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Anjani Mayura's page

32 posts. Organized Play character for ginganinja.


Full Name

Anjani Mayura

Race

Gnome

Classes/Levels

Wizard 1 HP: 9/9 | AC: 12 | T: 12 | FF: 11 | CMD: 7 | Fort: +2 | Ref: +1 | Will: +2 | Init: +1 | Perc: +2 | Sense Motive: +0

Gender

Female

Size

3'3

Age

54

Alignment

CN

Deity

Sivanah

Strength 5
Dexterity 12
Constitution 14
Intelligence 18
Wisdom 10
Charisma 15

About Anjani Mayura

Crunch:

Anjani Mayura
Female gnome wizard (exploiter wizard) 1 (Pathfinder RPG Advanced Class Guide 133)
CN Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +2
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Defense
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AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 9 (1d6+3)
Fort +2, Ref +1, Will +2; +2 vs. illusions
Defensive Abilities bond to the land
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Offense
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Speed 20 ft. (15 ft. in armor)
Special Attacks arcane reservoir (1/4)
Spell-Like Abilities (CL 1st; concentration +3)
1/day—dancing lights, ghost sound (DC 15), prestidigitation, speak with animals
Wizard (Exploiter Wizard) Spells Prepared (CL 1st; concentration +5)
1st—color spray (2, DC 20)
0 (at will)—acid splash, detect magic, prestidigitation
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Statistics
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Str 5, Dex 12, Con 14, Int 18, Wis 10, Cha 15
Base Atk +0; CMB -4; CMD 7
Feats Greater Spell Focus (illusion), Spell Focus (illusion)
Traits transmuter of korada, veils upon veils
Skills Acrobatics -2 (-10 to jump), Knowledge (arcana) +10, Knowledge (history) +8, Knowledge (nature) +8, Knowledge (planes) +8, Knowledge (religion) +8, Perception +2, Spellcraft +8; Racial Modifiers +2 Perception
Languages Common, Gnome, Hallit, Osiriani, Polyglot, Sylvan, Tien
SQ gnome magic
Other Gear backpack, bedroll, belt pouch, flint and steel, ink, black, inkpen, mess kit, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 129 gp
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Special Abilities
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Arcane Reservoir +2 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Bond to the Land (Urban) +2 dodge bonus in selected terrain.
Greater Spell Focus (Illusion) +1 to the Save DC of spells from one school.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Transmuter of Korada (Bull's Strength, 1/day) Double duration of chosen spell (doesn't stack with Extend Spell).
Veils upon Veils (1/day) +1 CL when casting an illusion spell.