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Goblin Squad Member. Organized Play Member. 61 posts. No reviews. No lists. No wishlists. 5 Organized Play characters.


Liberty's Edge

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I'm having a little difficulty getting a straight answer on how the feat Master Craftsman works with Craft Wondrous items.

"Master Craftsman - Choose one Craft or Profession skill in which you possess at least 5 ranks. You receive a +2 bonus on your chosen Craft or Profession skill. Ranks in your chosen skill count as your caster level for the purposes of qualifying for the Craft Magic Arms and Armor and Craft Wondrous Item feats. You can create magic items using these feats, substituting your ranks in the chosen skill for your total caster level. You must use the chosen skill for the check to create the item. The DC to create the item still increases for any necessary spell requirements (see the magic item creation rules in Magic Items). You cannot use this feat to create any spell-trigger or spell-activation item."

Now, this is relatively clear for things like weapons and armor that have a clear class skill associated with them. However, I'm not sure what craft or profession skill would represent wondrous items, as they don't fall neatly into one group or another with their various base items. Any help would be appreciated, thanks for reading.

Liberty's Edge 3/5

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I might advise skipping the chase with large groups or at conventions. Both times I ran it it ate up the majority of time, especially with Tier 1-2 groups, as the skill challenges don't scale down. At one table (A table of seven PCs) it ate up so much of the time that I had to move the BBEG to the ambush scene and we still went over (Skipping the Warehouse and God's Market entirely).

I had to eventually enact a mercy rule to get one group through it, as some of the DCs (Particularly in skills in which people generally only put a rank, like swim, climb, and escape artist) are rather high. Not to mention some of the previously mentioned areas that are just impossible for anyone in armor, I had to allow some creative methods to get by, or common sense solutions (If PC A opens the gate, its obviously open for the rest of the people, or if PC B scares off the crowd, they aren't going to be there when PC A goes through) but the DC 23 climb check seems a bit much.

Having said that, this is a lot of fun with the right group. More then just a hack and slash adventure.

Liberty's Edge 3/5

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Hello

I've been looking into getting Pathfinder Society games running in Columbus, as ever since the Armoury closed down I haven't been able to really play much in the city, and I'm looking to see how much interest there would be in such games. I would be willing to run them, and I'm not sure who else is running games in the area at this time.

I've been offering to run games at The Guardtower on Trabue Rd on Wednesday nights, 7PM, but could most likely run games at other times and at other places as well.

If there is any interest, I can be reached at BTLOTM@gmail.com, as well as on here.