Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Won't be able to post this week since I got Gencon!!! So have fun this week everybody, and I will post next week. Grimmy I hope things are able to slow down for you, stay strong brother!
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 2 Reflex:1d20 + 3 ⇒ (14) + 3 = 17 Ares strikes at the magma elemental before he retreats back to Ronen. Sword Strike:1d20 + 5 ⇒ (20) + 5 = 25
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
I would almost say Urrnir, to use your bow since we are limited on Ranged attacks, I don't mind the withdraw as well or at least bow out of the line of sight of the mephit while we take on the elementals.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares waits a moment before looking for the creature, peering at it and dipping into to his limited pools of knowledge to identify it. Knowledge(Religion):1d20 + 5 ⇒ (11) + 5 = 16
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares follows his comrades in silence, not knowing what could alert the guardians to there presence or give themselves away to the vile skeleton sentries. With a stronger grip on his father's shield, the aasimar listens to the laughter go on. "There any magic within the room Mistress Stinisen?" Ares whispers as he examines the room as well looking for any new symbols or clues to where the crystals reside. Perception:1d20 + 4 ⇒ (13) + 4 = 17
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Blunt Blades! Your right my wise friend." Ares replies to Ms. Springheel. The Aasimar looks on to Cairenn and Lueck, "Travel with Honor and Haste my friends, may your path be safe. With that he puts his hand to his chest in a salute. Ares looks around making sure him and Ronen are out of sight of any guardians as he whispers a more powerful prayer of his goddess. A stronger energy washes over Ronen as his wounds heal further. "I know what to use against the undead ,but these mud and water creatures are a new foe to me. Miss Stinisen do you have any ideas? I agree we should be cautious in our movements and we do need to rest since I am low on my divine blessings. The sunken alter does seem like a fitting spot and easier to spot these guardians, as long as were out of sight of the skeletons when I do my morning prayer." Cure Moderate Wounds on Ronen:2d8 + 3 ⇒ (2, 5) + 3 = 10
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"No need to go fetch water, since our Mother of paladins provides enough for us all." Ares informs Cairenn of his simple orison. "Glad to see your back with us, let me give you one more boost." With that he gives a soft prayer as a finer concentrate of positives energy. Can cast Create Water
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Agreed, all wounded come with me away from this chamber so I may heal you without any troubles." Ares stares daggers at the skeleton. Ares leads the group away from the vile robed creature, and once they are out of sight of him then he prays for the spirit of Muir to grant his comrades her mercy. 2 positive energy channels:4d6 ⇒ (1, 5, 2, 2) = 10
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 7 Ares calls upon the strength of Muir to aid him in this time of trouble, as he tries to free himself from the mudmen's grip. Strength Check:1d20 + 3 ⇒ (15) + 3 = 18
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 6 Ares tries to keep his footing as the guardian pushes on his shield then breaks free and digs his blade into the elemental. "Indeed, we need to cut a few down to free up sword arms!" Sword Strike:1d20 + 5 ⇒ (20) + 5 = 25
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
AoO attack:1d20 + 5 ⇒ (1) + 5 = 6 Damage:1d10 + 3 ⇒ (1) + 3 = 4 Round 5 Ares moves down to aid Springheel and Urrnir. Raising his blade and striking at the mudman! Bastard Sword Strike:1d20 + 5 ⇒ (5) + 5 = 10
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 4 Ares strikes at the mudman again with his blade, then shouts "Ladies let me know if you need any healing!" Bastard sword strike:1d20 + 5 ⇒ (12) + 5 = 17
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Np, remember in the previous game you let me treat the bastard sword as if I have the exotic feat since its my favored weapon. So thats how I have both my sword and shield out. Sorry about any confusion, hehe.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 3 I have had my shield out the whole time, that's what I have been casting light on it. He fends off the mudman's attack, and brings down his sword on it again. "Lueck! fall back over here!" Sword Strike:1d20 + 6 ⇒ (2) + 6 = 8
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 2 Ares moves past lilia taking up the spot Ronen just left, then slahes at the creature with his sword. Bastard Sword slash:1d20 + 5 ⇒ (13) + 5 = 18
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Round 2 "Ronen slip past, give us some more room." He looks back to Urrnir after as he leans down ready to give her a boost. "Bodyguard, think you can make the leap over?" Ares ready to help a jump check to go over the other two.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"As much as loathe fighting next to one of these abominations, that tatic would save on resources and might get two birds with one stone as the saying goes." The aasimar tightens his grip on his blade willing up the strength to fight along side one of the Dark Princes allies. "It will also help us guage its strength."
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Sieze the initiative on Urrnir, so she gets another roll of her init and takes the better of the 2 results. Its my tatics domain power. Ares nods to Ronen and once there in postion he orders "Shield line is Ronen, Urrnir, and myself. Everyone that has a ranged weapon draw it now and start firing on the enemy as they round the corner. Luek pass your longspear to either Lilia or Cairenn so they can attack from behind the line. Let hit these creatures fast and hard." The aasimar then grabs a rock and casts light on it then throws it down the hall so the archers and slinger can see there target.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"I agree, Miss Springheel keep an eye out for any traps or loose vines." He then looks back to the vine creatures, and gives them a bow. "Lilia can you thank them for there help."
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares lets his shield go slack and holds up his empty right hand up and follows Lilia's lead. "I am Ares, and we mean you know harm." He says in a friendly tone. Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Remember keep out a vigilant eye for those blood guardians, we might attract them if we come in contact with this vile water." Ares warns the group as the first two jump, he looks for any reaction in the water. Perception:1d20 + 4 ⇒ (1) + 4 = 5 Seeing it is clear the future Justicar volunteers to jump next and puts away his shield on his back then takes the leap. Acrobatics:1d20 + 0 ⇒ (17) + 0 = 17
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"You are wise beyond you years Miss Springheel, what you say is true and we shall save our strength for the guardians and other threats." Ares replies to the halfling. Then he looks to the all the group, "Seems we are all in agreement and shall get a move to the paved path, remember this night our resolve will be tested and no rest will be had." Yeah, Ares would have light casted on his shield.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares grunts back, "Let us stay our hand, until we have too or if we can insure others won't be summoned." He sizes up the skeleton as he readies to pass it. Knowledge(Religion):1d20 + 5 ⇒ (12) + 5 = 17
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Let's move right then, since my father always says right path is always the right path." Ares tries to lighten the mood a little bit and break the tension. "Then let's get moving, I am game to be up front or in the back since I don't need a light source to see."
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Let's stay away from the water, since it would be harder to be ambushed by the skeleton then the water elemental. And we can avoid fighting a little more on top of that, since we know the elementals will attack us no matter what while the skeleton's could be avoid if necessary." Ares offers his opinion to the group.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"The strongest forces are with the robed one, I believe maybe take out a few of the weaker groups first." Ares thinks out loud to the group. "I always offer to scout ahead, but I believe I might be a little loud. Though the dark prince and all of this I swear I could of heard this before." The aasimar tries to reach back into his memory to remember this black prince. Knowledge(Religion):1d20 + 6 ⇒ (15) + 6 = 21
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares moves to the T'Salix and puts his hand on the half-orc's shoulder, "Do as my little friend here says, she is wise in matters like this." He gives the man a confident smile and then hands him his last short spear and a vial of holy water. "Use as a last resort, and my Muir keep your resolve strong." The aasimar says a small blessing to the man. Then he brings his attention back to Cairenn, "That is sound plan Cairenn, I have learned from experience not to charge straight in. Let us get moving before these vile servants get out of control."
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares stares at the vile creatures as they leave and as soon as there out of sight the cleric moves towards the bard. "Hold still, I know this stuff is only poisonous in large amounts but I need to check you out anyway." The aasimar checks the half-elves vitals and casts a minor prayer then offers up of his holy water flasks. "Please drink this or at least rinse out your mouth to be on the safe side." Casting detect poison on him, and heal check:1d20 + 6 ⇒ (1) + 6 = 7
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
The aasimar stands ready strike as the undead vermin approaches the group, with his grip tighten as it speaks in a sickly tongue. When the half-elf shares his findings the cleric's face turns bright red and rage starts to cloud his judgement. Will Save:1d20 + 6 ⇒ (10) + 6 = 16 He starts to move his sword and reason stops him as the memory of his fallen party members flashes through his mind. He steadies his blade and still only can let out a low growl. Ares waits for his comrades to make there initial move, but won't be much help in the plan as he stares daggers at this servant of Orcus.
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
Ares moves alongside Ronen then draws his sword in and holds it up in two hands, "May my honor and faith in my lady protect me, and quick death to any that oppose life and justice." With that a ring glyphs appear infront of the Aasimar then in a flash vanish. Casting shield on myself so my AC is now 19
Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4
"Blunt Blades!" Ares curses as he loses his footing, luckily saving himself from not falling. He watches the rest do it, then suddenly looks around for the elemental with his hand close to the throwing spear. Perception:1d20 + 4 ⇒ (1) + 4 = 5 Not seeing the creature the Aasimar shrugs and takes a deep breath before he gives climbing another try. Climb:1d20 + 3 ⇒ (17) + 3 = 20
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