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Arisps's page

Organized Play Member. 86 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


Sczarni

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Ashiel wrote:


And once again...
Skills like Bluff, Dimplomacy, and Intimidate do NOT grant you control over those characters. It may color their opinions of you, inflict mechanical penalties, or determine what information they are or are not privy to; but at no point could you walk into a convent of pacifistic monks and use Diplomacy to make them slay someone. Diplomacy just doesn't work that way. You could however force them to do so via Antagonize.

The question you should seriously consider answering is

"Why it shouldn t?"

It s in fiction and whatever is in an epic fiction like the Mahabharata has a place in PF...

The example

Krishna (who is the incarnation of a god) is under vows of peace, yet in Mahabharata he slays Shishupala with his disk after a series of insults he received from him...

Sczarni

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3b is epic fail! u ll kill the living and the spirit will leave once he is dead.

3d beats me

Sczarni

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Dabbler wrote:
Arisps wrote:
when u focus on something normally what you r doing is you r not focusing in something else...so a fighter focused on intimidate will lack in other areas, for example if he boosts cha he will be forced to neglect str or con which are vital for any warrior.

Actually, fighters get to make the most of this feat the easiest. They have the most feats to burn, feats that let them use their Strength bonus for Intimidate and feats that hinge on Intimidate already, so extra feats and the skill-ranks aren't wasted just for Antagonise.

Arisps wrote:
I still think it s a great feat...and anyone who tells me it s banned in my games, I ll wave the core rulebook page on him...
You can wave what you like at who you like. If a DM says "This has no place at my table" your voting implements are your feet, and waving the core rule book will just make you look like a jerk. It's a broken feat, unbalanced and unrealistic, and when I am DMing I reserve the right to ban anything I think will spoil the game for everyone at the table. This is one of those few things I would ban. Saving a seriously major re-write, I can't see that changing.

Magic is unrealistic so ban all spells, spellike abilities, magical items, magical beasts, extraplannar creatures...the catalogue is endless...

it s much more realistic to be intimidated by a charismatic fighter than to be commanded by a priest....

And maybe you should ban STR to intimidate skill that s what s unrealistic to me