Jamus Hainard

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Sundakan wrote:

There's also a bit of an issue of "wasted stats". If you're building a Halfling Fighter to be, basically, the same as a Human Fighter, you're probably:

1.) Wearing Full Plate
2.) Dumping Charisma

So you have a race that gives you +2 Dexterity (absolutely worthless to you with a whopping +1 Dex limit) and +2 Charisma (a stat you care nothing about).


1.) A Str penalty (-1 damage) [Technically, really, -2 damage since you don't get a Str BONUS either. -3 because of 2-Handing)
2.) a CMD penalty
3.) Lower damage dice (depending on the weapon of choice, anywhere between 1-2 damage less on average, and a lower minimum damage as well in the case of the Greatsword)
4.) Difficulty of gaining Reach
5.) Turtle-like speed (20 feet a move is already frustrating, lowering that to 15 is excruciating)

The Small sized melee build then, generally, suffers the Death of a Thousand Cuts. It's not any one big thing, and it isn't TERRIBLE, but all the tiny little things add up in the back of your head quite quickly until you start wondering why you're bothering. Because there are very few (if any) character concepts you can execute with a Halfling that you can't with a Human...so you're hindering yourself for basically no reason.

That's part of the race. They have disadvantages. If I wanted to play a min-maxed fighter build then I wouldn't be choosing a Halfling. I'm playing the race and class because I want to make a character who has to overcome certain obstacles and learn to be more creative about how to achieve victory. He doesn't do things as well as other fighters but he has his own advantages. He doesn't move as quickly but its hard argue his proficiency at holding off a hoard of enemies in a narrow tunnel. He doesn't hit as hard but he has enough charisma to utilize some successful intimidate or diplomacy rolls to possibly shift the course of battle. I've never said a Halfling Fighter is as good as a human fighter in terms of a fighter, but they can easily keep up and at times outperform the classical builds because of their adaptability and unique ways of confronting certain situations.

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For as long as I have played RPG's, I have always come across people who are almost insulted by the mere thought of a Halfling taking a melee combat role. It's almost as bad as the paladin hate I have seen from so many people. You put a longsword in a Halfling's hands and next thing you know everyone is laughing at him, giving him stupid nicknames, and even kicking him as if to prove to him he can't keep up. Then they get shocked and offended when said Halfling sticks a knife in their knee.

We all know Halflings are astounding rogues, bards, and even spellcasters but those can become so boring. Sure we all know the witty and charismatic Halfling with a heart of gold almost as full as his coin purse. If we look at the Halfling race as a whole, we are missing out on some crucial character opportunities. Halflings are innately lucky and as such they tend to be braver to the point of being considered suicidal at times. Why wouldn't a Halfling take up a longsword, throw on some chainmail, and try to become a knight or sellsword.

One of my favorite characters to DM was my friend Ian made a Goblin Paladin of Iomadae The character, Sir Boogoo Raven-Blade, was such a hilarious clash of race and class that melded into a beautiful character who retired at level 19. Seeing a little ugly Goblin Paladin scavenging in junk piles for scraps of metal and cloth to repair his homemade armor and sword after taking down a few Orc Bloodragers made him truly memorable. His mighty dogslicer, named Scrap, cut down wizards and barbarians, Giants and Kobolds. He never used bows or fire as he thought they were cowardly weapons that made his people weak and as he got higher in level he actually started a small knight school for Goblins who wanted to become more than what their race was expected. He actually became a very respected and reputable warrior/teacher. This is just one example of taking something that shouldn't work and let it go. Was he dealing as much damage as a Human or if he would have chosen a ranged build? No, but this was far better in my mind.

Do any of you have small race warriors who took on the stereotype that they cannot be given a sword or axe without hurting themselves? Who were your favorite PC's or NPC's?