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![]() VestOfHolding wrote:
Correct! Aspenthar should be level 10. That zero escaped the line! Get it! ![]()
![]() DomHeroEllis wrote:
Oh, right! Okay, so here's the playlist of stuff I was listening to while developing this adventure. Most of this is purely instrumental pieces, because lyrics can distract me when developing. Some of these might fit for background music while running the adventure. ![]()
![]() I don't think it's too much of a spoiler but just in case...
Spoiler: The primary "quest giver" in this adventure is a merchant who is also a generous patron of the arts. So, one of the PCs could be a friend of him or related in some way. He could even be a patron of one of the PCs and thinks they might be able to help him with a dilemma. The adventure gives a few of these potential links that work whether the PCs are Lamsaran citizens or folks from afar.
And, Thuvia has some links to Absalom, so maybe after jetting off to Absalom to spend your Otari spoils, you come across a Thuvian in the big city who needs help or knows someone who needs some help. ![]()
![]() MissOranjeDiscoDancer wrote:
I did. :) That was like over six years ago, but... I think my thinking at time was that the werewolf enmity was about them getting annoyed about mistaken identity since they're not generally bad guys like werewolves tend to be. As for the conrasu, Luis or Eleanor would have a better idea of that. I think the idea first appeared in print in a piece written by James Sutter. He is great at sprinkling seeds of ideas, particularly naming creatures as part of gazetteers that later get picked up as creatures or ancestries. I believe that was the case with the conrasu, and I'm pretty sure someone other than Sutter actually gave life to the conrasu. ![]()
![]() HTD wrote: Was the rougarou directly based on the old school D&D lupin? I'm not super familiar with the lupin, but anthropomophic canines are a pretty generic idea. The rougarou we did for PF1e was more or less supposed to fill the role of anthropomorphic canines AND something werewolf-lite. Rougarou is a critter from southern Louisiana Cajun folklore which is essentially a werewolf (the word being adapted from the French loup-garou). I don't necessarily like how it was implemented, and if we use that word again I'd like to see it work better with the folklore. ![]()
![]() I might be misunderstanding what you're looking for, but there is a Location Master List that starts on page 80, a Location Type Index starting on page 83, and a Temple Index on page 85. The locations are tagged by number on the full-page map of that district in the district chapters (pages 92, 108, 122, 134, 150, 162, 180, 192, 204, 214, 228). These locations are tagged on the City of Lost Omens Poster Map Folio and the locations are listed in numerical order inside the wrap for the posters. ![]()
![]() Feros wrote: A nit to pick: No. 148 The Northman’s Woodworks Galleria, is not actually on the map! The number is missing from both the map in the book and the map folio. Any ideas where the Galleria is located in the Ivy District? **eye twitch** Dangit! I coulda sworn I checked those tags like a dozen times. Northman's Woodworks Galleria should be that large building in the middle of the block just north of Embrey's Armory on the same street right across from that park. ![]()
![]() Feros wrote: A nit to pick: No. 148 The Northman’s Woodworks Galleria, is not actually on the map! The number is missing from both the map in the book and the map folio. Any ideas where the Galleria is located in the Ivy District? **eye twitch** Dangit! I coulda sworn I checked those tags like a dozen times. Northman's Woodworks Galleria should be that large building in the middle of the block just north of Embrey's Armory on the same street right across from that park. ![]()
![]() Designing this map is one of the things I'm most proud of doing in the last couple of years. I love that I got to put in every single building in the city and make it look like a real lived-in place considering the scale and population. Matthais did a wonderful job illustrating the map and working with him was great. It was like he knew exactly what I was going for in so many places, adding details that I intended but didn't explicitly ask for. I know it's not for everyone, but I think map nerds are going to love it. ![]()
![]() Psiphyre wrote:
There's a shrine of Kazutal. ![]()
![]() keftiu wrote: Stumbled across a post from you from back in 2016 talking about Three Craters, and realized how cool it is to finally see it described some detail in Guns & Gears - how does it feel to see Arcadia finally coming together some? It's awesome seeing it get more time on the screen. I'd been wanting to do more with it for years. At one point Wes told me that if I write a Campaign Setting book for Arcadia we'd put it on the schedule, but with any project that doesn't have a real deadline, I just lingered on it and made notes (and maps). Three Craters came from a city map I was doodling that was built between and in... wait for it... three big craters. I knew Luis was a huge fan of Arcadia because he would ask me every time we saw each other at conventions, "When are y'all going to do more with Arcadia? Do you need someone to write for it?" Then I hired him and knew who to pass the torch (and my scattered notes) to. Also, my memory is poor, what thread was the post from 2016 in? ![]()
![]() Tacticslion wrote: What is something you've enjoyed doing lately? Hmm... I've had a real crappy year and I've been staying inside at home most of the time, so I haven't really been doing much. But! A few weeks ago I got over my covid fear and went to a show to see one of my favorite bands AJJ with my friends Will and Sharaya. (The band/venue required proof of vaccination to enter and everyone was masked.) ![]()
![]() Themetricsystem wrote: Daigle: What is your current favorite record to listen to when angry or stressed out? Favorites are always tough for me, particularly music and other arts because art is so incredibly subjective. My favorites change with moods and an answer I'd give one day might not be the same answer another day. Also, anger and stressed-out-ed-ness aren't always in the same package, so that'd mean two different favorites. When I'm angry, I tend not to feed it, so I'll often listen to something soothing or thoughtful to recenter. Maybe pop on some Coltrane or early Miles Davis. Although, if I'm angry about a particular thing, I might pick something that applies. Like, if regressive and harmful politics are what made me angry, I might listen to some Fugazi or the Coup or some folk-punk. The same goes for when stressed too. I'll either listen to some soothing jazz or something fun and lively to readjust my mindset. ![]()
![]() captain yesterday wrote:
That sundial is awesome! Great work! And thank you, it's good to be feeling better. :) ![]()
![]() Tacticslion wrote:
Disappointing answer time! I was never very well-versed in Ustalav and haven't even read Trial of the Beast or Rule of Fear in years... not to mention, I'm pretty sure we didn't get too deep into the legal system of the nation and counties. Sorry! ![]()
![]() SOLDIER-1st wrote: Who takes over Versex after the events of Strange Aeons? We never said and it wasn't something I spent much time thinking about (unless I did think about it four years ago and just forgot). I'd imagine he would be replaced by some other count or minor noble in Ustalav. I'm sure there are plenty of scheming and squabbling nobles that would relocate to a lakeside town and rule the county—after cleaning out the manor. ![]()
![]() I wasn't part of the original discussion you're referencing here, but I wanted to drop in and say that it takes a person with strong self reflection and considerable growth to notice this and it takes strength and humility to make an apology like this—an actual apology (not just an "I'm sorry." So thank you and I hope your return to the community is a positive one for you and the people you interact with. ![]()
![]() I'm so happy to see this finale! It was a great journey reading about y'all's experience, as well as talking with Adam throughout it all. Also, thank you for the shout out. It's been a true pleasure working with you on all of these blogs for three(!) Adventure Paths. I can't wait to see what y'all come up with next! ![]()
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![]() thejeff wrote:
That's happening. ![]()
![]() I just saw this thread! Rock on, Kobold Cleaver! Sure, you were a bit of a pain in the ass when you first joined this community(for those not aware, I was a forum fanatic for years before I started freelancing, not to mention before I joined the crew here), but I've loved having you been a part of it. I used to joke that you grew up with us, but I didn't realize that, first, you were as young as you are, and second, that you really did grow up with us in a way. Congrats on your discovery and bravery and we're glad you're still around! Smurf! ![]()
![]() I removed a number of posts that were combative and posts that replied to them. Please do not attack fellow forum members. You are free to have a discussion, but when people get antagonistic, others reply in kind. This more often than not deviates from the topic and generally makes the entire discussion unpleasant not only for the people involved, but for those reading it as well.
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