Male Undine Cleric 1 (Besmara)
Chaotic Neutral Medium Outsider (Native, Aquatic)
Init +4, Spd 30 ft., Swim 30', Darkvision, Amphibious
Defence
AC 17, touch 12, flat-footed 15 (+4 chain Shirt, +1 Lt. Shield, +2 dex)
hp 9
Fort +3, Ref +2, Will +6
BAB +0
Resist Cold 5
Offence
Melee
Rapier + 0 1D6 (18-20 x2))
Ranged
Dagger +2 D4 (19-20 x2)
Statistics
10 Str, 15 Dex, 12 Con, 13 Int, 18 Wis, 14 Cha
Base Atk +0; CMB +0; CMD 12
Languages Common, Aquan (can learn another)
Skills (2, +1 Int, +1 Fav. Class)
Acrobatics 0 ranks= +0 (-2 acp)
Appraise 0 ranks= +1
Bluff 1 ranks= +8
Climb 0 ranks= -2 (-2 acp)
Diplomacy 0 ranks = +4
Disguise 0 ranks= +2
Heal 0 ranks= +4
Knowledge (religion) 0 ranks= +2
Perception 0 ranks= +4
Profession (Sailor) 1 ranks= +8
Sense Motive 1 ranks= +8
Spellcraft 0 ranks= +1
Stealth 1 ranks= +4 (-2 acp)
Concentration = +5 (+4 wis, +1 Caster level)(+4 Defensibly)
Feats
Combat Casting
Traits
Armour Expert (-1 ACP)
Outlander (exile) +2 Init
Special Abilities
Channel Positive Energy, 1D6 5/day DC 13
Spellcasting caster level 1 (2 for Ice/Water Domain Spells)
Orisons 3 !st lvl 2+2
Prepared
0 Create Water, Detect Magic, Mending
1st Divine Favor, Shield of Faith, D Obscuring mist
Domains
Trickery
Bluff, Disguise, and Stealth are class skills
Copycat, 6/day single image of mirror image spell
Water
Icicle, 6/day RTA 1d6+1
Equipment 26 gold
Chain Shirt
Light Wood Shield
Rapier
10 Daggers ( (3 on belt, 2 wrist sheaths)
Seabag (treat as backpack?
Entertainers Outfit
Wood Holy Symbol
Healers kit
50' Silk Rope
Hammock
Winter Blanket
2 Wrist Sheaths
Took the amphibious racial trait, instead of spell like ability