paizo.com Recent Posts by AlKirpaizo.com Recent Posts by AlKir2023-04-21T23:10:23Z2023-04-21T23:10:23ZRe: Forums: Kingmaker: Mythic Revamp of Sound of a Thousand Screams (Spoilers)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2v8v6?Mythic-Revamp-of-Sound-of-a-Thousand-Screams#32018-07-20T10:53:16Z2018-07-20T10:53:16Z<p>That's a valid suggestion. Although ultimately it only makes a difference of a handful of hp. Unless I'm missing a restriction somewhere that two paths cannot be taken without the feat.</p>That's a valid suggestion. Although ultimately it only makes a difference of a handful of hp. Unless I'm missing a restriction somewhere that two paths cannot be taken without the feat.Aaron Hale (alias of AlKir)2018-07-20T10:53:16ZForums: Kingmaker: Mythic Revamp of Sound of a Thousand Screams (Spoilers)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2v8v6?Mythic-Revamp-of-Sound-of-a-Thousand-Screams#12018-07-18T14:29:23Z2018-07-18T14:29:23Z<p>My party is wrapping up a three year run with Kingmaker. Heading in to the House at the Edge of Time, my party is 8 in number including henchmen from leadership and are level 16-19. Going back several volumes I have been increasing the challenge ratings of every encounter by 4 to account for their large party size and higher than intended level for the material. Near the end of volume 5 this was still becoming too little challenge.</p>
<p>In response, I've re-worked nearly all entities from the first world pocket dimension with the Mythic rule set. I have kept the +4 CR advancement but attained this by adding mythic ranks rather than traditional class levels, templates or hit dice. My players have no access to mythic resources of their own other than I have given Briar the mythic quality for the purposes of overcoming DR.</p>
<p>The mythic addition to my campaign has done a wonderful job of creating appropriate challenges for my min/max happy players. It has been very successful in ending long standing combat strategies that have become a "win" button and force my players to re-assess the path to victory for every encounter. As a game master, it has been immensely satisfying.</p>
<p>I've decided to share my stat blocks for others to enjoy. Note that some encounters have been replaced with entirely different creatures providing a greater challenge, but preserving the original spirit of the encounter.</p>
<p><a href="https://docs.google.com/document/d/1umu5ODiIqICbIIPRhE39eR_nvyttoUN1A1tQrf6T1VA/edit?usp=sharing" target="_blank" rel="nofollow">First World Blooms</a></p>
<p><a href="https://docs.google.com/document/d/1oMyQYE1rVSbTy_U5_epnr_y-g3ndVFcF4MRBU1u0jp8/edit?usp=sharing" target="_blank" rel="nofollow">Thousand Breaths</a></p>
<p><a href="https://docs.google.com/document/d/1BSK0dlPLP9TkUuYGDDhJCok7VDquKEu9iio0hZ5wBPw/edit?usp=sharing" target="_blank" rel="nofollow">House at the Edge of Time</a></p>
<p><a href="https://docs.google.com/document/d/143yxXJCMSfHyUg2KIq63NAvQX8f5u8E5ban7E_ebc0c/edit?usp=sharing" target="_blank" rel="nofollow">Nyrissa (CR25/MR10)</a></p>
<p>Nyrissa is equipped with gear appropriate in value to a 25th level PC.</p>My party is wrapping up a three year run with Kingmaker. Heading in to the House at the Edge of Time, my party is 8 in number including henchmen from leadership and are level 16-19. Going back several volumes I have been increasing the challenge ratings of every encounter by 4 to account for their large party size and higher than intended level for the material. Near the end of volume 5 this was still becoming too little challenge.
In response, I've re-worked nearly all entities from the...Aaron Hale (alias of AlKir)2018-07-18T14:29:23ZRe: Forums: Kingmaker: Sound of a Thousand Screams (GM Reference)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2kfk4&page=6?Sound-of-a-Thousand-Screams#2692020-05-11T22:40:05Z2018-07-11T18:43:19Z<div class="messageboard-quotee">Aaron Hale wrote:</div><blockquote> <div class="messageboard-quotee">Starfury wrote:</div><blockquote> I know Mythic Adventures has only just starting being released. But has anyone considered adding mythic tiers to Nyrissa? Can't think of anyone more suited for a mythic upgrade than her... </blockquote><p>I've done just that! My players are completionist, pair that with time to complete whatever you want and we ended up with a party that hasn't fit the power curve of the AP since book 3. Rather than hemming in their efforts, I've embraced them and let it just continue. Prior to book 6 I was manually editing encounters to raise their CR by 4.
<p>Near the end of book 5, the party has overcome a few encounters at CR20 and have an APL of 16 going into book 6. I needed something else. I felt Mythic Adventures paired well with ides of the First World and decided that all creatures from this mythical place have mythical power. The nice part is that adding mythic ranks equal to 1/2 of the existing CR already increased the difficulty by approximately 4CR without further modification.</p>
<p>If it helps, I've got these in google docs for folks to review. It is still a work in progress. My party has just begun tackling blooms and I am just now starting to stat Thousand Breaths encounters.</p>
<p><a href="https://docs.google.com/document/d/1umu5ODiIqICbIIPRhE39eR_nvyttoUN1A1tQrf6T1VA/edit?usp=sharing" target="_blank" rel="nofollow"> Mythic First World Blooms </a></p>
<p><a href="https://docs.google.com/document/d/1oMyQYE1rVSbTy_U5_epnr_y-g3ndVFcF4MRBU1u0jp8/edit?usp=sharing" target="_blank" rel="nofollow"> Thousand Breaths Enounters </a></p>
<p>Note: I am not giving any of my characters mythic power for themselves as they are already amazingly powerful. </blockquote><p>We're down to the last 10 or so encounters in the House at the Edge of Time. The Mythic Conversions of the stats are actually working wonderfully. My characters are in the level 17-19 range and 3 players have leadership bring the party up to a whopping 8 in size. My Nyrissa worked out to CR 25 MR 10 and I'm hopeful it will present a grand challenge. Thus far each encounter has been tough, but achievable. After not finding much challenge in volumes 4 and 5 a Mythic chapter 6 has caused my players to rethink and retool long standing strategies.
</p>
<a href="https://docs.google.com/document/d/1BSK0dlPLP9TkUuYGDDhJCok7VDquKEu9iio0hZ5wBPw/edit?usp=sharing" target="_blank" rel="nofollow"> House at the Edge of Time </a></p>Aaron Hale wrote:Starfury wrote: I know Mythic Adventures has only just starting being released. But has anyone considered adding mythic tiers to Nyrissa? Can't think of anyone more suited for a mythic upgrade than her...
I've done just that! My players are completionist, pair that with time to complete whatever you want and we ended up with a party that hasn't fit the power curve of the AP since book 3. Rather than hemming in their efforts, I've embraced them and let it just continue. Prior...Aaron Hale (alias of AlKir)2018-07-11T18:43:19ZRe: Forums: Kingmaker: Sound of a Thousand Screams (GM Reference)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2kfk4&page=6?Sound-of-a-Thousand-Screams#2682018-07-10T21:07:52Z2018-07-10T21:07:52Z<div class="messageboard-quotee">James Jacobs wrote:</div><blockquote> <div class="messageboard-quotee">Tem wrote:</div><blockquote><p> I was just flipping through this issue in an effort to get a feel for how the kingdom building and mass combat portions of the game play out. I came across this particular nugget:</p>
<div class="messageboard-quotee">Page 11 wrote:</div><blockquote><br />
<br />
Once a bloom manifests, it changes the nature of
<br />
reality in some unique manner within the reach of that
<br />
hex. Worse, that hex is immediately removed from the PCs’
<br />
kingdom. This not only reduces the kingdom’s size by 1,
<br />
but also increases Unrest by 1 (or by 4 if the hex contained
<br />
a city). <b>Any improvements in that hex are lost</b>, including all
<br />
city-based improvements and modifiers and all special hex
<br />
features such as resources.</blockquote><div class="messageboard-quotee">Page 15 wrote:</div><blockquote><p>Day 12: Nights of Dread
</p>
Location: This bloom can appear in any hex that
<br />
contains a settlement of any size—it’s best if this bloom
<br />
manifests in the PCs’ capital city.</blockquote>So, if I understand correctly, with no way to prevent it ahead of time, the PCs will automatically lose their capital city. This will not only dramatically affect their kingdom modifiers but is also incurs 4 points of unrest. Have people played through this portion of the AP yet? I must admit we're still quite a ways off, but it sure looks tough to recover from such an event. </blockquote>The Nights of Dread bloom doesn't physically change anything; it takes place entirely in the dreaming minds of sentient creatures. It shouldn't cause the hex to be lost as a result, since there's no immediate physical change that occurs. It's a weird one. </blockquote><p>In our play through, The random tables were rather cruel spawning earthquakes, acid storms etc in the capitol city which resulted in the destruction of several of the cities buildings including their palace. The PC's reactions were priceless and created a huge sense of urgency to make the blooms stop at all costs.James Jacobs wrote:Tem wrote:I was just flipping through this issue in an effort to get a feel for how the kingdom building and mass combat portions of the game play out. I came across this particular nugget:
Page 11 wrote:
Once a bloom manifests, it changes the nature of
reality in some unique manner within the reach of that
hex. Worse, that hex is immediately removed from the PCs’
kingdom. This not only reduces the kingdom’s size by 1,
but also increases Unrest by 1 (or by 4 if the hex...Aaron Hale (alias of AlKir)2018-07-10T21:07:52ZRe: Forums: Kingmaker: Sound of a Thousand Screams (GM Reference)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2kfk4&page=6?Sound-of-a-Thousand-Screams#2642020-05-11T22:40:11Z2017-12-04T18:17:03Z<div class="messageboard-quotee">Starfury wrote:</div><blockquote> I know Mythic Adventures has only just starting being released. But has anyone considered adding mythic tiers to Nyrissa? Can't think of anyone more suited for a mythic upgrade than her... </blockquote><p>I've done just that! My players are completionist, pair that with time to complete whatever you want and we ended up with a party that hasn't fit the power curve of the AP since book 3. Rather than hemming in their efforts, I've embraced them and let it just continue. Prior to book 6 I was manually editing encounters to raise their CR by 4.
<p>Near the end of book 5, the party has overcome a few encounters at CR20 and have an APL of 16 going into book 6. I needed something else. I felt Mythic Adventures paired well with ides of the First World and decided that all creatures from this mythical place have mythical power. The nice part is that adding mythic ranks equal to 1/2 of the existing CR already increased the difficulty by approximately 4CR without further modification.</p>
<p>If it helps, I've got these in google docs for folks to review. It is still a work in progress. My party has just begun tackling blooms and I am just now starting to stat Thousand Breaths encounters.</p>
<p><a href="https://docs.google.com/document/d/1umu5ODiIqICbIIPRhE39eR_nvyttoUN1A1tQrf6T1VA/edit?usp=sharing" target="_blank" rel="nofollow"> Mythic First World Blooms </a></p>
<p><a href="https://docs.google.com/document/d/1oMyQYE1rVSbTy_U5_epnr_y-g3ndVFcF4MRBU1u0jp8/edit?usp=sharing" target="_blank" rel="nofollow"> Thousand Breaths Enounters </a></p>
<p>Note: I am not giving any of my characters mythic power for themselves as they are already amazingly powerful.</p>Starfury wrote:I know Mythic Adventures has only just starting being released. But has anyone considered adding mythic tiers to Nyrissa? Can't think of anyone more suited for a mythic upgrade than her...
I've done just that! My players are completionist, pair that with time to complete whatever you want and we ended up with a party that hasn't fit the power curve of the AP since book 3. Rather than hemming in their efforts, I've embraced them and let it just continue. Prior to book 6 I was...Aaron Hale (alias of AlKir)2017-12-04T18:17:03ZRe: Forums: Kingmaker: Zuddiger's Picnic artwork?Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2l50p&page=3?Zuddigers-Picnic-artwork#1462017-11-17T06:05:31Z2017-11-16T21:28:48Z<p>My players start book six tomorrow night and I wanted to take the time to thank everyone for the amazing creative effort here. It was super hard to choose which version to use. Kudos to all of the artists.</p>
<p>Ultimately I went with Blaaarg's illustrations and the beautiful watercolor map from Natalie's work. I'm running in Roll20 and these are going to make fabulous handouts. I'm very pleased.</p>My players start book six tomorrow night and I wanted to take the time to thank everyone for the amazing creative effort here. It was super hard to choose which version to use. Kudos to all of the artists.
Ultimately I went with Blaaarg's illustrations and the beautiful watercolor map from Natalie's work. I'm running in Roll20 and these are going to make fabulous handouts. I'm very pleased.Aaron Hale (alias of AlKir)2017-11-16T21:28:48ZRe: Forums: Customer Service: Four Star GM Missing PFS Special MaterialAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ug83?Four-Star-GM-Missing-PFS-Special-Material#62017-07-13T20:49:41Z2017-07-13T20:49:41Z<div class="messageboard-quotee">Diego Valdez wrote:</div><blockquote><p> Hello Aaron,</p>
<p>Thank you for letting me know. You should be able to see both PDFs on your My Downloads page now. </blockquote><p>Thank you for the prompt service Diego. All is looking correct now.
<p>Note to Diego's supervisor: Diego is on his game today, he is to be commended!</p>Diego Valdez wrote:Hello Aaron,
Thank you for letting me know. You should be able to see both PDFs on your My Downloads page now.
Thank you for the prompt service Diego. All is looking correct now. Note to Diego's supervisor: Diego is on his game today, he is to be commended!Aaron Hale (alias of AlKir)2017-07-13T20:49:41ZRe: Forums: Customer Service: Four Star GM Missing PFS Special MaterialAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ug83?Four-Star-GM-Missing-PFS-Special-Material#42017-07-13T19:56:15Z2017-07-13T19:56:15Z<p>The report appears to have run. Bonekeep 1 & 2, Serpent's Rise and Serpent's Ire have been added to my downloads. </p>
<p>However my Venture Captain has indicated that Bonekeep 3 and Maelstrom Rift should have also been included. My local lodge is requesting that I run Maelstrom Rift for them next Thursday, July 20.</p>
<p>Thank you for your assistance with this matter.</p>The report appears to have run. Bonekeep 1 & 2, Serpent's Rise and Serpent's Ire have been added to my downloads.
However my Venture Captain has indicated that Bonekeep 3 and Maelstrom Rift should have also been included. My local lodge is requesting that I run Maelstrom Rift for them next Thursday, July 20.
Thank you for your assistance with this matter.Aaron Hale (alias of AlKir)2017-07-13T19:56:15ZRe: Forums: Customer Service: Four Star GM Missing PFS Special MaterialAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ug83?Four-Star-GM-Missing-PFS-Special-Material#32017-07-10T20:56:42Z2017-07-10T20:56:42Z<div class="messageboard-quotee">Diego Valdez wrote:</div><blockquote><p> Hello Aaron,</p>
<p>Your account now reflects your status as a 4 star GM. The next time we run the report that grants PDFs you should receive the 4 star GM ones. We usually run this report once a week so you should see them by the end of the week. </blockquote><p>Thank you for the prompt and quality service.Diego Valdez wrote:Hello Aaron,
Your account now reflects your status as a 4 star GM. The next time we run the report that grants PDFs you should receive the 4 star GM ones. We usually run this report once a week so you should see them by the end of the week.
Thank you for the prompt and quality service.Aaron Hale (alias of AlKir)2017-07-10T20:56:42ZForums: Customer Service: Four Star GM Missing PFS Special MaterialAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ug83?Four-Star-GM-Missing-PFS-Special-Material#12017-07-10T12:30:11Z2017-07-10T12:30:11Z<p>Greetings. Back in March, I attained my fourth GM star in Pathfinder Society OP. My Venture Captain has informed me that upon doing so, I should have received a copy of all of the PFS Special scenarios in My Downloads. However, this has not occurred. Any help with this is appreciated. Thanks.</p>Greetings. Back in March, I attained my fourth GM star in Pathfinder Society OP. My Venture Captain has informed me that upon doing so, I should have received a copy of all of the PFS Special scenarios in My Downloads. However, this has not occurred. Any help with this is appreciated. Thanks.Aaron Hale (alias of AlKir)2017-07-10T12:30:11ZRe: Forums: Play-by-Post Discussion: Eric's Iron Gods DiscussionAaron Hale (alias of AlKir)https://paizo.com/campaigns/EricsIronGods/discussion#22016-10-21T19:16:58Z2016-10-21T19:16:58Z<p>When do we anticipate getting things underway? No pressure, but I've been checking in a couple of times a day in futility and will probably stop doing so for a bit. Let me know.</p>When do we anticipate getting things underway? No pressure, but I've been checking in a couple of times a day in futility and will probably stop doing so for a bit. Let me know.Aaron Hale (alias of AlKir)2016-10-21T19:16:58ZRe: Forums: Play-by-Post: Eric's Iron GodsIlliyenka Surtova (alias of AlKir)https://paizo.com/campaigns/EricsIronGods/gameplay#92016-10-19T11:06:00Z2016-10-19T11:06:00Z<p>You may be late, brother, but you are not last. Aren't we missing someone? Here, kitty, kitty...</p>You may be late, brother, but you are not last. Aren't we missing someone? Here, kitty, kitty...Illiyenka Surtova (alias of AlKir)2016-10-19T11:06:00ZRe: Forums: Play-by-Post: Eric's Iron GodsIlliyenka Surtova (alias of AlKir)https://paizo.com/campaigns/EricsIronGods/gameplay#72016-10-18T11:17:46Z2016-10-18T11:17:46Z<p>We're specialists from Brevoy!</p>We're specialists from Brevoy!Illiyenka Surtova (alias of AlKir)2016-10-18T11:17:46ZRe: Forums: Recruitment: Private - Iron GodsAaron Hale (alias of AlKir)https://paizo.com/campaigns/EricsIronGods/recruiting#32016-10-17T22:16:31Z2016-10-17T22:16:31Z<p>Present and excited</p>Present and excitedAaron Hale (alias of AlKir)2016-10-17T22:16:31ZRe: Forums: Local Play: Tavern Con 2015 (Ithaca, MI)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2sbjy?Tavern-Con-2015#42015-07-17T20:00:07Z2015-07-17T20:00:07Z<p>With Tavern Con only 6 weeks away, the time has come for player sign-ups! We've got a selection of new and old scenarios for your consumption and have some special plans.</p>
<p>First off, one of Michigan's newest 5-Star GMs, Jim TInklenberg will be running True Dragons of Absalom Saturday morning. It can only be run by 5-Star GMs so this will be one of the earliest chances to play this exclusive scenario where you get to play pregenerated Kobolds!</p>
<p>Secondly Sunday morning we're running the Paizocon interactive special Siege of Serpents. For those of you GMing it at Grandcon this would be a chance to play it before you have to run it.</p>
<p>Thirdly Sunday afternoon we're flipping the tables and we're running Serpents Rise, the 4-Star GM exclusive where you get to the other side of Siege of Serpents as pregenerated Aspis Agents trying to foil the Pathfinder Society.</p>
<p>On top of all of that we'll have Goblin Pickles again, a Paizo employee autographed copy of Occult Adventures, and many more surprises!</p>
<p>So sign up on Warhorn and we'll see you at the end of August!</p>
<p><a href="https://warhorn.net/events/tavern-con-2015" target="_blank" rel="nofollow"> Sign Up Here </a></p>With Tavern Con only 6 weeks away, the time has come for player sign-ups! We've got a selection of new and old scenarios for your consumption and have some special plans.
First off, one of Michigan's newest 5-Star GMs, Jim TInklenberg will be running True Dragons of Absalom Saturday morning. It can only be run by 5-Star GMs so this will be one of the earliest chances to play this exclusive scenario where you get to play pregenerated Kobolds!
Secondly Sunday morning we're running the...Aaron Hale (alias of AlKir)2015-07-17T20:00:07ZRe: Forums: Local Play: Tavern Con 2015 (Ithaca, MI)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2sbjy?Tavern-Con-2015#32015-07-01T12:15:24Z2015-07-01T12:15:24Z<p>To all of the GMs that have signed up for this year's Tavern Con. Huzzah to you! We have 90% slotted at this point. We're still looking for a special person (five star GM) to run a slot of True Dragons of Absalom for Saturday morning's slot and two four star GMs to round out our five tables of Serpent's Rise Sunday afternoon.</p>
<p>Players, we have a fantastic lineup for you this year. I fully expect that the excitement and energy of this year's event will be unsurpassed by your fond memories of last year. Though we are not accepting player signups as of yet, we will be announcing player signups within a few short weeks over at <a href="https://www.warhorn.net/events/tavern-con-2015" target="_blank" rel="nofollow">our Warhorn page</a> Until then, all player signups are invalid and will be removed prior to the official signup period.</p>
<p>If Tavern Con is on your to do list, it's probably time to think about lodging arrangements. Regional motels are small and fill with fair rapidity. While drinking and gaming is epic fun, it's good to have a safe ride and warm bed at the end of a long day of adventuring. You can find a run down of local lodging <a href="https://www.google.com/?gws_rd=ssl#q=Lodging+in+Gratiot+County+MI" target="_blank" rel="nofollow"> here </a>. A summary of cab services are <a href="https://www.google.com/?gws_rd=ssl#q=Cab+Service+in+Gratiot+County+MI" target="_blank" rel="nofollow"> here </a>.</p>To all of the GMs that have signed up for this year's Tavern Con. Huzzah to you! We have 90% slotted at this point. We're still looking for a special person (five star GM) to run a slot of True Dragons of Absalom for Saturday morning's slot and two four star GMs to round out our five tables of Serpent's Rise Sunday afternoon.
Players, we have a fantastic lineup for you this year. I fully expect that the excitement and energy of this year's event will be unsurpassed by your fond memories of...Aaron Hale (alias of AlKir)2015-07-01T12:15:24ZRe: Forums: Pathfinder Society: Level 12 Character listAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2okt9&page=11?Level-12-Character-list#5422015-06-09T14:34:14Z2015-06-09T14:34:14Z<p>Petronas Tiverios Vardas
<br />
Gunslinger (Musket Master) 6, Inquisitor (Sin Eater) of Cayden Cailean 6
<br />
Sovereign Court</p>
<p>Known for his quick wit, constant intoxication, deadly aim, and inappropriate banter with his porter, Esteban. In his career, Petronis slew an awakening runelord with one well placed shot, shared a drink and became friends with a copper dragon, and defended the Blackros family from great harm on multiple occasions.</p>Petronas Tiverios Vardas
Gunslinger (Musket Master) 6, Inquisitor (Sin Eater) of Cayden Cailean 6
Sovereign Court
Known for his quick wit, constant intoxication, deadly aim, and inappropriate banter with his porter, Esteban. In his career, Petronis slew an awakening runelord with one well placed shot, shared a drink and became friends with a copper dragon, and defended the Blackros family from great harm on multiple occasions.Aaron Hale (alias of AlKir)2015-06-09T14:34:14ZRe: Forums: Video Games: Did you back the Pathfinder Online Kickstarter without planning to play?<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s157?Did-you-back-the-Pathfinder-Online#322015-03-04T12:03:51Z2015-03-04T12:03:51Z<div class="messageboard-quotee">Caldeathe Baequiannia wrote:</div><blockquote> Yes, but now that it has been moved out of the Pathfinder Forums, and into the Pathfinder Online forums, none of the people who discovered it who actually have unused accounts will ever see it again. All of the posts that appeared before yours were from people who never visit the PFO forums, and it was successful in directing several of them here. Now it is dead. </blockquote><p>Yep, I pretty much knew the Mods would kick it back down here. It was mostly why I hadn't gotten around to posting in the general forum about it last week. It was good while it lasted though. I think a good many people exchanged accounts that never would have otherwise. And getting enthused players into accounts that they want to play is a very good thing. Thank you for the effort.Caldeathe Baequiannia wrote:Yes, but now that it has been moved out of the Pathfinder Forums, and into the Pathfinder Online forums, none of the people who discovered it who actually have unused accounts will ever see it again. All of the posts that appeared before yours were from people who never visit the PFO forums, and it was successful in directing several of them here. Now it is dead.
Yep, I pretty much knew the Mods would kick it back down here. It was mostly why I hadn't gotten...<Kabal> Jokken (alias of AlKir)2015-03-04T12:03:51ZRe: Forums: Pathfinder Online: Looking to Purchase a OE/EE DT Account<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s0kh?Looking-to-Purchase-a-OEEE-DT-Account#92015-03-02T02:47:51Z2015-03-02T02:47:51Z<p>Account acquired. Many thanks to the seller.</p>Account acquired. Many thanks to the seller.<Kabal> Jokken (alias of AlKir)2015-03-02T02:47:51ZRe: Forums: Pathfinder Online: Looking to Purchase a OE/EE DT Account<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s0kh?Looking-to-Purchase-a-OEEE-DT-Account#52015-03-01T12:51:16Z2015-03-01T12:51:16Z<p>This idea has crossed my mind and I've worked it a bit but had no success on that angle yet. I know there have to be many, many accounts sitting dormant from hobbyists who have only purchased for the pdf's. I'm sure they'd be interested in getting in the neighborhood of $150 for something they paid $35 for. However, getting in contact with them is problematic. It's pretty obvious they're not reading the forum section here or at Goblinworks. I'm sure I'd get responses if my request was in a heavier trafficked area of these boards, yet it also seems rude to do so.</p>This idea has crossed my mind and I've worked it a bit but had no success on that angle yet. I know there have to be many, many accounts sitting dormant from hobbyists who have only purchased for the pdf's. I'm sure they'd be interested in getting in the neighborhood of $150 for something they paid $35 for. However, getting in contact with them is problematic. It's pretty obvious they're not reading the forum section here or at Goblinworks. I'm sure I'd get responses if my request was in a...<Kabal> Jokken (alias of AlKir)2015-03-01T12:51:16ZRe: Forums: Pathfinder Online: Looking to Purchase a OE/EE DT Account<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s0kh?Looking-to-Purchase-a-OEEE-DT-Account#32015-03-01T04:52:55Z2015-03-01T04:52:55Z<p>Close again but no luck. Still looking. 22 days to go.</p>Close again but no luck. Still looking. 22 days to go.<Kabal> Jokken (alias of AlKir)2015-03-01T04:52:55ZRe: Forums: Pathfinder Online: Looking to Purchase a OE/EE DT Account<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s0kh?Looking-to-Purchase-a-OEEE-DT-Account#22015-02-25T13:51:33Z2015-02-25T13:51:33Z<p>Come close to getting an offer this morning, but no dice. Still actively looking. The big B-day is one month away. :D</p>Come close to getting an offer this morning, but no dice. Still actively looking. The big B-day is one month away. :D<Kabal> Jokken (alias of AlKir)2015-02-25T13:51:33ZForums: Pathfinder Online: Looking to Purchase a OE/EE DT Account<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2s0kh?Looking-to-Purchase-a-OEEE-DT-Account#12015-02-24T14:08:54Z2015-02-24T14:08:54Z<p>I gave one of my 15 day trials to my dear wife. She is now enjoying herself very much but she often gazes longingly in my direction. At first I thought she just found me attractive, but then I realized she was actually longing after my DT account. Her birthday is this month, and it would seem a fitting gift.</p>
<p>Anyhow, if you have a Kickstarter backed account with Destiny's Twin and are looking to sell, I'm looking to buy. Please contact me with a PM with your offer.</p>I gave one of my 15 day trials to my dear wife. She is now enjoying herself very much but she often gazes longingly in my direction. At first I thought she just found me attractive, but then I realized she was actually longing after my DT account. Her birthday is this month, and it would seem a fitting gift.
Anyhow, if you have a Kickstarter backed account with Destiny's Twin and are looking to sell, I'm looking to buy. Please contact me with a PM with your offer.<Kabal> Jokken (alias of AlKir)2015-02-24T14:08:54ZRe: Forums: Pathfinder Online: Solo Players of PFO UNITE!<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rwuf?Solo-Players-of-PFO-UNITE#162015-01-24T21:09:19Z2015-01-24T21:09:19Z<div class="messageboard-quotee">DeciusBrutus wrote:</div><blockquote> Who's the lead organizer and decision maker of the United Anarchist People's Anarchist Front? </blockquote><p>I believe that would be the one and only awakened raccoon, Chika Tika Fastpaws.DeciusBrutus wrote:Who's the lead organizer and decision maker of the United Anarchist People's Anarchist Front?
I believe that would be the one and only awakened raccoon, Chika Tika Fastpaws.<Kabal> Jokken (alias of AlKir)2015-01-24T21:09:19ZRe: Forums: Pathfinder Online: New agro mechanic<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rwt6&page=2?New-agro-mechanic#592015-01-24T21:04:55Z2015-01-24T21:04:55Z<div class="messageboard-quotee">Axi Hoffman wrote:</div><blockquote> <div class="messageboard-quotee">Caldeathe Baequiannia wrote:</div><blockquote> Devs have indicated on the GW forums that the T2 escalations will not spread to surrounding hexes at this time. </blockquote>Devs may have indicated that, but it is not true. The tier 2 Ogg escalation SE of RiverBank has spread into half a dozen hexes, all now at over 15%... </blockquote><p>Actually, the devs indicated that each escalation currently has a max spread value that was arbitrarily assigned to each current escalation playing on the map relative to their strengths. IE weaker escalation types are being allowed to spread farther if left unchecked while the most difficult (Mordent Spire) has been capped at 3 hexes. Sadly the AI chose the road as one of those 3 hexes.Axi Hoffman wrote:Caldeathe Baequiannia wrote: Devs have indicated on the GW forums that the T2 escalations will not spread to surrounding hexes at this time.
Devs may have indicated that, but it is not true. The tier 2 Ogg escalation SE of RiverBank has spread into half a dozen hexes, all now at over 15%... Actually, the devs indicated that each escalation currently has a max spread value that was arbitrarily assigned to each current escalation playing on the map relative to their...<Kabal> Jokken (alias of AlKir)2015-01-24T21:04:55ZRe: Forums: Pathfinder Online: Blackfeather Keep: A plan of action and some other things explained<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rvvu?Blackfeather-Keep-A-plan-of-action-and-some#392015-01-16T20:32:27Z2015-01-16T20:32:27Z<div class="messageboard-quotee">Nihimon wrote:</div><blockquote> <div class="messageboard-quotee">Gale Windswept wrote:</div><blockquote>Take towers until they yield...</blockquote>Purely a curiosity, but why would they yield? If they're apathetic about the War of Towers and not playing the game, why would the loss of Towers have any impact on their decision to retain Settlement control? </blockquote><p>The main reason I can think of is that we have been told that post WOT settlement building points will be doled out relevant to a settlements overall success during WOT. If Glale and others consistently deny them towers BFK will likely enter the next phase of the game with nothing and be in the same position as someone starting a new settlement from scratch. To the victors go the spoils after all....Nihimon wrote:Gale Windswept wrote:Take towers until they yield...
Purely a curiosity, but why would they yield? If they're apathetic about the War of Towers and not playing the game, why would the loss of Towers have any impact on their decision to retain Settlement control? The main reason I can think of is that we have been told that post WOT settlement building points will be doled out relevant to a settlements overall success during WOT. If Glale and others consistently deny them towers...<Kabal> Jokken (alias of AlKir)2015-01-16T20:32:27ZRe: Forums: Pathfinder Online: Who are Stoneroot Glade and Ozem's Vigil going to fight?<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rvps?Who-are-Stoneroot-Glade-and-Ozems-Vigil-going#42015-01-14T18:13:58Z2015-01-14T18:13:58Z<p>I think we'll stay busy ne'er enough with Golgotha and Caldea on our Eastern flank. But yes, we intentionally decided to peaceably coexist and trade in the North rather than fight among ourselves. We make a strong unified shield to break the teeth of those who do us harm.</p>I think we'll stay busy ne'er enough with Golgotha and Caldea on our Eastern flank. But yes, we intentionally decided to peaceably coexist and trade in the North rather than fight among ourselves. We make a strong unified shield to break the teeth of those who do us harm.<Kabal> Jokken (alias of AlKir)2015-01-14T18:13:58ZRe: Forums: Pathfinder Online: Lee says Armor disappearing from loot drop tables in next patch<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2ruwd?Lee-says-Armor-disappearing-from-loot-drop#32015-01-07T00:45:24Z2015-01-07T00:45:24Z<p>This news warms my heart. You start to wonder why one would craft a suit of armor at +0 when they drop so readily from starter mobs. This gives crafting characters more focus.</p>This news warms my heart. You start to wonder why one would craft a suit of armor at +0 when they drop so readily from starter mobs. This gives crafting characters more focus.<Kabal> Jokken (alias of AlKir)2015-01-07T00:45:24ZRe: Forums: Pathfinder Online: Finding group members on the map and minimap<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rugm?Finding-group-members-on-the-map-and-minimap#42015-01-03T21:39:05Z2015-01-02T17:40:44Z<p>I somewhat like the fact that group members and their pins only track on the mini map. I mean how would you KNOW your companion is two hexes East of you? When we get lost we just mouse over our minimap icons and locate each other by our TK coordinates.</p>I somewhat like the fact that group members and their pins only track on the mini map. I mean how would you KNOW your companion is two hexes East of you? When we get lost we just mouse over our minimap icons and locate each other by our TK coordinates.<Kabal> Jokken (alias of AlKir)2015-01-02T17:40:44ZRe: Forums: Pathfinder Online: Where do you reside?<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rudu?Where-do-you-reside#142015-01-02T16:17:48Z2015-01-02T16:17:48Z<p>In the North, Rathglen has developed a decent population. I've been making forays into the mountains to the NE for resources and occasionally see folks up there. It's been nice running into a fair many outside my settlement affiliation that I've met in alpha.</p>In the North, Rathglen has developed a decent population. I've been making forays into the mountains to the NE for resources and occasionally see folks up there. It's been nice running into a fair many outside my settlement affiliation that I've met in alpha.<Kabal> Jokken (alias of AlKir)2015-01-02T16:17:48ZRe: Forums: Pathfinder Online: First Day impressions positive<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rudf?First-Day-impressions-positive#152015-01-02T19:57:32Z2015-01-02T16:10:22Z<p>For those of you complaining that there's nothing substantial to do, I think you're missing the point of the sandbox...</p>
<p>I think the question is what do you want to do? The content/conflicts of the game are player created. Right now, my focus is to gather resources and craft to start equipping my settlement. Others are monster hunting and working on beating back escalations to increase the resource value of nearby hexes and to farm for patterns.</p>
<p>On the other side of things, I know there are already shady characters hiding in the bushes and stabbing traveler's in the face. I don't see much point there until husks are implemented, but there you have it.</p>
<p>If you're bored on day 3, you either lack community, vision, or both. In the end this game is what you make it.</p>
<p>As for first impressions of EE. Much improved from when I went inactive in Alpha two months ago. I've had zero bugs or issues. Everything seems to be rolling along as planned.</p>For those of you complaining that there's nothing substantial to do, I think you're missing the point of the sandbox...
I think the question is what do you want to do? The content/conflicts of the game are player created. Right now, my focus is to gather resources and craft to start equipping my settlement. Others are monster hunting and working on beating back escalations to increase the resource value of nearby hexes and to farm for patterns.
On the other side of things, I know there are...<Kabal> Jokken (alias of AlKir)2015-01-02T16:10:22ZRe: Forums: Local Play: Tavern Con October 2014: Call for Players (Central Michigan)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2resx?Tavern-Con-October-2014-Call-for-Players#72014-10-15T13:57:04Z2014-10-15T13:57:04Z<p>Only three days until Tavern Con! Don't miss Central Michigan's only chance to experience top notch tavern themed Pathfinder Society hosted by a Winery/Brewery. You like Mead with your Dwarven adventure? We have that! Enjoy a tasty Ale with your tavern brawl? Yep, got that too. Oh you want a delicately aged wine with your murder mystery? Ha, no problem! You can even join the cult and drink the kool-aid. (Trust us on this one.)</p>
<p>It's time to pack up the prize support, gather the minis, and bedeck the gaming hall balcony. To arms Pathfinders, to Tavern Con!</p>Only three days until Tavern Con! Don't miss Central Michigan's only chance to experience top notch tavern themed Pathfinder Society hosted by a Winery/Brewery. You like Mead with your Dwarven adventure? We have that! Enjoy a tasty Ale with your tavern brawl? Yep, got that too. Oh you want a delicately aged wine with your murder mystery? Ha, no problem! You can even join the cult and drink the kool-aid. (Trust us on this one.)
It's time to pack up the prize support, gather the minis, and...Aaron Hale (alias of AlKir)2014-10-15T13:57:04ZRe: Forums: Pathfinder Online: Design Intent - Are characters not gaining XP supposed to craft?<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rkbd?Design-Intent-Are-characters-not-gaining-XP#332014-10-06T16:55:18Z2014-10-06T14:36:19Z<p>First off, I want to say that I think the dialog in this thread is rather productive and many interesting questions have surfaced.</p>
<p>I do however, find it curious that there is such an intent focus on the concept of a "crafting alt". I understand how it might be desirable to have a crafting specialized alt to park at the crossroads of a bustling economy or of a different race to min/max racial skill bonuses, but with crafting ques making progress while you're out in the world adventuring I think that these benefits are being perceived as greater than they actually are.</p>
<p>I don't really see a great advantage to stopping the xp on my main char to give xp to an alt just for the purpose of crafting. Why not just spend some of your main char's xp budget on crafting? </p>
<p>IMHO, crafting alts are for players who either have a Destiny's Twin or have intent to purchase a second monthly sub long term to maintain a crafting character and an adventuring character with maximum XP each.</p>
<p>As for financial viability long term it is going to always be a balance between casual dabblers flocking to F2P vs. hardcore power gamers who maintain 2+ paid subscriptions to have high level output in multiple specialized roles.</p>First off, I want to say that I think the dialog in this thread is rather productive and many interesting questions have surfaced.
I do however, find it curious that there is such an intent focus on the concept of a "crafting alt". I understand how it might be desirable to have a crafting specialized alt to park at the crossroads of a bustling economy or of a different race to min/max racial skill bonuses, but with crafting ques making progress while you're out in the world adventuring I...<Kabal> Jokken (alias of AlKir)2014-10-06T14:36:19ZRe: Forums: Pathfinder Online: Design Intent - Are characters not gaining XP supposed to craft?<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rkbd?Design-Intent-Are-characters-not-gaining-XP#82014-10-05T10:57:36Z2014-10-05T10:57:36Z<div class="messageboard-quotee">Thod wrote:</div><blockquote><br />
<br />
The 1000XP start doesn't truly make much of a difference here. The question would be - where could you stop with a crafter to be useful enough? That works for both - alt crafter or multiclas. </blockquote><p>This is the real question. The XP cost of crafting skills increases at a greater rate than adventuring skills do. At rank six or so, skill ups start costing > 8,0000 xp each. Taking a skill to Tier 3 viability would take over a month's worth of xp. That puts your adventuring "main" a month behind the level curve for every crafting skill you want to put on your alt. My advice, use DT, buy a second account, or let the crafters craft and pay them well.Thod wrote:The 1000XP start doesn't truly make much of a difference here. The question would be - where could you stop with a crafter to be useful enough? That works for both - alt crafter or multiclas.
This is the real question. The XP cost of crafting skills increases at a greater rate than adventuring skills do. At rank six or so, skill ups start costing > 8,0000 xp each. Taking a skill to Tier 3 viability would take over a month's worth of xp. That puts your adventuring "main" a month...<Kabal> Jokken (alias of AlKir)2014-10-05T10:57:36ZRe: Forums: Pathfinder Online: [Update] Kabal a Pathfinder Online Community [NG]<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rb1m&page=9?Update-Kabal-a-Pathfinder-Online-Community-NG#4262014-10-03T16:47:35Z2014-10-03T16:47:35Z<p>We are the Kabal. We will not be silenced. We are the bastion of the North. We are top 5! Join us and share in the revelry, the riches, and the renown. </p>
<p>We are currently engaging in settlement wide online events and exploring the adventuring and crafting system. We have the finest magical mittens in the River Kingdoms.</p>
<p><a href="wwwkabalgaming.com" target="_blank" rel="nofollow">Join Kabal</a></p>We are the Kabal. We will not be silenced. We are the bastion of the North. We are top 5! Join us and share in the revelry, the riches, and the renown.
We are currently engaging in settlement wide online events and exploring the adventuring and crafting system. We have the finest magical mittens in the River Kingdoms.
Join Kabal<Kabal> Jokken (alias of AlKir)2014-10-03T16:47:35ZRe: Forums: Pathfinder Online: [Update] Kabal a Pathfinder Online Community [NG]<Kabal> Jokken (alias of AlKir)https://paizo.com/threads/rzs2rb1m&page=7?Update-Kabal-a-Pathfinder-Online-Community-NG#3432014-09-17T18:50:29Z2014-09-04T02:22:17Z<p>I joined the Kabal and so should you! I have to admit that it was a bit strange passing out after eating the quail only to awaken in a cold stone room in my small clothes, but after the initiation process we're getting along splendidly!</p>I joined the Kabal and so should you! I have to admit that it was a bit strange passing out after eating the quail only to awaken in a cold stone room in my small clothes, but after the initiation process we're getting along splendidly!<Kabal> Jokken (alias of AlKir)2014-09-04T02:22:17ZForums: Local Play: Tavern Con October 2014: Call for Players (Central Michigan)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2resx?Tavern-Con-October-2014-Call-for-Players#12014-08-22T12:24:07Z2014-08-22T12:24:07Z<p>We are currently seeking <b>Players's</b> for <a href="http://paizo.com/events/v5748mkg0at0t" target="_blank" rel="nofollow">Tavern Con 2014</a>.</p>
<p>Tavern Con is a two day Pathfinder Society Event packed full with 32 hours of scheduled game play hosted in a Winery/Brewery. With a selection of recent content and a hand picked plethora of tavern themed scenarios, this convention will satiate the thirst of even the most ravenous adventurer. So join us this Fall to raise a glass, roll some dice and cry havoc!</p>
<p>All signups are being handled through <a href="https://www.warhorn.net/events/taverncon-2014" target="_blank" rel="nofollow">Warhorn</a></p>
<p>A $3 fee per slot played will be assessed per slot played the day of the event.</p>
<p><b>Please note</b>: We are still seeking GM's for a small number of slots, including Saturday's Blood Under Absolom event during Saturday Slot 3 and a Venture Officer, or four star GM, to run PFS 5-EX: Ruins of Bonekeep—Level I: The Silent Grave (levels 3-7) Sunday during Slot 3</p>We are currently seeking Players's for Tavern Con 2014.
Tavern Con is a two day Pathfinder Society Event packed full with 32 hours of scheduled game play hosted in a Winery/Brewery. With a selection of recent content and a hand picked plethora of tavern themed scenarios, this convention will satiate the thirst of even the most ravenous adventurer. So join us this Fall to raise a glass, roll some dice and cry havoc!
All signups are being handled through Warhorn
A $3 fee per slot played will...Aaron Hale (alias of AlKir)2014-08-22T12:24:07ZForums: Online Play: [Roll20/G+] Pathfinder Society Scenario: #5-24 Assault on the Wound (tier 3-7) - Thur, July 17th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r8nv?Roll20G-Pathfinder-Society-Scenario-524#12014-07-07T21:29:51Z2014-07-07T21:29:51Z<p>[Roll20/G+] Pathfinder Society Scenario: #5-24 Assault on the Wound (tier 3-7) - Thur, July 17th, 2014 @ 8:00PM EDT [GMT -4]</p>
<p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.</p>
<p>This event uses Roll20 Virtual Tabletop and Google Hangout.</p>
<p>Please note that this game utilizes Roll20 Dynamic Lighting.</p>
<p>Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>[Roll20/G+] Pathfinder Society Scenario: #5-24 Assault on the Wound (tier 3-7) - Thur, July 17th, 2014 @ 8:00PM EDT [GMT -4]
Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Please note that this game utilizes Roll20 Dynamic Lighting.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-07-07T21:29:51ZRe: Forums: Local Play: Tavern Con October 2014: Call for GMs (Central Michigan)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r7pb?Tavern-Con-October-2014-Call-for-GMs#22014-06-30T15:46:25Z2014-06-30T15:46:25Z<p><b>Thank you</b> for the robust response to GM signups. We have gotten over 60% of the coverage needed in one weekend!</p>
<p>We've added a table to Saturday in slot 1 and Sunday in slot 2 for GM's to run any society scenario they would like. If you have had a favorite experience as a player and want to return the favor as a GM, or have a scenario that you love running so much that you are itching to run again, these slots are for you.</p>
<p>Finally we are still seeking GM's for Saturday's Blood Under Absolom event during Slot 3 and a Venture Officer, or four star GM, to run PFS 5-EX: Ruins of Bonekeep—Level I: The Silent Grave (levels 3-7) Sunday during Slot 3.</p>Thank you for the robust response to GM signups. We have gotten over 60% of the coverage needed in one weekend!
We've added a table to Saturday in slot 1 and Sunday in slot 2 for GM's to run any society scenario they would like. If you have had a favorite experience as a player and want to return the favor as a GM, or have a scenario that you love running so much that you are itching to run again, these slots are for you.
Finally we are still seeking GM's for Saturday's Blood Under Absolom...Aaron Hale (alias of AlKir)2014-06-30T15:46:25ZForums: Local Play: Tavern Con October 2014: Call for GMs (Central Michigan)Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r7pb?Tavern-Con-October-2014-Call-for-GMs#12014-06-28T23:08:45Z2014-06-28T23:06:10Z<p>We are currently seeking GM's for <a href="http://paizo.com/events/v5748mkg0at0t" target="_blank" rel="nofollow">Tavern Con 2014</a></p>
<p>All signups are being handled through <a href="https://www.warhorn.net/events/taverncon-2014" target="_blank" rel="nofollow">Warhorn</a></p>
<p><b>Please note</b>: Player signups are NOT available at this time. We are currently recruiting GMs ONLY. The player signup phase will begin once we have adequate GM coverage for tables. All player signups prior to that announcement will be deleted by the organizers. Thank you for your patience.</p>We are currently seeking GM's for Tavern Con 2014
All signups are being handled through Warhorn
Please note: Player signups are NOT available at this time. We are currently recruiting GMs ONLY. The player signup phase will begin once we have adequate GM coverage for tables. All player signups prior to that announcement will be deleted by the organizers. Thank you for your patience.Aaron Hale (alias of AlKir)2014-06-28T23:06:10ZForums: Online Play: [Roll20/G+] Pathfinder Society Scenario: The Glass River Rescue (tier 1-5) - Thur, July 10th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r7kh?Roll20G-Pathfinder-Society-Scenario-The-Glass#12014-06-27T17:37:25Z2014-06-27T17:37:25Z<p>[Roll20/G+] Pathfinder Society Scenario: The Glass River Rescue (tier 1-5) - Thur, July 10th, 2014 @ 8:00PM EDT [GMT -4]
<br />
Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs. </p>
<p>This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Please note that this game utilizes Roll20 Dynamic Lighting.</p>
<p>Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>[Roll20/G+] Pathfinder Society Scenario: The Glass River Rescue (tier 1-5) - Thur, July 10th, 2014 @ 8:00PM EDT [GMT -4]
Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Please note that this game utilizes Roll20 Dynamic Lighting.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-06-27T17:37:25ZForums: Online Play: [Roll20/G+] Pathfinder Society Scenario: Destiny of the Sands Part 3: Sanctum of the Sages (tier 3-7) - Thur, June 26th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r5wr?Roll20G-Pathfinder-Society-Scenario-Destiny#12014-06-14T14:00:17Z2014-06-14T14:00:17Z<p>[Roll20/G+] Pathfinder Society Scenario: Destiny of the Sands Part 3: Sanctum of the Sages (tier 3-7) - Thur, June 26th, 2014 @ 8:00PM EDT [GMT -4]
<br />
Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
<br />
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>[Roll20/G+] Pathfinder Society Scenario: Destiny of the Sands Part 3: Sanctum of the Sages (tier 3-7) - Thur, June 26th, 2014 @ 8:00PM EDT [GMT -4]
Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-06-14T14:00:17ZRe: Forums: Online Play: Conline Final UpdateAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r284?Conline-Final-Update#62014-05-27T14:15:40Z2014-05-27T14:15:40Z<p>Yes, A huge thank you to all of the organizers and admins of this Con. I had great fun playing and running games. I'll definitely keep my eye out for online conventions offering PFS in the future. :D</p>Yes, A huge thank you to all of the organizers and admins of this Con. I had great fun playing and running games. I'll definitely keep my eye out for online conventions offering PFS in the future. :DAaron Hale (alias of AlKir)2014-05-27T14:15:40ZRe: Forums: Online Play: [Roll20/G+] Scenario: Day of the Demon (Tier 3-7 - Monday, May 26th, 2014 @ 12:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qyaj?Roll20G-Scenario-Day-of-the-Demon-Tier-37#42014-05-25T22:52:09Z2014-05-25T22:52:09Z<p>As above I still have one seat available. PM me if interested.</p>As above I still have one seat available. PM me if interested.Aaron Hale (alias of AlKir)2014-05-25T22:52:09ZRe: Forums: Online Play: [Roll20/G+] Pathfinder Society Module: Masks of the Living God (tier 2-4) - Thur, June 12th & 19th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r2sc?Roll20G-Pathfinder-Society-Module-Masks-of#32014-05-25T18:51:46Z2014-05-25T18:51:46Z<p>Yes a 20 point buy. This is a Pathfinder Society Game and character should be created according to the Pathfinder Society Guide to Organized play, available for download from Paizo for free.</p>
<p>Thanks</p>
<div class="messageboard-quotee">AznP33nRocket wrote:</div><blockquote> <div class="messageboard-quotee">Aaron Hale wrote:</div><blockquote><p> Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
</p>
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>
<p>You must sign up for both parts. Players who attend part 1 will be given preferential seating for part 2. </blockquote><p>Quick question. Whats the point buy? 20?
</p>
</blockquote><p>Yes a 20 point buy. This is a Pathfinder Society Game and character should be created according to the Pathfinder Society Guide to Organized play, available for download from Paizo for free.
Thanks
AznP33nRocket wrote:Aaron Hale wrote:Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20You must sign up for both parts....Aaron Hale (alias of AlKir)2014-05-25T18:51:46ZForums: Online Play: [Roll20/G+] Pathfinder Society Module: Masks of the Living God (tier 2-4) - Thur, June 12th & 19th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r2sc?Roll20G-Pathfinder-Society-Module-Masks-of#12014-05-23T15:29:15Z2014-05-23T15:29:15Z<p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
<br />
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>
<p>You must sign up for both parts. Players who attend part 1 will be given preferential seating for part 2.</p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20
You must sign up for both parts. Players who attend part 1 will be given preferential seating for part 2.Aaron Hale (alias of AlKir)2014-05-23T15:29:15ZRe: Forums: Online Play: [Roll20/G+] Scenario: Day of the Demon (Tier 3-7 - Monday, May 26th, 2014 @ 12:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qyaj?Roll20G-Scenario-Day-of-the-Demon-Tier-37#32014-05-23T15:27:53Z2014-05-23T15:27:53Z<p>One seat remains. The signups at Warhorn have closed but if you would still like in this game, please PM me.</p>One seat remains. The signups at Warhorn have closed but if you would still like in this game, please PM me.Aaron Hale (alias of AlKir)2014-05-23T15:27:53ZRe: Forums: Online Play: [Roll20/G+] Scenario: Day of the Demon (Tier 3-7 - Monday, May 26th, 2014 @ 12:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qyaj?Roll20G-Scenario-Day-of-the-Demon-Tier-37#22014-05-17T06:08:34Z2014-05-17T06:08:34Z<p>As of this posting, 3 seats still available.</p>As of this posting, 3 seats still available.Aaron Hale (alias of AlKir)2014-05-17T06:08:34ZForums: Online Play: [Roll20/G+] Pathfinder Society Scenario #3-07: Echoes of the Overwatched (tier 1-5) - Thur, May 29th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2r1pm?Roll20G-Pathfinder-Society-Scenario-307#12014-05-16T18:19:55Z2014-05-16T18:19:55Z<p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
<br />
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-05-16T18:19:55ZForums: Online Play: [Roll20/G+] Scenario: Destiny of the Sands Part 2 (tier 1-5) - Thur, May 22nd, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qys8?Roll20G-Scenario-Destiny-of-the-Sands-Part-2#12014-05-02T14:15:38Z2014-05-02T14:15:38Z<p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
<br />
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-05-02T14:15:38ZForums: Online Play: [Roll20/G+] Scenario: Day of the Demon (Tier 3-7 - Monday, May 26th, 2014 @ 12:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qyaj?Roll20G-Scenario-Day-of-the-Demon-Tier-37#12014-04-30T00:21:13Z2014-04-30T00:21:13Z<p>Event is slotted for 4 hrs.
<br />
This event uses Roll20 Virtual Tabletop and Google Hangout.
<br />
This event is part of Conline, an online convention held Memorial Weekend. This event may have prize support.
<br />
Signup Here: https://warhorn.net/events/conline-pfs-con/schedule/2014/05/26#session-2685 8</p>Event is slotted for 4 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
This event is part of Conline, an online convention held Memorial Weekend. This event may have prize support.
Signup Here: https://warhorn.net/events/conline-pfs-con/schedule/2014/05/26#session-2685 8Aaron Hale (alias of AlKir)2014-04-30T00:21:13ZForums: Online Play: [Roll20/G+] Scenario: Destiny of the Sands Part 1 (tier 1-5) - Thur, May 15th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qxfi?Roll20G-Scenario-Destiny-of-the-Sands-Part-1#12014-04-24T14:42:21Z2014-04-24T14:42:21Z<p>Help with macros and other technical assistance available at 7:30. </p>
<p>Event is slotted for 5 hrs.</p>
<p>This event uses Roll20 Virtual Tabletop and Google Hangout.</p>
<p>Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>Help with macros and other technical assistance available at 7:30.
Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20Aaron Hale (alias of AlKir)2014-04-24T14:42:21ZForums: Online Play: [Roll20/G+] Module: The Crypt of the Everflame Parts 1 & 2 (tier 1-2) - Thur, May 1st & 8th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qw3v?Roll20G-Module-The-Crypt-of-the-Everflame#12014-04-14T13:55:41Z2014-04-14T13:55:41Z<p>New players welcome. Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.</p>
<p>This event uses Roll20 Virtual Tabletop and Google Hangout.</p>
<p>Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>
<p>This is a module being run in two 5 hours slots on consecutive weeks. Attending both will earn 3xp and up to 4 PA. Attending only one session will result in a reduced reward. Chronicles will be sent after the game on May 8th.</p>New players welcome. Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20
This is a module being run in two 5 hours slots on consecutive weeks. Attending both will earn 3xp and up to 4 PA. Attending only one session will result in a reduced reward. Chronicles will be sent after the game on May 8th.Aaron Hale (alias of AlKir)2014-04-14T13:55:41ZRe: Forums: Online Play: For GMs: How long do you allocate for a game?Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qvrg?For-GMs-How-long-do-you-allocate-for-a-game#112014-04-14T13:49:47Z2014-04-14T13:49:47Z<div class="messageboard-quotee">Prethen wrote:</div><blockquote> I've actually queried the PFS GM forum here about "removing minor and inconsequential encounters" and the implied answer is we're not allowed to for PFS play unless it's written that way. I was wondering about shortening up We Be Goblins Too! just a bit since I noticed that it tended to run right up to the 5 hour+ mark and it just seemed long for everyone. There were a couple things I thought I could do to keep momentum going, not lose anything crucial to the story/play, and shorten things up...but I basically heard a resounding...No, you can't do that. </blockquote><p>I agree with you not skipping any encounters in a module is best if time allows. I ask you this. Show me a gm who runs at a con, is given 2 4 hour slots to run a full module and does not skip any encounters. I dare you. :P
<p>What we would like to do and what we must do to make sure everyone has a fun and rewarding experience are often two different things.</p>Prethen wrote:I've actually queried the PFS GM forum here about "removing minor and inconsequential encounters" and the implied answer is we're not allowed to for PFS play unless it's written that way. I was wondering about shortening up We Be Goblins Too! just a bit since I noticed that it tended to run right up to the 5 hour+ mark and it just seemed long for everyone. There were a couple things I thought I could do to keep momentum going, not lose anything crucial to the story/play, and...Aaron Hale (alias of AlKir)2014-04-14T13:49:47ZRe: Forums: Online Play: For GMs: How long do you allocate for a game?Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qvrg?For-GMs-How-long-do-you-allocate-for-a-game#32014-04-11T13:10:19Z2014-04-11T13:10:19Z<p>With proper pacing, I find that I can fit most scenarios into a 5 hour slot. Remember that most scenarios have an optional encounter that may be skipped if time is running short. For modules, I like to fit them into two 5 hour slots and run them in 2 parts. This takes a little more work as it usually requires removing a few minor and inconsequential encounters. One issue that comes up regularly in online play is one or more players experiencing technical difficulties. I've found that this can eat as much as your first hour of game time and is super frustrating. For the reason, I encourage players to show up a half hour before the came for a "systems" test. That way if someones mic isn't working, computer keeps crashing, etc., we can hopefully resolve the issue prior to the actual start time of the game.</p>With proper pacing, I find that I can fit most scenarios into a 5 hour slot. Remember that most scenarios have an optional encounter that may be skipped if time is running short. For modules, I like to fit them into two 5 hour slots and run them in 2 parts. This takes a little more work as it usually requires removing a few minor and inconsequential encounters. One issue that comes up regularly in online play is one or more players experiencing technical difficulties. I've found that this can...Aaron Hale (alias of AlKir)2014-04-11T13:10:19ZForums: Online Play: [Roll20/G+] Scenario #5-08: The Confirmation (tier 1-2) - Thur, Apr 17th, 2014 @ 8:00PM EDT [GMT -4]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qvoc?Roll20G-Scenario-508-The-Confirmation-Thur#12014-04-10T12:50:20Z2014-04-10T12:50:20Z<p>New players welcome. Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.</p>
<p>This event uses Roll20 Virtual Tabletop and Google Hangout.</p>
<p>Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20</p>
<p>For those completely new to Pathfinder Society, I am holding a guided character creation session tonight, April 10th at 8P EST. If you are interested in tonight's activity please do not reply to this thread. Instead e-mail the event organizer at the link above to RSVP. Thanks. :D</p>New players welcome. Help with macros and other technical assistance available at 7:30. Event is slotted for 5 hrs.
This event uses Roll20 Virtual Tabletop and Google Hangout.
Sign up here: https://www.warhorn.net/events/virtual-pfs-society-roll20
For those completely new to Pathfinder Society, I am holding a guided character creation session tonight, April 10th at 8P EST. If you are interested in tonight's activity please do not reply to this thread. Instead e-mail the event organizer at...Aaron Hale (alias of AlKir)2014-04-10T12:50:20ZRe: Forums: Rules Questions and Gameplay Discussion: one of my players brought up somethingAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qnib?one-of-my-players-brought-up-something#312014-02-07T04:49:09Z2014-02-07T04:49:09Z<p>going into Chapter 2, my Ezren deck uses the +1 allying dart in the weapon slot. I never use it as a weapon though, but for the utility of adding to others combat checks at my location. With a healthy recharge rate, I'm rarely without attack spells in my hand. I don't miss armor as I keep a mirror image in my spell list and a sihedron medallion in an item slot.</p>going into Chapter 2, my Ezren deck uses the +1 allying dart in the weapon slot. I never use it as a weapon though, but for the utility of adding to others combat checks at my location. With a healthy recharge rate, I'm rarely without attack spells in my hand. I don't miss armor as I keep a mirror image in my spell list and a sihedron medallion in an item slot.Aaron Hale (alias of AlKir)2014-02-07T04:49:09ZRe: Forums: Rules Questions and Gameplay Discussion: A suggestion about loot cardsAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2q6ja?A-suggestion-about-loot-cards#122014-01-27T19:26:33Z2014-01-27T19:26:33Z<div class="messageboard-quotee">csouth154 wrote:</div><blockquote><br />
<br />
Technically, what is intended is that you deconstruct the decks of characters that aaren't actually playing. Write down what is in each deck (the character sheets are great for this) and only construct them when those characters are actually playing. That way, two (or more) different groups can have access to any card. </blockquote><p>Ah, thank you for the clarification. I'll admit deconstructing your deck after you finish play each session sounds like a PITA to me, but I now understand why it is necessary. I own the character addon deck and what I've been doing up to this point is keeping the 6 most actively played decks (Of the 8 that have been constructed thus far)together and stored in the character slots in the box. At least the fan created tracking sheets are great for keeping track of deck contents.csouth154 wrote:Technically, what is intended is that you deconstruct the decks of characters that aaren't actually playing. Write down what is in each deck (the character sheets are great for this) and only construct them when those characters are actually playing. That way, two (or more) different groups can have access to any card.
Ah, thank you for the clarification. I'll admit deconstructing your deck after you finish play each session sounds like a PITA to me, but I now understand why...Aaron Hale (alias of AlKir)2014-01-27T19:26:33ZRe: Forums: Rules Questions and Gameplay Discussion: A suggestion about loot cardsAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2q6ja?A-suggestion-about-loot-cards#72014-01-27T18:31:04Z2014-01-27T18:31:04Z<p>I'm ok with loot cards being unique and found in limited quantity. My only hitch comes in that I play this game with two distinct groups. One with my regular RPG group and my wife and I also play regular 2 player games with different characters. Last night my wife and I finished adventure 1. In that game she plays Kyra and I play Sajan (an awesome combination IMHO). Obviously she took the medallion as Sajan cannot recharge it. Now here's where it gets sticky.... Today my 5 player group is coming together to play both thistletop scenarios. After we complete Adventure 1 there technically won't be a medallion for ANYONE who played that game. I know that RAW that's the way it's supposed to be, but I am very tempted to have my wife put a placeholder note in her Kyra deck and just move the medallion back and forth depending on which group is playing.</p>I'm ok with loot cards being unique and found in limited quantity. My only hitch comes in that I play this game with two distinct groups. One with my regular RPG group and my wife and I also play regular 2 player games with different characters. Last night my wife and I finished adventure 1. In that game she plays Kyra and I play Sajan (an awesome combination IMHO). Obviously she took the medallion as Sajan cannot recharge it. Now here's where it gets sticky.... Today my 5 player group is...Aaron Hale (alias of AlKir)2014-01-27T18:31:04ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Informal Poll: Who plays with their significant other? How about with your kids?Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2qimd?Informal-Poll-Who-plays-with-their#82014-01-01T23:32:53Z2014-01-01T23:32:53Z<p>My wife loves this game. I like it, she LOVES it. We play two player quite often with Kyra and Sajan. The game also serves as a fallback when we can't get our regular weekly Pathfinder group all together. With the bigger group, it's I play Ezren, she plays Merisiel, and others play Amiri, Valeros, and Lini. We've had great fun. My good friend also has a copy and regularly plays with his wife and kids.</p>My wife loves this game. I like it, she LOVES it. We play two player quite often with Kyra and Sajan. The game also serves as a fallback when we can't get our regular weekly Pathfinder group all together. With the bigger group, it's I play Ezren, she plays Merisiel, and others play Amiri, Valeros, and Lini. We've had great fun. My good friend also has a copy and regularly plays with his wife and kids.Aaron Hale (alias of AlKir)2014-01-01T23:32:53ZRe: Forums: Customer Service: Please Cancel RPG SubscriptionAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2pzh5?Please-Cancel-RPG-Subscription#32013-07-25T14:09:18Z2013-07-25T14:09:18Z<p>Thank you kindly! I will be sure to resubscribe as soon as Mythic releases so I will be in in line for Bestiary 4. :D</p>Thank you kindly! I will be sure to resubscribe as soon as Mythic releases so I will be in in line for Bestiary 4. :DAaron Hale (alias of AlKir)2013-07-25T14:09:18ZForums: Customer Service: Please Cancel RPG SubscriptionAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2pzh5?Please-Cancel-RPG-Subscription#12013-07-24T18:07:32Z2013-07-24T18:07:32Z<p>Greetings. I want to start by telling you that I am anxiously anticipating my copy of Mythic Adventures. However, a very close friend would like to give me his Gen Con copy as a wedding gift. In lieu of his gesture, I must cancel my subscription temporarily as I do not care to own two copies. I will reinstate my subscription with the fall release. Thank you so much for continuing to release fantastic RPG products.</p>Greetings. I want to start by telling you that I am anxiously anticipating my copy of Mythic Adventures. However, a very close friend would like to give me his Gen Con copy as a wedding gift. In lieu of his gesture, I must cancel my subscription temporarily as I do not care to own two copies. I will reinstate my subscription with the fall release. Thank you so much for continuing to release fantastic RPG products.Aaron Hale (alias of AlKir)2013-07-24T18:07:32ZRe: Forums: Pathfinder Society: I just realized that Kyle Baird killed me!!Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ogcj?I-just-realized-that-Kyle-Baird-killed-me#92012-11-21T14:36:34Z2012-11-21T14:36:34Z<div class="messageboard-quotee">Eric Clingenpeel wrote:</div><blockquote><p> I think it would have ended sooner, if the player of Merisiel hadn't decided it was hopeless after the first or second round...</p>
<p>In the end, the BBEG was taken down by a tanglefoot bag and the grease spell... ;) </blockquote><p>Indeed, I have a new found respect for cheap debuffs! Entangled and prone is a great combo. -6 to all attacks and if you stand up and make your reflex save you still take a party full of AoO. :DEric Clingenpeel wrote:I think it would have ended sooner, if the player of Merisiel hadn't decided it was hopeless after the first or second round...
In the end, the BBEG was taken down by a tanglefoot bag and the grease spell... ;)
Indeed, I have a new found respect for cheap debuffs! Entangled and prone is a great combo. -6 to all attacks and if you stand up and make your reflex save you still take a party full of AoO. :DAaron Hale (alias of AlKir)2012-11-21T14:36:34ZRe: Forums: Pathfinder Society: I just realized that Kyle Baird killed me!!Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2ogcj?I-just-realized-that-Kyle-Baird-killed-me#62012-11-21T02:45:24Z2012-11-21T02:45:24Z<p>I've got to revive this thread in order to give Kyle Baird props for an awesome adventure that really put my players through their paces. BBEG tore a Mersiel pre gen to shreds with a full attack, but the rest of the party eventually succeeded. We have many PC's going up and down during the fight and I had a fantastic time. I think my players even kind of enjoyed it. :P</p>I've got to revive this thread in order to give Kyle Baird props for an awesome adventure that really put my players through their paces. BBEG tore a Mersiel pre gen to shreds with a full attack, but the rest of the party eventually succeeded. We have many PC's going up and down during the fight and I had a fantastic time. I think my players even kind of enjoyed it. :PAaron Hale (alias of AlKir)2012-11-21T02:45:24ZRe: Forums: Serpent's Skull: Not Arriving First To Tazion Questions *Spoilers*Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2o63y?Not-Arriving-First-To-Tazion-Questions-Spoilers#32012-05-25T16:29:56Z2012-05-25T16:29:56Z<p>Thank you tbug, that actually helps put things in perspective quite a bit.</p>
<p>Perhaps I'll play it so that the Mantis did steal the crystals from both Rogaru and Issilar. They snuck past all the guards in the pyramid and then activated the pillars. Once the map was up and the inscriptions copied they did their ninja thing and were gone, leaving poor Issilar to walk back to his puzzle sometime later to find it all aglow and showing a map to the city he had fled. Poor Issilar, he just can't win.</p>
<p>The Aspis pay the baddies off for a peak at the map and Issilar pens a missive to deliver via a charu'ka runner all the way to the gorilla king for an "audience" to strengthen an alliance and that Issilar will lead the great king to the fabled city in exchange for it's conquest.</p>
<p>That leaves the PC's to stumble into the middle of all of this only 2 days before the pathfinder's show with a fair chance of encountering them before they leave the ruins.</p>Thank you tbug, that actually helps put things in perspective quite a bit.
Perhaps I'll play it so that the Mantis did steal the crystals from both Rogaru and Issilar. They snuck past all the guards in the pyramid and then activated the pillars. Once the map was up and the inscriptions copied they did their ninja thing and were gone, leaving poor Issilar to walk back to his puzzle sometime later to find it all aglow and showing a map to the city he had fled. Poor Issilar, he just can't win.
...Aaron Hale (alias of AlKir)2012-05-25T16:29:56ZForums: Serpent's Skull: Not Arriving First To Tazion Questions *Spoilers*Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2o63y?Not-Arriving-First-To-Tazion-Questions-Spoilers#12012-05-25T14:23:09Z2012-05-25T13:26:43Z<p>In the course of running this chapter, my party ran into a few complications which delayed their travel. Chiefly they utterly failed at stopping the warehouse fire and started a week behind. Then poor N'Cheki died from some random circumstances concerning a certain shadow demon. I just prorated the travel time benefit N'Cheki provided giving the party roughly 2/3 of his travel time bonus. This puts them arriving in Tazion on Day 61 after the Red Mantis and the Aspis Consortium.</p>
<p>In the Tazion preface, it states that both groups gain access to the pillars of light without majorly impacting the denizens of the city. The Mantis, through stealth, and the Aspis, through bribery and diplomacy. My question is this, what effect does this have on the locations of the focusing crystals?</p>
<p>Obviously the Mantis managed to stealthily steal the crystals from both Rougaru and Issilar and activate the pillars without their knowledge. Wouldn't they just take the crystals with them after leaving? I simply can't believe they managed to activate the pillars blindly with a DC 40 UMD check. That's just silly.</p>
<p>But let's suppose they did. Now the Aspis comes along and negotiates the crystal from Rougaru and gains Issilar's assistance in activating the pillars. This would leave all 3 stones in Issilar's possession. I get that. The main question I have is why is Issilar trying to activate the pillars to start with? He came FROM Savith'Yi to Tazion to convince the Chuaru'Ka to fight for him and take back the ancient city from his enemies there. He knows where the city is. I don't understand his obsession with activating the pillars. Thoughts?</p>In the course of running this chapter, my party ran into a few complications which delayed their travel. Chiefly they utterly failed at stopping the warehouse fire and started a week behind. Then poor N'Cheki died from some random circumstances concerning a certain shadow demon. I just prorated the travel time benefit N'Cheki provided giving the party roughly 2/3 of his travel time bonus. This puts them arriving in Tazion on Day 61 after the Red Mantis and the Aspis Consortium.
In the Tazion...Aaron Hale (alias of AlKir)2012-05-25T13:26:43ZRe: Forums: GM Discussion: Cult of the Ebon DestroyerAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2no2w?Cult-of-the-Ebon-Destroyer#92012-02-23T00:47:38Z2012-02-23T00:47:38Z<p>Played this one a few months back under the old module rules. Having built a party of 4 optimized 8th level characters we found the module very difficult. Only a few parts were TRULY dangerous, but the stats in the module were so perfectly balanced against our party that some of the combats [Spoiler omitted] took forever and a day to get through. We found the last act particularly challenging but we all survived without deaths. Because of the painfully balanced enemies this module took us FOUR, five hour sessions to complete.</p>
<p>Don't go there with 4, 7th level characters. Just don't do it, or they will be sorry. LOL</p>Played this one a few months back under the old module rules. Having built a party of 4 optimized 8th level characters we found the module very difficult. Only a few parts were TRULY dangerous, but the stats in the module were so perfectly balanced against our party that some of the combats [Spoiler omitted] took forever and a day to get through. We found the last act particularly challenging but we all survived without deaths. Because of the painfully balanced enemies this module took us...Aaron Hale (alias of AlKir)2012-02-23T00:47:38ZRe: Forums: GM Discussion: The Money TalkAaron Hale (alias of AlKir)https://paizo.com/threads/rzs2nn03?The-Money-Talk#132012-02-17T22:22:59Z2012-02-17T22:22:59Z<div class="messageboard-quotee">Don Walker wrote:</div><blockquote> When my home group started playing PFS back at scenario #1 Silent Tide, we all took turns GMing. Whenever you ran a scenario, you were responsible for buying it. This worked great for the first 3 years. Then I became a Venture-Captain and now it seems I run everything. :-( </blockquote><p>We do much the same with our weekly home game. We have three active GMs and swap off responsibilities every 6 weeks or so. That way no one person forks our more than $20 in any 4 month period.Don Walker wrote:When my home group started playing PFS back at scenario #1 Silent Tide, we all took turns GMing. Whenever you ran a scenario, you were responsible for buying it. This worked great for the first 3 years. Then I became a Venture-Captain and now it seems I run everything. :-(
We do much the same with our weekly home game. We have three active GMs and swap off responsibilities every 6 weeks or so. That way no one person forks our more than $20 in any 4 month period.Aaron Hale (alias of AlKir)2012-02-17T22:22:59ZRe: Forums: Pathfinder Society: How does this spell play out?Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2nmvo?How-does-this-spell-play-out#52012-02-16T15:30:56Z2012-02-16T15:30:56Z<div class="messageboard-quotee">Chris Mortika wrote:</div><blockquote><p> The way I understand the Organized Play rules to work, the permanent conditions imposed by PC spells end at the end of the scenario. There's no suggestion of "but only if you like them".</p>
<p>No <i>Heal</i> spell is necessary. </blockquote><p>A very interesting distinction... So if my fellow PC gets dominated or what have you and feeble minds, turns me to stone, or a toad, etc, the effect ends at the end of the scenario. But if the same effect was cast upon my character by a stated enemy, it would be permanent and require the expenditure of resources to remove.
<p>That just sounds like crazy talk! If resources are required to remove conditions caused by enemies, they should also be required to be expended for conditions the enemy caused my ally to inflict upon my character.</p>
<p>Is this really RAW?</p>Chris Mortika wrote:The way I understand the Organized Play rules to work, the permanent conditions imposed by PC spells end at the end of the scenario. There's no suggestion of "but only if you like them".
No Heal spell is necessary.
A very interesting distinction... So if my fellow PC gets dominated or what have you and feeble minds, turns me to stone, or a toad, etc, the effect ends at the end of the scenario. But if the same effect was cast upon my character by a stated enemy, it would...Aaron Hale (alias of AlKir)2012-02-16T15:30:56ZRe: Forums: GM Discussion: PFS#3-13 Defenders of Nesting Swallow [SPOILERS]Aaron Hale (alias of AlKir)https://paizo.com/threads/rzs2nipv?PFS313-Defenders-of-Nesting-Swallow-SPOILERS#102012-02-06T17:37:38Z2012-02-06T17:37:38Z<div class="messageboard-quotee">Steve Miller wrote:</div><blockquote><p> Am I missing something with the non-monk reward for the Braid of a Hundred Masters?
</p>
"If the character is not a monk, he gains the fast movement and unarmed damage of a 2nd-level monk."
<br />
unarmed damage is 1d6, that's easy. +0 ft. fast movement? </blockquote><p>I saw that too. I assume the braid is supposed to add the base amount of fast movement of a monk for non monks. So +10' of movement, that is not how things are technically worded, however.Steve Miller wrote:Am I missing something with the non-monk reward for the Braid of a Hundred Masters?
"If the character is not a monk, he gains the fast movement and unarmed damage of a 2nd-level monk."
unarmed damage is 1d6, that's easy. +0 ft. fast movement?
I saw that too. I assume the braid is supposed to add the base amount of fast movement of a monk for non monks. So +10' of movement, that is not how things are technically worded, however.Aaron Hale (alias of AlKir)2012-02-06T17:37:38ZRe: Forums: Local Play: PFS @ U-Con (University of Michigan Ann Arbor) November 11-13AlKirhttps://paizo.com/threads/rzs2miqo?PFS-UCon-November-1113#192011-08-29T17:19:33Z2011-08-29T17:19:33Z<p>Doug,</p>
<p>I am pretty sure I'd like to make it down for UCon. I'm also very interested in GMing my backside off for my second star. I've heard your have something special for crazy people interested in GMing 6+ slots. Who doesn't want 30 hrs of PFS over a 72 hr period? I wonder if I can get away with gming 6 and playing 4.... sleep is for the weak. :D</p>Doug,
I am pretty sure I'd like to make it down for UCon. I'm also very interested in GMing my backside off for my second star. I've heard your have something special for crazy people interested in GMing 6+ slots. Who doesn't want 30 hrs of PFS over a 72 hr period? I wonder if I can get away with gming 6 and playing 4.... sleep is for the weak. :DAlKir2011-08-29T17:19:33ZRe: Forums: Pathfinder Society: Have our Venture-Captains been brainwashed by Paizo?AlKirhttps://paizo.com/threads/rzs2mqa9?Have-our-VentureCaptains-been-brainwashed-by#182015-01-07T18:09:56Z2011-08-19T14:00:23Z<div class="messageboard-quotee">Mark Garringer wrote:</div><blockquote> <div class="messageboard-quotee">Diego Winterborg wrote:</div><blockquote>At the same time I sometimes get this paranoid feeling that some posters out there have nothing better to do than argue every single statement a VC makes.</blockquote>No they don't! ;) </blockquote><p>I paid for an argument, and all you're doing is being contrary.... No, I'm not.Mark Garringer wrote:Diego Winterborg wrote:At the same time I sometimes get this paranoid feeling that some posters out there have nothing better to do than argue every single statement a VC makes.
No they don't! ;) I paid for an argument, and all you're doing is being contrary.... No, I'm not.AlKir2011-08-19T14:00:23ZRe: Forums: Pathfinder Society: Buckler Catch (Taldan Rondelero Archetype; Inner Sea Primer)AlKirhttps://paizo.com/threads/rzs2mf0l?Buckler-Catch#142011-06-18T23:08:39Z2011-06-18T23:08:39Z<div class="messageboard-quotee">Jiggy wrote:</div><blockquote> <div class="messageboard-quotee">Purple Dragon Knight wrote:</div><blockquote>Q: does Greater Disarm also add +2 to your CMD vs. disarm attempts, just like Improved Disarm does? </blockquote><div class="messageboard-quotee">The feat description for Greater Disarm wrote:</div><blockquote><b>Benefit:</b> You receive a +2 bonus on checks made to disarm a foe. This bonus stacks with the bonus granted by Improved Disarm. Whenever you successfully disarm an opponent, the weapon lands 15 feet away from its previous wielder, in a random direction.</blockquote></blockquote><p>I am currently playing a whip wielding Bard in the Legacy of Fire adventure path and all I can say is that at 11th level with the improved disarm and greater disarm feats paired with Improved Invisibility, Good Hope, and Inspire Courage (+3)he is a terror to behold vs. weapon wielding opponents. Even large and huge baddies pose little problem. "Oh, you weren't planning on using that +2 keen great ax of life stealing, were you... So sorry, Mr. Efreeti...."Jiggy wrote:Purple Dragon Knight wrote:Q: does Greater Disarm also add +2 to your CMD vs. disarm attempts, just like Improved Disarm does?
The feat description for Greater Disarm wrote:Benefit: You receive a +2 bonus on checks made to disarm a foe. This bonus stacks with the bonus granted by Improved Disarm. Whenever you successfully disarm an opponent, the weapon lands 15 feet away from its previous wielder, in a random direction.
I am currently playing a whip wielding Bard in the Legacy...AlKir2011-06-18T23:08:39ZRe: Forums: Pathfinder Society: Chronicles Level Us Too QuicklyAlKirhttps://paizo.com/threads/rzs2mb8m?Chronicles-Level-Us-Too-Quickly#282011-05-27T15:24:27Z2011-05-27T15:24:27Z<div class="messageboard-quotee">Mark Garringer wrote:</div><blockquote> <div class="messageboard-quotee">AlKir wrote:</div><blockquote>The rules have clearly established the fact that you can not play up more than one tier and that you must start all PCs at level 1. So, failing sufficient GP or AP my characterless player would have the option of either playing a pregen every session till the group either TPKs or reaches level 12 and retires, or grab the reins and GM since I have an appropriate leveled character from GM credits. Although, neither of those options seem ideal in my opinion. Am I missing something? </blockquote>Well, there's the choice were everyone else makes level 1 characters out of sympathy and everyone starts over. =) </blockquote><p>You do have a point sir! This will continue to be a better and better option as more low level content is released.Mark Garringer wrote:AlKir wrote:The rules have clearly established the fact that you can not play up more than one tier and that you must start all PCs at level 1. So, failing sufficient GP or AP my characterless player would have the option of either playing a pregen every session till the group either TPKs or reaches level 12 and retires, or grab the reins and GM since I have an appropriate leveled character from GM credits. Although, neither of those options seem ideal in my opinion. Am I...AlKir2011-05-27T15:24:27ZRe: Forums: Pathfinder Society: Chronicles Level Us Too QuicklyAlKirhttps://paizo.com/threads/rzs2mb8m?Chronicles-Level-Us-Too-Quickly#252011-05-27T14:03:22Z2011-05-27T14:03:22Z<div class="messageboard-quotee">Chris Mortika wrote:</div><blockquote><p> Here's what I hope: there'll be a way to catch up.</p>
<p>3-adventures-per-level might work well enough for people who play PFS at conventions. There's always some folks with similar-leveled PCs to play with.</p>
<p>But there are situations where everybody in a home group has 4th or 5th-level characters. And somebody needs to start a new character, either because her last character died or because she's new to the group. In standard <i>Pathfinder</i>, the GM can start her PC at or near the experience level of the other PCs. Even if not, the 1st-level PC will catch up to the rest of the party within a level or two. </p>
<p>In a home-campaign PFS game, the new PC will •never• catch up. She will always be 3 or 4 levels behind the rest of the party. And honestly, that's not much fun. </p>
<p>Here's hoping that there's some mechanism that allows the high-level characters to voluntarily slow down, or the lower-level character to speed up, possibly by paying Prestige. </blockquote><p>As a GM who runs a weekly home game, I have thought about this a great deal. What do you do when your group's characters hit level 6 or so and someone dies? I know it's likely they will have AP saved up for a raise dead at that point (it's what I'm currently encouraging my players to do) and that the party likely has enough gold to pool in and buck up for a raise, but what if they don't?
<p>The rules have clearly established the fact that you can not play up more than one tier and that you must start all PCs at level 1. So, failing sufficient GP or AP my characterless player would have the option of either playing a pregen every session till the group either TPKs or reaches level 12 and retires, or grab the reins and GM since I have an appropriate leveled character from GM credits. Although, neither of those options seem ideal in my opinion. Am I missing something?</p>Chris Mortika wrote:Here's what I hope: there'll be a way to catch up.
3-adventures-per-level might work well enough for people who play PFS at conventions. There's always some folks with similar-leveled PCs to play with.
But there are situations where everybody in a home group has 4th or 5th-level characters. And somebody needs to start a new character, either because her last character died or because she's new to the group. In standard Pathfinder, the GM can start her PC at or near the...AlKir2011-05-27T14:03:22ZRe: Forums: GM Discussion: PFS#37 The Beggar's Pearl [SPOILERS]AlKirhttps://paizo.com/threads/rzs2kbil&page=2?PFS37-The-Beggars-Pearl-SPOILERS#772011-05-24T13:47:39Z2011-05-24T13:47:39Z<div class="messageboard-quotee">Doug Miles wrote:</div><blockquote> I botched this the first time I ran it and had her go down vs a <i>color spray</i> (she's immune to illusions). She's an elf, which means the sleep hex would not effect her (elves are immune to magical sleep). Also, in order to kill a creature that regenerates you must use the material she's vulnerable to as part of the coup de grace delivery (Bestiary pg 303). Until the PCs figure out what stops her regeneration she will continue to heal up. Don't feel bad, it's a very long, complicated stat block. I've run it 8 times and I still can get tripped up. The players would have kept trying different ways of killing her until they narrowed it down to silver. The only silver in the scenario are the ingots found in Act 2, unless the PCs carry their own. </blockquote><p>Yeah I noticed my own mistake minutes after posting about the sleep effect.
<p>My gut told me that the coup de grace would have needed silver. (The PC was using a cold iron scimitar, but had a silver one in his pack) In fact, I had her play dead and then shadow walk away behind the warded door, but then a player and I had a debate about the result of the failed fort save from the coup de grace and also due to the hour being late, I caved... Now I know for sure. Lesson learned.</p>Doug Miles wrote:I botched this the first time I ran it and had her go down vs a color spray (she's immune to illusions). She's an elf, which means the sleep hex would not effect her (elves are immune to magical sleep). Also, in order to kill a creature that regenerates you must use the material she's vulnerable to as part of the coup de grace delivery (Bestiary pg 303). Until the PCs figure out what stops her regeneration she will continue to heal up. Don't feel bad, it's a very long,...AlKir2011-05-24T13:47:39ZRe: Forums: GM Discussion: PFS#37 The Beggar's Pearl [SPOILERS]AlKirhttps://paizo.com/threads/rzs2kbil&page=2?PFS37-The-Beggars-Pearl-SPOILERS#752011-05-24T12:25:21Z2011-05-24T12:25:21Z<p>I ran this scenario last night and was eagerly anticipating the last encounter, only to have my players completely dominate the situation.</p>
<p>[Spoiler omitted]</p>
<p>Oh well, I suppose it was retribution from nearly TPKing them last week with Voice in the Void...</p>
<p>[Spoiler omitted]</p>I ran this scenario last night and was eagerly anticipating the last encounter, only to have my players completely dominate the situation.
[Spoiler omitted]
Oh well, I suppose it was retribution from nearly TPKing them last week with Voice in the Void...
[Spoiler omitted]AlKir2011-05-24T12:25:21ZRe: Forums: Pathfinder Society: Retiring ScenariosAlKirhttps://paizo.com/threads/rzs2m9oz?Retiring-Scenarios#72011-05-19T04:26:28Z2011-05-19T04:26:28Z<p>I would assume the conversion for Season 0 faction missions would go something like: "Add X to the DC of the skill check required for the existing mission. Award 1 AP for the completion of the mission." Sounds easy to me, but I guess we'll wait and see. :D</p>I would assume the conversion for Season 0 faction missions would go something like: "Add X to the DC of the skill check required for the existing mission. Award 1 AP for the completion of the mission." Sounds easy to me, but I guess we'll wait and see. :DAlKir2011-05-19T04:26:28ZRe: Forums: Pathfinder Society: Enchanting a Bonded Object for WizardsAlKirhttps://paizo.com/threads/rzs2m90v?Enchanting-a-Bonded-Object-for-Wizards#102011-05-16T03:19:29Z2011-05-16T03:19:29Z<p>I'm pretty sure that spell completion items require you to know the spell that is to be cast by the item. The + to DC rules are only for non spell completion items such as weapons, armor, rings, rods and misc. magical items. A wand or a staff as a bonded item would require the wizard to know the correlating spell.</p>I'm pretty sure that spell completion items require you to know the spell that is to be cast by the item. The + to DC rules are only for non spell completion items such as weapons, armor, rings, rods and misc. magical items. A wand or a staff as a bonded item would require the wizard to know the correlating spell.AlKir2011-05-16T03:19:29ZRe: Forums: Pathfinder Society: APG weapons and fighter's Weapon TrainingAlKirhttps://paizo.com/threads/rzs2m8q1?APG-weapons-and-fighters-Weapon-Training#32011-05-12T11:37:47Z2011-05-12T11:37:47Z<div class="messageboard-quotee">Kelly Youngblood wrote:</div><blockquote><p> Is there an official ruling on which weapon groups weapons from the APG and other non-core sources fall into for the purposes of the Fighter's Weapon Training class feature?</p>
<p>I'm considering creating a lucerne hammer-wielding fighter for possible PFS convention play, and would really like to know whether it counts as a hammer or a polearm for such purposes. </blockquote><p>When it comes down to picking the hammer or polearm weapon's group for a lucern hammer, I would think picking the polearm group would be a safer choice than the hammer group. Sure you can argue that the lucern hammer basically behaves as a hammer with a really long shaft, but it's really hard to say it's NOT a polearm.Kelly Youngblood wrote:Is there an official ruling on which weapon groups weapons from the APG and other non-core sources fall into for the purposes of the Fighter's Weapon Training class feature?
I'm considering creating a lucerne hammer-wielding fighter for possible PFS convention play, and would really like to know whether it counts as a hammer or a polearm for such purposes.
When it comes down to picking the hammer or polearm weapon's group for a lucern hammer, I would think picking the...AlKir2011-05-12T11:37:47ZRe: Forums: Pathfinder Society: Magus in PFSAlKirhttps://paizo.com/threads/rzs2m8av?Magus-in-PFS#262011-05-10T14:51:31Z2011-05-10T14:51:31Z<p>There is a player with a magus character in my weekly PFS home game. We are now at 3rd level and have nearly completed enough chronicles to round out 4th. I find him to be no more disrupting than fighter in the party whipping around his zwiehander one shotting foes while decked out in full plate, or the melee witch with her sleep hex, or the cleric of Abadar with all his extra channel energies. </p>
<p>In fact, he flubs up his caster level check more than not to cast defensively. So sometimes yes he is Mr. Badass using the old hex blade trick of decimating the BBEG with a swing of his sword combined with shocking grasp, but others he's that under optimized guy in light armor fighting with a 1h weapon and no shield. </p>
<p>I understand that we all want to have our fun and we get sad when that fun is ruined by another player at the table, but I ask the OP, how many sessions have you played with a magus in the party? I'm so tired of walk away from the table statements that start with "If I ever end up at a table with a .... blah blah blah... then I'm gonna walk!" when you hardly ever see, "My friends, I have played table after table with.... blah blah blah... and since I rarely enjoyed myself I'd be willing to let Extra Guy from that 7 person table over there have my seat."</p>There is a player with a magus character in my weekly PFS home game. We are now at 3rd level and have nearly completed enough chronicles to round out 4th. I find him to be no more disrupting than fighter in the party whipping around his zwiehander one shotting foes while decked out in full plate, or the melee witch with her sleep hex, or the cleric of Abadar with all his extra channel energies.
In fact, he flubs up his caster level check more than not to cast defensively. So sometimes yes he...AlKir2011-05-10T14:51:31ZRe: Forums: Advice: Nature BondAlKirhttps://paizo.com/threads/rzs2m87v?Nature-Bond#52011-05-09T15:57:09Z2011-05-09T15:57:09Z<div class="messageboard-quotee">Chris Ballard wrote:</div><blockquote> Just was trying to come up with a way to play a druid without a domain or animal companion. </blockquote><p>The Urban Druid Archetype from the APG selects Charm, Community, Knowledge, Nobility, Protection, Repose, Rune, or Weather domains in place of an animal companion.
<p>All other druids to my knowledge either have the regular animal companinon or the regular druid domains for their nature's bond class feature.</p>Chris Ballard wrote:Just was trying to come up with a way to play a druid without a domain or animal companion.
The Urban Druid Archetype from the APG selects Charm, Community, Knowledge, Nobility, Protection, Repose, Rune, or Weather domains in place of an animal companion. All other druids to my knowledge either have the regular animal companinon or the regular druid domains for their nature's bond class feature.AlKir2011-05-09T15:57:09ZRe: Forums: Website Feedback: Hard to tell what Tier a Scenario isAlKirhttps://paizo.com/threads/rzs2lvm5?Hard-to-tell-what-Tier-a-Scenario-is#32011-02-15T14:21:53Z2011-02-15T14:21:53Z<div class="messageboard-quotee">ithuriel wrote:</div><blockquote> Yes please! It would make picking one to match a group much quicker. As is, people keep their own spreadsheets to sort out which scenario is which tier at a glance, but they really shouldn't have to do that. </blockquote><p>I agree with this 100%. A tier designation in the modules name ore something would help a ton when selecting which scenario to purchase.ithuriel wrote:Yes please! It would make picking one to match a group much quicker. As is, people keep their own spreadsheets to sort out which scenario is which tier at a glance, but they really shouldn't have to do that.
I agree with this 100%. A tier designation in the modules name ore something would help a ton when selecting which scenario to purchase.AlKir2011-02-15T14:21:53ZRe: Forums: Pathfinder Society: Fear the Con Pathfinder HelpAlKirhttps://paizo.com/threads/rzs2kctm?Fear-the-Con-Pathfinder-Help#82011-02-12T13:28:56Z2011-02-12T13:28:56Z<div class="messageboard-quotee">Eric Clingenpeel wrote:</div><blockquote> Ok, there's this new thing going around called Sarcasm? Have you heard of it? because I'm pretty sure that's what he was going for in that post. At least that's how I read it. <shrug> </blockquote><p>Didn't you get the memo? The internet has absolved sarcasm in all forms. Everything in this thread is literal. If you haven't learned by now that Fear the Boot is a podcast full of hosts with no sense of humor who love Rifts and Larping, but abhor FASA Star Trek and Battletech. On top of that all they talk about is crunch. OMG if they would only let loose and RP a little. Geesh!Eric Clingenpeel wrote:Ok, there's this new thing going around called Sarcasm? Have you heard of it? because I'm pretty sure that's what he was going for in that post. At least that's how I read it.
Didn't you get the memo? The internet has absolved sarcasm in all forms. Everything in this thread is literal. If you haven't learned by now that Fear the Boot is a podcast full of hosts with no sense of humor who love Rifts and Larping, but abhor FASA Star Trek and Battletech. On top of that...AlKir2011-02-12T13:28:56ZRe: Forums: GM Discussion: PC's entering Blakros Museum through windowsAlKirhttps://paizo.com/threads/rzs2luv9?PCs-entering-Blakros-Museum-through-windows#92011-02-10T20:46:54Z2011-02-10T20:46:54Z<p>Another factor relating to the windows of the Blackros Museam durning the Pnumbral Accords scenario is that due to the nature of the planar conjunction, PCs looking into the museum from the outside would only see the aspects of each room tied to the material plane. The shadow plane elements would not be detectable to an individual who has not crossed the building's threshold.</p>Another factor relating to the windows of the Blackros Museam durning the Pnumbral Accords scenario is that due to the nature of the planar conjunction, PCs looking into the museum from the outside would only see the aspects of each room tied to the material plane. The shadow plane elements would not be detectable to an individual who has not crossed the building's threshold.AlKir2011-02-10T20:46:54ZRe: Forums/Pathfinder First Edition: General Discussion: Critical Madness... Madness I sayAlKirhttps://paizo.com/threads/rzs2la3q?Critical-Madness-Madness-I-say#222010-09-16T14:18:12Z2010-09-16T14:18:12Z<div class="messageboard-quotee">Midnightoker wrote:</div><blockquote> <div class="messageboard-quotee">Eric Clingenpeel wrote:</div><blockquote> <div class="messageboard-quotee">AvalonXQ wrote:</div><blockquote> Also, since crits are more luck-based than other things, there are a lot of abilities (fate and luck abilities, curses, etc) that can force the character to re-roll that critical threat. </blockquote>Yeah, like high level pugwampi witches with the misfortune hex... ;) </blockquote><p>when do those release??
<p>I am sooooo positive its in the new bestiary 2... possibly the cover art</p>
<p>are they statted somewhere else already? </blockquote><p>Legacy of Fire Adventure Path, Volume 1 has stats for the pugwumpi, an excessively annoying creature that makes all around it roll 2 d20's and take the worse result. Unspeakable evil, I tell you, use with caution.Midnightoker wrote:Eric Clingenpeel wrote: AvalonXQ wrote: Also, since crits are more luck-based than other things, there are a lot of abilities (fate and luck abilities, curses, etc) that can force the character to re-roll that critical threat.
Yeah, like high level pugwampi witches with the misfortune hex... ;) when do those release?? I am sooooo positive its in the new bestiary 2... possibly the cover art
are they statted somewhere else already? Legacy of Fire Adventure Path, Volume 1...AlKir2010-09-16T14:18:12ZRe: Forums: Customer Service: Late July Subscription ShipmentAlKirhttps://paizo.com/threads/rzs2l2d1?Late-July-Subscription-Shipment#32010-07-30T13:23:03Z2010-07-30T13:23:02Z<p>Please reinstate all of my subscriptions, charge my account, and ship, thanks. I appreciate your willingness to help with this manner.</p>Please reinstate all of my subscriptions, charge my account, and ship, thanks. I appreciate your willingness to help with this manner.AlKir2010-07-30T13:23:02ZForums: Customer Service: Late July Subscription ShipmentAlKirhttps://paizo.com/threads/rzs2l2d1?Late-July-Subscription-Shipment#12012-11-15T22:44:47Z2010-07-21T13:19:11Z<p>Thank you for all of the great material that has been coming out this Summer. The Gamemastery Guide has been a delight to read.</p>
<p>I noticed on my subscriptions page that 2 adventure paths and the Advanced Players guide are expected to ship late July. Would it be possible to hold my payment until July 30? This would help my financial situation greatly. Thank you so much.</p>Thank you for all of the great material that has been coming out this Summer. The Gamemastery Guide has been a delight to read.
I noticed on my subscriptions page that 2 adventure paths and the Advanced Players guide are expected to ship late July. Would it be possible to hold my payment until July 30? This would help my financial situation greatly. Thank you so much.AlKir2010-07-21T13:19:11ZRe: Forums: Customer Service: Council of Thieves 6/6 Missing from my ShipmentsAlKirhttps://paizo.com/threads/rzs2kkqh?Council-of-Thieves-66-Missing-from-my-Shipments#32010-03-05T18:13:14Z2010-03-05T18:13:12Z<p>Thank you Cos. I haven't the slightest why things came up NSF the first time you ran the debit. I had in excess of $200 in the account according to my online banking. It would appear that all is well now though. Huzzah!</p>Thank you Cos. I haven't the slightest why things came up NSF the first time you ran the debit. I had in excess of $200 in the account according to my online banking. It would appear that all is well now though. Huzzah!AlKir2010-03-05T18:13:12ZForums: Customer Service: Council of Thieves 6/6 Missing from my ShipmentsAlKirhttps://paizo.com/threads/rzs2kkqh?Council-of-Thieves-66-Missing-from-my-Shipments#12012-11-15T22:31:40Z2010-03-04T18:46:43Z<p>Greetings. I want to start by commenting on what wonderful service I have received the past year and change I have been a Paizo subscriber.</p>
<p>That said, I've noticed that Council of Thieves 6 of 6 does not appear currently anywhere in my subscription schedule. I was charged and received volume 5/6 back in January. At that time part 6 of 6 was listed as a February shipments. Now February has passed and the subscription schedule for March lists Kingmaker 1 of 6, but bears no mention of Council of Thieves 6 of 6. I have been away from your message boards for a few months as work and personal issue have been taking much of my time and I apologize if I've missed an official announcement of the products delay. I just want to ensure that I have not been skipped over. Thanks in advance.</p>Greetings. I want to start by commenting on what wonderful service I have received the past year and change I have been a Paizo subscriber.
That said, I've noticed that Council of Thieves 6 of 6 does not appear currently anywhere in my subscription schedule. I was charged and received volume 5/6 back in January. At that time part 6 of 6 was listed as a February shipments. Now February has passed and the subscription schedule for March lists Kingmaker 1 of 6, but bears no mention of Council...AlKir2010-03-04T18:46:43ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4432010-01-13T15:52:00Z2010-01-13T15:50:25Z<div class="messageboard-quotee">Virgil Longstreet wrote:</div><blockquote><p> <span class=messageboard-ooc>Alright, I didn't realize the round had started when the door opened. I'm so used to being asked to roll initiative to know when things are starting! Everyone just ignore my previous post.</span></p>
<p>Virgil roars in anger as the acid scalds his face, "My plans! They do nothing!" Wiping the worst of the burning vitriol from his eyes, he re-grips his sword and peeks around the corner, "It's already past the door! We need to hit it hard and fast! Go!" Virgil backs up against the wall to allow Carrion to move past him without impedance. </p>
<p>Virgil can't really do anything with his move action besides just make himself a target to the beetle and block everyone's attacks. He stays put.</p>
<p></blockquote><p><span class=messageboard-ooc>Looking back I realize it was less than clear, but I had rolled initiative out previously when you opened the door, since you did nothing but shut it, I just went ahead and re-used the same init and reset the round counter. I'm honestly not trying to weasel you out of an attack action, it's just how things turned out. You may save your attack and damage roll for round 2.</span>Virgil Longstreet wrote:Alright, I didn't realize the round had started when the door opened. I'm so used to being asked to roll initiative to know when things are starting! Everyone just ignore my previous post.
Virgil roars in anger as the acid scalds his face, "My plans! They do nothing!" Wiping the worst of the burning vitriol from his eyes, he re-grips his sword and peeks around the corner, "It's already past the door! We need to hit it hard and fast! Go!" Virgil backs up against the...Everflame Storyteller (alias of AlKir)2010-01-13T15:50:25ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4412010-01-13T14:11:40Z2010-01-13T14:11:10Z<p><span class=messageboard-ooc>I wanted to take a moment here to clear up round one actions and initiative.</span></p>
<p><span class=messageboard-ooc>At the start of round everyone was holding for Virgil to lead the beetle down the hall. However the beetle did not move within range this round. Virgil, having already moved has a standard action available but not a move action and is not within melee range of the creature. Lianth has taken a standard action but has a move action remaining for herself as well as a move and standard action available for Rourke. Carrion, has a move and standard action available, as does Thorvin.</span></p>I wanted to take a moment here to clear up round one actions and initiative.
At the start of round everyone was holding for Virgil to lead the beetle down the hall. However the beetle did not move within range this round. Virgil, having already moved has a standard action available but not a move action and is not within melee range of the creature. Lianth has taken a standard action but has a move action remaining for herself as well as a move and standard action available for Rourke....Everflame Storyteller (alias of AlKir)2010-01-13T14:11:10ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4362010-01-12T15:49:43Z2010-01-12T15:49:42Z<p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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<p><b>Round 1</b>
<br />
<i>Initiative Order</i>:
<br />
<ul><li>Thorvin<li>Lianth<li>Virgil<li>Carrion<li>Beetle</ul></p>
<p><b>Knowledge Nature</b> DC 12 [Spoiler omitted]</p>
<p><b>Knowledge Nature</b> DC 17 [Spoiler omitted]</p>
<p><b>Knowledge Nature</b> DC 22 [Spoiler omitted]</p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Round 1
Initiative Order:
ThorvinLianthVirgilCarrionBeetle
Knowledge Nature DC 12 [Spoiler omitted]
Knowledge Nature DC 17 [Spoiler omitted]
Knowledge Nature DC 22 [Spoiler omitted]Everflame Storyteller (alias of AlKir)2010-01-12T15:49:42ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4352010-01-12T15:41:02Z2010-01-12T15:41:02Z<p>Virgil explains his plan and orders everyone into place. Lianth tells Rourke to guard Carrion before she moves into position behind the dwarf.</p>
<p><i>"Ready? 3..2..1..Go!"</i> Virgil lets go of the pull-ring and gives the door a solid kick. The door flies open again, nothing is visible, but a hissing rasp issues forth from the darkened room. Virgil takes off towards the junction to the East. <i><b>"Here it comes,"</i></b> he yells, legs pumping. He glances over his shoulder to see a man-sized, yellow beetle, with long whip-like antennae chasing behind him. He rounds the corner of the Northern Hall sure the creature is only feet behind him.</p>
<p>Two heartbeats leap in the warrior's chest, but the beetle does not emerge
<br />
He takes a quick glance around the corner only to see the beetle arching it's back as a proboscis like appendage protrudes from the tip of it's abdomen and sprays forth a torrential spray of green liquid. It covers Virgil and Thorvin smoking and burning their skin and eyes.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/bombardier1.jpg" target="_blank" rel="nofollow">Giant Beetle</a></p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/AHissintheDark-1.png" target="_blank" rel="nofollow">Current Map</a></p>
<p><span class=messageboard-ooc>Acidic Spray <span class="messageboard-dice">2d6 ⇒ (3, 6) = 9</span>Thorvin and Virgil take 9 points of acid damage from the creature's spray, Reflex Save DC 13 for half damage.</span></p>Virgil explains his plan and orders everyone into place. Lianth tells Rourke to guard Carrion before she moves into position behind the dwarf.
"Ready? 3..2..1..Go!" Virgil lets go of the pull-ring and gives the door a solid kick. The door flies open again, nothing is visible, but a hissing rasp issues forth from the darkened room. Virgil takes off towards the junction to the East. "Here it comes," he yells, legs pumping. He glances over his shoulder to see a man-sized, yellow beetle, with...Everflame Storyteller (alias of AlKir)2010-01-12T15:41:02ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2402010-01-12T14:33:04Z2010-01-12T14:33:04Z<p>A muffled wail escapes the cauldron as the cleric is thrashed about within, <i>"If anyone can here me,"</i> he pleads, <i>"Someone please pull me out of here. I fear there is little more of this punishment I can endure. When I suggested we leave an offering for the witch I didn't suggest I be dinner!"</i> </p>
<p>Tears begin to run down the man's face as he fights for his life to be free of the animated cauldron.</p>
<p><span class=messageboard-ooc>Combat Maneuver Check: <span class="messageboard-dice">1d20 - 1 ⇒ (20) - 1 = 19</span></span></p>A muffled wail escapes the cauldron as the cleric is thrashed about within, "If anyone can here me," he pleads, "Someone please pull me out of here. I fear there is little more of this punishment I can endure. When I suggested we leave an offering for the witch I didn't suggest I be dinner!"
Tears begin to run down the man's face as he fights for his life to be free of the animated cauldron.
Combat Maneuver Check: [dice]1d20-1[/dice]Binjion Franks (alias of AlKir)2010-01-12T14:33:04ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2332010-01-10T13:59:11Z2010-01-10T13:59:10Z<p>Binjion screams, <i><b>"Oh the terror, it's got me. The witch's fel cauldron is trying to crush my leg!"</b></i> Frantically, Binjion tries to wrest his leg from the cauldron's grasp.</p>
<p><span class=messageboard-ooc>Combat Maneuver Check to break grapple: <span class="messageboard-dice">1d20 - 1 ⇒ (6) - 1 = 5</span></span></p>
<p><span class=messageboard-ooc>Dirk, FYI it has attacked by striking Binjion and grappling him.</span></p>Binjion screams, "Oh the terror, it's got me. The witch's fel cauldron is trying to crush my leg!" Frantically, Binjion tries to wrest his leg from the cauldron's grasp.
Combat Maneuver Check to break grapple: [dice]1d20-1[/dice]
Dirk, FYI it has attacked by striking Binjion and grappling him.Binjion Franks (alias of AlKir)2010-01-10T13:59:10ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4262010-01-10T13:55:14Z2010-01-10T13:55:13Z<p>The space beneath the door is very small, and even Thorvin with his darkvision can see little more than was first revealed when opening the door. There is no visible sign of the insectoid assailant.</p>
<p><b>Perception Check</b> DC 20 [Spoiler omitted]</p>The space beneath the door is very small, and even Thorvin with his darkvision can see little more than was first revealed when opening the door. There is no visible sign of the insectoid assailant.
Perception Check DC 20 [Spoiler omitted]Everflame Storyteller (alias of AlKir)2010-01-10T13:55:13ZRe: Forums: Rules Questions: Crafting Manuals and Tomes ahead of scheduleAlKirhttps://paizo.com/threads/rzs2kcpv?Crafting-Manuals-and-Tomes-ahead-of-schedule#132010-01-10T01:28:21Z2010-01-10T01:28:21Z<p>If you read the rules very carefully you will see that the only limiting factor here is money available >100,000gp is a LOT and the appropriate spellcraft skill. Caster level does not factor in in this case.</p>If you read the rules very carefully you will see that the only limiting factor here is money available >100,000gp is a LOT and the appropriate spellcraft skill. Caster level does not factor in in this case.AlKir2010-01-10T01:28:21ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4242010-01-09T04:26:52Z2010-01-09T04:26:52Z<p>Moments after Virgil shuts the door in front of him, the portal shudders as a large mass slams against it's other side. Other than this initial impact, however, the room beyond the door remains silent.</p>Moments after Virgil shuts the door in front of him, the portal shudders as a large mass slams against it's other side. Other than this initial impact, however, the room beyond the door remains silent.Everflame Storyteller (alias of AlKir)2010-01-09T04:26:52ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4202010-01-08T13:22:13Z2010-01-08T13:22:05Z<div class="messageboard-quotee">Lianth of Mist Lake wrote:</div><blockquote><p> <span class=messageboard-ooc> Knowledge (nature) check, </span> 1d20+6 </p>
<p>"Beware, it could be some venomous insect, and we have no magic to treat toxins."</p>
<p><span class=messageboard-ooc> Total guess, from the clacking, I haven't read the spoiler. </span></p>
<p></blockquote><p><span class=messageboard-ooc>No worries, there. Speaking is a free action, does Lianth wish to take an official action on round 1?</span>Lianth of Mist Lake wrote: Knowledge (nature) check, 1d20+6
"Beware, it could be some venomous insect, and we have no magic to treat toxins."
Total guess, from the clacking, I haven't read the spoiler.
No worries, there. Speaking is a free action, does Lianth wish to take an official action on round 1?Everflame Storyteller (alias of AlKir)2010-01-08T13:22:05ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4172010-01-08T01:30:33Z2010-01-08T01:30:24Z<p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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<p><b>Round 1</b>
<br />
<i>Initiative Order</i>:
<br />
<ul><li>Thorvin<li>Lianth<li>Virgil<li>Carrion<li>?????</ul></p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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*FIGHT!
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Round 1
Initiative Order:
ThorvinLianthVirgilCarrion?????Everflame Storyteller (alias of AlKir)2010-01-08T01:30:24ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4162010-01-08T01:28:09Z2010-01-08T01:27:53Z<p>Virgil cracks the Western door spilling light into a dark, musky smelling room. The Southern portion of the room is obscured in shadowy darkness as Virgil strains to see in the light emanating from the hissing, sputtering brand grasped by Lianth behind him.</p>
<p>Suddenly, a sharp, raspy hiss comes from somewhere in the darkened room followed immeadiately by a "clack, clack, clack" sound.</p>
<p><b>Knowledge Nature</b> DC 12: [Spoiler omitted]</p>
<p><span class=messageboard-ooc>Carrion's Initiative Check: <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span></span>
<br />
<span class=messageboard-ooc>Virgil's Initiative Check: <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span></span>
<br />
<span class=messageboard-ooc>Thorvin's Initiative Check: <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span></span>
<br />
<span class=messageboard-ooc>Lianth's Initiative Check: <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></span>
<br />
<span class=messageboard-ooc>?????'s Initiative Check: <span class="messageboard-dice">1d20 ⇒ 2</span></span></p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/AHissintheDark.png " target="_blank" rel="nofollow">Current Map</a></p>Virgil cracks the Western door spilling light into a dark, musky smelling room. The Southern portion of the room is obscured in shadowy darkness as Virgil strains to see in the light emanating from the hissing, sputtering brand grasped by Lianth behind him.
Suddenly, a sharp, raspy hiss comes from somewhere in the darkened room followed immeadiately by a "clack, clack, clack" sound.
Knowledge Nature DC 12: [Spoiler omitted]
Carrion's Initiative Check: [dice]1d20+2[/dice]
Virgil's...Everflame Storyteller (alias of AlKir)2010-01-08T01:27:53ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2292010-01-08T00:57:02Z2010-01-08T00:57:02Z<p><span class=messageboard-ooc>Binjion's Initiative: <span class="messageboard-dice">1d20 - 1 ⇒ (17) - 1 = 16</span></span></p>Binjion's Initiative: [dice]1d20-1[/dice]Binjion Franks (alias of AlKir)2010-01-08T00:57:02ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4152010-01-08T00:51:31Z2010-01-08T00:51:22Z<div class="messageboard-quotee">Carrion Hawthorne wrote:</div><blockquote><p> Carrion eyes the door cautiously, hobbling somewhat closer as needed. He then casts Detect Magic, centered on the door.</p>
<p>Spot on the door, for runes, markings, etc.
<br />
<span class=messageboard-ooc>Take 20, total 21</span> </blockquote><p>Disappointingly, Carrion finds the door devoid of any magical properties, whatsoever. It would appear that both of these doors are of the rather mundane variety.Carrion Hawthorne wrote:Carrion eyes the door cautiously, hobbling somewhat closer as needed. He then casts Detect Magic, centered on the door.
Spot on the door, for runes, markings, etc.
Take 20, total 21
Disappointingly, Carrion finds the door devoid of any magical properties, whatsoever. It would appear that both of these doors are of the rather mundane variety.Everflame Storyteller (alias of AlKir)2010-01-08T00:51:22ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2252010-01-06T18:44:46Z2010-01-06T18:44:45Z<p><i>"I told ye the witch would be angry if no offering was given! Perhaps we should consider fleeing over fighting a hunk of iron. I doubt sword or arrow will slow down such a monstrosity."</i> The priest then moves out of the hut as far away from the cauldron as he can and takes up a defensive stance.</p>"I told ye the witch would be angry if no offering was given! Perhaps we should consider fleeing over fighting a hunk of iron. I doubt sword or arrow will slow down such a monstrosity." The priest then moves out of the hut as far away from the cauldron as he can and takes up a defensive stance.Binjion Franks (alias of AlKir)2010-01-06T18:44:45ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4092010-01-05T14:44:09Z2010-01-05T14:43:42Z<p>A conversation ensues as to if the party should go East or West from this point. Virgil suggest West and Lianth agrees. Thorvin first appears ambivalent about the issue and then decides to that traveling towards the ever present wailing would be the "safest" alternative as it prevents said enemy from sneaking up from behind. Virgil agrees with the dwarf, earning him a dirty look from the druid. Rourke looks on with tilted head interested, yet very confused. Carrion throws his luck in the with the idea of going East and the path is decided.</p>
<p>The ancient Eastern hall quickly bends South and as you approach the mournful wailing grows louder with each step toward the door at the end of this musty hallway. There are a host of bones strewn on the floor here, many of which are cracked and broken. The door itself is another iron banded oak affair, but this time the door bears a large rectangular copper plate set with a large keyhole. The wailing is definitely coming from behind this door.</p>
<p>What first appeared to be an alcove on the Western side of this hall, turns out to be a side passage running a few feet before ending in an oaken door with a large iron pull ring.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/TheWailingDoor.png" target="_blank" rel="nofollow">Current Map</a></p>A conversation ensues as to if the party should go East or West from this point. Virgil suggest West and Lianth agrees. Thorvin first appears ambivalent about the issue and then decides to that traveling towards the ever present wailing would be the "safest" alternative as it prevents said enemy from sneaking up from behind. Virgil agrees with the dwarf, earning him a dirty look from the druid. Rourke looks on with tilted head interested, yet very confused. Carrion throws his luck in the with...Everflame Storyteller (alias of AlKir)2010-01-05T14:43:42ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2212010-01-05T03:36:36Z2010-01-05T03:36:35Z<p><i>"All the old stories speak of Uzimilla always demanding a payment of some kind for her help. It is always more costly than what is sought. I suggest we leave a symbolic token to honor her spirit for the help her herb will bring. Does anything fitting come to mind?"</i> he asks morosely.</p>"All the old stories speak of Uzimilla always demanding a payment of some kind for her help. It is always more costly than what is sought. I suggest we leave a symbolic token to honor her spirit for the help her herb will bring. Does anything fitting come to mind?" he asks morosely.Binjion Franks (alias of AlKir)2010-01-05T03:36:35ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3n1?Gryphon-Golds-Falcons-Hollow-OOC-thread#352010-05-30T03:15:54Z2010-01-05T03:33:17Z<p>Ready as always.</p>Ready as always.Binjion Franks (alias of AlKir)2010-01-05T03:33:17ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=9?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#4052010-01-04T23:48:17Z2010-01-04T23:48:16Z<p><span class=messageboard-ooc>As far as I can tell, in the end, we have 3 votes for East and one vote for West. Does this sound right? Is a marching order of Virgil, followed by Rourke, followed by Lianth, followed by Carrion, with Thorvin going last acceptable to everyone?</span></p>As far as I can tell, in the end, we have 3 votes for East and one vote for West. Does this sound right? Is a marching order of Virgil, followed by Rourke, followed by Lianth, followed by Carrion, with Thorvin going last acceptable to everyone?Everflame Storyteller (alias of AlKir)2010-01-04T23:48:16ZRe: Forums/Gamer Life: General Discussion: Map making softwareAlKirhttps://paizo.com/threads/rzs2kcc4?Map-making-software#42010-01-04T22:28:21Z2010-01-04T14:11:13Z<p>I'd like to take a second to expouse the virtues of MapTool. It is designed to work as a server so that many people can play online together, but it also allows you to export anything you create in an image file. This not only allows you to print your maps, but you can then upload them to a hosting site, such as photobucket, which makes it great for PbP games!</p>
<p>Some say it's difficult to use but there are like 20 video tutorials up on the RPTools site that hold your hand step by step. The biggest and perhaps strangest facet of maptools is that the program itself comes sans image library. Luckily the tutorials will point you towards millions of user created images for the program.</p>
<p>I have been using this FREE program for a PbP on these boards. I have been extremely happy with the results and my players are astonished with the map quality, not to mention the uber cool lighting effects.</p>I'd like to take a second to expouse the virtues of MapTool. It is designed to work as a server so that many people can play online together, but it also allows you to export anything you create in an image file. This not only allows you to print your maps, but you can then upload them to a hosting site, such as photobucket, which makes it great for PbP games!
Some say it's difficult to use but there are like 20 video tutorials up on the RPTools site that hold your hand step by step. The...AlKir2010-01-04T14:11:13ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3992010-01-02T16:32:28Z2010-01-02T16:32:28Z<p>Falling back into marching order, Virgil leads the troupe down the Southern hall. After a few feet it splits East and West. A partially obscured door is partially visible at the end of the Western hall, while the Eastern hall turns sharply South. What might be an alcove is visible in this hall near its end, which terminates in a clearly visible door. The continued wailing seems to be coming from somewhere down the Eastern hall.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/AForkintheRoad.png" target="_blank" rel="nofollow">Current Map</a></p>Falling back into marching order, Virgil leads the troupe down the Southern hall. After a few feet it splits East and West. A partially obscured door is partially visible at the end of the Western hall, while the Eastern hall turns sharply South. What might be an alcove is visible in this hall near its end, which terminates in a clearly visible door. The continued wailing seems to be coming from somewhere down the Eastern hall.
Current MapEverflame Storyteller (alias of AlKir)2010-01-02T16:32:28ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2142010-01-02T05:25:34Z2010-01-02T05:25:33Z<p><i>"Well, I dare say she is in a poor position to object, yet I'd beware. Who knows what manner of dangerous things a hag keeps in her dwelling?"</i> Binjion says with a raised eyebrow.</p>"Well, I dare say she is in a poor position to object, yet I'd beware. Who knows what manner of dangerous things a hag keeps in her dwelling?" Binjion says with a raised eyebrow.Binjion Franks (alias of AlKir)2010-01-02T05:25:33ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2122010-01-01T15:26:36Z2010-01-01T15:26:35Z<p><i>"What and interesting way to go!"</i> Binjion chimes in enthusiastically. <i>"Be wary friends, all of the old stories speak of both Uzimilla's great power and her great cruelty in exacting a price for such power. The is a great desire in me to give the body a proper burial, but something deep within tells me that as strange as it is, this is what she wanted."</i></p>"What and interesting way to go!" Binjion chimes in enthusiastically. "Be wary friends, all of the old stories speak of both Uzimilla's great power and her great cruelty in exacting a price for such power. The is a great desire in me to give the body a proper burial, but something deep within tells me that as strange as it is, this is what she wanted."Binjion Franks (alias of AlKir)2010-01-01T15:26:35ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3972009-12-30T20:08:18Z2009-12-30T20:08:18Z<p>The deadbolts are about 2" in diameter spaced near the top, bottom and middle of the door. They are recessed into the door's jamb when Carrion opens it. After only a few seconds the deadbolts spring out of the jamb a full 4" as the levers about the room spring upward. Currently, the extended deadbolts will prevent the door from closing completely.</p>The deadbolts are about 2" in diameter spaced near the top, bottom and middle of the door. They are recessed into the door's jamb when Carrion opens it. After only a few seconds the deadbolts spring out of the jamb a full 4" as the levers about the room spring upward. Currently, the extended deadbolts will prevent the door from closing completely.Everflame Storyteller (alias of AlKir)2009-12-30T20:08:18ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3932009-12-30T14:46:46Z2009-12-30T14:46:46Z<p>On Carrion's mark, Lianth, Virgil, and Thorvin pull their respective levers. The sorcerer, torch in hand, then takes off like an Olympic runner, sprinting towards the door and it's omnious clicking sounds. As he makes his final turn towards the door his momentum causes him to skid and he nearly lands in the pit to the left of the door. Luckily he shifts his balance at the last minute and throws himself against the iron door to avoid tumbling down the hole. Frantically the sorcerer tugs on the door and without resistance it swings open revealing a complex mechanism involving no less than three deadbolts! A dark hall junctions beyond the door stretching off to the East and West. The Eastern corridor turns South after only a few feet and stretches into darkness.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/LeavingtheMazeofPits.png" target="_blank" rel="nofollow">Current Map</a></p>
<p><span class=messageboard-ooc>Carrion Acrobatics check to run precisely and avoid pits: <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>_Reflex Save: <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></span></p>On Carrion's mark, Lianth, Virgil, and Thorvin pull their respective levers. The sorcerer, torch in hand, then takes off like an Olympic runner, sprinting towards the door and it's omnious clicking sounds. As he makes his final turn towards the door his momentum causes him to skid and he nearly lands in the pit to the left of the door. Luckily he shifts his balance at the last minute and throws himself against the iron door to avoid tumbling down the hole. Frantically the sorcerer tugs on the...Everflame Storyteller (alias of AlKir)2009-12-30T14:46:46ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=5?Gryphon-Golds-Falcons-Hollow-Campaign#2062009-12-29T04:00:00Z2009-12-29T03:59:59Z<p><i>"I humbly request that we tread carefully friends,"</i> Binjion cautions, <i>"A witch is no small thing to trifle with and most of the old stories are most unpleasant. Better to be forewarned than forgone, my father always said."</i></p>
<p><span class=messageboard-ooc>Binjion would like to see if he can make any sense out of the effigies strewn about the lawn with his Knowledge Religion skill. Also, use of Knowledge Local and Knowledge History would be nice to see if he knows any stories or historical information concerning this particular crone.</span></p>
<p><a href="http://invisiblecastle.com/roller/view/2357059/" target="_blank" rel="nofollow">Knowledge History (1d20+6=16)</a></p>
<p><a href="http://invisiblecastle.com/roller/view/2357061/" target="_blank" rel="nofollow">Knowledge Religion (1d20+9=14)</a></p>
<p><a href="http://invisiblecastle.com/roller/view/2357062/" target="_blank" rel="nofollow">Knowledge Local (1d20+6=11)</a></p>"I humbly request that we tread carefully friends," Binjion cautions, "A witch is no small thing to trifle with and most of the old stories are most unpleasant. Better to be forewarned than forgone, my father always said."
Binjion would like to see if he can make any sense out of the effigies strewn about the lawn with his Knowledge Religion skill. Also, use of Knowledge Local and Knowledge History would be nice to see if he knows any stories or historical information concerning this...Binjion Franks (alias of AlKir)2009-12-29T03:59:59ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3892009-12-29T03:48:08Z2009-12-29T03:48:06Z<p>Proceeding carefully, backtracking around the room to avoid the uneven tiles and tapping the tiles in front of him with the handle of his axe before proceeding <span class=messageboard-ooc>(half normal movement)</span>, Thovin is a little over a third of the way to the door from the Southern lever when the ticking sounds from beyond the door stop and all three levers snap into their original upright positions. Reaching the door, the Dwarf finds it firmly locked without any visible keyhole.</p>Proceeding carefully, backtracking around the room to avoid the uneven tiles and tapping the tiles in front of him with the handle of his axe before proceeding (half normal movement), Thovin is a little over a third of the way to the door from the Southern lever when the ticking sounds from beyond the door stop and all three levers snap into their original upright positions. Reaching the door, the Dwarf finds it firmly locked without any visible keyhole.Everflame Storyteller (alias of AlKir)2009-12-29T03:48:06ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3872009-12-27T14:28:49Z2009-12-27T14:28:48Z<p>As Thorvin makes his way to the door, please describe what path he takes to the door and in what manner you move there.</p>As Thorvin makes his way to the door, please describe what path he takes to the door and in what manner you move there.Everflame Storyteller (alias of AlKir)2009-12-27T14:28:48ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostAlKirhttps://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3852009-12-26T20:45:58Z2009-12-26T20:45:53Z<div class="messageboard-quotee">Carrion Hawthorne wrote:</div><blockquote><span class=messageboard-ooc>What is Asatru? I can look it up, but I prefer it directly from the source. I have no affiliations, I am Spiritual (relgious science).</span> </blockquote><p><span class=messageboard-ooc>Asatru, literally means remaining true to the Ases or Asir, the ancient Gods of Germanic Folklore. It is a re-constructionist religion as only a few carved stones and woodcarvings exist into the modern age describing our sacred rites and observances after the Christian cleansing during the early part of the last millennium. I prefer to view myself as a modern day barbarian, embracing the technology and ways of the present while still honoring the traditions and beliefs of my ancient ancestors. For more information venture <a href="http://www.thetroth.org/" target="_blank" rel="nofollow">Here</a>.</span>Carrion Hawthorne wrote:What is Asatru? I can look it up, but I prefer it directly from the source. I have no affiliations, I am Spiritual (relgious science).
Asatru, literally means remaining true to the Ases or Asir, the ancient Gods of Germanic Folklore. It is a re-constructionist religion as only a few carved stones and woodcarvings exist into the modern age describing our sacred rites and observances after the Christian cleansing during the early part of the last millennium. I prefer to...AlKir2009-12-26T20:45:53ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3832009-12-26T13:53:06Z2009-12-26T13:52:57Z<p>With Thorvin and the aid of The Green, Lianth clambers up and out of the pit. Such a task would have been neigh impossible for the druid without the aid of the Dwarf's rope.</p>
<p>In short, order, everyone is in place, each near their appropriate lever.</p>
<p><i>"On three. One, two, three."</i> Virgil pulls his lever smoothly and keeps an eye on the door as Thorvin and Lianth also pull their levers in unison.</p>
<p>A large thunk is heard behind the wall of each corresponding lever. Less than a second later a series of three metallic "tunk" sounds can be heard to come within the Southern door. This is immediately followed by several ticking sounds clicking away together in unison and also coming from the vicinity of the door.</p>
<p><span class=messageboard-ooc>As an Asatru, I Celebrate the Yuletide on the 20th. It was a very good year for me, my Family and Kin and I wish the same to all of you. Happy Holidays one and all!"</span></p>With Thorvin and the aid of The Green, Lianth clambers up and out of the pit. Such a task would have been neigh impossible for the druid without the aid of the Dwarf's rope.
In short, order, everyone is in place, each near their appropriate lever.
"On three. One, two, three." Virgil pulls his lever smoothly and keeps an eye on the door as Thorvin and Lianth also pull their levers in unison.
A large thunk is heard behind the wall of each corresponding lever. Less than a second later a...Everflame Storyteller (alias of AlKir)2009-12-26T13:52:57ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3782009-12-24T00:37:59Z2009-12-24T00:37:52Z<p>Thorvin makes his way North to Lianth and fishes his rope out of his pack. The dwarf loops it around his waist and then wraps it around the closest pillar before throwing the loose end to the druid waiting below.</p>
<p><span class=messageboard-ooc>I'll need a climb check from Lianth.</span></p>Thorvin makes his way North to Lianth and fishes his rope out of his pack. The dwarf loops it around his waist and then wraps it around the closest pillar before throwing the loose end to the druid waiting below.
I'll need a climb check from Lianth.Everflame Storyteller (alias of AlKir)2009-12-24T00:37:52ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3752009-12-23T13:58:45Z2009-12-23T13:56:34Z<p>As Thorvin and Carrion begin to make their way to the Southern lever, Lianth orders Rourke to guard him. The wolf dutifully begins following the dwarf. As Carrion leaves the light of the druid's torch, he fishes around in his pack and removes a torch of his own and lights it with a spark from his fire kit.</p>
<p>Lianth carefully makes her way towards the Northern lever inspecting the floor before her as she goes. As his companions and their light sources depart his position, Virgil is left peering through the dim light measuring his companions progress.</p>
<p>Lianth is nearly in position when quite unexpectedly, the floor beneath her feet gives way. With a startled scream she disappears from view, and after a ten foot fall lands upon a pile of large, overstuffed pillows. As she lands, burning embers from her torch fly everywhere and instantly begin smoking and smoldering on the dry pillows. <span class=messageboard-ooc>4 Non-Lethal Falling Damage.</span></p>
<p>The only thing visible at Lianths position is a bright shaft of orange torch light running from the floor to ceiling.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/PitTrap.png" target="_blank" rel="nofollow">Current Map</a></p>
<p><span class=messageboard-ooc>Lianth's Perception Check: <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span>_Reflex Save: <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span>_Falling Damage: <span class="messageboard-dice">1d6 ⇒ 4</span>_(Non-Lethal)</span></p>As Thorvin and Carrion begin to make their way to the Southern lever, Lianth orders Rourke to guard him. The wolf dutifully begins following the dwarf. As Carrion leaves the light of the druid's torch, he fishes around in his pack and removes a torch of his own and lights it with a spark from his fire kit.
Lianth carefully makes her way towards the Northern lever inspecting the floor before her as she goes. As his companions and their light sources depart his position, Virgil is left peering...Everflame Storyteller (alias of AlKir)2009-12-23T13:56:34ZRe: Forums: Second Darkness: Pathfinder 16 - Recorporeal Incarnation (Spoiler)AlKirhttps://paizo.com/threads/rzs2j1a2?Pathfinder-16-Recorporeal-Incarnation#192009-12-22T20:30:34Z2009-12-22T20:30:34Z<p>Odd that this wasn't specifically addressed in a sidebar somewhere seeing as the iconic Lini, in the module is a small-sized character. Honestly, I would just rule that the spell adjusts the size of any equipment worn at the time of casting.</p>Odd that this wasn't specifically addressed in a sidebar somewhere seeing as the iconic Lini, in the module is a small-sized character. Honestly, I would just rule that the spell adjusts the size of any equipment worn at the time of casting.AlKir2009-12-22T20:30:34ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1952009-12-22T20:23:37Z2009-12-22T20:22:58Z<p><i>"I concur, wholly. The lives of many young ones hang in the balance, we must push as hard and for as long as we can. If any of you are injured, gather round and I will tend to you."</i></p>
<p><span class=messageboard-ooc>I will use up to two uses of channel energy to heal up the wounds of my companinions. 1st use:<span class="messageboard-dice">1d6 ⇒ 2</span>2nd Use:<span class="messageboard-dice">1d6 ⇒ 4</span>(if needed)</span></p>"I concur, wholly. The lives of many young ones hang in the balance, we must push as hard and for as long as we can. If any of you are injured, gather round and I will tend to you."
I will use up to two uses of channel energy to heal up the wounds of my companinions. 1st use:[dice]1d6[/dice]2nd Use:[dice]1d6[/dice](if needed)Binjion Franks (alias of AlKir)2009-12-22T20:22:58ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1852009-12-20T01:17:42Z2009-12-20T01:17:30Z<div class="messageboard-quotee">Deelin wrote:</div><blockquote> Retrieving his arrows, Deelin inspects the beasts carcass. <b>A fearsome creature indeed, I have never seen it's like before. Father Binjion, you seem knowledgeable about them. Have you come accross one before?</b></blockquote><p><i>"Nay, friend Deelin, until today I did not know such a fearsome thing existed, but my Pale Lady knows a great deal about a great many things. She whispers this wisdom to her followers who must only train themselves to listen, as I have. With a single touch, my goddess grants a boon and imparts knowledge beyond my wisdom. Sadly, her knowledge only extends to living beings and the abominations some call undead, for those things are within her realm of influence. But alas, I fear I digress. Let me assist with more important matters."</i>
<p><span class=messageboard-ooc>Check to Assist Deelin (aid another) on the search for the moss: <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></span></p>Deelin wrote:Retrieving his arrows, Deelin inspects the beasts carcass. A fearsome creature indeed, I have never seen it's like before. Father Binjion, you seem knowledgeable about them. Have you come accross one before?
"Nay, friend Deelin, until today I did not know such a fearsome thing existed, but my Pale Lady knows a great deal about a great many things. She whispers this wisdom to her followers who must only train themselves to listen, as I have. With a single touch, my goddess grants...Binjion Franks (alias of AlKir)2009-12-20T01:17:30ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3682009-12-20T01:07:19Z2009-12-20T01:07:18Z<p>Virgil takes the long way around to the lever on the Eastern wall, first heading West, North, East and then South again to the lever.</p>
<p><i>"Luck favor the bold,"</i> he says and then gives the lever a firm yank. At first it is hard to move and then all of a sudden it smoothly pushes down. </p>
<p>A loud clank is heard in the wall behind the lever. Merely a second later a feint "click, click, click" sound can be heard issuing from the general vicinity of the Southern door. This continues for about six seconds and then the noise ceases. After which, the lever unexpectedly swings back to the up position with great force. </p>
<p><span class=messageboard-ooc>As for how I'm constructing the maps, it's the hobby's best kept secret. I use MapTools created by RPTools. You can find a copy for FREE at their website. <a href="http://www.rptools.net/" target="_blank" rel="nofollow">RPTools Homepage</a> They even have tutorials. Pay special attention about the one concerning gathering an image library, since the software comes sans images. This program takes care of all the nifty lighting effects you're seeing. It even has server capability for running games in real time online.</span></p>
<p><span class=messageboard-ooc>From there, you can either open your pdf reader and take a snapshot of your map and then import it, or you can use Adobe Reader 8.0 or earlier and extract the image from the pdf sans DM marks. Personally, I just use custom generated sprites to cover things like secret doors, traps, and room numbers. Then I can delete the sprites later to reveal the information beneath.</span></p>Virgil takes the long way around to the lever on the Eastern wall, first heading West, North, East and then South again to the lever.
"Luck favor the bold," he says and then gives the lever a firm yank. At first it is hard to move and then all of a sudden it smoothly pushes down.
A loud clank is heard in the wall behind the lever. Merely a second later a feint "click, click, click" sound can be heard issuing from the general vicinity of the Southern door. This continues for about six...Everflame Storyteller (alias of AlKir)2009-12-20T01:07:18ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3662009-12-19T14:42:11Z2009-12-19T14:42:11Z<p>Moving forward still, Thorvin has almost transversed the room from West to East. Peering about as his companions wait in anticipation he spots a third lever and yet another uneven floor tile to the North along the Eastern wall.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/ExploringtheMaze2.png" target="_blank" rel="nofollow">Current Map </a></p>Moving forward still, Thorvin has almost transversed the room from West to East. Peering about as his companions wait in anticipation he spots a third lever and yet another uneven floor tile to the North along the Eastern wall.
Current MapEverflame Storyteller (alias of AlKir)2009-12-19T14:42:11ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1822009-12-19T04:28:43Z2009-12-19T04:28:22Z<p><i>"Indeed, a tatzylwurm is far from boring in any sense of the definition,"</i> intones the cleric gravely, <i>"I'd say we were exceedingly lucky. If it were not that Dosera was able to react faster than I, good Torillian would be bound for the Boneyard by now. Lucky, indeed."</i></p>
<p>He stops for a moment as if lost in thought and then comes to again, <i>"Now wasn't there supposed to be an important patch of moss about the clearing?"</i></p>"Indeed, a tatzylwurm is far from boring in any sense of the definition," intones the cleric gravely, "I'd say we were exceedingly lucky. If it were not that Dosera was able to react faster than I, good Torillian would be bound for the Boneyard by now. Lucky, indeed."
He stops for a moment as if lost in thought and then comes to again, "Now wasn't there supposed to be an important patch of moss about the clearing?"Binjion Franks (alias of AlKir)2009-12-19T04:28:22ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3632009-12-18T00:27:02Z2009-12-18T00:27:02Z<p>Virgil raps his greatsword hard upon one of the stone floor tiles indicated by Thorvin. The five foot section of floor drops away effortlessly as it splits seamlessly in the middle and swings downward upon a pair of hidden hinges to reveal a dank, rough hewn pit ten feet deep. The bottom of said pit is lined with large, overstuffed pillows identical to those found in the packs both outside and in the entry chamber.</p>Virgil raps his greatsword hard upon one of the stone floor tiles indicated by Thorvin. The five foot section of floor drops away effortlessly as it splits seamlessly in the middle and swings downward upon a pair of hidden hinges to reveal a dank, rough hewn pit ten feet deep. The bottom of said pit is lined with large, overstuffed pillows identical to those found in the packs both outside and in the entry chamber.Everflame Storyteller (alias of AlKir)2009-12-18T00:27:02ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3602009-12-17T01:01:43Z2009-12-17T01:01:42Z<p>Moving forward another ten feet and looking about, Thorvin discovers another pair of uneven tiles that were not visible previously. This room is full of them, it would seem. You get a much better look at the door now. It is made of heavy oak planks, banded together with corroded iron. The door is devoid of knob or pull ring and no light shines from behind it only the sorrowful maddening wail issuing from the darkness.</p>
<p>Inspecting the floor for tracks in the dust, you notice for the first time that this room has been swept clean of the dust so prevalent in the previous room and there is no evidence of tracks remaining.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/ExploringtheMaze.png" target="_blank" rel="nofollow"> Current Map </a></p>Moving forward another ten feet and looking about, Thorvin discovers another pair of uneven tiles that were not visible previously. This room is full of them, it would seem. You get a much better look at the door now. It is made of heavy oak planks, banded together with corroded iron. The door is devoid of knob or pull ring and no light shines from behind it only the sorrowful maddening wail issuing from the darkness.
Inspecting the floor for tracks in the dust, you notice for the first time...Everflame Storyteller (alias of AlKir)2009-12-17T01:01:42ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1742009-12-15T14:24:49Z2009-12-15T14:24:17Z<p>The sheer power of the beast causes Binjion to look on with awe. As he prays that the protective ward placed upon Dirk holds, the Cleric removes the dagger from his belt sheath.</p>
<p>The old man attempts to stab the beast but his blow is clumsy, the dagger not even seated firmly in the Cleric's grip, it nearly flies from his grasp as he strikes.</p>
<p><a href="http://invisiblecastle.com/roller/view/2348008/" target="_blank" rel="nofollow">Dagger Attack (1d20=2)</a></p>The sheer power of the beast causes Binjion to look on with awe. As he prays that the protective ward placed upon Dirk holds, the Cleric removes the dagger from his belt sheath.
The old man attempts to stab the beast but his blow is clumsy, the dagger not even seated firmly in the Cleric's grip, it nearly flies from his grasp as he strikes.
Dagger Attack (1d20=2)Binjion Franks (alias of AlKir)2009-12-15T14:24:17ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3572009-12-15T04:41:23Z2009-12-15T04:41:23Z<p>Muffled wailing continues behind the newly discovered door to the South.</p>Muffled wailing continues behind the newly discovered door to the South.Everflame Storyteller (alias of AlKir)2009-12-15T04:41:23ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=8?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3532009-12-13T10:24:18Z2009-12-13T10:24:18Z<div class="messageboard-quotee">Thorvin wrote:</div><blockquote> "More of those uneven tiles," Thorvin calls out. "There's a big iron lever to the south'a us. Carrion, if I point out the tiles to ya, can you mark them with light? And can you check whether there's any magic on them or on the lever?" </blockquote><p>Both Carrion and Lianth inform Thorvin regretfully that the ability to create light is not within their powers this day. Carrion however, reports that he has been scanning the room for magical auras since entering and has yet to detect any.
<p>Armed with that knowledge, the dwarf steps forward another 10 feet with his companions filing in behind him. After taking another full minute to probe the darkness, Thorvin discovers another pit and a door to the South as well as a pair of pits to the North along with another lever identical to the one found on the South wall. This lever is in the "up" position as well.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/MorePits.png" target="_blank" rel="nofollow">Current Map</a></p>Thorvin wrote:"More of those uneven tiles," Thorvin calls out. "There's a big iron lever to the south'a us. Carrion, if I point out the tiles to ya, can you mark them with light? And can you check whether there's any magic on them or on the lever?"
Both Carrion and Lianth inform Thorvin regretfully that the ability to create light is not within their powers this day. Carrion however, reports that he has been scanning the room for magical auras since entering and has yet to detect any. Armed...Everflame Storyteller (alias of AlKir)2009-12-13T10:24:18ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3502009-12-11T15:16:25Z2009-12-11T15:16:25Z<p>Thorvin steps forward once again and takes a full minute scanning the stonework in the darkness. To his surprise, he spots three more uneven floor tiles. One far to the North end of the room and two more to the East. He also spots a large lever jutting from a slot in the wall to the South. The large black iron lever is currently in the "up" position. <span class=messageboard-ooc>(Marked with an S on your map)</span></p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/AMazeofPits.png" target="_blank" rel="nofollow">Current Map</a></p>Thorvin steps forward once again and takes a full minute scanning the stonework in the darkness. To his surprise, he spots three more uneven floor tiles. One far to the North end of the room and two more to the East. He also spots a large lever jutting from a slot in the wall to the South. The large black iron lever is currently in the "up" position. (Marked with an S on your map)
Current MapEverflame Storyteller (alias of AlKir)2009-12-11T15:16:25ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1702009-12-11T14:49:57Z2009-12-11T14:49:56Z<p><i>"Though the mighty tatzylwyrm clutches brave Dirk within its claws, my Lady of Death shall protect his life. Though it's poison breath doth dance upon your face, dwarf, may your ancient blood ward it's ill effects,"</i> finishing his chant with his holy symbol held high, he touches dirk and an eerie blue light emanates from the cleric's palm and briefly washes over the grappled dwarf.</p>
<p><span class=messageboard-ooc>Casts Shield of Faith upon Dirk. He now receives a +2 deflection bonus to AC and CMD; ongoing 1 minute. As for it's poison breath, well you're on your own... </span></p>"Though the mighty tatzylwyrm clutches brave Dirk within its claws, my Lady of Death shall protect his life. Though it's poison breath doth dance upon your face, dwarf, may your ancient blood ward it's ill effects," finishing his chant with his holy symbol held high, he touches dirk and an eerie blue light emanates from the cleric's palm and briefly washes over the grappled dwarf.
Casts Shield of Faith upon Dirk. He now receives a +2 deflection bonus to AC and CMD; ongoing 1 minute. As for...Binjion Franks (alias of AlKir)2009-12-11T14:49:56ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1662009-12-10T23:51:01Z2009-12-10T23:51:01Z<p><span class=messageboard-ooc>As a clarification,as I believe it is currently unclear, The lore keeper ability grants a result of 20 on whatever is the appropriate knowledge skill to identify and learn about the target creature. Providing I succeed with my touch attack, that is..</span></p>As a clarification,as I believe it is currently unclear, The lore keeper ability grants a result of 20 on whatever is the appropriate knowledge skill to identify and learn about the target creature. Providing I succeed with my touch attack, that is..Binjion Franks (alias of AlKir)2009-12-10T23:51:01ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1642009-12-10T10:25:42Z2009-12-10T10:25:41Z<p>After the surprise finishes draining away from Binjion's face, the aged cleric steadily walks forward while chanting a repeating mantra, <i>"Lo do I not fear death's embrace for it is my lady's will. May the lady of prophecy's will, be what be.."</i></p>
<p>When he reaches the unknown scaly creature, he boldly thrusts his palm upon his assailant's scaly hide while shouting, <b><i>"You will hold no secrets from my lady of the weave!"</b></i></p>
<p><a href="http://invisiblecastle.com/roller/view/2342345/" target="_blank" rel="nofollow">Touch Attack (Lore Keeper) (1d20=18)</a> <i><span class=messageboard-ooc>Equivalent result of an appropriate knowledge check to identify target's strength's and weaknesses.</i></span></p>After the surprise finishes draining away from Binjion's face, the aged cleric steadily walks forward while chanting a repeating mantra, "Lo do I not fear death's embrace for it is my lady's will. May the lady of prophecy's will, be what be.."
When he reaches the unknown scaly creature, he boldly thrusts his palm upon his assailant's scaly hide while shouting, "You will hold no secrets from my lady of the weave!"
Touch Attack (Lore Keeper) (1d20=18) Equivalent result of an appropriate...Binjion Franks (alias of AlKir)2009-12-10T10:25:41ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1582009-12-08T19:57:11Z2009-12-08T19:57:10Z<p>Binjion awakes, yawns, and gets up stiffly. Massaging the small of his back he wonders if he has made a mistake when choosing to follow such young company off on an adventure of all things. This feeling is intensified as he watches Lacore leave and he once again misses the comforts of his humble abode.</p>
<p><i>Silly old man,</i> he mutters under his breath, <i>"last chance ye'll have to see the lands of your forefathers. And would dying trying be such a horrible fate? Perhaps, not,</i> he chuckles.</p>
<p>After setting back on the trail his mood heightens greatly and he begins to whistle an tune whose words have to do with sailors and lewd activities.</p>
<p>Approaching the great tree he is as equally astonished as he was seeing it 20 years hence past. </p>
<p><i>"The old legends say that this tree is the heart of the Darkwood Vale and that if it is ever cut down the darkwood that we depend so greatly upon would grow now more.."</i> slackjawed the old man gapes as the dragon jumps upon his companion.</p>
<p><span class=messageboard-ooc> Initiative Roll: <span class="messageboard-dice">1d20 - 1 ⇒ (2) - 1 = 1</span></span></p>Binjion awakes, yawns, and gets up stiffly. Massaging the small of his back he wonders if he has made a mistake when choosing to follow such young company off on an adventure of all things. This feeling is intensified as he watches Lacore leave and he once again misses the comforts of his humble abode.
Silly old man, he mutters under his breath, "last chance ye'll have to see the lands of your forefathers. And would dying trying be such a horrible fate? Perhaps, not, he chuckles.
After...Binjion Franks (alias of AlKir)2009-12-08T19:57:10ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3462009-12-08T19:44:44Z2009-12-08T19:44:33Z<p>Stepping 10 feet into the room, Thorvin then takes a 5 foot step North to remove himself from the illumination of Lianth's torch allowing his dwarven eyes to penetrate the darkness.</p>
<p>He can clearly see that the room is a grid of sorts with five foot wide alternately spaced, square pillars running from floor to ceiling. They are composed of dark stone brick and have no adornments.</p>
<p>Gazing intently at the visible stonework, the dwarf notices a floor tile, located to the Southeast, which does not correctly line up with it's neighbors. The difference is slight, but pronounced to a knowledgeable stone worker.</p>
<p>Thorvin can also hear that the wailing is louder in this room, yet still muted. It seems to come from the Southeast.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/APitisFound.png" target="_blank" rel="nofollow">Current Map</a></p>Stepping 10 feet into the room, Thorvin then takes a 5 foot step North to remove himself from the illumination of Lianth's torch allowing his dwarven eyes to penetrate the darkness.
He can clearly see that the room is a grid of sorts with five foot wide alternately spaced, square pillars running from floor to ceiling. They are composed of dark stone brick and have no adornments.
Gazing intently at the visible stonework, the dwarf notices a floor tile, located to the Southeast, which does...Everflame Storyteller (alias of AlKir)2009-12-08T19:44:33ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3n1?Gryphon-Golds-Falcons-Hollow-OOC-thread#302010-05-30T03:15:54Z2009-12-08T19:18:22Z<div class="messageboard-quotee">Darkmoon Valer wrote:</div><blockquote> I noticed some of you don't have trail rations on you. I don't know if that was intentional or not, but if you'd like, you can go ahead and assume their purchase and add them to your sheets, subtracing their cost from your pocket. </blockquote><p>I fall into this category. I didn't purchase rations along with starting equipment, because at the start is was not evident we were travelling cross country. I intended to have Binjion pick some up before he left the hollow. I have made the appropriate changes to my sheet. Thanks.Darkmoon Valer wrote:I noticed some of you don't have trail rations on you. I don't know if that was intentional or not, but if you'd like, you can go ahead and assume their purchase and add them to your sheets, subtracing their cost from your pocket.
I fall into this category. I didn't purchase rations along with starting equipment, because at the start is was not evident we were travelling cross country. I intended to have Binjion pick some up before he left the hollow. I have made the...Binjion Franks (alias of AlKir)2009-12-08T19:18:22ZRe: Forums: Round 2: Summoner and Witch: Archade's Witch PlaytestAlKirhttps://paizo.com/threads/rzs2k88r?Archades-Witch-Playtest#42009-12-07T16:07:49Z2009-12-07T16:07:47Z<div class="messageboard-quotee">Kcinlive wrote:</div><blockquote><p> However, a familiar is supposed to be more important for a witch then a wizard. As it stands I can see the witch's familiar being little more then a living spellbook. I mean do you really want to risk the depository of a significant amount of your power to destruction by sending it into battle? Things will/may change once the familiar is able to do more things like cast spells.</p>
<p>Maybe add in the ability for the witch to take damage in place of the familiar similar to what the summoner/eidolon can do? Maybe if the familiar is about to take damage enough to kill it, the witch can take the damage instead? Or at least allow the familiar a certain amount of negative hp before it dies.</p>
<p>Just some thoughts,</p>
<p>-Kcinlive </blockquote><p>I would suggest the following, considering the relative lack of power and risk of death in a witch's familiar: 1)Take a toad familiar, place in pocket. 3)Only remove daily to be granted spells. 4)After level 7 take the improved familiar feat and get a pet that doesn't suck. After this has been done, remove familiar from pocket as desired.
<p>IMHO a witch's familiar is no more useful than a wizards spellbook until after a point that they can be upgraded and imbued with spells.</p>Kcinlive wrote:However, a familiar is supposed to be more important for a witch then a wizard. As it stands I can see the witch's familiar being little more then a living spellbook. I mean do you really want to risk the depository of a significant amount of your power to destruction by sending it into battle? Things will/may change once the familiar is able to do more things like cast spells.
Maybe add in the ability for the witch to take damage in place of the familiar similar to what the...AlKir2009-12-07T16:07:47ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=4?Gryphon-Golds-Falcons-Hollow-Campaign#1512009-12-07T15:27:44Z2009-12-07T15:27:43Z<p>When Binjion is served a hot plate of crow after adamantly refusing earlier, he shakes his head vigorously despite the rumblings in his gut. <i>"I be telling you again, I'll not eat such a vile bird. Who can stomach to eat a creature that subsists on the eyes, lips, tongues, and organs? Nay lads, I'd rather go hungry and face the music on the morrow than eat a monstrosity like that. Perhaps we will have better luck finding a more suitable meal on the morrow."</i></p>
<p>When asked, Binjion gladly agrees to take second watch.</p>
<p>As the sun sinks low across the horizon, Binjion quietly slips away and finds a tranquil spot to pray within sight of the setting sun. Kneeling he removes the energy burst shaped holy symbol from under his scale shirt, kissing it. <i>"All knowing lady of the grave, I give you thanks for thy aid this day. Your blessings were felt and appreciated this day. I humbly request upon your grace that you grant me your blessings for yet another day. In doing so, I shall be your humble servant, as I have every step of this life till the Boneyard take me and forever after."</i></p>
<p>At the completion of his prayers he feels much more at peace and the rumblings in his stomach have eased a bit. <i>Perhaps a fast will do me some good,</i> he thinks to himself.</p>When Binjion is served a hot plate of crow after adamantly refusing earlier, he shakes his head vigorously despite the rumblings in his gut. "I be telling you again, I'll not eat such a vile bird. Who can stomach to eat a creature that subsists on the eyes, lips, tongues, and organs? Nay lads, I'd rather go hungry and face the music on the morrow than eat a monstrosity like that. Perhaps we will have better luck finding a more suitable meal on the morrow."
When asked, Binjion gladly agrees...Binjion Franks (alias of AlKir)2009-12-07T15:27:43ZRe: Forums: Customer Service: December AP to ship before Christmas?AlKirhttps://paizo.com/threads/rzs2k7t4?December-AP-to-ship-before-Christmas#92009-12-05T16:05:42Z2009-12-05T16:05:41Z<p>After digging I found my sidecart in my account options. Thanks again.</p>After digging I found my sidecart in my account options. Thanks again.AlKir2009-12-05T16:05:41ZRe: Forums: Customer Service: December AP to ship before Christmas?AlKirhttps://paizo.com/threads/rzs2k7t4?December-AP-to-ship-before-Christmas#82009-12-05T14:56:09Z2009-12-05T14:56:09Z<p>One last thing....</p>
<p>I am having difficulty ascertaining how to remove items from my sidecart and recombine them into a single shipment, sans AP, of course. Is this as simple as temporarily checking the "never hold anything" button on my subscriptions page, or is this something customer service has to do once the orders have all been combined as I have?</p>
<p>Thanks again,
<br />
Aaron</p>One last thing....
I am having difficulty ascertaining how to remove items from my sidecart and recombine them into a single shipment, sans AP, of course. Is this as simple as temporarily checking the "never hold anything" button on my subscriptions page, or is this something customer service has to do once the orders have all been combined as I have?
Thanks again,
AaronAlKir2009-12-05T14:56:09ZRe: Forums: Customer Service: December AP to ship before Christmas?AlKirhttps://paizo.com/threads/rzs2k7t4?December-AP-to-ship-before-Christmas#72009-12-05T14:47:08Z2009-12-05T14:47:08Z<p>Thank you very much Lisa and Cos. I'll go ahead and have them shipped now just to be safe.</p>
<p>Happy Holidays one and all!</p>Thank you very much Lisa and Cos. I'll go ahead and have them shipped now just to be safe.
Happy Holidays one and all!AlKir2009-12-05T14:47:08ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3402009-12-05T05:17:48Z2009-12-05T05:17:47Z<p>After the band gathers up before the Eastern door, Virgil opens it revealing a large chamber containing a maze of pillars that obscure
<br />
the far side of the room. Next to the door is a pile of empty saddlebags and three brooms.</p>
<p>The wailing is slightly louder after opening this doorway than it had before.</p>
<p><a href=" http://i570.photobucket.com/albums/ss142/alkir/TheEasternDoor.png" target="_blank" rel="nofollow">Beyond the Eastern Door</a></p>After the band gathers up before the Eastern door, Virgil opens it revealing a large chamber containing a maze of pillars that obscure
the far side of the room. Next to the door is a pile of empty saddlebags and three brooms.
The wailing is slightly louder after opening this doorway than it had before.
Beyond the Eastern DoorEverflame Storyteller (alias of AlKir)2009-12-05T05:17:47ZForums: Customer Service: December AP to ship before Christmas?AlKirhttps://paizo.com/threads/rzs2k7t4?December-AP-to-ship-before-Christmas#12012-11-15T22:18:45Z2009-12-04T18:31:37Z<p>Greetings Fearless Paizo Staff,</p>
<p>I have several items I have added on to my December monthly shipment. The question I pose to you is this. Many of the items added to my order are holiday gifts. Will they be shipping before the holidays?</p>
<p>Thanks,
<br />
Aaron</p>Greetings Fearless Paizo Staff,
I have several items I have added on to my December monthly shipment. The question I pose to you is this. Many of the items added to my order are holiday gifts. Will they be shipping before the holidays?
Thanks,
AaronAlKir2009-12-04T18:31:37ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=3?Gryphon-Golds-Falcons-Hollow-Campaign#1432009-12-04T14:20:47Z2009-12-04T14:20:47Z<p><i>"I'll lend a hand gathering wood for the fire, lad,"</i> Binjion says to Deelin, <i>"But I'll not be having you talk me into a dinner of crow. The vileness of such a thing. You do know what crows eat, don't you?"</i></p>"I'll lend a hand gathering wood for the fire, lad," Binjion says to Deelin, "But I'll not be having you talk me into a dinner of crow. The vileness of such a thing. You do know what crows eat, don't you?"Binjion Franks (alias of AlKir)2009-12-04T14:20:47ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3352009-12-04T14:15:57Z2009-12-04T14:15:56Z<p>The pillows are non-magical, comfy, large, overstuffed, pillows. Taking a knife to one of them you ascertain that they appear to be filled with plain, ordinary goose down.</p>The pillows are non-magical, comfy, large, overstuffed, pillows. Taking a knife to one of them you ascertain that they appear to be filled with plain, ordinary goose down.Everflame Storyteller (alias of AlKir)2009-12-04T14:15:56ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=3?Gryphon-Golds-Falcons-Hollow-Campaign#1342009-12-03T14:50:36Z2009-12-03T14:50:36Z<p>Blushing, Binjion removes the bolt from his crossbow and puts both away. <i>"It seems it has been longer than I thought since I had last practiced my archery. All apologies, my friends."</i></p>Blushing, Binjion removes the bolt from his crossbow and puts both away. "It seems it has been longer than I thought since I had last practiced my archery. All apologies, my friends."Binjion Franks (alias of AlKir)2009-12-03T14:50:36ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3312009-12-02T14:27:56Z2009-12-02T14:26:15Z<p>Looking over the men's wounds, Lianth concurs that they died in the same manner as the horses out front. Deep ragged slash marks and ripped claw marks decorate the bodies.</p>
<p>There are a total of 20 blunt arrows in the pack. Each quiver holds 10 arrows.</p>Looking over the men's wounds, Lianth concurs that they died in the same manner as the horses out front. Deep ragged slash marks and ripped claw marks decorate the bodies.
There are a total of 20 blunt arrows in the pack. Each quiver holds 10 arrows.Everflame Storyteller (alias of AlKir)2009-12-02T14:26:15ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=3?Gryphon-Golds-Falcons-Hollow-Campaign#1262009-12-01T15:34:05Z2009-12-01T15:33:08Z<p>Assuming that he couldn't possibly miss by that much two tries in a row, Binjion takes aim upon the crow to Torillian's right and looses his bolt.</p>
<p><span class=messageboard-ooc>Light Crossbow Attack (includes Bless): <span class="messageboard-dice">1d20 ⇒ 12</span> Damage: <span class="messageboard-dice">1d8 ⇒ 6</span></span></p>
<p>Eying the escaping hobgoblin, <i>"I fear we have not seen the last of that scoundrel. I say we stay wary when camping this eve,"</i> he mutters while loading another bolt into his crossbow.</p>Assuming that he couldn't possibly miss by that much two tries in a row, Binjion takes aim upon the crow to Torillian's right and looses his bolt.
Light Crossbow Attack (includes Bless): [dice]1d20[/dice] Damage: [dice]1d8[/dice]
Eying the escaping hobgoblin, "I fear we have not seen the last of that scoundrel. I say we stay wary when camping this eve," he mutters while loading another bolt into his crossbow.Binjion Franks (alias of AlKir)2009-12-01T15:33:08ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3272009-11-30T23:19:10Z2009-11-30T23:19:05Z<p>Entering the room, Lianth's torch reveals a large, faded painting of Ekat Kassen on the Southern wall of the room. An identical, but smaller painting hangs in Kassen's Town Hall. Carrion discovers a closed wooden door on the Western wall, while Virgil finds a similar door on the Eastern wall.</p>
<p>Torch sputtering and flaring, Lianth stands over the bodies of two dead men. Next to them lie a pair of packs, bulging with unknown contents.</p>
<p>Brown Backpack:[Spoiler omitted]</p>
<p>Blue Backpack:[Spoiler omitted]</p>
<p>Searching the Skeletons:[Spoiler omitted]</p>
<p>After 20 minutes of searching, you come to the consensus that you are sure the wailing sounds are coming from somewhere beyond the Eastern door.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/TheEntranceExplored.png" target="_blank" rel="nofollow">Current Map</a></p>Entering the room, Lianth's torch reveals a large, faded painting of Ekat Kassen on the Southern wall of the room. An identical, but smaller painting hangs in Kassen's Town Hall. Carrion discovers a closed wooden door on the Western wall, while Virgil finds a similar door on the Eastern wall.
Torch sputtering and flaring, Lianth stands over the bodies of two dead men. Next to them lie a pair of packs, bulging with unknown contents.
Brown Backpack:[Spoiler omitted]
Blue Backpack:[Spoiler...Everflame Storyteller (alias of AlKir)2009-11-30T23:19:05ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3222009-11-30T05:08:18Z2009-11-30T05:04:54Z<p><b><i>"Gah, you dead piece of trash!"</i></b> Thorvin howls as the skeleton claws him. <i>"Have at thee and return to the grave!"</i></p>
<p>Furious, the Dwarven Ranger swings his battle axe at his opponent with great force striking the creature's spine. Yet with near equal force, the unliving opponent's hardened bone repels the woodcutter's axe.</p>
<p>From her vantage point behind the warriors, Lianth calls upon the power of the green, producing a trembling warbling cry that isn't recognizable as having distinct words, before touching Thorvin gently on the shoulder. It feels like energy surges up from the earth, entering the soles of his feet and rushing up through his body with his heartbeat, as she is pulling it into him from her grip on his shoulder.</p>
<p>Thorvin gasps, face agape, as the druid's healing energy flow through him and bleeding claw marks knit themselves back together.</p>
<p>Virgil flashes his eyes toward his companions to see if they noticed his slip. He grits his teeth and reapplies himself. <i>Cutting the Clouds</i> He delivers a short horizontal chop inside his opponent's guard and cleaves the creature's spine in two with his massive blade.</p>
<p><i>"That's how it's done, dwarf,"</i> sneers Virgil.</p>
<p>The four of you stand before the tomb. Darkness yet obscures the far end of the crypt entrance. A muted wailing can still be heard.</p>
<p><b>Perception Check</b> DC 15[Spoiler omitted]</p>"Gah, you dead piece of trash!" Thorvin howls as the skeleton claws him. "Have at thee and return to the grave!"
Furious, the Dwarven Ranger swings his battle axe at his opponent with great force striking the creature's spine. Yet with near equal force, the unliving opponent's hardened bone repels the woodcutter's axe.
From her vantage point behind the warriors, Lianth calls upon the power of the green, producing a trembling warbling cry that isn't recognizable as having distinct words,...Everflame Storyteller (alias of AlKir)2009-11-30T05:04:54ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=3?Gryphon-Golds-Falcons-Hollow-Campaign#1132009-11-30T03:58:42Z2009-11-30T03:56:25Z<p>Binjion closes one eye as he shakily aims his crossbow and lets the bolt fly at the closest razor crow. <span class="messageboard-dice">1d20 ⇒ 1</span></p>
<p><i>"Pharasma would have judged your fate differently had you not become the pet of such a brutal master, I forgive you,"</i> he laments. <i>"Luck be damned!"</i> he curses as the bolt flies high off into the distance and determinedly loads another bolt into the firing position.</p>Binjion closes one eye as he shakily aims his crossbow and lets the bolt fly at the closest razor crow. [dice]1d20[/dice]
"Pharasma would have judged your fate differently had you not become the pet of such a brutal master, I forgive you," he laments. "Luck be damned!" he curses as the bolt flies high off into the distance and determinedly loads another bolt into the firing position.Binjion Franks (alias of AlKir)2009-11-30T03:56:25ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3202009-11-29T21:22:18Z2009-11-29T21:22:18Z<p><span class=messageboard-ooc>As a clarification, Thorvin currently has 2, rather than 6, hit points remaining. Additionally, he has suffered 1 point of subdual damage.</span></p>As a clarification, Thorvin currently has 2, rather than 6, hit points remaining. Additionally, he has suffered 1 point of subdual damage.Everflame Storyteller (alias of AlKir)2009-11-29T21:22:18ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3172009-11-28T19:54:55Z2009-11-28T19:54:55Z<p>As a small note of errata, the post above should have stated that we are entering <b>Round 6</b>.</p>As a small note of errata, the post above should have stated that we are entering Round 6.Everflame Storyteller (alias of AlKir)2009-11-28T19:54:55ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3162009-11-28T05:31:06Z2009-11-28T05:31:06Z<p>The disfigured monstrosity leaps at Thorvin and with frightening speed rips a pair of criss-crossed bleeding claw wounds across the unfortunate dwarf's middle, leaving his senses awash in pain as he grasps at his bleeding middle and the color drains from his face.</p>
<p><span class=messageboard-ooc>Skeleton Claws attack Vs. Thorvin: <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span> Claw Damage: <span class="messageboard-dice">1d4 + 2 ⇒ (2) + 2 = 4</span> <span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span></span></p>The disfigured monstrosity leaps at Thorvin and with frightening speed rips a pair of criss-crossed bleeding claw wounds across the unfortunate dwarf's middle, leaving his senses awash in pain as he grasps at his bleeding middle and the color drains from his face.
Skeleton Claws attack Vs. Thorvin: [dice]1d20+3[/dice] [dice]1d20+3[/dice] Claw Damage: [dice]1d4+2[/dice] [dice]1d4+2[/dice]Everflame Storyteller (alias of AlKir)2009-11-28T05:31:06ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3152009-11-28T05:22:51Z2009-11-28T05:22:43Z<p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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•FIGHT!
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<p>Round 5
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Initiative Order:
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<ul><li>Skeletons<li>Thorvin<li>Lianth<li>Virgil<li>Carrion</ul></p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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*FIGHT!
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Round 5
Initiative Order:
SkeletonsThorvinLianthVirgilCarrionEverflame Storyteller (alias of AlKir)2009-11-28T05:22:43ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3142009-11-28T05:21:02Z2009-11-28T05:21:02Z<p>Thorvin leaps forward at the final skeleton. Yet, in his zeal, his swing flies wide and misses entirely.</p>
<p>Stepping forward, to Thorvin's rear flank, Lianth continues to concentrate on the air aiding Virgil's strikes.</p>
<p>Virgil squints his eyes and realizes that his precise attacks are unnecessary against these mindless beasts. He aims his sword at shoulder-height and simply jabs forward to impale the skull of the skeleton in front of him. Ironically, the blow misses it's target completely. The skeleton shows no sign of pleasure from it's sudden good fortune. It's crimson eyes continue to burn ominously.</p>
<p><i>"Foul abominations,"</i> mutters Carrion with frustration, <i>"I tire of you."</i> As he finishes he throws his arms wide while incanting words of power. He points his finger at the skeleton and large glob of acid flies forth striking the creature in the face. The acid hisses and bubbles creating a smoking foam as it vigorously interacts with the ancient bone. Within moments the entire front half of the creatures skill is gone, exposing the brain cavity within as what remains of the jaw falls off entirely. Even though most of the creature's eye sockets have been melted away the burning crimson pinpoints still flare with life.</p>
<p><span class=messageboard-ooc>Thorvin Battle Axe Vs. Skeleton: <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span> Critical Miss Chance: <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></span>
<br />
<span class=messageboard-ooc>Carrion Ranged Touch Vs. Skeleton <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span> Acid Damage: <span class="messageboard-dice">1d3 ⇒ 3</span></span></p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/SkeletonAssaultRound6.png" target="_blank" rel="nofollow">Current Map</a></p>Thorvin leaps forward at the final skeleton. Yet, in his zeal, his swing flies wide and misses entirely.
Stepping forward, to Thorvin's rear flank, Lianth continues to concentrate on the air aiding Virgil's strikes.
Virgil squints his eyes and realizes that his precise attacks are unnecessary against these mindless beasts. He aims his sword at shoulder-height and simply jabs forward to impale the skull of the skeleton in front of him. Ironically, the blow misses it's target completely. The...Everflame Storyteller (alias of AlKir)2009-11-28T05:21:02ZRe: Forums: Gamer Connection: Seeking Pathfinder PbPEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2k6pf?Seeking-Pathfinder-PbP#82009-11-27T23:46:13Z2009-11-27T23:44:49Z<div class="messageboard-quotee">Allan_Treebeard wrote:</div><blockquote> Its all yours Aebliss. If there are any other places i'll be more than happy to step up. </blockquote><p>Alas, all we are in need of at the moment is a single player. Abebliss has first call, then Allan, followed by Blue Wizard. I want to make it clear that I am looking for someone to replace the player and continue running Thorvin Firebeard.
<p>Aebliss, if you are willing please make yourself familiar with <a href="http://paizo.com/paizo/messageboards/community/gaming/playByPost/aLKIRSCRYPTOFTHEEVERFLAMEPATHFINDERRPGPLAYBYPOST&page=1" target="_blank" rel="nofollow">The Story So Far</a>. When you have please copy <a href="http://paizo.com/people/ThorvinFiremane" target="_blank" rel="nofollow">Thorvin's Character Sheet</a> into a profile alias that you create. You should easily be able to use the same avatar. The account name will be trickier. Thorvin_Firemane should work though. After you are finished please feel free to drop us a line in the game thread and say hello.</p>
<p>Glad to see all of the interest and best of luck to the rest of you finding games.</p>Allan_Treebeard wrote:Its all yours Aebliss. If there are any other places i'll be more than happy to step up.
Alas, all we are in need of at the moment is a single player. Abebliss has first call, then Allan, followed by Blue Wizard. I want to make it clear that I am looking for someone to replace the player and continue running Thorvin Firebeard. Aebliss, if you are willing please make yourself familiar with The Story So Far. When you have please copy Thorvin's Character Sheet into a...Everflame Storyteller (alias of AlKir)2009-11-27T23:44:49ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=3?Gryphon-Golds-Falcons-Hollow-Campaign#1072009-11-27T16:12:53Z2009-11-27T16:11:48Z<p>Binjion seeing the crows about to cause dire trouble for his compannions, carefully draws his crossbow. Pulling on the arming lever the holy man pulls a bolt back into the mechanism.</p>
<p><b><i>"That's right, shameless son of a goblin, show your face in the hollow again and we'll give you worse!"</i></b> he shouts in goblinoid.</p>Binjion seeing the crows about to cause dire trouble for his compannions, carefully draws his crossbow. Pulling on the arming lever the holy man pulls a bolt back into the mechanism.
"That's right, shameless son of a goblin, show your face in the hollow again and we'll give you worse!" he shouts in goblinoid.Binjion Franks (alias of AlKir)2009-11-27T16:11:48ZRe: Forums: Gamer Connection: Seeking Pathfinder PbPEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2k6pf?Seeking-Pathfinder-PbP#32009-11-27T16:05:07Z2009-11-27T16:05:06Z<p>I have been running a Pathfinder RPG PbP version of Crypt of the Everflame, over <a href="http://paizo.com/paizo/messageboards/community/gaming/playByPost/aLKIRSCRYPTOFTHEEVERFLAMEPATHFINDERRPGPLAYBYPOST&page=1" target="_blank" rel="nofollow">here</a> for 2 months now and have a character that needs a new player. Seeing as we are only two months into the game and the characters are really just beginning their adventure, I'd prefer it if the replacement player continue to play <a href="http://paizo.com/people/ThorvinFiremane" target="_blank" rel="nofollow">Thorvin Firemane</a>. If either of you or are interested please reply in this forum within the next 24 hours. If I receive no reply here, I will look elsewhere.</p>I have been running a Pathfinder RPG PbP version of Crypt of the Everflame, over here for 2 months now and have a character that needs a new player. Seeing as we are only two months into the game and the characters are really just beginning their adventure, I'd prefer it if the replacement player continue to play Thorvin Firemane. If either of you or are interested please reply in this forum within the next 24 hours. If I receive no reply here, I will look elsewhere.Everflame Storyteller (alias of AlKir)2009-11-27T16:05:06ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3112009-11-27T15:57:56Z2009-11-27T15:57:56Z<p><span class=messageboard-ooc>It has been a pleasure having you as a part of our group, Knight Protector. You're a fine RolePlayer with a capital R.P. I understand how life can get busy and you must sometimes sacrifice what you enjoy, at least temporarily, for the greater good. World of Warcraft ended up being that way for me, so I really understand. If the situation changes for you in the future, keep an eye on this thread. You're welcome back anytime there is an opening and I'll give you top priority. I wish you the best in all you do.</span></p>
<p><span class=messageboard-ooc>-Alkir</span></p>It has been a pleasure having you as a part of our group, Knight Protector. You're a fine RolePlayer with a capital R.P. I understand how life can get busy and you must sometimes sacrifice what you enjoy, at least temporarily, for the greater good. World of Warcraft ended up being that way for me, so I really understand. If the situation changes for you in the future, keep an eye on this thread. You're welcome back anytime there is an opening and I'll give you top priority. I wish you the...Everflame Storyteller (alias of AlKir)2009-11-27T15:57:56ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3082009-11-26T16:40:11Z2009-11-26T16:40:11Z<p><span class=messageboard-ooc>I'm assuming that everyone is busy with the Thanksgiving Holiday this week in America. However, last week was a little sluggish too. Bottom line is people get really, really busy over the holidays. If we don't have everyone back by Monday, November 30th, I'll put a post for replacements.</span></p>I'm assuming that everyone is busy with the Thanksgiving Holiday this week in America. However, last week was a little sluggish too. Bottom line is people get really, really busy over the holidays. If we don't have everyone back by Monday, November 30th, I'll put a post for replacements.Everflame Storyteller (alias of AlKir)2009-11-26T16:40:11ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=2?Gryphon-Golds-Falcons-Hollow-Campaign#982009-11-24T03:56:08Z2009-11-24T03:51:03Z<p><b><i>"Kunka volunga taka Grung, mi fanna sol watta mi ohs Pharasma it si si!"•</i></b> shouts Binjion while moving beneath the tree to the Northeast for concealment. He then holds aloft his silver energy burst symbol and chants quietly at first in an unintelligible tongue. <i>"Lady of the Grave, Bless our comrades, give them strength so that we shall triumph in this endevour."</i></p>
<p>•<i>Traslation from Goblinoid:</i>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Moves 5' East and then 5' Northeast and Casts Bless. All allies gain a +1 moral bonus to attack and saves against fear effects; ongoing 1 minute.</span></p>"Kunka volunga taka Grung, mi fanna sol watta mi ohs Pharasma it si si!"* shouts Binjion while moving beneath the tree to the Northeast for concealment. He then holds aloft his silver energy burst symbol and chants quietly at first in an unintelligible tongue. "Lady of the Grave, Bless our comrades, give them strength so that we shall triumph in this endevour."
*Traslation from Goblinoid:[Spoiler omitted]
Moves 5' East and then 5' Northeast and Casts Bless. All allies gain a +1 moral bonus...Binjion Franks (alias of AlKir)2009-11-24T03:51:03ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3052009-11-23T16:03:17Z2009-11-23T16:03:17Z<p>The lone skeleton leaps at Virgil clawing at the warrior. The first blow flies wild and is ineffective. The second claw rakes across the warrior's breastplate, failing to get to the tender bits underneath.</p>
<p><span class=messageboard-ooc>Skeleton Claw Attacks Vs. Virgil: <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span><span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span></span></p>The lone skeleton leaps at Virgil clawing at the warrior. The first blow flies wild and is ineffective. The second claw rakes across the warrior's breastplate, failing to get to the tender bits underneath.
Skeleton Claw Attacks Vs. Virgil: [dice]1d20+2[/dice][dice]1d20+2[/dice]Everflame Storyteller (alias of AlKir)2009-11-23T16:03:17ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3042009-11-23T15:50:30Z2009-11-23T15:50:19Z<p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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•FIGHT!
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<p>Round 5
<br />
Initiative Order:
<br />
<ul><li>Skeletons<li>Thorvin<li>Lianth<li>Virgil<li>Carrion</ul></p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
*
*FIGHT!
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Round 5
Initiative Order:
SkeletonsThorvinLianthVirgilCarrionEverflame Storyteller (alias of AlKir)2009-11-23T15:50:19ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=7?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#3032009-11-23T15:49:15Z2009-11-23T15:49:15Z<p>Dodging his opponent's blow, Thorvin retaliates with a vicious swing of his axe cleaving the skeleton in the hip cleaving a large chunk of bone free.</p>
<p>Lianth continues to chant and concentrate as the winds about Virgil continue to swell and guide the warrior's strikes. The torch in here outstretched arm flutters and flares in the breeze creating an eerie effect.</p>
<p>Virgil grunts, trying to keep the pain from blurring his focus. <i>The Kingfisher Circles the Pond</i> Virgil brings the greatsword down from his shoulder to parry the impaled skeletal claw, then brings the blade back up, rising between the skeleton's legs and cleaving the creature clean in half.</p>
<p>Boldly, Carrion steps next to Thorvin in Virgil's stead. With confidence he swings his morningstar smashing into the skeletons head creating an explosive spray of bone fragment and the creatures skull is smashed to bits and the connective force controlling the creature dissipates.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/SkeletonAssaultRound5-1.png" target="_blank" rel="nofollow">Current Map</a></p>Dodging his opponent's blow, Thorvin retaliates with a vicious swing of his axe cleaving the skeleton in the hip cleaving a large chunk of bone free.
Lianth continues to chant and concentrate as the winds about Virgil continue to swell and guide the warrior's strikes. The torch in here outstretched arm flutters and flares in the breeze creating an eerie effect.
Virgil grunts, trying to keep the pain from blurring his focus. The Kingfisher Circles the Pond Virgil brings the greatsword down...Everflame Storyteller (alias of AlKir)2009-11-23T15:49:15ZRe: Forums: Second Darkness: Help with motivations! (maybe spoilers)AlKirhttps://paizo.com/threads/rzs2k67h?Help-with-motivations#42009-11-23T15:31:11Z2009-11-23T15:31:11Z<div class="messageboard-quotee">Feralas wrote:</div><blockquote><br />
<br />
My real worry is that the elves aren't actually being really nice and grateful to the Pc's, I think they'll kind of finally snap when the get attacked by the elves in A Memory of darkness.</blockquote><p>My PC's did not take this well either. Although this encounter did allow them to realize that the Winter Council exists and seems to be their main political adversary and not the Elven government as a whole.
<div class="messageboard-quotee">Feralas wrote:</div><blockquote> And when they have the interview with the queen I think they'll get really annoyed at that adviser guy (forgot his name)</blockquote><p>My group took to calling him Wurmtongue. Ha ha.
<div class="messageboard-quotee">Feralas wrote:</div><blockquote> Generally they are actually really annoyed at the fact that why aren't the elves doing this all themselves? why didn't Kyonin teleport in several high level elves to smash the drow in Celwnyvian? why didn't they send more high level elves into Zirnakynin? and eventually why aren't the elves going to send in yet more powerful elves into the land of black blood? </blockquote><p>In the end most groups will have plenty to hate in general about elves. I think one thing this AP did well is to reveal that Drow exists but as things unfolds it tends to get the point across that all elves dark or surface have the shared base nature. It may be filtered and changed through different alignments but they share a common societal root.
<p>In the end, if it wasn't for the fact that the future of the entire world was in the balance, I don't think my PC's would have played ball at all.</p>Feralas wrote:My real worry is that the elves aren't actually being really nice and grateful to the Pc's, I think they'll kind of finally snap when the get attacked by the elves in A Memory of darkness.
My PC's did not take this well either. Although this encounter did allow them to realize that the Winter Council exists and seems to be their main political adversary and not the Elven government as a whole. Feralas wrote:And when they have the interview with the queen I think they'll get...AlKir2009-11-23T15:31:11ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=2?Gryphon-Golds-Falcons-Hollow-Campaign#852009-11-21T14:40:48Z2009-11-21T14:40:48Z<p><span class=messageboard-ooc>Initiative Roll: <span class="messageboard-dice">1d20 - 1 ⇒ (3) - 1 = 2</span></span></p>
<p>A feeling of unease creeps up from the pit of Binjion's gut as Deelin works on the trap freeing the fox. <i>Something is not right here,</i> he thinks to himself.</p>
<p>The cleric sucks his lower lip as he watches Deelin free the fennic from it's terrible predicament.</p>
<p><i>Not right at all,</i> he concludes as the arrow flies from the tree. Spotting the hobgoblin too late to act, the wizened cleric attempts to the surmise the identity of, and size up his opponent while also looking for a place of concealment or partial cover.</p>
<p><span class=messageboard-ooc>Knowledge Local Check: <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span></span></p>Initiative Roll: [dice]1d20-1[/dice]
A feeling of unease creeps up from the pit of Binjion's gut as Deelin works on the trap freeing the fox. Something is not right here, he thinks to himself.
The cleric sucks his lower lip as he watches Deelin free the fennic from it's terrible predicament.
Not right at all, he concludes as the arrow flies from the tree. Spotting the hobgoblin too late to act, the wizened cleric attempts to the surmise the identity of, and size up his opponent while also...Binjion Franks (alias of AlKir)2009-11-21T14:40:48ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=6?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#2992009-11-18T14:46:42Z2009-11-18T14:37:48Z<p>Emboldened by it's opponent's recent ineffective attacks against it, the skeleton thrusts it's rusty saber at Thorvin's chest, yet misses it's mark completely. It does, however manage to leave a nasty claw mark upon the dwarf's face, blood now runs down the dwarf's beard.</p>
<p>Meanwhile, the pair of skeletons now facing off against Virgil vigorously assault him. The first swings it saber low, but the warrior backsteps instinctively and avoids the blow. It follows this up by clawing across Virgil's chest, but his breastplate protects him well. His second opponent draws blood, however, as hit rakes Virgil's left arm. The skeleton finds the weak spot in the warrior's armor behind his elbow and sinks it's sharpened thumb bone deep into the joint. It sends waves of fiery pain all throughout the warriors limb. Luckily, the skeleton's other arm flails about with little effect.</p>
<p><span class=messageboard-ooc>Skeleton Saber and Claw Attack Vs. Thorvin: <span class="messageboard-dice">1d20 ⇒ 5</span> <span class="messageboard-dice">1d20 - 3 ⇒ (18) - 3 = 15</span> Claw Damage: <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></span>
<br />
<span class=messageboard-ooc>Skeleton Saber and Claw Attack Vs. Virgil: <span class="messageboard-dice">1d20 ⇒ 12</span> <span class="messageboard-dice">1d20 - 3 ⇒ (19) - 3 = 16</span></span>
<br />
<span class=messageboard-ooc>Skeleton Claw Attacks Vs. Virgil: <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span> Claw Damage: <span class="messageboard-dice">1d4 + 2 ⇒ (4) + 2 = 6</span></span></p>Emboldened by it's opponent's recent ineffective attacks against it, the skeleton thrusts it's rusty saber at Thorvin's chest, yet misses it's mark completely. It does, however manage to leave a nasty claw mark upon the dwarf's face, blood now runs down the dwarf's beard.
Meanwhile, the pair of skeletons now facing off against Virgil vigorously assault him. The first swings it saber low, but the warrior backsteps instinctively and avoids the blow. It follows this up by clawing across...Everflame Storyteller (alias of AlKir)2009-11-18T14:37:48ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=6?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#2982009-11-18T14:29:58Z2009-11-18T14:29:46Z<p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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•
<br />
•FIGHT!
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•
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=</p>
<p>Round 4
<br />
Initiative Order:
<br />
<ul><li>Skeletons<li>Thorvin<li>Lianth<li>Virgil<li>Carrion</ul></p>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
*
*FIGHT!
*
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Round 4
Initiative Order:
SkeletonsThorvinLianthVirgilCarrionEverflame Storyteller (alias of AlKir)2009-11-18T14:29:46ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=6?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#2972009-11-18T14:28:47Z2009-11-18T14:28:47Z<p><i><b>"Foul creatures!</b> Go back to the grave where ye belong!"</i> bellows the dwarf as he begins his attack.</p>
<p>Thorvin attacks again with his battleaxe; this time with a swift downward slash at the skeleton's skull. The weapon connects with a crack, yet bounces right back like a tough oak refusing to be split.</p>
<p>Lianth places her hand gently upon Virgil's back and calls upon the insights of the natural world to aid him. Wind stirs at Virgil's back and animated airs act as if they are actually coaxing and guiding his movements.</p>
<p>Carrion turns to Virgil, <i>"After you fell this skeleton, move up slightly and I will be able to move forward as well and strike true!"</i></p>
<p>Virgil laughs aloud, thinking, <i>"Why fix it if its not broken?"</i> </p>
<p><i>Storm on the Mountain,</i> Virgil pivots away again from the grasping claws of the second skeleton and thrusts to the chest, causing the opponent's rib cage to explode in splinters of bone as the controlling force within it is severed and the creature falls to the floor. With the momentum from the strike, he moves into the space of his downed foe. Ancient bones crack and pop as they splinter beneath the warrior's boots.</p>
<p>Carrion, approving of the warrior's cooperation, looses his morningstar from the baldric on his belt. The sorcerer then performs a complex incantation and he seems to glow with a soft blue light for a moment.</p>
<p><a href="http://i570.photobucket.com/albums/ss142/alkir/SkeletonAssaultRound4.png" target="_blank" rel="nofollow">Current Map</a></p>"Foul creatures! Go back to the grave where ye belong!" bellows the dwarf as he begins his attack.
Thorvin attacks again with his battleaxe; this time with a swift downward slash at the skeleton's skull. The weapon connects with a crack, yet bounces right back like a tough oak refusing to be split.
Lianth places her hand gently upon Virgil's back and calls upon the insights of the natural world to aid him. Wind stirs at Virgil's back and animated airs act as if they are actually coaxing and...Everflame Storyteller (alias of AlKir)2009-11-18T14:28:47ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=2?Gryphon-Golds-Falcons-Hollow-Campaign#702009-11-18T14:12:45Z2009-11-18T14:12:45Z<p><i>"See now, that wasn't so hard..."</i> Binjion mutters under his breath. He watches with interest as the others converse with Sai Rohdam.</p>
<p>In response to Deelin and Dosera, <i>"Indeed, we have quite the tour of the Vale ahead of us by the looks of it and, I would also surmise that the eldest tree should be our first stop. That is, unless one of you has a raft in your back pockets? No? Well lets be off then,"</i> he finishes while absently adjusting the straps of his pack.</p>"See now, that wasn't so hard..." Binjion mutters under his breath. He watches with interest as the others converse with Sai Rohdam.
In response to Deelin and Dosera, "Indeed, we have quite the tour of the Vale ahead of us by the looks of it and, I would also surmise that the eldest tree should be our first stop. That is, unless one of you has a raft in your back pockets? No? Well lets be off then," he finishes while absently adjusting the straps of his pack.Binjion Franks (alias of AlKir)2009-11-18T14:12:45ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=6?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#2932009-11-16T20:38:38Z2009-11-16T20:38:38Z<div class="messageboard-quotee">Virgil Longstreet wrote:</div><blockquote><p> <b>DM:</b>
</p>
<span class=messageboard-ooc>Will I take any penalties by occupying the space with the body of the dead skeleton? (I realize the irony of that question.)</span> </blockquote><p>No, you would not. However, during there turn, one of the skeletons took a 5' step forward and now occupies that space. If you kill that one, you can ready an action to step into the newly occupied space.Virgil Longstreet wrote:DM:
Will I take any penalties by occupying the space with the body of the dead skeleton? (I realize the irony of that question.)
No, you would not. However, during there turn, one of the skeletons took a 5' step forward and now occupies that space. If you kill that one, you can ready an action to step into the newly occupied space.Everflame Storyteller (alias of AlKir)2009-11-16T20:38:38ZRe: Forums: Play-by-Post: Alkir's Crypt of the Everflame - Pathfinder RPG Play-By-PostEverflame Storyteller (alias of AlKir)https://paizo.com/threads/rzs2jzu7&page=6?Alkirs-Crypt-of-the-Everflame-Pathfinder-RPG#2902009-11-16T16:23:25Z2009-11-16T16:23:25Z<p>The skeleton facing off against Thorvin swings it's rusty saber with great force, but the well trained warrior dodges the blow as he crouches low preparing a counter attack. The creature then attempt to claw the dwarf with it's broken arm, but again only manages to flail it about comically.</p>
<p>Yet another skeleton step forward thrashing at vigirl with both claws, yet the hardened warrior dodges back deftly each time denying the skeleton the satisfaction.</p>
<p><span class=messageboard-ooc>Skeleton Saber and Claw Attack Vs. Thorvin: <span class="messageboard-dice">1d20 ⇒ 11</span><span class="messageboard-dice">1d20 - 3 ⇒ (2) - 3 = -1</span></span>
<br />
<span class=messageboard-ooc>Skeleton Claw Attacks Vs. Virgil: <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span><span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></span></p>The skeleton facing off against Thorvin swings it's rusty saber with great force, but the well trained warrior dodges the blow as he crouches low preparing a counter attack. The creature then attempt to claw the dwarf with it's broken arm, but again only manages to flail it about comically.
Yet another skeleton step forward thrashing at vigirl with both claws, yet the hardened warrior dodges back deftly each time denying the skeleton the satisfaction.
Skeleton Saber and Claw Attack Vs....Everflame Storyteller (alias of AlKir)2009-11-16T16:23:25ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb&page=2?Gryphon-Golds-Falcons-Hollow-Campaign#512009-11-12T14:14:52Z2009-11-12T14:14:16Z<p>Watching Dirk's aggressive tactics with interest, Binjion decides to capitalize on his efforts. He steps forward just to the left and a bit behind Dirk, placing his hand gently on the warrior's shoulder. <i>"Do please excuse my gruff companion. He tends to be an abrasive and violent man and folk who make him cross tend to end up injured, bleeding and wishing they hadn't. I am here to tell you that we can avoid all of that trouble. We come on important business from Falcon's Hollow. A sickness plagues the hollow and many have fallen ill. We search desperately for a cure in the wilds, yet we seek Sai Rohdam's insight as to a few key locations of which only he is knowledgeable,"</i> continues the Cleric smiling gently all the while. <i>"We require but half and hour of Sai Rohdam's time and if all of Falcon's Hollow succumbs to this dread malady, there will be few left to grow crops to feed your camp next year. Surely you must see that we all must depend on each other to continue as we always have? Besides, letting us by will take up no more of your time and friend Dirk here will even ensure that your fingers are strait enough to swing an ax tommorrow..."</i> he threatens in an a sweet, friendly tone.</p>
<p><a href="http://invisiblecastle.com/roller/view/2318836/" target="_blank" rel="nofollow">Diplomacy Check: (1d20+6=21)</a></p>Watching Dirk's aggressive tactics with interest, Binjion decides to capitalize on his efforts. He steps forward just to the left and a bit behind Dirk, placing his hand gently on the warrior's shoulder. "Do please excuse my gruff companion. He tends to be an abrasive and violent man and folk who make him cross tend to end up injured, bleeding and wishing they hadn't. I am here to tell you that we can avoid all of that trouble. We come on important business from Falcon's Hollow. A sickness...Binjion Franks (alias of AlKir)2009-11-12T14:14:16ZRe: Forums: Second Darkness: Clegg Zincher... Best NPC Ever?AlKirhttps://paizo.com/threads/rzs2jb02?Clegg-Zincher-Best-NPC-Ever#82009-11-11T14:26:21Z2009-11-11T14:26:20Z<p>Clegg was one of the coolest NPC's I've run in a long time. From the get go, one of my players rolled a dual wielding rogue named Eldon... Zincher, Clegg's nephew. That put him completely within the Saul, Lavender, Zincher triangle and it was lots and lots of fun. The roleplaying quality was better in my group during the first AP than it ever was again. If I could turn back time and do it all over again, I'd start the AP using the slow advancement rules add in a ton of additonal material to Riddleport and finish the AP after AP3 and have the characters actually save the world in the Celwynvian and ignore the rest of the AP.</p>
<p>Once we got about half way through Zinarkaykin, my players just kinda disengaged from RP mode and I haven't been able to get them back in the mood since. The tabletop battles have been great and the overall story has been good, but the rest of the AP just seems to lack "heart", I guess.</p>Clegg was one of the coolest NPC's I've run in a long time. From the get go, one of my players rolled a dual wielding rogue named Eldon... Zincher, Clegg's nephew. That put him completely within the Saul, Lavender, Zincher triangle and it was lots and lots of fun. The roleplaying quality was better in my group during the first AP than it ever was again. If I could turn back time and do it all over again, I'd start the AP using the slow advancement rules add in a ton of additonal material to...AlKir2009-11-11T14:26:20ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb?Gryphon-Golds-Falcons-Hollow-Campaign#452009-11-11T14:18:03Z2009-11-11T14:18:03Z<p>Binjion nods in agreement. <i>"It is true, Sai Rhodam knows the wilds about the hollow like no other. I care deeply for the health and well being of Falcon's Hollow and can not sit idly by whilst it is stripped away. My bones may have seen younger days, but I wish to accompany you if you'll have me. I am a competent healer and a learned scholar. And, alas, if we should perish at our task there is none better in this community to ensure that you reach the Boneyard safely,"</i> intones the priest grimly.</p>
<p><i>"Now if we will be going, I wish to stop at my farmstead to recover my old adventuring gear. It has not been used in many a year, but is well preserved. My stead is just out of town and just so happens to be on the way to the Lumber Camp where Sai Rhodam dwells."</i></p>Binjion nods in agreement. "It is true, Sai Rhodam knows the wilds about the hollow like no other. I care deeply for the health and well being of Falcon's Hollow and can not sit idly by whilst it is stripped away. My bones may have seen younger days, but I wish to accompany you if you'll have me. I am a competent healer and a learned scholar. And, alas, if we should perish at our task there is none better in this community to ensure that you reach the Boneyard safely," intones the priest...Binjion Franks (alias of AlKir)2009-11-11T14:18:03ZRe: Forums: Rules Questions: Bestiary: The Grab, Cleave, Pull, Swallow Whole, and Constrict Thread.AlKirhttps://paizo.com/threads/rzs2k2s7?Bestiary-The-Grab-Cleave-Pull-Swallow-Whole#262010-01-04T16:09:23Z2009-11-11T03:25:35Z<p>Monsters with the Grab ability pretty much have to be able to maintain a grapple as a free action. Otherwise, none of the general tactics of these monsters work. The Frogemoth was obviously designed to grapple an entire party of four simultaneously, eating them one by one each round. I don't suppose we could get an official ruling on this?</p>Monsters with the Grab ability pretty much have to be able to maintain a grapple as a free action. Otherwise, none of the general tactics of these monsters work. The Frogemoth was obviously designed to grapple an entire party of four simultaneously, eating them one by one each round. I don't suppose we could get an official ruling on this?AlKir2009-11-11T03:25:35ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb?Gryphon-Golds-Falcons-Hollow-Campaign#332009-11-08T16:55:05Z2009-11-08T16:55:04Z<p>Binjion nods as Laurel speaks, a look of dour consternation upon his face. </p>
<p><i>"Your grandmother's recipe may be less hoojoo than you think. Although, like you, I have never heard of elderwood moss, I have read that rat's tail root and ironbloom mushrooms were used by dwarven healers to cure black pox, an ancient disease that has not raised it's ugly head in our lifetime,"</i> he notes tilting his head just so as if trying to remember something from long ago. <i>"It is said that rat's tail alone is poisonous, but the fragments of dwarven text I have read indicate that when combined with the mushrooms it transforms the poison into a substance that coaxes the body to heal itself,"</i> he continues while rubbing his hands of some imaginary grime on the front of his smock. <i>"Perhaps the elderwood moss enhances this effect? I agree with you that it is a scant chance for a cure, but what choice do we really have? If these young folk plan to journey into the wilds, I will accompany them. It will help to have a set of eyes that knows what they're looking for,"</i> he finishes with a resigned nod and a grim look.</p>Binjion nods as Laurel speaks, a look of dour consternation upon his face.
"Your grandmother's recipe may be less hoojoo than you think. Although, like you, I have never heard of elderwood moss, I have read that rat's tail root and ironbloom mushrooms were used by dwarven healers to cure black pox, an ancient disease that has not raised it's ugly head in our lifetime," he notes tilting his head just so as if trying to remember something from long ago. "It is said that rat's tail alone is...Binjion Franks (alias of AlKir)2009-11-08T16:55:04ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb?Gryphon-Golds-Falcons-Hollow-Campaign#252009-11-06T18:47:41Z2009-11-06T18:47:41Z<p>Binjion enters the small shop making hardly a noise save for the door closing behind him. He waits for the others to finish speaking with arms crossed a look of dour consternation upon his face. He is a bit mystified by the presence of Laurels current guests and is simultaneously uncomfortable from all the people crammed into such a small space.</p>
<p>As the rest finish, Binjion clears his throat to gain laurel's attention. <i><b>"I beg your pardon Miss,</b> but I bring grave news that cannot wait. I have evidence that the sickness that has begun within Falcon's Hollow proper scant days ago has already spread to the countryside. Just this morn did three mothers bring there young to my door, tongues as black as pitch. From what I've seen it is the very young and very old that are at most danger, yet if we do not take action to keep this malady in check, I fear that it will spread to the healthy and strong of back as well. I shudder to imagine the greater impact if this were to reach the lumber camps..."</i> he continues the color draining from his face. <i>"I for one, will not sit idly by while this disease claims our future. If you have no suggestions, I will bother you no more and move on, but I know you to possess as much knowledge on this subject as I do. In the least I beg for a path on which to begin to quest for a cure."</i></p>Binjion enters the small shop making hardly a noise save for the door closing behind him. He waits for the others to finish speaking with arms crossed a look of dour consternation upon his face. He is a bit mystified by the presence of Laurels current guests and is simultaneously uncomfortable from all the people crammed into such a small space.
As the rest finish, Binjion clears his throat to gain laurel's attention. "I beg your pardon Miss, but I bring grave news that cannot wait. I have...Binjion Franks (alias of AlKir)2009-11-06T18:47:41ZRe: Forums: Gamer Connection: Anyone from the "Great" state of Michigan?AlKirhttps://paizo.com/threads/rzs2im32?Anyone-from-the-Great-state-of-Michigan#462010-08-06T00:37:37Z2009-11-06T12:28:17Z<div class="messageboard-quotee">Bryan wrote:</div><blockquote> <div class="messageboard-quotee">AlKir wrote:</div><blockquote> I hail from Gratiot County in Mid-Michigan. I've lived many places about the state. Went to University at Michigan Tech for a good 6 years. Most beautiful place on earth next to New Zealand, I swear! Still game once a week. Used to game twice a week, but my Monday night game broke up to do to a good many of my gaming members in that group becoming unemployed and heading back to school after 30... I am just thankful to be employed and still have one regular gaming night each week. If you wanna see what I do IRL, check out our webpage at <a href="http://www.hometowncellars.com" target="_blank" rel="nofollow">My Job</a> </blockquote>Cool! Another Huskie! If you don't mind my asking, what years did you attend? </blockquote><p>I attended MTU from Fall 1997 - Summer 1999 Then again from 2003-2005.Bryan wrote:AlKir wrote: I hail from Gratiot County in Mid-Michigan. I've lived many places about the state. Went to University at Michigan Tech for a good 6 years. Most beautiful place on earth next to New Zealand, I swear! Still game once a week. Used to game twice a week, but my Monday night game broke up to do to a good many of my gaming members in that group becoming unemployed and heading back to school after 30... I am just thankful to be employed and still have one regular gaming...AlKir2009-11-06T12:28:17ZForums: Gamer Connection: Learning the Ropes of Maptools. Possible Pathfinder Society GameAlKirhttps://paizo.com/threads/rzs2k47t?Learning-the-Ropes-of-Maptools-Possible#12012-11-15T22:15:49Z2009-11-05T15:13:03Z<p>Greetings all,</p>
<p>I am currently enthralled with two things new to me. First is the software package <a href="www.rptools.net" target="_blank" rel="nofollow">maptools</a>. I have begun using it to create detailed maps for the PbP games I run. It is magnificent. In learning the software, however, I have become ensorcelled with it's features. It honestly looks like a really awesome medium for playing RPG's online in real time.</p>
<p>At the same time, I have also been looking heavily into Pathfinder Organized Play. Having heard of living campaigns for years, it wasn't until PFS that I have taken the time to thoroughly check the concept out. With that said I am also quite impressed. It seems to be a really neat system of tying many campains together and as a 20+ year veteran of D&D I'd really like to try on this type of gaming experience.</p>
<p>Now ideally, I would like to find a group that is already playing PFS organized play via maptools that has room for one more weekly player. This would allow me to get acclimated to both organized play and the maptools format gradually without the responsibility of gamemastering. However, after scouring message boards for many a week now on the topic, I am finding it to be very elusive. So as with all means of online RPG play, game masters are exceedingly difficult to come by. I'd have to guess the ratio is somewhere around 50:1. Thus, like always, if you wanna play a game online you've got to run it yourself. (Sadly)</p>
<p>Now, I'm generally considered an experienced and competent DM. This sort of things happens when your first RP experience was being charmed by Bargle in 1988! This being said, I'm a bit apprehensive about starting both an organized play game and a maptools game for the first time without amazingly patient players, so this is what I'm proposing...</p>
<p>If any of you out there play on a regular basis via maptools, I am looking for an invite to WATCH a game or two. I think this will allow me to learn more of the subtle operations of maptools without overly frustrating my first time players to be. Better yet, if you have an organized play game going over rptools that has a slot open, send me an invite and I promise that I will give 110% and you will not be disappointed. Lastly, if any of you have advice on organized play in general, it would be much appreciated.</p>Greetings all,
I am currently enthralled with two things new to me. First is the software package maptools. I have begun using it to create detailed maps for the PbP games I run. It is magnificent. In learning the software, however, I have become ensorcelled with it's features. It honestly looks like a really awesome medium for playing RPG's online in real time.
At the same time, I have also been looking heavily into Pathfinder Organized Play. Having heard of living campaigns for years, it...AlKir2009-11-05T15:13:03ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Chelaxian Soldiers?AlKirhttps://paizo.com/threads/rzs2k44a?Chelaxian-Soldiers#52010-01-09T01:48:11Z2009-11-04T18:38:41Z<div class="messageboard-quotee">Enpeze wrote:</div><blockquote> <div class="messageboard-quotee">The Chelish Inquisition wrote:</div><blockquote> A good depiction of a Chelish soldier is on the <a href="http://paizo.com/image/product/catalog/PZO/PZO9513_500.jpeg" target="_blank" rel="nofollow">cover</a> of <a href="http://paizo.com/store/downloads/pathfinder/pathfinderModules/35E/v5748btpy83wa" target="_blank" rel="nofollow">LB1: Tower of the Last Baron</a>. He's about to end up with a sore back. </blockquote>So its primarly a kind of typical medieval soldier in a red/black surcoat? I find this a little bit unimaginative. </blockquote><p>For a soldier? Not at all. Just a realistic portrayal. Standard issue for a common foot soldier was sparse no matter the region or the time period. Now as to officers now thing chaos warrior style or anything else outlandish and visible.Enpeze wrote:The Chelish Inquisition wrote: A good depiction of a Chelish soldier is on the cover of LB1: Tower of the Last Baron. He's about to end up with a sore back.
So its primarly a kind of typical medieval soldier in a red/black surcoat? I find this a little bit unimaginative. For a soldier? Not at all. Just a realistic portrayal. Standard issue for a common foot soldier was sparse no matter the region or the time period. Now as to officers now thing chaos warrior style or anything...AlKir2009-11-04T18:38:41ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb?Gryphon-Golds-Falcons-Hollow-Campaign#112009-11-04T14:51:25Z2009-11-04T14:51:24Z<p>Binjion looks on to the rising commotion and raises his eyebrows as the slightest of smiles purses his lips. <i>The impatience of youth has no limits</i>, he thinks smugly to himself.</p>
<p><b><i>"All of the good citizens of Falcon's Hollow deserve to see Laural this day!"</b></i> he calls back in line towards the bustle near the rear of the line. <i>"Besides I think you will catch far more flies with honey than vinegar. Why not explain to your brethren why it is that you must see the healer before them. Perhaps some will let you pass. Or, you could use the patience the Gods gave you and wait your turn. All will see Laurel before the day is out and all have an important reason to be here. So, my fellow countrymen, shall we here what these eager newcomers have to say?"</i> <span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2309853/" target="_blank" rel="nofollow">Diplomacy Check: (1d20+6=10)</a></span></p>
<p><i>"At any rate, I applaud the bravery of my countrymen! It has been said that the sickness spreads the fastest in crowds. Those of us that stand here today shall certainly fall prey to it's dire ills. A short time among many people is no worry, but an afternoon pressed against your countryman is sure to find one ill,"</i> adds Binjion in his gravest voice. <a href="http://invisiblecastle.com/roller/view/2309855/" target="_blank" rel="nofollow">Bluff Check: (1d20+2=8)</a></p>Binjion looks on to the rising commotion and raises his eyebrows as the slightest of smiles purses his lips. The impatience of youth has no limits, he thinks smugly to himself.
"All of the good citizens of Falcon's Hollow deserve to see Laural this day!" he calls back in line towards the bustle near the rear of the line. "Besides I think you will catch far more flies with honey than vinegar. Why not explain to your brethren why it is that you must see the healer before them. Perhaps some...Binjion Franks (alias of AlKir)2009-11-04T14:51:24ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3n1?Gryphon-Golds-Falcons-Hollow-OOC-thread#172010-05-30T03:15:54Z2009-11-04T14:19:58Z<div class="messageboard-quotee">Daegan Trieste wrote:</div><blockquote><p> hes a PC — and a friend from another board, interested in continuing here.</p>
<p>Sorry I didn't have anything posted earlier; Gryphon has all my information in messages as I was still (and continuing) trying to figure out how to post on Paizo boards.</p>
<p>Newbie here, but not to gaming or PBP. </blockquote><p>Whooo Hooo seven players! I hope Gryphon feels like piling the hurt on. I running the Second Darkness AP for a group of six at a weekly tabletop game and it's amazing what I have to do to provide an appropriate challenge. Lets just say that last week with 13th level PC's a CR 14 umbral dragon and 4, CR 7 Spectres was not enough!Daegan Trieste wrote:hes a PC -- and a friend from another board, interested in continuing here.
Sorry I didn't have anything posted earlier; Gryphon has all my information in messages as I was still (and continuing) trying to figure out how to post on Paizo boards.
Newbie here, but not to gaming or PBP.
Whooo Hooo seven players! I hope Gryphon feels like piling the hurt on. I running the Second Darkness AP for a group of six at a weekly tabletop game and it's amazing what I have to do to...Binjion Franks (alias of AlKir)2009-11-04T14:19:58ZRe: Forums: Play-by-Post: Gryphon Gold's Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3zb?Gryphon-Golds-Falcons-Hollow-Campaign#62009-11-03T14:34:50Z2009-11-03T14:34:50Z<p>The first knock came upon Binjion's sturdy oak door nearly a week ago. A worried-sick mother with a pair of children in tow. The mother, simply proclaiming that her children were horribly ill, thrusts her charges into my study without a chance for objection. Upon close examination of the both, it was determined that they both possessed a hacking cough combined with cracked dry lips and a tongues as black as coal.</p>
<p>He handed the oldest a white kerchief and instructed that he cough into it as hard as willingly able. Binjion then removed the cloth from the lad and inspected it carefully. His face instinctively twisted into a look of revolt as he gazes into the cloth. He then takes the mother quietly aside and shows her the small dark droplets of congealed blood he has discovered. <i>"It's in their lungs Ma'am. I'm sorry to say they don't have long. See these spots indicate that whatever illness has them it is slowly eating the lungs."</i> he says morosely, <i>"I'm sorry, there's little to do besides give them lots of rest and pray to what gods you hold dear."</i></p>
<p>This however, was not the last time that week a terrified mother would arrive on Binjion's doorstep coal tongued children in tow. After the fourth visit in a week Binjion, convinced that a full scale epidemic is looming over Falcon's Hollow, and decides that he needs assistance in pinning down the exact cause of the malady so that a cure may be contrived.</p>
<p>Now, Binjion has gotten to know Laurel the herbalist well over the years. It has been her quality herbal preparations that Binjion has relied on to cure any matter of ailments besieging the people of Falcon's Hollow over the past 20 years and it is to her that he now seeks council.</p>
<p>Arriving at <i>Roots & Remedies</i> and expecting the little yellow front door to be abandoned as always, Binjion is stunned to witness a gigantic line of people stretching back well down the street. <i>It would seem that I am not the only one concerned this day. Perhaps the sickness is already further spread than I imagined,</i> Binjion thinks worriedly to himself as he takes his place in line behind a group of millwrights grumbling about a lumber baron's son somewhere ahead in line.</p>The first knock came upon Binjion's sturdy oak door nearly a week ago. A worried-sick mother with a pair of children in tow. The mother, simply proclaiming that her children were horribly ill, thrusts her charges into my study without a chance for objection. Upon close examination of the both, it was determined that they both possessed a hacking cough combined with cracked dry lips and a tongues as black as coal.
He handed the oldest a white kerchief and instructed that he cough into it as...Binjion Franks (alias of AlKir)2009-11-03T14:34:50ZRe: Forums/Pathfinder First Edition: General Discussion: Scorpion whipAlKirhttps://paizo.com/threads/rzs2k3ps?Scorpion-whip#112012-11-06T00:54:34Z2009-11-02T23:19:13Z<div class="messageboard-quotee">jakebacon wrote:</div><blockquote> I'd say the meteor hammer from the same player's guide is closer to being a "spiked chain replacement" than the scorpion chain; 10 foot reach, d8 damage, TWF or a shield bonus to AC, trip/pull maneuvers. It's very versatile and even has more solid roots in real-world weaponry than the spiked chain, if that's something that concerns you. </blockquote><p>Note that the converted meteor hammer for Core no longer threatens adjacent squares and has been nerfed in the same ways as spiked chain.jakebacon wrote:I'd say the meteor hammer from the same player's guide is closer to being a "spiked chain replacement" than the scorpion chain; 10 foot reach, d8 damage, TWF or a shield bonus to AC, trip/pull maneuvers. It's very versatile and even has more solid roots in real-world weaponry than the spiked chain, if that's something that concerns you.
Note that the converted meteor hammer for Core no longer threatens adjacent squares and has been nerfed in the same ways as spiked chain.AlKir2009-11-02T23:19:13ZRe: Forums/Lost Omens Campaign Setting: General Discussion: How to Kill a Tarrasque (official thread)AlKirhttps://paizo.com/threads/rzs2k3w3?How-to-Kill-a-Tarrasque#262009-11-02T19:42:34Z2009-11-02T19:42:34Z<p>I would place my bet on a high level cleric of Sarenrae along with the aid of her companions. Having the help of Sarenrae's herald wouldn't hurt too.</p>
<p>The way I see it, if Sarenrae was capable of dealing the final stroke to Rovagug and thus ascending to godhood. It only makes sense that slaying the most powerful of his spawn is a task due to her most devout followers.</p>
<p>If it were my choice, I'd have the Tarrasque slay the Herald in the battle just as the PC Cleric deals the killing blow with his hard earned Burning Scimitar of the Sun artifact, and thus by doing so ascend to become the new herald of Sarenrae.</p>I would place my bet on a high level cleric of Sarenrae along with the aid of her companions. Having the help of Sarenrae's herald wouldn't hurt too.
The way I see it, if Sarenrae was capable of dealing the final stroke to Rovagug and thus ascending to godhood. It only makes sense that slaying the most powerful of his spawn is a task due to her most devout followers.
If it were my choice, I'd have the Tarrasque slay the Herald in the battle just as the PC Cleric deals the killing blow with...AlKir2009-11-02T19:42:34ZRe: Forums: Gamer Connection: Gauging Interest - PBP Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3jr?Gauging-Interest-PBP-Falcons-Hollow-Campaign#342009-11-02T04:23:17Z2009-11-02T04:23:17Z<div class="messageboard-quotee">Celestial Half-Porc wrote:</div><blockquote> <div class="messageboard-quotee">Gryphon Gold wrote:</div><blockquote><p> Half-Porc, you're in.</p>
<p>Everyone, starting gold is max gold for your class. </blockquote>Is a cleric good for you? I know we already have one, just wanted to make sure as I can make something else. Maybe Paladin. For now I will work on Dorsera as a Cleric. </blockquote><p>In my opinion, 2 clerics would be a really swell.
<p><span class=messageboard-ooc>Are we going to create a new thread to start the actual adventure? There's a lot of out of topic chatter in this thread already.</span></p>Celestial Half-Porc wrote:Gryphon Gold wrote:Half-Porc, you're in.
Everyone, starting gold is max gold for your class.
Is a cleric good for you? I know we already have one, just wanted to make sure as I can make something else. Maybe Paladin. For now I will work on Dorsera as a Cleric. In my opinion, 2 clerics would be a really swell. Are we going to create a new thread to start the actual adventure? There's a lot of out of topic chatter in this thread already.Binjion Franks (alias of AlKir)2009-11-02T04:23:17ZRe: Forums: Gamer Connection: Gauging Interest - PBP Falcon's Hollow CampaignAlKirhttps://paizo.com/threads/rzs2k3jr?Gauging-Interest-PBP-Falcons-Hollow-Campaign#282009-11-01T14:08:18Z2009-11-01T14:08:18Z<div class="messageboard-quotee">Tensility&Momentum wrote:</div><blockquote><br />
<br />
She's lived in the monastery, studying and training all of her young life, never having left its walls. Now that she's become a young adult, the head monk has decided to send her into the world outside of the monastery.</p>
<p>For a bit of a twist, I'm thinking of her journey beyond the monastery walls as having a bit of a Rumspringa flavor to it.
<br />
</blockquote><p>That's a really cool character concept. I just might have to steal that one sometime.
<p>It's odd that Rumspringa has popped up a couple of times in the past week. I was listening to a radio program where the journalist was interviewing several Amish teens undergoing the rite to capture their perspective. I was amazed to hear that the Amish claim that like 90% of their youth come back to their religion. I also found it ironic that as a whole the Amish technically encourage underage drinking in the US as experimenting with alcohol becomes a big part of Rumspringa for most teens, yet the rite ends at 21.</p>Tensility&Momentum wrote:She's lived in the monastery, studying and training all of her young life, never having left its walls. Now that she's become a young adult, the head monk has decided to send her into the world outside of the monastery.For a bit of a twist, I'm thinking of her journey beyond the monastery walls as having a bit of a Rumspringa flavor to it.
That's a really cool character concept. I just might have to steal that one sometime. It's odd that Rumspringa has popped up a...AlKir2009-11-01T14:08:18ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Falcon's Hollow OOC threadBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3n1?Gryphon-Golds-Falcons-Hollow-OOC-thread#42010-05-30T03:15:54Z2009-10-31T13:56:35Z<div class="messageboard-quotee">Gryphon Gold wrote:</div><blockquote> <div class="messageboard-quotee">Binjion Franks wrote:</div><blockquote>Ask and you shall receive. </blockquote>If you're using that character, his abilities need to be modified using 20-point buy rules. </blockquote><p>Sir you must jest! I did buy them with the 20 point buy. Base purchased stats on the 20 point buy were 11, 10, 12, 14, 15, 14. Humans receive +2 to any one ability score. I chose wisdom in this case changing my stats to 11, 10, 12, 14, 17, 14. Then if you notice, Binjion is not a spring chicken in fact, he is closer to 50 than 20 and is middle aged. This affects a -1 to Str, Dex, & Con and +1 to Int, Wis, & Cha. This made his final stats 10, 9, 11, 15, 18, 15. In fact he is so old that in about three years his stats will change again to 9, 8, 10, 16, 19, 16.
<p>Now, if you feel I've done something "cheesy" here please consider that Binjion is far from a combat powerhouse. His physical stats are laughable but is decent at turning undead and spellcasting. Now if you feel that being old and physically weak does not balance the extra 4 point buy granted by being middle aged. (RAW for over 20 years btw) I can make him 30 in game, but I feel this robs him of the 15 extra years of life experience that I'd like to roleplay. Or you can toss out the aging rules all together in your game. Watch out for those 90 year old barbarians with a Str of 24. Scarier than his 20 year old grandson I tell ya. But, I jest.</p>
<p>Lastly as I look, my finished stats with the +2 racial and the aging effects added in total 31 points. If you'd like I could give myself a lower wisdom and more HP. If I took the +2 racial off from Wis and added to to Con my final point total with the racial and aging effects totaled up in the mix is 26.</p>
<p>In the end whatever you would like to do is fine with me Gryphon.</p>Gryphon Gold wrote:Binjion Franks wrote:Ask and you shall receive.
If you're using that character, his abilities need to be modified using 20-point buy rules. Sir you must jest! I did buy them with the 20 point buy. Base purchased stats on the 20 point buy were 11, 10, 12, 14, 15, 14. Humans receive +2 to any one ability score. I chose wisdom in this case changing my stats to 11, 10, 12, 14, 17, 14. Then if you notice, Binjion is not a spring chicken in fact, he is closer to 50 than 20 and...Binjion Franks (alias of AlKir)2009-10-31T13:56:35ZRe: Forums: Gamer Connection: Gauging Interest - PBP Falcon's Hollow CampaignBinjion Franks (alias of AlKir)https://paizo.com/threads/rzs2k3jr?Gauging-Interest-PBP-Falcons-Hollow-Campaign#212009-10-30T14:22:21Z2009-10-30T14:22:17Z<div class="messageboard-quotee">Gryphon Gold wrote:</div><blockquote><br />
<br />
AlKir, I like your concept and would like to see your stats.
<br />
</blockquote><p>Ask and you shall receive.Gryphon Gold wrote:AlKir, I like your concept and would like to see your stats.
Ask and you shall receive.Binjion Franks (alias of AlKir)2009-10-30T14:22:17ZRe: Forums: Gamer Connection: Gauging Interest - PBP Falcon's Hollow CampaignAlKirhttps://paizo.com/threads/rzs2k3jr?Gauging-Interest-PBP-Falcons-Hollow-Campaign#102009-10-29T14:29:28Z2009-10-29T14:26:24Z<p>I'm interested. I've had a character concept for awhile that I'd like to bust out and play. His name is Binjion Franks, a Neutral Cleric of Pharasma. In his current community he fills the role of both undertaker and deliverer of babies. He has a concerted hatred for the undead as they disrupt his god's balanced view of life and death. This was fueled by the death of his brother and sister at the hand of a pack of ghouls when Binjoin was a child of 7. In fact, he has taken an oath to a secret society of Undead Hunters to pursue an eliminate any such threats to the fabric of reality. Understanding of magic and the supernatural, Binjion, however, places great trust in the powers of logic and reason. Although deeply rooted in the divine, he is a man of science. (Not that that word is in use or has been coined yet) Think Ben Franklin with divine power. He does not refer to himself as a priest and although he gives thanks to Pharasma for the healing aid bestowed, he refers to himself as a "doctor".</p>
<p>Stats available, of course, upon acceptance/request.</p>I'm interested. I've had a character concept for awhile that I'd like to bust out and play. His name is Binjion Franks, a Neutral Cleric of Pharasma. In his current community he fills the role of both undertaker and deliverer of babies. He has a concerted hatred for the undead as they disrupt his god's balanced view of life and death. This was fueled by the death of his brother and sister at the hand of a pack of ghouls when Binjoin was a child of 7. In fact, he has taken an oath to a secret...AlKir2009-10-29T14:26:24ZRe: Forums/Pathfinder First Edition: General Discussion: Shifting-focused Druid?AlKirhttps://paizo.com/threads/rzs2k1yd&page=4?Shiftingfocused-Druid#1712009-10-29T13:50:25Z2009-10-29T13:50:25Z<div class="messageboard-quotee">Hartbaine wrote:</div><blockquote><p> So... just make a Shifter Prestige Class for Pathfinder.</p>
<p>Use it to further augment the shifting powers a druid already has. </blockquote><p>I'm halfway there. I have a player who is really, really wanting to take the Master of Many Forms from the Complete Adventurer. He, however, understands the changes to wildshape introduced in Pathfinder and knows that in combat he will be a support fighter similar to a rouge, monk, bard, or ranger (Debatable wether or not its a front line fighter now). I've included it below. Major drawbacks include the need to design a whole new slew of sorcerer/wizard polymorph spells to support things.
<p><b>Master of Many Forms</b>(A Work in Progress)[Spoiler omitted]</p>
<p>Obviously the next thing to do is to study the abilities granted by the various polymorph spells to determine which types never become available, and those that do with what progression in the chain. If anyone has witnessed one such thread from a Paizonian where the philosophy behind the which abilities are granted and which are not, I'd be most appreciative.</p>Hartbaine wrote:So... just make a Shifter Prestige Class for Pathfinder.
Use it to further augment the shifting powers a druid already has.
I'm halfway there. I have a player who is really, really wanting to take the Master of Many Forms from the Complete Adventurer. He, however, understands the changes to wildshape introduced in Pathfinder and knows that in combat he will be a support fighter similar to a rouge, monk, bard, or ranger (Debatable wether or not its a front line fighter now)....AlKir2009-10-29T13:50:25ZRe: Forums: Second Darkness: Descent into Midnight (GM Reference)AlKirhttps://paizo.com/threads/rzs2ijsi?Descent-into-Midnight#422009-10-27T13:46:00Z2009-10-27T13:46:00Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> What exactly is the purpose behind Alistraxia's inclusion in the adventure? I think it can be used for plot hooks to build off of, but it seems rather weak. </blockquote><p>Reply contains spoilers for the Second Darkness AP:
<p>[Spoiler omitted]</p>TriOmegaZero wrote:What exactly is the purpose behind Alistraxia's inclusion in the adventure? I think it can be used for plot hooks to build off of, but it seems rather weak.
Reply contains spoilers for the Second Darkness AP: [Spoiler omitted]AlKir2009-10-27T13:46:00ZRe: Forums/Lost Omens Campaign Setting: General Discussion: I have a bone to pick with your mapsAlKirhttps://paizo.com/threads/rzs2k2z1?I-have-a-bone-to-pick-with-your-maps#182009-10-25T01:07:11Z2009-10-25T01:07:11Z<div class="messageboard-quotee">Garen Dayle wrote:</div><blockquote> And holy crap that compass is 30 bucks? Seems like a stick and string could accomplish the same thing. </blockquote><p>You would think it would, wouldn't you? We tried just that and got horrible horrible results. Eggs was the best we could do. Not one true circle to be had.Garen Dayle wrote:And holy crap that compass is 30 bucks? Seems like a stick and string could accomplish the same thing.
You would think it would, wouldn't you? We tried just that and got horrible horrible results. Eggs was the best we could do. Not one true circle to be had.AlKir2009-10-25T01:07:11ZRe: Forums: Product Discussion: Where's the Dire Weasel?AlKirhttps://paizo.com/threads/rzs2k2nl?Wheres-the-Dire-Weasel#152009-10-24T14:53:28Z2009-10-24T14:53:10Z<div class="messageboard-quotee">lostpike wrote:</div><blockquote> <div class="messageboard-quotee">Ughbash wrote:</div><blockquote>On a side note, dire weasels were just nasty...especially when you advanced them to large, and gave them a few druids to back them up with animal growth...just scary how powerful and how many you could have at a low CR... </blockquote></blockquote><p>Indeed! There was an adventure published in the latter days of Dungeon Magazine that featured a tribe of dragon worshiping kobolds and their pack of vicious, advanced, large Dire Weasels. Having a large sized creature that can squeeze through tunnels built for small characters is truly frightening. Not to mention what happens to your medium sized tin can fighter when he gets flanked by two said beasts in one such tunnel. It ain't pretty...
<p>After being nearly routed by a pack of kobolds with weasels at 12th level had my players less than amused. :D</p>lostpike wrote:Ughbash wrote:On a side note, dire weasels were just nasty...especially when you advanced them to large, and gave them a few druids to back them up with animal growth...just scary how powerful and how many you could have at a low CR...
Indeed! There was an adventure published in the latter days of Dungeon Magazine that featured a tribe of dragon worshiping kobolds and their pack of vicious, advanced, large Dire Weasels. Having a large sized creature that can squeeze through...AlKir2009-10-24T14:53:10ZRe: Forums/Lost Omens Campaign Setting: General Discussion: I have a bone to pick with your mapsAlKirhttps://paizo.com/threads/rzs2k2z1?I-have-a-bone-to-pick-with-your-maps#152009-10-24T14:34:59Z2009-10-24T14:34:59Z<div class="messageboard-quotee">Garen Dayle wrote:</div><blockquote> You could also probably just make your own battle grid on a sheet of posterboard and have it laminated at kinkos or something. They actually have those big drafting printers.. you could probably even just go there and tell them you need a 1-inch grid pattern in whatever dimension and then have them laminate it. I can't imagine it would be more than 10-15 bucks. </blockquote><p>Which is the same price as a Paizo flipmat after shipping charges in most cases. FYI.
<p>Also, since we're on the subject... Is there any chance we could get the cartographers from the Second Darkness AP rounded up by the Spanish Inquisition and made to sit in the comfy chair while beat with pillows until the relent and promise never to draw a circle again. You insane people drove us to buy a <a href="http://www.apluscompass.com/compass.htm" target="_blank" rel="nofollow">white board compass</a> by the third volume of the adventure path. My characters have grown to hate golarion elves because of their alien, self-centered, xenophobic behavior. I have come to hate Golarion elves, as a GM, because of their insane, arc-obsessed architects! By the end of the 3rd installment we thought we were pretty smart with our handy compass... only to move on to Endless Night and find everything transformed to ovals and tear drops in Zinarkaykin. Damn, damn you to hell! J/K</p>
<p>Seriously, Paizo makes some of the most attractive maps in the industry. Now if they'd only send me a digital projector for the holidays.</p>Garen Dayle wrote:You could also probably just make your own battle grid on a sheet of posterboard and have it laminated at kinkos or something. They actually have those big drafting printers.. you could probably even just go there and tell them you need a 1-inch grid pattern in whatever dimension and then have them laminate it. I can't imagine it would be more than 10-15 bucks.
Which is the same price as a Paizo flipmat after shipping charges in most cases. FYI. Also, since we're on the...AlKir2009-10-24T14:34:59ZRe: Forums/Pathfinder First Edition: General Discussion: Shifting-focused Druid?AlKirhttps://paizo.com/threads/rzs2k1yd&page=3?Shiftingfocused-Druid#1382009-10-23T14:29:52Z2009-10-23T14:29:51Z<div class="messageboard-quotee">Purple Dragon Knight wrote:</div><blockquote> <div class="messageboard-quotee">Dennis da Ogre wrote:</div><blockquote> <div class="messageboard-quotee">Purple Dragon Knight wrote:</div><blockquote> Man I love the new druid. This is quickly becoming my favorite class. One of my fave is to encase all enemies in a circle-shaped Wall of Thorns, shifting into Huge Triceratops form, and then crossing through the thorns to TRAMPLE THEM ALL!!! (finishing the round outside the circle of course, MUHAHAHAHAHA!) </blockquote><p>You do know that you can't use your Woodland Stride ability to move through a wall of thorns don't you?
<p>Hmm... never mind there is a specific exception Hmm.. </blockquote>Yes.. indeeeeeeeeeeeeeeeeeeeeeed! :) </blockquote><p>Yep I have a druid and a ranger/dervish in my Second Darkness game and they quite often make use of this tactic. The ranger ties half the battlefield up with Wall of Thorns. The druid then concentrates his spellcasting on the enemies not in the thorns along with the Wizard, Cleric, Monk, & Fighter. Meanwhile, the ranger/dervish uses her woodland stride to slip into the wall and begins dancing and chopping everyone inside to bits over the next few rounds. Very effective against all opponents who lack above average strength for their level or have the woodland stride ability themselves.Purple Dragon Knight wrote:Dennis da Ogre wrote: Purple Dragon Knight wrote: Man I love the new druid. This is quickly becoming my favorite class. One of my fave is to encase all enemies in a circle-shaped Wall of Thorns, shifting into Huge Triceratops form, and then crossing through the thorns to TRAMPLE THEM ALL!!! (finishing the round outside the circle of course, MUHAHAHAHAHA!)
You do know that you can't use your Woodland Stride ability to move through a wall of thorns don't you? Hmm......AlKir2009-10-23T14:29:51ZRe: Forums/Pathfinder First Edition: General Discussion: Shifting-focused Druid?AlKirhttps://paizo.com/threads/rzs2k1yd&page=3?Shiftingfocused-Druid#1372009-10-23T14:18:59Z2009-10-23T14:18:59Z<div class="messageboard-quotee">A Man In Black wrote:</div><blockquote> Lots of stuff about a shape shifted druid taking on a creature of equal CR to druid level in single combat.</blockquote><p>I just wanted to take the time to point out that your analogy is horribly flawed. I must remind you that a CR5 is meant to be a _challenge_ for _four_ characters of 5th level or equivalent. It is meant to be a _challenge_ for _six_ characters of 4th level.
<p>Telling me that a druid is weak and useless because it can't shape shift and whip the backside of a creature meant to be a challenge for him and 3 of his companions makes me really wonder what kind of game you're playing. Would a single 5th level fighter have a chance against a dire lion in single combat? His AC may be higher but his HP won't be much different and the CMD is spot on too.</p>
<p>Lets look at this from something more balanced. Let's pit the same druid against your average CR3. Now I'm not going to say that facing off against an Ogre with an AC of 17, 30 HP, a CMD of 18, and the ability to hit about 50% of the time for an average of 16 dmg is much better but it will be a much more even fight. <b>As, it's supposed to be!</b> The crocodile druid has more HP, an equivalent AC, a better chance of hitting the Ogre than the other way around, and most likely a higher CMB.</p>
<p>A group of 4 such Ogres is an EL of 7, which is extremely challenging for a group of four 5th level characters and the druid has a <b>good</b> chance of holding his own until more help arrives when the first party member kills their foe.</p>
<p>Just my $0.02</p>A Man In Black wrote:Lots of stuff about a shape shifted druid taking on a creature of equal CR to druid level in single combat.
I just wanted to take the time to point out that your analogy is horribly flawed. I must remind you that a CR5 is meant to be a _challenge_ for _four_ characters of 5th level or equivalent. It is meant to be a _challenge_ for _six_ characters of 4th level. Telling me that a druid is weak and useless because it can't shape shift and whip the backside of a creature...AlKir2009-10-23T14:18:59ZRe: Forums: Rules Questions: Undead can bleed?AlKirhttps://paizo.com/threads/rzs2k2rb?Undead-can-bleed#42009-10-22T13:33:58Z2009-10-22T13:33:58Z<div class="messageboard-quotee">lastknightleft wrote:</div><blockquote> <div class="messageboard-quotee">Countmein wrote:</div><blockquote><p> As far as I know, yes.</p>
<p>Don't think of it as bleeding blood. Think of it more as recurring damage. Like a crack that is tearing open more and more of a skeletons bones or whatever. </blockquote>and if it's an incorporeal undead? </blockquote><p>3
<p>Check the incorporeal listing, I'm pretty sure its immune to bleed and everything else a physical body has to worry about.</p>lastknightleft wrote:Countmein wrote:As far as I know, yes.
Don't think of it as bleeding blood. Think of it more as recurring damage. Like a crack that is tearing open more and more of a skeletons bones or whatever.
and if it's an incorporeal undead? 3 Check the incorporeal listing, I'm pretty sure its immune to bleed and everything else a physical body has to worry about.AlKir2009-10-22T13:33:58ZRe: Forums: Rules Questions: Sneak Attack & DEXAlKirhttps://paizo.com/threads/rzs2k2r8?Sneak-Attack-DEX#52009-10-22T13:15:10Z2009-10-22T13:15:10Z<div class="messageboard-quotee">Spacelard wrote:</div><blockquote> <div class="messageboard-quotee">Countmein wrote:</div><blockquote> Nope. Tanglefoot bag just gives a dex penalty. The target also still has his full dex bonus, there is just a dex penalty that is added afterwords. </blockquote><p>Tanglefoot bag: An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move.
<p>If you are unable to move you're classed as flatfooted surely?
<br />
</blockquote><p>Not necessarily, there are several spell effects in the game that rob a character of the ability to move but still grant a full dex bonus. Daze and Hideous Laughter come to mind right away.Spacelard wrote:Countmein wrote: Nope. Tanglefoot bag just gives a dex penalty. The target also still has his full dex bonus, there is just a dex penalty that is added afterwords.
Tanglefoot bag: An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. If you are unable to move you're classed as flatfooted surely?
Not necessarily, there are several spell effects in the game that rob a...AlKir2009-10-22T13:15:10ZRe: Forums: Rules Questions: CR and critters!AlKirhttps://paizo.com/threads/rzs2k1sc?CR-and-critters#32009-10-14T14:44:59Z2009-10-14T14:44:59Z<div class="messageboard-quotee">Mikhaila Burnett 313 wrote:</div><blockquote> <div class="messageboard-quotee">Vaahama wrote:</div><blockquote><p> i'm not too sure i understand CR rules about NPC with core class.</p>
<p>What would be the CR for a Kobold level 2 sorcerer => CR 1 or 2? </blockquote><p>As I've seen in AP's, it would seem to be CR 1. Not sure why, but I think that's part of the Paizo rebuild of the CR system. CR is no longer equal to Class Level (what used to be ECL)
<p>Would be very interested to hear something from one of the devs. •peers about• </blockquote><p>In the strange world of RPG math, I think it works out to CR 3/4. I have not looked at the Core book in this regard, but in beta the CR of a creature with class levels was clvl-2 if that class was a PC class or clvl-3 if the class was and NPC class. So your CR 1/4 kobold with 2 level of sorcerer would work out to CR 3/4. 2Lvls of sorc-2=CR 1/2 + 1/4 for kobold= CR 3/4. It gets odd because CR 1 -1 = 1/2, while CR 1 - 2 = 1/4 CR1 - 3 = why bother...Mikhaila Burnett 313 wrote:Vaahama wrote:i'm not too sure i understand CR rules about NPC with core class.
What would be the CR for a Kobold level 2 sorcerer => CR 1 or 2?
As I've seen in AP's, it would seem to be CR 1. Not sure why, but I think that's part of the Paizo rebuild of the CR system. CR is no longer equal to Class Level (what used to be ECL) Would be very interested to hear something from one of the devs. *peers about* In the strange world of RPG math, I think it works out to CR...AlKir2009-10-14T14:44:59ZRe: Forums: Gamer Connection: Anyone from the "Great" state of Michigan?AlKirhttps://paizo.com/threads/rzs2im32?Anyone-from-the-Great-state-of-Michigan#422010-08-06T00:37:37Z2009-10-11T03:50:57Z<p>I hail from Gratiot County in Mid-Michigan. I've lived many places about the state. Went to University at Michigan Tech for a good 6 years. Most beautiful place on earth next to New Zealand, I swear! Still game once a week. Used to game twice a week, but my Monday night game broke up to do to a good many of my gaming members in that group becoming unemployed and heading back to school after 30... I am just thankful to be employed and still have one regular gaming night each week. If you wanna see what I do IRL, check out our webpage at <a href="http://www.hometowncellars.com" target="_blank" rel="nofollow">My Job</a></p>I hail from Gratiot County in Mid-Michigan. I've lived many places about the state. Went to University at Michigan Tech for a good 6 years. Most beautiful place on earth next to New Zealand, I swear! Still game once a week. Used to game twice a week, but my Monday night game broke up to do to a good many of my gaming members in that group becoming unemployed and heading back to school after 30... I am just thankful to be employed and still have one regular gaming night each week. If you wanna...AlKir2009-10-11T03:50:57ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=28#13632009-10-07T23:10:49Z2009-10-07T12:42:14Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote> "Methinks these villains may have left a trail we can follow to the Grove. We ought to be prepared for more of these things, among other horrors..." </blockquote><p><i>"Friend Dorvarr, let me assist you. I have tracked more than one stag through the forest and men be no different.."</i> grunts the grizzled warrior.
<p><span class=messageboard-ooc>Aid Another (Survival Check):<span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></span></p>Dorvarr Thorshammer wrote:"Methinks these villains may have left a trail we can follow to the Grove. We ought to be prepared for more of these things, among other horrors..."
"Friend Dorvarr, let me assist you. I have tracked more than one stag through the forest and men be no different.." grunts the grizzled warrior. Aid Another (Survival Check):[dice]1d20+4[/dice]Kveldulf Two-Cuts (alias of AlKir)2009-10-07T12:42:14ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=28#13542009-10-02T13:25:05Z2009-10-02T13:25:05Z<div class="messageboard-quotee">Wyrd_Wiklund wrote:</div><blockquote>Bolli's men arrive on a small launchboat and begin the task of rebuilding the tow cable winch. The trader says that his men will gladly keep watch over the night while you rest and prepare for your journey. After some time the sailors manage to jury-rig the tow cable and in an hour's time the ships are brought to the beach. A few of the other men quickly set about building cooking fires and a warm repast of mutton stew and bannock is ready to warm your bellies and restore your health. In addition, Bolli offers all of you a flagon of honey heather ale. You also see the trader take kindly to Trygvarr's children ensuring that they are comfortable and fed. Both youth exhausted from their ordeal soon fall to sleep. </blockquote><p>Kveldulf gladly joins Bolli's men in repairing the tow winch. The manual labor seems to lift his spirits. After helping the men bring both ships to shore with the newly repaired winch, he proceeds to celebrate with great abandon. He eats enough for two men and downs his flagon of ale quite quickly, then looks about sheepishly for more.
<p>Late in the night when deep in his cups, Kveldulf raises his head to look upon the full moon and begins to sing in a long sorrowful tone.</p>
<p><i>Drink, for the wind blows cold and
<br />
Drink for The Wolf runs free.
<br />
Drink to the ships with the sails like wings and
<br />
Drink to the storm-tossed seas.</p>
<p>Drink to the lasting nights
<br />
and those who warm our beds.
<br />
Drink to the mead that warms our hearts
<br />
and the cold that clears our head.</p>
<p>Drink to the Allfather's Eye
<br />
for Odin's sons are we.
<br />
Drink to the World-Tree where he hung
<br />
and the Runes of Mystery.</p>
<p>Drink to the truth of steel
<br />
and blood that falls like rain.
<br />
Drink to Valhalla's golden walls
<br />
and to our kinsmen, slain.</p>
<p>Drink to the Glory-field
<br />
where a man embraces death, and
<br />
thank the gods that we live at all
<br />
with our joyous dying breath!</p>
<p>Drink for the wind blows cold and
<br />
Drink for the Wolf runs free
<br />
Drink to the ships with the sails like wings
<br />
for Odin's sons are we!</i></p>
<p>He finishes the heartfelt tune, eyes misty and slowly nods off into sleep.</p>
<p><span class=messageboard-ooc>I can not take credit for the crafting of the tune. It is an old SCA song crafted out of Northshield many years ago when it was still a principality in the organization. I first heard it in 1998 and it has hung with me ever since.</span></p>Wyrd_Wiklund wrote:Bolli's men arrive on a small launchboat and begin the task of rebuilding the tow cable winch. The trader says that his men will gladly keep watch over the night while you rest and prepare for your journey. After some time the sailors manage to jury-rig the tow cable and in an hour's time the ships are brought to the beach. A few of the other men quickly set about building cooking fires and a warm repast of mutton stew and bannock is ready to warm your bellies and restore...Kveldulf Two-Cuts (alias of AlKir)2009-10-02T13:25:05ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13432009-09-25T13:34:15Z2009-09-25T13:34:14Z<p>Kveldulf sighs as he watches the beast man nearly cleave the Pictish pirate in twain.</p>
<p><i>"Dead men be tellin' no tales, but the markings on this ones arms tell volumes. This man shares the same markings as the bloody pirates that razed my captain's ship. What he be doing here and why he be working for a Frank, I know not. Nothing good can come of this though. If we only knew more of what they were after. The boy said they were searching for something deeper in the woods. Mayhap its still there. Mayhap they are still there! I say we turn from this river and head back the other direction in hopes we find more of what is unfolding. As for the children if Halfdean and his men want to raise children, then it is there wish, but I'll have no part of it. The only thing this warrior will be razing are the settlements of my enemies... Keep them quiet and keep them out of my way and all will be fine."</i></p>Kveldulf sighs as he watches the beast man nearly cleave the Pictish pirate in twain.
"Dead men be tellin' no tales, but the markings on this ones arms tell volumes. This man shares the same markings as the bloody pirates that razed my captain's ship. What he be doing here and why he be working for a Frank, I know not. Nothing good can come of this though. If we only knew more of what they were after. The boy said they were searching for something deeper in the woods. Mayhap its still there....Kveldulf Two-Cuts (alias of AlKir)2009-09-25T13:34:14ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13292009-09-17T10:58:43Z2009-09-17T10:58:43Z<p>Seeing the pirate quickly slipping from his grasp, Kveldulf curses his poor shot and runs off after his target quickly reaching him, along with Ragnarr at the river's edge, a look of malice in his eye.</p>
<p><span class=messageboard-ooc>Full on run x4 (3•40=120 feet)</span></p>Seeing the pirate quickly slipping from his grasp, Kveldulf curses his poor shot and runs off after his target quickly reaching him, along with Ragnarr at the river's edge, a look of malice in his eye.
Full on run x4 (3*40=120 feet)Kveldulf Two-Cuts (alias of AlKir)2009-09-17T10:58:43ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13202009-09-11T02:57:42Z2009-09-11T02:57:42Z<p>Surprise and shock wash across Kveldulf as he is brought from his nap. Not believing what he is seeing he rubs his eyes.</p>
<p><i><b>"Dishonorable cretin!"</b></i> he shouts shaking his fist at the ax wielding, tattooed man attempting to make a run for it. <i>"I'll show you the price for stealing a sailor's vessel and then crossing his path again in this life."</i></p>
<p>Wasting no time, the warrior draws his longbow with great alacrity as if it is the most common thing one does moments after waking. He draws an ebony fletched arrow to his cheek and furrows his brow as he draws down upon the traitorous pirate aiming purposely for his backside. He looses cleanly, arrow streaming towards the target as it gains distance, but falls far short of it's target sending a spray of dirt at the targets fleeing heels.</p>
<p><i>"You can't outrun Thistle Wind. Drop to the dirt or my next arrow will find more than the dirty your boots!"</i></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2246946/" target="_blank" rel="nofollow">Composite Longbow Attack (Range <110 ft) (1d20+6=7)</a></span></p>Surprise and shock wash across Kveldulf as he is brought from his nap. Not believing what he is seeing he rubs his eyes.
"Dishonorable cretin!" he shouts shaking his fist at the ax wielding, tattooed man attempting to make a run for it. "I'll show you the price for stealing a sailor's vessel and then crossing his path again in this life."
Wasting no time, the warrior draws his longbow with great alacrity as if it is the most common thing one does moments after waking. He draws an ebony...Kveldulf Two-Cuts (alias of AlKir)2009-09-11T02:57:42ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13172009-09-11T00:34:07Z2009-09-11T00:34:07Z<p><span class=messageboard-ooc> Wyrd, before I can proceed with a response, I need to know how long it has been since I sat down and began resting after the Ettercap fight. Thanks in advance</span></p>Wyrd, before I can proceed with a response, I need to know how long it has been since I sat down and began resting after the Ettercap fight. Thanks in advanceKveldulf Two-Cuts (alias of AlKir)2009-09-11T00:34:07ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#13002009-09-03T00:13:52Z2009-09-03T00:13:51Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote> "Right, let's have a look in the lodge. By Thor, if anyone lives, we'll find them." </blockquote><p>Kveldulf begins to snore softly, eyelids fluttering softly. Uruz lays next to his master, eyes ever alert.
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2236465/" target="_blank" rel="nofollow">Listen Check (Sleeping, -10) (1d20-8=-5)</a></span></p>Dorvarr Thorshammer wrote:"Right, let's have a look in the lodge. By Thor, if anyone lives, we'll find them."
Kveldulf begins to snore softly, eyelids fluttering softly. Uruz lays next to his master, eyes ever alert. Listen Check (Sleeping, -10) (1d20-8=-5)Kveldulf Two-Cuts (alias of AlKir)2009-09-03T00:13:51ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12962009-08-31T15:17:53Z2009-08-31T15:17:53Z<p>Uruz softly licks the gore from his masters right forearm. Kveldulf seems not to even notice as a soft snore emits from his cracked lips. It would appear that the grizzled warrior has fallen asleep from all of the exertion in the barn. He mumbles something unintelligable after a bit ending it softly with a clearly discernable, <i>"More mead..."</i></p>Uruz softly licks the gore from his masters right forearm. Kveldulf seems not to even notice as a soft snore emits from his cracked lips. It would appear that the grizzled warrior has fallen asleep from all of the exertion in the barn. He mumbles something unintelligable after a bit ending it softly with a clearly discernable, "More mead..."Kveldulf Two-Cuts (alias of AlKir)2009-08-31T15:17:53ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12832009-08-25T13:09:51Z2009-08-25T13:09:50Z<p>Adrenalin still pumping through his veins, Kveldulf sprints at full speed out of the burning barn, the rage roaring in his head barely beating back the fear filling his gut from the threat of the burning structure collapsing upon him. Uruz follows loping easily behind his master, ignorant to the extent of danger in the moment.</p>
<p>Reaching his companions, he approaches a full rain water barrel and sticks his head all the way under its icy surface. As if imitating a dog, his head bursts back up from the surface of water as he gasps for air. He shakes his head from side to side sending water droplets spraying in every direction. They light up like tiny fireflies as the sunlight causes them to sparkle momentarily.</p>
<p><i>"The Gods of our ancestors have blessed us this day. We live to fight in their honor another day! May it be forever so."</i> exclaims the grizzled veteran.</p>
<p>Still gasping for air from the amazing amount of physical exertion displayed in the past minutes, he falls to the ground propping his back against the barrel.</p>
<p><span class=messageboard-ooc>Kveldulf now at the completion of his rage is not only fatigued but is also down 14 hit points. He fully intends to rest where he sits on the ground until his fatigue is gone and his damage has been replaced by his reserve points. This will take 15min on his own. If Dorvarr wishes to expend magical healing that is fine, but not necessary in my or Kveldulf's opinion. Oh and good job all. 2 Ettercaps, an Advanced Ettercap, and a swarm with nasty battlefield hazards is nothing to sneeze at for a group of 3rd level adventurers!</span></p>Adrenalin still pumping through his veins, Kveldulf sprints at full speed out of the burning barn, the rage roaring in his head barely beating back the fear filling his gut from the threat of the burning structure collapsing upon him. Uruz follows loping easily behind his master, ignorant to the extent of danger in the moment.
Reaching his companions, he approaches a full rain water barrel and sticks his head all the way under its icy surface. As if imitating a dog, his head bursts back up...Kveldulf Two-Cuts (alias of AlKir)2009-08-25T13:09:50ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12792009-08-24T13:09:31Z2009-08-24T13:09:31Z<p>Jumping clumsily again through the flames, Kveldulf once again extinguishes himself as he runs to his unconscious companion.</p>
<p>Worry creases Kveldulf's brow as he watches Utgaror work his healing ritual on the unconscious beast man.</p>
<p><i>"I'll not let the babes of theses demons consume you Ragnarr! Back to Nifelhel from whence you came demon spawn."</i></p>
<p>He roars as he brings the head of his flail down squashing several of the demon insects, the head of his flail now so covered in gore from all the work its done this day that none of the bluish steel shows through the grime.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2224937/" target="_blank" rel="nofollow">Jump Check (+2 Raging, -3 Armor Check Penalty, Untrained) (1d20-1=4)</a><a href="http://invisiblecastle.com/roller/view/2224935/" target="_blank" rel="nofollow">Flail Attack Roll (+2 Raging, +1 Inspire Courage) (1d20+9=20)</a><a href="http://invisiblecastle.com/roller/view/2224936/" target="_blank" rel="nofollow">Flail Damage (+2 Raging, +1 Inspire Courage, Bludgeoning) (1d8+6=10)</a></span></p>Jumping clumsily again through the flames, Kveldulf once again extinguishes himself as he runs to his unconscious companion.
Worry creases Kveldulf's brow as he watches Utgaror work his healing ritual on the unconscious beast man.
"I'll not let the babes of theses demons consume you Ragnarr! Back to Nifelhel from whence you came demon spawn."
He roars as he brings the head of his flail down squashing several of the demon insects, the head of his flail now so covered in gore from all the...Kveldulf Two-Cuts (alias of AlKir)2009-08-24T13:09:31ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12672009-08-21T17:44:59Z2009-08-21T17:44:06Z<p>Careful not to slip on the grimy mess on the barn floor around him, Kveldulf moves hastily to assist Ragnarr and Vladimir.</p>
<p>With a grunt he leaps through the flames with a growl. In his battle frenzy, he seems not to notice the flames as they lick about his body. In the brief moment as the warrior passes through the flame a portion of his hair catches alight. With an angered roar the great warrior swats at his head to put it out as if trying to swat biting insects.</p>
<p>Uruz watches his master, whining with worry, but does not follow him into the flames.</p>
<p>Acting as if he were not on fire just moments before, Kveldulf comes to his feet next to the his friends.</p>
<p><i>"Though the flames may be hot, do not be afraid. I have traversed the flames and so shall you. Now let us fly from here before the whole cursed roof crashes down upon us!"</i></p>
<p>He then places himself with his companions to form a bit of a human shield around the youths to try and protect them as they travel through the fire.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2221344/" target="_blank" rel="nofollow">Jump Check (+5 Strength, -3 Armor Check Penalty) (1d20+2=13)</a><a href="http://invisiblecastle.com/roller/view/2221371/" target="_blank" rel="nofollow">Aid Another Attempt (1d20+9=18)</a></span></p>Careful not to slip on the grimy mess on the barn floor around him, Kveldulf moves hastily to assist Ragnarr and Vladimir.
With a grunt he leaps through the flames with a growl. In his battle frenzy, he seems not to notice the flames as they lick about his body. In the brief moment as the warrior passes through the flame a portion of his hair catches alight. With an angered roar the great warrior swats at his head to put it out as if trying to swat biting insects.
Uruz watches his master,...Kveldulf Two-Cuts (alias of AlKir)2009-08-21T17:44:06ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12542009-08-18T13:43:18Z2009-08-18T13:43:18Z<p>Kveldulf grins menacingingly as he spies the ettercap trying to rise from the floor. </p>
<p><i>"Stay down demon, it will be easier for you.."</i> he mutters quietly to himself.</p>
<p>As the monster gets to it's knees, the raging warrior brings his flail back and brings the head crashing against the monster's already mangled face. The contact force of the blow skews the monsters head sideways in an unnatural angle, more of the ichorous liquid flying from the creatures fanged mouth as it does so.</p>
<p>A heartbeat later, the massive hound jumps again onto the ettercap's back as it tries to rise. This time the massive hound rips the backside of the creature's neck open in a massive display of power. A sickening snapping sound is audible as the great hound tears through the creatures insectoid spine with it's large jaws.</p>
<p><i>How much blood can one sack of flesh contain?</i> the warrior thinks to himself while taking in the grisly scene before him.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2213960/" target="_blank" rel="nofollow">Attack of Opportunity (Flail, +2 Raging, +1 Inspire Courage) (1d20+9=26)</a><a href="http://invisiblecastle.com/roller/view/2213962/" target="_blank" rel="nofollow">Flail Damage (+2 Raging, +1 Inspire Courage) (1d8+6=10)</a><a href="http://invisiblecastle.com/roller/view/2213964/" target="_blank" rel="nofollow">Attack of Opportunity (Uruz) (1d20+3=16)</a><a href="http://invisiblecastle.com/roller/view/2213965/" target="_blank" rel="nofollow">Uruz Bite Damage (1d6+3=4)</a></span></p>Kveldulf grins menacingingly as he spies the ettercap trying to rise from the floor.
"Stay down demon, it will be easier for you.." he mutters quietly to himself.
As the monster gets to it's knees, the raging warrior brings his flail back and brings the head crashing against the monster's already mangled face. The contact force of the blow skews the monsters head sideways in an unnatural angle, more of the ichorous liquid flying from the creatures fanged mouth as it does so.
A heartbeat...Kveldulf Two-Cuts (alias of AlKir)2009-08-18T13:43:18ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12462009-08-15T18:49:53Z2009-08-15T18:47:47Z<p><i><b>"You fight like a clumsy tavern drunkard, Demon!"</b></i> chides the warrior, <i>"Odin will it, I'll end your life before you accomplish the task on your own."</i></p>
<p>Kveldulf punctuates his taunt with a powerful overhead swing of his flail. Alas, the blow was reckless and the nimble spider demon dodges the blow.</p>
<p>Uruz, with a thunderous roar, seizes the moment and pounces upon the demon as it is off balance while dodging Kveldulf's mighty swing. The hound's maw drips with ichorous blood as it and its victim head crashing towards the floor.</p>
<p>The warrior replicates the hounds tactics and with a grunt and smashes the demon with his shield as it crashes past the hound mauling at it's legs as it does so. The sharpened spike sinks deep into the creatures back. <i>"Odin be praised,"</i> adds the warrior with a smirk.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2210159/" target="_blank" rel="nofollow">Flail Attack (+2 Raging, +1 Inspire Courage) (1d20+5=7)</a><a href="http://invisiblecastle.com/roller/view/2210161/" target="_blank" rel="nofollow">Spiked Shield Attack (+2 Raging, +1 Inspire Courage) (1d20+2=14)</a><a href="http://invisiblecastle.com/roller/view/2210166/" target="_blank" rel="nofollow">Spiked Shield Damage (+2 Raging, +1 Inspire Courage) (1d4+3=7)</a><a href="http://invisiblecastle.com/roller/view/2210170/" target="_blank" rel="nofollow">Uruz Bite Attack (1d20+3=14)</a><a href="http://invisiblecastle.com/roller/view/2210172/" target="_blank" rel="nofollow">Uruz Bite Damage (1d6+3=9)</a><a href="http://invisiblecastle.com/roller/view/2210173/" target="_blank" rel="nofollow">Uruz Trip Attempt (1d20+2=21)</a></span></p>"You fight like a clumsy tavern drunkard, Demon!" chides the warrior, "Odin will it, I'll end your life before you accomplish the task on your own."
Kveldulf punctuates his taunt with a powerful overhead swing of his flail. Alas, the blow was reckless and the nimble spider demon dodges the blow.
Uruz, with a thunderous roar, seizes the moment and pounces upon the demon as it is off balance while dodging Kveldulf's mighty swing. The hound's maw drips with ichorous blood as it and its victim...Kveldulf Two-Cuts (alias of AlKir)2009-08-15T18:47:47ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12322009-08-11T13:07:50Z2009-08-11T13:07:43Z<p>Still covered of with the sticky goo from the webs, yet free of their ensnaring grasp, Kveldulf grunts with effort as he brings Jotunbludder down upon the creature's bulbous, multi-eyed, purple head. The razor sharp head of the weapon creates a spray of ichorous fluid as it tears a gash of nearly a foot in length.</p>
<p>His opponent seems to reel for a moment, fanged maw hanging agape. Seeing an opening Kveldulf thrusts his shield at the creature's abdomen, but with a show of unexpected dexterity, the creature bats the warriors shield away like a play thing with its twin clawed arm while hissing savagely at it's warm blooded opponent.</p>
<p>Uruz lunges at the creature with such force that the hound actually leaves the ground only to be swatted away by the ettercap as it avoids the hound's attack.</p>
<p>Kvedulf winces as the hound rolls to it's feet. <b>"You are a worthy opponent demon. I will revel in your death."</b></p>
<p><span class=messageboard-ooc>Note: While raging and shield bashing, my AC is lowered to 14 until my next turn.
<br />
<a href="http://invisiblecastle.com/roller/view/2203689/" target="_blank" rel="nofollow">Flail Attack (1d20+5=14)</a>, <a href="http://invisiblecastle.com/roller/view/2203690/" target="_blank" rel="nofollow">Flail Damage (1d8+5=8)</a>(+1 for inspire courage)=9, <a href="http://invisiblecastle.com/roller/view/2203696/" target="_blank" rel="nofollow">Spiked Shield Attack (+2 Raging, +1 Inspire Courage) (1d20+2=12)</a>, <a href="http://invisiblecastle.com/roller/view/2203697/" target="_blank" rel="nofollow">Spiked Shield Damage (+2 Raging, +1 Inspire Courage) (1d4+2=4)</a>, <a href="http://invisiblecastle.com/roller/view/2203699/" target="_blank" rel="nofollow">Uruz Bite attack roll (1d20+3=9)</a></span></p>Still covered of with the sticky goo from the webs, yet free of their ensnaring grasp, Kveldulf grunts with effort as he brings Jotunbludder down upon the creature's bulbous, multi-eyed, purple head. The razor sharp head of the weapon creates a spray of ichorous fluid as it tears a gash of nearly a foot in length.
His opponent seems to reel for a moment, fanged maw hanging agape. Seeing an opening Kveldulf thrusts his shield at the creature's abdomen, but with a show of unexpected dexterity,...Kveldulf Two-Cuts (alias of AlKir)2009-08-11T13:07:43ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12242009-08-08T21:51:28Z2009-08-08T21:51:27Z<div class="messageboard-quotee">Wyrd_Wiklund wrote:</div><blockquote><p> <span class=messageboard-ooc> Kveldulf, another option to conisder aside from Str check to break free is cutting the webbing. Assuming you had a slashing melee weapon in hand you can make an atk against the web or spend a move action retrieving it from your person. </span></p>
<div class="messageboard-quotee">Wyrd_Wiklund wrote:</div><blockquote> (-2 atk, -4 Dex, 1/2 move, web is 5 hp, Str DC 25 full round action to break free, </blockquote></blockquote><p><span class=messageboard-ooc>Wyrd, I'm not normally a rules lawyer but I noticed you used the escape/burst stats for a net in your post above. However below is a snippet from the Ettercap entry in the SRD from a paragraph below the one where it says it acts similar to a net: "An entangled creature can escape with a DC 13 Escape Artist check or burst the web with a DC 17 Strength check. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus. The web has 6 hit points, hardness 0, and takes double damage from fire." Your call, but with a 25 DC, I will spend the rest of combat in the web unless someone comes to cut me free or I roll a 20 on my Str check.</span>
<p>Uruz, enraged by the ettercap's attempt to harm his ensnared master lunges at the creature, but goes tumbling past as it nimbly dodges out of the path of the deadly hound.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2200150/" target="_blank" rel="nofollow">Bite Attack (1d20+3=4)</a></span></p>Wyrd_Wiklund wrote: Kveldulf, another option to conisder aside from Str check to break free is cutting the webbing. Assuming you had a slashing melee weapon in hand you can make an atk against the web or spend a move action retrieving it from your person.
Wyrd_Wiklund wrote: (-2 atk, -4 Dex, 1/2 move, web is 5 hp, Str DC 25 full round action to break free,
Wyrd, I'm not normally a rules lawyer but I noticed you used the escape/burst stats for a net in your post above. However below is a...Kveldulf Two-Cuts (alias of AlKir)2009-08-08T21:51:27ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12182009-08-08T12:48:04Z2009-08-08T12:47:27Z<p><i>"Defend me, Uruz, or we will both end up as a feast for these demons!"</i> Shouts the warrior through the vile shroud of webs. </p>
<p>Despite his best efforts to keep the webs out of his mouth as he does so, much of the disgusting, sticky strands still cling to his lips and work there way into his mouth.</p>
<p>Infuriated by his predicament, the warrior roars, his muscles bulging with effort. He throws back his arms and bursts from the webbing, sending the bulk of the sticky mass flying from him.</p>
<p><i>"Now cursed ones, flee from this place! There is no easy meal here. Just a prickly dose that will make you wish you were dead. <b>Begone now or perish!</b>"</i> yells the raging warrior.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2199533/" target="_blank" rel="nofollow">Knowledge Nature (1d20+1=21)</a><a href="http://invisiblecastle.com/roller/view/2199536/" target="_blank" rel="nofollow">Handle Animal (1d20+7=27)</a><a href="http://invisiblecastle.com/roller/view/2199535/" target="_blank" rel="nofollow">Strength Check (Raging) (1d20+5=24)</a> Wow what a string of rolls! Someone at invisible castle must love me today.</span></p>"Defend me, Uruz, or we will both end up as a feast for these demons!" Shouts the warrior through the vile shroud of webs.
Despite his best efforts to keep the webs out of his mouth as he does so, much of the disgusting, sticky strands still cling to his lips and work there way into his mouth.
Infuriated by his predicament, the warrior roars, his muscles bulging with effort. He throws back his arms and bursts from the webbing, sending the bulk of the sticky mass flying from him.
"Now...Kveldulf Two-Cuts (alias of AlKir)2009-08-08T12:47:27ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12062009-08-06T13:28:40Z2009-08-06T13:28:39Z<p><b><i>"Hagalaz!"</i></b> Kveldulf curses as he realizes his attempts to remain unnoticed have failed. His eyes then widen with shock as he realizes what is happening to the multitude of eggs about the barn.</p>
<p>Kveldulf looks over his shoulder back to his companions coming up behind. <i>"The babes of spider kin are not like those of our kin. They come forth from the womb cunning and strong. Have your wits about you!"</i></p>
<p>As Ragnarr charges past screaming his beastial battle call, Kveldulf falls to his knees, mere feet from the spider demon, raises his head skyward as if he were looking through the barn's dingy roof. He then dramatically splays his hands outwards, fingers outstretched. </p>
<p><i>"Father of all, I have served you all of my days. May you will guide my arm. May your son, the red warder give me strength. Until Valhalla, where we may battle until the wolf runs free. <b>Hail Odin!"</b></i></p>
<p>He then stands, drawing his flail from his hip as he does so. </p>
<p>"Protect me, Uruz. This may not end well for our friends."</p>
<p>The great hound tilts it's massive head to the left, causing it's massive ear to flop about. It then raises its hind leg and begins scratching itself furiously.</p>
<p>"Or for me..." admits the warrior quietly.</p>
<p><span class=messageboard-ooc> Spot (11 +7) = 18 Handle Animal (2 + 7) = 9</span></p>
<p><span class=messageboard-ooc> Invisible Castle has been down for a couple of days now. I used
<br />
another dice roller that does not have logging capability. Look at how ruthlessly I cheated!</span></p>"Hagalaz!" Kveldulf curses as he realizes his attempts to remain unnoticed have failed. His eyes then widen with shock as he realizes what is happening to the multitude of eggs about the barn.
Kveldulf looks over his shoulder back to his companions coming up behind. "The babes of spider kin are not like those of our kin. They come forth from the womb cunning and strong. Have your wits about you!"
As Ragnarr charges past screaming his beastial battle call, Kveldulf falls to his knees, mere...Kveldulf Two-Cuts (alias of AlKir)2009-08-06T13:28:39ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11952009-07-30T20:03:08Z2009-07-30T20:03:08Z<p>Kveldulf shoulders his bow at the sight of the final arachnid horror's death twitch. He then springs from his covered position and lopes across the field, bringing his hound to his side as he sprints past Vlad and Dorvarr.</p>
<p><i>"To the barn my companions, make haste!"</i></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2189031/" target="_blank" rel="nofollow">Listen Check (-10 for distance) (1d20-8=6)</a></span></p>
<p><span class=messageboard-ooc>Kveldulf will run full speed (160 ft/round) toward the barn until he is 20ft away. He will then attempt to sneak inside and view what is happening within. <a href="http://invisiblecastle.com/roller/view/2189035/" target="_blank" rel="nofollow">Hide Check (-3 ACP) (1d20=5)</a><a href="http://invisiblecastle.com/roller/view/2189039/" target="_blank" rel="nofollow">Move Silently Check (-3 ACP) (1d20=18)</a></span></p>Kveldulf shoulders his bow at the sight of the final arachnid horror's death twitch. He then springs from his covered position and lopes across the field, bringing his hound to his side as he sprints past Vlad and Dorvarr.
"To the barn my companions, make haste!"
Listen Check (-10 for distance) (1d20-8=6)
Kveldulf will run full speed (160 ft/round) toward the barn until he is 20ft away. He will then attempt to sneak inside and view what is happening within. Hide Check (-3 ACP) (1d20=5)Move...Kveldulf Two-Cuts (alias of AlKir)2009-07-30T20:03:08ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11872009-07-25T04:59:29Z2009-07-25T04:58:14Z<p><span class=messageboard-ooc> Friendly Reminder: Last round Uruz was defending Vlad and it was stated that dog's actions were to take place on Vlad's initiative. Scroll up to see Uruz's attack and damage rolls for last round. </span></p>
<p>Kveldulf breathes in deeply and exhales, clearing his mind in the process. He then draws back yet another arrow and lets loose, his brow furrowed in concentration.</p>
<p><i><b>"Bloody blast it all to hell!"</i></b> Kveldulf exclaims as a large deer fly bites him on his shooting hand as he fires causing his arrow to fly wildly into the thicket.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2179488/" target="_blank" rel="nofollow">C. Longbow Attack Roll (+1 Bless, -4 shooting into melee) (1d20+3=4)</a> Ouch, damn 1's! <a href="http://invisiblecastle.com/roller/view/2179492/" target="_blank" rel="nofollow">Uruz Bite Attack (+1 Bless) (1d20+4=22)</a><a href="http://invisiblecastle.com/roller/view/2179493/" target="_blank" rel="nofollow">Bite Damage (1d6+3=5)</a><a href="http://invisiblecastle.com/roller/view/2179495/" target="_blank" rel="nofollow">Trip Attempt (1d20+3=6)</a></span></p>Friendly Reminder: Last round Uruz was defending Vlad and it was stated that dog's actions were to take place on Vlad's initiative. Scroll up to see Uruz's attack and damage rolls for last round.
Kveldulf breathes in deeply and exhales, clearing his mind in the process. He then draws back yet another arrow and lets loose, his brow furrowed in concentration.
"Bloody blast it all to hell!" Kveldulf exclaims as a large deer fly bites him on his shooting hand as he fires causing his arrow to...Kveldulf Two-Cuts (alias of AlKir)2009-07-25T04:58:14ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11832009-07-21T20:35:14Z2009-07-21T20:33:48Z<p><span class=messageboard-ooc>Can I get a quick clarification on where everyone, including spiders, is located? Rough distances are OK. No need to spend a bunch of time on a map. As far as I can tell the distance from the fence at the edge of the property to the barn is 200 with a smashed up horse corral, a number of panicked horses, and 5 (but now 3) hungry spiders in between? According to one post above each party member was attacked by a spider. Did one of the spiders cross the full distance to Kveldulf firing arrows at the fence row? If so, he'll switch to his flail and dispose of it, if not he'll keep taking shots, along with the penalties for firing into melee. Once all of the spiders are down, the plan is to take a full run until caught up with the rest of the companions.</span></p>Can I get a quick clarification on where everyone, including spiders, is located? Rough distances are OK. No need to spend a bunch of time on a map. As far as I can tell the distance from the fence at the edge of the property to the barn is 200 with a smashed up horse corral, a number of panicked horses, and 5 (but now 3) hungry spiders in between? According to one post above each party member was attacked by a spider. Did one of the spiders cross the full distance to Kveldulf firing arrows...Kveldulf Two-Cuts (alias of AlKir)2009-07-21T20:33:48ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11762009-07-16T16:56:56Z2009-07-16T16:55:17Z<div class="messageboard-quotee">Wyrd_Wiklund wrote:</div><blockquote><br />
<br />
Spot DC 7
<br />
</blockquote><p><span class=messageboard-ooc>Kveldulf's Spot skill bonus is already +7, so I didn't bother rolling...</span>
<p>As his companions lope into the open, Kvedulf looses his first arrow at the arachnid monstrosities. The twang of Thistlewind's bowstring being plucked can be heard across the open yard.</p>
<p>His face draws into a grim scowl when he spots the beast-man falter in his charge across the yard. <i>"This be no time for second thoughts barbarian,"</i> mutters the woodsman softly, <i>"Be on your way about it as we talked, for the sake of the souls within the barn.."</i></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2166107/" target="_blank" rel="nofollow">Mwk. Mighty C. Longbow Attack Roll (1d20+6=10)</a><a href="http://invisiblecastle.com/roller/view/2166109/" target="_blank" rel="nofollow">Concealment (1d100=23)</a><a href="http://invisiblecastle.com/roller/view/2166111/" target="_blank" rel="nofollow">Arrow Damage (1d8+3=9)</a></span>
<br />
<span class=messageboard-ooc>If a spider comes within melee range of Vlad on the opening round, here are Uruz's rolls as well. <a href="http://invisiblecastle.com/roller/view/2166113/" target="_blank" rel="nofollow">Uruz Attack (1d20+3=21)</a><a href="http://invisiblecastle.com/roller/view/2166115/" target="_blank" rel="nofollow">Bite Damage (1d6+3=8)</a><a href="http://invisiblecastle.com/roller/view/2166117/" target="_blank" rel="nofollow">Trip Attempt (1d20+3=5)</a>
<br />
</span></p>
<p><span class=messageboard-ooc>Also, how much time has passed since the first spider fight and our godthi blessing us with Thor's might?</span></p>Wyrd_Wiklund wrote:Spot DC 7
Kveldulf's Spot skill bonus is already +7, so I didn't bother rolling... As his companions lope into the open, Kvedulf looses his first arrow at the arachnid monstrosities. The twang of Thistlewind's bowstring being plucked can be heard across the open yard.
His face draws into a grim scowl when he spots the beast-man falter in his charge across the yard. "This be no time for second thoughts barbarian," mutters the woodsman softly, "Be on your way about it as we...Kveldulf Two-Cuts (alias of AlKir)2009-07-16T16:55:17ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11672009-07-14T19:40:46Z2009-07-14T19:40:44Z<p><i>"Aye Godthi, I can calm the horses, but let us see to the people first. My bow will cover your path to the barn. <b>Now make haste!</b>",</i> shouts the grizzled woodsman. He then points at Vlad. <i>"Uruz, guard Vlad and follow him. Now go!"</i></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2162891/" target="_blank" rel="nofollow">Handle Animal Check (1d20+7=14)</a></span></p>
<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote> "Vlad, Kveldelf, you two have experience with horses, right? Maybe you can calm these and head to the barn while the rest of deal with these bugs." The stout man turns to Ragnarr. "What do you say lad, ready to show these monsters what Thor's wrath means?" </blockquote><p>"Aye Godthi, I can calm the horses, but let us see to the people first. My bow will cover your path to the barn. Now make haste!", shouts the grizzled woodsman. He then points at Vlad. "Uruz, guard Vlad and follow him. Now go!"
Handle Animal Check (1d20+7=14)
Dorvarr Thorshammer wrote:"Vlad, Kveldelf, you two have experience with horses, right? Maybe you can calm these and head to the barn while the rest of deal with these bugs." The stout man turns to Ragnarr. "What do you say lad, ready...Kveldulf Two-Cuts (alias of AlKir)2009-07-14T19:40:44ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11602009-07-12T04:30:04Z2009-07-12T04:28:59Z<p><span class=messageboard-ooc>As mentioned previously, Kveldulf is running at a speed of 160' per round dodging danger the best he can in an attempt to take up a shooting location at the property's edge where he can get a good view of the path to the barn so that he can provide cover fire as the rest of the band makes their way across the yard to the barn. <a href="http://invisiblecastle.com/roller/view/2158851/" target="_blank" rel="nofollow">Reflex Save (1d20+4=21)</a> </span></p>As mentioned previously, Kveldulf is running at a speed of 160' per round dodging danger the best he can in an attempt to take up a shooting location at the property's edge where he can get a good view of the path to the barn so that he can provide cover fire as the rest of the band makes their way across the yard to the barn. Reflex Save (1d20+4=21)Kveldulf Two-Cuts (alias of AlKir)2009-07-12T04:28:59ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=24#11542009-07-07T13:11:18Z2009-07-07T13:11:17Z<p>Kveldulf's face reddens with anger at the sound of the trapped ferrymen within the barn. </p>
<p><i>"Let me ensure our path to the barn is a safe one. I'll pin down those overgrown creepers with Thistlewind! Come Uruz! We have work to do."</i></p>
<p>Then, with bow in hand, he begins running towards the burning stead at a full gait, attempting to close the 800 feet to the property's edge as quickly as possible. </p>
<p><span class=messageboard-ooc> Upon reaching the fence row, he will attempt to hide in the underbrush and wait for his companions to pass him. He will then fire his bow at any and all spiders attempting to prevent his companions from entering the barn. At a full run, it will take Kveldulf five rounds to reach the edge of the property. Thank goodness for the Endurance feat. </span></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2151766/" target="_blank" rel="nofollow">Hide Roll (1d20=18)</a></span></p>Kveldulf's face reddens with anger at the sound of the trapped ferrymen within the barn.
"Let me ensure our path to the barn is a safe one. I'll pin down those overgrown creepers with Thistlewind! Come Uruz! We have work to do."
Then, with bow in hand, he begins running towards the burning stead at a full gait, attempting to close the 800 feet to the property's edge as quickly as possible.
Upon reaching the fence row, he will attempt to hide in the underbrush and wait for his companions...Kveldulf Two-Cuts (alias of AlKir)2009-07-07T13:11:17ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11412009-07-02T13:18:47Z2009-07-02T13:18:00Z<p>Unsure of where the stout gothi is running off to, or why, Kveldulf flings as much spider ichor off of his flail as he can, places it back in it's loop and gathers back up his bow. Knocking an arrow, he begins jogging up the hill after the stout Thorsman.</p>
<p><a href="http://invisiblecastle.com/roller/view/2145104/" target="_blank" rel="nofollow">Climb Check (1d20+8=17)</a></p>Unsure of where the stout gothi is running off to, or why, Kveldulf flings as much spider ichor off of his flail as he can, places it back in it's loop and gathers back up his bow. Knocking an arrow, he begins jogging up the hill after the stout Thorsman.
Climb Check (1d20+8=17)Kveldulf Two-Cuts (alias of AlKir)2009-07-02T13:18:00ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11362009-06-29T06:07:50Z2009-06-29T06:07:50Z<p>Surprised by the arachnid's ferocity and the new puncture wound in his side, Kveldulf drops his longbow. <i>"Kill it, Uruz!"</i> he hisses to his hound while drawing Jotunbludder. </p>
<p>With a practice honed swing, he brings the flail's clawed head down on the beast, while the lumbering mastiff attempts to maul the creature.</p>
<p><a href="http://invisiblecastle.com/roller/view/2140293/" target="_blank" rel="nofollow">Fortitude Save (1d20+8=26)</a><a href="http://invisiblecastle.com/roller/view/2140295/" target="_blank" rel="nofollow">Handle Animal Check (1d20+7=15)</a><a href="http://invisiblecastle.com/roller/view/2140301/" target="_blank" rel="nofollow">Flail Attack (1d20+7=26)</a><a href="http://invisiblecastle.com/roller/view/2140303/" target="_blank" rel="nofollow">Flail Damage (1d8+3=9)</a><a href="http://invisiblecastle.com/roller/view/2140305/" target="_blank" rel="nofollow">Uruz Attack (1d20+3=10)</a><a href="http://invisiblecastle.com/roller/view/2140308/" target="_blank" rel="nofollow">Uruz Damage (1d6+3=5)</a><a href="http://invisiblecastle.com/roller/view/2140309/" target="_blank" rel="nofollow">Trip Check (1d20+2=14)</a></p>Surprised by the arachnid's ferocity and the new puncture wound in his side, Kveldulf drops his longbow. "Kill it, Uruz!" he hisses to his hound while drawing Jotunbludder.
With a practice honed swing, he brings the flail's clawed head down on the beast, while the lumbering mastiff attempts to maul the creature.
Fortitude Save (1d20+8=26)Handle Animal Check (1d20+7=15)Flail Attack (1d20+7=26)Flail Damage (1d8+3=9)Uruz Attack (1d20+3=10)Uruz Damage (1d6+3=5)Trip Check (1d20+2=14)Kveldulf Two-Cuts (alias of AlKir)2009-06-29T06:07:50ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11292009-06-24T01:51:32Z2009-06-24T01:51:32Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote> <span class=messageboard-ooc> Did anyone count <i>bless</i> on their attacks? Thor's divine might is here to help, you know...</span> </blockquote><p><span class=messageboard-ooc> You know, I did completely forget. I must have been half asleep at the keys when I was reading recent posts this morning. I've amended the effect in my description so as not to forget the rest of the combat... Thanks for the friendly reminder.</span>Dorvarr Thorshammer wrote: Did anyone count bless on their attacks? Thor's divine might is here to help, you know...
You know, I did completely forget. I must have been half asleep at the keys when I was reading recent posts this morning. I've amended the effect in my description so as not to forget the rest of the combat... Thanks for the friendly reminder.Kveldulf Two-Cuts (alias of AlKir)2009-06-24T01:51:32ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11242009-06-23T20:06:15Z2009-06-23T20:04:27Z<p>Upon catching sight of the arachnid monstrosities, Kveldulf emits a low growl that could have easily come from Uruz instead.</p>
<p><i>"I hate bugs,"</i> he says in a low growl and then begins loping up the hill while drawing his horn bow and knocking a black fletched arrow. </p>
<p>He stops 30ft from whence he started and draws back carefully, taking aim at the spider providing the cleanest shot before loosing.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2132962/" target="_blank" rel="nofollow">Climb Check (1d20+6=21)</a><a href="http://invisiblecastle.com/roller/view/2132966/" target="_blank" rel="nofollow">Concealment (1d100=70)</a><a href="http://invisiblecastle.com/roller/view/2132967/" target="_blank" rel="nofollow">Attack Roll (1d20+6=21)</a><a href="http://invisiblecastle.com/roller/view/2132968/" target="_blank" rel="nofollow">Damage Roll (1d8+3=11)</a></span></p>
<p><span class=messageboard-ooc>Distance from spiders at end of turn is 70ft. </span></p>Upon catching sight of the arachnid monstrosities, Kveldulf emits a low growl that could have easily come from Uruz instead.
"I hate bugs," he says in a low growl and then begins loping up the hill while drawing his horn bow and knocking a black fletched arrow.
He stops 30ft from whence he started and draws back carefully, taking aim at the spider providing the cleanest shot before loosing.
Climb Check (1d20+6=21)Concealment (1d100=70)Attack Roll (1d20+6=21)Damage Roll (1d8+3=11)
Distance...Kveldulf Two-Cuts (alias of AlKir)2009-06-23T20:04:27ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11142009-06-20T22:47:03Z2009-06-20T22:47:03Z<p>Kveldulf puts his finger to his lips as he moves ashore. Finding the trail alongside Ragnarr, and upon spotting the nest of webs atop said tree, he carefully removes an unlit torch from his pack along with his flint and tinder, points to the mass of webs above and gestures to the beast man beside him with a shrug.</p>
<p><i>I wonder if this is how this smoky mess began?</i>
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<a href="http://invisiblecastle.com/roller/view/2129073/" target="_blank" rel="nofollow">Spot Check (1d20+7=19)</a>
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<a href="http://invisiblecastle.com/roller/view/2129092/" target="_blank" rel="nofollow">Hide Check (1d20=3)</a>
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<a href="http://invisiblecastle.com/roller/view/2129093/" target="_blank" rel="nofollow">Move Silently Check (1d20=4)</a>
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</span></p>Kveldulf puts his finger to his lips as he moves ashore. Finding the trail alongside Ragnarr, and upon spotting the nest of webs atop said tree, he carefully removes an unlit torch from his pack along with his flint and tinder, points to the mass of webs above and gestures to the beast man beside him with a shrug.
I wonder if this is how this smoky mess began?
Spot Check (1d20+7=19)
Hide Check (1d20=3)
Move Silently Check (1d20=4)Kveldulf Two-Cuts (alias of AlKir)2009-06-20T22:47:03ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11072009-06-20T03:39:21Z2009-06-20T03:39:20Z<p>Kveldulf shrugs his shoulders at the Knight and Gothi's insistance to travel ashore. He then signals back to Bolli's men indicating that they should anchor and hold position. The grizzled warrior then begins guiding the longship, his hand moving intently, his brow creased with focus, through the unknown shallows towards the river's shore. </p>
<p><i>"The smoke provides both a bane and a boon to our efforts. We can not readily ascertain the situation before us, yet with luck we approach unnoticed."</i></p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2128112/" target="_blank" rel="nofollow">Profession Sailor Check (1d20+5=10)</a></span></p>Kveldulf shrugs his shoulders at the Knight and Gothi's insistance to travel ashore. He then signals back to Bolli's men indicating that they should anchor and hold position. The grizzled warrior then begins guiding the longship, his hand moving intently, his brow creased with focus, through the unknown shallows towards the river's shore.
"The smoke provides both a bane and a boon to our efforts. We can not readily ascertain the situation before us, yet with luck we approach unnoticed."
...Kveldulf Two-Cuts (alias of AlKir)2009-06-20T03:39:20ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=23#11032009-06-18T13:24:16Z2009-06-18T13:24:16Z<p>Kveldulf eyes the smoke obscuring the ferry warily, hand steady on the tiller. Uruz senses the unease in his master and whines softly before nuzzling Kveldulf's free hand assuredly. </p>
<p>The grizzled barbarian then looks to Vlad inquisitively, <i>"What say you, Knight, does this warrant our concern, or should we be on our way? If this be your problem it is mine as well. If not, let us put as much water as these lads arms will take between ourselves and this mayhem." </i></p>Kveldulf eyes the smoke obscuring the ferry warily, hand steady on the tiller. Uruz senses the unease in his master and whines softly before nuzzling Kveldulf's free hand assuredly.
The grizzled barbarian then looks to Vlad inquisitively, "What say you, Knight, does this warrant our concern, or should we be on our way? If this be your problem it is mine as well. If not, let us put as much water as these lads arms will take between ourselves and this mayhem."Kveldulf Two-Cuts (alias of AlKir)2009-06-18T13:24:16ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=22#10982009-06-16T13:11:30Z2009-06-16T13:11:29Z<p>Kveldulf steps aboard the Wavestepper. He sniffs the morning air, perhaps not even knowing he is doing so. </p>
<p><i>"Sunna's rays are bright this morn and the winds of Midgard be gentle. May our journey through Njord's realm be a safe one."</i></p>
<p>He gathers the few possessions he is carrying with him and stows them with the supplies he provisioned earlier in the week. He then moves about to make sure that all is in order and the vessel is ready to depart. Whilst doing so, Uruz whines quietly and licks his master's hand with his forearm -sized tongue. Kveldulf gently rubs the hounds giant head.</p>
<p><i>"Aye lad, you're right to be worried. The great bounty of the sea is a dangerous place indeed. Filled with blood and brine it is, but do not fear. For in our life, lad, all paths are dangerous. It is our lot. Now come here and lie down, it will be better soon.</i></p>
<p>The hound reluctantly walks to his master's side and lays at his feet. Before departing, he removes a well worn ivory tube from his pack and opens one end with a dull pop. He pulls forth an age-yellowed roll of parchment and unfurls it on deck to reveal a large, detailed, map and studies it intently for a few moments.</p>
<p><i>"This,"</i> he says to no one in particular while pointing at the map, <i>"is where we are now. And here,"</i> he says while moving his finger a good distance up the coast, <i>"is a harbor near Brattahlid where we are sailing to."</i> He then moves his finger backtracking and draws an imaginary circle encompassing a good deal of the waters in between. <i>"And here are waters often raided by the Pictish bastards who gutted the last crew I sailed with! All I ask is that if they try again we leave a bad taste in their mouth,"</i> he finishes with a hearty rumble. He then carefully rolls the aged parchment and fits it once again into it's water-tight ivory case. </p>
<p><i>"Now I be a competent sailor and would be proud to steer this vessel along her coarse if no man be objecting. Ottar, if you wish, we may share the duty. Mayhap you could teach an old dog a new trick or two?"</i></p>
<p><span class=messageboard-ooc>First of all welcome back. I know how weekend trips can end up being more than one asks for. It seems to happen to me quite often.</span></p>
<p><span class=messageboard-ooc>As for sailing checks for the journey, Kveldulf would be happy to run the tiller, however with the sixth person being a bit of a floater about the ship, would it be possible for Ottar to perform an aid another check to aid my profession check seeing as both have the skill? He could act as lookout and work the sails to aid in both controlling the vessel and navigating it.</span></p>
<p><span class=messageboard-ooc>I also had the pleasure this weekend of getting to meet a real English Mastiff face to face. At 270lbs, and a head 2 ft across I understand why Uruz tends to make his trip checks...</span></p>Kveldulf steps aboard the Wavestepper. He sniffs the morning air, perhaps not even knowing he is doing so.
"Sunna's rays are bright this morn and the winds of Midgard be gentle. May our journey through Njord's realm be a safe one."
He gathers the few possessions he is carrying with him and stows them with the supplies he provisioned earlier in the week. He then moves about to make sure that all is in order and the vessel is ready to depart. Whilst doing so, Uruz whines quietly and licks his...Kveldulf Two-Cuts (alias of AlKir)2009-06-16T13:11:29ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=22#10792009-06-07T17:01:07Z2009-06-07T17:00:25Z<p><span class=messageboard-ooc>Kveldulf, as well, is ready to leave land behind for a bit. </p>
<p>[Gratuitous Metagaming]It would be nice to get one more day of rest, or nudge Dorvarr for a lesser restoration to dump the last of my strength damage before we set sail... [/Gratuitous Metagaming]</span></p>Kveldulf, as well, is ready to leave land behind for a bit.
[Gratuitous Metagaming]It would be nice to get one more day of rest, or nudge Dorvarr for a lesser restoration to dump the last of my strength damage before we set sail... [/Gratuitous Metagaming]Kveldulf Two-Cuts (alias of AlKir)2009-06-07T17:00:25ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=22#10712009-06-04T12:33:02Z2009-06-04T12:33:02Z<p>After a long, tiring, day assisting Bolli aboard his vessel, Kveldulf returns to the Alf to wash up. Afterwards he takes notice of the villagers gathering for Egil's sending.</p>
<p>He files in, inconspicuously, with the a large group of villagers to watch the spectacle. He stands silently without emotion. <i>"May your journey to the realm of your ancestors be a swift one. In death, may you be free of the frost that bound you in life,"</i> he whispers as the pyre is lit.</p>
<p>Abruptly he turns and is one of the first to leave the scene. He makes his way back to the Alf and consumes just enough drink to calm his nerves and then turns in early.</p>
<p>Before bed he removes the bandages covering the wounds inflicted upon him by the man being honored outside. He is pleased to see that they are nearly healed. He redresses the wound and then covers it with a fresh bandage. <i>What luck I have. How many of my brethren have died from a wound just as this?</i>, he thinks to himself. His brief optimism fades, however, upon assessing the shoulder damaged by the fell shades. The area is still covered in bruises but the dark, mottled purple blotch has begun to fade to sickening shades of green and yellow. He prepares an unguent and spreads it over the bruised flesh hoping to draw out the dark energies trapped within. </p>
<p>In the morn, he will make another attempt and hunting in the wilds, bringing anything of worth back to share with his companions. Next he proceeds to the river and Wave Stepper. He assess the recent work that has been done to the vessel and gives it a further look over for anything his companion may have missed the day before. After which, he stows his recently purchased gear. </p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2101359/" target="_blank" rel="nofollow">Heal Check (1d20+9=21)</a>, <a href="http://invisiblecastle.com/roller/view/2101362/" target="_blank" rel="nofollow">Survival Check (1d20+4=10)</a>, <a href="http://invisiblecastle.com/roller/view/2101363/" target="_blank" rel="nofollow">Profession Sailor Check (1d20+5=13)</a></span></p>
<p><span class=messageboard-ooc>Ragnar, as far as I can tell the monetary reward for our good deeds has amounted to the ornate drinking horns gifted to us. They have a value of 100gp, but I'd not try to sell them back to the same community that gifted them.... Wyrd did make mention of being able to borrow an advance on pay from Bolli, however. Myself, I plan on toughing it out across the sea with minimal supplies and hoping to find some good stuff for sale at the end of the journey.</span></p>After a long, tiring, day assisting Bolli aboard his vessel, Kveldulf returns to the Alf to wash up. Afterwards he takes notice of the villagers gathering for Egil's sending.
He files in, inconspicuously, with the a large group of villagers to watch the spectacle. He stands silently without emotion. "May your journey to the realm of your ancestors be a swift one. In death, may you be free of the frost that bound you in life," he whispers as the pyre is lit.
Abruptly he turns and is one of...Kveldulf Two-Cuts (alias of AlKir)2009-06-04T12:33:02ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=22#10522009-05-31T04:13:46Z2009-05-31T04:13:46Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><br />
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<span class=messageboard-ooc>I guess I'll need some supplies- I assume Bolli can help out with provisions, water and the like to outfit our ship. Does anyone in the party know how to sail? </span> </blockquote><p><span class=messageboard-ooc>Kveldulf is trained in profession: Sailing, but it is just at a +4 modifier at the moment. I rolled rather poorly in my previous post to asses Bolli's sailing operation, but should be able to get us by.</span>Dorvarr Thorshammer wrote:I guess I'll need some supplies- I assume Bolli can help out with provisions, water and the like to outfit our ship. Does anyone in the party know how to sail?
Kveldulf is trained in profession: Sailing, but it is just at a +4 modifier at the moment. I rolled rather poorly in my previous post to asses Bolli's sailing operation, but should be able to get us by.Kveldulf Two-Cuts (alias of AlKir)2009-05-31T04:13:46ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=21#10492009-05-30T06:01:10Z2009-05-30T06:01:09Z<p>When the hour grows late and the stories of lore are being traded, Kveldulf raises his newly acquired pristine drinking horn and announces that he has a story to tell, as story of times most ancient...</p>
<p><i>In the earliest of times, when the river called Elivagar which had flowed from the burning wound called Muspellheim, with its eternal flames burning amid the lands of Surt from the very beginning of time, it's poisonous flow hardened like molten metal pouring from a smelting pot into the water trough and became ice. When the ice solidified to the point where it no longer ran from it's source, poison fell from the icy rime like raindrops. The falling rain froze below in layers upon layers generation on generation until it grew into what we call Ginnnungagap. The Northern reaches of Ginnunagagap became thick with ice, which was covered with mist and thick blowing rains. Yet the Southern part grew warm and fertile because of the sparks that flew forth from the molten river flowing form Muspellheim. The Ice and the poisonous rivers of the north brought life and became the home of tose we call frost Jotun. The molten rivers and the sunbaked rocks of the south brought life and eventually became the home of the beings we know as Fire Jotun, which came to Ginnungagap from Surt's realm. In the middle, the land grew moderate and very pleasant the waters from the north and the warmth from the south created a pleasant place and these waters mixing with the heat from the south eventually gave life to the likeness of a man, and he was called Ymir. The frost jotun called him Aurgelimir, which means father in their ancient tongue. The oldest of stories say that at first Ymir was alone in Ginnunagagap and after an age he grew very sleepy and slept. While he slept the great jotun began to sweat. From this sweat formed the first frost Jotun who traveled north from their sleeping father to multiply and became the many clans of Frost Jotun today.</p>
<p>After much time passed the jotun Ymir awakened with an insatiable hunger. In his sleep he saw that the icy rime of the north had been melting as he slept and the drippings from the melt had formed a great cow. This cow was called Audhumla and had four massive udders from which rivers of milk poured to feed the insatiable jotun.</p>
<p>As the cow continued produce sustenance, she licked at the ice before her to get at the salt held within it. As she licked away, she uncovered the bodies of three men. These men were the three sons of an very ancient being named Bors. After the warmth of Ginnungagap was upon the, the men woke. One of the was named Vili, the other Odin, and the last, Ve. Awakened and also hungry, the three sons of Bors demanded that Ymir let them drink from the cow, Audhumla, but Ymir was a greedy jotun and refused their demand. Angered, the three sons did battle with the mighty jotun and did slay him. When the killing blow was struck so much blood did spill forth that it drowned all but a few of the frost jotun. Those that survived were of the clan of Bergelmir and are the only clan of frost Jotun that survive today.</p>
<p>The sons of Bors then moved the slain body of Ymir to the center of Ginnunagagap where it was most pleasant and from his body made the world. His blood formed the rivers and lakes, his flesh formed the earthy ground, his bones formed the mountains and rocky cliffs, and his teeth and the bones that were ground and broken formed the stones and gravel. They took his skull and placed it above the land they had made and it became what we call the sky. At each of the skull's four corners they placed a dwarf. These dwarves are named North, East, South and West. They then caught the sparks and embers flying wildly forth from muspellheim and placed them about the skull to form stars in the night sky. The set these embers to a set pattern so that they would fly about and cause chaos no more and that is why today the stars move across the sky unerringly for our ships to follow.</p>
<p>They allowed the jotun to settle around the outer edges of the world they created, but the took the eyelashes of the great Ymir and used them to form a great wall around the center of the world they had created and they called this place Midgard. They then took there hands and tore apart the great jotun's brain. They took these pieces and hurled them into the air, which form the clouds we see in the sky.</p>
<p>The three sons of Bors then went about the land that they had created and thought it good. They were walking along the seashore one day when they came upon two great logs. They each worked to carve these logs until they had the same form as they did. The first son, Vili, then gave them breath and life, the second son Odin gave them intelligence and movement, the third son, Ve, gave them the ability to see, talk, and hear. The sons of Bors then called their creation man and woman and gave them clothing and names. They called the man Ask which meant Ash Tree in their language. They called the Woman Embla, which meant Elm tree in their language. Even today Ash Trees and Elm Trees are found next to each other in the forest. Ask and Embla were cared for in the walled safety of Midgard and brought forth the clans of men and women we are today.</p>
<p>... And that is why, my friends, that Odin is our Allfather"</i>•</p>
<p>He then raises his drinking horn proudly, praises his patron deity, and promptly passes out from overindulging.</p>
<p>Kveldulf spends the day day after accepting Bolli's offer lazily. He awakens with a yawn and brushes the sleep out of his good eye. He puts a new edge on his hunting knife as well as the spike on his shield. The sound of metal rasping on metal finally awakens the sleeping Uruz who looks up at his master and whines impatiently. Noticing a pile of vomit adjacent to his hound he nods knowingly. </p>
<p><i>"You've been into the ale slop again haven't ye lad? You know the herons of heedlessness caw loudest in the morn."</i> He then chuckles heartily. <i>"Come gruel and roast boar is what we need lad."</i></p>
<p>With that he gathers his possessions and dog and master trot down to the Alf's kitchen together to consume what porridge is to be had. After which. he apples a fresh coat of beeswax to his bowstring sets out to hunt boar in the wilds outside of town. <a href="http://invisiblecastle.com/roller/view/2093199/" target="_blank" rel="nofollow">Survival Roll (1d20+4=8)</a> </p>
<p>Sensing that he is likely to have to settle for some crust and salted jerky for lunch, he returns to the village to make some preparations for his upcoming journey. He looks to purchase a fishing net, a weeks worth of feed for his hound, a weeks worth of dried rations in case of emergency, a pair of cured leather boots and a cured leather, hooded over-cloak, both treated with beeswax and tallow.</p>
<p>Thereafter he makes his way to the river's bank and the pair of awaiting ships. He checks in with Bolli to assess the amount of work that still needs to be done to make the vessels worthy to sail. <a href="http://invisiblecastle.com/roller/view/2093236/" target="_blank" rel="nofollow">Profession Sailor Roll (1d20+5=8)</a></p>
<p>Scratching his head whilst staring agape at Bolli's crew scrambling about in preparation, he realizes that the seasoned ship-master's method of preparation is vastly different from those that were taught to him by his previous captain, Kveldulf realizes that he may yet have much more to learn from the sea. Humbly, he besets Bolli with an offer to assist him in any way of the captain's choosing until the ships are ready to sail. He asks nothing from the captain in return, claiming that the experience gained from working with such experienced sailors is payment enough.</p>
<p><span class=messageboard-ooc>•Paraphrased from <i>The Prose Edda</i> by Snorri Sturluson 1179-1241, Republished by Penguin Classics, 2005</span></p>When the hour grows late and the stories of lore are being traded, Kveldulf raises his newly acquired pristine drinking horn and announces that he has a story to tell, as story of times most ancient...
In the earliest of times, when the river called Elivagar which had flowed from the burning wound called Muspellheim, with its eternal flames burning amid the lands of Surt from the very beginning of time, it's poisonous flow hardened like molten metal pouring from a smelting pot into the water...Kveldulf Two-Cuts (alias of AlKir)2009-05-30T06:01:09ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=21#10212009-05-20T13:12:57Z2009-05-20T13:12:56Z<p>Kveldulf, despite feeling an overpowering sensation of his gut scrambling to climb out his craw, perks up for the first time all morning upon hearing Bolli's request.</p>
<p><i>"He speaks of unknowing danger, old friend,"</i> he says in a low whisper while stroking his hounds ears and then shivers noticeably. <i>"This will not end well, but you and I have never backed down and think of the glory to be had. So what do you think lad?"</i></p>
<p>The hound looks up at it's master quizzically, tilting its head to the left just so as hounds do, and then paws at the air, disappointed that it's ears are no longer being stroked.</p>
<p><i>"Aye lad, I knew you'd be up for it. Now lets be out into that forsaken morning light and see what this is all about."</i></p>Kveldulf, despite feeling an overpowering sensation of his gut scrambling to climb out his craw, perks up for the first time all morning upon hearing Bolli's request.
"He speaks of unknowing danger, old friend," he says in a low whisper while stroking his hounds ears and then shivers noticeably. "This will not end well, but you and I have never backed down and think of the glory to be had. So what do you think lad?"
The hound looks up at it's master quizzically, tilting its head to the left...Kveldulf Two-Cuts (alias of AlKir)2009-05-20T13:12:56ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#10002009-05-13T13:37:08Z2009-05-13T13:26:55Z<p>Astounded by the warm reception at the Alf, Kveldulf is nearly speechless. His stomach growls and churns at the sight of the lavish feast prepared. After making his rounds about the room to find a suitable place to settle in. He procures a very large bowl and a hunk of bread. He then marches up to the gigantic stew pot and holds his bowl forth.</p>
<p><i>"Moose stew is my very favorite. I hope you've got enough in there.."</i> laughs Kveldulf heartily.</p>
<p>When he and his companions are rewarded with the horns, Kveldulf face is awash with astonishment. <i>"Th-thank you,"</i> he stammers face reddening, <i> "I only did what I felt was the right thing to do at the time. I'm glad it has pleased the folk of this place. <b>Hail the mighty folk of Raudurfoss! May your harvest be bountiful and your children strong!"</b></i></p>
<p>As the night goes forward, Kveldulf eats moose stew until he can barely move and imbibes copious amounts of mead until he can barely stand. At some point very late in the evening, he breaks into off-key renditions of some very lewd drinking songs often sung by sailors. This goes on for some time regardless of the response of those around him before passing out cold on the the Alf's floor near the fire.</p>
<p>Uruz spends the evening busily working the room, lapping up spilled puddles of mead and snatching bits of discarded food and bones about the hall before returning with them to gnaw happily at Kveldulf's side. Much later in the evening when Kveldulf has had so much mead that he's nearly senseless, Uruz's mood changes notably. He takes a guarded stance and does not leave Kveldulf's side. The hackles rise on his neck and he growls menacingly at anyone approaching his master.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2068812/" target="_blank" rel="nofollow">Appraise Roll(Untrained): (1d20=17)</a>
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<a href="http://invisiblecastle.com/roller/view/2068831/" target="_blank" rel="nofollow">Handle Animal Check: (1d20+7=21)</a>
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Kveldulf has given Uruz the guard command for the rest of the evening.</span></p>Astounded by the warm reception at the Alf, Kveldulf is nearly speechless. His stomach growls and churns at the sight of the lavish feast prepared. After making his rounds about the room to find a suitable place to settle in. He procures a very large bowl and a hunk of bread. He then marches up to the gigantic stew pot and holds his bowl forth.
"Moose stew is my very favorite. I hope you've got enough in there.." laughs Kveldulf heartily.
When he and his companions are rewarded with the...Kveldulf Two-Cuts (alias of AlKir)2009-05-13T13:26:55ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9922009-05-11T01:05:11Z2009-05-11T01:05:11Z<p>Feeling much better, Kveldulf gathers his things and makes his way outside to find Vladimir.
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<span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/2065064/" target="_blank" rel="nofollow">Knowledge Nobility Check (1d20+1=6)</a></span>
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<i>"Friend Vladimir, the road to Ironwall is long and dusty. If that be the ride ahead of me, I seem to remember you owing me a drink"</i>, laughs the woodsman. </p>
<p><i>"Come Uruz! Your dragging tongue looks like it could use a drink as well."</i></p>Feeling much better, Kveldulf gathers his things and makes his way outside to find Vladimir.
Knowledge Nobility Check (1d20+1=6)
"Friend Vladimir, the road to Ironwall is long and dusty. If that be the ride ahead of me, I seem to remember you owing me a drink", laughs the woodsman.
"Come Uruz! Your dragging tongue looks like it could use a drink as well."Kveldulf Two-Cuts (alias of AlKir)2009-05-11T01:05:11ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9782009-05-09T04:24:28Z2009-05-09T04:24:28Z<p>Kveldulf drinks deeply from his drinking bowl, letting the sweet ichor warm his gut. He belches softly and raises the drinking bowl high above his head.</p>
<p><i>"Glory be to Odin, it is your will that I see another day. I am your son born in battle. May you own my death until the wolf runs free!"</i> He then pours a generous draught of mead from the ancient bowl into the now restored fire. <i><b>Hail the All Father! Hail Odin!"</b></i></p>
<p><i>"It is said from the oldest of times that to honor the Father you most also honor the one who is sworn his brother in blood. The Trickster, Laufrey's son of Jotun blood, whose change brings pain and wisdom."</i> Mirroring his previous offering he pours a portion of mead from the bowl. It hisses and the fire flares as the flames drink the libation. <i><b>Hail the brother of Odin!"</b></i></p>
<p><i>"Let us not forget the glory won in the name of the friend of man today! He who wards both Asgard and Midgard. Red bearded Jotun slayer, we give honor to you, may your wyrd always be entwined with that of man, until the serpent blinds your eyes."</i> He then raises the horn again and pours an excessive amount of mead from the bowl until there is but little left. <i><b>Hail to he who drank the very sea, Hail to Thor!"</b></i></p>
<p><i>"Glory to the spirits of this place, the wights of this land be at peace and frithful."</i> He says in a low whisper and then pours the rest of the mead into the fire.</p>
<p>He then turns aside to face Dorvarr and the unconscious Egil. <i>"You're a worthy opponent, Hersir, and your mead is sweet. May your death be as satisfying, or may you triumph over your travails.</i></p>
<p>Then, most unceremoniously, he plops himself back atop the halls table resting his legs atop the well worn bench and produces a wad of cheesecloth containing a roll of wool bandages. He fills the now empty drinking bowl with fresh water. He then cleans his wounds and bandages them to the best of his ability.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2062760/" target="_blank" rel="nofollow">Heal Check (1d20+9=18)</a></span></p>Kveldulf drinks deeply from his drinking bowl, letting the sweet ichor warm his gut. He belches softly and raises the drinking bowl high above his head.
"Glory be to Odin, it is your will that I see another day. I am your son born in battle. May you own my death until the wolf runs free!" He then pours a generous draught of mead from the ancient bowl into the now restored fire. Hail the All Father! Hail Odin!"
"It is said from the oldest of times that to honor the Father you most also honor...Kveldulf Two-Cuts (alias of AlKir)2009-05-09T04:24:28ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9732009-05-07T14:13:14Z2009-05-07T14:13:13Z<p>As the majority of Kveldulf's new found companions exit Thorolf's hall to address the commotion brewing outside, his breathing finally slows and though still weakened greatly from the shade's touch he decides to right himself off from the hall's table.</p>
<p>He then takes purchase of the wounds inflicted upon him by the possessed hersir. <i>Not as bad as they look.</i> He thinks to himself and searches the hall for three items common in any mead hall: a drinking bowl, fresh water, and the Earl's supply of mead.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2060432/" target="_blank" rel="nofollow">Search Roll (Untrained): (1d20+1=9)</a></span></p>As the majority of Kveldulf's new found companions exit Thorolf's hall to address the commotion brewing outside, his breathing finally slows and though still weakened greatly from the shade's touch he decides to right himself off from the hall's table.
He then takes purchase of the wounds inflicted upon him by the possessed hersir. Not as bad as they look. He thinks to himself and searches the hall for three items common in any mead hall: a drinking bowl, fresh water, and the Earl's supply...Kveldulf Two-Cuts (alias of AlKir)2009-05-07T14:13:13ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9642009-05-05T19:42:07Z2009-05-05T19:42:01Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><p> <span class=messageboard-ooc> Okay, the shadows retreated out of view? Or can we still determine where they are in here? I just hate leaving dangerous things running around...</span></p>
<p></blockquote><p><span class=messageboard-ooc>That was the impression I had. That between slaying Egil and being affected by your turn undead that they had completely fled and that we were no longer in combat. If this is not the case ignore my last post and Kveldulf would still be raging.</span>Dorvarr Thorshammer wrote: Okay, the shadows retreated out of view? Or can we still determine where they are in here? I just hate leaving dangerous things running around...
That was the impression I had. That between slaying Egil and being affected by your turn undead that they had completely fled and that we were no longer in combat. If this is not the case ignore my last post and Kveldulf would still be raging.Kveldulf Two-Cuts (alias of AlKir)2009-05-05T19:42:01ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9622009-05-05T14:11:24Z2009-05-05T14:11:24Z<p>Panting heavily, Kveldulf hoists himself upon one of the great tables, head between his knees catching his breath. Uruz nuzzles his left hand and licks it gently, but only once. The barbarian absently strokes the hound's head. <i>You did a fine job, lad. A fine job indeed.</i> He reaches into his pouch and retrieves a dried strip of meat. He gingerly hands it to his companion, who cheerfully gobbles it down.</p>
<p>Kveldulf _cocks_ his head slightly at the noise outside and turns to his head to face Vladimir. <i>"By the signs of it, there be an old fashioned riot brewing. Let us hope we are it's benefactor and not it's target.</i></p>
<p><span class=messageboard-ooc>If enough time passes, Kveldulf would like to take 8 minutes to rest, catch his breath from raging and top up his hp from his reserve pool. And excuse the underscores in my post. Apparently tilting one's head to one side or the other is vulgar...</span></p>Panting heavily, Kveldulf hoists himself upon one of the great tables, head between his knees catching his breath. Uruz nuzzles his left hand and licks it gently, but only once. The barbarian absently strokes the hound's head. You did a fine job, lad. A fine job indeed. He reaches into his pouch and retrieves a dried strip of meat. He gingerly hands it to his companion, who cheerfully gobbles it down.
Kveldulf _cocks_ his head slightly at the noise outside and turns to his head to face...Kveldulf Two-Cuts (alias of AlKir)2009-05-05T14:11:24ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9572009-05-03T15:15:59Z2009-05-03T15:15:08Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc> Odin, eh? I could've sworn the cleric of Thor might argue that point...</span> </blockquote><p><span class=messageboard-ooc> It's always a fathers and sons trying to one up each other is it not? And yes, Kveldulf is probably the most zealous barabarian you'll ever meet. Although, I did know a Wulfgar once who was rather fond of shouting to his deity's honor when shedding blood.</span>Dorvarr Thorshammer wrote: Odin, eh? I could've sworn the cleric of Thor might argue that point...
It's always a fathers and sons trying to one up each other is it not? And yes, Kveldulf is probably the most zealous barabarian you'll ever meet. Although, I did know a Wulfgar once who was rather fond of shouting to his deity's honor when shedding blood.Kveldulf Two-Cuts (alias of AlKir)2009-05-03T15:15:08ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=20#9522009-05-01T14:29:21Z2009-05-01T14:29:20Z<p>Standing over the grisly mess, Kveldulf raises both arms above his head and pumps both his shield and weapon above his head while cheering in exaltation. <i><b>"Victory be to Odin!"</i></b> exclaims Kveldulf loud enough to bring a shower of dust down from the thatch overhead. <i>"Know today, spirits of Hel's realm, that the folk of Midgard are not easy pickings. We will fight you tooth and nail, blood and bone."</i></p>Standing over the grisly mess, Kveldulf raises both arms above his head and pumps both his shield and weapon above his head while cheering in exaltation. "Victory be to Odin!" exclaims Kveldulf loud enough to bring a shower of dust down from the thatch overhead. "Know today, spirits of Hel's realm, that the folk of Midgard are not easy pickings. We will fight you tooth and nail, blood and bone."Kveldulf Two-Cuts (alias of AlKir)2009-05-01T14:29:20ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=19#9472009-04-30T14:30:28Z2009-04-30T14:30:05Z<p><span class=messageboard-ooc>I believe Ottar has yet to go yet, but I'll post my actions anyway as I am directly after him at the top of the round.</span></p>
<p>Kveldulf cries in anguish as the shade's touch sends an icy sensation blasting into his shoulder, which stiffens with the icy chill as the muscles knot into painful spasms. He reacts by swatting harmlessly at the fell shade with his spiked shield.</p>
<p><span class=messageboard-ooc>1d20-1 &#8594; [4,-1] = (3)</span></p>
<p>This is followed by a roar as the raging warrior whips his arm in a wide arc bringing the deadly flail tip from the ground up high above Kveldulf's head and then back down savagely upon the prone Hersir. </p>
<p><span class=messageboard-ooc>Attack rolls include the +4 bonus for attacking a prone target. <a href="http://invisiblecastle.com/roller/view/2051023/" target="_blank" rel="nofollow">Flail Attack (1d20+7=18)</a><a href="http://invisiblecastle.com/roller/view/2051030/" target="_blank" rel="nofollow">Flail Damage (1d8+3=6)</a></span></p>
<p>All the while Uruz, in the midst of a snarling ruckus, instinctively lunges for his target's throat resulting in an oozing mess issuing forth about the beast's maw.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/2051045/" target="_blank" rel="nofollow">Bite Attack (1d20+7=17)</a><a href="http://invisiblecastle.com/roller/view/2051047/" target="_blank" rel="nofollow">Bite Damage (1d6+3=5)</a></span></p>I believe Ottar has yet to go yet, but I'll post my actions anyway as I am directly after him at the top of the round.
Kveldulf cries in anguish as the shade's touch sends an icy sensation blasting into his shoulder, which stiffens with the icy chill as the muscles knot into painful spasms. He reacts by swatting harmlessly at the fell shade with his spiked shield.
1d20-1 → [4,-1] = (3)
This is followed by a roar as the raging warrior whips his arm in a wide arc bringing the deadly...Kveldulf Two-Cuts (alias of AlKir)2009-04-30T14:30:05ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=19#9372009-04-27T06:38:16Z2009-04-27T06:38:16Z<p><i><b>"Kill him Uruz!"</b></i> shouts Kveldulf and with wordless grunt he whips his flail low, wrapping the chain behind Egil's legs. He then yanks back sharply attempting to take the fiend off his feat. </p>
<p><span class=messageboard-ooc>Kveldulf attempts to trip Egil with his flail, then orders Uruz to attack him. Uruz attacks and attempts to trip if he hits and Egil is not already prone. <a href="http://invisiblecastle.com/roller/view/2045665/" target="_blank" rel="nofollow">Handle Animal Check (1d20+7=20)</a>, <a href="http://invisiblecastle.com/roller/view/2045663/" target="_blank" rel="nofollow">Melee Touch Attack (1d20+9=14)</a>, <a href="http://invisiblecastle.com/roller/view/2045664/" target="_blank" rel="nofollow">Trip Attempt (1d20+5=15)</a>, <a href="http://invisiblecastle.com/roller/view/2045666/" target="_blank" rel="nofollow">Uruz's Attack Roll (1d20+3=17)</a>, <a href="http://invisiblecastle.com/roller/view/2045667/" target="_blank" rel="nofollow">Uruz Damage Roll (1d6+3=7)</a>, <a href="http://invisiblecastle.com/roller/view/2045668/" target="_blank" rel="nofollow">Uruz Trip Attempt (1d20+2=6)</a></span></p>"Kill him Uruz!" shouts Kveldulf and with wordless grunt he whips his flail low, wrapping the chain behind Egil's legs. He then yanks back sharply attempting to take the fiend off his feat.
Kveldulf attempts to trip Egil with his flail, then orders Uruz to attack him. Uruz attacks and attempts to trip if he hits and Egil is not already prone. Handle Animal Check (1d20+7=20), Melee Touch Attack (1d20+9=14), Trip Attempt (1d20+5=15), Uruz's Attack Roll (1d20+3=17), Uruz Damage Roll (1d6+3=7),...Kveldulf Two-Cuts (alias of AlKir)2009-04-27T06:38:16ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=19#9252009-04-25T01:16:14Z2009-04-23T12:34:29Z<p>Kveldulf feels the icy chill sink deep in to his shoulder as Egil slams down upon him. <i>"Fangs of Fenris!" he exclaims. "A servent of of Hel? It is a good day to die, he thinks to himself, let the bones roll as they may.</i></p>
<p><span class=messageboard-ooc>Yes ladies and gentlemen, Kveldulf is a little slow on coming to realize he may likely be a negative energy snack. Without knowledge religion he has very little experience with beings from Hel's realm.</span></p>Kveldulf feels the icy chill sink deep in to his shoulder as Egil slams down upon him. "Fangs of Fenris!" he exclaims. "A servent of of Hel? It is a good day to die, he thinks to himself, let the bones roll as they may.
Yes ladies and gentlemen, Kveldulf is a little slow on coming to realize he may likely be a negative energy snack. Without knowledge religion he has very little experience with beings from Hel's realm.Kveldulf Two-Cuts (alias of AlKir)2009-04-23T12:34:29ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=19#9232009-04-25T01:16:14Z2009-04-22T13:31:31Z<p>Kveldulf tightens the grip on the leather wrapped handle of his flail in response to the unnatural chill in the hall, its wicked paw-shaped head dangling at his knee. <i><b>"May the All Father hasten your journey to Nifelhel, Egil!</i></b>, yells the warrior as he begins to charge forward whipping his flail in a large arc above his head preparing to bring the clawed head around to smash into Egil's rotting head. <i><b>"Ooooodin!" </i></b>he yells senses already flooded with rage.</p>
<p><span class=messageboard-ooc>Kveldulf rages (8 round duration see my profile) and charges Egil. <a href="http://invisiblecastle.com/roller/view/2035765/" target="_blank" rel="nofollow">Attack Roll (1d20+11=22)</a> <a href="http://invisiblecastle.com/roller/view/2035767/" target="_blank" rel="nofollow">Damage (1d8+5=8)</a> </span></p>Kveldulf tightens the grip on the leather wrapped handle of his flail in response to the unnatural chill in the hall, its wicked paw-shaped head dangling at his knee. "May the All Father hasten your journey to Nifelhel, Egil!, yells the warrior as he begins to charge forward whipping his flail in a large arc above his head preparing to bring the clawed head around to smash into Egil's rotting head. "Ooooodin!" he yells senses already flooded with rage.
Kveldulf rages (8 round duration see my...Kveldulf Two-Cuts (alias of AlKir)2009-04-22T13:31:31ZRe: Forums: Play-by-Post: Vikings and VampiresKveldulf Two-Cuts (alias of AlKir)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=19#9142009-04-25T01:16:14Z2009-04-20T05:29:45Z<p><span class=messageboard-ooc>Spot Check: <a href="http://invisiblecastle.com/roller/view/2032289/" target="_blank" rel="nofollow">1d20+7=9</a> Heal Check: <a href="http://invisiblecastle.com/roller/view/2032293/" target="_blank" rel="nofollow">1d20+9=27</a></span></p>
<p>Kveldulf's eye narrows and his brow furrows as he assess the events unfolding before him. Unexpectedly he bangs the butt of his flail against his spiked shield resulting in a loud thump! <i><b>"I, Kveldulf the Two-Cuts of Northshore, see a man before me ground fine by a life too big for him, addled of mind, and unfit to rule his father's stead!," </b>he shouts boldly, <b>"By the ancestral rites of our people past down from the oldest of times, I challenge you, Hersil Egil, may you or your man face me single handedly till you shall yield. Now accept and arm yourself or show all of these whom follow after you what a coward you are!"</b></i></p>Spot Check: 1d20+7=9 Heal Check: 1d20+9=27
Kveldulf's eye narrows and his brow furrows as he assess the events unfolding before him. Unexpectedly he bangs the butt of his flail against his spiked shield resulting in a loud thump! "I, Kveldulf the Two-Cuts of Northshore, see a man before me ground fine by a life too big for him, addled of mind, and unfit to rule his father's stead!," he shouts boldly, "By the ancestral rites of our people past down from the oldest of times, I challenge you,...Kveldulf Two-Cuts (alias of AlKir)2009-04-20T05:29:45Z