Damiel

Agon Abstruss's page

222 posts. Organized Play character for chadius.



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4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

1. Please post at least once a day.
2. Under your name, please add a stat block. Most important stats:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (8) + 5 = 13

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

4-99: Blessings of the Forest


4-99 (Thread|Slides) 3-07 (Thread | Slides)

PFS Sessiontracker shows all of the scenarios I've played in.

Pathfinder Character Folio

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (7) + 5 = 12

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

GM Chadius 3-04: The Devil-Wrought Disappearance


4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (14) + 5 = 19

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

"Finally!" The gangplank slams into the dock with a definitive thud. "Welcome to Ekkeshikaar!"

You arrive in the island-city full of iruxi (sometimes called Lizardfolk), alongside Venture-Captain Eras the Needle and Calisro Benarry herself, leader of the Horizon Hunters faction. As ship hands begin moving supplies and arguing with the quartermaster, a delegation begins to lead you to the embassy suite. Mirian Raas set up the expedition but she's an explorer, not a politician. She quickly bids her goodbyes and best wishes as she points you at the embassy.

A palace of white stone reaches above the city line and gives you a beautiful view of the sun-soaked island. The conference room is just large enough to fit all of you. Eras the Needle begins preparing documentation while Captain Benarry pulls out her favorite rum. Eras waits for you to finish introducing yourselves to your teammates before speaking about the mission.

Feel free to introduce yourselves.

Does anyone have the Ally of the Iruxi boon? Anyone with the Bane of the Iruxi boon?


4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (5) + 5 = 10

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Pathfinders hurry around the makeshift camp, packing and unpacking supplies, making repairs, and scribing scrolls. The atmosphere is excited but tinged with some trepidation. Venture-Captain Oraiah Tolal from Nirmathas takes the lead, ensuring everyone has an assignment and is working on it. A religious symbol of Alseta—goddess of doorways, portals, thresholds, and transitions—hangs fromherneck,showing two faces in profile.

Please introduce your characters.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Hi everyone.

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (11) + 5 = 16

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

"Finally!" The gangplank slams into the dock with a definitive thud. "Welcome to Ekkeshikaar!"

You arrive in the island-city full of iruxi (sometimes called Lizardfolk), alongside Venture-Captain Eras the Needle and Calisro Benarry herself, leader of the Horizon Hunters faction. As ship hands begin moving supplies and arguing with the quartermaster, a delegation begins to lead you to the embassy suite. Mirian Raas set up the expedition but she's an explorer, not a politician. She quickly bids her goodbyes and best wishes as she points you at the embassy.

A palace of white stone reaches above the city line and gives you a beautiful view of the sun-soaked island. The conference room is just large enough to fit all of you. Eras the Needle begins preparing documentation while Captain Benarry pulls out her favorite rum. Eras waits for you to finish introducing yourselves to your teammates before speaking about the mission.

Feel free to introduce yourselves.

Does anyone have the Ally of the Iruxi boon?


4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (13) + 5 = 18

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<

---

Once you have your character selected, please post this information:

Character name: (the PC you are playing in Golarion)
PFS/Organized Play number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll. >Here's a calculator< you can use to figure out your earnings.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, >See this chart< for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Anthusis, a village in the Mwangi territory of Vidrian. Tensions smoulder between Chileax colonists, descendants of the original colonists, indigenous inhabitants, and outsider traders. There is a fragile peace in the region.

The ship captain drops the plank ashore. "Welcome to Anthusis. I'll be leaving tomorrow, but there are plenty of other ships here if you aren't joining me." As you disembark from the ship, the captain laughs. "Tis a fine day to go fishing!" You notice the captain is holding a dark green rod in one hand and a bucket of worms with the other.

The docks host a thick crowd. Mechants shout over each other to sell bait, tackle, and fishing lines. Storytellers regale tales of catching The Big One, only to let it go. Some fishers argue about the proper technique, posturing their homeland's traditions as the "proper way." And of course there's plenty of smoked fish to munch on.

Crowds are outside The Broad Captain Inn. You've heard this inn is well suited for adventurers who treat Anthusis as a rest stop rather than a home. The food is cheap, the rooms are reasonable, and most importantly their bulletin board is well-maintainted.

As you enter the inn you bump into other adventurers, and a few of them catch your eye as potential teammates.

Feel free to describe and introduce yourself.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a summons to visit the Pathfinder Lodge in Iceferry, near the town of Kalsgard within the Land of the Linnorm Kings. Venture-Captain Bjersig Torrsen asks for you by name to join on an incredible mission.

A half-orc dressed in a thick wool tunic, hide pants and furred boots greets you. He motions you into the lodge with a simple grunt. A small gnome named Lirall nods. “He wants you to come inside. Come on. Come on, Mahki!” A black and white furred dog follows and leads you all to a calming fireplace.

The Half-Orc Venture Captain sits down in a large wooden chair and waits for everyone to sit by.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (5) + 5 = 10

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (7) + 5 = 12

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society Rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Letter from Evni Zongnoss:
Greetings Pathfinder,

I hope this letter finds you well. The Pathfinder Society has found itself in dire need of agents in the Gravelands region, so I am requesting your help for a mission. My home lodge in Vigil is, shall we say, inaccessible at the present time, so please meet me in Caliphas at my temporary headquarters in the Vodavani Lodge and present this letter to me upon arrival.

Destination: Goldenflame

Thank you for your assistance,

Venture-Captain Evni Zongnoss

No matter where you were or what you were doing, you received a letter bearing the Glyph of the Open Road on the back. The Gnomish Venture-Captain calls for you.

As you approach the town gates, you meet other like minded allies.
Feel free to introduce yourself.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

>Lottery Sign Up is here<

Please post on the >Recruitment< thread if you haven't been selected yet.

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

---

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (20) + 5 = 25

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to 1-06: Lost on the Spirit Road, Table 2


>Lottery Sign Up is here<

I will run a lottery on March 1 and then again on March 4 if the table doesn't fill up. Please fill out the entire row, or I won't be able to consider you for the lottery drawing.


>Lottery Sign Up is here<

I will run a lottery on March 1 and then again on March 4 if the table doesn't fill up. Please fill out the entire row, or I won't be able to consider you for the lottery drawing.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

3-04: The Devil-Wrought Disappearance


4-99 (Thread|Slides) 3-07 (Thread | Slides)

>Lottery Sign Up is here<

If you have not been selected to play, please post in the >Recruitment< Thread.

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

---

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (14) + 5 = 19

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and fill out one of the sign up slots. >Sign Up page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

>Lottery Sign Up is here<

Please post on the >Recruitment< thread if you haven't been selected yet.

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

---

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (10) + 5 = 15

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society rules<, in particular the Pathfinder Training section.

Once you have your character selected, please go to RPG Chronicles and fill out one of the sign up slots. >Sign Up page<


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to 1-06: Lost on the Spirit Road


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (9) + 5 = 14

If you haven't added Pathfinder specific equipment, I suggest you look at the >PFS 2 Society rules<, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Character name: (the PC you are playing in Golarion)
PFS/Organized Play number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll. >Here's a calculator< you can use to figure out your earnings.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, >See this chart< for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to 3-99: Fate in the Future


3 people marked this as a favorite.
4-99 (Thread|Slides) 3-07 (Thread | Slides)

A group of adventurers descend upon a Coffeehouse. Some thirst for coffee, others tea. Some heretics simply snack on a cereal of grains and milk.

But all seek adventure.


he/him

This is the thread for a GM rotation for Pathfinder 2.0 .

We will start with 0 xp characters and play scenarios, bounties, quests and anything else that is PFS legal.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (10) + 5 = 15

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
Class/Level:
PFS number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, See this chart for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (3) + 5 = 8

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
Class/Level:
PFS number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, See this chart for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?


4-99 (Thread|Slides) 3-07 (Thread | Slides)

The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? Pathfinder 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (12) + 5 = 17

Once you have your character selected, please post which character you want to apply credit to:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you want to apply credit to)
Class/Level:
PFS number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Initiative Bonus:


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Since I don't have the scenario yet...

You all meet in a tavern.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (20) + 5 = 25

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
Class/Level:
PFS number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, See this chart for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a summons to visit the Pathfinder Lodge in Iceferry, near the town of Kalsgard within the Land of the Linnorm Kings. Venture-Captain Bjersig Torrsen asks for you by name to join on an incredible mission.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
Class/Level:
PFS number: (It should look something like 133608-2001.)
Faction:
XP:
Money: (usually written in GP)
Earn Income: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Initiative Bonus:

PFS School Items: (Optional, See this chart for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a summons to visit the Pathfinder Lodge in Iceferry, near the town of Kalsgard within the Land of the Linnorm Kings. Venture-Captain Bjersig Torrsen asks for you by name to join on an incredible mission.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to all of my PFS 2e Bounties and Quests.

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (3) + 5 = 8

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, See this chart for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Quest 12: Putrid Seeds

The air of Geb is warm and humid as dawn breaks on Mechitar and the Pathfinders disembark. The waters are not as fetid as they were closer to where the aptly named River of Rot enters the harbor, but the toxic waterway is clearly devoid of life— though every so often, an undead gull chases the reanimated exoskeleton of a crab as it scuttles across magnificent, glossy obsidian rocks. To the west, sunlight glints off the Cinerarium, a massive black pyramid that serves as the royal palace of the country’s eponymous ruler. Though some living creatures go about their business on the docks, more numerous are the hordes of zombies and other undead that load and unload ships.

Feel free to introduce yourself.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (12) + 5 = 17

If you haven't added Pathfinder specific equipment, I suggest you look at the <PFS 2 Society rules>, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, <See this chart> for your options)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

The ship slides into dock as crews of gnome engineers operate hoists protruding from the cliffside overlooking the river. Large bundles of goods glide through the air at the end of sturdy ropes, down to ships at the docks and up to vaulted openings in the cliffside. Above the cliff, the white walls and towers of a keep reflect the morning sun.

Welcome to Artume, one of the many River Kingdoms.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Hi everyone, thanks for joining my PFS 2nd Edition game: 1-12 The Burden of Envy.

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

---

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
Leveling Speed: (Normal or Slow?)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, depends on which school you joined)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a request for aid from Valais Durant of the Radiant Oath faction and gather aboard the Merry Mayfly, a ship headed toward Xin- Edasseril. En route, their ship rendezvouses with another vessel, the Lightbringer. The Lightbringer’s crew escorts you and other Pathfinders below deck to meet with Durant and her unlikely associate, Guaril Karela. The ship’s interior is lit by lanterns that hang from the ceiling overhead, swaying back and forth along with the motion of the ship.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to Table 2 of my 1-10: Tarnbreaker's Trail game.

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (7) + 5 = 12

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
Leveling Speed: (Normal or Slow?)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, depends on which school you joined)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a summons to visit the Pathfinder Lodge in Iceferry, near the town of Kalsgard within the Land of the Linnorm Kings. Venture-Captain Bjersig Torrsen asks for you by name to join on an incredible mission.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

PFS # 133608

PFS Sessiontracker shows all of the scenarios I've played in.

Pathfinder Character Folio

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

PFS 2E rules

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (4) + 5 = 9

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
Leveling Speed: (Normal or Slow?)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, depends on which school you joined)
Slotted Boons: (Optional, you can determine this after the mission briefing)


4-99 (Thread|Slides) 3-07 (Thread | Slides)

You receive a summons to visit the Pathfinder Lodge in Iceferry, near the town of Kalsgard within the Land of the Linnorm Kings. Venture-Captain Bjersig Torrsen asks for you by name to join on an incredible mission.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

A sailboat takes you across the Iseld RIver in Chileax, and you quickly join a caravan after reaching the Conerica Straits, After a bumpy, wet ride you finally arrive in the Isger capital, Elidir. Traders and merchants move around the town, bartering for fur and other goods. Directions lead you to the White Stag Inn.


4-99 (Thread|Slides) 3-07 (Thread | Slides)

Welcome to my run of PFS 2nd edition. We're here to play 1-05: Trailblazer's Bounty.

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

1. Please post at least once a day. If you are absent for 24 hours I'll send you a PM. If you're missing for 36 hours I'll mark you inactive and your Player Character will simply delay - that's not fun!

2. Under your name, please add a stat block, so I can quickly find your stats and keep the game moving. You can edit your character's Race, Class/Levels and Gender fields to include information such as:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. What about Secret Rolls? PFS 2nd ed has a lot of secret rolls the GM is supposed to make for the players, so the PCs can't react to a bad roll. If I give you the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (5) + 5 = 10

If you haven't added Pathfinder specific equipment, I suggest you look at the PFS 2 Society rules, in particular the Pathfinder Training section.

Once you have your character selected, please post this information:

Player name: (OPTIONAL. you, the person on Earth)
Character name: (the PC you are playing in Golarion)
XP:
Class:
Money: (usually written in GP)
Leveling Speed: (Normal or Slow?)
PFS number: (It should look something like 133608-2001.)
Day Job: (feel free to roll it. Also mention any feats that may impact your job roll.)
Perception Bonus:
Faction:

PFS School Items: (Optional, depends on which school you joined)
Slotted Boons: (Optional, you can determine this after the mission briefing)

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