This is my go to module for introducing new players to our wonderfully geeky world.
It is a coming of age adventure with enough variety in the encounters to allow everyone to have a chance to shine. take time to roleplay at the beginning as there are only a couple of instances outside of the party later in the module, but they are there.
I have run this several times at various cons and for a couple of home games too and every playthrough has been different and rewarding to me as a Gm and a fun time for my players.
I cannot recommend this mod enough, especially for first time GM's and for GM's looking for a way to ease new players into our system.
4 players best if you have an experiences group or up to 6 if you have newbies.