M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
"I am sorry that you have died. But your time is past, and you should move on. Will you not move on in peace? Junia belongs to the living, and not the dead." Aldon readies the other spirit siphon, and is ready to use it if the haunt attacks.
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
Alton take a look at the corpses, and what they are carrying, and tries to figure out who they might be and if they were the people who broke open the storage locker and took the stuff. Since we are not in a serious rush, I'll take a 20 on the search. Perception: 20 + 7 = 27 "Anyone recognize them? Anyone have Knowledge (local)?
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
Alton picks up one of the siphons and offers the other one to the rest of the group. Then turns to Grisham and J. "This is your show. Do you need to go into any of the buildings, or are we going down to the Necropolis? "Speaking for myself, it will be so nice to get out of the hustle and bustle of the city and back to the quiet simplicty of an ancient underground necropolis filled with spirits and undead."
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
"Greetings to you! I must admit that we did not expect to find anyone here, but it is always pleasant to find a welcome greeting." Aldon takes a look around and asks "Can you tell us what has happened here since the earthquake?"
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
"Well, so much for a refreshing walk in the woods. This is no way for good plants to end up." Aldon thinks back on his training to figure out what could be affecting the water this way. Knowledge Plains: 1d20 + 7 ⇒ (18) + 7 = 25
Aldon will then pull his rapier, and cast detect magic and begins scanning the area.
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
"I'd always rather be out among the trees than in a cave. Perhaps we can learn something that will help us in the yards. " Alson nods at Grishan. "Besides, it would be rude to turn down a request from the newest member of our band. Arboretum first!"
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
"Normally I'd normally prefer the less crowded route, as it is easier to spot trouble. Today we can go the coins route, as there shouldn't be any reason to expect problems. Lets make sure to stick close together though, just in case."
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
Aldon rolls his eyes. "Please excuse our friend, Kitsune are often fond of tricks and pranks." "But, to the matter at hand, We are honored to be selected to accompany you to the site. May I ask what our goals there will be?" Aldon pauses a moment, then adds. "I also notice that you seem to be equipped to handle danger. May I also what skills you have if trouble does happen? I find that it helps to know these things, when something comes up. I, for example, know a few simple spells, and am competent with a rapier or a whip."
M Elf Magus 1 : Init +5 | Perc +7 | AC 16 / T 15/ FF 10 | HP 10/10 | Saves F:3 R:4 W:2
Aldon bows respectfully"I am pleased to meet you. I am Aldon Greenbriar, and my skills with the arcane and my blade are at you, and your daughter's service" Aldon is a tall and thin elf wearing fine clothes and no armor. Aldon has a rapier and a whip at his side. |
