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...because some of us work night shift and Noon is our Dawn.
Which is a real issue with availability since that means our group can only play weekends. Otherwise someone's always stuck at work. Thus we're getting started a month late. However! I finally managed to corral my gaming group into one room for some playtesting. It only took a month.
Meanwhile, I read the book cover to cover twice and came away unsure about the whole thing. Which is already a red flag, I'm used to being able to read a Pathfinder book ONCE and having an idea how the rules work.
But my players really wanted to do the playtest. Because playtesting means having a say in things and that's cool.
So... Character creation.
Cast of Characters:
Sirtir, elven druid. Built with the point buy system. Took just over 3 hours to build.
Fimbly, elven paladin of Torag. Rolled for stats. Took 2.5 hours to build.
Bookworm, goblin alchemist. Rolled for stats. Took just over 2 hours to build.
Arianna, elven cleric of Calistria. Rolled for stats. Took just under 2 hours to build.
Myself the GM, who ended up with a migraine an hour and a half in. A migraine caused by 4 people demanding rules clarification on everything under the sun. Not a good start.
So first session we notice that building characters takes a long time and a lot more effort than Pathfinder 1st.
Begin the arguing.