply Ah, there's nuthin like the smell a roastin goblins ta remind yer of a battle well won. Keep up the good work lads he calls as an aside to the guardsmen in the area as he passes by.Rulf (alias of Bacchreus)2010-05-18T00:33:57ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5882010-05-17T13:07:55Z2010-05-17T13:07:54Z<p>the ranger looks startled as the rampaging dwarf hits the door. wincing he comments <b>well thats one way to go I suppose.</b> then readies his bow for the expected carnage.</p>the ranger looks startled as the rampaging dwarf hits the door. wincing he comments well thats one way to go I suppose. then readies his bow for the expected carnage.Deelin (alias of Bacchreus)2010-05-17T13:07:54ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5862010-05-17T02:40:23Z2010-05-17T02:40:23Z<p><span class=messageboard-ooc>does it sound animal or humanoid?</span></p>
<p>Deelin steps back indicating to everyone to join him then whispers <b>there's something asleep and snoring quite loudly in there. I think we can surprise it if we burst in. </b></p>does it sound animal or humanoid?
Deelin steps back indicating to everyone to join him then whispers there's something asleep and snoring quite loudly in there. I think we can surprise it if we burst in.Deelin (alias of Bacchreus)2010-05-17T02:40:23ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24572010-05-16T10:58:10Z2010-05-16T10:58:10Z<p><b>yey, there's naught like dwarven cookin lass but tis the ale ye stay for, mark me words</b> Rulf says with a chuckle as he passes the just cooked bacon and eggs on Kavas plate, enjoying the company of fast friends. </p>
<p><b>Yer know, ah think when we get back ta Fallcrest ah'd like ta pick up the odd encantment or two ta make this campin lark easier an a'course ah'd like ta follow up on that damn curious mask.</b> After a moment a furrow crosses his brow <b> Ah suppose ah'd best send a letter ta that old coot Grundelmar an make sure he ain't burnt down our new church or nuthin.</b></p>yey, there's naught like dwarven cookin lass but tis the ale ye stay for, mark me words Rulf says with a chuckle as he passes the just cooked bacon and eggs on Kavas plate, enjoying the company of fast friends.
Yer know, ah think when we get back ta Fallcrest ah'd like ta pick up the odd encantment or two ta make this campin lark easier an a'course ah'd like ta follow up on that damn curious mask. After a moment a furrow crosses his brow Ah suppose ah'd best send a letter ta that old coot...Rulf (alias of Bacchreus)2010-05-16T10:58:10ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5832010-05-16T02:23:15Z2010-05-16T02:23:15Z<p>Deelin too steps forward to listen and then moves back to his position covering all the approaches with his bow.</p>
<p><span class=messageboard-ooc>Perception: </span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Deelin too steps forward to listen and then moves back to his position covering all the approaches with his bow.
Perception: [dice]1d20+5[/dice]Deelin (alias of Bacchreus)2010-05-16T02:23:15ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5772010-05-15T10:42:19Z2010-05-15T10:42:18Z<p><b>Looks like someone was staying here but thy're gone now. Let's move on to the north</b> Deelin says preparing to move down the hall.</p>Looks like someone was staying here but thy're gone now. Let's move on to the north Deelin says preparing to move down the hall.Deelin (alias of Bacchreus)2010-05-15T10:42:18ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=50?Ghettos-Nentir-Vale-Campaign#24542010-05-15T10:15:26Z2010-05-15T09:21:07Z<p>Rising noisily in the morning, Rulf starts a fire with the wood he'd luckily kept dry in his tent the night before and starts getting breakfast ready for everyone. Unfortunately he'd washed out the blood stains from his cloak and left it out to air and after the brief meal he sets about wringing out the garment with much muttering about intemperent weather <b>Damn an blast it </b>he says loudly <b>Now ah've gone an torn me own cloak cause a those blasted good fer nuthin rain bearin clouds up there.</b> Thinking on what Latro said last night he calls out, <b>young Latro me boy, d'you still have yer old cloak an may ah borrow it a time please.</b></p>
<p>A little latter, <b>so, ah'm guessin it's off ta Fallcrest an tell Faringray what we've uncovered</b> he says joining the others in their pondering of the mask.</p>
<p><span class=messageboard-ooc>Rulfs leveled up. took Power of the Storm feat and retrained guardian of faith into Moment of Glory. When we get back to town Rulf would like to look into buying some more rituals however I don't know how much gold we have a share of each.</span></p>Rising noisily in the morning, Rulf starts a fire with the wood he'd luckily kept dry in his tent the night before and starts getting breakfast ready for everyone. Unfortunately he'd washed out the blood stains from his cloak and left it out to air and after the brief meal he sets about wringing out the garment with much muttering about intemperent weather Damn an blast it he says loudly Now ah've gone an torn me own cloak cause a those blasted good fer nuthin rain bearin clouds up there....Rulf (alias of Bacchreus)2010-05-15T09:21:07ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6442010-05-13T04:24:42Z2010-05-13T04:24:42Z<p>Quickly ducking before ascending the stairs Cal whispers to Lecian behind him <b>Carefull you don't <i>bump</i> your head on the way up.</b></p>Quickly ducking before ascending the stairs Cal whispers to Lecian behind him Carefull you don't bump your head on the way up.Calinder (alias of Bacchreus)2010-05-13T04:24:42ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5732010-05-13T04:22:07Z2010-05-13T04:22:06Z<p>Deelin stands watch out in the hall hoping that the rest of the party would give the room a good search and then we can move on to unexplored areas.</p>Deelin stands watch out in the hall hoping that the rest of the party would give the room a good search and then we can move on to unexplored areas.Deelin (alias of Bacchreus)2010-05-13T04:22:06ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24462010-05-13T04:20:37Z2010-05-13T04:20:36Z<p><span class=messageboard-ooc>I think topside to rest. we can use the tents of the dwarven workers</span></p>I think topside to rest. we can use the tents of the dwarven workersRulf (alias of Bacchreus)2010-05-13T04:20:36ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24422010-05-12T14:54:33Z2010-05-12T14:54:32Z<p><span class=messageboard-ooc>I concur with the treasure allocation.</span></p>
<p><span class=messageboard-ooc>also to echo pranksters praise Ghetto, I too thought we were all goners a couple of rounds back but we got through by the skin of our teeth me thinks.</span></p>
<p>Knowledge religion +6 for Rulf to confirm his belief that the treasures a gift/boon from Kord <span class=messageboard-ooc>sorry, didn't even think to do that in my greed</span></p>I concur with the treasure allocation.
also to echo pranksters praise Ghetto, I too thought we were all goners a couple of rounds back but we got through by the skin of our teeth me thinks.
Knowledge religion +6 for Rulf to confirm his belief that the treasures a gift/boon from Kord sorry, didn't even think to do that in my greedRulf (alias of Bacchreus)2010-05-12T14:54:32ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24402010-05-12T10:39:57Z2010-05-12T10:39:32Z<p><b>Thankee great an noble Kord for these gifts ye bestow on yer humble servants, </b>Rulf says after his prayer and inspection. </p>
<p>As an aside to the party <b>yer see, goblins ate the pair of em. Twas naught but a simple reliquery. Protected by Kords might against the wretcheds hands and given as a boon to us, worthy to redeem and avenge the pairs gnawed upon spirits.</b></p>Thankee great an noble Kord for these gifts ye bestow on yer humble servants, Rulf says after his prayer and inspection.
As an aside to the party yer see, goblins ate the pair of em. Twas naught but a simple reliquery. Protected by Kords might against the wretcheds hands and given as a boon to us, worthy to redeem and avenge the pairs gnawed upon spirits.Rulf (alias of Bacchreus)2010-05-12T10:39:32ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24332010-05-12T00:57:36Z2010-05-12T00:57:35Z<p><span class=messageboard-ooc>healing boosts from Rulfs healing word: Rulf </span><span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span><span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class=messageboard-ooc>Kava:</span><span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span><span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span>
<br />
<span class=messageboard-ooc>Latro</span><span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>
<p><b>Looks like tha fair lady worshipped Corellon while yon paramour venerated mighty Kord. It seems ta me that these graves were robbed a while ago an as yer said Canas if she died in her task a fighting the little gobbo scum then there wouldna been much left after they ate her. This could jes be a cairn or somesutch.</b></p>
<p>Rulf ponders for a bit and moves around the shrine running his practiced hands accross the stonework looking for inconsistencies in the masonry that give away the location of any compartments or doors. <span class=messageboard-ooc>search for secret doors</span></p>
<p>Afterwards he then comes back to the group. <b>Ah'm still wonderin what that Falck guy was doin here exactly. Maybe if'n we break the seal as yer say Canas an take a look we might get some answers. I can always re-inter the remains and offer blessings from Kord to protect the fallen later. A'loren, what do you think he was up to with yer vast knowledge o' the magical.</b> </p>
<p>As he sets to work on breaking the seal he remarks to Latro <b>well ah don know about you young fella but ah don't fancy spending tha night in a drafty molderin tomb wit only the dead fer company. Ah'd rather get back our findings ter Faringray an he might have some answers or at least a pint a good dwarven ale ta slake me thirst.</b></p>healing boosts from Rulfs healing word: Rulf [dice]1d6+3;1d6+3[/dice]
Kava:[dice]1d6+3;1d6+3[/dice]
Latro[dice]1d6+3[/dice]
Looks like tha fair lady worshipped Corellon while yon paramour venerated mighty Kord. It seems ta me that these graves were robbed a while ago an as yer said Canas if she died in her task a fighting the little gobbo scum then there wouldna been much left after they ate her. This could jes be a cairn or somesutch.
Rulf ponders for a bit and moves around the shrine...Rulf (alias of Bacchreus)2010-05-12T00:57:35ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24282010-05-11T13:22:15Z2010-05-11T13:22:15Z<p>Rulf will rest for 5 then use two healing words on himself gaining 2d6+6 bonus hp and using 2 surges. </p>
<p><span class=messageboard-ooc>If anyone else wants healing word I think its safe enough here to rest a bit longer</span></p>
<p>While resting Rulf casually inspects the body of Falck to make sure he's definately dead and to see if he has any interesting possessions. Especially stolen ones that once belonged to the elves that lived here and should be returned. </p>
<p>He also inspects the sarcophagii and reflects on the religious practices invoked for their interment. <span class=messageboard-ooc>religion check +6</span></p>Rulf will rest for 5 then use two healing words on himself gaining 2d6+6 bonus hp and using 2 surges.
If anyone else wants healing word I think its safe enough here to rest a bit longer
While resting Rulf casually inspects the body of Falck to make sure he's definately dead and to see if he has any interesting possessions. Especially stolen ones that once belonged to the elves that lived here and should be returned.
He also inspects the sarcophagii and reflects on the religious practices...Rulf (alias of Bacchreus)2010-05-11T13:22:15ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24222010-05-10T23:54:38Z2010-05-10T23:54:38Z<p>Rulf manages to overcome his daze long enough to cast a balefull stare at their tormentor pinioned above by powerfull Eladrin magic.</p>
<p><span class=messageboard-ooc>standard for GAZE of DEFIANCE
<br />
at-Will • Divine, Implement, Psychic
<br />
Standard Action Ranged 5
<br />
Target: One Creature</span></p>
<p><span class=messageboard-ooc>Attack: +6 (+7 at full hp) vs Will
<br />
Hit: 1d8 + 5 Psychic damage, and your allies gain a +1 power
<br />
bonus to attack rolls against the target until the end of your next turn.
<br />
If the target attacks you before the end of your next turn,
<br />
the bonus increases to +3.</span></p>Rulf manages to overcome his daze long enough to cast a balefull stare at their tormentor pinioned above by powerfull Eladrin magic.
standard for GAZE of DEFIANCE
at-Will * Divine, Implement, Psychic
Standard Action Ranged 5
Target: One Creature
Attack: +6 (+7 at full hp) vs Will
Hit: 1d8 + 5 Psychic damage, and your allies gain a +1 power
bonus to attack rolls against the target until the end of your next turn.
If the target attacks you before the end of your next turn,
the bonus increases...Rulf (alias of Bacchreus)2010-05-10T23:54:38ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=49?Ghettos-Nentir-Vale-Campaign#24112010-05-10T00:26:13Z2010-05-10T00:26:12Z<div class="messageboard-quotee">Canas Evermeet wrote:</div><blockquote></p>
<p><span class=messageboard-ooc>Sorry, missed the last few posts on the last page. Down to 4 HP, if anyone's interested.</span> </blockquote><p><span class=messageboard-ooc>twice mine, how about that. Anyone got a potion of healing in case we need it</span>Canas Evermeet wrote:Sorry, missed the last few posts on the last page. Down to 4 HP, if anyone's interested.
twice mine, how about that. Anyone got a potion of healing in case we need itRulf (alias of Bacchreus)2010-05-10T00:26:12ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6412010-05-09T04:27:43Z2010-05-09T04:27:10Z<p>stepping back out the kitchen to join Lecian, Calinder says in a hushed voice. <b>Okay, lets get up there and see whats really going on. We might have to put down a dog by the sound of it too.</b> He quickly casts guidance on both himself and Lecian before they head up the stairs Lecian found. <b>We must be quick, Sarenraes guiding gift is powerfull but all too brief.</b></p>stepping back out the kitchen to join Lecian, Calinder says in a hushed voice. Okay, lets get up there and see whats really going on. We might have to put down a dog by the sound of it too. He quickly casts guidance on both himself and Lecian before they head up the stairs Lecian found. We must be quick, Sarenraes guiding gift is powerfull but all too brief.Calinder (alias of Bacchreus)2010-05-09T04:27:10ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=48?Ghettos-Nentir-Vale-Campaign#23962010-05-09T03:32:26Z2010-05-09T03:31:59Z<p><b> Now ta deal wit that son of a cur, Falck</b> Rulf races back down the stairs at top speed then tears off up the great hall to back up Kava.</p>
<p><span class=messageboard-ooc>double run to get to L7</span></p>Now ta deal wit that son of a cur, Falck Rulf races back down the stairs at top speed then tears off up the great hall to back up Kava.
double run to get to L7Rulf (alias of Bacchreus)2010-05-09T03:31:59ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6332010-05-07T01:57:30Z2010-05-07T01:57:29Z<p><b>What in Sarenraes name are you doing woman. You should be preparing meals for these poor retches, not making stinking gin and keeping them in this cesspool forever away from the dawnlights morning kiss</b> Cal says, berating her. He continues <b>With the proper treatment these people could be productive members of Riddleport and not layed up here like some flotsam the seas thrown up. Where is your compassion woman?</b></p>
<p><span class=messageboard-ooc>Intimidate at first then Diplomacy followed by sense motive to guage her true feelings. </span><span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span><span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span><span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span></p>What in Sarenraes name are you doing woman. You should be preparing meals for these poor retches, not making stinking gin and keeping them in this cesspool forever away from the dawnlights morning kiss Cal says, berating her. He continues With the proper treatment these people could be productive members of Riddleport and not layed up here like some flotsam the seas thrown up. Where is your compassion woman?
Intimidate at first then Diplomacy followed by sense motive to guage her true...Calinder (alias of Bacchreus)2010-05-07T01:57:29ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5682010-05-07T01:46:36Z2010-05-07T01:46:36Z<p><b>Well, just give it a quick search then lets move on. We've still seen no sign of those Ironblooms,</b> Deelin calls in a hushed voice from the corridor.</p>
<p><span class=messageboard-ooc>Perception</span><span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>Well, just give it a quick search then lets move on. We've still seen no sign of those Ironblooms, Deelin calls in a hushed voice from the corridor.
Perception[dice] 1d20+5[/dice]Deelin (alias of Bacchreus)2010-05-07T01:46:36ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=48?Ghettos-Nentir-Vale-Campaign#23782010-05-06T14:11:29Z2010-05-06T14:11:28Z<p>His gaze miles away and leaning against the wall in a shellshocked stance <span class=messageboard-ooc>(thinking of scene on the beach in saving private ryan where tom hanks character's dazed)</span> Rulf suddenly snaps out of his depressing fugue on hearing Latros call. <b>Wha's that, Nooo... not poor Canas. I'm a comin laddie. Ah'll see what dwarven know how'll do.</b> </p>
<p>With that Rulf darts accross the intervening gap, startling his friends with the sudden motion and dashes up the opposite stairs to Canas's supine form.</p>
<p>Almost breathless he gets the words out <b>Kord.. almighty one, this one last favour, grant yer humble servant. Ahh beseech thee.</b> A pale blue light suffuses Canas's body and its restorative effects begin their work.</p>
<p><span class=messageboard-ooc>double run to Q2 and Daily Inspiring Word (Warlord training) on Canas. Healing, Martial
<br />
Minor Action Close Burst 5
<br />
Target: You or one ally in burst</span></p>
<p><span class=messageboard-ooc>Effect: The target can spend a healing surge and
<br />
regain an additional 1d6+3 hit points.</span></p>
<p><span class=messageboard-ooc>just thought I'd post now in case I can't tomorrow</span></p>His gaze miles away and leaning against the wall in a shellshocked stance (thinking of scene on the beach in saving private ryan where tom hanks character's dazed) Rulf suddenly snaps out of his depressing fugue on hearing Latros call. Wha's that, Nooo... not poor Canas. I'm a comin laddie. Ah'll see what dwarven know how'll do.
With that Rulf darts accross the intervening gap, startling his friends with the sudden motion and dashes up the opposite stairs to Canas's supine form.
Almost...Rulf (alias of Bacchreus)2010-05-06T14:11:28ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6262010-05-05T23:43:30Z2010-05-05T23:43:30Z<p><b>I agree Lecian, let's go have another chat with this so called priest.</b> With that Cal will head downstairs again to confront the priest telling him, <b>come clean about whats really going on here, why are there dogs locked upstairs and who's been sleeping up there, who are you protecting.</b> He'll study the guy closely, his mannerisms and responses and try to work out what he's hiding. <span class=messageboard-ooc>Insight</span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span></p>I agree Lecian, let's go have another chat with this so called priest. With that Cal will head downstairs again to confront the priest telling him, come clean about whats really going on here, why are there dogs locked upstairs and who's been sleeping up there, who are you protecting. He'll study the guy closely, his mannerisms and responses and try to work out what he's hiding. Insight [dice]1d20+10[/dice]Calinder (alias of Bacchreus)2010-05-05T23:43:30ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=12?Gryphon-Golds-Falcons-Hollow-Campaign#5622010-05-05T23:34:10Z2010-05-05T23:32:49Z<p><span class=messageboard-ooc>Appologies guys, I'm still here but I've had massive internet connection problems and this is the first time I've been able to connect. Also at the moment I'm still not able to guarantee my connection till those bastards at telstra come and check my phone line properly.</span></p>
<p>Deelin will stay guarding the hall and if he's needed will come in firing.</p>Appologies guys, I'm still here but I've had massive internet connection problems and this is the first time I've been able to connect. Also at the moment I'm still not able to guarantee my connection till those bastards at telstra come and check my phone line properly.
Deelin will stay guarding the hall and if he's needed will come in firing.Deelin (alias of Bacchreus)2010-05-05T23:32:49ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=47?Ghettos-Nentir-Vale-Campaign#23302010-04-29T00:21:29Z2010-04-29T00:21:28Z<p>taking another strike in disgust at the newly reformed zombie, with wild eyes Rulf then moves back to the cover of the other stairwell and calls accross the distance to his friends <b>Ahh'm a thinkin we might want ta regroup back in tha hall fer a bit an catch our breaths. Where gettin creamed out there an these endless zombies are drivin me nuts.</b> Taking a quick glance round the corner at Falck he then continues to his friends <b>This creep ain't goin nowhere so he can jes sit tight an we can block him in at tha door entering into all the skulls an cauldron. Then when we're ready we can come a chargin back in, whaddya think?</b> </p>
<p><span class=messageboard-ooc>RIGHTEOUS BRAND at Z1
<br />
Attack: +6 vs AC
<br />
Hit: 1d12+5 high crit brutal 2 damage </span></p>
<p><span class=messageboard-ooc>move to S11 taking cover behind wall regardless of OA if any.</span></p>
<p><span class=messageboard-ooc>Guys, I'm out of encounter powers and dailies except for 1 inspiring word for emergencies. 4 out of 5 of us are bloodied and I don't know if we have any healing potions. It may be time to fall back into the corridor jam the door shut and recover our wounds, recharge encounters before re-entering. Looks like this guy can bring minions back so they're not too much trouble. sound like a plan? or do you guys want to tempt fate?</span></p>taking another strike in disgust at the newly reformed zombie, with wild eyes Rulf then moves back to the cover of the other stairwell and calls accross the distance to his friends Ahh'm a thinkin we might want ta regroup back in tha hall fer a bit an catch our breaths. Where gettin creamed out there an these endless zombies are drivin me nuts. Taking a quick glance round the corner at Falck he then continues to his friends This creep ain't goin nowhere so he can jes sit tight an we can block...Rulf (alias of Bacchreus)2010-04-29T00:21:28ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignRulf (alias of Bacchreus)https://paizo.com/threads/rzs2igaf&page=47?Ghettos-Nentir-Vale-Campaign#23182010-04-27T23:38:55Z2010-04-27T23:38:55Z<p><b>Although ahh hate ta admit it, ahh might be in a wee bit a bother here </b> Rulf says between strikes of his axe at the zombie that just won't stay on the ground. Realising his legs won't move he calls on Kord for renewal.</p>
<p><span class=messageboard-ooc>HEALING WORD on himself
<br />
Minor Action Close Burst 5
<br />
Target: You or 1 Ally
<br />
Effect: The target can Spend a healing surge and regain an additional 1d6+3 hit points.</span></p>
<p><span class=messageboard-ooc>RIGHTEOUS BRAND on Z1
<br />
Attack: +6 vs AC
<br />
Hit: 1d12+5 high crit brutal 2 damage </span></p>
<p><span class=messageboard-ooc>Save to end both effects</span></p>Although ahh hate ta admit it, ahh might be in a wee bit a bother here Rulf says between strikes of his axe at the zombie that just won't stay on the ground. Realising his legs won't move he calls on Kord for renewal.
HEALING WORD on himself
Minor Action Close Burst 5
Target: You or 1 Ally
Effect: The target can Spend a healing surge and regain an additional 1d6+3 hit points.
RIGHTEOUS BRAND on Z1
Attack: +6 vs AC
Hit: 1d12+5 high crit brutal 2 damage
Save to end both effectsRulf (alias of Bacchreus)2010-04-27T23:38:55ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=13?P0Ls-Second-Darkness-Game-Thread#6032010-04-26T15:25:36Z2010-04-26T15:25:36Z<p><b>So old man, who did we spy upstairs as we came in? Would that be the "kind" donations you speak of?</b> Turning to Lecian he says <b>I think we should investigate upstairs but we should be prepared for a fight.</b> After hearing the priest out he heads to the stairs {guessing around number 5 on map} ready to go up if Lecian is.</p>So old man, who did we spy upstairs as we came in? Would that be the "kind" donations you speak of? Turning to Lecian he says I think we should investigate upstairs but we should be prepared for a fight. After hearing the priest out he heads to the stairs {guessing around number 5 on map} ready to go up if Lecian is.Calinder (alias of Bacchreus)2010-04-26T15:25:36ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=11?Gryphon-Golds-Falcons-Hollow-Campaign#5442010-04-24T04:46:08Z2010-04-24T04:46:07Z<p><b>Althesia, can you try to set it off without getting caught in it. That also might get whatever put it there to show itself.</b></p>Althesia, can you try to set it off without getting caught in it. That also might get whatever put it there to show itself.Deelin (alias of Bacchreus)2010-04-24T04:46:07ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=12?P0Ls-Second-Darkness-Game-Thread#5922010-04-22T01:37:20Z2010-04-22T01:37:19Z<p><b>And you have a lot to answer for, letting the Dawn Lights name be sullied in this manner. But we shall address that later, first we shall deal with the thief,</b> Calinder say stepping forth and menacing the old priest.</p>And you have a lot to answer for, letting the Dawn Lights name be sullied in this manner. But we shall address that later, first we shall deal with the thief, Calinder say stepping forth and menacing the old priest.Calinder (alias of Bacchreus)2010-04-22T01:37:19ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=11?Gryphon-Golds-Falcons-Hollow-Campaign#5342010-04-20T01:50:26Z2010-04-20T01:50:26Z<p>Deelin finally catches his breath and keeps watch to north in the cover of the open doorway to the library, his bow at the ready. <b>I'm going to try and hang back a bit from battle. I'm still feeling quite poorly and anyway I'm a better archer than brawler, </b>he says to the others in a hushed wheezing voice.</p>Deelin finally catches his breath and keeps watch to north in the cover of the open doorway to the library, his bow at the ready. I'm going to try and hang back a bit from battle. I'm still feeling quite poorly and anyway I'm a better archer than brawler, he says to the others in a hushed wheezing voice.Deelin (alias of Bacchreus)2010-04-20T01:50:26ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=12?P0Ls-Second-Darkness-Game-Thread#5842010-04-18T01:07:29Z2010-04-18T01:07:29Z<div class="messageboard-quotee">Quote:</div><blockquote>This is the closest we have to a home, masters says the cripple. If I still had my legs, I'd still be called Fierce Ukkar and would be a rich adventurer. But this is all I have. Father Padrick feeds us, teaches the goodnes of Sarenrae and gives us a roof. Whenever he's not too drunk at least... Yeah, I've seen some violent looking individuals from time to time. They mostly keep to the top floor and I pay no mind. If I had my legs I would kick them out on their butts! But I'm a cripple and a beggar, and I can do nothing. </blockquote><p>Calinders face changes to a look of disgust as he inspects the room, <b>to think that a man of my own faith can consign these wretches to this squallor. I must redress this travesty. Where is this so called priest, Padrick?</b> Moving through the room he looks at the state of the occupants and their belongings. Picking up a moldering blanket he drops it shortly after and wiping his hands utters <b>This will not do.</b>
<p>Turning back to the cripple Cal says <b>Fierce Ukkar, I promise you things will change here. Sarenrae does not forget her children and the dawn light is near.</b> As he says this he casts light on his holy symbol and brandishes it aloft for all to see. <span class=messageboard-ooc>Diplomacy: + maybe a circustance bonus for the light show theatrics hopefully </span><span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span></p>
<p>After moving amongst the people offering encouragement he reingages Ukkar, <b>These thugs you speak of wouldn't happen to be led by a man they call the Beggar King, would they and is there anything else you can tell us about them.</b></p>Quote:This is the closest we have to a home, masters says the cripple. If I still had my legs, I'd still be called Fierce Ukkar and would be a rich adventurer. But this is all I have. Father Padrick feeds us, teaches the goodnes of Sarenrae and gives us a roof. Whenever he's not too drunk at least... Yeah, I've seen some violent looking individuals from time to time. They mostly keep to the top floor and I pay no mind. If I had my legs I would kick them out on their butts! But I'm a cripple...Calinder (alias of Bacchreus)2010-04-18T01:07:29ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=12?P0Ls-Second-Darkness-Game-Thread#5742010-04-14T23:17:31Z2010-04-14T23:17:31Z<p>just beside Lecian, Calinder presses a silver piece into the beggars hand after Lecians question.</p>just beside Lecian, Calinder presses a silver piece into the beggars hand after Lecians question.Calinder (alias of Bacchreus)2010-04-14T23:17:31ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=12?P0Ls-Second-Darkness-Game-Thread#5682010-04-14T03:38:05Z2010-04-14T03:38:05Z<p>Cal follows Lecian then politely opens the door for the legless man to enter the building while commenting <b>I was not aware that services were still held here. Who is the current priest?</b></p>Cal follows Lecian then politely opens the door for the legless man to enter the building while commenting I was not aware that services were still held here. Who is the current priest?Calinder (alias of Bacchreus)2010-04-14T03:38:05ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=11?Gryphon-Golds-Falcons-Hollow-Campaign#5172010-04-11T23:19:57Z2010-04-11T23:11:44Z<p><span class=messageboard-ooc>just to clarify. Deelin takes a total of 5 CON damage, so the 18 is also a fail?</span></p>
<p>Eventually Deelin stops spluttering but now has an unhealthy wheeze. Despite feeling desperately unwell and in need of bed rest he rouses himself and says <b>We'd best keep searching...., the village isn't going to heal itself...</b> as a coughing fit racks his body.</p>just to clarify. Deelin takes a total of 5 CON damage, so the 18 is also a fail?
Eventually Deelin stops spluttering but now has an unhealthy wheeze. Despite feeling desperately unwell and in need of bed rest he rouses himself and says We'd best keep searching...., the village isn't going to heal itself... as a coughing fit racks his body.Deelin (alias of Bacchreus)2010-04-11T23:11:44ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=11?Gryphon-Golds-Falcons-Hollow-Campaign#5142010-04-11T06:05:17Z2010-04-11T06:05:16Z<p><b>cough...cough...must...cough....get clean....cough....air,</b> Deelin splutters as he stumbles back into the hallway.</p>
<p><span class=messageboard-ooc>fort saves</span><span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span><span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span><span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span><span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></p>cough...cough...must...cough....get clean....cough....air, Deelin splutters as he stumbles back into the hallway.
fort saves[dice]1d20+2;1d20+2;1d20+2;1d20+2[/dice]Deelin (alias of Bacchreus)2010-04-11T06:05:16ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=11?Gryphon-Golds-Falcons-Hollow-Campaign#5102010-04-10T16:56:29Z2010-04-10T16:55:59Z<p>Fort: <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>
<br />
hold breath<span class="messageboard-dice">1d2 ⇒ 1</span></p>Fort: [dice]1d20+2[/dice]
hold breath[dice]1d2[/dice]Deelin (alias of Bacchreus)2010-04-10T16:55:59ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=12?P0Ls-Second-Darkness-Game-Thread#5622010-04-09T23:52:33Z2010-04-09T23:52:33Z<p>Casting a glance down at his clanking armour, Cal then looks up at Lecian and says <b>Well, I'm not built for scouting per se. Let's just see who's home eh.</b> He strides up to the front door looking this way and that to get the lay of the land.</p>
<p><span class=messageboard-ooc>Perception to spot anything interesting and Religion to know who this St. Caspieran is.</span> <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17</span><span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span></p>Casting a glance down at his clanking armour, Cal then looks up at Lecian and says Well, I'm not built for scouting per se. Let's just see who's home eh. He strides up to the front door looking this way and that to get the lay of the land.
Perception to spot anything interesting and Religion to know who this St. Caspieran is. [dice]1d20+5+1;1d20+5[/DICE]Calinder (alias of Bacchreus)2010-04-09T23:52:33ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4982010-04-09T23:43:29Z2010-04-09T23:43:26Z<p>Deelin searches through the room. <span class=messageboard-ooc>Knowledge Nature also on the fungus: </span><span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>Deelin searches through the room. Knowledge Nature also on the fungus: [dice]1d20+5[/dice]Deelin (alias of Bacchreus)2010-04-09T23:43:26ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4922010-04-08T23:14:49Z2010-04-08T23:14:49Z<p><b>South looks like there's less ruins to search, so lets start there eh,</b> Deelin says hoping for a less dangerous day than yesterday.</p>South looks like there's less ruins to search, so lets start there eh, Deelin says hoping for a less dangerous day than yesterday.Deelin (alias of Bacchreus)2010-04-08T23:14:49ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5482010-04-08T13:20:39Z2010-04-08T13:20:39Z<p><b>Well Lecian, there's no time like the present. Let's pay this beggar king a visit, but be on the lookout for his cronies.</b> To the street rats he says <b>Don't worry kids, we'll sort this problem out, you go and let our friends know where we've gone.</b> With that Cal heads with Lecian if agreeable to the old church.</p>Well Lecian, there's no time like the present. Let's pay this beggar king a visit, but be on the lookout for his cronies. To the street rats he says Don't worry kids, we'll sort this problem out, you go and let our friends know where we've gone. With that Cal heads with Lecian if agreeable to the old church.Calinder (alias of Bacchreus)2010-04-08T13:20:39ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4902010-04-08T00:14:19Z2010-04-08T00:14:19Z<p><b>Willy, let's work this together</b> Deelin says as he starts pointing out various tracks. <span class=messageboard-ooc>survival roll for tracking:</span><span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>Willy, let's work this together Deelin says as he starts pointing out various tracks. survival roll for tracking:[dice]1d20+5[/dice]Deelin (alias of Bacchreus)2010-04-08T00:14:19ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5372010-04-07T01:09:07Z2010-04-07T01:09:06Z<p><b>Yes, I think this beggar king needs to be taught a lesson with rearing children and the proper respect for hallowed ground. Shall we go alone or do we call for the others.</b> Cal will ask some of the injured kids while tending their wounds (ie: stabilize and heal skill take 10) if they can remember how big a gang the beggar king has and the general layout of his hideout and if he has anyone on watch for threats. Also what time of day is quietest to confront him.</p>
<p><span class=messageboard-ooc>Diplomacy for the information + I hope a bonus for the healing:</span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>Yes, I think this beggar king needs to be taught a lesson with rearing children and the proper respect for hallowed ground. Shall we go alone or do we call for the others. Cal will ask some of the injured kids while tending their wounds (ie: stabilize and heal skill take 10) if they can remember how big a gang the beggar king has and the general layout of his hideout and if he has anyone on watch for threats. Also what time of day is quietest to confront him.
Diplomacy for the information +...Calinder (alias of Bacchreus)2010-04-07T01:09:06ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5332010-04-06T11:48:47Z2010-04-06T11:48:47Z<p>Based on the two rolls as well as other inducements Cals vote is for Ushari to be floor manager but Urza would make a good assistant manager when she's otherwise engaged.</p>Based on the two rolls as well as other inducements Cals vote is for Ushari to be floor manager but Urza would make a good assistant manager when she's otherwise engaged.Calinder (alias of Bacchreus)2010-04-06T11:48:47ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5302010-04-06T09:51:53Z2010-04-06T09:51:52Z<p>After the all too brief hug Cal brushes his lips to her hand and in a hushed voice says <b><span class=tiny>Dear Ushari, your wish is my command.</b></span></p>
<p>To the others he says, <b>Yes, i'm not sure about Smeed either. That cloak seems to be the only link. </b>Cal looks thoughtfull for a minute then adds <b>Did we ever see a curved dagger at his place? Because I was thinking that wrapped in a cloak at night that Gorilla could pass for a large man and i've seen pet monkeys down by the docks grasp and use implements quite well if trained.</b></p>After the all too brief hug Cal brushes his lips to her hand and in a hushed voice says Dear Ushari, your wish is my command.
To the others he says, Yes, i'm not sure about Smeed either. That cloak seems to be the only link. Cal looks thoughtfull for a minute then adds Did we ever see a curved dagger at his place? Because I was thinking that wrapped in a cloak at night that Gorilla could pass for a large man and i've seen pet monkeys down by the docks grasp and use implements quite well if...Calinder (alias of Bacchreus)2010-04-06T09:51:52ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4832010-04-06T09:44:16Z2010-04-06T09:44:05Z<p><b>I think i've heard of them around town. I didn't know more were out here looking, but either way your help would be most welcome. The names Deelin by the by, We've just spent an uncomfortable night in that there tower and we're on the trail of two somethings that seem to live locally.</b></p>I think i've heard of them around town. I didn't know more were out here looking, but either way your help would be most welcome. The names Deelin by the by, We've just spent an uncomfortable night in that there tower and we're on the trail of two somethings that seem to live locally.Deelin (alias of Bacchreus)2010-04-06T09:44:05ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4782010-04-06T03:37:48Z2010-04-06T03:37:47Z<div class="messageboard-quotee">Darkmoon Valer wrote:</div><blockquote> <span class=messageboard-ooc>Inside of what?</span> </blockquote><p><span class=messageboard-ooc>inside the monastery, through the double doors you said they went.</span>
<p>Deelin looks over his shoulder at the bedraggled dwarf cursing himself for not guarding against threats from outside and calls. <b>Iron Blooms you say, seems we're on a similar quest. So who were you travelling with?</b></p>Darkmoon Valer wrote:Inside of what?
inside the monastery, through the double doors you said they went. Deelin looks over his shoulder at the bedraggled dwarf cursing himself for not guarding against threats from outside and calls. Iron Blooms you say, seems we're on a similar quest. So who were you travelling with?Deelin (alias of Bacchreus)2010-04-06T03:37:47ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5262010-04-06T01:00:25Z2010-04-06T01:00:24Z<p>Smiling mischievously at Ushari Cal says <b>Your more than welcome to have the job of floor Manager and I'd take great pleasure in working under you. I'd be happy to show you later if you'd like? </b> After her latest tune he applauds with great gusto <b>Ushari, your voice is music to my ears.</b></p>
<p>Cal is fully forthcoming about the ledger but doesn't mention anything about Sauls debt till he has the party alone then broaches the subject <b>With that kind of money on the line I don't think Zinchers just going to give up especially with how well the Goblin is doing these days. Come to think of it, that'd be why he strode in here the other day like he owned the place.</b></p>
<p>As they discuss their plans regarding Zincher he comes up with <b>Nalia, we could see if we can get some of the street rats to dicreetly keep an eye out on Zincher's gangs movements.</b></p>
<p><span class=messageboard-ooc>Cal just intends on doing his concierge job this week and finding out more about zincher. Diplomacy for concierge: </span><span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p><span class=messageboard-ooc>Diplomacy for gathering info about Zincher and hopefully with some aid from the street rats </span><span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>Smiling mischievously at Ushari Cal says Your more than welcome to have the job of floor Manager and I'd take great pleasure in working under you. I'd be happy to show you later if you'd like? After her latest tune he applauds with great gusto Ushari, your voice is music to my ears.
Cal is fully forthcoming about the ledger but doesn't mention anything about Sauls debt till he has the party alone then broaches the subject With that kind of money on the line I don't think Zinchers just going...Calinder (alias of Bacchreus)2010-04-06T01:00:24ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4752010-04-06T00:37:47Z2010-04-06T00:36:19Z<p>Deelin points them out to everyone and suggests we follow the ones leading inside and see where they go. Once inside do the tracks diverge or continue along the same path?</p>Deelin points them out to everyone and suggests we follow the ones leading inside and see where they go. Once inside do the tracks diverge or continue along the same path?Deelin (alias of Bacchreus)2010-04-06T00:36:19ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5222010-04-05T03:57:24Z2010-04-05T03:57:06Z<p>After a thorough going over with one of the serving girls checking his wounds, Cal eventually gets round to inspecting the papers.</p>
<p><span class=messageboard-ooc>I'm back, hope everyone had a great easter. Pol I have no idea what skills are required if any for this but Cal will be taking 20 or the equivalent? Also what xp progression are we using as cal has more than 1000xp?</span></p>After a thorough going over with one of the serving girls checking his wounds, Cal eventually gets round to inspecting the papers.
I'm back, hope everyone had a great easter. Pol I have no idea what skills are required if any for this but Cal will be taking 20 or the equivalent? Also what xp progression are we using as cal has more than 1000xp?Calinder (alias of Bacchreus)2010-04-05T03:57:06ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4722010-04-05T03:49:33Z2010-04-05T03:48:36Z<p>Feeling refreshed after a good nights sleep and the bumps and bruises of his close call with death but a bad memory, Deelin has a quick breakfast while discussing their predicament with his new friends. <b>No worries Haunrar, I'll try and track the beast right after I finish this. </b> He finishes his meal then starts the laborious process of tracking the animal if the coast is clear when he opens the tower door.</p>
<p><span class=messageboard-ooc>Perception and Survival to track the creature:</span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span><span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>
<p><span class=messageboard-ooc>I'm back, hope everyone had a great easter</span></p>Feeling refreshed after a good nights sleep and the bumps and bruises of his close call with death but a bad memory, Deelin has a quick breakfast while discussing their predicament with his new friends. No worries Haunrar, I'll try and track the beast right after I finish this. He finishes his meal then starts the laborious process of tracking the animal if the coast is clear when he opens the tower door.
Perception and Survival to track the creature: [dice]1d20+5;1d20+5[/dice]
I'm back,...Deelin (alias of Bacchreus)2010-04-05T03:48:36ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5202010-03-31T21:23:26Z2010-03-31T21:23:26Z<p><span class=messageboard-ooc>Pol, please see ooc thread</span></p>Pol, please see ooc threadCalinder (alias of Bacchreus)2010-03-31T21:23:26ZRe: Forums: Play-by-Post Discussion: P0L's Second Darkness DiscussionCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4b7&page=3?P0Ls-Second-Darkness-Discussion#1472010-03-31T21:19:48Z2010-03-31T21:09:01Z<p>Pol, I won’t have net access from the 1st till approximately the 7th. Please feel free to DMPC Calinder till then.</p>Pol, I won’t have net access from the 1st till approximately the 7th. Please feel free to DMPC Calinder till then.Calinder (alias of Bacchreus)2010-03-31T21:09:01ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4662010-03-30T22:52:32Z2010-03-30T22:50:53Z<p><b>Thanks Haunrar, I really needed that.</b> Feeling more clear headed he joins the discussion, <b>without someone dedicated to tending wounds we really need to be carefull. Regretably all the healers are back in town fighting the plague but I think we have no other choice but to rest. Unless we want to proceed recklessly of course. I suggest we stay somewhere secure like maybe that tower where we killed the giant spider. We could block the door easily and all get a good rest.</b></p>
<p><span class=messageboard-ooc>DV please see ooc thread</span></p>Thanks Haunrar, I really needed that. Feeling more clear headed he joins the discussion, without someone dedicated to tending wounds we really need to be carefull. Regretably all the healers are back in town fighting the plague but I think we have no other choice but to rest. Unless we want to proceed recklessly of course. I suggest we stay somewhere secure like maybe that tower where we killed the giant spider. We could block the door easily and all get a good rest.
DV please see ooc threadDeelin (alias of Bacchreus)2010-03-30T22:50:53ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3n1&page=2?Gryphon-Golds-Falcons-Hollow-OOC-thread#792010-05-30T03:15:54Z2010-03-30T22:42:26Z<p>I'm going to be away camping without net access over easter (1st to approx the 7th). DV please feel free to DMPC Deelin if you have net access yourself.</p>I'm going to be away camping without net access over easter (1st to approx the 7th). DV please feel free to DMPC Deelin if you have net access yourself.Deelin (alias of Bacchreus)2010-03-30T22:42:26ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5142010-03-30T14:19:23Z2010-03-30T14:19:23Z<p>Calinder hands the papers over after explaining the cause of death, <b>I'll take a look at those also back at the Goblin. We should indeed get back but first we cannot leave this man this way. I will aid his journey to the afterlife.</b> He then proceeds to administer last rites according to the tenets of Sarenrae. Laying him upon the floor and shrouding him in a sheet from the bed. He works quickly and takes no more than 5 minutes.</p>Calinder hands the papers over after explaining the cause of death, I'll take a look at those also back at the Goblin. We should indeed get back but first we cannot leave this man this way. I will aid his journey to the afterlife. He then proceeds to administer last rites according to the tenets of Sarenrae. Laying him upon the floor and shrouding him in a sheet from the bed. He works quickly and takes no more than 5 minutes.Calinder (alias of Bacchreus)2010-03-30T14:19:23ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4632010-03-30T14:08:28Z2010-03-30T14:08:27Z<p><b>I'm not feeling too well, I think I need to rest somewhere safe</b> Deelin says as he staunches the seeping blood still coming out of his wounds.</p>
<p><span class=messageboard-ooc>by my reckoning Deelin's on 1hp with no way of healing him in the party. Doesn't look good.</span></p>I'm not feeling too well, I think I need to rest somewhere safe Deelin says as he staunches the seeping blood still coming out of his wounds.
by my reckoning Deelin's on 1hp with no way of healing him in the party. Doesn't look good.Deelin (alias of Bacchreus)2010-03-30T14:08:27ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=11?P0Ls-Second-Darkness-Game-Thread#5092010-03-30T05:51:32Z2010-03-30T05:51:32Z<p>Cal puts the papers safely away so he can study them back at the Gold Goblin, then checks the body over in case it wasn't just our attacks that killed him.</p>
<p><span class=messageboard-ooc>Pol, in a previous post I said i'd stabilise him if he was dying before I went to Lecians aid, so under the circumstances I can only presume that he wasn't on deaths door when we started questioning him so my heal check is for an exact cause of death. </span><span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span></p>Cal puts the papers safely away so he can study them back at the Gold Goblin, then checks the body over in case it wasn't just our attacks that killed him.
Pol, in a previous post I said i'd stabilise him if he was dying before I went to Lecians aid, so under the circumstances I can only presume that he wasn't on deaths door when we started questioning him so my heal check is for an exact cause of death. [dice]1d20+3[/dice]Calinder (alias of Bacchreus)2010-03-30T05:51:32ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4982010-03-29T23:00:47Z2010-03-29T23:00:47Z<p>Standing within sight as Nalia decapitates the gorilla Calinder says <b>thats disgusting Nails, please tell me your not keeping that, anyway just keep it away from my room at least.</b> He then heads upstairs shaking his head and joins everyone else gathered around Smeed</p>Standing within sight as Nalia decapitates the gorilla Calinder says thats disgusting Nails, please tell me your not keeping that, anyway just keep it away from my room at least. He then heads upstairs shaking his head and joins everyone else gathered around SmeedCalinder (alias of Bacchreus)2010-03-29T23:00:47ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4912010-03-28T21:32:44Z2010-03-28T21:32:44Z<p>If smeeds still alive cal menaces him at sword point. <b>We've got some questions for you Smeed, so don't try anything and we'll get along fine.</b> If he's dying Cal will stay to cast stabilize on him before casting a glance back down the stairs. <b>Can someone please get up here and watch over Smeed, Lecian needs my help.</b> If someone comes up Calinder heads straight back to Lecian and casts cure lt wounds <span class=messageboard-ooc>replace detect evil</span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>If smeeds still alive cal menaces him at sword point. We've got some questions for you Smeed, so don't try anything and we'll get along fine. If he's dying Cal will stay to cast stabilize on him before casting a glance back down the stairs. Can someone please get up here and watch over Smeed, Lecian needs my help. If someone comes up Calinder heads straight back to Lecian and casts cure lt wounds replace detect evil [dice]1d8+1[/dice]Calinder (alias of Bacchreus)2010-03-28T21:32:44ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4852010-03-28T08:41:39Z2010-03-28T08:39:42Z<p><b>Lecian, take cover. I'll be back to help soon,</b> Calinder calls as he goes past him.</p>
<p><span class=messageboard-ooc>Cal moves South then southeast then two squares east to end up diagonally adjacent to the bottom of the stairs. If the attacker is in reach he strikes with scimitar otherwise 2nd move to bring him into melee. for next Attack:</span><span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span><span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class=messageboard-ooc> confirm crit:</span><span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span><span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>Lecian, take cover. I'll be back to help soon, Calinder calls as he goes past him.
Cal moves South then southeast then two squares east to end up diagonally adjacent to the bottom of the stairs. If the attacker is in reach he strikes with scimitar otherwise 2nd move to bring him into melee. for next Attack:[dice]1d20+5;1d6+3[/dice]
confirm crit:[dice]1d20+5;1d6+3[/dice]Calinder (alias of Bacchreus)2010-03-28T08:39:42ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4602010-03-28T00:00:17Z2010-03-28T00:00:17Z<p>Deelin quietly collects his bow.</p>Deelin quietly collects his bow.Deelin (alias of Bacchreus)2010-03-28T00:00:17ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4782010-03-27T14:36:35Z2010-03-27T14:36:34Z<p>Cal thinks he sees an opening and lunges at the gorillas flank. Unfortunately Nalias move hasn't attracted enough of the creatures attention but he strikes as well as he can.</p>
<p><span class=messageboard-ooc>attack with scimitar</span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span><span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>Cal thinks he sees an opening and lunges at the gorillas flank. Unfortunately Nalias move hasn't attracted enough of the creatures attention but he strikes as well as he can.
attack with scimitar [dice]1d20+5;1d6+3[/dice]Calinder (alias of Bacchreus)2010-03-27T14:36:34ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4732010-03-27T03:51:51Z2010-03-27T03:46:42Z<p><span class=messageboard-ooc>would you look at that, cunningly disguised under the tag "Map". Sorry Pol, don't know how I missed it</span></p>
<p><span class=messageboard-ooc>It's also good to see how we're all working with great team work. We all miss together ;) and even if we do hit it's minimum damage all round, yay team, we rock.</span></p>would you look at that, cunningly disguised under the tag "Map". Sorry Pol, don't know how I missed it
It's also good to see how we're all working with great team work. We all miss together ;) and even if we do hit it's minimum damage all round, yay team, we rock.Calinder (alias of Bacchreus)2010-03-27T03:46:42ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=10?Gryphon-Golds-Falcons-Hollow-Campaign#4542010-03-27T03:35:58Z2010-03-27T03:35:58Z<p>Regaining consciousness Deelin splutters <b>Wha....what happened?</b> as he shakes his head clearing it.</p>Regaining consciousness Deelin splutters Wha....what happened? as he shakes his head clearing it.Deelin (alias of Bacchreus)2010-03-27T03:35:58ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4692010-03-27T01:16:45Z2010-03-27T01:15:42Z<p><span class=messageboard-ooc>Pol, any chance of getting a map update? I'm trying to work out the gorillas new location. Also did we see the gorilla have a 10' reach? Also has Cal seen whether the gorilla is shackled at all? </span></p>
<p>Cal steps forward to slash at the gorilla and checking to see if it's tied. If so he says <b>let's just get out of this things way, it's not why we're here.</b></p>
<p><span class=messageboard-ooc>Scimitar attack:</span><span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span><span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>Pol, any chance of getting a map update? I'm trying to work out the gorillas new location. Also did we see the gorilla have a 10' reach? Also has Cal seen whether the gorilla is shackled at all?
Cal steps forward to slash at the gorilla and checking to see if it's tied. If so he says let's just get out of this things way, it's not why we're here.
Scimitar attack:[dice]1d20+5;1d6+3[/dice]Calinder (alias of Bacchreus)2010-03-27T01:15:42ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4612010-03-26T06:56:01Z2010-03-26T06:56:01Z<p>Cal moves cautiously into the room while drawing his scimitar and hoping to Sarenrae that the thing is chained to the floor. Taking cover at the door he readies an attack if it comes any closer. <b>Nice an easy now, please, please, please don't be loose!!!!</b> Cal says almost pleading.</p>
<p><span class=messageboard-ooc>move 2 squares south and 1 diagonally southeast. Use doorway for cover and ready an attack.</span></p>Cal moves cautiously into the room while drawing his scimitar and hoping to Sarenrae that the thing is chained to the floor. Taking cover at the door he readies an attack if it comes any closer. Nice an easy now, please, please, please don't be loose!!!! Cal says almost pleading.
move 2 squares south and 1 diagonally southeast. Use doorway for cover and ready an attack.Calinder (alias of Bacchreus)2010-03-26T06:56:01ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4442010-03-26T06:47:42Z2010-03-26T06:47:42Z<p>Deelin takes a shot at the elusive darkmantles before stepping back another 5 feet</p>
<p><span class="messageboard-dice">1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8</span><span class="messageboard-dice">1d8 ⇒ 1</span></p>Deelin takes a shot at the elusive darkmantles before stepping back another 5 feet
[dice]1d20+6+1;1d8[/dice]Deelin (alias of Bacchreus)2010-03-26T06:47:42ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=10?P0Ls-Second-Darkness-Game-Thread#4542010-03-25T02:38:57Z2010-03-25T02:38:25Z<p><b>uh-oh, wasn't expecting that</b> Cal grunts in surprise as he halts his advance desperately.</p>
<p><span class=messageboard-ooc>initiative:</span> <span class="messageboard-dice">1d20 - 1 ⇒ (5) - 1 = 4</span></p>uh-oh, wasn't expecting that Cal grunts in surprise as he halts his advance desperately.
initiative: [dice]1d20-1[/dice]Calinder (alias of Bacchreus)2010-03-25T02:38:25ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4402010-03-25T02:25:04Z2010-03-25T02:24:48Z<p>Droping the arrow Deelin tries desperately to shove the creature off of him and if successful backs away from it raising his bow and fitting a new arrow. If he fails he drops the bow as a free action and uses his move action to draw his dagger.</p>
<p><span class=messageboard-ooc>CMB roll to escape grapple:</span><span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></p>Droping the arrow Deelin tries desperately to shove the creature off of him and if successful backs away from it raising his bow and fitting a new arrow. If he fails he drops the bow as a free action and uses his move action to draw his dagger.
CMB roll to escape grapple:[dice]1d20+2[/dice]Deelin (alias of Bacchreus)2010-03-25T02:24:48ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4492010-03-24T21:41:31Z2010-03-24T21:41:30Z<p><b>Muscle it is then, </b>Cal says as he shoulder charges the door.</p>
<p><span class=messageboard-ooc>anyone assisting?</span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>Muscle it is then, Cal says as he shoulder charges the door.
anyone assisting? [dice]1d20+3[/dice]Calinder (alias of Bacchreus)2010-03-24T21:41:30ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4452010-03-24T13:32:32Z2010-03-24T13:32:32Z<p><b>Looks like the backs our best option, any chance we could do this without damaging the door </b>he says as he gets ready to put his shoulder to it.</p>Looks like the backs our best option, any chance we could do this without damaging the door he says as he gets ready to put his shoulder to it.Calinder (alias of Bacchreus)2010-03-24T13:32:32ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4422010-03-24T04:56:46Z2010-03-24T04:56:45Z<p><b>There's someone on the top floor</b> Cal says as he spots them. After scouting the area he tries opening the back door then lets everyone know about what he's found.</p>There's someone on the top floor Cal says as he spots them. After scouting the area he tries opening the back door then lets everyone know about what he's found.Calinder (alias of Bacchreus)2010-03-24T04:56:45ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4382010-03-24T04:52:28Z2010-03-24T04:52:28Z<p><span class=messageboard-ooc>Unfortunately afaik my bow doesn't have a threat range so no oa for me. After it's attack</span></p>
<p>Deelin backs away from the creature as it descends at him and lets loose his ready arrow at it. <span class=messageboard-ooc>5'step back and attack creature with bow + pb shot: </span><span class="messageboard-dice">1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22</span><span class="messageboard-dice">1d8 ⇒ 8</span></p>Unfortunately afaik my bow doesn't have a threat range so no oa for me. After it's attack
Deelin backs away from the creature as it descends at him and lets loose his ready arrow at it. 5'step back and attack creature with bow + pb shot: [dice]1d20+6+1;1d8[/dice]Deelin (alias of Bacchreus)2010-03-24T04:52:28ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4392010-03-23T03:18:14Z2010-03-23T03:16:36Z<p>Perturbed at the locked door Cal briefly listens then knocks loudly. If theres no answer after a time he has a quick scout around the building for another way in. <b>Well thats odd, bit hard to pay your debt when you can't get in,</b> he mumbles.</p>
<p><span class=messageboard-ooc>Perception to listen, then perception for scouting the building: </span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span><span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Perturbed at the locked door Cal briefly listens then knocks loudly. If theres no answer after a time he has a quick scout around the building for another way in. Well thats odd, bit hard to pay your debt when you can't get in, he mumbles.
Perception to listen, then perception for scouting the building: [dice]1d20+5;1d20+5[/dice]Calinder (alias of Bacchreus)2010-03-23T03:16:36ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4312010-03-23T03:10:17Z2010-03-23T03:10:17Z<p><span class=messageboard-ooc>Initiative:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span></p>Initiative: [dice]1d20+6[/dice]Deelin (alias of Bacchreus)2010-03-23T03:10:17ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4322010-03-22T13:55:22Z2010-03-22T13:55:22Z<p><span class=messageboard-ooc>My Bad, so Smeed was the last to see him. Then we need to know if Smeed got paid and if he noticed anything unusual. We also can try to see if he knows more than he's letting on. </span></p>
<p><b>Right, right, sorry Urza I forgot. Well, we don't want to keep the man waiting now do we. </b> With that Calinder ambles up to the building and opens the door and heads inside, holding the door open politely for everyone else.</p>My Bad, so Smeed was the last to see him. Then we need to know if Smeed got paid and if he noticed anything unusual. We also can try to see if he knows more than he's letting on.
Right, right, sorry Urza I forgot. Well, we don't want to keep the man waiting now do we. With that Calinder ambles up to the building and opens the door and heads inside, holding the door open politely for everyone else.Calinder (alias of Bacchreus)2010-03-22T13:55:22ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4262010-03-21T22:33:39Z2010-03-21T22:33:35Z<p><b>Check around the anvil, remember they grow near metal,</b> Deelin says as he enters the room. </p>
<p><span class=messageboard-ooc>perception: </span><span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>Check around the anvil, remember they grow near metal, Deelin says as he enters the room.
perception: [dice]1d20+5[/dice]Deelin (alias of Bacchreus)2010-03-21T22:33:35ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4282010-03-20T23:48:31Z2010-03-20T23:48:31Z<p><b>Good idea, if we can catch him in a lie would be best. So what we know is Larus dissapeared 2 days ago in a struggle and was knifed several times in the alley by a large man with a black scarf covering his features. If we tell Smeed we're just following up to make sure Larus paid his debt and not let on that he's missing then we may get some kind of reaction from him, </b>Cal muses trying to come up with some kind of plan.</p>Good idea, if we can catch him in a lie would be best. So what we know is Larus dissapeared 2 days ago in a struggle and was knifed several times in the alley by a large man with a black scarf covering his features. If we tell Smeed we're just following up to make sure Larus paid his debt and not let on that he's missing then we may get some kind of reaction from him, Cal muses trying to come up with some kind of plan.Calinder (alias of Bacchreus)2010-03-20T23:48:31ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4222010-03-20T23:39:14Z2010-03-20T23:39:14Z<p><b>If they're wolves, they've probably left at the sign of us so why don't we get that door open properly and start in that room,</b> he says pointing to the western double doors that are slightly ajar.</p>If they're wolves, they've probably left at the sign of us so why don't we get that door open properly and start in that room, he says pointing to the western double doors that are slightly ajar.Deelin (alias of Bacchreus)2010-03-20T23:39:14ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4222010-03-19T21:55:49Z2010-03-19T21:55:49Z<p><span class=messageboard-ooc>if anyones got training in survival you may have more luck than me as the highest I can get for tracking is 10 regardless of how high I roll.</span></p>
<p><b>At this point the trail runs cold for me, seems like our only option is to try Smeed,</b> Cal says obviously dissapointed at his failure to follow the trail and worried about Larus.</p>if anyones got training in survival you may have more luck than me as the highest I can get for tracking is 10 regardless of how high I roll.
At this point the trail runs cold for me, seems like our only option is to try Smeed, Cal says obviously dissapointed at his failure to follow the trail and worried about Larus.Calinder (alias of Bacchreus)2010-03-19T21:55:49ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4162010-03-19T01:20:54Z2010-03-19T01:18:57Z<p><b>Well that doesn't sound good at all</b> Cal says as he starts helping Ushari try to follow a blood trail.</p>
<p><span class=messageboard-ooc>Take 20 on perception to find a trail = 25 then Survival (not trained)to follow:</span><span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span></p>Well that doesn't sound good at all Cal says as he starts helping Ushari try to follow a blood trail.
Take 20 on perception to find a trail = 25 then Survival (not trained)to follow:[dice]1d20+3[/dice]Calinder (alias of Bacchreus)2010-03-19T01:18:57ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignDeelin (alias of Bacchreus)https://paizo.com/threads/rzs2k3zb&page=9?Gryphon-Golds-Falcons-Hollow-Campaign#4152010-03-19T00:49:05Z2010-03-19T00:47:34Z<p>At a signal of all clear from those inside Deelin makes his way quietly through the front doors to meet the others. </p>
<p><span class=messageboard-ooc>Stealth: </span><span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span> <span class=messageboard-ooc>Perception: </span><span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>At a signal of all clear from those inside Deelin makes his way quietly through the front doors to meet the others.
Stealth: [dice]1d20+8[/dice] Perception: [dice]1d20+5[/dice]Deelin (alias of Bacchreus)2010-03-19T00:47:34ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4102010-03-18T10:57:52Z2010-03-18T10:57:52Z<p><b>Yes, Smeeds probably the next choice,</b> Calinder says as he starts back out then as he reaches the street <b>Hang on a minute, I have an idea.</b> </p>
<p>He heads over to a small group of kids on a sidestreet. Holding up 2 gp he calls to them <b>Hey you kids, you wouldn't happen to have seen anything strange happening around here the last couple of days?</b></p>
<p><span class=messageboard-ooc>Diplomacy roll to gather information from the area and I spend a minimum of 2gp boosting my efforts </span><span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Yes, Smeeds probably the next choice, Calinder says as he starts back out then as he reaches the street Hang on a minute, I have an idea.
He heads over to a small group of kids on a sidestreet. Holding up 2 gp he calls to them Hey you kids, you wouldn't happen to have seen anything strange happening around here the last couple of days?
Diplomacy roll to gather information from the area and I spend a minimum of 2gp boosting my efforts [dice]1d20+5[/dice]Calinder (alias of Bacchreus)2010-03-18T10:57:52ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=9?P0Ls-Second-Darkness-Game-Thread#4012010-03-16T04:29:49Z2010-03-16T04:29:24Z<p><b>Yes friend, Larus is his name. He was living here two days ago. Do you have any idea where he may be.</b> Cal says following along with Usharis line of questioning.</p>
<p><span class=messageboard-ooc>Assist Ushari with diplomacy:</span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Yes friend, Larus is his name. He was living here two days ago. Do you have any idea where he may be. Cal says following along with Usharis line of questioning.
Assist Ushari with diplomacy: [dice]1d20+5[/dice]Calinder (alias of Bacchreus)2010-03-16T04:29:24ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=8?P0Ls-Second-Darkness-Game-Thread#3882010-03-13T08:54:28Z2010-03-13T08:54:27Z<p><b>How about direct and to the point. Nails do you want to give me a hand bashing this door open. After all we've got a legitimate concern over stolen money.</b></p>
<p><span class=messageboard-ooc>Cal will actually assist Nalia to open the door if she's willing. Strength roll in case we go ahead: </span><span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span> <span class=messageboard-ooc>must be a tougher door than I thought.</span></p>How about direct and to the point. Nails do you want to give me a hand bashing this door open. After all we've got a legitimate concern over stolen money.
Cal will actually assist Nalia to open the door if she's willing. Strength roll in case we go ahead: [dice]1d20+3[/dice] must be a tougher door than I thought.Calinder (alias of Bacchreus)2010-03-13T08:54:27ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=8?P0Ls-Second-Darkness-Game-Thread#3792010-03-12T03:03:45Z2010-03-12T03:03:44Z<p>Taking Ushari's advice, Cal waits at the entrance ready to come to her aid at a moments notice.</p>
<p><span class=messageboard-ooc> I'm good with feet even though here in OZ we're decimal but almost everyone rpg's and wargames in imperial. Also 3m = 10ft is a good enough approximation.</span></p>Taking Ushari's advice, Cal waits at the entrance ready to come to her aid at a moments notice.
I'm good with feet even though here in OZ we're decimal but almost everyone rpg's and wargames in imperial. Also 3m = 10ft is a good enough approximation.Calinder (alias of Bacchreus)2010-03-12T03:03:44ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=8?P0Ls-Second-Darkness-Game-Thread#3722010-03-11T01:19:42Z2010-03-11T01:19:42Z<p><span class=messageboard-ooc>before we get there.</span> <b>I would love to offer my assistance to a lady in need. However donning my own armour might defeat the urgency required so I find we are both in need,</b> Cal says as he brings his Scale mail out and starts to put it on.</p>
<p><span class=messageboard-ooc>After we arrive.</span> <b>Well as much as it pains me to say, I'm not known for my light step so Ushari please, by all means proceed.</b> Cal will give Ushari a 1 round head start before following. <span class=messageboard-ooc>2nd or 3rd in marching orders fine</span></p>before we get there. I would love to offer my assistance to a lady in need. However donning my own armour might defeat the urgency required so I find we are both in need, Cal says as he brings his Scale mail out and starts to put it on.
After we arrive. Well as much as it pains me to say, I'm not known for my light step so Ushari please, by all means proceed. Cal will give Ushari a 1 round head start before following. 2nd or 3rd in marching orders fineCalinder (alias of Bacchreus)2010-03-11T01:19:42ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=8?P0Ls-Second-Darkness-Game-Thread#3642010-03-10T04:55:10Z2010-03-10T04:55:10Z<p><b>Urza, sorry I hadn't thought of the kids anonymity. Your right we should maybe take food and payment to them regularly to keep things quieter.</b></p>
<p><b>Yes, I'm not happy you kept this from us Saul, but Lecians right we should move past it and find Larus first. How about we go to his place first. </b></p>
<p><b>Ushari, we've had pretty decent dealings with Clegg when he came here last week so I suggest we tread lightly at first with him till we know exactly where we stand with him and what hand he's had in this if any.</b></p>Urza, sorry I hadn't thought of the kids anonymity. Your right we should maybe take food and payment to them regularly to keep things quieter.
Yes, I'm not happy you kept this from us Saul, but Lecians right we should move past it and find Larus first. How about we go to his place first.
Ushari, we've had pretty decent dealings with Clegg when he came here last week so I suggest we tread lightly at first with him till we know exactly where we stand with him and what hand he's had in this...Calinder (alias of Bacchreus)2010-03-10T04:55:10ZRe: Forums: Play-by-Post: P0L's Second Darkness Game ThreadCalinder (alias of Bacchreus)https://paizo.com/threads/rzs2k4nr&page=8?P0Ls-Second-Darkness-Game-Thread#3592010-03-09T16:24:28Z2010-03-09T16:24:27Z<p>Cal insists that the street urchins come to the gold goblin each day to be decently fed on top of the regular payments. <b>I'm sure these kids will want to keep their independence but at least we can feed them.</b></p>
<p>When Saul approaches them he's immediately attentive. <b>Yes Saul, tell us, how much has gone missing. Do you have any idea where he might have gone, not to that crime boss we had in the other day. I hope he didn't owe him money.</b> He says with obvious concern.</p>Cal insists that the street urchins come to the gold goblin each day to be decently fed on top of the regular payments. I'm sure these kids will want to keep their independence but at least we can feed them.
When Saul approaches them he's immediately attentive. Yes Saul, tell us, how much has gone missing. Do you have any idea where he might have gone, not to that crime boss we had in the other day. I hope he didn't owe him money. He says with obvious concern.Calinder (alias of Bacchreus)2010-03-09T16:24:27ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=13?Kobolds-in-the-Hall#6422010-01-02T22:15:45Z2010-01-02T22:15:45Z<p><span class=messageboard-ooc>Laz, I'm going to be away till the 9th and without internet access so can you please DMPC my character for me.</span></p>Laz, I'm going to be away till the 9th and without internet access so can you please DMPC my character for me.Lareth (alias of Bacchreus)2010-01-02T22:15:45ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=13?Kobolds-in-the-Hall#6342009-12-22T05:37:21Z2009-12-22T05:37:19Z<p>With a vicious yell Lareth slashes wildly at the kobold before him trying to drive the foul creature back. </p>
<p><span class=messageboard-ooc>Tide of Iron on K2 and combat challenge. If I hit I'll push him into H8 and follow up into his square. </span><span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span><span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span></p>With a vicious yell Lareth slashes wildly at the kobold before him trying to drive the foul creature back.
Tide of Iron on K2 and combat challenge. If I hit I'll push him into H8 and follow up into his square. [dice]1d20+8;1d8+4[/dice]Lareth (alias of Bacchreus)2009-12-22T05:37:19ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=13?Kobolds-in-the-Hall#6222009-12-10T23:10:05Z2009-12-10T23:10:05Z<p><span class=messageboard-ooc>Perception </span><span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span></p>
<p>Lareth peers into the room and heads down the left side trying to avoid the pressure plates. <b>Thanks Jocarra, these tricky little beggars aren't gonna keep us out,</b> he says as he charges at the nearest one.</p>
<p><span class=messageboard-ooc>Move to F12 and charge to F9 attacking K3 </span><span class="messageboard-dice">1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11</span><span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></p>Perception [dice]1d20+1[/dice]
Lareth peers into the room and heads down the left side trying to avoid the pressure plates. Thanks Jocarra, these tricky little beggars aren't gonna keep us out, he says as he charges at the nearest one.
Move to F12 and charge to F9 attacking K3 [dice]1d20+8+1;1d8+4[/dice]Lareth (alias of Bacchreus)2009-12-10T23:10:05ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=13?Kobolds-in-the-Hall#6102009-12-03T23:12:38Z2009-12-03T23:12:38Z<p><span class=messageboard-ooc>initiative</span><span class="messageboard-dice">1d20 ⇒ 2</span></p>initiative[dice]1d20[/dice]Lareth (alias of Bacchreus)2009-12-03T23:12:38ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=13?Kobolds-in-the-Hall#6032009-11-25T22:52:43Z2009-11-25T22:52:33Z<p><b>there's only one way to find out</b> Lareth says as he takes lead</p>
<p><span class="messageboard-dice">1d20 + 1 ⇒ (11) + 1 = 12</span><span class=messageboard-ooc>perception check</span></p>there's only one way to find out Lareth says as he takes lead
[dice]1d20+1[/dice]perception checkLareth (alias of Bacchreus)2009-11-25T22:52:33ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5982009-11-23T11:41:44Z2009-11-23T11:41:43Z<p>Lareth then moves quickly to the top of the stairs, eagerly peering down hoping to find the escaped reptile.</p>Lareth then moves quickly to the top of the stairs, eagerly peering down hoping to find the escaped reptile.Lareth (alias of Bacchreus)2009-11-23T11:41:43ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5962009-11-21T00:46:26Z2009-11-21T00:46:20Z<p>Lareth will change weapons to his scimitar again and move down the new passage to the corner and peek around it to look for the kobold.</p>Lareth will change weapons to his scimitar again and move down the new passage to the corner and peek around it to look for the kobold.Lareth (alias of Bacchreus)2009-11-21T00:46:20ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5892009-11-19T04:41:56Z2009-11-19T04:41:35Z<p>Lareth moves forward sheathing his scimitar and drawing a javelin</p>
<p><span class=messageboard-ooc>move to E7, minors to sheath and draw weapons.</span></p>Lareth moves forward sheathing his scimitar and drawing a javelin
move to E7, minors to sheath and draw weapons.Lareth (alias of Bacchreus)2009-11-19T04:41:35ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5782009-11-14T01:13:04Z2009-11-14T01:13:04Z<p><b>I'll help you Adrana </b>Lareth says as he launches himself at the cornered Kobold.</p>
<p><span class=messageboard-ooc>move to E12 and standard for Strength of stone on K2.</span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span><span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span> <span class=messageboard-ooc>and I gain 2 temporary hit points</span> </p>
<p><span class=messageboard-ooc>oh well that was a waste of an encounter power, think I like invisible castle better.</span></p>I'll help you Adrana Lareth says as he launches himself at the cornered Kobold.
move to E12 and standard for Strength of stone on K2. [dice]1d20+8;1d8+4[/dice] and I gain 2 temporary hit points
oh well that was a waste of an encounter power, think I like invisible castle better.Lareth (alias of Bacchreus)2009-11-14T01:13:04ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5702009-11-06T15:45:05Z2009-11-06T15:45:05Z<p>Lareths blade swings through the Kobold before him and completes the circle of death, the momentum propelling him toward the slinger. <b>You can joing ya mates in death too</b> He says to him as he tries to strike home.</p>
<p><span class=messageboard-ooc>move to C9 (hoping theres no OA as he has a sling out) and strength of stone on the slinger while marking him.</span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span><span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span> <span class=messageboard-ooc>damage and I gain 2 temporary HP if hit.</span></p>Lareths blade swings through the Kobold before him and completes the circle of death, the momentum propelling him toward the slinger. You can joing ya mates in death too He says to him as he tries to strike home.
move to C9 (hoping theres no OA as he has a sling out) and strength of stone on the slinger while marking him. [dice]1d20+8;1d8+4[/dice] damage and I gain 2 temporary HP if hit.Lareth (alias of Bacchreus)2009-11-06T15:45:05ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5592009-11-01T10:47:27Z2009-11-01T10:47:04Z<p><span class=messageboard-ooc>save <span class="messageboard-dice">1d20 ⇒ 20</span></span></p>save [dice]1d20 [/dice]Lareth (alias of Bacchreus)2009-11-01T10:47:04ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=12?Kobolds-in-the-Hall#5572009-10-31T01:24:58Z2009-10-31T01:24:57Z<p>With a combat yell, Lareth lunges at the nearest Kobold striking him back.</p>
<p><span class=messageboard-ooc>move to G7, and Tide of Iron on K1 <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span><span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span> damage and I'll push him to E6 and follow up into F6 and he will be marked.</span></p>With a combat yell, Lareth lunges at the nearest Kobold striking him back.
move to G7, and Tide of Iron on K1 [dice]1d20 + 8; 1d8 + 4[/dice] damage and I'll push him to E6 and follow up into F6 and he will be marked.Lareth (alias of Bacchreus)2009-10-31T01:24:57ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5472009-10-26T05:22:31Z2009-10-26T05:22:31Z<p>So, I'll move into H8 quietly and standard for total defence while looking around the room to see anything interesting.</p>So, I'll move into H8 quietly and standard for total defence while looking around the room to see anything interesting.Lareth (alias of Bacchreus)2009-10-26T05:22:31ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5382009-10-19T00:50:48Z2009-10-19T00:50:47Z<p><span class=messageboard-ooc>Initiative <span class="messageboard-dice">1d20 ⇒ 20</span></span></p>Initiative [dice]1d20[/dice]Lareth (alias of Bacchreus)2009-10-19T00:50:47ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5342009-10-17T21:27:46Z2009-10-17T21:27:43Z<p>As Lareth makes his way down the stairs he manages to kick over a pile of rocks or bones tumbling them everywhere.</p>
<p><span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/2289183/" target="_blank" rel="nofollow">stealth (1d20-2=-1)</a>, now thats a great roll, yay team. ninja I am not. </span></p>As Lareth makes his way down the stairs he manages to kick over a pile of rocks or bones tumbling them everywhere.
stealth (1d20-2=-1), now thats a great roll, yay team. ninja I am not.Lareth (alias of Bacchreus)2009-10-17T21:27:43ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5292009-10-16T00:44:48Z2009-10-16T00:44:37Z<p><b>so far, so good. Let's creep in</b> Lareth says under his breath as he starts to make his way down the stairs cautiously.</p>so far, so good. Let's creep in Lareth says under his breath as he starts to make his way down the stairs cautiously.Lareth (alias of Bacchreus)2009-10-16T00:44:37ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5262009-10-15T10:54:45Z2009-10-15T10:54:44Z<p>lareth moves slowly up, taking care not to make too much noise</p>lareth moves slowly up, taking care not to make too much noiseLareth (alias of Bacchreus)2009-10-15T10:54:44ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5222009-10-14T01:05:12Z2009-10-14T01:05:12Z<p><b>Kronag,</b> Lareth whispers, <b>you're quieter than I am, d'you reckon you can check out that trap door.</b></p>
<p><span class=messageboard-ooc> Lareth also looks around the area to see if anyones skulking about, bsides us of course.
<br />
<a href="http://invisiblecastle.com/roller/view/2285091/" target="_blank" rel="nofollow">perception (1d20+1=6)</a></span></p>Kronag, Lareth whispers, you're quieter than I am, d'you reckon you can check out that trap door.
Lareth also looks around the area to see if anyones skulking about, bsides us of course.
perception (1d20+1=6)Lareth (alias of Bacchreus)2009-10-14T01:05:12ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5152009-10-08T02:03:31Z2009-10-08T02:03:31Z<p><b>we should follow it carefully</b> Lareth whispers as he moves stealthily after it while changing weapons back to his scimitar.</p>
<p><span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/2278183/" target="_blank" rel="nofollow">Stealth roll (1d20-2=15)</a></span></p>we should follow it carefully Lareth whispers as he moves stealthily after it while changing weapons back to his scimitar.
Stealth roll (1d20-2=15)Lareth (alias of Bacchreus)2009-10-08T02:03:31ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=11?Kobolds-in-the-Hall#5092009-10-05T03:47:32Z2009-10-05T03:47:31Z<p><b>Well, that was kinda cool, if a little scary</b> Lareth gushes as he loosens his Javelin and checks the imediate area for dangers.</p>Well, that was kinda cool, if a little scary Lareth gushes as he loosens his Javelin and checks the imediate area for dangers.Lareth (alias of Bacchreus)2009-10-05T03:47:31ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#5002009-10-02T00:43:07Z2009-10-02T00:43:07Z<p>with Brazimals assurances Lareth steps timidly forward into the circle hoping to keep the flesh on his bones intact. <b> O...K.., if you say so</b></p>with Brazimals assurances Lareth steps timidly forward into the circle hoping to keep the flesh on his bones intact. O...K.., if you say soLareth (alias of Bacchreus)2009-10-02T00:43:07ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4972009-09-29T14:37:06Z2009-09-29T14:37:05Z<p>Lareth looks about nervously at the strange magic the wizard is casting. Always wary around such powerfull displays he edges back towards the door when Tobolar comes in. <b>Here Tobolar, let me help you with that,</b> he says as he practically rips it out of Tobolars hands and hefts the pack onto his back, gratefull for a distraction to hide his unease.</p>Lareth looks about nervously at the strange magic the wizard is casting. Always wary around such powerfull displays he edges back towards the door when Tobolar comes in. Here Tobolar, let me help you with that, he says as he practically rips it out of Tobolars hands and hefts the pack onto his back, gratefull for a distraction to hide his unease.Lareth (alias of Bacchreus)2009-09-29T14:37:05ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4902009-09-27T11:59:55Z2009-09-27T11:59:55Z<p>Lareth quickly lends a hand, <b>don't worry, we'll get you out of there</b></p>Lareth quickly lends a hand, don't worry, we'll get you out of thereLareth (alias of Bacchreus)2009-09-27T11:59:55ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4842009-09-23T02:45:38Z2009-09-23T02:45:38Z<p><b>good to see you looking so well rested friends</b> Lareth says as he walks up to the group gathering at the jade tower. He looks slightly disheveled as if he slept uncomfortably and he's munching on a crust of bread.</p>
<p><span class=messageboard-ooc> sorry for the slow posts, I've just recovered from the overload of GenCon Oz. Fantastic 4 days gaming.</span></p>good to see you looking so well rested friends Lareth says as he walks up to the group gathering at the jade tower. He looks slightly disheveled as if he slept uncomfortably and he's munching on a crust of bread.
sorry for the slow posts, I've just recovered from the overload of GenCon Oz. Fantastic 4 days gaming.Lareth (alias of Bacchreus)2009-09-23T02:45:38ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4722009-09-16T11:51:03Z2009-09-16T11:51:03Z<p>Laz</p>
<p>[Spoiler omitted]</p>Laz
[Spoiler omitted]Lareth (alias of Bacchreus)2009-09-16T11:51:03ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4662009-09-13T11:47:26Z2009-09-13T11:47:24Z<p>rubbing his hands together Lareth says <b>sounds good to me, I'll just need to get permission from the captain, but I'm sure he'd want me to find out whats there.</b> </p>
<p>Then stifling a yawn, he continues <b>Should we go first thing in the morning? Don't know about you guys, after that big meal I'm kinda sleepy.</b></p>rubbing his hands together Lareth says sounds good to me, I'll just need to get permission from the captain, but I'm sure he'd want me to find out whats there.
Then stifling a yawn, he continues Should we go first thing in the morning? Don't know about you guys, after that big meal I'm kinda sleepy.Lareth (alias of Bacchreus)2009-09-13T11:47:24ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4602009-09-10T11:31:54Z2009-09-10T11:31:54Z<p><b>I've heard the name but don't know where it is,</b> Lareth says between mouthfulls</p>I've heard the name but don't know where it is, Lareth says between mouthfullsLareth (alias of Bacchreus)2009-09-10T11:31:54ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=10?Kobolds-in-the-Hall#4552009-09-08T13:17:05Z2009-09-08T13:17:05Z<p><b>thanks, Mr Nimozar </b> Lareth says gratefully as he takes a seat at the table and without ceremony hoes into the food on offer. Speaking with his mouth full he says, <b>all that fightin in the caves has made me mighty hungry, pass the bread will you Kronag. </b></p>thanks, Mr Nimozar Lareth says gratefully as he takes a seat at the table and without ceremony hoes into the food on offer. Speaking with his mouth full he says, all that fightin in the caves has made me mighty hungry, pass the bread will you Kronag.Lareth (alias of Bacchreus)2009-09-08T13:17:05ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4482009-09-03T12:18:44Z2009-09-03T12:18:44Z<p>Lareth sheepishly jumps to his feet, cradling any kobolds he was bouncing, trying to look inconspicuous.</p>Lareth sheepishly jumps to his feet, cradling any kobolds he was bouncing, trying to look inconspicuous.Lareth (alias of Bacchreus)2009-09-03T12:18:44ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4442009-09-02T10:18:44Z2009-09-02T10:18:44Z<div class="messageboard-quotee">Laz wrote:</div><blockquote> "Huh..." Lareth's question breaks Tobolar from his rambling, "Of course there's food! But none for the likes of you! That infernal abomination may have tricked me into letting you and your rat-lizards in, but the last thing I will do is feed you or those things" </blockquote><p><b>Gee, I bet you get all the best bits of food, don't you. Well you can surely see how hungry I am, even my ears have grown long straining to hear the sound of a cooking fire. Why don't you be a pal and help us town heroes to a bit of a feed. </b>Laz wrote:"Huh..." Lareth's question breaks Tobolar from his rambling, "Of course there's food! But none for the likes of you! That infernal abomination may have tricked me into letting you and your rat-lizards in, but the last thing I will do is feed you or those things"
Gee, I bet you get all the best bits of food, don't you. Well you can surely see how hungry I am, even my ears have grown long straining to hear the sound of a cooking fire. Why don't you be a pal and help us town heroes to...Lareth (alias of Bacchreus)2009-09-02T10:18:44ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4402009-09-01T13:03:39Z2009-09-01T13:03:38Z<p><b> well, yes, yes Ahhh </b>yawning <b>thats all very interesting, you wouldn't say happen to have any food around here, I'm starving.</b> Looking bored he continues to bounce the kobolds.</p>well, yes, yes Ahhh yawning thats all very interesting, you wouldn't say happen to have any food around here, I'm starving. Looking bored he continues to bounce the kobolds.Lareth (alias of Bacchreus)2009-09-01T13:03:38ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4362009-08-31T13:24:03Z2009-08-31T13:15:24Z<p>Lareth looks around the musty room and finds a convenient seat. He proceeds to lean back and pop his legs up on a nearby table. While relaxing he takes turns bouncing the baby kobolds on his chest, keeping them entertained. </p>
<p><b>So, Tobolar is it. How do ya go about getting a nice job in a cosy place like this then? </b></p>Lareth looks around the musty room and finds a convenient seat. He proceeds to lean back and pop his legs up on a nearby table. While relaxing he takes turns bouncing the baby kobolds on his chest, keeping them entertained.
So, Tobolar is it. How do ya go about getting a nice job in a cosy place like this then?Lareth (alias of Bacchreus)2009-08-31T13:15:24ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4272009-08-25T13:44:16Z2009-08-25T13:44:16Z<p>Lareth starts gathering up the little kobolds while being as gentle as he can and follows Brazimal. He calls back over his shoulder <b>thanks again Lil'n, I'll see ya soon</b></p>Lareth starts gathering up the little kobolds while being as gentle as he can and follows Brazimal. He calls back over his shoulder thanks again Lil'n, I'll see ya soonLareth (alias of Bacchreus)2009-08-25T13:44:16ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4212009-08-23T01:48:25Z2009-08-23T01:48:24Z<div class="messageboard-quotee">Laz wrote:</div><blockquote><br />
<br />
"Geez what did you wind up doing in there" a voice calls from the medical tents. An attractive elven woman walks toward Lareth, Corporal Lil'n Clearwater. Lareth grew up with her and she joined the guard years before him.</p>
<p>She smiles and hooks her arm around his head, "Looks like you had your share of fun. But did you really have to blow up Sergeant Fleur?" She gives a small laugh. </blockquote><p>Catching Lil'n in a friendly hug Lareth says <b>Am I glad to see you, it was touch and go in there for a while. </b> he leans in closer to her and whispers <b><span class=tiny>I don't trust that Sergeant Fleur, we found him poking around in there like he was setting something up and then there was a big explosion.</span> </b>
<p>Ending his embrace a look of concern comes over Lareths face, <b>There are still some guardsmen up in the cave who were hurt in the blast, is there anything you can do for them.</b> </p>
<p><b>We also found some little baby kobolds that we need to get to Master Nimozaran.</b> A look of delight spreads accross his features while saying this as thoughts of maybe one day in the future having children of his own if he can find the right girl enter his mind.</p>Laz wrote:"Geez what did you wind up doing in there" a voice calls from the medical tents. An attractive elven woman walks toward Lareth, Corporal Lil'n Clearwater. Lareth grew up with her and she joined the guard years before him.She smiles and hooks her arm around his head, "Looks like you had your share of fun. But did you really have to blow up Sergeant Fleur?" She gives a small laugh.
Catching Lil'n in a friendly hug Lareth says Am I glad to see you, it was touch and go in there for a...Lareth (alias of Bacchreus)2009-08-23T01:48:24ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4162009-08-21T04:56:29Z2009-08-21T04:56:28Z<p><b>Maybe you guys should get out of here quietly while I try to talk to them. I'll catch up with you latter at the gnome </b></p>
<p>with that Lareth grabs the rope and slides down to the bottom and makes his way over to whoever seems to be in charge. Snapping a salute he says <b> Trooper Shierhand reporting Sir </b></p>
<p><span class=messageboard-ooc> Laz, were there still injured guards back in the cave or are they all down here? </span></p>Maybe you guys should get out of here quietly while I try to talk to them. I'll catch up with you latter at the gnome
with that Lareth grabs the rope and slides down to the bottom and makes his way over to whoever seems to be in charge. Snapping a salute he says Trooper Shierhand reporting Sir
Laz, were there still injured guards back in the cave or are they all down here?Lareth (alias of Bacchreus)2009-08-21T04:56:28ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4132009-08-18T05:42:26Z2009-08-18T05:42:06Z<p><b>Yeah, lets head back down</b></p>
<p><span class=messageboard-ooc>sorry for lack of posting but been having lots of connection problems + gencon seems to have hit the paizo site hard</span></p>Yeah, lets head back down
sorry for lack of posting but been having lots of connection problems + gencon seems to have hit the paizo site hardLareth (alias of Bacchreus)2009-08-18T05:42:06ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4092009-08-13T11:07:49Z2009-08-13T11:06:57Z<p><b>Maybe you guys are right, we should take the baby kobolds back out the way we came. Whe can fashion a sling to lower them down like we did for Bruno and then check this out tomorrow,</b> He stops trying to get the door open and thinks better of it</p>Maybe you guys are right, we should take the baby kobolds back out the way we came. Whe can fashion a sling to lower them down like we did for Bruno and then check this out tomorrow, He stops trying to get the door open and thinks better of itLareth (alias of Bacchreus)2009-08-13T11:06:57ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=9?Kobolds-in-the-Hall#4062009-08-12T01:14:18Z2009-08-12T01:14:17Z<p>Glancing at the inscription Lareth mumbles <b>It's probably just some old grafitti,</b> as his interest is piqued by another sight,<b> I wonder whats behind that door</b> he says as he trys to pry it open.</p>
<p><span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/2204686/" target="_blank" rel="nofollow">perception, religion (1d20+1=2, 1d20=4)</a>,</span></p>Glancing at the inscription Lareth mumbles It's probably just some old grafitti, as his interest is piqued by another sight, I wonder whats behind that door he says as he trys to pry it open.
perception, religion (1d20+1=2, 1d20=4),Lareth (alias of Bacchreus)2009-08-12T01:14:17ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3992009-08-10T13:39:49Z2009-08-10T13:39:48Z<p><b>I feel it now, lets check over there</b> Lareth says as he heads in that direction</p>I feel it now, lets check over there Lareth says as he heads in that directionLareth (alias of Bacchreus)2009-08-10T13:39:48ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3932009-08-09T12:12:42Z2009-08-09T12:12:42Z<p><span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/2200779/" target="_blank" rel="nofollow">perception check (1d20+1=10)</a> </span></p>perception check (1d20+1=10)Lareth (alias of Bacchreus)2009-08-09T12:12:42ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3902009-08-08T02:02:23Z2009-08-08T01:59:23Z<p><b>Maybe theres another way out, after all Sergeant Fatso got in here some how.</b></p>
<p><span class=messageboard-ooc>I can't remember if the climbing gear was already there or not but either way it would have been a struggle for the sergeant to make it up so they might have come another way</span></p>Maybe theres another way out, after all Sergeant Fatso got in here some how.
I can't remember if the climbing gear was already there or not but either way it would have been a struggle for the sergeant to make it up so they might have come another wayLareth (alias of Bacchreus)2009-08-08T01:59:23ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3872009-08-06T11:31:27Z2009-08-06T11:31:27Z<p><b> Great idea Brazimal, we can all take them to your master, theres so many its going to take all of us anyway.</b></p>Great idea Brazimal, we can all take them to your master, theres so many its going to take all of us anyway.Lareth (alias of Bacchreus)2009-08-06T11:31:27ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3832009-08-05T13:29:39Z2009-08-05T13:29:38Z<p><b>but they seem so helpless, and maybe they didn't want to be bandits if they got a chance. Anyway I haven't the heart to finish them off like this, it just seems so wrong somehow </b> Lareth says, now looking more confused than ever.</p>but they seem so helpless, and maybe they didn't want to be bandits if they got a chance. Anyway I haven't the heart to finish them off like this, it just seems so wrong somehow Lareth says, now looking more confused than ever.Lareth (alias of Bacchreus)2009-08-05T13:29:38ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3812009-08-05T11:03:39Z2009-08-05T11:03:39Z<p><b>looks like they were only protecting their young. I don't know how we can take care of them. Anyone got any bright ideas? </b> Lareth asks as he scratches his head thinking hard.</p>looks like they were only protecting their young. I don't know how we can take care of them. Anyone got any bright ideas? Lareth asks as he scratches his head thinking hard.Lareth (alias of Bacchreus)2009-08-05T11:03:39ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3772009-07-30T12:18:30Z2009-07-30T12:18:30Z<div class="messageboard-quotee">Kronag wrote:</div><blockquote></p>
<p>"Uh, right, the Guard," Kronag says weakly. "Maybe we just turn this over to them now? You trust your sergeant, right?"</p>
<p></blockquote><p><b> Yeah, we can trust my Sergeant so its probably the best choice for us, although it looks like Corrin might want to take that one home. </b> Lareth says while chuckling at the halflings antics.
<p><span class=messageboard-ooc>PS, thanks for the xp Laz. Been very happy with the game so far, keep up the good work. </span></p>Kronag wrote:"Uh, right, the Guard," Kronag says weakly. "Maybe we just turn this over to them now? You trust your sergeant, right?"
Yeah, we can trust my Sergeant so its probably the best choice for us, although it looks like Corrin might want to take that one home. Lareth says while chuckling at the halflings antics. PS, thanks for the xp Laz. Been very happy with the game so far, keep up the good work.Lareth (alias of Bacchreus)2009-07-30T12:18:30ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3682009-07-28T23:30:38Z2009-07-28T23:30:38Z<p><b> Well, I spose we should just hand them over to my Sergeant at the Gates </b> Lareth says as he gives one of the Kobolds a swift kick to stop it struggling as he ties it up.</p>
<p><span class=messageboard-ooc>use my rope to tie up the other prisoner and spend 2 surges to take me back to 28hp. </span></p>Well, I spose we should just hand them over to my Sergeant at the Gates Lareth says as he gives one of the Kobolds a swift kick to stop it struggling as he ties it up.
use my rope to tie up the other prisoner and spend 2 surges to take me back to 28hp.Lareth (alias of Bacchreus)2009-07-28T23:30:38ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=8?Kobolds-in-the-Hall#3622009-07-25T01:57:57Z2009-07-25T01:57:56Z<p><span class=messageboard-ooc>well, looks like I just missed posting by about an hour. Thanks Laz, that move was good enough for me. </span></p>
<p><span class=messageboard-ooc>If you are happy for us to post out of sequence I can do that but i'd prefer to see what everyone else does that changes my moves and unfortunately I can only get on line about once a day.</span></p>well, looks like I just missed posting by about an hour. Thanks Laz, that move was good enough for me.
If you are happy for us to post out of sequence I can do that but i'd prefer to see what everyone else does that changes my moves and unfortunately I can only get on line about once a day.Lareth (alias of Bacchreus)2009-07-25T01:57:56ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=7?Kobolds-in-the-Hall#3482009-07-21T02:54:37Z2009-07-21T02:51:53Z<p><b>You'll pay for that, ya sneaky sack of scale flakes </b> Lareth spits through gritted teeth. With new resolve he then strikes at the hated creature. </p>
<p><span class=messageboard-ooc>Sorry Laz, I can't see the map so I'm unable to post a more decisive move action. Lareth takes 5 ongoing (poison I assume?) then uses standard to use <a href="http://invisiblecastle.com/roller/view/2172611/" target="_blank" rel="nofollow">Strength of stone (1d20+8=11, 1d8+4=9)</a> against SB, still combat challenged. </span></p>
<p><span class=messageboard-ooc>Shift back one square hoping to draw the creature towards his allies. then <a href="http://invisiblecastle.com/roller/view/2172615/" target="_blank" rel="nofollow">save (1d20=19)</a> to end ongoing damage. </span></p>You'll pay for that, ya sneaky sack of scale flakes Lareth spits through gritted teeth. With new resolve he then strikes at the hated creature.
Sorry Laz, I can't see the map so I'm unable to post a more decisive move action. Lareth takes 5 ongoing (poison I assume?) then uses standard to use Strength of stone (1d20+8=11, 1d8+4=9) against SB, still combat challenged.
Shift back one square hoping to draw the creature towards his allies. then save (1d20=19) to end ongoing damage.Lareth (alias of Bacchreus)2009-07-21T02:51:53ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=7?Kobolds-in-the-Hall#3372009-07-15T13:17:44Z2009-07-15T13:17:44Z<p>Lareth strikes at the slyblade while trying to drive him back <b>Take that, ya little creep </b> then he quickly moves left around his flank while taunting <b>Oh no, you're not getting away that easily.</b></p>
<p><span class=messageboard-ooc>
<br />
<a href="http://invisiblecastle.com/roller/view/2164161/" target="_blank" rel="nofollow">tide of Iron, +2 combat advantage (1d20+8+2=16, 1d8+4=5)</a> vs AC against SB. If hit then push him into G5 and choose not to follow up while maintaining my combat challenge. Move action to go to F5 via E6 to avoid the oa. </span></p>Lareth strikes at the slyblade while trying to drive him back Take that, ya little creep then he quickly moves left around his flank while taunting Oh no, you're not getting away that easily.
tide of Iron, +2 combat advantage (1d20+8+2=16, 1d8+4=5) vs AC against SB. If hit then push him into G5 and choose not to follow up while maintaining my combat challenge. Move action to go to F5 via E6 to avoid the oa.Lareth (alias of Bacchreus)2009-07-15T13:17:44ZRe: Forums: Play-by-Post: Kobolds in the HallLareth (alias of Bacchreus)https://paizo.com/threads/rzs2jmn0&page=7?Kobolds-in-the-Hall#3192009-07-13T01:44:24Z2009-07-13T01:44:24Z<p>Worried about the danger Kronag appears to be in Lareth moves to his aid. <b> Mind if I cut in and take this dance, </b> he quips to Kronag while swinging at the Kobold (hopefully) driving it back.</p>
<p><span class=messageboard-ooc>Move to H7, attack SB <a href="http://invisiblecastle.com/roller/view/2159984/" target="_blank" rel="nofollow">Tide of Iron (1d20+8=15)</a><a href="http://invisiblecastle.com/roller/view/2159986/" target="_blank" rel="nofollow">damage (1d8+4=7)</a>, if it hits push him to G5 and follow up into his square.</span></p>
<p><span class=messageboard-ooc>This also puts combat challenge on SB. If he chooses to attack anyone else, shift or move away from me he has -2 to hit and I get an OA on him. For the sake of expediency Laz could you please roll any OAs for me that Lareth may get.</span></p>Worried about the danger Kronag appears to be in Lareth moves to his aid. Mind if I cut in and take this dance, he quips to Kronag while swinging at the Kobold (hopefully) driving it back.
Move to H7, attack SB Tide of Iron (1d20+8=15)damage (1d8+4=7), if it hits push him to G5 and follow up into his square.
This also puts combat challenge on SB. If he chooses to attack anyone else, shift or move away from me he has -2 to hit and I get an OA on him. For the sake of expediency Laz could...Lareth (alias of Bacchreus)2009-07-13T01:44:24Z