The alchemist discovery stinking bomb has me stumped. It says it creates a stinking cloud that lasts a single round. I have a few things confusing me.
1) I pop a stink bomb on someone that then creates a cloud. Nowhere in the spell does it say they need to roll a save right away. Should they have to save then and there?
2) Related to the above, and I've seen some discussion of this with regards to cloudkill, do people need to make a save if they enter the cloud? Can they run right through it and not need to save? If they need to save in 2), they should have to save in 1), imo.
3) It says if they stay in the cloud, and passed their first save (if there even was one before this, who knows?) they then save on the casters turn. But the cloud is gone on the casters turn, whoosh, 1-round cloud, huzzah! No need to make a save on a cloud that's gone!
So... if neither 1 or 2 are possible, and 3 is not possible either, this is a stinking cloud that cannot possibly have any effect on anybody.
aaaand 4) At level 8, alchemist bombing goes nuts. Say they toss 4 stinking bombs at a target in a row. Does the target make a new save for every attempted stinking? This is assuming 1) is for true.
Thanks in advance,
frustrated person.