paizo.com Recent Posts by 7thGatepaizo.com Recent Posts by 7thGate2024-03-21T20:44:21Z2024-03-21T20:44:21ZRe: Forums: Play-by-Post Discussion: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" DiscussionVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/discussion#362023-11-11T18:52:58Z2023-11-11T18:47:36Z<p><span class="messageboard-dice"><b>Boon!:</b></span> <span class="messageboard-dice">1d20 ⇒ 13</span></p>[dice=Boon!]1d20[/dice]Vindex Craxos (alias of 7thGate)2023-11-11T18:47:36ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=9#4182023-11-10T18:41:05Z2023-11-10T18:31:53Z<p>Vindex gives a short grunt of acknowledgement, though he does shake Zarjkil's hand when offered.</p>Vindex gives a short grunt of acknowledgement, though he does shake Zarjkil's hand when offered.Vindex Craxos (alias of 7thGate)2023-11-10T18:31:53ZRe: Forums: Play-by-Post Discussion: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" DiscussionVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/discussion#282023-11-07T16:41:04Z2023-11-07T16:37:07Z<p>Player Name: Geoff B
<br />
Character Name: Vindex Craxos
<br />
PFS #: 228480-3
<br />
Faction: Dark Archive
<br />
Day Job Check: None</p>
<p>Thanks for the game!</p>Player Name: Geoff B
Character Name: Vindex Craxos
PFS #: 228480-3
Faction: Dark Archive
Day Job Check: None
Thanks for the game!Vindex Craxos (alias of 7thGate)2023-11-07T16:37:07ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3952023-11-07T04:11:08Z2023-11-07T04:05:36Z<p>Vindex takes a powerful swipe at the approaching pirate and then backs away to get separation.</p>
<p><span class="messageboard-dice"><b>Attack Blue, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (3) + 9 = 12</span></p>Vindex takes a powerful swipe at the approaching pirate and then backs away to get separation.
[dice=Attack Blue, Power Attack]1d20+6-1[/dice]
[dice=Damage]1d8+9[/dice]Vindex Craxos (alias of 7thGate)2023-11-07T04:05:36ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3912023-11-06T19:01:08Z2023-11-06T18:55:12Z<p><span class=messageboard-ooc>If there is movement through Vindex's threatened area (he has Combat Reflexes, so can take AOOs flat footed.)</span></p>
<p><span class="messageboard-dice"><b>AOO, Trip:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>AOO, Trip:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span></p>
<p><span class=messageboard-ooc>If someone tripped tries to stand up.</span>
<br />
<span class="messageboard-dice"><b>Attack vs. Prone AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (8) + 6 = 14</span></p>
<p><span class=messageboard-ooc>He gets up to 3 AOOs, so 2 trips and an attack at most.</span></p>If there is movement through Vindex's threatened area (he has Combat Reflexes, so can take AOOs flat footed.)
[dice=AOO, Trip]1d20+8[/dice]
[dice=AOO, Trip]1d20+8[/dice]
If someone tripped tries to stand up.
[dice=Attack vs. Prone AC]1d20+6[/dice]
[dice=Damage]1d8+6[/dice]
He gets up to 3 AOOs, so 2 trips and an attack at most.Vindex Craxos (alias of 7thGate)2023-11-06T18:55:12ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3832023-11-06T04:41:01Z2023-11-06T04:37:54Z<p><b>"I'll block from the front, anyone who has ranged attacks can stay behind me. Not a lot of people want to try and walk through a Naginata pointed at them."</b> </p>
<p><b>"Lets go. And can someone get this place lit up?"</b></p>
<p>Vindex moves to the western corridor, making sure everyone is following behind him.</p>"I'll block from the front, anyone who has ranged attacks can stay behind me. Not a lot of people want to try and walk through a Naginata pointed at them."
"Lets go. And can someone get this place lit up?"
Vindex moves to the western corridor, making sure everyone is following behind him.Vindex Craxos (alias of 7thGate)2023-11-06T04:37:54ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3802023-11-04T19:21:02Z2023-11-04T19:16:31Z<p>After Vindex waits a minute and no reinforcements try to take the group from behind, he shrugs and returns to the room where the dogs attacked.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></p>
<p>Vindex pokes around in the cages and area a bit to see if he can find anything valuable, dangerous, important or interesting. <b>"Alejia probably knows we're here if the gate was opened. She's probably getting prepped with whatever spells or potions she's got. Lets get anything we can use cast and get moving."</b></p>After Vindex waits a minute and no reinforcements try to take the group from behind, he shrugs and returns to the room where the dogs attacked.
[dice=Perception]1d20+6[/dice]
Vindex pokes around in the cages and area a bit to see if he can find anything valuable, dangerous, important or interesting. "Alejia probably knows we're here if the gate was opened. She's probably getting prepped with whatever spells or potions she's got. Lets get anything we can use cast and get moving."Vindex Craxos (alias of 7thGate)2023-11-04T19:16:31ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3702023-11-02T03:41:01Z2023-11-02T03:34:20Z<p>As soon as the dogs go down, Vindex moves over to the other passage and takes up a position ready to stab anyone that might come down from that direction.</p>As soon as the dogs go down, Vindex moves over to the other passage and takes up a position ready to stab anyone that might come down from that direction.Vindex Craxos (alias of 7thGate)2023-11-02T03:34:20ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=8#3572023-10-31T02:06:33Z2023-10-31T02:05:49Z<p>Vindex moves up and stabs with his Naginata, staying far away from the fangs.</p>
<p><span class="messageboard-dice"><b>Attack, Power Attack, Cover:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 - 4 ⇒ (17) + 6 - 1 - 4 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (7) + 9 = 16</span></p>
<p><b>"Get back!"</b></p>Vindex moves up and stabs with his Naginata, staying far away from the fangs.
[dice=Attack, Power Attack, Cover]1d20+6-1-4[/dice]
[dice=Damage]1d8+9[/dice]
"Get back!"Vindex Craxos (alias of 7thGate)2023-10-31T02:05:49ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=7#3252023-10-25T04:31:05Z2023-10-25T04:24:12Z<p>Vindex goes and finds one of the pirates killed in the earlier fight and takes their clothes for his disguise.</p>
<p><span class="messageboard-dice"><b>Disguise:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (6) - 2 = 4</span></p>
<p>He tries to move the holes around a bit and cover up the bloodstains without much success.</p>Vindex goes and finds one of the pirates killed in the earlier fight and takes their clothes for his disguise.
[dice=Disguise]1d20-2[/dice]
He tries to move the holes around a bit and cover up the bloodstains without much success.Vindex Craxos (alias of 7thGate)2023-10-25T04:24:12ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=7#3202023-10-24T06:01:02Z2023-10-24T05:53:50Z<p>Vindex shrugs. <b>"I say we don't try to complicate things too much. Maybe disguise one or two of us to help run the boat, hide everyone else behind some barrels of rum or something. We get there, pull up to the Lionfish, the try to get the drop on them with a boarding action."</b></p>Vindex shrugs. "I say we don't try to complicate things too much. Maybe disguise one or two of us to help run the boat, hide everyone else behind some barrels of rum or something. We get there, pull up to the Lionfish, the try to get the drop on them with a boarding action."Vindex Craxos (alias of 7thGate)2023-10-24T05:53:50ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#212023-10-17T04:03:59Z2023-10-17T04:03:22Z<p>I've got my Chronicle, it looks good. Thanks for the game everyone!</p>I've got my Chronicle, it looks good. Thanks for the game everyone!Katswiri (alias of 7thGate)2023-10-17T04:03:22ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=6#2882023-10-16T04:51:07Z2023-10-16T04:45:54Z<p>Vindex slows down as the last combatant falls and looks around carefully before responding. <b>"We're probably going to need to check below decks as well. Might as well see if he's got anything to say about that first though, if he's still alive."</b> Vindex pokes Mumbuckle's body with the haft of his Naginata.</p>Vindex slows down as the last combatant falls and looks around carefully before responding. "We're probably going to need to check below decks as well. Might as well see if he's got anything to say about that first though, if he's still alive." Vindex pokes Mumbuckle's body with the haft of his Naginata.Vindex Craxos (alias of 7thGate)2023-10-16T04:45:54ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=6#2752023-10-15T04:51:23Z2023-10-15T04:43:01Z<p>Vindex hustles forward, trying to get into range as quickly as he can.</p>Vindex hustles forward, trying to get into range as quickly as he can.Vindex Craxos (alias of 7thGate)2023-10-15T04:43:01ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=5#2192023-10-11T04:13:35Z2023-10-11T04:11:55Z<p>Seeing the threat gone, Katswiri dismisses the Silence spell and trudges over to the rest of the group. <b>"I <i>hate</i> losing sight in a fight. What happened? I couldn't see anything once he summoned the sleet storm, so I threw up a Silence spell. I hope it was not too disruptful for the rest of you."</b></p>
<p><span class="messageboard-dice"><b>Boon?:</b></span> <span class="messageboard-dice">1d20 ⇒ 14</span></p>Seeing the threat gone, Katswiri dismisses the Silence spell and trudges over to the rest of the group. "I hate losing sight in a fight. What happened? I couldn't see anything once he summoned the sleet storm, so I threw up a Silence spell. I hope it was not too disruptful for the rest of you."
[dice=Boon?]1d20[/dice]Katswiri (alias of 7thGate)2023-10-11T04:11:55ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=6#2542023-10-11T04:13:35Z2023-10-11T04:08:33Z<p><span class="messageboard-dice"><b>Naginata, Bless, Power Attack vs. Yellow:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 - 1 ⇒ (16) + 6 + 1 - 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (2) + 9 = 11</span></p>
<p>Vindex pushes his way up through the barrels and aims a powerful stab at the pirate!</p>
<p><span class=messageboard-ooc>If there is an AOO from movement through Vindex's reach</span></p>
<p><span class="messageboard-dice"><b>AOO, Trip, Blees, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 - 1 ⇒ (10) + 8 + 1 - 1 = 18</span></p>[dice=Naginata, Bless, Power Attack vs. Yellow]1d20+6+1-1[/dice]
[dice=Damage]1d8+9[/dice]
Vindex pushes his way up through the barrels and aims a powerful stab at the pirate!
If there is an AOO from movement through Vindex's reach
[dice=AOO, Trip, Blees, Power Attack]1d20+8+1-1[/dice]Vindex Craxos (alias of 7thGate)2023-10-11T04:08:33ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=5#2412023-10-09T04:36:22Z2023-10-09T04:36:03Z<p><span class="messageboard-dice"><b>Attack, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (4) + 6 - 1 + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (1) + 9 = 10</span></p>
<p>Vindex lunges forward and stabs at the next pirate.</p>
<p><span class="messageboard-dice"><b>Trip AOO, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 8 - 1 + 1 ⇒ (2) + 8 - 1 + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>Attack on Stand Up AOO, Power Attack, Bless vs. Prone:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (4) + 6 - 1 + 1 = 10</span></p>
<p><span class=messageboard-ooc>Well, none of that is doing anything good...</span></p>[dice=Attack, Power Attack, Bless]1d20+6-1+1[/dice]
[dice=Damage]1d8+9[/dice]
Vindex lunges forward and stabs at the next pirate.
[dice=Trip AOO, Power Attack, Bless]1d20+8-1+1[/dice]
[dice=Attack on Stand Up AOO, Power Attack, Bless vs. Prone]1d20+6-1+1[/dice]
Well, none of that is doing anything good...Vindex Craxos (alias of 7thGate)2023-10-09T04:36:03ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=5#2052023-10-09T04:37:55Z2023-10-09T04:28:52Z<p>Silence decends around Charvion, blanketing the area as Katswiri finishes casting her spell and abruptly cutting off his evil laughter.</p>
<p><span class=messageboard-ooc>That's kind of awkward for Charvion if he's readying to cast a spell with verbal components :).</span></p>
<p>Unable to sense her surroundings and extremely unsure of her footing, Katswiri casts <i>Shield of Faith</i> on herself.</p>Silence decends around Charvion, blanketing the area as Katswiri finishes casting her spell and abruptly cutting off his evil laughter.
That's kind of awkward for Charvion if he's readying to cast a spell with verbal components :).
Unable to sense her surroundings and extremely unsure of her footing, Katswiri casts Shield of Faith on herself.Katswiri (alias of 7thGate)2023-10-09T04:28:52ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=5#2302023-10-08T12:01:34Z2023-10-08T11:56:03Z<p><span class="messageboard-dice"><b>Attack, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (10) + 6 - 1 + 1 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (1) + 9 = 10</span></p>
<p>Vindex strikes at the beleaguered pirate with his Naginata!</p>
<p><span class=messageboard-ooc>If that kills the pirate, vindex will move to the right of Igor's current position. </span></p>[dice=Attack, Power Attack, Bless]1d20+6-1+1[/dice]
[dice=Damage]1d8+9[/dice]
Vindex strikes at the beleaguered pirate with his Naginata!
If that kills the pirate, vindex will move to the right of Igor's current position.Vindex Craxos (alias of 7thGate)2023-10-08T11:56:03ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=5#2192023-10-07T05:21:08Z2023-10-07T05:19:33Z<p>Vindex curses as the pirates raise the alarm, then hauls himself quickly up the rope and over the side of the boat, then pulls his Naginata.</p>Vindex curses as the pirates raise the alarm, then hauls himself quickly up the rope and over the side of the boat, then pulls his Naginata.Vindex Craxos (alias of 7thGate)2023-10-07T05:19:33ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=5#2112023-10-07T01:21:08Z2023-10-07T01:13:05Z<p>Vindex will wait until his sneakier companions get up to the top before starting the climb, stowing his Naginata on his back.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p>Vindex's armor scrapes against the side of the boat with a metallic clang as he climbs up the rope.</p>
<p><span class=messageboard-ooc>Take 10 for a 19 on the climb.</span></p>Vindex will wait until his sneakier companions get up to the top before starting the climb, stowing his Naginata on his back.
[dice=Stealth]1d20+3[/dice]
Vindex's armor scrapes against the side of the boat with a metallic clang as he climbs up the rope.
Take 10 for a 19 on the climb.Vindex Craxos (alias of 7thGate)2023-10-07T01:13:05ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=5#2042023-10-06T04:42:23Z2023-10-06T04:41:18Z<div class="messageboard-quotee">Igor of Caliphas wrote:</div><blockquote><br />
<br />
He sees to it that his master is seated first.
<br />
</blockquote><p>Vindex takes the seat, and stows his Naginata where he can easily grab it but where it isn't quite as visible.
<div class="messageboard-quotee">Quote:</div><blockquote><br />
<br />
<b>"Would Mathter care for a beverage, or an in-voyage thnack?"</b> </blockquote><p><b>"No."</b>
<p>Vindex looks tense as the group approaches the boat, waiting for them to be noticed and start a fight on the open water. He's pleasantly surprised the boat gets there without incident, and stows his Naginata to prepare for the climb. He lets Relgar pay the woman for the use of the rope and hook.</p>Igor of Caliphas wrote:He sees to it that his master is seated first.
Vindex takes the seat, and stows his Naginata where he can easily grab it but where it isn't quite as visible. Quote:"Would Mathter care for a beverage, or an in-voyage thnack?"
"No." Vindex looks tense as the group approaches the boat, waiting for them to be noticed and start a fight on the open water. He's pleasantly surprised the boat gets there without incident, and stows his Naginata to prepare for the climb. He lets...Vindex Craxos (alias of 7thGate)2023-10-06T04:41:18ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=4#1942023-10-05T15:51:33Z2023-10-05T15:42:39Z<p><span class=messageboard-ooc>Did Charvion cast a spell to make this happen, or did it happen some other way? </span></p>
<p><span class="messageboard-dice"><b>Spellcraft, Identify Spell:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>
<p><span class=messageboard-ooc>If this is Sleet Storm, it should be a 40' radius, not diameter, so would be much larger than marked on the map.</span></p>
<p>Katswiri feels her skin crawl as the driving sleet cuts off her only sense of the world, leaving her trapped and isolated with only the pouring water surrounding her, while the icy ground locks her footing in place.</p>
<p>Pushing through the rising panic, she gestures, beginning to cast a spell to silence the whole area surrounding Charvion, in an attempt to cut him off from spellcasting or at least force him into his own sleet storm.</p>
<p><span class=messageboard-ooc>Begin casting silence, full round action; will target indicated area when spell finishes at her next turn.</span></p>Did Charvion cast a spell to make this happen, or did it happen some other way?
[dice=Spellcraft, Identify Spell]1d20+10[/dice]
If this is Sleet Storm, it should be a 40' radius, not diameter, so would be much larger than marked on the map.
Katswiri feels her skin crawl as the driving sleet cuts off her only sense of the world, leaving her trapped and isolated with only the pouring water surrounding her, while the icy ground locks her footing in place.
Pushing through the rising panic,...Katswiri (alias of 7thGate)2023-10-05T15:42:39ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=4#1832023-10-02T19:33:08Z2023-10-02T19:28:20Z<p><span class="messageboard-dice"><b>Wand of Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Wand of Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>
<p>Katswiri will also heal herself from the severe beetle bites she suffered using her wand.</p>[dice=Wand of Cure Light Wounds]1d8+1[/dice]
[dice=Wand of Cure Light Wounds]1d8+1[/dice]
Katswiri will also heal herself from the severe beetle bites she suffered using her wand.Katswiri (alias of 7thGate)2023-10-02T19:28:20ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1902023-10-02T17:53:08Z2023-10-02T17:51:55Z<div class="messageboard-quotee">Igor of Caliphas wrote:</div><blockquote><b>"Like thith, Mathter?"</b> Igor enthusiastically offers his huge spiked morningstar up as an example.</blockquote><p>Vindex glances over at Igor approvingly. <b>"Exactly. I like my weapons with some reach to them, but at least that's gonna hurt if you need to really hit someone with it."</b>Igor of Caliphas wrote:"Like thith, Mathter?" Igor enthusiastically offers his huge spiked morningstar up as an example.
Vindex glances over at Igor approvingly. "Exactly. I like my weapons with some reach to them, but at least that's gonna hurt if you need to really hit someone with it."Vindex Craxos (alias of 7thGate)2023-10-02T17:51:55ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1872023-10-02T14:23:52Z2023-10-02T14:06:44Z<p><b>"You gotta be a <i>lot</i> smarter than this if you want to stay alive in the enforcer business, buddy. You're lucky I didn't decapitate you."</b></p>
<p>Vindex offers the thug a hand up from the ground.</p>
<p><b>"As you might have realized by now, we're not potential clients of Boss Croat. We're not business and we aren't paying protection, so you jumped the wrong damn people without scoping out what's up. Pull that against someone important, strong or mean enough and you're going to get knifed and left to bleed out in a gutter. You're lucky we're so soft hearted."</b></p>
<p>Vindex barks a short laugh, then makes a face scowling at the weapon the man is holding. <b>"Also, what is this sap shit? Get yourself a real weapon if you're going to run protection. You can beat someone just as well with a spear haft and you don't get completely screwed when you run into someone who's prepared to fight back."</b> He twirls his Naginata to punctuate the statement.</p>
<p><span class=messageboard-ooc>Vindex will attempt a diplomacy check to make an impression bonding with the man over their background of shared thuggery :)</span>
<br />
<span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (17) - 2 = 15</span></p>"You gotta be a lot smarter than this if you want to stay alive in the enforcer business, buddy. You're lucky I didn't decapitate you."
Vindex offers the thug a hand up from the ground.
"As you might have realized by now, we're not potential clients of Boss Croat. We're not business and we aren't paying protection, so you jumped the wrong damn people without scoping out what's up. Pull that against someone important, strong or mean enough and you're going to get knifed and left to bleed out...Vindex Craxos (alias of 7thGate)2023-10-02T14:06:44ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=4#1792023-10-02T02:41:12Z2023-10-02T02:36:36Z<p><b>"Its hard to tell what type of energy that might be. Possibly electrical or force. I can't do anything against force, but I will shield us against electricity just in case that helps."</b></p>
<p>Katswiri casts <i>Communal Resist Energy: Electricity</i> on the group. We should still have the Acid resist running as well.</p>
<p>Katswiri will also cast a <i>Shield of Faith</i> on Alli for a +3 deflection bonus to AC, in case that ends up helping at all.</p>
<p>She does look with interest at the device and its malfunctioning.</p>
<p><span class=messageboard-ooc>Any knowledge checks to figure out what its doing and/or how it might be shut down?</span></p>"Its hard to tell what type of energy that might be. Possibly electrical or force. I can't do anything against force, but I will shield us against electricity just in case that helps."
Katswiri casts Communal Resist Energy: Electricity on the group. We should still have the Acid resist running as well.
Katswiri will also cast a Shield of Faith on Alli for a +3 deflection bonus to AC, in case that ends up helping at all.
She does look with interest at the device and its malfunctioning.
Any...Katswiri (alias of 7thGate)2023-10-02T02:36:36ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1832023-10-02T02:41:12Z2023-10-02T02:31:53Z<p><span class="messageboard-dice"><b>Attack, Power Attack, Bless vs. Prone AC:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (16) + 6 - 1 + 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (8) + 9 = 17</span></p>
<p>Vindex slices down with a mighty chop, cutting deep before flicking his Naginata into position to strike if the thug tries to stand.</p>
<p><b>"You might want to stay down and give up if you like being alive."</b></p>
<p><span class=messageboard-ooc>AOO if there is an attempt to stand.</span>
<br />
<span class="messageboard-dice"><b>Attack, Power Attack, Bless vs. Prone AC:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (7) + 6 - 1 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (5) + 9 = 14</span></p>[dice=Attack, Power Attack, Bless vs. Prone AC]1d20+6-1+1[/dice]
[dice=Damage]1d8+9[/dice]
Vindex slices down with a mighty chop, cutting deep before flicking his Naginata into position to strike if the thug tries to stand.
"You might want to stay down and give up if you like being alive."
AOO if there is an attempt to stand.
[dice=Attack, Power Attack, Bless vs. Prone AC]1d20+6-1+1[/dice]
[dice=Damage]1d8+9[/dice]Vindex Craxos (alias of 7thGate)2023-10-02T02:31:53ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1732023-09-30T04:26:25Z2023-09-30T04:18:10Z<div class="messageboard-quotee">"Igor of Caliphas"[b wrote:</div><blockquote>"Why Mathter, it'th amathing!"[/b] says Igor pointing out all of <b>"creaky doorwayth" "leaky awningth" "hanging cobwebth"</b> and <b>"loothe thhutters.</b> </blockquote><p><b>"Yeah. Gotta love a good slum."</b>
<div class="messageboard-quotee">Quote:</div><blockquote>Suddenly, along an otherwise deserted stretch of the wharves, a pair of burly half-orcs jump out of an alleyway, each holding a sap. A fierce dog accompanies them, teeth bared! "We'll teach youse ta turn down Boss Croat's protection!"</blockquote><p><b>"...and there's the locals that make these sorts of places so great."</b>
<p>Vindex side steps quickly, slashing with his Naginata while gaining distance to stop the opponent from closing. He gets the distance wrong and cuts the air in front of his target.</p>
<p><span class="messageboard-dice"><b>Naginata, Power Attack vs. Yellow:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (6) + 9 = 15</span>
<br />
<span class="messageboard-dice"><b>Sneak Attack?:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>If there's an AOO from movement through Vindex's threatened range</span>
<br />
<span class="messageboard-dice"><b>AOO, Trip, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16</span></p>
<p><span class=messageboard-ooc>If there's an AOO from standing up</span>
<br />
<span class="messageboard-dice"><b>Naginata vs. Prone AC, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (3) + 9 = 12</span></p>"Igor of Caliphas"[b wrote:"Why Mathter, it'th amathing!"[/b] says Igor pointing out all of "creaky doorwayth" "leaky awningth" "hanging cobwebth" and "loothe thhutters.
"Yeah. Gotta love a good slum." Quote:Suddenly, along an otherwise deserted stretch of the wharves, a pair of burly half-orcs jump out of an alleyway, each holding a sap. A fierce dog accompanies them, teeth bared! "We'll teach youse ta turn down Boss Croat's protection!"
"...and there's the locals that make these sorts of...Vindex Craxos (alias of 7thGate)2023-09-30T04:18:10ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=4#1662023-09-28T18:23:34Z2023-09-28T18:22:57Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>
<p>Katswiri grits her teeth in pain as she stumbles out of the swarm of beetles, making a run north to spread out.</p>
<p><b>"Get clear and blast them!"</b></p>
<p>As she moves, she begins casting a Sound Burst spell, looking to time it for when her companions are no longer in range.</p>
<p><span class=messageboard-ooc>Katswiri readies an action to cast Sound Burst when there are no Pathfinders within a 10 ft burst centered on the lower left corner of Carlin's current square.</span></p>
<p><span class="messageboard-dice"><b>Sonic Damage, Dc 17 Fort Save or Stunned 1 round:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>[dice=Fortitude]1d20+4[/dice]
Katswiri grits her teeth in pain as she stumbles out of the swarm of beetles, making a run north to spread out.
"Get clear and blast them!"
As she moves, she begins casting a Sound Burst spell, looking to time it for when her companions are no longer in range.
Katswiri readies an action to cast Sound Burst when there are no Pathfinders within a 10 ft burst centered on the lower left corner of Carlin's current square.
[dice=Sonic Damage, Dc 17 Fort Save or...Katswiri (alias of 7thGate)2023-09-28T18:22:57ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=4#1542023-09-26T19:28:00Z2023-09-26T17:17:56Z<p><span class="messageboard-dice"><b>Deck of Illiusions:</b></span> <span class="messageboard-dice">1d34 ⇒ 1</span></p>
<p>Katswiri throws a card out, and a Red Dragon comes swooping out to challenge the Black Dragon!</p>
<p>Then she runs for it.</p>[dice=Deck of Illiusions]1d34[/dice]
Katswiri throws a card out, and a Red Dragon comes swooping out to challenge the Black Dragon!
Then she runs for it.Katswiri (alias of 7thGate)2023-09-26T17:17:56ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1632023-09-26T05:34:04Z2023-09-26T05:28:35Z<p><b>"Well, its good you're not dead. Sound like we've got a ship to raid. Everyone good to go?"</b></p>"Well, its good you're not dead. Sound like we've got a ship to raid. Everyone good to go?"Vindex Craxos (alias of 7thGate)2023-09-26T05:28:35ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=3#1472023-09-26T05:34:04Z2023-09-26T05:26:06Z<p>Katswiri casts <i>Eagle's Splendor</i> on herself, then draws a card from the deck to act as a decoy and runs across.</p>
<p><span class=messageboard-ooc>I don't know if its a full deck or not, how should I determine the illusion drawn?</span></p>Katswiri casts Eagle's Splendor on herself, then draws a card from the deck to act as a decoy and runs across.
I don't know if its a full deck or not, how should I determine the illusion drawn?Katswiri (alias of 7thGate)2023-09-26T05:26:06ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1612023-09-25T04:31:08Z2023-09-25T04:29:48Z<p>Vindex looks from Arioch to Igor, then raises an eyebrow as he looks back at Arioch. <b>"....sure. Whatever you say."</b> He goes back to looking at the crates and his surroundings, watching for threats.</p>Vindex looks from Arioch to Igor, then raises an eyebrow as he looks back at Arioch. "....sure. Whatever you say." He goes back to looking at the crates and his surroundings, watching for threats.Vindex Craxos (alias of 7thGate)2023-09-25T04:29:48ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=3#1422023-09-25T04:11:08Z2023-09-25T04:05:07Z<p>Katswiri looks at the deck thoughtfully. <b>"I will enchant us again to resist acid. If any of you feel confident in your stealth capabilities, you go on ahead; there is no way I will make it through undiscovered. I gave up trying to sneak anywhere without magical aid long ago. That being said...."</b> Katswiri examines the deck carefully. <b>"...I think we have a great many built-in distractions for a short run right here."</b></p>
<p>Katswiri will heal the minor burn and grazing arrow wound with her wand of Cure Light wounds, then cast Resist Energy Communal to cover the group with Acid protection. Her plan is to then attempt to make the run by pulling a card from the deck of illusions, and if she gets a good draw have whatever it is run out to draw fire from the dragon.</p>
<p><b>"Also, why are we trying to defeat Charvion? It really did not look like he was in league with the dragon when it carried him off. What do you know, exactly, about what is going on here Osprey?"</b></p>Katswiri looks at the deck thoughtfully. "I will enchant us again to resist acid. If any of you feel confident in your stealth capabilities, you go on ahead; there is no way I will make it through undiscovered. I gave up trying to sneak anywhere without magical aid long ago. That being said...." Katswiri examines the deck carefully. "...I think we have a great many built-in distractions for a short run right here."
Katswiri will heal the minor burn and grazing arrow wound with her wand of...Katswiri (alias of 7thGate)2023-09-25T04:05:07ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=4#1522023-09-23T19:53:02Z2023-09-23T19:45:46Z<p><b>"Good choice."</b>. Vindex glares at the last pirate. He moves over to the woman and goes to cut her bonds. <b>"Hold still."</b></p>"Good choice.". Vindex glares at the last pirate. He moves over to the woman and goes to cut her bonds. "Hold still."Vindex Craxos (alias of 7thGate)2023-09-23T19:45:46ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=3#1292023-09-21T04:21:02Z2023-09-21T04:20:32Z<p>Vindex hurries forward, falling behind Igor as he gets weighed down by his armor.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Vindex hurries forward, falling behind Igor as he gets weighed down by his armor.
Double move.Vindex Craxos (alias of 7thGate)2023-09-21T04:20:32ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=3#1172023-09-19T14:33:11Z2023-09-19T14:26:52Z<p>Vindex rushes past, eyeing the strange half-orc carefully to watch out for signs of hostility. Stabbing the pirates seem to put them on the same side for now, however, so Vindex shrugs and sets up in position to strike any pirate that might try to get through.</p>
<p><span class=messageboard-ooc>Vindex will ready an action to trip any pirate that gets in range.</span>
<br />
<span class="messageboard-dice"><b>Readied Action, Trip, Bless:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20</span></p>
<p><span class=messageboard-ooc>Vindex will trip with an AOO if there is a provoke from movement through his reach.</span>
<br />
<span class="messageboard-dice"><b>AOO, Trip, Bless:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14</span></p>
<p><span class=messageboard-ooc>Vindex will attack if there is an AOO from standing up after tripping.</span>
<br />
<span class="messageboard-dice"><b>AOO, Bless vs. Prone AC:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (7) + 6 = 13</span></p>Vindex rushes past, eyeing the strange half-orc carefully to watch out for signs of hostility. Stabbing the pirates seem to put them on the same side for now, however, so Vindex shrugs and sets up in position to strike any pirate that might try to get through.
Vindex will ready an action to trip any pirate that gets in range.
[dice=Readied Action, Trip, Bless]1d20+8+1[/dice]
Vindex will trip with an AOO if there is a provoke from movement through his reach.
[dice=AOO, Trip,...Vindex Craxos (alias of 7thGate)2023-09-19T14:26:52ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#1002023-09-18T04:01:08Z2023-09-18T03:51:28Z<p>Relgar is incredibly fast off the mark, but Vindex rushes in shortly after him and moves forward to press the attack.</p>
<p><span class=messageboard-ooc>Vindex will either move up 3 spaces and attack, or if the enemy goes down from burning hands, he will move up 5 spaces and 1 to the left and ready the attack for when an opponent gets in range. Vindex has 10 ft reach from his Naginata. Go ahead and move him to the right spot based on if the first opponent is still up.</span></p>
<p><span class="messageboard-dice"><b>Attack, Bless, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 - 1 ⇒ (12) + 6 + 1 - 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (5) + 9 = 14</span>
<br />
<span class="messageboard-dice"><b>Sneak Attack?:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>If an enemy provokes an AOO from trying to move through Vindex' reach, he will try to trip him.</span>
<br />
<span class="messageboard-dice"><b>AOO, Trip, Bless, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 - 1 ⇒ (10) + 8 + 1 - 1 = 18</span></p>
<p><span class=messageboard-ooc>If that enemy tries to stand, Vindex will take another AOO (combat reflexes) and attack.</span>
<br />
<span class="messageboard-dice"><b>AOO on Stand, Bless, Power Attack vs. Prone:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 - 1 ⇒ (16) + 6 + 1 - 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (5) + 9 = 14</span></p>Relgar is incredibly fast off the mark, but Vindex rushes in shortly after him and moves forward to press the attack.
Vindex will either move up 3 spaces and attack, or if the enemy goes down from burning hands, he will move up 5 spaces and 1 to the left and ready the attack for when an opponent gets in range. Vindex has 10 ft reach from his Naginata. Go ahead and move him to the right spot based on if the first opponent is still up.
[dice=Attack, Bless, Power Attack]1d20+6+1-1[/dice]...Vindex Craxos (alias of 7thGate)2023-09-18T03:51:28ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=3#1122023-09-17T16:31:09Z2023-09-17T16:27:25Z<p>Katswiri looks up at the tall door, her neck craning upward. <b>"I have a folding ladder in my Handy Haversack, but it isn't going to get us over this. Can get you up part of the way to find a handhold though. There's no way I can climb this without a rope being dropped, but I have a grappling hook to help fix a rope."</b></p>
<p><b>"There might be another entrance to the lodge. The sewer system around here is substantial, and if there are any maintainence tunnels that would connect under the wall, my second sight may reveal the way. Even if guarded or locked, they would likely be less formindable. Or perhaps there is a postern gate or an ancient bricked up passage we could reopen."</b></p>
<p>Katswiri mutters a quick prayer, casting <i>Guidance</i> as she pulls out a reference book from her pack and flips through it, her eyes glazing over as she allows her second sight to recall the information she seeks. </p>
<p><span class="messageboard-dice"><b>Knowledge, Local, Pathfinder Chronicle: Local + Guidance + Focused Trance: What alternate entrances are there to the Grand Lodge?:</b></span> <span class="messageboard-dice">1d20 + 10 + 2 + 1 + 20 ⇒ (3) + 10 + 2 + 1 + 20 = 36</span></p>Katswiri looks up at the tall door, her neck craning upward. "I have a folding ladder in my Handy Haversack, but it isn't going to get us over this. Can get you up part of the way to find a handhold though. There's no way I can climb this without a rope being dropped, but I have a grappling hook to help fix a rope."
"There might be another entrance to the lodge. The sewer system around here is substantial, and if there are any maintainence tunnels that would connect under the wall, my second...Katswiri (alias of 7thGate)2023-09-17T16:27:25ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#912023-09-17T16:21:07Z2023-09-17T16:15:37Z<p>Vindex returns from the east door after verifying it is barred to see Arioch unlock the side entrance. <b>"Good work. I'm ready to rush them when we throw the door."</b></p>
<p>Vindex readies his Naginata and balances on the balls of his feet, ready to spring into action with a predatory gleam in his eye.</p>Vindex returns from the east door after verifying it is barred to see Arioch unlock the side entrance. "Good work. I'm ready to rush them when we throw the door."
Vindex readies his Naginata and balances on the balls of his feet, ready to spring into action with a predatory gleam in his eye.Vindex Craxos (alias of 7thGate)2023-09-17T16:15:37ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#982023-09-15T12:51:02Z2023-09-15T12:48:58Z<p>Katswiri stops casting her Silence spell as the cleric flees the scene. <b>"That works too, I suppose."</b></p>
<p>She moves forward, drawing her mace as she takes cover from arrow fire behind a damaged stall of fruit.</p>Katswiri stops casting her Silence spell as the cleric flees the scene. "That works too, I suppose."
She moves forward, drawing her mace as she takes cover from arrow fire behind a damaged stall of fruit.Katswiri (alias of 7thGate)2023-09-15T12:48:58ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#812023-09-14T14:12:53Z2023-09-14T14:12:38Z<p><b>"Damn. Check the smaller door to see if its got a lock or if its barred too. I'll check the west side loading door."</b></p>
<p>Vindex moves to the west side and tries to ease the other door open an inch or so to see if it is barred as well.</p>
<p><span class=messageboard-ooc>Should be 4 rounds to get over there and try the door.</span></p>"Damn. Check the smaller door to see if its got a lock or if its barred too. I'll check the west side loading door."
Vindex moves to the west side and tries to ease the other door open an inch or so to see if it is barred as well.
Should be 4 rounds to get over there and try the door.Vindex Craxos (alias of 7thGate)2023-09-14T14:12:38ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#902023-09-14T04:21:09Z2023-09-14T04:13:43Z<p>Katswiri begins gesturing. <b>"Cleric. I will silence her to block spellcasting. Don't get too close to her if you need your own verbal spells."</b></p>
<p>Katswiri begins casting <i>Silence</i>, intending to target an object near the cleric when she completes her spell.</p>
<p><span class=messageboard-ooc>It is a 1 round casting time, so Katswiri will be casting for this whole round. If she isn't interrupted, it will fire off just before her next turn.</span></p>Katswiri begins gesturing. "Cleric. I will silence her to block spellcasting. Don't get too close to her if you need your own verbal spells."
Katswiri begins casting Silence, intending to target an object near the cleric when she completes her spell.
It is a 1 round casting time, so Katswiri will be casting for this whole round. If she isn't interrupted, it will fire off just before her next turn.Katswiri (alias of 7thGate)2023-09-14T04:13:43ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#742023-09-13T13:41:36Z2023-09-13T13:37:15Z<p><b>"Alright. We throw the door, go in hard and fast, try to overwhelm them before they can react. I'll try to get to the woman and make sure they can't hurt her or use her as a hostage. Everyone good with that?"</b></p>
<p>Vindex shifts his weight to the balls of his feet, holding his Naginata ready with a hungry, predatory gleam in his eye. <b>"Unless any of you have objections, get to casting any spells you might need. Its go time."</b></p>"Alright. We throw the door, go in hard and fast, try to overwhelm them before they can react. I'll try to get to the woman and make sure they can't hurt her or use her as a hostage. Everyone good with that?"
Vindex shifts his weight to the balls of his feet, holding his Naginata ready with a hungry, predatory gleam in his eye. "Unless any of you have objections, get to casting any spells you might need. Its go time."Vindex Craxos (alias of 7thGate)2023-09-13T13:37:15ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#712023-09-13T02:49:00Z2023-09-13T02:44:41Z<p><b>"Ha. Ha. Fine. I think it was this one."</b> Vindex points to the door he thinks is closest. <b>"There's a bunch of crates in there, typical warehouse. Going to give a fair amount of cover, everyone be careful not to get caught off guard."</b></p>
<p><span class=messageboard-ooc>I don't know which door that would be, GM can you put us closest to whichever one Vindex would choose?</span></p>
<p>Vindex stands to the side while Arioch looks over the door. He takes out his Naginata, but otherwise remains silent unless he thinks he sees something important that Arioch might have overlooked, in which case he will call attention to it.
<br />
<span class="messageboard-dice"><b>Aid Perception, DC 10:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span></p>"Ha. Ha. Fine. I think it was this one." Vindex points to the door he thinks is closest. "There's a bunch of crates in there, typical warehouse. Going to give a fair amount of cover, everyone be careful not to get caught off guard."
I don't know which door that would be, GM can you put us closest to whichever one Vindex would choose?
Vindex stands to the side while Arioch looks over the door. He takes out his Naginata, but otherwise remains silent unless he thinks he sees something...Vindex Craxos (alias of 7thGate)2023-09-13T02:44:41ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#682023-09-12T23:35:35Z2023-09-12T23:35:13Z<p>Vindex winces as he bangs against the wall, but pushes up and breathes a sigh of relief when the people inside don't seem to notice him.</p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></p>
<p>Vindex climbs back down, dropping the last few feet. <b>"Thanks."</b> he mutters. <b>"Alright, we've got at least a few people with cutlasses and leather armor. Doesn't look like a lot of ranged combatants. They've got a woman tied up and gagged on the floor. I would say that's pretty damn suspicious."</b></p>
<p><b>"We could always bust down the door and start smashing some heads, but the woman could get hurt. Anyone got any tricky ideas we want to try here?"</b></p>Vindex winces as he bangs against the wall, but pushes up and breathes a sigh of relief when the people inside don't seem to notice him.
[dice=Climb]1d20+9[/dice]
Vindex climbs back down, dropping the last few feet. "Thanks." he mutters. "Alright, we've got at least a few people with cutlasses and leather armor. Doesn't look like a lot of ranged combatants. They've got a woman tied up and gagged on the floor. I would say that's pretty damn suspicious."
"We could always bust down the door...Vindex Craxos (alias of 7thGate)2023-09-12T23:35:13ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#142023-09-12T18:41:22Z2023-09-12T18:40:38Z<p>Katswiri healed Beryx in the third round of prep before the second dragon. Carlin and Rhu might have taken damage from the breath weapon though, so might need healing if they fail their saves.</p>
<p>Carlin should still have Mage Armor from the last fight since its hour/level.</p>Katswiri healed Beryx in the third round of prep before the second dragon. Carlin and Rhu might have taken damage from the breath weapon though, so might need healing if they fail their saves.
Carlin should still have Mage Armor from the last fight since its hour/level.Katswiri (alias of 7thGate)2023-09-12T18:40:38ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#642023-09-12T14:51:11Z2023-09-12T14:50:34Z<div class="messageboard-quotee">Relgar wrote:</div><blockquote><span class=messageboard-ooc>Igor is positively scary in his interactions with people and Vindex is a close second being actively anti-social. They are humiliating to associate with virtually and anonymously so excellent RP (I guess). :) </span></blockquote><p><span class=messageboard-ooc>Vindex comes by his 7 CHA honestly :)</span>Relgar wrote:Igor is positively scary in his interactions with people and Vindex is a close second being actively anti-social. They are humiliating to associate with virtually and anonymously so excellent RP (I guess). :)
Vindex comes by his 7 CHA honestly :)Vindex Craxos (alias of 7thGate)2023-09-12T14:50:34ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#632023-09-12T14:51:11Z2023-09-12T14:42:44Z<p><b>"Broken window."</b> Vindex jerks his head at one of the smashed in windows high up on the outer wall. <b>"Let's see if I can get eyes on what we're dealing with before we head in.</b> Vindex points at Arioch, Zarjkil and Igor, skipping Relgar due to his small size. <b>"You three, give me a leg up. If you've got a blessing of the gods or a sticky hands spell or something, hit me with it."</b></p>
<p>Vindex will try to scale the external side of the building to get one eye up to peek through a smashed out window.</p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class=messageboard-ooc>Possible Aid from the others and/or Guidance.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class=messageboard-ooc>If Vindex is able to get up to the window, he's going to peek around the edge with just an eye around the side. Would this qualify for Improved Cover, for a +10 bonus to his stealth check?</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></p>"Broken window." Vindex jerks his head at one of the smashed in windows high up on the outer wall. "Let's see if I can get eyes on what we're dealing with before we head in. Vindex points at Arioch, Zarjkil and Igor, skipping Relgar due to his small size. "You three, give me a leg up. If you've got a blessing of the gods or a sticky hands spell or something, hit me with it."
Vindex will try to scale the external side of the building to get one eye up to peek through a smashed out window.
...Vindex Craxos (alias of 7thGate)2023-09-12T14:42:44ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay&page=2#542023-09-12T02:51:12Z2023-09-12T02:48:05Z<div class="messageboard-quotee">Igor of Caliphas wrote:</div><blockquote><p> Igor decides it is best just to hit the local dive when one is searching for a missing and adventuresome master. When the party arrives he is already there taking chemical samples.
</p>
<b>"Ah you must be the Mathter, Mathter."</b> He cleans a space at the bar with his own cleaning aids, and ushers Vindex over to take the seat. <b>"Come Mathter, sit, let Igor tend to your needth."</b> </blockquote><p><b>"Master, eh? I could get used to that."</b> Vindex takes a seat, lounging lazily and looking over the inhabitants of the bar. He seems to enjoy the relative space forming around Igor, and encourages it by glaring at anyone who gets too close.
<p>Vindex is not much of a conversationalist, and mostly spends his time looking for possible threats and thinking quietly to himself. Once Relgar finishes the information gathering, he stands up, stretches and moves his way towards the exit. <b>"Sounds good. Lets get out of here."</b></p>Igor of Caliphas wrote:Igor decides it is best just to hit the local dive when one is searching for a missing and adventuresome master. When the party arrives he is already there taking chemical samples.
"Ah you must be the Mathter, Mathter." He cleans a space at the bar with his own cleaning aids, and ushers Vindex over to take the seat. "Come Mathter, sit, let Igor tend to your needth."
"Master, eh? I could get used to that." Vindex takes a seat, lounging lazily and looking over the...Vindex Craxos (alias of 7thGate)2023-09-12T02:48:05ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#742023-09-11T22:41:12Z2023-09-11T22:38:35Z<p><span class=messageboard-ooc> Katswiri has a -4 initiative modifier, not a +4, so goes last.</span></p>Katswiri has a -4 initiative modifier, not a +4, so goes last.Katswiri (alias of 7thGate)2023-09-11T22:38:35ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#692023-09-11T19:41:12Z2023-09-11T19:36:55Z<p><span class=messageboard-ooc>It looks like the Irorum and the Grand Lodge are both in the Foreign quarter, so not too far apart. How much time passes between the end of combat in the Irorum and getting to the market, for purposes of our buff spells?</span></p>It looks like the Irorum and the Grand Lodge are both in the Foreign quarter, so not too far apart. How much time passes between the end of combat in the Irorum and getting to the market, for purposes of our buff spells?Katswiri (alias of 7thGate)2023-09-11T19:36:55ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#642023-09-11T10:31:11Z2023-09-11T10:25:43Z<p>Katswiri gestures at the dragon, and a loud •BOOM• cuts through the cacophony of battle as sound blasts the dragon.</p>
<p><span class="messageboard-dice"><b>Sound Burst, DC 17 Fort save or stunned 1 rd:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>Katswiri gestures at the dragon, and a loud *BOOM* cuts through the cacophony of battle as sound blasts the dragon.
[Dice=Sound Burst, DC 17 Fort save or stunned 1 rd]1d8[/dice]Katswiri (alias of 7thGate)2023-09-11T10:25:43ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay#472023-09-10T17:01:41Z2023-09-10T17:00:01Z<p>Vindex grunts and rolls his eyes.</p>Vindex grunts and rolls his eyes.Vindex Craxos (alias of 7thGate)2023-09-10T17:00:01ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#122023-09-10T15:41:07Z2023-09-10T15:36:44Z<p>My understanding of what is currently happening is that we have 3 rounds total. Two with no obvious next enemy, and now one where we see the dragon that is about to attack. Two rounds where we can buff/heal/move, followed by one where we can attack at range or do anything else.</p>
<p>Currently, we have the following actions laid out:</p>
<p>Katswiri: Eagle's Splendor, Bless, Cure Light Wounds
<br />
Janus: Cure Light Wounds, Vigour, Expeditious Retreat+Move
<br />
Carlin: Mage Armor, Mage Armor, ?
<br />
Rhu: Move + Ready Arrow, -, ?
<br />
Beryx: ?, ?, ?
<br />
Alli: Cure Lught Wounds, Cure Light Wounds, ?</p>
<p>Is this correct?</p>My understanding of what is currently happening is that we have 3 rounds total. Two with no obvious next enemy, and now one where we see the dragon that is about to attack. Two rounds where we can buff/heal/move, followed by one where we can attack at range or do anything else.
Currently, we have the following actions laid out:
Katswiri: Eagle's Splendor, Bless, Cure Light Wounds
Janus: Cure Light Wounds, Vigour, Expeditious Retreat+Move
Carlin: Mage Armor, Mage Armor, ?
Rhu: Move + Ready...Katswiri (alias of 7thGate)2023-09-10T15:36:44ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay#442023-09-10T15:11:06Z2023-09-10T15:06:40Z<p>Vindex looks at the crate-based antics and shrugs. <b>"Yeah, hitting up watering holes for info is a time-honored tradition. One I suck at, but I've been the muscle for the guy asking around more times than I can count. Just don't drink a lot at any one place and we'll stay good."</b></p>Vindex looks at the crate-based antics and shrugs. "Yeah, hitting up watering holes for info is a time-honored tradition. One I suck at, but I've been the muscle for the guy asking around more times than I can count. Just don't drink a lot at any one place and we'll stay good."Vindex Craxos (alias of 7thGate)2023-09-10T15:06:40ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#112023-09-10T14:41:06Z2023-09-10T14:32:24Z<p>Katswiri is in her new dress, instead of armor. Updated her stat line to accomodate Eagle's Splendor+Mage Armor. She will be at 30 ft move instead of 20.</p>Katswiri is in her new dress, instead of armor. Updated her stat line to accomodate Eagle's Splendor+Mage Armor. She will be at 30 ft move instead of 20.Katswiri (alias of 7thGate)2023-09-10T14:32:24ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#592023-09-10T14:21:06Z2023-09-10T14:18:41Z<p><span class=messageboard-ooc>I moved Carlin for spreading out a bit, while staying in Katswiri's Elemental Ward.</span></p>
<p>Katswiri stays near Beryx, healing him of more of the acid burns before the dragon swoops in.</p>
<p><span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 5 ⇒ (8) + 5 = 13</span></p>I moved Carlin for spreading out a bit, while staying in Katswiri's Elemental Ward.
Katswiri stays near Beryx, healing him of more of the acid burns before the dragon swoops in.
[dice=Cure Light Wounds]1d8+5[/dice]Katswiri (alias of 7thGate)2023-09-10T14:18:41ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay&page=2#512023-09-08T13:11:07Z2023-09-08T13:06:52Z<p>Katswiri wastes no time in beginning to cast spells. <b>"I'll fix it after things calm down, I've been meaning to get a scroll of make whole to use with my menumonic vestments."</b> Katswiri finishes get gestures, touching herself to enchant herself with <i>Eagle's Splendor</i>. She pulls a shield out of her handy haversack. </p>
<p><b>"Carlin, can I get a Mage Armor spell?"</b> Katswiri casts a second spell, and the group feels a sense of divine favor as she finishes casting <i>Bless</i> before strapping her shield to her arm.</p>
<p><span class=messageboard-ooc>+4 CHA for Katswiri, +1 Morale bonus to hit for everyone.</span></p>Katswiri wastes no time in beginning to cast spells. "I'll fix it after things calm down, I've been meaning to get a scroll of make whole to use with my menumonic vestments." Katswiri finishes get gestures, touching herself to enchant herself with Eagle's Splendor. She pulls a shield out of her handy haversack.
"Carlin, can I get a Mage Armor spell?" Katswiri casts a second spell, and the group feels a sense of divine favor as she finishes casting Bless before strapping her shield to her
...Katswiri (alias of 7thGate)2023-09-08T13:06:52ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay#392023-09-08T00:30:23Z2023-09-08T00:29:58Z<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p>Katswiri sees the stream of acid coming with her second sight and steps away before it reaches her. Enough of the acid misses that her protection spell prevents the rest from harming her.</p>
<p>Seeing Beryx burned badly by the Acid, Katswiri casts a healing spell and touches him. A soft, white glow covers him as his burns recede.</p>
<p><span class="messageboard-dice"><b>Cure Moderate Wounds, Beryx:</b></span> <span class="messageboard-dice">2d8 + 6 ⇒ (2, 4) + 6 = 12</span></p>[dice=Reflex Save]1d20+9[/dice]
Katswiri sees the stream of acid coming with her second sight and steps away before it reaches her. Enough of the acid misses that her protection spell prevents the rest from harming her.
Seeing Beryx burned badly by the Acid, Katswiri casts a healing spell and touches him. A soft, white glow covers him as his burns recede.
[dice=Cure Moderate Wounds, Beryx]2d8+6[/dice]Katswiri (alias of 7thGate)2023-09-08T00:29:58ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#102023-09-07T17:02:59Z2023-09-07T17:02:39Z<p>I meant Communal Resist Energy, not Communal Resist Elements (which isn't a spell) for Katswiri. 10 Acid Resist for everyone!</p>I meant Communal Resist Energy, not Communal Resist Elements (which isn't a spell) for Katswiri. 10 Acid Resist for everyone!Katswiri (alias of 7thGate)2023-09-07T17:02:39ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) DiscussionKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/discussion#42023-09-07T08:52:05Z2023-09-07T04:32:22Z<p>Katswiri has the Elemental Ward reward from her Season 8 faction card, and gives a +1 Sacred bonus to AC and saves against all creatures with the air, earth, fire or water subtypes to all allies within 10 feet. I think that probably applies against the dragon.</p>Katswiri has the Elemental Ward reward from her Season 8 faction card, and gives a +1 Sacred bonus to AC and saves against all creatures with the air, earth, fire or water subtypes to all allies within 10 feet. I think that probably applies against the dragon.Katswiri (alias of 7thGate)2023-09-07T04:32:22ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay#292023-09-07T04:31:07Z2023-09-07T04:24:27Z<p>Katswiri cannot hear the horns, and is slow to react the dragon attack. She flinches as the acid stream splashes down, then springs into action.</p>
<p><b>"A Black Dragon! Where did that come from?! Get to me, I will ward us against Acid."</b></p>
<p>As she speaks, Katswiri is already gesturing to cast a spell. Finishing, she reaches out to tag each of her companions.</p>
<p><span class=messageboard-ooc>Communal Resist Elements: Acid, for 10 Acid Resist on everyone for 10 minutes.
<br />
I think she should be able to touch everyone by getting Janus, then taking a 5 ft step.</span></p>
<p><span class="messageboard-dice"><b>Identify, Knowledge: Arcana:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (3) + 12 = 15</span>
<br />
<span class=messageboard-ooc>Special Attacks</span></p>Katswiri cannot hear the horns, and is slow to react the dragon attack. She flinches as the acid stream splashes down, then springs into action.
"A Black Dragon! Where did that come from?! Get to me, I will ward us against Acid."
As she speaks, Katswiri is already gesturing to cast a spell. Finishing, she reaches out to tag each of her companions.
Communal Resist Elements: Acid, for 10 Acid Resist on everyone for 10 minutes.
I think she should be able to touch everyone by getting Janus,...Katswiri (alias of 7thGate)2023-09-07T04:24:27ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay#322023-09-07T04:21:07Z2023-09-07T04:12:06Z<div class="messageboard-quotee">•Arioch wrote:</div><blockquote></p>
<p><b>"Looks like just like home. I guess slums are slums no matter where you are."</b></p>
<p></blockquote><p>Vindex leans against the ship's railing and stares out at the city as it approaches, frowning and looking intently at the familar signs of a dockside slum. He gives Arioch a respectful look and nods before turning back to his staring. <b>"Yup."</b>*Arioch wrote:"Looks like just like home. I guess slums are slums no matter where you are."
Vindex leans against the ship's railing and stares out at the city as it approaches, frowning and looking intently at the familar signs of a dockside slum. He gives Arioch a respectful look and nods before turning back to his staring. "Yup."Vindex Craxos (alias of 7thGate)2023-09-07T04:12:06ZRe: Forums: Play-by-Post Discussion: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" DiscussionVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/discussion#42023-09-05T02:04:17Z2023-09-05T01:58:27Z<p>I don't see the spreadsheet link, where can I find it to make sure it gets filled out?</p>
<p>Vindex is a two handed fighter/rogue that uses a Naginata. He trips people at range with Attacks of Opportunity a lot, and otherwise does a lot of damage with two handed attacks. He's grumpy, not very nice but still intimidating and intense. He can make theoretically make people frightened with intimidation but in practice doesn't have the feats to really do it yet.</p>I don't see the spreadsheet link, where can I find it to make sure it gets filled out?
Vindex is a two handed fighter/rogue that uses a Naginata. He trips people at range with Attacks of Opportunity a lot, and otherwise does a lot of damage with two handed attacks. He's grumpy, not very nice but still intimidating and intense. He can make theoretically make people frightened with intimidation but in practice doesn't have the feats to really do it yet.Vindex Craxos (alias of 7thGate)2023-09-05T01:58:27ZRe: Forums: Play-by-Post: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS)Katswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/gameplay#112023-09-05T01:54:17Z2023-09-05T01:53:07Z<p>A tan Garundi woman dressed in sturdy traveler's clothes, wearing a breastplate and silver spectacles follows alongside Carlin and peers with interest at the man as he makes his proposition. She seems to be turned to the side, making sure to keep everyone in her field of view.</p>
<p><b>"Hm. Well, I was looking forward to a bit of a fun celebration after my recent travels, but I suppose it would be too much to ask that a society celebration not get...eventful."</b></p>
<p>Katswiri falls silent, and stares off into space as the others talk, her eyes flickering back and forth as she calls on her second sight to tell her what she might know about the people involved.</p>
<p><span class="messageboard-dice"><b>Focused Trance Rounds:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class=messageboard-ooc>What can Katswiri recall about Osprey or Charvion with her second sight?</span>
<br />
<span class="messageboard-dice"><b>Knowledge:Local, Focused Trance:</b></span> <span class="messageboard-dice">1d20 + 10 + 20 ⇒ (15) + 10 + 20 = 45</span></p>
<p>As her eyes snap fully back into focus, she smiles and nods to Carlin and Alli. <b>"And I would love to get a new dress with both of you. I have a nice one in black I got from a Djinni in the Plane of Air, but it has been my only formal attire for some time. It would be nice to have options. What do you think would look good on me?"</b></p>A tan Garundi woman dressed in sturdy traveler's clothes, wearing a breastplate and silver spectacles follows alongside Carlin and peers with interest at the man as he makes his proposition. She seems to be turned to the side, making sure to keep everyone in her field of view.
"Hm. Well, I was looking forward to a bit of a fun celebration after my recent travels, but I suppose it would be too much to ask that a society celebration not get...eventful."
Katswiri falls silent, and stares off...Katswiri (alias of 7thGate)2023-09-05T01:53:07ZRe: Forums: Play-by-Post: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma" GameplayVindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/gameplay#152023-09-05T01:34:36Z2023-09-05T01:33:44Z<p>A tall, gloomy looking man with close cropped black hair strides up just before the group is admitted. He turns to look at each person in turn, staring uncomfortably closely at each one before looking away.</p>
<p>He taps his chest with one finger. <b>"Vindex."</b></p>
<p>—————————————————</p>
<p>After listening to the briefing, Vindex nods. <b>"Pirates, got it. We'll find them. I'm good to break some heads if they're proving...difficult."</b></p>A tall, gloomy looking man with close cropped black hair strides up just before the group is admitted. He turns to look at each person in turn, staring uncomfortably closely at each one before looking away.
He taps his chest with one finger. "Vindex."
----------------------------------
After listening to the briefing, Vindex nods. "Pirates, got it. We'll find them. I'm good to break some heads if they're proving...difficult."Vindex Craxos (alias of 7thGate)2023-09-05T01:33:44ZRe: Forums: Play-by-Post Discussion: GM Mustaparta's Destiny of the Sands, Part II DiscussionKatswiri (alias of 7thGate)https://paizo.com/threads/rzs43rf4?GM-Mustapartas-Destiny-of-the-Sands-Part-II#292023-09-03T18:41:39Z2023-09-03T18:39:14Z<p><span class="messageboard-dice"><b>Day Job, Craft: Painting:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>[dice=Day Job, Craft: Painting]1d20+12[/dice]Katswiri (alias of 7thGate)2023-09-03T18:39:14ZRe: Forums: Play-by-Post Discussion: GM Mustaparta's Destiny of the Sands, Part II DiscussionKatswiri (alias of 7thGate)https://paizo.com/threads/rzs43rf4?GM-Mustapartas-Destiny-of-the-Sands-Part-II#282023-09-03T18:11:09Z2023-09-03T18:09:32Z<p>For Katswiri's faction card, is the Sanctum of the Sages at least 1000 years old to qualify for exploring an ancient site?</p>For Katswiri's faction card, is the Sanctum of the Sages at least 1000 years old to qualify for exploring an ancient site?Katswiri (alias of 7thGate)2023-09-03T18:09:32ZRe: Forums: Play-by-Post Discussion: GM Mustaparta's Destiny of the Sands, Part II DiscussionKatswiri (alias of 7thGate)https://paizo.com/threads/rzs43rf4?GM-Mustapartas-Destiny-of-the-Sands-Part-II#272023-09-03T18:08:43Z2023-09-03T18:08:16Z<p>Thanks so much for running the trilogy, Mustaparta! It was a lot of fun going through everything with all of you.</p>
<p>Katswiri's Chronicle sheet looks good to me.</p>Thanks so much for running the trilogy, Mustaparta! It was a lot of fun going through everything with all of you.
Katswiri's Chronicle sheet looks good to me.Katswiri (alias of 7thGate)2023-09-03T18:08:16ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=6#2592023-08-30T21:30:38Z2023-08-30T21:30:11Z<p><b>"I think that having a single leader is wise. A split authority can prevent a unifying vision. Tahonikepsu, I believe the spirit of your vision for the sages is the most important aspect. I vote for Tahonikepsu as the future leader of the scarab sages."</b></p>"I think that having a single leader is wise. A split authority can prevent a unifying vision. Tahonikepsu, I believe the spirit of your vision for the sages is the most important aspect. I vote for Tahonikepsu as the future leader of the scarab sages."Katswiri (alias of 7thGate)2023-08-30T21:30:11ZRe: Forums: Recruitment: [PbP Gameday XII] Year of the Shadow Lodge - Tier 5-6 (KS) RecruitmentKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1e/recruiting#42023-08-30T19:17:36Z2023-08-30T19:11:17Z<p>1) Player name: 7thGate
<br />
2) Character name: Katswiri
<br />
3) PFS#-Character#: 228480-1
<br />
4) Character Class & Level: Oracle (Seer) 6
<br />
5) Faction: Scarab Sages
<br />
6) Regular or slow speed for chronicle: Regular
<br />
7) Perception and Initiative Bonus: +11 (-4 on opposed checks) Perception, -4 Initiative
<br />
8) Spending a Replay?: No
<br />
9) Anything else I should know?:</p>
<p>Katswiri is a Lore Oracle, and her most stand out ability is to more or less automatically succeed at three out of combat Int based skill checks each day using her Focused Trance ability. She spends standard actions for 1d6 rounds (which usually precludes combat use), then gets to make a check with a +20 circumstance bonus. Her natural divination ability also usually is used to get two skill checks with a +10 competence bonus, for helping to guarantee a few important non-int skill checks. She can also effectively cast Divination 1/day with a 1 minute cast time to get general advice on the adventure. I usually flavor all these abilities as either omens or visions of the past or future, as Katswiri is a seer.</p>
<p>In combat, she's less exciting, mostly acting as support with buffing and healing. She's got a -4 initiative modifier, so is almost always last, and is carrying a medium load and medium armor so isn't very mobile. She usually casts sound burst or heals people depending on the situation, though can also do mediocre melee damage with her mace. She gets CHA to AC and Reflex saves in place of dex, so does have a pretty good AC though.</p>
<p>Katswiri has the deaf oracle curse, so she cannot hear. Mechanically, deafness:
<br />
—Causes her to automatically fail all perception checks based on sound
<br />
—Gives her a -4 penalty to initiative checks [Reduced to -2 by her curse's level 5 ability].
<br />
—Gives her a -4 penalty to opposed perception checks
<br />
—Makes her immune to language dependent spells and abilities, audible bardic performances, and some specific spells or situations (like the stun on sound burst)
<br />
—Would give her a 20% spell failure chance for casting spells with verbal components, but her curse gives her the silent spell metamagic on all her spells for free with no level or cast time increase.</p>
<p>To help understand the people around her, she took read lips as a language with linguistics as noted in the PFS faq: http://paizo.com/organizedplay/faq#v5748eaic9vhs</p>
<p>More recently, she has purchased magical Spectacles of Lip Reading, which have made it much easier for her to understand those around her without needing ideal conditions (she just needs to pass a DC 0 perception check, modified by distance and conditions as appropriate to understand someone as long as she speaks the language they are using). Most of the time, lip reading is sufficient to allow her to function pretty well, but occasionally events will require some help with someone repeating information or explaining things, like when she runs into intelligent talking objects or there are loud noises out of sight that need to be responded to.</p>1) Player name: 7thGate
2) Character name: Katswiri
3) PFS#-Character#: 228480-1
4) Character Class & Level: Oracle (Seer) 6
5) Faction: Scarab Sages
6) Regular or slow speed for chronicle: Regular
7) Perception and Initiative Bonus: +11 (-4 on opposed checks) Perception, -4 Initiative
8) Spending a Replay?: No
9) Anything else I should know?:
Katswiri is a Lore Oracle, and her most stand out ability is to more or less automatically succeed at three out of combat Int based skill checks each...Katswiri (alias of 7thGate)2023-08-30T19:11:17ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=6#2552023-08-30T05:45:04Z2023-08-30T05:37:26Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>
<p>Katswiri gasps when she sees Tahonikepsu's true form. <b>"I think that my companions are correct. In my experience, innovation is more important than tradition. But innovation builds on knowledge gained from the past. No one starts innovating from nothing, they build on that which came before. I think you may find that in many cases, some of the most innovative and active individuals will be the most learned scholars."</b></p>[dice=Sense Motive]1d20+4[/dice]
Katswiri gasps when she sees Tahonikepsu's true form. "I think that my companions are correct. In my experience, innovation is more important than tradition. But innovation builds on knowledge gained from the past. No one starts innovating from nothing, they build on that which came before. I think you may find that in many cases, some of the most innovative and active individuals will be the most learned scholars."Katswiri (alias of 7thGate)2023-08-30T05:37:26ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2502023-08-29T04:29:14Z2023-08-29T04:20:48Z<p>Katswiri inhales deeply, letting out a satisfied sigs. <b>"Greetings, Tahonikepsu. It is good to be home, and we have much to learn from you."</b></p>Katswiri inhales deeply, letting out a satisfied sigs. "Greetings, Tahonikepsu. It is good to be home, and we have much to learn from you."Katswiri (alias of 7thGate)2023-08-29T04:20:48ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2442023-08-27T05:51:03Z2023-08-27T05:45:40Z<p><span class="messageboard-dice"><b>Concentration, Cast Cure Light Wounds Defensively:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span>
<br />
<span class="messageboard-dice"><b>Healing Babr:</b></span> <span class="messageboard-dice">1d8 + 5 ⇒ (4) + 5 = 9</span></p>
<p>Katswiri drops her mace and steps to the side. She defensively casts a Cure Light Wounds spell healing Babr.</p>[dice=Concentration, Cast Cure Light Wounds Defensively]1d20+13[/dice]
[dice=Healing Babr]1d8+5[/dice]
Katswiri drops her mace and steps to the side. She defensively casts a Cure Light Wounds spell healing Babr.Katswiri (alias of 7thGate)2023-08-27T05:45:40ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2392023-08-26T01:41:14Z2023-08-26T01:37:06Z<p><span class="messageboard-dice"><b>Attack, Bless, Fighting Defensively:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 - 4 ⇒ (12) + 5 + 1 - 4 = 14</span></p>
<p>Katswiri draws her mace and takes a swing at the statue, focusing more on keeping it busy than on hurting it.</p>
<p><span class=messageboard-ooc>AC 26 this round</span></p>[dice=Attack, Bless, Fighting Defensively]1d20+5+1-4[/dice]
Katswiri draws her mace and takes a swing at the statue, focusing more on keeping it busy than on hurting it.
AC 26 this roundKatswiri (alias of 7thGate)2023-08-26T01:37:06ZRe: Forums: Recruitment: [PFS1][Gameday XII]GM 7thGate's The Dalsine AffairGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn08/recruiting#82023-08-26T00:21:02Z2023-08-26T00:19:22Z<p>We will see how the recruitment goes as we head into the start date for whether this fires. If there is anyone interested in playing the low tier, that is fine; I will run whichever tier we get 4 interested people in.</p>We will see how the recruitment goes as we head into the start date for whether this fires. If there is anyone interested in playing the low tier, that is fine; I will run whichever tier we get 4 interested people in.GM 7thGate (alias of 7thGate)2023-08-26T00:19:22ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2322023-08-23T20:41:01Z2023-08-23T20:36:04Z<p>Seeing that she is alone in the corridor, Katswiri runs back into the room and casts <i>Shield of Faith</i> on herself.</p>Seeing that she is alone in the corridor, Katswiri runs back into the room and casts Shield of Faith on herself.Katswiri (alias of 7thGate)2023-08-23T20:36:04ZRe: Forums: Recruitment: [Gameday XII] GM Jhaeman's PFS1 # 4-15: "The Cyphermage Dilemma"Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn1o/recruiting#42023-08-22T22:42:20Z2023-08-22T22:41:53Z<p>Hello! Vindex here, checking in.</p>Hello! Vindex here, checking in.Vindex Craxos (alias of 7thGate)2023-08-22T22:41:53ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2262023-08-20T14:24:19Z2023-08-20T14:24:00Z<p><span class="messageboard-dice"><b>Knowledge: Religion (Remember Nethy's holy symbol):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>Knowledge: Religion (Remember Ptah's holy symbol):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span></p>
<p>Katswiri falls back to the corridor, using the brief pause from the guardians to cast haste to stay ahead of them, yelling as she does.</p>
<p><b>"Fall back to the corridor! Mina, block the entrance and defend without attacking! They're Graven Guardians, if you can display their holy symbol they can't attack you first!"</b></p>
<p><span class=messageboard-ooc>Withdraw action.</span></p>
<p><span class=messageboard-ooc>We're a fully ranged party, so I think we're strongest in a choke point since I don't believe this have a ranged attack, which will bottleneck them. Babar is going to have a big problem hurting them at all with the DR.</span></p>
<p><span class=messageboard-ooc>They have the faith bound ability, so they can't attack anyone who doesn't attack them if the person can display the holy symbol the statue is attuned to. Katswiri is assuming there is a good chance these are either Nethys or Ptah based on the individuals from the painting; if we can get those symbols displayed by someone at the choke point, the guardians will get stuck.</span></p>
<p><span class=messageboard-ooc>Katswiri is planning to paint the holy symbol of Ptah on her shield and toss it to Mina to see if that works, then try Nethys. We could also maybe get it displayed with illusion magic, prestidigiation to create a small hold symbol, or some other way if anyone has any ideas.</span></p>[dice=Knowledge: Religion (Remember Nethy's holy symbol)]1d20+9[/dice]
[dice=Knowledge: Religion (Remember Ptah's holy symbol)]1d20+9[/dice]
Katswiri falls back to the corridor, using the brief pause from the guardians to cast haste to stay ahead of them, yelling as she does.
"Fall back to the corridor! Mina, block the entrance and defend without attacking! They're Graven Guardians, if you can display their holy symbol they can't attack you first!"
Withdraw action.
We're a fully ranged...Katswiri (alias of 7thGate)2023-08-20T14:24:00ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2212023-08-18T14:01:01Z2023-08-18T13:52:35Z<p><span class=messageboard-ooc>Identifying the Graven Guardians, for when Katswiri gets to go.</span></p>
<p><span class="messageboard-dice"><b>Knowledge: Arcana:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span></p>
<p><span class=messageboard-ooc>Katswiri has fought these before, one of the pieces of knowledge she'll remember is the Faith Bound ability, as she used it to neutralize the Graven Guardians she last encountered. She'll take any other special abilities, attacks, defenses or magic immunities, followed by hit dice as her extra peices of information.</span></p>Identifying the Graven Guardians, for when Katswiri gets to go.
[dice=Knowledge: Arcana]1d20+12[/dice]
Katswiri has fought these before, one of the pieces of knowledge she'll remember is the Faith Bound ability, as she used it to neutralize the Graven Guardians she last encountered. She'll take any other special abilities, attacks, defenses or magic immunities, followed by hit dice as her extra peices of information.Katswiri (alias of 7thGate)2023-08-18T13:52:35ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2182023-08-18T06:03:13Z2023-08-18T05:54:59Z<p><b>"Fascinating..."</b></p>
<p>Katswiri falls into a trance for a little under half a mintue as she walks slowly up the ramp, drawing on her second sight to identify the individuals and themes in the pictures and statues.</p>
<p><span class="messageboard-dice"><b>Trance Rounds:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class="messageboard-dice"><b>Knowledge Religion, Focused Trance:</b></span> <span class="messageboard-dice">1d20 + 9 + 20 ⇒ (13) + 9 + 20 = 42</span>
<br />
<span class=messageboard-ooc>Is there something more for succeeding by more than 5?</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span></p>"Fascinating..."
Katswiri falls into a trance for a little under half a mintue as she walks slowly up the ramp, drawing on her second sight to identify the individuals and themes in the pictures and statues.
[dice=Trance Rounds]1d6[/dice]
[dice=Knowledge Religion, Focused Trance]1d20+9+20[/dice]
Is there something more for succeeding by more than 5?
[dice=Perception]1d20+11[/dice]Katswiri (alias of 7thGate)2023-08-18T05:54:59ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2142023-08-17T15:03:14Z2023-08-17T15:00:48Z<p><b>"We have been granted access through the north door, for those of us that carry the Ruby Sage's power. Nefti, Kafar, you will need to stay here. Before we proceed, however, let us see to your wounds."</b></p>
<p>Katswiri will use her wand to heal Nefti and Kafar.</p>
<p><span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds Wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>
<p><span class=messageboard-ooc>I'm not sure how many of these charges will be needed, how much damage have they taken?</span></p>
<p>She also takes out her healer's kit and tries to treat the Akata bites to the best of her ability.</p>
<p><span class="messageboard-dice"><b>Treat Disease, Healer's Kit:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26</span>
<br />
<span class="messageboard-dice"><b>Treat Disease, Healer's Kit:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24</span></p>
<p><b>"I have done all I can. We will proceed from here into the Sanctum; please wait for us to return. Everyone, I don't know what we will find here, but this is likely a good time to cast any long lasting spells you might have. We should be on our guard."</b></p>
<p>Katswiri will put her armor back on, then head with the group through the north door.</p>"We have been granted access through the north door, for those of us that carry the Ruby Sage's power. Nefti, Kafar, you will need to stay here. Before we proceed, however, let us see to your wounds."
Katswiri will use her wand to heal Nefti and Kafar.
[dice=Cure Light Wounds Wand]1d8+1[/dice]
[dice=Cure Light Wounds Wand]1d8+1[/dice]
[dice=Cure Light Wounds Wand]1d8+1[/dice]
[dice=Cure Light Wounds Wand]1d8+1[/dice]
[dice=Cure Light Wounds Wand]1d8+1[/dice]
[dice=Cure Light Wounds...Katswiri (alias of 7thGate)2023-08-17T15:00:48ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2112023-08-16T15:23:26Z2023-08-16T15:23:01Z<p>Katswiri holds the Topaz with a feeling of reverence, laying her fingers on it gently.</p>
<p><i>Greetings, Topaz sage. I am Katswiri, a seer from the deserts of Osirion. It is an honor to meet you.</i></p>
<p>When the group reaches the crystal, Katswiri steps forward to address it. <b>"Greetings. We are members of the Pathfinder society, here to learn from the Sages. We carry the power of the Ruby sage, granted to us for this purpose that we may enter. I am Katswiri, a seer from the deserts of Osirion. It is an honor to meet you."</b> She bows to the crystal.</p>Katswiri holds the Topaz with a feeling of reverence, laying her fingers on it gently.
Greetings, Topaz sage. I am Katswiri, a seer from the deserts of Osirion. It is an honor to meet you.
When the group reaches the crystal, Katswiri steps forward to address it. "Greetings. We are members of the Pathfinder society, here to learn from the Sages. We carry the power of the Ruby sage, granted to us for this purpose that we may enter. I am Katswiri, a seer from the deserts of Osirion. It is an...Katswiri (alias of 7thGate)2023-08-16T15:23:01ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2052023-08-14T18:13:04Z2023-08-14T18:09:34Z<p><b>"I can't treat it, not magically. I used my scroll of Lesser Restoration to eliminate altitude sickness, and I haven't bought a scroll of Cure Disease yet. I can try to clean the wound and provide some basic care, however."</b></p>
<p>Katswiri casts Tap Inner Beauty on herself before attempting to persuade the two to be helpful.</p>
<p><span class=messageboard-ooc>For joining the society.</span>
<br />
<span class="messageboard-dice"><b>Diplomacy, Tap Inner Beauty:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27</span></p>
<p><b>"Frankly, your talents are wasted on the Aspis Consortium. If they pay so little that scamming them for this much gold is worth it, you should be working for the Society. They have provided excellent compensation for my time, and have allowed me to afford numerous luxuries and important magical items such as my Spectacles of Lip Reading. I feel you would do far better there, both in the impact of your actions and in your personal benefits."</b></p>
<p><b>"If you were interested, I might be able to make the necessary introductions. Of course, part of that depends on how helpful and coorperative you are; would you care to share what you hid in your pocket, Kafar?"</b></p>"I can't treat it, not magically. I used my scroll of Lesser Restoration to eliminate altitude sickness, and I haven't bought a scroll of Cure Disease yet. I can try to clean the wound and provide some basic care, however."
Katswiri casts Tap Inner Beauty on herself before attempting to persuade the two to be helpful.
For joining the society.
[dice=Diplomacy, Tap Inner Beauty]1d20+16+2[/dice]
"Frankly, your talents are wasted on the Aspis Consortium. If they pay so little that scamming...Katswiri (alias of 7thGate)2023-08-14T18:09:34ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=5#2022023-08-14T05:41:03Z2023-08-14T05:39:16Z<p>Katswiri falls into a short trance as she uses her second sight to analyze the documents and the codes.</p>
<p><span class="messageboard-dice"><b>Lingistics, Focused Trance:</b></span> <span class="messageboard-dice">1d20 + 13 + 20 ⇒ (18) + 13 + 20 = 51</span></p>
<p><b>"Why is there a forged bill of sale along with the real one in your possession? What was the purpose of this?"</b> Katswiri holds up the forgery.</p>
<p><span class="messageboard-dice"><b>Heal, Larvae:</b></span> <span class="messageboard-dice">1d20 + 4 + 5 ⇒ (18) + 4 + 5 = 27</span>
<br />
As Katswiri stares at the two, she suddenly notices something and starts abruptly. <b>"Wait..you've both been bitten by the Akata."</b> Katswiri steps over and grasps one of the wounds and examines it closely. <b>"These are the early signs of Void Death. What have you been doing to treat this?"</b></p>Katswiri falls into a short trance as she uses her second sight to analyze the documents and the codes.
[dice=Lingistics, Focused Trance]1d20+13+20[/dice]
"Why is there a forged bill of sale along with the real one in your possession? What was the purpose of this?" Katswiri holds up the forgery.
[dice=Heal, Larvae]1d20+4+5[/dice]
As Katswiri stares at the two, she suddenly notices something and starts abruptly. "Wait..you've both been bitten by the Akata." Katswiri steps over and grasps...Katswiri (alias of 7thGate)2023-08-14T05:39:16ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1982023-08-12T17:01:17Z2023-08-12T16:55:23Z<p><span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span>
<br />
<span class="messageboard-dice"><b>Knowledge: Local:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p>Katswiri taps her wand of Cure Light Wounds against Kafar, healing him back to consciousness.</p>
<p>Katswiri's face grows concerned and shocked as she reads over the papers.
<br />
<b>"I know the name Angvar Branmaz. That is one of Grandmaster Torch's many aliases. He's the one who is behind this?!"</b></p>[dice=Cure Light Wounds]1d8+1[/dice]
[dice=Perception]1d20+11[/dice]
[dice=Perception]1d20+11[/dice]
[dice=Knowledge: Local]1d20+9[/dice]
Katswiri taps her wand of Cure Light Wounds against Kafar, healing him back to consciousness.
Katswiri's face grows concerned and shocked as she reads over the papers.
"I know the name Angvar Branmaz. That is one of Grandmaster Torch's many aliases. He's the one who is behind this?!"Katswiri (alias of 7thGate)2023-08-12T16:55:23ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1902023-08-11T00:21:33Z2023-08-10T23:36:30Z<p><span class=messageboard-ooc>Did Kafar and Nefti do their fortitude saves vs. Katswiri's second Sound Burst?</span></p>Did Kafar and Nefti do their fortitude saves vs. Katswiri's second Sound Burst?Katswiri (alias of 7thGate)2023-08-10T23:36:30ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1832023-08-09T19:21:52Z2023-08-09T19:18:34Z<p>Katswiri getures again, and once more a enormous <b>•BOOM•</b> echoes around Kafar and Nefti. She draws her mace after she casts her spell and steps forward.</p>
<p><span class="messageboard-dice"><b>Sonic Burst Damage, Fort Save DC 18 or Stunned 1 round:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>Katswiri getures again, and once more a enormous *BOOM* echoes around Kafar and Nefti. She draws her mace after she casts her spell and steps forward.
[dice=Sonic Burst Damage, Fort Save DC 18 or Stunned 1 round] 1d8[/dice]Katswiri (alias of 7thGate)2023-08-09T19:18:34ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1792023-08-08T23:31:02Z2023-08-08T23:22:35Z<p><span class="messageboard-dice"><b>Sonic Burst Damage, Fort Save DC 18 or Stunned 1 round:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></p>
<p>Katswiri gestures sharply, and a burst of sound blasts both of the opponents.</p>[dice=Sonic Burst Damage, Fort Save DC 18 or Stunned 1 round]1d8[/dice]
Katswiri gestures sharply, and a burst of sound blasts both of the opponents.Katswiri (alias of 7thGate)2023-08-08T23:22:35ZForums: Play-by-Post Discussion: [PFS1][Gameday XII]GM 7thGate's The Dalsine Affair DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn08/discussion#12023-08-07T15:31:34Z2023-08-07T15:31:17Z<p>Discussion thread for The Dalsine Affair. <a href="https://docs.google.com/presentation/d/1Lu6qjI-iKICUKReEu291SmG_jLJVjuDVG5TQrUac0_U/edit?usp=sharing" target="_blank" rel="nofollow">Link to slides.</a></p>Discussion thread for The Dalsine Affair. Link to slides.GM 7thGate (alias of 7thGate)2023-08-07T15:31:17ZForums: Recruitment: [PFS1][Gameday XII]GM 7thGate's The Dalsine AffairGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivn08/recruiting#12023-08-07T15:31:08Z2023-08-07T15:29:24Z<p><i>A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4 and 6-7).</i></p>
<p><i>Your mission takes you to the Taldan capital city of Oppara where the intricate web of political intrigue and ages-old religious conflicts threaten the Pathfinder Society’s presence in the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent attack on Society allies, the situation becomes even tighter for the Pathfinders, and at the end of the day some members of the Dalsine family may not get out unscathed.</i></p>
<p>This will be a Gameday XII game, set to start September 4th. Preference in recruiting will be given to filling out a table with in-tier characters, followed by a preference for high tier over mid over low tier, then party composition. Please post which character(s) you would be interested in playing with for which tier(s).</p>A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4 and 6-7).
Your mission takes you to the Taldan capital city of Oppara where the intricate web of political intrigue and ages-old religious conflicts threaten the Pathfinder Society’s presence in the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent attack on Society allies, the situation becomes even tighter for the Pathfinders, and at the end of the day some members of the Dalsine family...GM 7thGate (alias of 7thGate)2023-08-07T15:29:24ZRe: Forums: Play-by-Post Discussion: GM Mustaparta's Destiny of the Sands, Part II DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/threads/rzs43rf4?GM-Mustapartas-Destiny-of-the-Sands-Part-II#222023-08-07T14:31:10Z2023-08-07T14:22:54Z<p>Is it possible that we will finish this adventure by the start of Gameday XII on September 4th, or is there too much left?</p>Is it possible that we will finish this adventure by the start of Gameday XII on September 4th, or is there too much left?GM 7thGate (alias of 7thGate)2023-08-07T14:22:54ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1722023-08-03T18:22:59Z2023-08-03T18:22:32Z<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span></p>
<p>Katswiri runs across the bridge towards Kafar and Nefti, not even slowing down as she passes through the field of marbles. Her second sight shows her where the marbles will be, and she simply places her feet where they are not.</p>
<p><b>"Stop right there!"</b></p>[dice=Reflex Save]1d20+12[/dice]
Katswiri runs across the bridge towards Kafar and Nefti, not even slowing down as she passes through the field of marbles. Her second sight shows her where the marbles will be, and she simply places her feet where they are not.
"Stop right there!"Katswiri (alias of 7thGate)2023-08-03T18:22:32ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1692023-08-01T17:21:02Z2023-08-01T17:15:21Z<p><b>"Normally, I would agree with you. But the power..."</b></p>
<p>Katswiri jumps off the cliff, suddenly overcome with a certainty she will land safely. She hits the ground with a flash of power and rolls into a standing position. <b>"...is actually making this exhillarating!"</b></p>
<p><span class=messageboard-ooc>Use Against the Odds to pass the obstqacle. 4/9 mythic uses left for today.</span></p>"Normally, I would agree with you. But the power..."
Katswiri jumps off the cliff, suddenly overcome with a certainty she will land safely. She hits the ground with a flash of power and rolls into a standing position. "...is actually making this exhillarating!"
Use Against the Odds to pass the obstqacle. 4/9 mythic uses left for today.Katswiri (alias of 7thGate)2023-08-01T17:15:21ZRe: Forums: Play-by-Post: GM Mustaparta's Destiny of the Sands, Part IIIKatswiri (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmxh/gameplay&page=4#1612023-07-31T01:31:19Z2023-07-31T01:27:43Z<p>Katswiri runs at the crack in the mountain, when she feels the mythic power swell up inside her at the challenge. She gets caught in the narrow pass, but is barely held before she burst through in a feat of mythic strength!</p>
<p><span class=messageboard-ooc>Use a mythic power use to Against the Odds to pass the obstacle.</span></p>Katswiri runs at the crack in the mountain, when she feels the mythic power swell up inside her at the challenge. She gets caught in the narrow pass, but is barely held before she burst through in a feat of mythic strength!
Use a mythic power use to Against the Odds to pass the obstacle.Katswiri (alias of 7thGate)2023-07-31T01:27:43ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion&page=2#662023-03-26T14:53:24Z2023-03-26T14:53:24Z<p>Chronicles are up! Let me know if there are any issues.</p>
<p>Thank you all for playing, I hope everyone had a good time!</p>
<p><a href="https://dochub.com/7thgate/ALzmZB7wM1g6QnNwX8J560/tapestrys-trial-vrothum-pdf?dt=zKvJ-xfa56JJ8-5TYdQJ" target="_blank" rel="nofollow">Vrothm's Chronicle</a></p>
<p><a href="https://dochub.com/7thgate/gDqeQZ6VzQrMG8yK0jLO4Y/tapestrys-trial-sukit-pdf?dt=rxmLn_Jeyy-eH76Dokt8" target="_blank" rel="nofollow">Sukit's Chronicle</a></p>
<p><a href="https://dochub.com/7thgate/P0B76b3K6dp6bXvwn2y1Gg/tapestrys-trial-pai-pdf?dt=Zvj_nnfypUsQ-vjGBxso" target="_blank" rel="nofollow">Pai's Chronicle</a></p>
<p><a href="https://dochub.com/7thgate/ok2BPdERP5p6WYvKAxpLrN/tapestrys-trial-lorian-pdf?dt=VtW_F2c1S1sYEKaF_kyE" target="_blank" rel="nofollow">Lorian's Chronicle</a></p>
<p><a href="https://dochub.com/7thgate/bDa8NX3Rdl25Dv5R2zA6Ey/tapestrys-trial-morok-pdf?dt=8X7ZtzH2xin-g4V8D2G2" target="_blank" rel="nofollow">Morok's Chronicle</a></p>Chronicles are up! Let me know if there are any issues.
Thank you all for playing, I hope everyone had a good time!
Vrothm's Chronicle
Sukit's Chronicle
Pai's Chronicle
Lorian's Chronicle
Morok's ChronicleGM 7thGate (alias of 7thGate)2023-03-26T14:53:24ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2682023-03-23T18:19:16Z2023-03-23T03:55:55Z<p><b>"The Tapestry will not fall today, but you are correct that time is of the essence. I will begin the preparations to conduct the ritual, and reach out to the society to coordiante when I am ready. Now, I will return you to Golarion, where I believe your superiors will be pleased with a job well done."</b> Hao Jin casts a spell after giving everyone a chance to say any last goodbyes, and the pathfinders are transported back to the Grand Lodge.</p>
<p><span class=messageboard-ooc>And that's the adventure! Aslynn may show up in future events based on your chronicle sheet boons from convincing 322 to go free, but she won't trouble you any more...for now. I should get the chronicles up later this week.</span></p>"The Tapestry will not fall today, but you are correct that time is of the essence. I will begin the preparations to conduct the ritual, and reach out to the society to coordiante when I am ready. Now, I will return you to Golarion, where I believe your superiors will be pleased with a job well done." Hao Jin casts a spell after giving everyone a chance to say any last goodbyes, and the pathfinders are transported back to the Grand Lodge.
And that's the adventure! Aslynn may show up in...GM 7thGate (alias of 7thGate)2023-03-23T03:55:55ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1972023-03-23T03:18:24Z2023-03-23T03:18:24Z<p><b>"Ow. We got them all?"</b></p>
<p>Vindex comes back around the corner tentatively, feeling the arrows embedded in his chest. <b>"I think I'm going to need more healing magic.</b> He fishes his wand out of his pack. <b>"Mizzie, can you get me with this a few times?"</b></p>"Ow. We got them all?"
Vindex comes back around the corner tentatively, feeling the arrows embedded in his chest. "I think I'm going to need more healing magic. He fishes his wand out of his pack. "Mizzie, can you get me with this a few times?"Vindex Craxos (alias of 7thGate)2023-03-23T03:18:24ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2612023-03-18T13:58:50Z2023-03-18T13:58:50Z<p>Tchekua responds first, after a moment's pause to reflect on Lorian's words. <b>"You speak wisdom, Lorian the Peacemaker. I see that your reputation is well earned."</b></p>
<p>Tenth-By-Third stares, unblinking at Lorian during his testimony.
<br />
<b>"Acceptable. I have no further questions. If we wish to consult for a verdict, I am satisfied with the statements and evidence we have gathered."</b></p>
<p>Zahal nods solemnly. <b>"Very well. I too believe we have covered all relevant areas for evaluating Hao Jin's actions and potential for future endeavors. The court is now in recess to discuss verdict, and will render judgement when we reconvene in 20 minutes."</b></p>
<p>After a short time, the judges reconvene.</p>
<p>Zahal steps forward to speak and render the verdict. <b>"It is the unanimous findings of this court that Hao Jin's violations of planar and cosmic law have sufficient mitigating actions given the circumstances that her sentence shall be commuted to time served. The individual known as Hao Jin is to be set free from all obligations and burdens imposed by Axis as a sentence for her crimes, and is encouraged to travel and create freely, empowered with a better understanding of how to do so safely and in accordance with planar law."</b></p>
<p>She breaks out into a smile, nodding to Hao Jin and the pathfinders.
<br />
<b>"Congratulations, Hao Jin. You are free to go."</b></p>
<p>There is a murmer that runs through the crowd watching as the verdict is announced, and Eleven-Sun-Truth turns to Hao Jin and the pathfinders. <b>"Congratulations on a successful appeal Hao Jin. Thank you all for your assistance in this trial and helping it render true justice. Given the time sensitive nature of your task, I believe you may wish to ready yourself for departure; I will summon a conveyance to return you to the gatehouse."</b></p>
<p>A carriage arrives, and the pathfinders and Hao Jin take it to return to the gatehouse. Inside, Hao Jin turns to address the pathfinders.
<br />
<b>"Thank you for your assistance, all of you. I am truly grateful for your assistance, and for your honest testimony in the trial."</b> Hao Jin's stoic demeanor breaks down, and a warm smile spreads across her face. <b>"It has been so long since I have been truly free. I am indebted to you all, and to the Pathfinder Society."</b></p>Tchekua responds first, after a moment's pause to reflect on Lorian's words. "You speak wisdom, Lorian the Peacemaker. I see that your reputation is well earned."
Tenth-By-Third stares, unblinking at Lorian during his testimony.
"Acceptable. I have no further questions. If we wish to consult for a verdict, I am satisfied with the statements and evidence we have gathered."
Zahal nods solemnly. "Very well. I too believe we have covered all relevant areas for evaluating Hao Jin's actions and...GM 7thGate (alias of 7thGate)2023-03-18T13:58:50ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1912023-03-18T13:53:29Z2023-03-18T13:53:29Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span></p>[dice=Will]1d20+1[/dice]Vindex Craxos (alias of 7thGate)2023-03-18T13:53:29ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2592023-03-17T03:40:50Z2023-03-17T03:40:50Z<p>Eleven-Sun-Truth bobs up to the front, taking center stage as he addresses Tenth-By-Third. <b>"As her case worker, I believe I have substantial insight into Hao Jin's character. In short, I believe she has demonstrated an exceptional degree of willingness to atone for her prior reckless behavior. I have attached for the court's purview notes regarding the work she has done at the direction of the Axiomite Godmind regarding the Empty Court, complete with commendation. During her stay in Axis she has followed direction, met with her case worker regularly and on time, and avoided potentially hazardous behavior such as retrieving her engrams personally."</b></p>
<p><b>"In summary, my opinion is that Hao Jin has overcome her baser instincts and is an excellent candidate for full parole."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>
<p>Tenth-By-Third's eye slowly blinks as it watches Eleven-Sun-Truth give its testimony. <b>"This is most pleasing to hear Eleven-Sun-Truth. Your evaluation is thorough, and holds great weight in this case. I am particularly pleased with the notes on her service to the Godmind."</b></p>
<p>Zahal seems to be interested as well. <b>"It seems she is one of those few who can truly change. Well now, that is something special."</b></p>
<p><span class=messageboard-ooc>That is successes for all three.</span></p>
<p>Tchekua looks smug. <b>"Even in the event that Hao Jin performed the necessary steps to create her demiplane and fill it for the sake of historic preservation, there remains the fact that she left her charges untended. Thousands of creatures across more than a dozen generations suffered in her absence as she explored the Outer Planes. Were she truly responsible, would she not have guarded and guided these people until such a time as they could chart their own destinies?"</b></p>
<p><b>"Abdication of responsibility is a critical flaw."</b> Tenth-By-Third chimes in.</p>
<p>Zahal shrugs, and looks expectantly at the audience to see if anyone has a response.</p>Eleven-Sun-Truth bobs up to the front, taking center stage as he addresses Tenth-By-Third. "As her case worker, I believe I have substantial insight into Hao Jin's character. In short, I believe she has demonstrated an exceptional degree of willingness to atone for her prior reckless behavior. I have attached for the court's purview notes regarding the work she has done at the direction of the Axiomite Godmind regarding the Empty Court, complete with commendation. During her stay in Axis she...GM 7thGate (alias of 7thGate)2023-03-17T03:40:50ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion&page=2#642023-03-17T03:03:56Z2023-03-17T03:03:22Z<p>I think I can go with that. I like it thematically, and it seems like a resonable choice. Eleven-Sun-Truth is not particularly skilled for the teir you're at, but will do his best.</p>I think I can go with that. I like it thematically, and it seems like a resonable choice. Eleven-Sun-Truth is not particularly skilled for the teir you're at, but will do his best.GM 7thGate (alias of 7thGate)2023-03-17T03:03:22ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1892023-03-17T02:54:22Z2023-03-17T02:54:22Z<p>Vindex stirs, opening his eyes as he breathes heavily. <b>"Ow..."</b></p>
<p>He drags himself to a crouch, and stumbles away from combat.</p>Vindex stirs, opening his eyes as he breathes heavily. "Ow..."
He drags himself to a crouch, and stumbles away from combat.Vindex Craxos (alias of 7thGate)2023-03-17T02:54:22ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2582023-03-16T04:33:00Z2023-03-16T04:33:00Z<p>Tcheka responds first. <b>"Indeed, that is most commendable. Zahal, I don't think the witness intended disrespect. Consider the true amount of damage done, and weigh it against her pennance here."</b></p>
<p>Zahal rolls her head slightly. <b>"Fine. She has served some time, it is true. I will take that into consideration when we discuss rendering the final verdict."</b></p>
<p>Tenth-By-Third speaks up, voice neutral. <b>"While his aura is objectionable, his actions on Axis have been acceptable. I have no more questions and am willing to proceed to the next topic."</b></p>
<p><span class=messageboard-ooc>With the assists, that is another success for all three.</span></p>
<p>Tenth-By-Third continues speaking, rolling right into his next talking point. <b>"Mortals are fallible, naturally erring from cosmic law and planar constants. The accused has a record of recklessness, and it is clear that she would revert to such reckless behavior again if permitted the freedom to experiment again. Can even centuries of self-reflection overcome a creature’s base instincts?"</b></p>
<p>Tchekua seems troubled. <b>"Yes, yes they can. I have seen it on countless occasions across the span of the multiverse, Tenth-By-Third. The rise of civilization is a natural outgrowth of mortal's ability to suprass their instinct-driven ancestors and attain limitless levels of higher reasoning."</b></p>
<p>Zahal smiles as she responds. <b>"Ah, but such growth is less common than you imply, Tchekua. While people and societys do grow, they only do so by overcoming the staggering inertia of their current philosophies. It is rare for a person to truly change who and what they are. I have judged many souls, and few substantially shift where their soul is bound over the course of their life. Those who do tend to be exceptional."</b></p>
<p>Tenth-By-Third blinks rapidly, his eye opening and looking between Tchekua and Zahal.
<br />
<b>"I do not believe mortals are as malleable in their nature as you believe they are Tchekua. We all have our roles and our places. Our natures define us to a large degree. I believe it remains to be shown whether Hao Jin has such a capacity."</b></p>
<p>Tchekua turns to address the audience. <b>"Let us see if there is a witness who can attest to Hao Jin's growth of character over the terms of her service here."</b></p>Tcheka responds first. "Indeed, that is most commendable. Zahal, I don't think the witness intended disrespect. Consider the true amount of damage done, and weigh it against her pennance here."
Zahal rolls her head slightly. "Fine. She has served some time, it is true. I will take that into consideration when we discuss rendering the final verdict."
Tenth-By-Third speaks up, voice neutral. "While his aura is objectionable, his actions on Axis have been acceptable. I have no more questions...GM 7thGate (alias of 7thGate)2023-03-16T04:33:00ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2562023-03-13T19:39:33Z2023-03-13T19:39:33Z<p>Tenth-By-Third narrows his eye to a slit as he watches Vrothum's speech. <b>"Reckless. Reckless and undisciplined, with an aura indicating his untrustworthy nature."</b></p>
<p>Zahal looks displeased as she reponds. <b>"His <i>aura</i> is not the problem, it is the misplaced prioritization of the current wellbeing of the physical health of residents of the tapestry over the wellbeing of their souls. Let me make this clear; while I sympathize with the individuals taken by Hao Jin and the time constraints, which why this trial is being held in an expedited fashion, these concerns are secondary to the cosmic issues at hand."</b></p>
<p>Zahal's eyes narrow as she begins to look angry. <b>"And <i>I</i> am Pharasma's representative in this matter, and her response. Do you think the Lady of Graves would directly intervene in a mortal's actions such as this? No. This is Pharasma's judgement as much as the judgement of the Axiomite Godmind or the citizens of the Perfect City."</b></p>
<p>Tchekua clears his throat. <b>"Ahem. I think that is somewhat harsh. His appeal is genuine and impassioned, and the lives of the people matter as he says. But still, you have a point Tenth-By-Third. This may be more his nature than his cause."</b></p>
<p><span class=messageboard-ooc>I'm going to go ahead and give the suggested bonus for good roleplaying here, but this is still not high enough to convince Zahzal; you will still need the +2 bonus from Sukit's assist.</span></p>
<p><span class=messageboard-ooc>The two bonus successes are also not met; The bonus success against Tchekua can be reached with a check to remove the penalty for a chaotic aura, or by succeeding at the +2 bonus. The bonus success against Tenth-By-Third can be reached by Sukit succeeding at both the +2 bonus check and a check to remove the penalty for a chaotic aura.</span></p>Tenth-By-Third narrows his eye to a slit as he watches Vrothum's speech. "Reckless. Reckless and undisciplined, with an aura indicating his untrustworthy nature."
Zahal looks displeased as she reponds. "His aura is not the problem, it is the misplaced prioritization of the current wellbeing of the physical health of residents of the tapestry over the wellbeing of their souls. Let me make this clear; while I sympathize with the individuals taken by Hao Jin and the time constraints, which why...GM 7thGate (alias of 7thGate)2023-03-13T19:39:33ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion&page=2#562023-03-13T02:35:37Z2023-03-13T02:35:37Z<p>I like it! Apologies for the slowdown here everyone. I caught Bronchitis late last week, and I thought I would be able to get a post together yesterday or today, and I wasn't quite able to do it.</p>
<p>I will be staying home from work tomorrow and sleeping a lot, but I should be able to post at some time later in the day.</p>I like it! Apologies for the slowdown here everyone. I caught Bronchitis late last week, and I thought I would be able to get a post together yesterday or today, and I wasn't quite able to do it.
I will be staying home from work tomorrow and sleeping a lot, but I should be able to post at some time later in the day.GM 7thGate (alias of 7thGate)2023-03-13T02:35:37ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=6#2532023-03-09T04:21:03Z2023-03-09T04:21:03Z<p><span class=messageboard-ooc>I love it :). Also, successful defense! Additional success for Tenth-By-Third.</span></p>
<p>Tenth-By-Third blinks several times at Sukit, and seems pleased when he addresses him. <b>"True. The variance of a single sample is undefined, but multiple corroboration data points allow for a substantially improved measure of the population of behavioral samples. I withdraw my objection."</b></p>
<p><b>"Ah yes, but let us not forget what drew me to these proceedings in the first place: Hao Jin’s interference with the River of Souls. In recent years, her demiplane has captured souls bound for Pharasma’s judgment. And as I need not remind anyone, stealing souls is, ah…"</b> Zahal leans down, taps her snout, and rumbles the last part of her sentence to convey its severity. <b>"…deeply frowned upon."</b> Then with a smirk, she adds, <b>"Unless this is what defines cosmic law these days?"</b></p>
<p>Tenth-By-Third's eye narrows to a flattened line as he looks at her. <b>"This is most irregular Zahal. All aspects of Hao Jin's actions may be analyzed, and Cosmic law will be applied thoroughly as it must be. Please keep to the proper structural arguments and modes of phrasing appropriate for the setting."</b></p>
<p>Tchekua frowns at Zahal. <b>"This is not a laughing matter. You of all people should know the seriousness of the accusation. Make your point."</b></p>
<p><b>"Yes, of course, of course, I apologize."</b> Zahal nods, and manages to look moderately contrite before becoming serious. <b>"The cycle of souls is the foundation of the entire multiverse. The Planes, the petitioners, all of us are made out of the soulstuff of mortals who live, experience life, are changed by their experiences and their choices, then die and are sent to Pharasma for judgement. Interfering in this grand cycle threatens to undermine the universal order."</b></p>
<p><b>"Hao Jin purposefully siphoned souls to fuel her project, committing a cardinal sin against the order of the multiverse itself. I will be very, <i>very</i> interested to hear the defense of these actions, as I find them indefensible and by far the most serious offense among her actions."</b></p>
<p>Tenth-By-Third reopens his eye looking back at the audience. <b>"More data is needed to form an adequate judgement regarding the impact of Hao Jin's actions on the river of souls and the broader multiverse. Do we have any witnesses with additional data regarding these actions and the details of their implementation?"</b></p>
<p><span class=messageboard-ooc>Whoever would like to go, go ahead and testify with an associated skill check. Judges may have additional questions or comments, and Sukit can ask clarifying questions of the witness and make his check to give a +2 boost at any time.</span></p>I love it :). Also, successful defense! Additional success for Tenth-By-Third.
Tenth-By-Third blinks several times at Sukit, and seems pleased when he addresses him. "True. The variance of a single sample is undefined, but multiple corroboration data points allow for a substantially improved measure of the population of behavioral samples. I withdraw my objection."
"Ah yes, but let us not forget what drew me to these proceedings in the first place: Hao Jin’s interference with the River of...GM 7thGate (alias of 7thGate)2023-03-09T04:21:03ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2502023-03-08T04:30:12Z2023-03-08T04:30:12Z<p><span class=messageboard-ooc>Re-roll is good to go!</span></p>
<p>Tchekua nods. <b>"This is most excellent to hear. Seeking to preserve that which would be destroyed is the spirit of a true achivist, and is a strong mark in favor of her character in her dealings."</b></p>
<p>Tenth-By-Third has been staring at Pai since she spoke, single eye narrowing to a black slit. <b>"While this particular example may be correct, the source of the testimony is unreliable. Surely you can see her chaotic aura, Tchekua. Do you truly trust this is representative of Hao Jin's aquisitions? This example may be chosen to show her actions in the best light, rather than in their average or most common case."</b></p>
<p>Tcheuka shrugs. <b>"It is a concern, Tenth-By-Third, but I do not believe her to be purposefully deceiving us or an active servant of chaos intent on corrupting these proceedings. I find the testimony compelling."</b></p>
<p><b>"Ahem."</b> Zahal interjects with a slightly annoyed look on her draconic face. <b>"While better that her actions do not hurt the culture, I do not find this particularly impactful one way or another. Cultures adapt, Tchekua. They change and grow and die, but they are not truly living things, as you well know. It is the people and the souls they carry that truly matter here, and how she treated them needs to be the crux of the analysis."</b></p>
<p><span class=messageboard-ooc>The reroll is a success against Tchekua, but does not hit the threshold for a bonus success against Zahal, and currently does not hit the threshold for a bonus success against Tenth-By-Third.</span></p>
<p><span class=messageboard-ooc>Pai is at a -4 penalty to persuade Tenth-By-Third due to her faint chaotic aura. As the reprentative for Hao Jin, Sukit can defend her and make a DC 17 check to attempt to remove the penalty.</span></p>Re-roll is good to go!
Tchekua nods. "This is most excellent to hear. Seeking to preserve that which would be destroyed is the spirit of a true achivist, and is a strong mark in favor of her character in her dealings."
Tenth-By-Third has been staring at Pai since she spoke, single eye narrowing to a black slit. "While this particular example may be correct, the source of the testimony is unreliable. Surely you can see her chaotic aura, Tchekua. Do you truly trust this is representative of...GM 7thGate (alias of 7thGate)2023-03-08T04:30:12ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2472023-03-07T03:39:05Z2023-03-07T03:39:05Z<p>Tchekua seems pleased by the testimony. <b>"Thank you for your testimony. It appears that Hao Jin has not only behaved in the best interest of those involved, but has in fact assisted in the development of several cultures, allowing them to reach greater potential. I think this point has been adequately addressed. Are you in agreement Zahal?"</b></p>
<p>Zahal nods in concurrence. <b>"Indeed. My concerns are satisfied. She appears to have taken her actions with the best interests of those she translocated at heart."</b></p>
<p><span class=messageboard-ooc>Another success for influencing all three Judges!</span></p>
<p>Tchekua continues onward. <b>"But though the people and the cultures they took were protected and in some cases thrived, the cultures they took from may not have been so unharmed, or the cultures and history surrounding the abductions."</b></p>
<p><b>"An enduring stone structure might survive for thousands of years, its carved walls and sheltered libraries preserving the lore of lost ages for all who follow. To have such sites swiped not only steals the past from future generations, but it also robs the present people of their cultural heritage."</b></p>
<p>Zahal seems slightly confused by this line of reasoning. <b>"This is a curious concern, Tchekua. In what way do you feel this reflects as a crime on Hao Jin's part?"</b></p>
<p>Tcheukua nods, and elaborates. <b>"Hao Jin's capturing sites for her own desires seems self-centered. While she appears to have been a benevolent ruler, she may have harm the creator cultures responsible for the creation of these sites, and ultimately paints Hao Jin as an individual that does not truly respect the history she meddles with."</b></p>
<p>Tenth-By-Third blinks, then addresses the assembled audience. <b>"Further insight from those familiar with the specific impacts of the Tapesty site abductions would prove illuminating. Are any present able to provide witness?"</b> </p>
<p><span class=messageboard-ooc>Whoever would like to go, go ahead and make a counterargument with an associated skill check. Judges may have additional questions or comments, and Sukit can ask clarifying questions of the witness and make his check to give a +2 boost at any time.</span></p>Tchekua seems pleased by the testimony. "Thank you for your testimony. It appears that Hao Jin has not only behaved in the best interest of those involved, but has in fact assisted in the development of several cultures, allowing them to reach greater potential. I think this point has been adequately addressed. Are you in agreement Zahal?"
Zahal nods in concurrence. "Indeed. My concerns are satisfied. She appears to have taken her actions with the best interests of those she translocated at...GM 7thGate (alias of 7thGate)2023-03-07T03:39:05ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1742023-03-06T17:40:48Z2023-03-06T17:40:48Z<p><span class="messageboard-dice"><b>Attack, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (7) + 6 - 1 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (8) + 6 + 3 = 17</span></p>
<p>Vindex takes a swing at the human as the human comes in range while falling back past the door. <b>"I'm hit! They've got an archer!"</b></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity 1, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (17) + 6 - 1 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (7) + 6 + 3 = 16</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity 2, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (3) + 6 - 1 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (6) + 6 + 3 = 15</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity 3, Power Attack, Bless:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 + 1 ⇒ (2) + 6 - 1 + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (6) + 6 + 3 = 15</span></p>[dice=Attack, Power Attack, Bless]1d20+6-1+1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]
Vindex takes a swing at the human as the human comes in range while falling back past the door. "I'm hit! They've got an archer!"
[dice=Attack of Opportunity 1, Power Attack, Bless]1d20+6-1+1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]
[dice=Attack of Opportunity 2, Power Attack, Bless]1d20+6-1+1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]
[dice=Attack of Opportunity 3, Power Attack,...Vindex Craxos (alias of 7thGate)2023-03-06T17:40:48ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2452023-03-04T06:18:56Z2023-03-04T06:18:56Z<p>Tchekua looks impressed, and speaks with an even, pleased tone. <b>"Indeed, while textile weaving is an unorthodox source of inspiration for the creation of a demiplane, it is a subtly powerful one. Textiles and the dress they enable form a core component of many cultures in the multiverse. The mathematics underlying their construction can be complex and contain many of the fundamentals necessary for complex arcane construction or any other type of engineering task. Though she would have benefitted from more formal learning in her approach, I believe she has had some time to acquire that since."</b> </p>
<p>Zahal nods in agreement. <b>"I agree. The creation itself, while fundamentally flawed in some respects, is actually put together remarkably well given the process that went into its construction. In many ways, I believe Hao Jin may be commended on her resourcefulness. I have concerns about other aspects of her actions, however, more than the specifics of the planar creation."</b></p>
<p><b>"Consider the actions that followed: she used her untouchable redoubt to abduct mortals—as many as hundreds at a time. Was there just cause? Was there consent? Or was this the callous action of a sorcerer focused on her own goals rather than aware of the bigger picture?"</b></p>
<p><b>"And once the mortals had been taken, were their needs met, and was their new plane hospitable? An artificial plane needs great care to sustain all the needs of life. And few mortals could return under their own powers if they were opposed to their new home, and in many ways these abductions could be seen as kidnappings. What type of motivations would drive a spellcaster to engage in this behavior? It is reminiscent of the behavior of a Night Hag, poaching the recently departed from the river of souls."</b></p>
<p>Tenth-By-Third blinks slowly, eye looking up, then towards Zahal, then closing before opening to look at Hao Jin. <b>"There is concern here. The mortals were where they were supposed to be, and were displaced to a foreign realm. While mortals have significant free will by design to change their circumstances, if that will is thwarted, this type of disjunction introduces an element of chaos and disharmony into creation. The pieces of the prime material plane are not where they are supposed to be."</b></p>
<p>Tchekua turns to address Tenth-By-Third, then the audience. <b>"Cultures and people were undoubtably impacted, but the impact may have been welcome or at least not malign. If we have any witnesses to the impact on the people taken or left behind by Hao Jin's translocation to the Tapestry, please step forward to offer your perspective."</b></p>
<p><span class=messageboard-ooc>Success! And enough on a boost to gain a success on influencing the other two judges as well. The +2 bonus for Influencing checks applies here.</span></p>
<p><span class=messageboard-ooc>Whoever would like to go, go ahead and make a counterargument with an associated skill check. Judges may have additional questions or comments, and Sukit can ask clarifying questions of the witness and make his check to give a +2 boost at any time.</span></p>Tchekua looks impressed, and speaks with an even, pleased tone. "Indeed, while textile weaving is an unorthodox source of inspiration for the creation of a demiplane, it is a subtly powerful one. Textiles and the dress they enable form a core component of many cultures in the multiverse. The mathematics underlying their construction can be complex and contain many of the fundamentals necessary for complex arcane construction or any other type of engineering task. Though she would have...GM 7thGate (alias of 7thGate)2023-03-04T06:18:56ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2432023-03-03T04:42:14Z2023-03-03T04:42:14Z<p>Tenth-By-Third closes its eye and ponders, before opening it again on a different part of its body to look at Lorian. <b>"It is true that textiles have a strong mathematical foundation. The interaction of physical forces must be balanced, the creation process follows mathmatical formulas. While often treated as an art, it can be perfected as a science. Even if the theoretical backing drew from a nontraditional source, it is still building off matehmatics, and nothing is more fundamental to reality."</b></p>
<p><span class=messageboard-ooc>I would probably allow a few different skills, based on the direction of the argument, but I think Diplomacy is appropriate here and I assume its the one you would like to use? Go ahead an a make your check to convince the Judge.</span></p>
<p><span class=messageboard-ooc>No penalties to defend against, so Lorian's roll will be unpenalized other than the -2 to CHA checks he's had since coming to Axis.</span></p>Tenth-By-Third closes its eye and ponders, before opening it again on a different part of its body to look at Lorian. "It is true that textiles have a strong mathematical foundation. The interaction of physical forces must be balanced, the creation process follows mathmatical formulas. While often treated as an art, it can be perfected as a science. Even if the theoretical backing drew from a nontraditional source, it is still building off matehmatics, and nothing is more fundamental to...GM 7thGate (alias of 7thGate)2023-03-03T04:42:14ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2412023-03-02T06:01:46Z2023-03-02T06:01:46Z<p>Tenth-By-Third blinks slowly. <b>"While she may have improved in some areas, she still fundamentally applies magic through sorcery. However, you may proceed with the witness. We will hear from Lorian on this subject."</b></p>Tenth-By-Third blinks slowly. "While she may have improved in some areas, she still fundamentally applies magic through sorcery. However, you may proceed with the witness. We will hear from Lorian on this subject."GM 7thGate (alias of 7thGate)2023-03-02T06:01:46ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1712023-03-02T01:21:46Z2023-03-02T01:21:46Z<p>Vindex will move up to the front, his Naginata ready to strike at anything that comes down the corridor.</p>
<p><span class=messageboard-ooc>Up to three AOOs due to Combat Reflexes</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (10) + 6 - 1 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (3) + 6 + 3 = 12</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (1) + 6 + 3 = 10</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity, Power Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage, Power Attack:</b></span> <span class="messageboard-dice">1d8 + 6 + 3 ⇒ (6) + 6 + 3 = 15</span></p>Vindex will move up to the front, his Naginata ready to strike at anything that comes down the corridor.
Up to three AOOs due to Combat Reflexes
[dice=Attack of Opportunity, Power Attack]1d20+6-1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]
[dice=Attack of Opportunity, Power Attack]1d20+6-1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]
[dice=Attack of Opportunity, Power Attack]1d20+6-1[/dice]
[dice=Damage, Power Attack]1d8+6+3[/dice]Vindex Craxos (alias of 7thGate)2023-03-02T01:21:46ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2392023-02-28T04:18:39Z2023-02-28T04:18:39Z<p>Hao Jin smiles, and nods. <b>”Thank you. I appreciate the assistance. Come, let us begin. We don’t want to be late.”</b></p>
<p>Hao Jin enters the courtroom with the Pathfinders, and sits on one of the front benches next to Sukit. Observers enter the courtroom and fill the back benches, watching silently for the trial to begin. After several mintues, the large Draconic Psychopomp Zahal speaks.</p>
<p><b>”The Trial of Hao Jin will now proceed, with the Judges Tenth-By-Third, Tchekua and Zahal now presiding. Tenth-By-Third, if you would like to open proceedings?”</b></p>
<p>The eye on the orb blinks, then reopens looking at Hao Jin. <b>"The basis of this trial is the nature of this mortal’s demiplane, which violates at least fifty-three firm principles of astral safety, in turn triggering twelve separate instances of multidimensional uncertainty and instability. Safer techniques existed by which to achieve a similar result, yet she embraced an unintuitive and untested methodology—all compounded by a sorcerous disregard for cosmic calculus."</b></p>
<p><b>"In order of commital, these violations were as follows. Violation the first: A lack of proper dimensional grounding calcuations in the sub-aetheric manipulations of the astral plane prior to full subplane instantiation. Violation the second: Inconsistent and uncalculated energy and matter release flows in the Astral planar boundaries for entropy transmittal consistent with the Laws of Thermodynamics. Violation the third..."</b></p>
<p>He proceeds in this vein for several minutes, before Zahal coughs and breaks into the flow of technical details. <b>"I think perhaps we are wandering astray from the substance of the matter, missing the forest for the trees so to speak. I believe we are all familiar with arcane theory and planar mechanics, Tenth-By-Third. Could you perhaps summarize your point?"</b></p>
<p>Tenth-By-Third closes its eye and opens it to look at Zahal, then reopens it gazing at Hao Jin and proceeding in a calm, methodical tone. <b>"The point, Zahal, is that her techniques were irresponsible. They lacked proper calculation and planning and did not respect arcane theory. Sorcerer spellcasting is too unpredictable to trusted with demiplane creation. The proper construction of planar boundaries is a science, not an art."</b></p>
<p>Tchekua looks at Hao Jin, and speaks. <b>"I do not believe that sorcery is fundamentally unable to accomplish safe planar creation, but I do agree that the techniques employed were, perhaps, not sufficiently understood. Do any of the witnesses wish to speak on the matter?"</b></p>
<p><span class=messageboard-ooc>Whoever would like to go, go ahead and make a counterargument with an associated skill check. Judges may have additional questions or comments, and Sukit can ask clarifying questions of the witness and make his check to give a +2 boost at any time.</span></p>Hao Jin smiles, and nods. ”Thank you. I appreciate the assistance. Come, let us begin. We don’t want to be late.”
Hao Jin enters the courtroom with the Pathfinders, and sits on one of the front benches next to Sukit. Observers enter the courtroom and fill the back benches, watching silently for the trial to begin. After several mintues, the large Draconic Psychopomp Zahal speaks.
”The Trial of Hao Jin will now proceed, with the Judges Tenth-By-Third, Tchekua and Zahal now presiding....GM 7thGate (alias of 7thGate)2023-02-28T04:18:39ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1612023-02-26T04:53:01Z2023-02-26T04:53:01Z<p>Vindex moves over to watch from a pillar nearby when the door is discovered. <b>"Maybe this is where we use that password. What was it, Wiffle?"</b></p>Vindex moves over to watch from a pillar nearby when the door is discovered. "Maybe this is where we use that password. What was it, Wiffle?"Vindex Craxos (alias of 7thGate)2023-02-26T04:53:01ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#362023-02-25T06:13:09Z2023-02-25T06:13:09Z<p>An additional option, revealed by the 20+ Knowledge Local Check:</p>
<p>If the PCs learned of Hao Jin’s intention to represent herself in the trial, they can speak with her briefly beforehand and convince her to accept one of them as her legal advocate. A PC serving as Hao Jin’s counsel cannot serve as a witness but can assist during each scene by assisting the witness PC or protecting that PC from the judge’s inquiries. Each of these requires a Profession (barrister) check, and an untrained PC can use any of the following in place of Profession (barrister): the highest of their Intelligence, Wisdom, or Charisma modifiers; or a modifier equal to their ranks in Diplomacy, Knowledge (local), or Sense Motive, whichever is highest.</p>
<p>Assisting a witness typically involves asking the witness a question that helps steer the testimony or clarifies a fact. Doing so requires a successful DC 17 check and grants the witness a +2 bonus on their skill check.</p>
<p>Protecting a witness typically consists of objecting to a judge’s characterization of the witness or other attempts to discredit a PC. This requires a successful DC 17 check and doing so negates one modifier that increases that PC’s skill check DC. Each time the advocate PC attempts to defend a witness, this check DC increases by 4, representing the judges’ growing exasperation.</p>An additional option, revealed by the 20+ Knowledge Local Check:
If the PCs learned of Hao Jin’s intention to represent herself in the trial, they can speak with her briefly beforehand and convince her to accept one of them as her legal advocate. A PC serving as Hao Jin’s counsel cannot serve as a witness but can assist during each scene by assisting the witness PC or protecting that PC from the judge’s inquiries. Each of these requires a Profession (barrister) check, and an untrained PC can...GM 7thGate (alias of 7thGate)2023-02-25T06:13:09ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2332023-02-25T06:09:56Z2023-02-25T06:09:56Z<p>After some time spent mingling, discussing the plan and listening to the conversations around the courthouse, the start of the trial begins. </p>
<p>The Judges arrive in short succession, one at a time. First is Tchekua, an apkallu. He is a bird like man with an eagle's head and wings, dressed in regal white robes. As he enters, the main chamber doors open, showing the courtroom where three elevated podiums stand in a loose semicircle around a circular platform. Behind the platform stand benches for witnesses and observers. Tchekua nods in greeting to a number of people as he passes through, and takes his place at one of the podiums.</p>
<p>Shortly after, an 8 foot diameter brass sphere inscribed with many thousands of mathematical characters that slowly swirl about its body enters the courthouse, walking on six insectile metallic legs. One large black eye opens to gaze on its surroundings, but rather than remain fixed in one location or rotating the body to look at its surroundings, the eye simply blinks closed and reopens at a different spot on the body facing what it wishes to look at. The being enters the courtroom, and takes its place at the center podium.</p>
<p>Almost as soon as the brass sphere finishes taking its seat, a huge, purple dragon covered in whispy feathers flies down and lands outside the courthouse. She enters the building, moving through the crowd and into the room, where she coils herself behind the third podium.</p>
<p>Last to arrive is Hao Jin, followed closely by Eleven-Sun-Truth. She enters and greets the pathfinders with a warm smile that belies her concerned expression. <b>"Greetings, and thank you for agreeing to provide testimony at my trial. Please, tell the truth as you see it. I will defend myself to the best of my ability, but want nothing more than a fair and honest trial. I expect I will recieve one here in the Perfect City."</b> She turns to go and enter the trial room.</p>After some time spent mingling, discussing the plan and listening to the conversations around the courthouse, the start of the trial begins.
The Judges arrive in short succession, one at a time. First is Tchekua, an apkallu. He is a bird like man with an eagle's head and wings, dressed in regal white robes. As he enters, the main chamber doors open, showing the courtroom where three elevated podiums stand in a loose semicircle around a circular platform. Behind the platform stand benches for...GM 7thGate (alias of 7thGate)2023-02-25T06:09:56ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#302023-02-23T02:54:37Z2023-02-23T02:54:37Z<p>Apologies, I wanted to get the trial started today, but had some family sickness come up that derailed things. Here are the rules for how the trial will run:</p>
<p>RUNNING THE TRIAL</p>
<p>The trial takes place in one extended sequence, though mechanically it is broken into six scenes. Each scene plays out in roughly the following way:
<br />
• One of the judges examines an aspect of Hao Jin’s character or actions before positing a theory.
<br />
• The judge asks if there is any witness (i.e. a PC) who can provide additional information on the matter, be that evidence, context, or other arguments.
<br />
• The selected PC makes an argument. Ideally, roleplay this interaction, but at the least have that player describe the argument’s premise and style. Discoveries in the Hao Jin Tapestry are well known among the Pathfinders, so it’s encouraged for players to incorporate their experiences with the demiplane even if that particular PC did not play those adventures.
<br />
• The judges might try to discredit the PC (a way of conveying some of the judges’ modifiers listed on page 23) or ask clarifying questions.
<br />
• The PC chooses a judge and attempts a skill check that suits the argument’s content or style. In general, skills like Bluff, Diplomacy, Intimidate, and relevant Craft, Knowledge, and Profession skills are most appropriate, and irrelevant skills (e.g. using Acrobatics to argue magical theory) should have no chance of succeeding. Success indicates the PC helped influence that judge.</p>
<p>Exceeding the DC significantly can further influence the
<br />
other judges.</p>
<p>Repeat Witnesses: A PC can serve as a witness more than once, but the judges would much rather hear from all of the PCs before calling someone familiar to testify. For a group with 6 or more potential witnesses, a PC takes a cumulative –4 penalty on the skill checks to influence judges for each subsequent time that PC testifies. For a group of fewer witnesses, only apply this penalty if a PC would testify in consecutive scenes or would testify a third time. Basically, aim to share the witness opportunities rather than having one PC steal the spotlight.</p>Apologies, I wanted to get the trial started today, but had some family sickness come up that derailed things. Here are the rules for how the trial will run:
RUNNING THE TRIAL
The trial takes place in one extended sequence, though mechanically it is broken into six scenes. Each scene plays out in roughly the following way:
• One of the judges examines an aspect of Hao Jin’s character or actions before positing a theory.
• The judge asks if there is any witness (i.e. a PC) who can provide...GM 7thGate (alias of 7thGate)2023-02-23T02:54:37ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#292023-02-22T19:39:23Z2023-02-22T19:39:23Z<p>Correct.</p>Correct.GM 7thGate (alias of 7thGate)2023-02-22T19:39:23ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2272023-02-21T05:05:57Z2023-02-21T05:05:57Z<p><b>"Then Hao Jin wil continue her service here, in the Empty Court, investigating Aroden's disappearance."</b></p>
<p><b>"You should rest, and ready yourselves for tomorrow. It will be a big day for all of us."</b></p>
<p>The Pathfinders return to the Guesthouse of the Cage, where Esfir provdes sleeping accomodations. The following morning, after any preparations, the Pathfinders make their way to the Courthouse for Hao Jin's trial, arriving shortly after it opens.</p>
<p>Although a relative unknown when she arrived centuries ago, Hao Jin’s reputation ensures that as word of her trial spreads through several districts, there’s an immense yet orderly crowd of curious inevitables, glimmering axiomites, petitioners, and off-world visitors gathered around the sprawling courthouse on the day of her trial. </p>
<p>Eleven-Sun-Truth escorts the Pathfinders through the crowd, which parts smoothly and politely to make way. Inside the courthouse is an expansive, three-story entry hall where a host of barristers, bureaucrats, scribes, and more are discussing a combination of legal theory and the upcoming trials for the day. Eleven-Sun-Truth requests that the Pathfinders remain in the general area while it checks in with its superiors, mentioning that the trial’s set to begin in about 2 hours.</p>
<p><span class=messageboard-ooc>This is an opportunity for the PCs to learn more about the trial and the yet-unannounced judges, which can grant them an edge in the upcoming trial. Each PC can attempt one Diplomacy check to gather information, Knowledge (planes) check, Knowledge (religion) check, Profession (barrister) check, or Sense Motive check to learn more.</span></p>
<p><span class=messageboard-ooc>Each check learns the information for all the DCs it passes.</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>"Then Hao Jin wil continue her service here, in the Empty Court, investigating Aroden's disappearance."
"You should rest, and ready yourselves for tomorrow. It will be a big day for all of us."
The Pathfinders return to the Guesthouse of the Cage, where Esfir provdes sleeping accomodations. The following morning, after any preparations, the Pathfinders make their way to the Courthouse for Hao Jin's trial, arriving shortly after it opens.
Although a relative unknown when she arrived...GM 7thGate (alias of 7thGate)2023-02-21T05:05:57ZRe: Forums: Play-by-Post: GM Nowruz's #6–10 'The Wounded Wisp' (Tier 1-2) - 2023/01Vindex Craxos (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmqm/gameplay&page=4#1572023-02-21T03:29:10Z2023-02-21T03:29:10Z<p><b>"Hm, nice. Looks like its clear."</b> Vindex takes out his Naginata and explores around the alcoves, checking to make sure there isn't anyone hiding in them before returning to a central pillar.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span></p>"Hm, nice. Looks like its clear." Vindex takes out his Naginata and explores around the alcoves, checking to make sure there isn't anyone hiding in them before returning to a central pillar.
[dice=Perception]1d20+2[/dice]Vindex Craxos (alias of 7thGate)2023-02-21T03:29:10ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2222023-02-18T15:56:35Z2023-02-18T15:56:35Z<p><b>"You are. She may have them back for purposes of creating the ritual to restore planar stability. The tribunal tomorrow will decide if she needs to relinquish them or if she has served sufficient time for her offenses."</b></p>"You are. She may have them back for purposes of creating the ritual to restore planar stability. The tribunal tomorrow will decide if she needs to relinquish them or if she has served sufficient time for her offenses."GM 7thGate (alias of 7thGate)2023-02-18T15:56:35ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2202023-02-18T02:44:00Z2023-02-18T02:44:00Z<p><b>"Ah."</b> Hao Jin sighs softly. <b>"When I was young, I grew up in a loving family in the city of Goka. My mother was an Abadaran priestess, and my father was a painter, and we wanted for nothing. They ingrained in me the importance of order in my life, and the drive to express my creative spirit."</b></p>
<p><b>"I loved exploring Goka's historical buildings, especially the Empress Yin Museum, dedicated to the ruler who granted Goka is sovereignty and to countless Yixing artifacts from that fallen empire. I was friends with the museum stewards, and would often play there, imagining the battles and events that the relics and artifacts represented."</b></p>
<p><b>"I was too reckless. The recklessness of youth, that thinks itself immortal and has yet to know real loss. You have the engram from that incident, so I no longer have the memory until I reintegrate it. But I remember the after. The crushing guilt at the cost to my family, and at the history I had destroyed. The incident awoke my magical powers, the resurrection activating the trace of Pheonix bloodline, and drove me to do better and protect what I could."</b></p>"Ah." Hao Jin sighs softly. "When I was young, I grew up in a loving family in the city of Goka. My mother was an Abadaran priestess, and my father was a painter, and we wanted for nothing. They ingrained in me the importance of order in my life, and the drive to express my creative spirit."
"I loved exploring Goka's historical buildings, especially the Empress Yin Museum, dedicated to the ruler who granted Goka is sovereignty and to countless Yixing artifacts from that fallen empire. I was...GM 7thGate (alias of 7thGate)2023-02-18T02:44:00ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2172023-02-17T04:18:58Z2023-02-17T04:18:58Z<p>Eleven-Sun-Truth guides the pathfinders through the Empty Court, where they find Hao Jin waiting for them. She waves and smiles as they approach. <b>"Greetings! Eleven-Sun-Truth has informed me you have successfully retrieved the engrams. If I may have them, I can begin the process of reconstructing the ritual. It should take no more than a day or two to properly reintegrate the memories and work through any lingering discrepancies in the ritual form. Once complete, I can transcribe detailed directions for how to enact the ritual. Though it requires extensive power to cast as a single individual, I believe the Pathfinder Society has grown to have a sufficiently powerful group of arcane casters that they will be able to enact the ritual working together."</b></p>
<p>Eleven-Sun-Truth bobs up and down listening to her. <b>"Indeed, but you may be able to assist personally! Your recent decisions and the actions of your advocates here have expediated your trial date. The trial is convening tomorrow, and your advocates have agreed to give testimony."</b></p>
<p>Hao Jin raises an eyebrow. <b>"Indeed? Thank you for doing so. I hope that my actions have met with your understanding, if not your approval. Please, if you have any questions for me before the trial, ask, and I will answer as best I can."</b></p>Eleven-Sun-Truth guides the pathfinders through the Empty Court, where they find Hao Jin waiting for them. She waves and smiles as they approach. "Greetings! Eleven-Sun-Truth has informed me you have successfully retrieved the engrams. If I may have them, I can begin the process of reconstructing the ritual. It should take no more than a day or two to properly reintegrate the memories and work through any lingering discrepancies in the ritual form. Once complete, I can transcribe detailed...GM 7thGate (alias of 7thGate)2023-02-17T04:18:58ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2132023-02-16T01:28:02Z2023-02-16T01:28:02Z<p>Having secured all three engrams, the Pathfinders set out to return to Hao Jin at the Empty Court. At the gateway outside the Empty Court, Eleven-Sun-Truth comes hurrying up to the group.</p>
<p><b>"Greetings, and wonderful news! After I sent my report on your meeting with Hao Jin and her decision, my superiors have scheduled a tribunal to reopen Hao Jin's case, set for tomorrow. In addition to significantly expediting the timing of the trial, several very influential judges are coming to preside. As you operated as Hao Jin's advocates, I am hoping you would be willing to attend and provide testimony regarding her character and actions?"</b></p>Having secured all three engrams, the Pathfinders set out to return to Hao Jin at the Empty Court. At the gateway outside the Empty Court, Eleven-Sun-Truth comes hurrying up to the group.
"Greetings, and wonderful news! After I sent my report on your meeting with Hao Jin and her decision, my superiors have scheduled a tribunal to reopen Hao Jin's case, set for tomorrow. In addition to significantly expediting the timing of the trial, several very influential judges are coming to preside. As...GM 7thGate (alias of 7thGate)2023-02-16T01:28:02ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2072023-02-13T17:38:04Z2023-02-13T17:38:04Z<p>She looks relieved and nods at Pai.</p>
<p><b>"Thank you. I will apologize to Yakomo, and reach out to Hao Jin after you have had a chance to speak with her."</b> She walks over to Lorian, taking out the engram to hand over. "<b>Here is the engram you need. I hope it gives you the knowledge you need to save the lives in the tapestry."</b></p>
<p>After handing the engram over, she speaks a single magical word and disappears.</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>When Lorian touches the engram, he receives another vision from Hao Jin’s past, this time of her as a child of perhaps ten, her hair glossy black without a hint of the sorcerer’s signature ruby locks. </p>
<p>Hao Jin dances and sings as she explores the wonders of a magnificent museum. She climbs about the displays, enacting mock battles with taxidermied drakes or old suits of armor. As the young Hao Jin climbs atop a suit of ancient Minkaian armor, her foot slips and she grabs at a hanging lantern to steady herself.</p>
<p>Suddenly everything is pain and fire, chaos, and then…silence and empty darkness. The silence and empty darkness end suddenly with a burst of pain and a strange pulsating that wracks her entire body. </p>
<p>The final scene Lorian sees is a young Hao Jin, her hair now a brilliant shade of red, her small face crumbling into tears as she learns that not only is the glorious museum gone, burned to ash, but her family has spent almost their entire fortune returning the young girl to life. As the scene ends, Lorian is left with a strong, lingering sense of Hao Jin’s regret, as well as her resolve to master the strange new magic burning inside her along with her emotions, so that she is never the source of such a tragedy again.</p>She looks relieved and nods at Pai.
"Thank you. I will apologize to Yakomo, and reach out to Hao Jin after you have had a chance to speak with her." She walks over to Lorian, taking out the engram to hand over. "Here is the engram you need. I hope it gives you the knowledge you need to save the lives in the tapestry."
After handing the engram over, she speaks a single magical word and disappears.
[Spoiler omitted]
[Spoiler omitted]
When Lorian touches the engram, he receives another...GM 7thGate (alias of 7thGate)2023-02-13T17:38:04ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=5#2022023-02-11T17:02:38Z2023-02-11T17:02:38Z<p><b>"I..."</b> Her face twists up in emotion. <b>"You know what? I don't want to do this anymore. She was supposed to help me understand my powers. At first it felt like she was mentoring me, but its become clear she doesn't actually know anything. And now I'm more alone than ever, with an annoying and dangerous master treating me like a pawn."</b></p>
<p><b>"I don't know if I can stay with Hao Jin. She has her work, and I still need to understand who I am. I...I would be willing to give it a try though. I'll tell you what. You're powerful, and well connected in the society, which is why Aslynn chose this group for this stupid plan in the first place. If you agree to help me if Aslynn comes after me, I'll give you the engram and stay with Hao Jin as well as our destinies permit."</b></p>"I..." Her face twists up in emotion. "You know what? I don't want to do this anymore. She was supposed to help me understand my powers. At first it felt like she was mentoring me, but its become clear she doesn't actually know anything. And now I'm more alone than ever, with an annoying and dangerous master treating me like a pawn."
"I don't know if I can stay with Hao Jin. She has her work, and I still need to understand who I am. I...I would be willing to give it a try though. I'll tell...GM 7thGate (alias of 7thGate)2023-02-11T17:02:38ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1992023-02-11T02:23:50Z2023-02-11T02:23:50Z<p><span class=messageboard-ooc>I'm going to say you can try to grapple or steal while calmed, you just can't do damage.</span></p>
<p>322 gracefully sidesteps Pai as she puts the engram back in a pocket. She looks upset, and rather angry.
<br />
<b>"Hey! Get away from me! You all, stay back or I'm leaving and you'll never get the engram!"</b></p>
<p>She turns to Lorian with a mixed look of fear and anger on her face and gestures violently.
<br />
<b>"Look, I don't know what you want from me. Aslynn isn't the forgiving type but I'm not going to be any better off if I just, what, give you the engram and go? How's that going to help me? And yeah, as long as I have the engram, I've got something you need. Maybe you'll surprise me, but I doubt you're going to have an easy time finding me if I just planeshift out of here. You can still get what you need by giving me what I need."</b></p>I'm going to say you can try to grapple or steal while calmed, you just can't do damage.
322 gracefully sidesteps Pai as she puts the engram back in a pocket. She looks upset, and rather angry.
"Hey! Get away from me! You all, stay back or I'm leaving and you'll never get the engram!"
She turns to Lorian with a mixed look of fear and anger on her face and gestures violently.
"Look, I don't know what you want from me. Aslynn isn't the forgiving type but I'm not going to be any better off if...GM 7thGate (alias of 7thGate)2023-02-11T02:23:50ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#252023-02-09T02:09:02Z2023-02-09T02:09:02Z<p>I am going to say you can attempt an intimidation if you want. She might also have passed her save, and may not be affected by the calm emotions effect.</p>I am going to say you can attempt an intimidation if you want. She might also have passed her save, and may not be affected by the calm emotions effect.GM 7thGate (alias of 7thGate)2023-02-09T02:09:02ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1932023-02-09T02:05:34Z2023-02-09T02:05:34Z<p>She scowls at Pai. <b>"My employer is my business. As for changing my plans, the only thing I care about is getting my mission done with. You help with that, I get you the engram, and I'll leave you alone. You're going to have to trust me if you want the engram, unless one of you has truth sensing magic. As for the engram..."</b> She pulls an item that looks similar to the two engrams in your possession out of a pocket. <b>"I have that right here."</b></p>She scowls at Pai. "My employer is my business. As for changing my plans, the only thing I care about is getting my mission done with. You help with that, I get you the engram, and I'll leave you alone. You're going to have to trust me if you want the engram, unless one of you has truth sensing magic. As for the engram..." She pulls an item that looks similar to the two engrams in your possession out of a pocket. "I have that right here."GM 7thGate (alias of 7thGate)2023-02-09T02:05:34ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1912023-02-08T04:35:37Z2023-02-08T04:35:37Z<p><b>"You may call me 322. My...employer has something she wants from there. You don't need to concern yourself with what that is. And I do expect that you'll take me, or you're not going to get the engram."</b></p>"You may call me 322. My...employer has something she wants from there. You don't need to concern yourself with what that is. And I do expect that you'll take me, or you're not going to get the engram."GM 7thGate (alias of 7thGate)2023-02-08T04:35:37ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1882023-02-08T00:08:57Z2023-02-08T00:08:57Z<p>She raises an eyebrow. <b>"I can planeshift, and have the means to get close enough to land us in the Grand Lodge. You take me there, get me into Skyreach, then I shift us back and give you the engram. Should be 10 mintues, tops. Given the importance of this mission, I expect most of you should have the authority or at least the skills to get me in one way or another."</b></p>She raises an eyebrow. "I can planeshift, and have the means to get close enough to land us in the Grand Lodge. You take me there, get me into Skyreach, then I shift us back and give you the engram. Should be 10 mintues, tops. Given the importance of this mission, I expect most of you should have the authority or at least the skills to get me in one way or another."GM 7thGate (alias of 7thGate)2023-02-08T00:08:57ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1862023-02-07T23:14:35Z2023-02-07T23:14:35Z<p><b>"I've been watching you. This seemed like the easiest way to get what I need for my mission."</b> Her face slips back into a scowl. <b>I have the engram, and I know you're trying to collect them as part of some deal with Hao Jin to stabilize the Tapestry. I don't care about that, but I do need something from you. A trade, from one of you senior Pathfinders. One of you gets me into Skyreach in the Grand Lodge, and gives me 5 minutes alone to take care of my business, and I give you the engram."</b></p>
<p>[Spoiler omitted]</p>"I've been watching you. This seemed like the easiest way to get what I need for my mission." Her face slips back into a scowl. I have the engram, and I know you're trying to collect them as part of some deal with Hao Jin to stabilize the Tapestry. I don't care about that, but I do need something from you. A trade, from one of you senior Pathfinders. One of you gets me into Skyreach in the Grand Lodge, and gives me 5 minutes alone to take care of my business, and I give you the engram."
...GM 7thGate (alias of 7thGate)2023-02-07T23:14:35ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1822023-02-07T04:40:35Z2023-02-07T04:40:35Z<p><b>"Oh, indeed. He indicated he would spend the afternoon meditating by the lotus fountain, I believe. It should be in that direction, about 3/4 of a mile."</b></p>
<p>The Pathfinders follow the direction, and after a 15 minute walk through the Serene Circle, finds "Acolyte Yakomo" sitting by the a fountain shaped like a lotus blossom, alone. As the Pathfinders approach within 50 feet, the man stands up and shimmers, turning into an elven woman with dark hair and a gloomy frown, giving way to a slight smirk. </p>
<p><b>"Greetings, Pathfinders. We finally meet in person."</b></p>
<p><span class=messageboard-ooc>Does anyone have the "Acquainted with 322" boon from 7-23, Abducted in Aether on this character?</span></p>"Oh, indeed. He indicated he would spend the afternoon meditating by the lotus fountain, I believe. It should be in that direction, about 3/4 of a mile."
The Pathfinders follow the direction, and after a 15 minute walk through the Serene Circle, finds "Acolyte Yakomo" sitting by the a fountain shaped like a lotus blossom, alone. As the Pathfinders approach within 50 feet, the man stands up and shimmers, turning into an elven woman with dark hair and a gloomy frown, giving way to a slight...GM 7thGate (alias of 7thGate)2023-02-07T04:40:35ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1762023-02-06T04:07:29Z2023-02-06T04:07:29Z<p><b>"Do not worry about me, or my door. I assure you, I am quite fine. I think that in many ways, the woman may be in greater distress than that which she put me through. Her actions, they did not seem quite right, as if she is under great distress from an outside force. I hope that meeting with you will restore her harmony."</b></p>
<p>He bows. <b>"Now, go. Ask for me at the circle, and my companions should point you to the imposter. Do no violence there; it is a place of peace."</b></p>
<p>The Serene Circle is an open-air plaza where Irori’s followers meditate, learn, and discuss the intricacies of the multiverse with one another. Miles across, it is covered in light-colored sand and dotted with tranquil fountains, reflecting pools, and carefully managed gardens. Countless remade petitioners dressed in loose, white robes stroll about engaging in quiet contemplation or are in conversation with others of their kind. Others sit and meditate quietly in the shade of blossoming fruit trees. The entire area is suffused with a deep sense of tranquility and peace.</p>
<p>On entering the circle, the Pathfinders realize the tranquility is more than just a feeling; it is magical, and pushes strongly against their minds.</p>
<p><span class=messageboard-ooc>DC 23 Will Saves, or be affected by Calm Emotions while in the circle; this suppresses all strong emotions, morale effects, Rage, fear and confusion while preventing any affected from taking any aggressive actions. The effect lasts for a day, but only applies while in the Serene Circle. Since Will saves are wisdom based checks, everyone except Sukit has a -2 penalty from the -2 to Wis/Cha/Int based checks.</span></p>"Do not worry about me, or my door. I assure you, I am quite fine. I think that in many ways, the woman may be in greater distress than that which she put me through. Her actions, they did not seem quite right, as if she is under great distress from an outside force. I hope that meeting with you will restore her harmony."
He bows. "Now, go. Ask for me at the circle, and my companions should point you to the imposter. Do no violence there; it is a place of peace."
The Serene Circle is an...GM 7thGate (alias of 7thGate)2023-02-06T04:07:29ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#182023-02-03T18:52:25Z2023-02-03T18:52:25Z<p>I am going to be out of town for the next two days, but should be back some time Sunday evening.</p>I am going to be out of town for the next two days, but should be back some time Sunday evening.GM 7thGate (alias of 7thGate)2023-02-03T18:52:25ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1712023-02-03T18:51:50Z2023-02-03T18:50:58Z<p><b>"She took the engram when she subdued me. She cast a spell, and I was paralyzed while she tied me up. She was an elf, short with dark hair, though she took my shape before she left. She did not leave anything here."</b></p>"She took the engram when she subdued me. She cast a spell, and I was paralyzed while she tied me up. She was an elf, short with dark hair, though she took my shape before she left. She did not leave anything here."GM 7thGate (alias of 7thGate)2023-02-03T18:50:58ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1662023-02-02T23:56:35Z2023-02-02T23:56:35Z<p>Vrothum knocks the door down, revealing a small, tidy dwelling. There is a man tied up and gagged stuffed into the corner of the room.</p>
<p>When the Pathfinders untie and ungag the man, he calmly rises to his feet to address them. <b>"I am Yakomo. You must be agents of the Pathfinder Society, I assume? Someone is looking for you."</b></p>
<p><b>"I was attacked and tied up by a gloomy elven woman a few hours ago. She seemed....troubled, more than malicious, as though she carried the weight fo far more hardshop than even an elf's long life could justify. While I am not pleased that I appear to have been drawn into a conflict between you and this woman..."</b> Yakomo pauses for just a moment. </p>
<p><b>“Perhaps all is happening as it should. I find that is often the case in this city. Regardless, the woman seemed to know you would arrive. She bade me tell you that you should seek me out in the Serene Circle. Given what I saw of her magic, I expect she was being quite literal and waits there in my guise even now.”</b></p>Vrothum knocks the door down, revealing a small, tidy dwelling. There is a man tied up and gagged stuffed into the corner of the room.
When the Pathfinders untie and ungag the man, he calmly rises to his feet to address them. "I am Yakomo. You must be agents of the Pathfinder Society, I assume? Someone is looking for you."
"I was attacked and tied up by a gloomy elven woman a few hours ago. She seemed....troubled, more than malicious, as though she carried the weight fo far more hardshop...GM 7thGate (alias of 7thGate)2023-02-02T23:56:35ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1612023-02-02T04:33:09Z2023-02-02T04:33:09Z<p>Sukit doesn't see any scrying sensors or other suspicious things about.</p>
<p>The Pathfinders follow the directions to the Serene Circle. Travel portals to the Serene Circle do not take travelers directly to the Circle itself, but instead deposit them in one of the small neighborhoods bordering the plaza proper. These neighborhoods are comprised of simple dwellings with plain but visually-pleasing architecture and designs.</p>
<p>Acolyte Yakomo lives just a short walk away from both the travel portal and the Serene Circle proper. The area is largely uninhabited as the majority of the petitioners who live in this area are socializing and meditating following one of the periodic rituals. There are still a small handful of petitioners in the area, enough that the Pathfinders are able to easily Identify Acolyte Yakomo’s abode following Eleven-Sun-Truth’s directions.</p>
<p>The reinforced stone door to Acolyte Yakomo’s humble abode is shut and locked.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (8) + 14 = 22</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (14) + 22 = 36</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p>[Spoiler omitted]</p>Sukit doesn't see any scrying sensors or other suspicious things about.
The Pathfinders follow the directions to the Serene Circle. Travel portals to the Serene Circle do not take travelers directly to the Circle itself, but instead deposit them in one of the small neighborhoods bordering the plaza proper. These neighborhoods are comprised of simple dwellings with plain but visually-pleasing architecture and designs.
Acolyte Yakomo lives just a short walk away from both the travel portal...GM 7thGate (alias of 7thGate)2023-02-02T04:33:09ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=4#1542023-01-31T04:15:35Z2023-01-31T04:15:35Z<p>When Lorian touches the memory engram, it releases another flash of memory. Lorian sees Hao Jin during an early period of when she was creating the Tapestry and struggling with how to keep its plants and animals from dying off soon after being transported there. The vision then shifts to Hao Jin working on an enormous black sapphire radiating necromantic magic embedded in the floor of a room. Lorian understands that Hao Jin is using the sapphire to siphon off energy from dying souls departing the demiplane for the Great Beyond and infusing it into the fabric of the Tapestry. The scene shifts once more to a time occurring many centuries after the first. Here Hao Jin is being confronted by an olethros psychopomp who informs her that Pharasma has become aware that Hao Jin is stealing soul energy from her and is displeased. Hao Jin ignores the warning and leaves to visit Axis soon thereafter.</p>
<p>[Spoiler omitted]</p>
<p>When the Pathfinders return to the Librarian, he seems to be very relieved to see them.</p>
<p><b>"Oh! I am <i>so</i> glad to hear it! Most excellent work, getting rid of that infernal, <i>lawbreaking</i> oaf. And without any damage to the books or the shelving! Please, if you are ever interested in perusing our magical tomes of self improvement, I can offer you special discounted access for such discerning customers. I believe we have Second Rank Manuals of Bodily Health, Manuals of Quickness in Action, Manusals of Gainful Exercise, Tomes of Clear Thought, Tomes of Leadership and Influence and Tomes of Understanding all available."</b></p>
<p><span class=messageboard-ooc>Chronicle will come with a 10% discount on all +2 stat tomes as a reward for finishing the fight without using any area of effect spells or damaging the surroundings.</span></p>
<p><b>"Ah, and the engram you came for! Everything appears to be in order for you to check it out. You are now officially its current bearer, and may leave the Stylite with it."</b></p>When Lorian touches the memory engram, it releases another flash of memory. Lorian sees Hao Jin during an early period of when she was creating the Tapestry and struggling with how to keep its plants and animals from dying off soon after being transported there. The vision then shifts to Hao Jin working on an enormous black sapphire radiating necromantic magic embedded in the floor of a room. Lorian understands that Hao Jin is using the sapphire to siphon off energy from dying souls departing...GM 7thGate (alias of 7thGate)2023-01-31T04:15:35ZRe: Forums: Play-by-Post Discussion: GM 7thGate's Tapestry's Trial DiscussionGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/discussion#152023-01-30T16:10:03Z2023-01-30T16:10:03Z<p>When I was reading through the adventure, I was mildly concerned about the possibility for this fight to go bad. I missed that a number of people had Uncanny Dodge or Fortification, however, which makes a lot of difference. Also he probably needed to beat Sukit in initiative to actually be dangerous, which wasn't too likely.</p>
<p>He had a 6d6 sneak attack with 6 points of bleed with his ranged touch attacks, and was going to Deeper Darkness and fly if he had a second combat round. Even if Vrothum had not pushed him below his flee threshold though, it wouldn't have helped him since Morok's got Darkvision and Pai's curtain removal meant that he wouldn't be able to Supernaturally darkness the area.</p>
<p>I haven't dug through everyone's inventory, but I'm guessing someone would have been able to counteract the darkness as well, but an enemy capable to shooting out 100 damage a round with touch attacks while flying in darkness is one of those things that can be lethal if the right abilities aren't present.</p>When I was reading through the adventure, I was mildly concerned about the possibility for this fight to go bad. I missed that a number of people had Uncanny Dodge or Fortification, however, which makes a lot of difference. Also he probably needed to beat Sukit in initiative to actually be dangerous, which wasn't too likely.
He had a 6d6 sneak attack with 6 points of bleed with his ranged touch attacks, and was going to Deeper Darkness and fly if he had a second combat round. Even if Vrothum...GM 7thGate (alias of 7thGate)2023-01-30T16:10:03ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1502023-01-30T16:01:02Z2023-01-30T16:01:02Z<p>Vrothum tears a great gash in the Devil's stomach, and the Devil begins to cast a spell, a look of great concern crossing his face.</p>
<p><span class="messageboard-dice"><b>Concentration, Cast Defensively:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (10) + 22 = 32</span></p>
<p>He disappears in a flash of Brimstone, teleporting away. The memory engram falls to the ground where he stood, the magic of the Stylite refusing to allow it to be taken away without permission.</p>
<p><span class=messageboard-ooc>Combat Over!</span></p>Vrothum tears a great gash in the Devil's stomach, and the Devil begins to cast a spell, a look of great concern crossing his face.
[dice=Concentration, Cast Defensively]1d20+22[/dice]
He disappears in a flash of Brimstone, teleporting away. The memory engram falls to the ground where he stood, the magic of the Stylite refusing to allow it to be taken away without permission.
Combat Over!GM 7thGate (alias of 7thGate)2023-01-30T16:01:02ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1482023-01-30T03:08:41Z2023-01-30T03:08:41Z<p><span class=messageboard-ooc>Precision damage does not multiply on crits, so the crit hits for 48 before damage reduction.</span></p>
<p>Sukit stabs the Devil while its distracted, then follows up with two more hits and miss while Morok and Lorian join the fight and land a devastating blow and a small cut. The weapons do not strike as strongly as they should against the infernal creature, but Morok and Sukit strike so hard it barely matters. The bloated creature appears to be greviously wounded, but not yet close to death.</p>
<p><span class=messageboard-ooc>DR 5 vs. the weapons used, 122 damage taken.</span></p>
<p>Sukit (Mobile Bulwark Style, Inspire Courage +2, Precise Strike 5 Rounds)
<br />
Lorian (Inspire Courage +2, Precise Strike 5 Rounds)
<br />
Devil (-122 HP)
<br />
<b>Vrotham (-8 HP, Inspire Courage +2, Precise Strike 5 Rounds)</b>
<br />
Pai (Inspire Courage +2, Precise Strike 5 Rounds)
<br />
Morok (Inspire Courage +2, Precise Strike 5 Rounds)</p>
<p><span class=messageboard-ooc>Vrotham is up!</span></p>Precision damage does not multiply on crits, so the crit hits for 48 before damage reduction.
Sukit stabs the Devil while its distracted, then follows up with two more hits and miss while Morok and Lorian join the fight and land a devastating blow and a small cut. The weapons do not strike as strongly as they should against the infernal creature, but Morok and Sukit strike so hard it barely matters. The bloated creature appears to be greviously wounded, but not yet close to death.
DR 5 vs....GM 7thGate (alias of 7thGate)2023-01-30T03:08:41ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1442023-01-29T19:08:01Z2023-01-29T19:08:01Z<p><span class="messageboard-dice"><b>Ranged Touch Attack, Flat Footed vs. Pai, Sickened:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 ⇒ (15) + 12 - 2 = 25</span>
<br />
<span class="messageboard-dice"><b>Miss Chance (Low = Miss):</b></span> <span class="messageboard-dice">1d100 ⇒ 2</span></p>
<p><span class="messageboard-dice"><b>Ranged Touch Attack vs. Morok (No Flatfoot due to Uncanny Dodge), Sickened, Soft Cover:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 4 ⇒ (3) + 12 - 2 - 4 = 9</span></p>
<p><span class="messageboard-dice"><b>Ranged Touch Attack vs. Vrothum (No Flatfoot due to Uncanny Dodge), Sickened:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17</span>
<br />
<span class="messageboard-dice"><b>Hellfire Damage (Half Fire, Half Unholy):</b></span> <span class="messageboard-dice">4d6 ⇒ (4, 1, 2, 6) = 13</span></p>
<p>The fiery words finish taking shape and shoot out, launching themselves at Pai, Morok and Vrothum. The words shooting at Pai are deflected by the winds that surround her. Despite being a little slower to respond, both Morok and Vrothum instinctively dodge; the words miss Morok completely, while they burn Vrothum slightly, missing the vital area they were attempting to strike.</p>
<p><span class=messageboard-ooc>He's got sneak attack, which is thwarted in this case by uncanny dodge.</span></p>
<p><b>Sukit</b> (Mobile Bulwark Style, Inspire Courage +2, Precise Strike 10 Rounds)
<br />
<b>Lorian</b> (Inspire Courage +2, Precise Strike 10 Rounds)
<br />
Devil
<br />
<b>Vrotham</b> (-8 HP, Inspire Courage +2, Precise Strike 10 Rounds)
<br />
Pai (Inspire Courage +2, Precise Strike 10 Rounds)
<br />
<b>Morok</b> (Inspire Courage +2, Precise Strike 10 Rounds)</p>
<p>Pai cuts the bindings and shoves the draperies open, letting light into the room. <span class=messageboard-ooc>Ambient light is now Normal.</span></p>
<p><span class=messageboard-ooc>Everyone except Pai is up. Sukit, you get an AOO from the Devil using a Ranged Attack in melee range of you.</span></p>[dice=Ranged Touch Attack, Flat Footed vs. Pai, Sickened]1d20+12-2[/dice]
[dice=Miss Chance (Low = Miss)]1d100[/dice]
[dice=Ranged Touch Attack vs. Morok (No Flatfoot due to Uncanny Dodge), Sickened, Soft Cover]1d20+12-2-4[/dice]
[dice=Ranged Touch Attack vs. Vrothum (No Flatfoot due to Uncanny Dodge), Sickened]1d20+12-2[/dice]
[dice=Hellfire Damage (Half Fire, Half Unholy)]4d6[/dice]
The fiery words finish taking shape and shoot out, launching themselves at Pai, Morok and Vrothum. The...GM 7thGate (alias of 7thGate)2023-01-29T19:08:01ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1402023-01-29T05:18:01Z2023-01-29T05:18:01Z<p>Pai makes her way to one of the draperies, and finds that it is tied down heavily. It would either need to be pulled down with some force or cut to be opened.</p>
<p>[Spoiler omitted]</p>
<p><b>"Never!"</b> The devil moves to attack, profane utterances starting to materialize as physical words hovering near his mouth.</p>
<p><b>Sukit</b>
<br />
<b>Lorian</b>
<br />
Devil
<br />
Vrotham
<br />
Pai
<br />
Morok</p>
<p><span class=messageboard-ooc>The bold may act. Moving through the desks would be greater difficult terrain, or a DC 5 acrobatics check with half movement to walk across the tops of the desks.</span></p>Pai makes her way to one of the draperies, and finds that it is tied down heavily. It would either need to be pulled down with some force or cut to be opened.
[Spoiler omitted]
"Never!" The devil moves to attack, profane utterances starting to materialize as physical words hovering near his mouth.
Sukit
Lorian
Devil
Vrotham
Pai
Morok
The bold may act. Moving through the desks would be greater difficult terrain, or a DC 5 acrobatics check with half movement to walk across the tops of the...GM 7thGate (alias of 7thGate)2023-01-29T05:18:01ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1352023-01-27T15:59:50Z2023-01-27T15:59:50Z<p>The devil lets out a long, sibilant hiss, and winces slightly in pain. <b>"Never! The memory engram is everything I have dreamed of and more. I will leave this place when <i>I</i> have plumbed the depths of its secrets, and not before! Now, begone mortal fools. You try my patience."</b></p>The devil lets out a long, sibilant hiss, and winces slightly in pain. "Never! The memory engram is everything I have dreamed of and more. I will leave this place when I have plumbed the depths of its secrets, and not before! Now, begone mortal fools. You try my patience."GM 7thGate (alias of 7thGate)2023-01-27T15:59:50ZRe: Forums: Play-by-Post: [PFS1e] GM 7thGate's Tapestry's Trial GameplayGM 7thGate (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmpw/gameplay&page=3#1332023-01-27T03:07:47Z2023-01-27T03:07:47Z<p>The lecture hall is dimly lit by sconces set at regular intervals around the room, and its vaulted ceiling stretches 60 feet high. There are four windows set 20 feet above the ground. These windows are currently covered by heavy drapes.</p>
<p><span class=messageboard-ooc>Light level is currently dim. The windows are indicated with the dotted boxes on the map. Pai is good to be floating 15' off the ground when she enters the room.</span></p>
<p>The Heresy devil is a huge, bloated, greasy monstrosity sitting behind the podium at the far side of the room. When the pathfidners enter, he looks up an chortles a wet, phlegmy sounds. <b>"I told that delightfully broken little soul that I'm busy. Did he not pass along the message?"</b></p>The lecture hall is dimly lit by sconces set at regular intervals around the room, and its vaulted ceiling stretches 60 feet high. There are four windows set 20 feet above the ground. These windows are currently covered by heavy drapes.
Light level is currently dim. The windows are indicated with the dotted boxes on the map. Pai is good to be floating 15' off the ground when she enters the room.
The Heresy devil is a huge, bloated, greasy monstrosity sitting behind the podium at the far...GM 7thGate (alias of 7thGate)2023-01-27T03:07:47ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=7#3332022-05-31T06:40:00Z2022-05-29T17:21:30Z<p>Thanks everyone! Looks good to me. I think this was one of my favorite PFS experiences. Thank you Bret and all my fellow players for making it a memorable and enjoyable experience!</p>Thanks everyone! Looks good to me. I think this was one of my favorite PFS experiences. Thank you Bret and all my fellow players for making it a memorable and enjoyable experience!Faerinaa (alias of 7thGate)2022-05-29T17:21:30ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=11#5292022-05-23T16:31:05Z2022-05-23T16:31:05Z<p><b>"Ha! See, I told you, even skeletons <i>hate</i> it when you jam a rapier straight up the spinal column."</b> Faerinaa smirks briefly, before she takes note of Khaul and Bastian's wounds and gets a worried look on her face until Tess runs up to heal them. <b>"That was awesome everyone! Great job!"</b></p>
<p>••••••••••••••••••••••••••••</p>
<p>When Mask Narsen thanks the group for their efforts, Faerinaa gives him a smile and nod. <b>"Thank you Mask Narsen, this has been a memorable experience. You and your people have been a pleasure to work with and fight beside. I wanted to mention Lotte in particular; she and her family were most welcoming hosts, and were both hospitable and hard workers on the fort itself."</b></p>"Ha! See, I told you, even skeletons hate it when you jam a rapier straight up the spinal column." Faerinaa smirks briefly, before she takes note of Khaul and Bastian's wounds and gets a worried look on her face until Tess runs up to heal them. "That was awesome everyone! Great job!"
****************************
When Mask Narsen thanks the group for their efforts, Faerinaa gives him a smile and nod. "Thank you Mask Narsen, this has been a memorable experience. You and your people have been...Faerinaa (alias of 7thGate)2022-05-23T16:31:05ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=11#5262022-05-23T13:37:19Z2022-05-23T13:37:19Z<p>Faerinaa moves behind the skeleton as Khaul distracts it, stabbing upwards at its spine.</p>
<p><span class="messageboard-dice"><b>Strike vs. Flat Foot AC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>
<br />
<span class="messageboard-dice"><b>Rapier Damage:</b></span> <span class="messageboard-dice">2d6 + 4 + 1d4 ⇒ (5, 6) + 4 + (1) = 16</span>
<br />
<span class="messageboard-dice"><b>Deadly?:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>
<p><span class="messageboard-dice"><b>Strike vs. Flat Foot AC, MAP:</b></span> <span class="messageboard-dice">1d20 + 10 - 5 ⇒ (9) + 10 - 5 = 14</span>
<br />
<span class="messageboard-dice"><b>Rapier Damage:</b></span> <span class="messageboard-dice">2d6 + 4 + 1d4 ⇒ (3, 2) + 4 + (4) = 13</span>
<br />
<span class="messageboard-dice"><b>Deadly?:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>
<p><span class=messageboard-ooc>Step, Strike, Strike. I don't think we were flanking already Khaul, the line between our centers would have gone through its right side and top instead of opposite sides.</span></p>Faerinaa moves behind the skeleton as Khaul distracts it, stabbing upwards at its spine.
[dice=Strike vs. Flat Foot AC]1d20+10[/dice]
[dice=Rapier Damage]2d6+4+1d4[/dice]
[dice=Deadly?]1d8[/dice]
[dice=Strike vs. Flat Foot AC, MAP]1d20+10-5[/dice]
[dice=Rapier Damage]2d6+4+1d4[/dice]
[dice=Deadly?]1d8[/dice]
Step, Strike, Strike. I don't think we were flanking already Khaul, the line between our centers would have gone through its right side and top instead of opposite sides.Faerinaa (alias of 7thGate)2022-05-23T13:37:19ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=11#5172022-05-22T14:01:19Z2022-05-22T14:01:19Z<p>Faerinaa moves around the skeleton, sliding behind it to stab it in the back as Tess attacks it from the front.</p>
<p><span class="messageboard-dice"><b>Striker, Rapier, vs. Flat Foot AC:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 4 + 1d4 ⇒ (6, 6) + 4 + (1) = 17</span></p>
<p><span class=messageboard-ooc>Stride, Stride, Strike. Will use Nimble Dodge if attacked for +2 AC.</span></p>Faerinaa moves around the skeleton, sliding behind it to stab it in the back as Tess attacks it from the front.
[dice=Striker, Rapier, vs. Flat Foot AC]1d20+10[/dice]
[dice=Damage]2d6+4+1d4[/dice]
Stride, Stride, Strike. Will use Nimble Dodge if attacked for +2 AC.Faerinaa (alias of 7thGate)2022-05-22T14:01:19ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=11#5112022-05-22T00:55:08Z2022-05-22T00:55:08Z<p>Seeing the fight has moved outside the fort, Faerinaa runs down the stairs and draws her Rapier.</p>
<p><span class=messageboard-ooc>Stride, Stride, Draw Weapon</span></p>Seeing the fight has moved outside the fort, Faerinaa runs down the stairs and draws her Rapier.
Stride, Stride, Draw WeaponFaerinaa (alias of 7thGate)2022-05-22T00:55:08ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=11#5022022-05-21T04:59:57Z2022-05-21T04:59:57Z<p>Faerinaa aims carefully at the lead skeleton, taking a shot at it. Seeing the size of her opponent and her one remaining crossbow bolt, Faerinaa begins to move back towards Kaul and Bastian.</p>
<p><span class="messageboard-dice"><b>Strike Red Skeleton, Flat Foot AC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 6) = 11</span></p>
<p><span class=messageboard-ooc>Does it look like the skeletons are tall enough that Faerinaa could attack from on top of the wall as the skeleton moves through the gate?</span></p>
<p><span class=messageboard-ooc>Strike, Stride, Stride</span></p>Faerinaa aims carefully at the lead skeleton, taking a shot at it. Seeing the size of her opponent and her one remaining crossbow bolt, Faerinaa begins to move back towards Kaul and Bastian.
[dice=Strike Red Skeleton, Flat Foot AC]1d20+9[/dice]
[dice=Damage]2d6[/dice]
Does it look like the skeletons are tall enough that Faerinaa could attack from on top of the wall as the skeleton moves through the gate?
Strike, Stride, StrideFaerinaa (alias of 7thGate)2022-05-21T04:59:57ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=10#4852022-05-19T16:40:59Z2022-05-19T16:40:59Z<p>Faerinaa ducks back behind cover, reloads her crossbow and takes a shot at the Zombie.</p>
<p><span class="messageboard-dice"><b>Hide, Cover:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26</span></p>
<p><span class="messageboard-dice"><b>Strike Green, Crossbow, vs. Potentially Flat Footed AC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Sneak Attack Damage?:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Hide, Reload, Strike</span></p>Faerinaa ducks back behind cover, reloads her crossbow and takes a shot at the Zombie.
[dice=Hide, Cover]1d20+11+2[/dice]
[dice=Strike Green, Crossbow, vs. Potentially Flat Footed AC]1d20+9[/dice]
[dice=Damage]1d6[/dice]
[dice=Sneak Attack Damage?]1d6[/dice]
Hide, Reload, StrikeFaerinaa (alias of 7thGate)2022-05-19T16:40:59ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=7#3172022-05-18T17:50:23Z2022-05-18T17:50:23Z<p>Greater Cover is a good AC bonus, but it doesn't do anything offensively. If Vinny hides, she'll get the -2 AC from the flat footed condition on her next attack, and it gives a 50% miss chance as extra defensive layer that's usually going to be stronger than the +2 AC. The downside is it has a chance to fail, where taking cover always succeeds.</p>
<p>I was looking up Greater Cover to see if I forgot something cool about it, and realized we should be getting +2 circumstance bonuses to our hide checks from the cover. which I had forgotten about.</p>
<p>Vinny could do both though if she wants to only throw one bomb, taking cover first for Greater Cover ends up with her at +4 AC, a +4 bonus to the stealth check, and layered defenses from the AC and hidden statuses. Faerinaa can't really do that though since she needs the actions to load her crossbow.</p>Greater Cover is a good AC bonus, but it doesn't do anything offensively. If Vinny hides, she'll get the -2 AC from the flat footed condition on her next attack, and it gives a 50% miss chance as extra defensive layer that's usually going to be stronger than the +2 AC. The downside is it has a chance to fail, where taking cover always succeeds.
I was looking up Greater Cover to see if I forgot something cool about it, and realized we should be getting +2 circumstance bonuses to our hide...Faerinaa (alias of 7thGate)2022-05-18T17:50:23ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=10#4702022-05-18T16:46:41Z2022-05-18T16:46:41Z<p>Faerinaa takes aim at the Brute, shooting it in the head and reloading quickly to shoot it a second time before it can react.</p>
<p><span class="messageboard-dice"><b>Attack vs. Flat Footed (Surprise Attack):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 5) = 9</span></p>
<p><span class="messageboard-dice"><b>Attack vs. Flat Footed (Surprise Attack), MAP:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 5) = 8</span></p>
<p><span class=messageboard-ooc>Strike, Reload Crossbow, Strike</span></p>Faerinaa takes aim at the Brute, shooting it in the head and reloading quickly to shoot it a second time before it can react.
[dice=Attack vs. Flat Footed (Surprise Attack)]1d20+9[/dice]
[dice=Damage]2d6[/dice]
[dice=Attack vs. Flat Footed (Surprise Attack), MAP]1d20+9[/dice]
[dice=Damage]2d6[/dice]
Strike, Reload Crossbow, StrikeFaerinaa (alias of 7thGate)2022-05-18T16:46:41ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=10#4622022-05-17T23:34:57Z2022-05-17T23:34:57Z<p>Faerinaa comes down the stairs and surveys the smashed gate. <b>"Those skeletons were speaking? I didn't know they were smart enough to do that. Didn't seem too observant though."</b></p>
<p><b>"With the gate smashed, let me see if I can prop up some of the rubble enough to make some cover to hide behind. Zombies at least are incredibly dumb. Its childs play to pop out, shank one, and duck back down and they just don't even know where you went a lot of the time."</b></p>
<p>Faerinaa will examine the wreckage and see if it looks like she can strategically prop some of it up to make a place to hide.</p>
<p><span class=messageboard-ooc>Can Faerinaa stack up enough of the gate rubble to make some squares of difficult terrain w/concealment?</span></p>Faerinaa comes down the stairs and surveys the smashed gate. "Those skeletons were speaking? I didn't know they were smart enough to do that. Didn't seem too observant though."
"With the gate smashed, let me see if I can prop up some of the rubble enough to make some cover to hide behind. Zombies at least are incredibly dumb. Its childs play to pop out, shank one, and duck back down and they just don't even know where you went a lot of the time."
Faerinaa will examine the wreckage and see...Faerinaa (alias of 7thGate)2022-05-17T23:34:57ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=9#4432022-05-16T22:52:02Z2022-05-16T22:52:02Z<p>Faerinaa pops up and shoots the skeleton, then ducks back down to hide and reload.</p>
<p><span class="messageboard-dice"><b>Strike, Flat Foot AC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span></p>
<p><span class="messageboard-dice"><b>Hide:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span></p>Faerinaa pops up and shoots the skeleton, then ducks back down to hide and reload.
[dice=Strike, Flat Foot AC]1d20+9[/dice]
[dice=Damage]2d6[/dice]
[dice=Hide]1d20+11[/dice]Faerinaa (alias of 7thGate)2022-05-16T22:52:02ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=9#4302022-05-15T21:48:03Z2022-05-15T21:48:03Z<p>Faerinaa pops up and takes a shot at the wounded skeleton with a Tower Shield before hiding and reloading her crossbow.</p>
<p><span class="messageboard-dice"><b>Strike Red Tower Shield Skeleton, Crossbow vs. Flat Foot:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 5) = 9</span>
<br />
<span class="messageboard-dice"><b>Hide:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span></p>Faerinaa pops up and takes a shot at the wounded skeleton with a Tower Shield before hiding and reloading her crossbow.
[dice=Strike Red Tower Shield Skeleton, Crossbow vs. Flat Foot]1d20+9[/dice]
[dice=Damage]2d6[/dice]
[dice=Hide]1d20+11[/dice]Faerinaa (alias of 7thGate)2022-05-15T21:48:03ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=9#4172022-05-13T22:20:04Z2022-05-13T22:20:04Z<p>Faerinaa ducks as two arrows come flying her way. She takes aim at one of the skeletons that has not yet noticed her and takes a shot at its head.</p>
<p><span class="messageboard-dice"><b>Strike w/Crossbow, Blue Skeleton vs. Flat Food:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span></p>
<p>After she shoots, Faerinaa ducks down to avoid being seen and reloads her Crossbow.</p>
<p><span class="messageboard-dice"><b>Hide:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>
<p><span class=messageboard-ooc>Strike, Hide, Reload crossbow.</span></p>Faerinaa ducks as two arrows come flying her way. She takes aim at one of the skeletons that has not yet noticed her and takes a shot at its head.
[dice=Strike w/Crossbow, Blue Skeleton vs. Flat Food]1d20+9[/dice]
[dice=Damage]2d6[/dice]
After she shoots, Faerinaa ducks down to avoid being seen and reloads her Crossbow.
[dice=Hide]1d20+11[/dice]
Strike, Hide, Reload crossbow.Faerinaa (alias of 7thGate)2022-05-13T22:20:04ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=9#4042022-05-13T02:05:15Z2022-05-13T02:05:15Z<p><b>"I'll take one. I should be able to do good work with my crossbow covering the approach, I'll start there. Maybe we'll get burrowing zombies or something crazy, but its a decent guess they'll most likely come up the road."</b></p>
<p>Faerinaa will see if there are any extra crossbow bolts, then take up her position on the wall. She has 8 remaining for the upcoming fight from her personal supply.</p>
<p><span class=messageboard-ooc>Are we using the map on slide 3 for placement?</span></p>"I'll take one. I should be able to do good work with my crossbow covering the approach, I'll start there. Maybe we'll get burrowing zombies or something crazy, but its a decent guess they'll most likely come up the road."
Faerinaa will see if there are any extra crossbow bolts, then take up her position on the wall. She has 8 remaining for the upcoming fight from her personal supply.
Are we using the map on slide 3 for placement?Faerinaa (alias of 7thGate)2022-05-13T02:05:15ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=8#3992022-05-12T03:24:50Z2022-05-12T03:24:50Z<p>Faerinaa makes sure to briefly talk to each of her companions about general skeleton and zombie strengths and weaknesses before heading to bed, so that everyone is well prepared.</p>Faerinaa makes sure to briefly talk to each of her companions about general skeleton and zombie strengths and weaknesses before heading to bed, so that everyone is well prepared.Faerinaa (alias of 7thGate)2022-05-12T03:24:50ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=8#3892022-05-11T02:49:55Z2022-05-11T02:49:55Z<p><b>"Ok, Rakka, Aasif, Petrus, help me get the cover finished up on the wall. We have it almost complete, just a few pieces need mounting."</b></p>
<p>Faerinaa gets to work finishing up the cover. 8 hours later, it stands complete.
<br />
<span class="messageboard-dice"><b>Crafting:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p><b>"Nice work everyone, this should help provide cover if there's any ranged attackers. Good for hiding behind and making it harder to dodge shots too."</b></p>
<p>After the cover is complete, Faerinaa goes to find Plisken.
<br />
<b>"Plisken, I have some ideas for how to set up some nasty snares to block any that try to come up off the road. Can you help me with the execution?"</b></p>
<p><span class="messageboard-dice"><b>Crafting, Expert:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23</span></p>
<p><b>"Whew! Alright, I'm going to take a quick nap before the undead get here. Fighting well rested and well fed keeps the reflexes sharp."</b></p>
<p>Before she turns in, Faerinaa will ponder what she knows about skeletons and zombies in general, to share with her companions for planning the upcoming battle.</p>
<p><span class="messageboard-dice"><b>Generic Zombie Recall Knowledge; resistances/weaknesses:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Generic Skeleton Recall Knowledge; resistances/weaknesses:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>"Ok, Rakka, Aasif, Petrus, help me get the cover finished up on the wall. We have it almost complete, just a few pieces need mounting."
Faerinaa gets to work finishing up the cover. 8 hours later, it stands complete.
[dice=Crafting]1d20+6[/dice]
"Nice work everyone, this should help provide cover if there's any ranged attackers. Good for hiding behind and making it harder to dodge shots too."
After the cover is complete, Faerinaa goes to find Plisken.
"Plisken, I have some ideas for how to...Faerinaa (alias of 7thGate)2022-05-11T02:49:55ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2912022-05-10T17:38:09Z2022-05-10T17:38:09Z<p>Also, can we do recall knowledge checks on generic zombie/skeleton resistances/weaknesses ahead of time? Its always possible we're facing some sort of non-standard zombie/skeleton setup, but I know they usually have common resistances and weaknesses. Faerinaa has fought standard ones before, and it would likely help us set up some tactical things ahead of time like Vinny's bomb loadout or targets for crossbow fire/disrupting weapons.</p>Also, can we do recall knowledge checks on generic zombie/skeleton resistances/weaknesses ahead of time? Its always possible we're facing some sort of non-standard zombie/skeleton setup, but I know they usually have common resistances and weaknesses. Faerinaa has fought standard ones before, and it would likely help us set up some tactical things ahead of time like Vinny's bomb loadout or targets for crossbow fire/disrupting weapons.Faerinaa (alias of 7thGate)2022-05-10T17:38:09ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2902022-05-10T17:32:56Z2022-05-10T17:32:56Z<p>Looks like Tess is well situated to train the villagers for Combat. It looks like we would need two training sessions.</p>
<p>Everyone else is qualified to work on one or more of the traps. Am I understanding this correctly that we can get the bonus from having a specialist for free, but that the NPCs are not rolling, so we'll have at most 5 attempts for things per 8 hour cycle?</p>
<p>Can Faerinaa bring up help to finish the wall cover on one of the 8 hour shifts without paying as well?</p>
<p>Do we need to sleep in here at all? That seems potentially important.</p>Looks like Tess is well situated to train the villagers for Combat. It looks like we would need two training sessions.
Everyone else is qualified to work on one or more of the traps. Am I understanding this correctly that we can get the bonus from having a specialist for free, but that the NPCs are not rolling, so we'll have at most 5 attempts for things per 8 hour cycle?
Can Faerinaa bring up help to finish the wall cover on one of the 8 hour shifts without paying as well?
Do we need to...Faerinaa (alias of 7thGate)2022-05-10T17:32:56ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=8#3802022-05-10T17:57:01Z2022-05-10T17:02:10Z<p>Faerinaa' face clouds over as Mask Narsen lays out the incoming threat, then glances sideways at Tess. <b>"The Undead chose a poor target this time. I have crossed swords with the minions of the Whispering Tyrant before, and Tess is uniquely suited to their destruction. We have repaired the defenses, are almost done adding some extra touches of our own, and will be ready for them."</b></p>
<p><b>"Bring the townsfolk, we will stand together. Have them bring any arms, armor or food supplies they can carry. Khaul, Vinny, Bastian, let's get to the walls! We need to finish the fortifications before the undead arrive!"</b></p>Faerinaa' face clouds over as Mask Narsen lays out the incoming threat, then glances sideways at Tess. "The Undead chose a poor target this time. I have crossed swords with the minions of the Whispering Tyrant before, and Tess is uniquely suited to their destruction. We have repaired the defenses, are almost done adding some extra touches of our own, and will be ready for them."
"Bring the townsfolk, we will stand together. Have them bring any arms, armor or food supplies they can carry....Faerinaa (alias of 7thGate)2022-05-10T17:02:10ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2852022-05-10T01:04:43Z2022-05-10T01:03:45Z<p>Faerinaa is excited for her wall cover project, and I think will just work on that until its complete or something happens.</p>
<p>Once its done, I think its good to just skip forward to when things happen.</p>Faerinaa is excited for her wall cover project, and I think will just work on that until its complete or something happens.
Once its done, I think its good to just skip forward to when things happen.Faerinaa (alias of 7thGate)2022-05-10T01:03:45ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=8#3602022-05-06T03:57:58Z2022-05-06T03:57:58Z<p><b>"Well, we've finished the main projects. All that's left is to move in and get a few of the finishing touches squared away. I know a lot of them have specific things in mind, and I'll be starting on something of my own tomorrow."</b></p>
<p>On day 15, Faerinaa will assist with the furniture assembly. On day 16, she'll excitedly begin laying some of the foundations for wall cover. <b>"You know, having things to hide behind in a fight makes a huge difference. People that don't know you're there can't dodge or shoot back. This is going to make a great archery spot."</b></p>
<p>She'll move into the Lodge with everyone else on day 16.</p>
<p><span class="messageboard-dice"><b>Craft (Furniture):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>Craft (Cover for Wall):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>"Well, we've finished the main projects. All that's left is to move in and get a few of the finishing touches squared away. I know a lot of them have specific things in mind, and I'll be starting on something of my own tomorrow."
On day 15, Faerinaa will assist with the furniture assembly. On day 16, she'll excitedly begin laying some of the foundations for wall cover. "You know, having things to hide behind in a fight makes a huge difference. People that don't know you're there can't dodge...Faerinaa (alias of 7thGate)2022-05-06T03:57:58ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2652022-04-29T01:14:03Z2022-04-29T01:14:03Z<p>Something similar to a mantlet, but attached to the top of the tower. Basically a short wooden wall with arrow slits in it hinged to the top of the watchtower, so the wall usually hangs down to avoid blocking the view but can be pulled up to give cover to shoot out of.</p>
<p>For the next day, Faerinaa is going to talk to Lotte, Mikkel and go visit the ponds with Plisken. The following day, she'll probably visit Braderock, Wilfred and Mikkel.</p>Something similar to a mantlet, but attached to the top of the tower. Basically a short wooden wall with arrow slits in it hinged to the top of the watchtower, so the wall usually hangs down to avoid blocking the view but can be pulled up to give cover to shoot out of.
For the next day, Faerinaa is going to talk to Lotte, Mikkel and go visit the ponds with Plisken. The following day, she'll probably visit Braderock, Wilfred and Mikkel.Faerinaa (alias of 7thGate)2022-04-29T01:14:03ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2612022-04-20T17:17:37Z2022-04-20T17:17:37Z<p>Its because he's the semi?-official head of the town, so getting him to be friendly towards the developing lodge seems like it could be good for laying a strong foundation for the lodge's relationships with the town going forward. He's definitely not pathfinder material, but we've gotten a few good prospects on that front already, so it seems like it might be worth some effort to smooth things over with the official presence so to speak.</p>Its because he's the semi?-official head of the town, so getting him to be friendly towards the developing lodge seems like it could be good for laying a strong foundation for the lodge's relationships with the town going forward. He's definitely not pathfinder material, but we've gotten a few good prospects on that front already, so it seems like it might be worth some effort to smooth things over with the official presence so to speak.Faerinaa (alias of 7thGate)2022-04-20T17:17:37ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=6#2592022-04-20T16:35:45Z2022-04-20T16:35:45Z<p>I kind of like the idea of having Tess work away at Lumley for at least a few more tries, though I agree we definitely should not offer him a coin. We've failed to influence him a number of times, so its probably not worth it for those of us with lower diplomacy modifiers from trying him. I agree she should make another attempt to get Sylvina to take the token.</p>
<p>Faerinaa would like to keep working on Mikkel and Lotte, and would like to go and visit the nearby ponds with Plisken on day 14. After that, she would probably like to focus on the Mayar family until they all seem helpful.</p>
<p>If we've got 16 more days, I think we should have a good chance of turning the whole town helpful. That seems like a lot of time though; events might occur before the end, or maybe the scenario just got written with a lot of padding in case the players were unlucky.</p>
<p>We're going to be all done with repairs in another day, so if Vinny and Khaul want to keep busy at the fort, we'll need another project. I was thinking about it, and thought maybe we could have some boards with arrow slits attached to the top of the watchtower so they could be pulled up and locked in place in the event of an attack; it would make a great sniper's nest up there. </p>
<p>Mechanically, I'm thinking something that would let the person in the tower spend a 3-action turn raising the boards to give Greater Cover.</p>
<p>Would that be viable GM, and what would the requirements on that be?</p>I kind of like the idea of having Tess work away at Lumley for at least a few more tries, though I agree we definitely should not offer him a coin. We've failed to influence him a number of times, so its probably not worth it for those of us with lower diplomacy modifiers from trying him. I agree she should make another attempt to get Sylvina to take the token.
Faerinaa would like to keep working on Mikkel and Lotte, and would like to go and visit the nearby ponds with Plisken on day 14....Faerinaa (alias of 7thGate)2022-04-20T16:35:45ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3402022-04-13T00:03:51Z2022-04-13T00:03:51Z<p><span class=messageboard-ooc>Late in the evening, Day 12</span></p>
<p>Late at night, Faerinaa slips out of her room and knocks furtively on Tess' door. <b>"Hey Tess...I think I might have screwed up. Can we talk?"</b></p>
<p>When Tess opens the door, Faerinaa checks over her shoulder to make sure she isn't seen before slipping into the room. She has a deeply troubled look on her face, and bites her lip nervously before speaking in a rush.
<br />
<b>"Today's sparring session went really well, I thought, and Rakka and Aasif especially seemed to really open up. Aasif's, well...I'm not sure he's a good fit, but I thought Rakka would be, so I offered her a token. She seemed uncertain and refused the offer though, and I can't get a read on if she's going to report me."</b></p>
<p><b>"You're really good with people Tess, I've noticed how well you've been getting to know everyone and pulling the team and the town together. Do you think you could try talking to Rakka while you're on the work crew tomorrow, see if you can figure out whether she's actually interested and just needs time to mull it over, or at least whether we've got a problem?"</b></p>
<p><span class=messageboard-ooc>I know you were waiting for the results of Day 12 Tess; I •think• Rakka is still probably a good candidate, and Faerinaa didn't roll high enough. She's already helpful, but you can probably convince her to take the token if you include her as one of your influencing people.</span></p>Late in the evening, Day 12
Late at night, Faerinaa slips out of her room and knocks furtively on Tess' door. "Hey Tess...I think I might have screwed up. Can we talk?"
When Tess opens the door, Faerinaa checks over her shoulder to make sure she isn't seen before slipping into the room. She has a deeply troubled look on her face, and bites her lip nervously before speaking in a rush.
"Today's sparring session went really well, I thought, and Rakka and Aasif especially seemed to really open...Faerinaa (alias of 7thGate)2022-04-13T00:03:51ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2452022-04-11T16:34:28Z2022-04-11T16:34:28Z<p>right, sorry I meant that Faerinaa was going to ask Tess to try and make the request unless Bastian does it and succeeds on the same day Faerinaa failed. I thought it had to be done as part of Talk to Locals, or did I misunderstand that part?</p>right, sorry I meant that Faerinaa was going to ask Tess to try and make the request unless Bastian does it and succeeds on the same day Faerinaa failed. I thought it had to be done as part of Talk to Locals, or did I misunderstand that part?Faerinaa (alias of 7thGate)2022-04-11T16:34:28ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2432022-04-11T12:52:28Z2022-04-11T12:52:28Z<p>Did you want to offer Rakka (or anyone else) a token after our sparring match Bastian? Faerinaa will ask Tess to talk to Rakka the next dayto try and convince her/see if we're going to get reported, unless you've already successfully convinced her to become a Pathfinder.</p>Did you want to offer Rakka (or anyone else) a token after our sparring match Bastian? Faerinaa will ask Tess to talk to Rakka the next dayto try and convince her/see if we're going to get reported, unless you've already successfully convinced her to become a Pathfinder.Faerinaa (alias of 7thGate)2022-04-11T12:52:28ZRe: Forums: Play-by-Post Discussion: PF1: #9-23: The Ghol-Gan Heresy DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/discussion#372022-04-10T23:59:50Z2022-04-10T23:59:50Z<p>Apologies, I thought I had submitted this already, but it looks like I did not.</p>
<p><span class="messageboard-dice"><b>Boon?:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span></p>
<p>Marcus' PFS #: 228480-2</p>
<p>Thank you everyone for a fun game!</p>Apologies, I thought I had submitted this already, but it looks like I did not.
[dice=Boon?]1d20[/dice]
Marcus' PFS #: 228480-2
Thank you everyone for a fun game!Marcus Volso (alias of 7thGate)2022-04-10T23:59:50ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3372022-04-10T13:52:02Z2022-04-10T13:52:02Z<p><b>"Hey Rakka, can I talk to you for a minute?"</b> Faerinaa beckons her over after sparring. <b>"You did a really good job today, and show a lot of promise. You need some additional training with a master, but you have great instincts and a solid foundation to build off of. I think you would be an amazing addition to the Pathfinder Society, if you were interested in joining. What do you think?"</b></p>
<p><span class=messageboard-ooc>Will offer Rakka a token.</span></p>"Hey Rakka, can I talk to you for a minute?" Faerinaa beckons her over after sparring. "You did a really good job today, and show a lot of promise. You need some additional training with a master, but you have great instincts and a solid foundation to build off of. I think you would be an amazing addition to the Pathfinder Society, if you were interested in joining. What do you think?"
Will offer Rakka a token.Faerinaa (alias of 7thGate)2022-04-10T13:52:02ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2372022-04-10T11:56:18Z2022-04-10T11:56:18Z<p>Sorry, just critical failures on diplomacy. I mostly just don't want to make backwards progress on making people happier.</p>Sorry, just critical failures on diplomacy. I mostly just don't want to make backwards progress on making people happier.Faerinaa (alias of 7thGate)2022-04-10T11:56:18ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3302022-04-08T20:03:19Z2022-04-08T20:03:19Z<div class="messageboard-quotee">Khaul Irontoe wrote:</div><blockquote><p> <span class=messageboard-ooc>But once you use it to block damage, its gone for the battle, as opposed to a real shield which you can block damage every round. It's the damage mitigation, not just the damage avoidance that makes shields in 2ed so good.</span>
</p>
</blockquote><p><span class=messageboard-ooc>Yup, exactly; Faerinaa would have tremendous trouble fighting Khaul with his shield ally boost. She would average 1 damage per normal hit on a block, so is basically praying for crits or hitting with both primary and secondary to punch through.</span>Khaul Irontoe wrote:But once you use it to block damage, its gone for the battle, as opposed to a real shield which you can block damage every round. It's the damage mitigation, not just the damage avoidance that makes shields in 2ed so good.
Yup, exactly; Faerinaa would have tremendous trouble fighting Khaul with his shield ally boost. She would average 1 damage per normal hit on a block, so is basically praying for crits or hitting with both primary and secondary to punch through.Faerinaa (alias of 7thGate)2022-04-08T20:03:19ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3282022-04-08T15:12:14Z2022-04-08T15:12:14Z<div class="messageboard-quotee">Bastian Sunbright wrote:</div><blockquote> <span class=messageboard-ooc> He uses the Shield spell when fighting two-handed. </span> </blockquote><p><span class=messageboard-ooc>Yeah, Magic makes it closer, and there's some nice offensive punch you can bring with that lightning cantrip and flail. Shield spell gets worn down fast though relative to a physical shield, blocking every round would damp a lot of Faerinaa's damage output.</span>
<p><span class=messageboard-ooc>Faerinaa likes using the shield spell too, its a great cantrip if you need your hands for things.</span></p>Bastian Sunbright wrote: He uses the Shield spell when fighting two-handed.
Yeah, Magic makes it closer, and there's some nice offensive punch you can bring with that lightning cantrip and flail. Shield spell gets worn down fast though relative to a physical shield, blocking every round would damp a lot of Faerinaa's damage output. Faerinaa likes using the shield spell too, its a great cantrip if you need your hands for things.Faerinaa (alias of 7thGate)2022-04-08T15:12:14ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3262022-04-08T22:52:55Z2022-04-08T14:36:59Z<div class="messageboard-quotee">Bastian Sunbright wrote:</div><blockquote><br />
<br />
<b>"I'm sure you all know this, but against the undead you have to pick your weapon carefully. You want smashing weapons for the bony ones, cutting weapons for the fleshy kind. Make sure you have both and are comfortable swapping between. If they have a necromancer, target them first."</b></blockquote><p><b>"Yeah, that one has always been a tough one for me. I got trained for speed and precision to leverage my natural quickness. Its a great technique against the living, but poking holes in the dead doesn't always stop them as well, even if you hit a critical support structure. I definitely recommend Bastian's approach if you've had less specialized weapons training."</b>
<p>Faerinaa smirks slightly. <b>"That said, even a zombie horse doesn't like it if you ram a rapier straight down the spinal column. Ask me how I know some time."</b></p>
<div class="messageboard-quotee">Bastian Sunbright wrote:</div><blockquote><br />
<br />
He will join in with the chat afterwards and get some extra sparring with Faerinaa.</blockquote><p>Faerinaa and Bastian prove to be closely matched, though with very different fighting styles. Faerinaa is highly mobile, looking to rapidly feint to open up her target for attack and roll away from strikes, while Bastian's more solid approach defending himself with his shield gradually boxes her in and wears her down.
<p><b>"You're — really — good — •oof!• — with that shield!"</b> Faerinaa rubs as sore spot as her leg gets clipped, as she dodges just a hair too slowly. </p>
<p><span class=messageboard-ooc>I think you have a edge on Faerinaa in a straight fight; she's got +1 to hit/+1 damage vs. Bastian with standard attacks and can feint for flat footed status with an extra +3 damage, but the shield block is super strong and Bastian gets AC 22 vs. both attacks instead of just the primary.</span></p>
<p><span class=messageboard-ooc>Slight Edit: Realized Bastian's War Flail isn't a 1 hander. I think Faerinaa definitely has a noticeable edge against him in a straight up fight while he's 2 handing.</span></p>Bastian Sunbright wrote:"I'm sure you all know this, but against the undead you have to pick your weapon carefully. You want smashing weapons for the bony ones, cutting weapons for the fleshy kind. Make sure you have both and are comfortable swapping between. If they have a necromancer, target them first."
"Yeah, that one has always been a tough one for me. I got trained for speed and precision to leverage my natural quickness. Its a great technique against the living, but poking holes in...Faerinaa (alias of 7thGate)2022-04-08T14:36:59ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3202022-04-08T03:54:38Z2022-04-08T03:54:38Z<p><span class=messageboard-ooc>I think its given as DC 15 in the player notes doc, so assurance should work.</span></p>
<p><span class=messageboard-ooc>...I'm not sure if my post got eaten by gremlins or not, will repost it in a minute if I don't see it soon. Thankfully, I copied it before submit.</span></p>I think its given as DC 15 in the player notes doc, so assurance should work.
...I'm not sure if my post got eaten by gremlins or not, will repost it in a minute if I don't see it soon. Thankfully, I copied it before submit.Faerinaa (alias of 7thGate)2022-04-08T03:54:38ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3192022-04-08T11:47:10Z2022-04-08T03:53:46Z<p><span class=messageboard-ooc>Whew! I had a lot of fun writing this. Hopefully I didn't take too many liberties with NPCs doing stuff or joining in on things — its a bit tricky to strike a good balance between building a story and not having to back and forth too many times in a play by post environment!</span></p>
<p><span class=messageboard-bigger><b>Day 11 - Fireday</b></span>
<br />
<b>"Ok Khaul! Lets finish getting the barracks in shape. We've put off finishing them up for long enough. I'll follow your lead here, just let me know what you need me to do."</b></p>
<p>After her lunch break, Faerinaa will wander over to visit Vinny and her team working on the scaffolding to see how its going. <b>"Nice work everyone! This is looking great. We're going to get this place finished in no time."</b> </p>
<p><b>"Hey Rakka, since we're beginning to wrap up the projects here, we're going to be winding down construction over the next few days. Bastian and I were thinking it might be fun and a good training opportunity to have some friendly sparring matches tomorrow. Keep the skills sharp and maybe learn some new things from each other. Would you and the other guards be interested in joining us as a little training exercise? I would love to learn some tricks from you all, and I bet we could have a few things to teach as well."</b></p>
<p><span class=messageboard-bigger><b>Day 12 - Starday</b></span></p>
<p>Mid morning rolls around, and Faerinaa knocks on Bastian's door, a wide smile on her face when he answers. <b>"You ready for this Bastian? You had some slick moves when we dealt with those lizards. I'm looking forward to seeing them in action today! Let's go see how the town's defenders stack up, eh?"</b></p>
<p>Faerinaa and Bastian head down to the temple, and meets up with the temple guards.</p>
<p><b>Hey, Rakka, Petrus, Aasif! Thanks for joining us! I figure we can pair off, do a kind of round robin matchup kind of thing, feel each other out. Whoever doesn't have partner can watch the two matches going on, rest for their turn, and offer commentary for improvement."</b></p>
<p>Training swords are handed out, and the matchups begin! Soon the air is full of the clacking of wooded blades and the dull •whump• of wood hitting armor or flesh.</p>
<p><b>"Nice block Bastian!"</b></p>
<p><b>"Good hit Rakka, but he was ready for you. Try feinting high, about...here."</b> Faerinaa adjusts the arm up with her sword in line with her opponent's eyes. <b>"The shield comes up but blocks his vision momentarily, opening up a short window to strike where you can catch him flat footed."</b></p>
<p><b>"Ow! Nice hit Petrus! That one is going to leave a bruise."</b></p>
<p><b>"Whew! You fight well Aasif, where did you learn?"</b></p>
<p>As the partners exchange, Faerinaa gets a collection of bruises and a happier and happier expression. She truly enjoys a good scrap, and takes delight both in her own improvement and anything she can offer the others. <b>"Great work everyone! Its good to see such martial skill from the village's defenders."</b> After the sparring, Faerinaa will stay and chat, asking about where and how they learned to fight and going over the fights, both offering frank assessment and soliciting feedback about her own performance.</p>
<p><span class=messageboard-ooc>Diplomacy +6 for Rakka, Aasif and Petrus. Will use a Hero point to reroll critical failures.</span></p>
<p><span class=messageboard-bigger><b>Day 13 - Sunday</b></span></p>
<p>Ahhh, Sunday!</p>
<p>Faerinaa wakes up at dawn with a joyous heart and a slightly achey body from yesterday's exhertions. It's time for some relaxation!</p>
<p>She prays to herself in her room, thanking Sarenrae for the experiences Faerinaa has had as a Pathfinder, for her aid in cleansing Urgathoa's chamber, for the support of Sarenrae's teachings in resisting alcohol and shiver, and for the protection and support Sarenrae gives her. Then its time for breakfast!</p>
<p>Faerinaa heads downstairs, helps herself to a hearty helping and nods cheerfully to Khaul as she washes up her dishes next to him. After getting cleaned up, Faerinaa takes a stroll outside, breathing in the fresh air and looking up at the sunny sky. <b>"This is going to be a good day, I can feel it!"</b></p>
<p>A tree next to the inn catches her eye, and a grin breaks out across her face. Faerinaa grabs a branch and climbs up, pulling her self from branch to branch as high as they will bear her weight before nestling up against the trunk and gazing down and out across the hamlet. <b>"This sure is a quiet little place. I wonder how it will change, when the lodge is fully operational? Who knows what this place has in store?"</b> Faerinaa will rest there for a time, watching the leaves sway overhead in the breeze and daydreaming about the adventures that the pathfinders in the new lodge will go on.</p>
<p>After some time, motion catches the corner of Faerinaa's eye, and she sees Mikkel through one of the windows in the inn. Confidently walking out on the tree limb with perfect balance, Faerinaa hops off the end to the roof of the inn. She leans over the edge of the roof down into the window, and waves. <b>"Hey Mikkel, how's it going?"</b> </p>
<p>Faerinaa grabs the lip of the window and flips herself gracefully into the room, flicking off a bit of leaf that stuck to her armor as she does. <b>"Today's Sunday, so I'm taking a day of rest and fun to unwind for a bit. What are you up to today, anything fun?"</b> Faerinaa will try to chat him up to get to know him better; she'll try and tell funny stories about her life, and commiserate and offer to help him with some of his chores if he's stuck doing work. She'll try to coax his interests out of him, to see if she can figure out what he likes doing, and maybe try to do something fun with him later in the day or some other time.</p>
<p><b>•GRUMBLE•</b> As the scent of cooking wafts into the room, Faerinaa's stomach offers a reminder that its lunch time! <b>"Thanks for the chat, Mikkel, its been fun. Hey, want to get some food?"</b> </p>
<p>Faerinaa will head downstairs, where Lotte is busy putting the finishing touches on the mid day meal. <b>"Hi Lotte! Thanks so much for all of this delicious food. You know, I wanted to thank you and your sons. You've done a really great job helping us feel welcome here. Its been such a busy last few weeks, and you've kept us fed, with a clean and homey place to stay, AND helped out so much with the work at the fort. I just wanted to let you know how much we appreciate everything you've done for us. When mask Narsen comes back, I'm going to be sure to let him know what a great job you've done."</b> Faerinaa will share the meal with Lotte and Mikkel, and try to make small talk, inquiring about how they felt about the work at the fort and the pathfinders in general.</p>
<p>After lunch, Faerinaa will bid her hosts goodbye and head out into town. She takes a long walk around town, climbs some trees on the outskirts of town and walks out on the branches for fun, and explores the stairs and tree in the little area directly south of Sylvina's. After an hour or so of this, Faerinaa heads down to the river for a swim. She dries herself off and heads back to the inn, where she climbs up on the roof and takes a nap, drifting off watching clouds.</p>
<p>She wakes up to the setting sun and the sound of hustle and bustle down below, and joins her companions for the evening meal. After dinner, Faerinaa commandeers some jam and toast and heads out into the evening dusk, heading to Plisken's residence and knocking on the door with the back of her knuckles. <b>"Hi Plisken, mind if I come in? I brought snacks."</b></p>
<p>Faerinaa will split her toast with him, and take some nuts if he offers them. <b>"We're going to be here a few more weeks, but the work at the fort is wrapping up. There might be some more things that come up, but we're probably going to have more free time around town going forward, and I was wondering if you could show me around the nearby forest one of these days? I spent a little time climbing trees for fun today, but didn't go in too deep since I didn't want to get lost. I would love to visit one of those ponds you told me about too, if you wouldn't mind taking me some time?"</b></p>
<p><span class=messageboard-ooc>Diplomacy +6 for Lotte, Mikkel and Plisken. Will use a hero point to reroll critical failures.</span></p>Whew! I had a lot of fun writing this. Hopefully I didn't take too many liberties with NPCs doing stuff or joining in on things -- its a bit tricky to strike a good balance between building a story and not having to back and forth too many times in a play by post environment!
Day 11 - Fireday
"Ok Khaul! Lets finish getting the barracks in shape. We've put off finishing them up for long enough. I'll follow your lead here, just let me know what you need me to do."
After her lunch break,...Faerinaa (alias of 7thGate)2022-04-08T03:53:46ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2282022-04-07T19:57:59Z2022-04-07T14:54:08Z<p>We are going to start going low on funds here. We will complete everything ok, as long as no other need for money comes up we should end between 8 and 11 GP with this plan.</p>
<p>If we want to conserve money in exchange for time, we can do the repair the barracks and shrine cleansing without hiring people, which would give us +6 more GP (and slightly increasing the odds of two successes on the scaffolding since it would be vinny+vinny instead of vinny+faerinaa) in exchange for two person-days of effort. In this case, Bastian would assist Tess (And you need to roll at least a 3 to avoid crit fail), and Faerinaa would work with Khaul with assurance to repair the barracks.</p>
<p>What do we think is more important, the money or the time? I am leaning towards money being potentially more important, in case there are other expenses that come up.</p>
<p>Either way, I think we probably want Vinny doing any additional scaffolding checks on day 12+, and Khaul doing all of the roof cover/watchtower construction efforts since he'll automatically succeed on those, guaranteeing its the most efficient use of funds. That also gives everyone with diplomacy opportunities to up the attitudes of the citizens.</p>
<p>Day 12 should be good for Faerinaa and Bastian to have our sparring match with the guards.</p>We are going to start going low on funds here. We will complete everything ok, as long as no other need for money comes up we should end between 8 and 11 GP with this plan.
If we want to conserve money in exchange for time, we can do the repair the barracks and shrine cleansing without hiring people, which would give us +6 more GP (and slightly increasing the odds of two successes on the scaffolding since it would be vinny+vinny instead of vinny+faerinaa) in exchange for two person-days of...Faerinaa (alias of 7thGate)2022-04-07T14:54:08ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=5#2062022-04-07T14:39:11Z2022-04-07T14:39:11Z<p>Marcus nods his assent. <b>"Let us slay her."</b></p>Marcus nods his assent. "Let us slay her."Marcus Volso (alias of 7thGate)2022-04-07T14:39:11ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2242022-04-06T14:27:28Z2022-04-06T14:27:28Z<p>I think there's good arguments to be made for not putting everyone on cleansing, but I also don't want us to get stuck in discussion loops. We mostly have everyone on board with spending a full day with everyone cleansing, lets go for it.</p>
<p>Khaul, you and Faerinaa are tied for best religion mod for the second team. Lets have you do the roll for you and Bastian, and Tess can do the main check leading Syvlania+Vinny+Faerinaa.</p>
<p>Tess, can you do the writeup on what we're going to give as an excuse for why we're pausing construction and do the check for the main group?</p>I think there's good arguments to be made for not putting everyone on cleansing, but I also don't want us to get stuck in discussion loops. We mostly have everyone on board with spending a full day with everyone cleansing, lets go for it.
Khaul, you and Faerinaa are tied for best religion mod for the second team. Lets have you do the roll for you and Bastian, and Tess can do the main check leading Syvlania+Vinny+Faerinaa.
Tess, can you do the writeup on what we're going to give as an excuse...Faerinaa (alias of 7thGate)2022-04-06T14:27:28ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3082022-04-07T00:11:18Z2022-04-06T13:50:14Z<p><b>"Maybe, but I think its good to improve relations with the town too, not just look for future pathfinders. Ideally we'll get the lodge set up physically, but also in a good position with regards to future relations with the town."</b></p>
<p><b>"We need to finish cleansing this area and get the scaffolding up first, but I think we're on track to finish well before the end of the month. I thought it might be nice to engage the temple guards and get to know them a little better, and I thought maybe some friendly sparring would be a good way to bond as well as keep up our own skills. Would you be interested in joining in a sparring session if I tried to set one up Bastian?"</b></p>
<p><span class=messageboard-ooc>I figure we could both go after improving the disposition of two or three of the guards as part of the same group activity on one of the days we're influencing people.</span></p>"Maybe, but I think its good to improve relations with the town too, not just look for future pathfinders. Ideally we'll get the lodge set up physically, but also in a good position with regards to future relations with the town."
"We need to finish cleansing this area and get the scaffolding up first, but I think we're on track to finish well before the end of the month. I thought it might be nice to engage the temple guards and get to know them a little better, and I thought maybe some...Faerinaa (alias of 7thGate)2022-04-06T13:50:14ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1992022-04-06T00:49:50Z2022-04-06T00:45:45Z<p>Marcus moves up, maintaining the shield wall with Anthys and protecting Tika.</p>
<p><span class=messageboard-ooc>Move Action: Move</span>
<br />
<span class=messageboard-ooc>Standard Action: Total Defense</span> <span class=messageboard-ooc>+7 cover bonus to AC for Tika</span></p>
<p><span class=messageboard-ooc>Current AC: 33, 35 vs. Evil</span></p>Marcus moves up, maintaining the shield wall with Anthys and protecting Tika.
Move Action: Move
Standard Action: Total Defense +7 cover bonus to AC for Tika
Current AC: 33, 35 vs. EvilMarcus Volso (alias of 7thGate)2022-04-06T00:45:45ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=7#3032022-04-06T00:42:57Z2022-04-06T00:42:57Z<p><b>"Ok, that works. As long as we get rid of that desecration honoring Urgathoa, that's the important part. Let's get Vinny and make sure she's on board, then figure out what we're going to tell the town about tomorrow. I'll go get her."</b></p>
<p>Faerinaa will go and get Vinny from the scaffolding crew, and ask her to stop by the underground chamber for a quick consultation.</p>"Ok, that works. As long as we get rid of that desecration honoring Urgathoa, that's the important part. Let's get Vinny and make sure she's on board, then figure out what we're going to tell the town about tomorrow. I'll go get her."
Faerinaa will go and get Vinny from the scaffolding crew, and ask her to stop by the underground chamber for a quick consultation.Faerinaa (alias of 7thGate)2022-04-06T00:42:57ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2182022-04-06T00:46:08Z2022-04-06T00:42:29Z<p>I think there's a high chance we're going to need more than 1 day with the 5 of us + Sylvania; its a DC 21 check, we're going to have to get lucky to not need 2 days. Should still be ok though, I think.</p>I think there's a high chance we're going to need more than 1 day with the 5 of us + Sylvania; its a DC 21 check, we're going to have to get lucky to not need 2 days. Should still be ok though, I think.Faerinaa (alias of 7thGate)2022-04-06T00:42:29ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1862022-04-05T12:38:37Z2022-04-05T12:38:37Z<p>Marcus follows, maintaining the shield wall and bringing Kalia under its protection. As he slides into position, he tosses a dagger to attempt to disrupt the further enemy's attack. </p>
<p><span class="messageboard-dice"><b>Aid Another vs. Orange, AC 10, Aiding AC w/Covering Fire; Soft Cover, In Combat, Range Penalty, Point Blank Shot, Haste, Bard Song:</b></span> <span class="messageboard-dice">1d20 + 10 - 4 - 4 - 2 + 1 + 1 + 2 ⇒ (3) + 10 - 4 - 4 - 2 + 1 + 1 + 2 = 7</span> <span class=messageboard-ooc>+6 to AC vs. next attack if successful</span></p>
<p><span class=messageboard-ooc>Move Action: Move</span>
<br />
<span class=messageboard-ooc>Standard Action: Total Defense (+7 Cover bonus to Kalia's AC)</span>
<br />
<span class=messageboard-ooc>Swift Action: use Inspiration to Aid as a swift action vs. Orange.</span>
<br />
<span class=messageboard-ooc>Free Action: Draw Dagger</span></p>
<p><span class=messageboard-ooc>AC is 33, 35 vs. Evil</span></p>Marcus follows, maintaining the shield wall and bringing Kalia under its protection. As he slides into position, he tosses a dagger to attempt to disrupt the further enemy's attack.
[dice=Aid Another vs. Orange, AC 10, Aiding AC w/Covering Fire; Soft Cover, In Combat, Range Penalty, Point Blank Shot, Haste, Bard Song]1d20+10-4-4-2+1+1+2[/dice] +6 to AC vs. next attack if successful
Move Action: Move
Standard Action: Total Defense (+7 Cover bonus to Kalia's AC)
Swift Action: use Inspiration...Marcus Volso (alias of 7thGate)2022-04-05T12:38:37ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1842022-04-05T01:23:59Z2022-04-05T01:23:59Z<p>Seeing Kalia hurt, Marcus calls out <b>"Anthys, shift left!"</b></p>
<p><span class=messageboard-ooc>Marcus can get over and shield her, but needs Anthys adjacent for maximum effect, if he can 5 ft step towards her after his turn.</span></p>Seeing Kalia hurt, Marcus calls out "Anthys, shift left!"
Marcus can get over and shield her, but needs Anthys adjacent for maximum effect, if he can 5 ft step towards her after his turn.Marcus Volso (alias of 7thGate)2022-04-05T01:23:59ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2112022-04-05T01:52:29Z2022-04-05T01:01:27Z<p>I think that's probably fine.</p>I think that's probably fine.Faerinaa (alias of 7thGate)2022-04-05T01:01:27ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=5#2052022-04-04T18:54:35Z2022-04-04T18:54:35Z<p>The roof might not be a good spot though, depending on the angles with the walls. The other tower was not on the roof, after all, but over by the battlements kind of.</p>
<p>We have 12 gp to spend if we hire full crews to finish the known tasks and succeed at everything, plus 40 for the ritual. 9 more gold if we build a watchtower, and more if we fail things.</p>
<p>Its enough, but we don't know if there are any more expenses lurking. We have some time until we need to be done though, and we don't have to pay if PCs form the whole crew. As such, I think we should look at leveraging Khaul's assurance and trying to be efficient at patching 2 man-day slots with a pair of us instead of a hired crew.</p>
<p>Khaul can guarantee he does the tower, the roof and the baracks if he leads teams over the next 6 days. For the barracks, Khaul can lead one of us to wrap it up for free, and hire teams for the rest. Vinny can continue the scaffolding, since she has the best check there, and if she gets a split success-failure, one of us can help her try to finish it up on a third day.</p>
<p>The other three of us can do the purification ritual, and then start influencing people or get picked up to help finish the scaffolding/barracks.</p>
<p>I think this provides a good split between time and cost. If Vinny gets at least a success+fail, that will leave us with 20 gold remaining.</p>The roof might not be a good spot though, depending on the angles with the walls. The other tower was not on the roof, after all, but over by the battlements kind of.
We have 12 gp to spend if we hire full crews to finish the known tasks and succeed at everything, plus 40 for the ritual. 9 more gold if we build a watchtower, and more if we fail things.
Its enough, but we don't know if there are any more expenses lurking. We have some time until we need to be done though, and we don't have...Faerinaa (alias of 7thGate)2022-04-04T18:54:35ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#3002022-04-04T18:34:33Z2022-04-04T18:34:33Z<p><span class=messageboard-ooc>Soon! Though, we're going to start running low on money, we might want Khaul to finish it up on day 11 with one of us after he finishes the roof.</span></p>
<p>Faerinaa nods slowly as Sylvania discusses the ritual. <b>"We should consecrate this space. I don't know how to consecrate a shrine to Sarenrae; Tess, do you know how to consecrate a space to Pharasma? If so, I think she would look favorably on supplanting a shrine to Urgathoa. But if not...I would be honored to assist in consecrating this to The Water Rat."</b></p>
<p><span class=messageboard-ooc>I'm assuming we don't actually know the consecration rituals for our respective deities, right?</span></p>Soon! Though, we're going to start running low on money, we might want Khaul to finish it up on day 11 with one of us after he finishes the roof.
Faerinaa nods slowly as Sylvania discusses the ritual. "We should consecrate this space. I don't know how to consecrate a shrine to Sarenrae; Tess, do you know how to consecrate a space to Pharasma? If so, I think she would look favorably on supplanting a shrine to Urgathoa. But if not...I would be honored to assist in consecrating this to The...Faerinaa (alias of 7thGate)2022-04-04T18:34:33ZRe: Forums: Play-by-Post Discussion: PF1: #9-23: The Ghol-Gan Heresy DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/discussion#282022-04-04T15:29:50Z2022-04-04T15:29:50Z<p>GM, we'll need a ruling on how or if rings of tactical precision stack.</p>
<p>For purposes of Aid Another, both Anthys and Marcus are wearing <a href="https://aonprd.com/MagicRingsDisplay.aspx?FinalName=Ring%20of%20Tactical%20Precision" target="_blank" rel="nofollow">Rings of Tactical Precision</a></p>
<p>Each one gives an untyped +1 to aid checks given or received. It isn't clear if two rings of the same type stack or count as the same source, or whether the bonus boost to give and received would both function even if they were.</p>
<p>Marcus gives +6 to AC aid from this +1 Benevolent Armor, Helpful trait, and Ring of Tactical Precision. Does Anthys get the additional +1 from receiving Aid due to his ring?</p>GM, we'll need a ruling on how or if rings of tactical precision stack.
For purposes of Aid Another, both Anthys and Marcus are wearing Rings of Tactical Precision
Each one gives an untyped +1 to aid checks given or received. It isn't clear if two rings of the same type stack or count as the same source, or whether the bonus boost to give and received would both function even if they were.
Marcus gives +6 to AC aid from this +1 Benevolent Armor, Helpful trait, and Ring of Tactical...Marcus Volso (alias of 7thGate)2022-04-04T15:29:50ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1792022-04-04T15:10:00Z2022-04-04T15:10:00Z<p><span class=messageboard-ooc>Marcus' AC is currently 27, 29 vs. Evil.</span></p>Marcus' AC is currently 27, 29 vs. Evil.Marcus Volso (alias of 7thGate)2022-04-04T15:10:00ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1772022-04-04T12:35:16Z2022-04-04T12:35:16Z<p>As the magical haste sets in, Marcus calls out as he runs up over the rubble. <b>"I'll cover us! Keep together and we'll get them!"</b></p>
<p>Marcus throws a dagger to attempt to throw the nearest enemy off balance...</p>
<p><span class="messageboard-dice"><b>Aid AC, Entire Team vs. Purple's next attack, Point-Blank Shot, Bard Song, AC 10:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 2 ⇒ (1) + 10 + 1 + 2 = 14</span> </p>
<p>...but his hand slips.</p>
<p><span class=messageboard-ooc>Standard Action: Tactician to grant Covering Fire for 5 rounds.</span>
<br />
<span class=messageboard-ooc>Move Action: Move</span>
<br />
<span class=messageboard-ooc>Swift Action: Inspiration to Aid as Swift Action, AC vs. Purple's next attack.</span>
<br />
<span class=messageboard-ooc>Free Action: Draw Dagger</span></p>As the magical haste sets in, Marcus calls out as he runs up over the rubble. "I'll cover us! Keep together and we'll get them!"
Marcus throws a dagger to attempt to throw the nearest enemy off balance...
[dice=Aid AC, Entire Team vs. Purple's next attack, Point-Blank Shot, Bard Song, AC 10]1d20+10+1+2[/dice]
...but his hand slips.
Standard Action: Tactician to grant Covering Fire for 5 rounds.
Move Action: Move
Swift Action: Inspiration to Aid as Swift Action, AC vs. Purple's next...Marcus Volso (alias of 7thGate)2022-04-04T12:35:16ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#2892022-04-04T03:19:18Z2022-04-04T03:19:18Z<p>Faerinaa takes a deep breath, and nods. <b>"Honesty, right. The same event that caused me to become a Pathfinder caused me to become a devout worshipper of Sarenrae. Her hate for undead is almost as fierce as Pharasma's."</b> </p>
<p>Faerinaa nods at the notes and gestures around the room. <b>"I'm sure we'll be able to figure something out once we finish recovering and translating the last of the writings and figure out what all of this is supposed to do."</b></p>Faerinaa takes a deep breath, and nods. "Honesty, right. The same event that caused me to become a Pathfinder caused me to become a devout worshipper of Sarenrae. Her hate for undead is almost as fierce as Pharasma's."
Faerinaa nods at the notes and gestures around the room. "I'm sure we'll be able to figure something out once we finish recovering and translating the last of the writings and figure out what all of this is supposed to do."Faerinaa (alias of 7thGate)2022-04-04T03:19:18ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1752022-04-04T00:30:08Z2022-04-04T00:30:08Z<p><span class=messageboard-ooc>Marcus really needs to end adjacent to Anthys for maximum effect. Haste would be huge here, both for all the extra attacks and for getting us into combat if we delay until its cast.</span></p>
<p><span class=messageboard-ooc>Marcus is probably going to try to give Covering Fire to the team with tactician so he can aid everyone's AC simultaneously with one aid action, but he needs to make sure he's next to Anthys so it depends a little bit on where other people move.</span></p>Marcus really needs to end adjacent to Anthys for maximum effect. Haste would be huge here, both for all the extra attacks and for getting us into combat if we delay until its cast.
Marcus is probably going to try to give Covering Fire to the team with tactician so he can aid everyone's AC simultaneously with one aid action, but he needs to make sure he's next to Anthys so it depends a little bit on where other people move.Marcus Volso (alias of 7thGate)2022-04-04T00:30:08ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#2862022-04-03T03:42:40Z2022-04-03T03:42:40Z<p>Once sealed away, Faerinaa peruses the notes taken yesterday in person, her face growing steadily more grim.</p>
<p><b>"Prayers to Urgathoa...goddess of undeath, enemy of the living and all that is good. Yuck."</b> Faerinaa twists her face in a look of disgust.
<br />
<b>"Do you think this has anything to do with those rumors of undead gathering in the north, Tess? There's no chance the Whispering Tyrant knows about this and cares enough to send minions after it, is there?"</b></p>Once sealed away, Faerinaa peruses the notes taken yesterday in person, her face growing steadily more grim.
"Prayers to Urgathoa...goddess of undeath, enemy of the living and all that is good. Yuck." Faerinaa twists her face in a look of disgust.
"Do you think this has anything to do with those rumors of undead gathering in the north, Tess? There's no chance the Whispering Tyrant knows about this and cares enough to send minions after it, is there?"Faerinaa (alias of 7thGate)2022-04-03T03:42:40ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=4#1912022-04-03T03:32:20Z2022-04-03T03:32:20Z<p>Sounds good to me! Lets do it.</p>Sounds good to me! Lets do it.Faerinaa (alias of 7thGate)2022-04-03T03:32:20ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1672022-04-03T03:25:05Z2022-04-03T03:25:05Z<p><b>"Of course, after your wounds are treated."</b></p>
<p>Marcus uses his wand of cure light wounds to heal the party, leaving Tika with a minor bruise and healing everyone else completely.</p>
<p><span class="messageboard-dice"><b>CLW, Anthys:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>CLW, Anthys:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW, Anthys:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>CLW, Anthys:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p><span class="messageboard-dice"><b>CLW, Kalia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>CLW, Kalia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CLW, Kalia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CLW, Claudia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CLW, Claudia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>CLW, Claudia:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CLW, Tika:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>CLW, Tika:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Use Scroll CL Check, DC 6:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>
<p>Marcus casts the spell on the group, aligning everyone's weapons. He will drink his Extract of Heightened Awareness.</p>"Of course, after your wounds are treated."
Marcus uses his wand of cure light wounds to heal the party, leaving Tika with a minor bruise and healing everyone else completely.
[dice=CLW, Anthys]1d8+1[/dice]
[dice=CLW, Anthys]1d8+1[/dice]
[dice=CLW, Anthys]1d8+1[/dice]
[dice=CLW, Anthys]1d8+1[/dice]
[dice=CLW, Kalia]1d8+1[/dice]
[dice=CLW, Kalia]1d8+1[/dice]
[dice=CLW, Kalia]1d8+1[/dice]
[dice=CLW, Claudia]1d8+1[/dice]
[dice=CLW, Claudia]1d8+1[/dice]
[dice=CLW, Claudia]1d8+1[/dice]...Marcus Volso (alias of 7thGate)2022-04-03T03:25:05ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=4#1872022-04-03T01:34:19Z2022-04-03T01:34:19Z<p>I think we should have Khaul do the roof over the next two days. It is a very efficient use of his assurance to put him on tasks he can autocomplete. Likewise, I think we want Vinny on the Scaffolding, since she's got the highest crafting modifier and is most likely to make good progress there.</p>
<p>The question then becomes what we do about the Deciphering. I figure it can go a few ways:</p>
<p>—Have Bastian and Tess try to finish it: I think we can do that with Tess rolling, correct?
<br />
—Have Bastian, Tess, Faerinaa and Sylvania try to finish it: We'll finish on a failure this way, but it uses all our actions and costs money.</p>
<p>I assume more workers were not brought in because of a desire to keep the things discovered there a secret, right?</p>
<p>If Faerinaa's not needed with the writings, she can repair the barracks to finish that off.</p>I think we should have Khaul do the roof over the next two days. It is a very efficient use of his assurance to put him on tasks he can autocomplete. Likewise, I think we want Vinny on the Scaffolding, since she's got the highest crafting modifier and is most likely to make good progress there.
The question then becomes what we do about the Deciphering. I figure it can go a few ways:
--Have Bastian and Tess try to finish it: I think we can do that with Tess rolling, correct?
--Have Bastian,...Faerinaa (alias of 7thGate)2022-04-03T01:34:19ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#2752022-04-02T04:56:40Z2022-04-02T02:43:48Z<div class="messageboard-quotee">Quote:</div><blockquote><p>“Most of the people in the village just swim the Glass River, just a hundred yards or so south of the docks is a nice place. There are a few ponds that are also nice, but they are a bit harder to find.”</p>
<p>“Guess it really depends on how shy you are about your body.”</blockquote><p><b>"Thanks Plisken, the river sounds good. I wouldn't want to get lost. Never really been the shy type, but I grew up in a harbor town and love to swim."</b>
<p>After finishing her chat and returning back, Faerinaa will take a swim in the river around the suggested spot, and then sun herself on the bank to dry off.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>Bessama watches in delight as Faerinaa juggles. She asks “Can you do that with weapons? I bet if you could that would be powerful!” </blockquote><p>Faerinaa giggles. <b>"Sort of! I could maybe juggle my dagger a bit since its weighted pretty well for it, but the Rapier and my crossbow are too heavy and unwieldy. I would never do it in combat though, you need to keep your eyes on your opponent and be ready to dodge in a fight. The last thing I would need is to miss a catch and stab my hand while someone's trying to stab me."</b> Faerinaa will flip her sheathed dagger a few times from hand to hand and catch it. <b>"It would look really impressive though if I was juggling a bunch of daggers, and just started chucking them at targets, wouldn't it?"</b>
<div class="messageboard-quotee">Quote:</div><blockquote>She does try juggling, but doesn’t have much luck. “Guess it takes lots of practice.”</blockquote><p>Faerinaa applauds Bessama's attempts with a grin. <b>"Oh it does, but not as much as you might think. If you like it, give it a try from time to time and you'll be surprised how fast you get the basics down."</b>Quote:“Most of the people in the village just swim the Glass River, just a hundred yards or so south of the docks is a nice place. There are a few ponds that are also nice, but they are a bit harder to find.”
“Guess it really depends on how shy you are about your body.”
"Thanks Plisken, the river sounds good. I wouldn't want to get lost. Never really been the shy type, but I grew up in a harbor town and love to swim." After finishing her chat and returning back, Faerinaa will take a swim in...Faerinaa (alias of 7thGate)2022-04-02T02:43:48ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=4#1592022-04-02T02:16:44Z2022-04-02T02:16:44Z<p>Marcus frowns silently in the corner. <b>"I believe you should be judged for your actions by the laws of the Grippli, but agree with Anthys that it is appropriate to ask for what leniency they can give if you are sufficiently contrite."</b></p>Marcus frowns silently in the corner. "I believe you should be judged for your actions by the laws of the Grippli, but agree with Anthys that it is appropriate to ask for what leniency they can give if you are sufficiently contrite."Marcus Volso (alias of 7thGate)2022-04-02T02:16:44ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#2672022-04-01T19:10:20Z2022-04-01T19:10:20Z<p><b>"It is a really great organization, isn't it? I'm glad we both found our places here. Thassilon is one of those places I didn't even know existed before joining the society, its really broadened my perspective in a lot of ways."</b></p>
<p><b>"I like the tatoos, by the way. Are they magical?"</b></p>"It is a really great organization, isn't it? I'm glad we both found our places here. Thassilon is one of those places I didn't even know existed before joining the society, its really broadened my perspective in a lot of ways."
"I like the tatoos, by the way. Are they magical?"Faerinaa (alias of 7thGate)2022-04-01T19:10:20ZRe: Forums: Play-by-Post Discussion: GM Bret’s Outpost V Lodge of the Living God DiscussionFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/discussion&page=4#1702022-04-01T13:59:25Z2022-04-01T13:59:25Z<p>For the deciphering secrets, noone else really seems like a good fit for interpretation except maybe Mask Lumley, but I'm not sure we want him involved. He might know stuff about religion as part of training to purge heresy or whatnot, but he's also definitely going to inform on anything interesting found there.</p>
<p>Maybe someone who could act as a secretary or something, played as taking rubbings or copying notes and organizing the information? Maybe one of the business owners has experience doing bookkeeping and could assist with some basic scribing type of work. Perhaps Lotte or one of the smiths could fit there, or both?</p>
<p>If you succeed, we could also just allocate two additional days player person-days instead of 1 to wrap it up and save the 3 gold. I think we're likely on track to complete repairs with enough time, and maybe having money left over from the budget will be viewed favorably.</p>For the deciphering secrets, noone else really seems like a good fit for interpretation except maybe Mask Lumley, but I'm not sure we want him involved. He might know stuff about religion as part of training to purge heresy or whatnot, but he's also definitely going to inform on anything interesting found there.
Maybe someone who could act as a secretary or something, played as taking rubbings or copying notes and organizing the information? Maybe one of the business owners has experience...Faerinaa (alias of 7thGate)2022-04-01T13:59:25ZRe: Forums: Play-by-Post: GM Bret’s Outpost V Lodge of the Living GodFaerinaa (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmdh/gameplay&page=6#2652022-04-01T04:54:19Z2022-04-01T04:54:19Z<p><span class=messageboard-bigger><b>Day 6 - Sunday</b></span>
<br />
Faerinaa wakes up with the dawn, stretching and smiling brightly with the reminder of her goddess. <b>"Sunday's finally here! This is going to be a good day, I can feel it."</b> She gets up and gives a silent prayer of thanks before getting dressed and leaving her room.</p>
<p>Faerinaa helps herself to a bowl of food, clearing her place and washing her dishes with Khaul when she's done. After breakfast, she climbs up onto the roof of the inn and watches the clouds for a while until the daily service lets out.</p>
<p>When Lotte comes back, Faerinaa will make her way back down and stoll in with a happy wave. <b>"Hi Lotte! I hope the service went well. Since today's Sunday, I'm going to be taking the day off like I said. I'm planning to head over to the fort to talk to Plisken around lunch and see if there's any good swimming holes or nature trails around here, but I thought you might like some company and help with the chores this morning since Bessama's out helping at the fort. It might be nice to get a chance to know each other better; how long have you been living here?"</b></p>
<p>Faerinaa will grab a broom, a mop, or help in whatever way she's directed, and try to get to know Lotte. Faerinaa's open with her life story, but will skip the religious conversion. She'll tell stories about her other pathfinder society missions, or anecdotes from her early life, and will try to encourage Lotte to open up about her life story and work in some questions. Who is she? What caused her to want to be an innkeeper? How does she feel about her children? </p>
<p>When lunch time gets close to coming around Faerinaa will bid her goodbye and head out to the fort. <b>"Thanks for the talk Lotte, I'll see you later tonight."</b></p>
<p>Faerinaa strolls over to the fort, whistling a bit and enjoying the day as she does. When she gets there, she goes to find Plisken working on the barracks repair. When lunchtime rolls around, she'll walk over with a wave. <b>"Hi Plisken! I'm taking today off as a rest day, and I was thinking about maybe taking a short hike out in nature. I was wondering if you had any particularly beautiful or fun spots in the area I could see? Something good for swimming would be perfect, but I might try the river if you don't have anything in mind."</b> Faerinaa will try to extend the conversation from there off his response, asking about his hunting, the local wildlife, and the wilderness.</p>
<p>At some point in the discussion around hunting, Faerinaa will try to work this in: <b>"Lotte mentioned you provide a lot of the meat for the town, should we try to schedule you some time away from the fort for hunting? Food is important after all; I know I feel a lot better after a long day of work with a hot roast or a meaty stew."</b></p>
<p>If Plisken offers Faerinaa some of the nuts he's eating, first she'll try to identify them <span class=messageboard-ooc>Nature Recall Knowledge: +6</span>. </p>
<p>If she recognizes them and they're just food, she'll thank him for the nuts and have some. If she doesn't, she'll ask him what they are and ask to clarify they're not addictive, noting she doesn't do well with addictive substances. She'll take some unless he indicates they may be.</p>
<p>Faerinaa will also try to engage him in a discussion of the finer points of stealth, and hiding in forests vs. urban environments.</p>
<p>Depending on how Plisken responds to the request for a local nature site suggestion, Faerinaa will spend her afternoon either visting any location he might recommend, or she'll go swimming in the river and sun herself some on the shore.</p>
<p>When she returns in the late afternoon, she'll come inside and wave hello to Lotte again. <b>"Hi Lotte! Hope you had a good day. I would still love to help put together something for dinner, if you don't mind. I'm fine with roasting whatever you might have, or just making some dumplings if that's easier. If you think I'll be underfoot in the kitchen though, just let me know and I'll leave you to it."</b> </p>
<p>If her offer is accepted, Faerinaa with work in the kitchen to help pull together some parts of dinner. She'll make a heavy boiled flour dumpling if able, and roast whatever meat may be offered. If not, she'll head up to her room and take a short nap until dinner time.</p>
<p>After dinner, Faerinaa will ask for some bread and honey or jam to take with her, and will go try to track down Bessama. If she's doing chores, Faerinaa will try to help her out, or if she's done for the day Faerinaa will go knock on the door to her room. Either way, she'll suggest they get to know each other a little better. <b>"Hi Bessama. I hope you don't mind, I thought it might be nice to get to know each other a little better. I've been really impressed by your work at the fort, and would love to know more about you."</b> Faerinaa will concentrate on stories from her childhood and teenage years in Absalom, though will branch out to anecdotes from the pathfinder society if Bessama seems interested. </p>
<p>She'll try to get Bessama to open up about how she ended up here, how she feels about Lotte and the work at the fort, and and shared experiences with missing parental figures. <b>"My dad was an elf, some type of traveling merchant who stayed in Absalom for a time and caught my mom's eye. He ended up leaving before I was born, but my mom did her best to take care of me. She's been gone from my life for a while now too though."</b></p>
<p>If the chores are done or she's in her room, Faerinaa will also offer to share her snacks, and at some point will offer to teach her the basics for 3 stone juggling. <b>"Its kind of silly, but its fun! There was a boy back in the puddles who used to teach new recruits how as a get to know you activity. Its suprisingly enjoyable. Go on, give it a try!"</b> She won't press though if Bessama doesn't seem interested.</p>
<p><span class=messageboard-ooc>+6 Diplomacy for Lotte, Plisken and Bessama.</span></p>
<p><span class=messageboard-bigger><b>Day 7 - Moonday</b></span>
<br />
Task: Clean the Fort (roof): Leading Bessama, Matthild, Sylvina</p>
<p>Feeling refreshed after her day off, Faerinaa's ready to tackle <b>"Alright everyone! I hope you have a head for heights. Let's get this all tided up so we can get the roof patched up. Should have a great view for working at least!"</b></p>
<p><span class=messageboard-bigger><b>Day 8 - Toilday</b></span>
<br />
Task: Repair the Gate: Leading Junissa, Wilfred, Bessama</p>
<p><b>"Hm. This one is little more involved than what I'm used to building. I'm going to be counting on your expertise Junissa, Wilfred here. Bessama and I will follow your lead."</b> Faerinaa does her best, but has some difficulty with the complexity of executing Junissa and Wilfred's suggestions.</p>
<p><span class="messageboard-dice"><b>Crafting, Carpenter&Stonemason:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12</span></p>Day 6 - Sunday
Faerinaa wakes up with the dawn, stretching and smiling brightly with the reminder of her goddess. "Sunday's finally here! This is going to be a good day, I can feel it." She gets up and gives a silent prayer of thanks before getting dressed and leaving her room.
Faerinaa helps herself to a bowl of food, clearing her place and washing her dishes with Khaul when she's done. After breakfast, she climbs up onto the roof of the inn and watches the clouds for a while until the...Faerinaa (alias of 7thGate)2022-04-01T04:54:19ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=3#1442022-03-31T03:44:51Z2022-03-31T03:44:51Z<p><b>"Kalia, withdraw and I'll block!"</b></p>
<p>Marcus delays until he sees Kalia's response.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>"Kalia, withdraw and I'll block!"
Marcus delays until he sees Kalia's response.
[Spoiler omitted]
[Spoiler omitted]Marcus Volso (alias of 7thGate)2022-03-31T03:44:51ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=3#1342022-03-29T05:03:10Z2022-03-29T05:03:10Z<p>Marcus hurries after Anthys, too slow to get in place before the first attack. He locks into the shield wall, moving to cover Kalia against any follow up attacks, and rapidly slashes out to try and tip the Asura off balance.</p>
<p><span class=messageboard-ooc>Move Up</span>
<br />
<span class=messageboard-ooc>Total Defense. +7 cover bonus to AC to Kalia.</span>
<br />
<span class=messageboard-ooc>Spend a point of inspiration to Aid AC as a swift action.</span>
<br />
<span class="messageboard-dice"><b>Aid Another vs. AC 10:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span> <span class=messageboard-ooc>Booo!</span></p>
<p><span class=messageboard-ooc>AC 34 vs. Evil.</span></p>Marcus hurries after Anthys, too slow to get in place before the first attack. He locks into the shield wall, moving to cover Kalia against any follow up attacks, and rapidly slashes out to try and tip the Asura off balance.
Move Up
Total Defense. +7 cover bonus to AC to Kalia.
Spend a point of inspiration to Aid AC as a swift action.
[dice=Aid Another vs. AC 10]1d20+7[/dice] Booo!
AC 34 vs. Evil.Marcus Volso (alias of 7thGate)2022-03-29T05:03:10ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=3#1152022-03-25T04:00:34Z2022-03-25T04:00:34Z<p>Marcus nods and moves to follow Anthys towards the south. </p>
<p><span class=messageboard-ooc>Does anyone have spare carrying capacity for the armor? Marcus does not, and we can probably come back for it, but if someone's got a bag of holding or something they can tuck it into that would be easiest.</span></p>Marcus nods and moves to follow Anthys towards the south.
Does anyone have spare carrying capacity for the armor? Marcus does not, and we can probably come back for it, but if someone's got a bag of holding or something they can tuck it into that would be easiest.Marcus Volso (alias of 7thGate)2022-03-25T04:00:34ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=3#1082022-03-24T03:48:23Z2022-03-24T03:48:23Z<p>Marcus prays to Abadar, casting Cure Light Wounds against the </p>
<p><span class=messageboard-ooc>Spontaneously cast Cure Light Wounds using Moment of Greatness' spell slot</span></p>
<p><span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>Marcus prays to Abadar, casting Cure Light Wounds against the
Spontaneously cast Cure Light Wounds using Moment of Greatness' spell slot
[dice=Cure Light Wounds]1d8+1[/dice]Marcus Volso (alias of 7thGate)2022-03-24T03:48:23ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=2#972022-03-22T15:08:46Z2022-03-22T15:08:46Z<p>Marcus hustles up, defending the leopard with his shield.</p>
<p><span class=messageboard-ooc>Move, Total Defense: +7 cover bonus to AC to the Leopard.</span></p>Marcus hustles up, defending the leopard with his shield.
Move, Total Defense: +7 cover bonus to AC to the Leopard.Marcus Volso (alias of 7thGate)2022-03-22T15:08:46ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=2#892022-03-21T21:42:02Z2022-03-21T21:38:43Z<p>Marcus takes a defensive stance, covering for Claudia's leopard as he throws a poorly-timed dagger to attempt to interfere with one of the snakes. Another dagger snaps almost instantly to hand.</p>
<p><span class="messageboard-dice"><b>Aid Another AC, Ranged Dagger Throw w/Covering Fire vs. 10 AC, 3rd Range Increment, Point Blank Shot, Bard Song:</b></span> <span class="messageboard-dice">1d20 + 10 - 4 + 1 + 2 ⇒ (1) + 10 - 4 + 1 + 2 = 10</span></p>
<p><span class=messageboard-ooc>Standard action: Total Defense, +7 cover bonus to AC to the leopard.</span>
<br />
<span class=messageboard-ooc>Move Action: Aid Another</span>
<br />
<span class=messageboard-ooc>Free Action: Draw Dagger, Quickdraw</span>
<br />
<span class=messageboard-ooc>Current AC: 32 [+6 from Total Defense, +3 from Shield Wall], 39 vs. Evil</span></p>Marcus takes a defensive stance, covering for Claudia's leopard as he throws a poorly-timed dagger to attempt to interfere with one of the snakes. Another dagger snaps almost instantly to hand.
[dice=Aid Another AC, Ranged Dagger Throw w/Covering Fire vs. 10 AC, 3rd Range Increment, Point Blank Shot, Bard Song]1d20+10-4+1+2[/dice]
Standard action: Total Defense, +7 cover bonus to AC to the leopard.
Move Action: Aid Another
Free Action: Draw Dagger, Quickdraw
Current AC: 32 [+6 from Total...Marcus Volso (alias of 7thGate)2022-03-21T21:38:43ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=2#672022-03-17T03:27:52Z2022-03-17T03:27:52Z<p>Marcus readies his shield, draws one of his many daggers and nods, taking his place at Anthy's side.</p>Marcus readies his shield, draws one of his many daggers and nods, taking his place at Anthy's side.Marcus Volso (alias of 7thGate)2022-03-17T03:27:52ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=2#602022-03-16T01:52:30Z2022-03-16T01:52:30Z<p><b>"Where were these fiends uncovered? Were they far from here?"</b> Marcus asks quietly.</p>"Where were these fiends uncovered? Were they far from here?" Marcus asks quietly.Marcus Volso (alias of 7thGate)2022-03-16T01:52:30ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay&page=2#542022-03-15T04:03:15Z2022-03-15T04:03:15Z<p><b>"Focus on my voice. You're going to be alright; you're among friends, and it cannot hurt you. Calm...that's it."</b> Marcus squats down next to Kahsu and places a comforting hand on his shoulder.</p>
<p><span class="messageboard-dice"><b>Diplomacy, Scion of the Lost Empire:</b></span> <span class="messageboard-dice">1d20 + 12 + 3 ⇒ (11) + 12 + 3 = 26</span></p>"Focus on my voice. You're going to be alright; you're among friends, and it cannot hurt you. Calm...that's it." Marcus squats down next to Kahsu and places a comforting hand on his shoulder.
[dice=Diplomacy, Scion of the Lost Empire]1d20+12+3[/dice]Marcus Volso (alias of 7thGate)2022-03-15T04:03:15ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#462022-03-14T03:56:46Z2022-03-14T03:56:46Z<p><b>"Indeed, and you seem to be in some distress. You were making quite a bit of noise, and we could not but overhear your exhortations regarding fiends while we approached. My friends and I have a great deal of experience dealing with fiends, and none of it pleasant. If you are having difficulties with one, please, allow us to assist."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy, Scion of the Lost Empire:</b></span> <span class="messageboard-dice">1d20 + 12 + 3 ⇒ (17) + 12 + 3 = 32</span></p>
<p><span class=messageboard-ooc>Marcus speaks Infernal, if that's helpful at all for understanding the raving person.</span></p>"Indeed, and you seem to be in some distress. You were making quite a bit of noise, and we could not but overhear your exhortations regarding fiends while we approached. My friends and I have a great deal of experience dealing with fiends, and none of it pleasant. If you are having difficulties with one, please, allow us to assist."
[dice=Diplomacy, Scion of the Lost Empire]1d20+12+3[/dice]
Marcus speaks Infernal, if that's helpful at all for understanding the raving person.Marcus Volso (alias of 7thGate)2022-03-14T03:56:46ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#352022-03-12T01:41:55Z2022-03-12T01:41:55Z<p><span class=tiny><b>"They appear to be in some distress, possibly fleeing from some sort of fiend. We should see if they are in need of assistance."</b></span> Marcus whispers, while preparing to stick close to Anthys.</p>
<p><span class=messageboard-ooc>Not sure if anyone has any buffs or anything they want to cast, but Marcus is ready to see what trouble these people are in. He'll follow Anthy's lead.</span></p>"They appear to be in some distress, possibly fleeing from some sort of fiend. We should see if they are in need of assistance." Marcus whispers, while preparing to stick close to Anthys.
Not sure if anyone has any buffs or anything they want to cast, but Marcus is ready to see what trouble these people are in. He'll follow Anthy's lead.Marcus Volso (alias of 7thGate)2022-03-12T01:41:55ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#222022-03-09T22:49:34Z2022-03-09T22:49:34Z<p><span class="messageboard-dice"><b>Knowledge:History, Scion of the Lost Empire, Inspiration:</b></span> <span class="messageboard-dice">1d20 + 6 + 3 + 1d6 ⇒ (9) + 6 + 3 + (6) = 24</span></p>[dice=Knowledge:History, Scion of the Lost Empire, Inspiration]1d20+6+3+1d6[/dice]Marcus Volso (alias of 7thGate)2022-03-09T22:49:34ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#192022-03-09T03:36:09Z2022-03-09T03:36:09Z<p>Marcus nods to the Grippli as a sign of respect.</p>
<p><b>"Asura in general are evil, dangerous creatures. They are divine accidents, mistakes of the gods given form outside of creation, and are enemies of the gods and creation itself. They thrive in Hell, but are not of it in the same way as Devils."</b></p>
<p><b>"Like many outsiders, they vary in power and type. But based on the description, this Parveen may be a truly powerful, unique individual. We must make haste, as I fear great calamity should this being be freed."</b></p>
<p><span class=messageboard-ooc>I think Marcus is good to go; he'll pray for Endure Elements in place of Remove Fear and Moment of Greatness if we're going to be traveling for some time, to protect himself and one other team member.</span></p>Marcus nods to the Grippli as a sign of respect.
"Asura in general are evil, dangerous creatures. They are divine accidents, mistakes of the gods given form outside of creation, and are enemies of the gods and creation itself. They thrive in Hell, but are not of it in the same way as Devils."
"Like many outsiders, they vary in power and type. But based on the description, this Parveen may be a truly powerful, unique individual. We must make haste, as I fear great calamity should this being...Marcus Volso (alias of 7thGate)2022-03-09T03:36:09ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#172022-03-08T03:35:22Z2022-03-08T03:35:22Z<p>Marcus nods a polite greeting to Kalia and Kelson, though his eyebrow raises at the Pseudodragon. <b>"Well met, both of you. I look forward to jorneying with you. Please, if there is anything I can do to assist you, please do not hesitate to ask."</b></p>
<p><span class="messageboard-dice"><b>Knowledge:Planes, Scion of the Lost Empire, Inspiration — What does Marcus know about Asuras?:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1d6 ⇒ (17) + 7 + 3 + (4) = 31</span></p>Marcus nods a polite greeting to Kalia and Kelson, though his eyebrow raises at the Pseudodragon. "Well met, both of you. I look forward to jorneying with you. Please, if there is anything I can do to assist you, please do not hesitate to ask."
[dice=Knowledge:Planes, Scion of the Lost Empire, Inspiration -- What does Marcus know about Asuras?]1d20+7+3+1d6[/dice]Marcus Volso (alias of 7thGate)2022-03-08T03:35:22ZRe: Forums: Play-by-Post: PF1: #9-23: The Ghol-Gan HeresyMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/gameplay#52022-03-07T01:19:44Z2022-03-07T01:19:44Z<p>A short, thin man with dark hair and fine, if drab clothes approaches, eyeing his letter. As he looks up and sees Anthys, a large smile breaks out on his face, and he raises an arm in greeting. <b>"Anthys, old friend! It is good to see you once more. It has been too long since last we met."</b></p>A short, thin man with dark hair and fine, if drab clothes approaches, eyeing his letter. As he looks up and sees Anthys, a large smile breaks out on his face, and he raises an arm in greeting. "Anthys, old friend! It is good to see you once more. It has been too long since last we met."Marcus Volso (alias of 7thGate)2022-03-07T01:19:44ZRe: Forums: Play-by-Post Discussion: PF1: #9-23: The Ghol-Gan Heresy DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/discussion#152022-03-06T14:55:51Z2022-03-06T14:55:51Z<p>@Tak anything that can boost AC (Barkskin and/magic vestment maybe?) Is likely to be much more effective than usual due to the large AC boosts Marcus may provide getting ACs up towards needing 20s to hit.</p>
<p>Marcus may also gift you his ring of Tactical Precision set to shield wall for +3 AC.</p>@Tak anything that can boost AC (Barkskin and/magic vestment maybe?) Is likely to be much more effective than usual due to the large AC boosts Marcus may provide getting ACs up towards needing 20s to hit.
Marcus may also gift you his ring of Tactical Precision set to shield wall for +3 AC.Marcus Volso (alias of 7thGate)2022-03-06T14:55:51ZRe: Forums: Play-by-Post Discussion: PF1: #9-23: The Ghol-Gan Heresy DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/discussion#132022-03-06T01:41:50Z2022-03-06T01:41:50Z<p>Awesome! Hello everyone!</p>
<p>Marcus was part of the teamwork experiment table with Anthys, and is focused around the Aid Other action and teamwork feats. He gives +5 on Aid with his trait and Ring of Tactical Precision, and an extra +1 for attack and AC. He can share his Covering Fire teamwork feat with tactician to allow him to aid the entire team's AC with throwing daggers at range for a minute. He can also aid as a move action, or as a swift action with inspiration.</p>
<p>Marcus also has covering defense, so can grant a cover bonus equal to his shield bonus to an adjacent ally by taking a total defense action. With shield wall, that gives +7. Marcus has most of the same teamwork feats as Anthys, but no solo or fighters tactics so will only be benefiting next to him. </p>
<p>Marcus can also aid caster level checks and concentration checks, if anyone has dispel magic or something else that needs a CL check, and can't be surprised in a surprise round.</p>Awesome! Hello everyone!
Marcus was part of the teamwork experiment table with Anthys, and is focused around the Aid Other action and teamwork feats. He gives +5 on Aid with his trait and Ring of Tactical Precision, and an extra +1 for attack and AC. He can share his Covering Fire teamwork feat with tactician to allow him to aid the entire team's AC with throwing daggers at range for a minute. He can also aid as a move action, or as a swift action with inspiration.
Marcus also has covering...Marcus Volso (alias of 7thGate)2022-03-06T01:41:50ZRe: Forums: Play-by-Post Discussion: PF1: #9-23: The Ghol-Gan Heresy DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivmc0/discussion#112022-03-05T16:52:46Z2022-03-05T16:52:46Z<p>Hello! I missed Anthys PM earlier this week, but if there is still room, I would love to join. I've been away from PFS for some time, but recently came back and would love to team up again!</p>Hello! I missed Anthys PM earlier this week, but if there is still room, I would love to join. I've been away from PFS for some time, but recently came back and would love to team up again!Marcus Volso (alias of 7thGate)2022-03-05T16:52:46ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=6#2632021-04-26T02:17:41Z2021-04-26T02:17:41Z<p><b>"Very good everyone. Excellent job completing our mission without and losses."</b> Milton smiles a small satisfied smile as he makes final notes in his report.</p>"Very good everyone. Excellent job completing our mission without and losses." Milton smiles a small satisfied smile as he makes final notes in his report.Milton Cooper (alias of 7thGate)2021-04-26T02:17:41ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=5#2462021-04-20T17:27:00Z2021-04-20T17:27:00Z<p>Milton frantically reloads his crossbow, swiftly dipping it in poison to shoot at the Leshy attacking him.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span>
<br />
<span class=messageboard-ooc>DC 17 Fort Save vs. Giant Centipede Poison.</span></p>
<p><span class=messageboard-ooc>Reload, Poison, Strike</span></p>Milton frantically reloads his crossbow, swiftly dipping it in poison to shoot at the Leshy attacking him.
[dice=Attack]1d20+6[/dice]
[dice=Damage]1d8[/dice]
DC 17 Fort Save vs. Giant Centipede Poison.
Reload, Poison, StrikeMilton Cooper (alias of 7thGate)2021-04-20T17:27:00ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=5#2292021-04-16T03:22:29Z2021-04-16T03:22:29Z<p>Milton takes aim at the Leshy near Vinny with his crossbow, unleashing a shot, then quickly reloading and shooting again.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span>
<br />
<span class=messageboard-ooc>DC 17 Fortitude Save from Centipede Poison on a hit.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Those are some of the saddest attack and damage rolls I've had recently....ouch. Strike, Reload, Strike.</span></p>Milton takes aim at the Leshy near Vinny with his crossbow, unleashing a shot, then quickly reloading and shooting again.
[dice=Attack]1d20+6[/dice]
[dice=Damage]1d8[/dice]
DC 17 Fortitude Save from Centipede Poison on a hit.
[dice=Attack]1d20+6-4[/dice]
[dice=Damage]1d8[/dice]
Those are some of the saddest attack and damage rolls I've had recently....ouch. Strike, Reload, Strike.Milton Cooper (alias of 7thGate)2021-04-16T03:22:29ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=5#2262021-04-14T22:16:12Z2021-04-14T22:16:12Z<p>Milton shoot his crossbow, taking aim at the electrocuted Leshy with a poisoned bolt before quickly reloading and reapplying poison.</p>
<p><span class="messageboard-dice"><b>Attack vs. Flat Foot AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span>
<br />
<span class=messageboard-ooc>DC 17 Fort Save on hit from Giant Centipede Poison</span></p>
<p><span class=messageboard-ooc>Strike, Reload, Apply Giant Centipede Poison</span></p>Milton shoot his crossbow, taking aim at the electrocuted Leshy with a poisoned bolt before quickly reloading and reapplying poison.
[dice=Attack vs. Flat Foot AC]1d20+6[/dice]
[dice=Damage]1d8[/dice]
DC 17 Fort Save on hit from Giant Centipede Poison
Strike, Reload, Apply Giant Centipede PoisonMilton Cooper (alias of 7thGate)2021-04-14T22:16:12ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=5#2112021-04-11T01:49:16Z2021-04-11T01:49:16Z<p><b>"Now now Sky, be polite."</b> Milton admonishes his companion. <b>"These are quite interesting. My companion may not appreciate the finer details, but I myself am a craftsman, a practitioner in the art of creating life. I would be honored to compare techniques, and perhaps assist in your work."</b> Milton whistles, and his stitched together bird flits down and lands on his hand. <b>"This is my friend, and my creation. As you can see, I have made some adjustments to the original design."</b></p>
<p><span class="messageboard-dice"><b>Deception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span></p>
<p><span class="messageboard-dice"><b>Arcana:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>"Now now Sky, be polite." Milton admonishes his companion. "These are quite interesting. My companion may not appreciate the finer details, but I myself am a craftsman, a practitioner in the art of creating life. I would be honored to compare techniques, and perhaps assist in your work." Milton whistles, and his stitched together bird flits down and lands on his hand. "This is my friend, and my creation. As you can see, I have made some adjustments to the original design."
...Milton Cooper (alias of 7thGate)2021-04-11T01:49:16ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=5#2042021-04-08T13:27:24Z2021-04-08T13:27:24Z<p>Milton silently starts moving towards the obelisk.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>Milton silently starts moving towards the obelisk.
[dice=Stealth]1d20+6[/dice]Milton Cooper (alias of 7thGate)2021-04-08T13:27:24ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=4#1982021-04-08T04:48:53Z2021-04-08T04:48:53Z<p><span class=messageboard-ooc>No wayfinder here.</span></p>
<p><b>"Fascinating. These things do not seem to be overly observant, or perhaps do not care about our presence. I think we stand an excellent chance of getting closer undetected."</b></p>
<p><span class=messageboard-ooc>Lets do some sneaking! Slow sneaking through the Leshys, that is.</span></p>No wayfinder here.
"Fascinating. These things do not seem to be overly observant, or perhaps do not care about our presence. I think we stand an excellent chance of getting closer undetected."
Lets do some sneaking! Slow sneaking through the Leshys, that is.Milton Cooper (alias of 7thGate)2021-04-08T04:48:53ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=4#1912021-04-06T23:42:10Z2021-04-06T23:42:10Z<p><b>"I approve of the subtle approach, though unfortunately my poisons need to break the skin to be effective. If I had more....virulent strains, I would try to dose the building materials that creature is using."</b> Milton muses.</p>"I approve of the subtle approach, though unfortunately my poisons need to break the skin to be effective. If I had more....virulent strains, I would try to dose the building materials that creature is using." Milton muses.Milton Cooper (alias of 7thGate)2021-04-06T23:42:10ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=4#1862021-04-02T05:48:37Z2021-04-02T05:48:37Z<p><span class=messageboard-ooc>Miltion will recall knowledge with +7 Occultism and/or Arcana.</span></p>
<p><b>"This place seems wrong. I believe we have found the source of the corruption we were looking for."</b> Milton will make sure his crossbow is loaded and poisoned, as he feels a sinking certainty that he's going to be shooting at something in the near future.</p>Miltion will recall knowledge with +7 Occultism and/or Arcana.
"This place seems wrong. I believe we have found the source of the corruption we were looking for." Milton will make sure his crossbow is loaded and poisoned, as he feels a sinking certainty that he's going to be shooting at something in the near future.Milton Cooper (alias of 7thGate)2021-04-02T05:48:37ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=4#1732021-03-29T02:55:09Z2021-03-29T02:55:09Z<p>Milton hands two vials over to Sky with a nod before listening to the explanations examining the stones.
<br />
<span class=messageboard-ooc>Two Minor Elixirs of Life</span>.</p>
<p><b>"Hm. If I understand correctly, these are related to the monolith described by Urwal in the old dragon graveyard. If so, that is the focus we will need to break, and we should strive to be on our way to accomplish it quickly."</b></p>Milton hands two vials over to Sky with a nod before listening to the explanations examining the stones.
Two Minor Elixirs of Life.
"Hm. If I understand correctly, these are related to the monolith described by Urwal in the old dragon graveyard. If so, that is the focus we will need to break, and we should strive to be on our way to accomplish it quickly."Milton Cooper (alias of 7thGate)2021-03-29T02:55:09ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=4#1582021-03-22T18:18:12Z2021-03-22T18:18:12Z<p>Milton swiftly dips poison on his crossbow, before shooting at one of the vermin through the trees and reloading for his next shot.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class=messageboard-ooc>Centipede Venom, DC 17 Fort Save</span></p>
<p><span class=messageboard-ooc>1. Poison Crossbow. 2. Strike. 3. Reload Crossbow.</span></p>Milton swiftly dips poison on his crossbow, before shooting at one of the vermin through the trees and reloading for his next shot.
[dice=Attack]1d20+6[/dice]
[dice=Damage]1d8[/dice]
Centipede Venom, DC 17 Fort Save
1. Poison Crossbow. 2. Strike. 3. Reload Crossbow.Milton Cooper (alias of 7thGate)2021-03-22T18:18:12ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=3#1482021-03-18T03:41:49Z2021-03-18T03:41:49Z<p>Milton prepares 8 doses of Centipede Venom and 2 Lesser Elixir of Life in the morning before joining the group, dressed for travel. He nods silently to his companions as he joins them.</p>Milton prepares 8 doses of Centipede Venom and 2 Lesser Elixir of Life in the morning before joining the group, dressed for travel. He nods silently to his companions as he joins them.Milton Cooper (alias of 7thGate)2021-03-18T03:41:49ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=3#1352021-03-16T05:32:54Z2021-03-16T05:32:54Z<p><b>"Ah, yes. A few vials of centipede poison, a few crossbow bolts. Clipped one of the Leshys early, and the poison did its work."</b> Milton smiles a small, satisfied smile. <b>"They were not the only ones with venom today."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>
<p>————————
<br />
As he enters Cenenviel's tent, Milton raises an eyebrow at the wolverine but otherwise does not interact with it. <b>"I have heard you may require some assistance with some textual analysis? I have some degree of expertise in this area, and may be able to assist."</b></p>
<p><span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></p>"Ah, yes. A few vials of centipede poison, a few crossbow bolts. Clipped one of the Leshys early, and the poison did its work." Milton smiles a small, satisfied smile. "They were not the only ones with venom today."
[dice=Diplomacy]1d20+4[/dice]
----------------
As he enters Cenenviel's tent, Milton raises an eyebrow at the wolverine but otherwise does not interact with it. "I have heard you may require some assistance with some textual analysis? I have some degree of expertise in this...Milton Cooper (alias of 7thGate)2021-03-16T05:32:54ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=3#1262021-03-14T17:48:39Z2021-03-14T17:48:39Z<p><b>"Very well.</b></p>
<p>Milton whistles, and his bird comes and lands on his outstretched hand. Milton whispers softly to his bird as he holds up a vial. <b>"Come friend, and give me your reagents."</b></p>
<p>The bird heaves several times, before vomiting a brown mass into the vial. Milton quickly adds several drops of liquid, and after a second of fizzing the substance in the vial turns into a clear, golden color. He turns to hand the vial to Sky.</p>
<p><b>"Here. Drink this quickly, the potency fades rapidly with this method of preparation."</b></p>
<p><span class=messageboard-ooc>One minor elixir of healing, created using the Extra Reagents ability from Milton's Familiar.</span></p>
<p>———————————————-</p>
<p>After dinner, Milton will seek out Jaldan. <b>"Hello Jaldan. Urwal had the quite reasonable suggestion that perhaps we could assist with various issues in the camp. Do you know of any assistance we may be able to render particularly suited to our talents?"</b></p>"Very well.
Milton whistles, and his bird comes and lands on his outstretched hand. Milton whispers softly to his bird as he holds up a vial. "Come friend, and give me your reagents."
The bird heaves several times, before vomiting a brown mass into the vial. Milton quickly adds several drops of liquid, and after a second of fizzing the substance in the vial turns into a clear, golden color. He turns to hand the vial to Sky.
"Here. Drink this quickly, the potency fades rapidly with this...Milton Cooper (alias of 7thGate)2021-03-14T17:48:39ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=3#1212021-03-13T01:57:44Z2021-03-13T01:57:44Z<p><span class=messageboard-ooc>At the battle.</span></p>
<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>
<p>After the Leshys are defeated, he dabs and the wound from the seed pods and extracts two vials, drinking them one after the other as his wounds close.</p>
<p><span class="messageboard-dice"><b>Minor Elixir of Life:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Minor Elixir of Life:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>
<p><b>"I can produce one additional restorative tonic, if anyone is in need. It will not fix truly major wound, but will help. Please ask if you wish for one."</b></p>
<p>———————————</p>
<p><span class=messageboard-ooc>At the encampment.</span></p>
<p><b>"Indeed. Most unpleasant creatures, really. Though quite interesting poison samples."</b></p>At the battle.
[dice=Fortitude]1d20+7[/dice]
After the Leshys are defeated, he dabs and the wound from the seed pods and extracts two vials, drinking them one after the other as his wounds close.
[dice=Minor Elixir of Life]1d6[/dice]
[dice=Minor Elixir of Life]1d6[/dice]
"I can produce one additional restorative tonic, if anyone is in need. It will not fix truly major wound, but will help. Please ask if you wish for one."
----------------------
At the encampment.
"Indeed. Most...Milton Cooper (alias of 7thGate)2021-03-13T01:57:44ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=2#1002021-03-09T05:42:18Z2021-03-09T05:42:18Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p><b>"Oof."</b></p>
<p>Milton quickly loads his Crossbow as he moves to the side before firing at the Leshy.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Stride, Reload, Strike</span></p>[dice=Fortitude]1d20+6[/dice]
"Oof."
Milton quickly loads his Crossbow as he moves to the side before firing at the Leshy.
[dice=Attack]1d20+6[/dice]
[dice=Damage]1d8[/dice]
Stride, Reload, StrikeMilton Cooper (alias of 7thGate)2021-03-09T05:42:18ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=2#872021-03-05T01:36:42Z2021-03-05T01:36:42Z<p>Milton swiftly dips a crossbow bolt in another vial of Centipede poison, before taking aim and firing at the other Plum Leshy.</p>
<p><span class="messageboard-dice"><b>Attack, Poisoned Crossbow Bold:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>
<p><span class=messageboard-ooc>Reload, Poison Weapon, Strike (Blue Leshy)</span></p>Milton swiftly dips a crossbow bolt in another vial of Centipede poison, before taking aim and firing at the other Plum Leshy.
[dice=Attack, Poisoned Crossbow Bold]1d20+6[/dice]
[dice=Damage]1d8[/dice]
Reload, Poison Weapon, Strike (Blue Leshy)Milton Cooper (alias of 7thGate)2021-03-05T01:36:42ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=2#752021-03-02T00:47:26Z2021-03-02T00:47:26Z<p>Miton quickly dips a crossbow bolt in toxin, fitting it to his bow and takes aim at the Leshy to the west.</p>
<p><span class="messageboard-dice"><b>Strike, Poisoned Crossbow Bolt:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p><b>Giant Centipede Venom: Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d8 poison damage and flat-footed (1 round); Stage 3 1d12 poison damage, clumsy 1, and flat-footed (1 round)</b></p>
<p><span class=messageboard-ooc>Reload, Poison Weapon (Toxicologist for 1 action poison), Strike.</span></p>Miton quickly dips a crossbow bolt in toxin, fitting it to his bow and takes aim at the Leshy to the west.
[dice=Strike, Poisoned Crossbow Bolt]1d20+6[/dice]
[dice=Damage]1d8[/dice]
Giant Centipede Venom: Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d8 poison damage and flat-footed (1 round); Stage 3 1d12 poison damage, clumsy 1, and flat-footed (1 round)
Reload, Poison Weapon (Toxicologist for 1 action poison), Strike.Milton Cooper (alias of 7thGate)2021-03-02T00:47:26ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay&page=2#602021-02-26T01:43:10Z2021-02-26T01:43:10Z<p>Milton pulls a crossbow off his hip, slotting a bolt into the bow and sighting on the Plum Leshy.</p>
<p><span class="messageboard-dice"><b>Attack Plum Leshy:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>
<p><b>"Tsk. Not my best work."</b></p>
<p><span class=messageboard-ooc>1) Draw Crossbow. 2) Load Crossbow 3) Strike</span></p>Milton pulls a crossbow off his hip, slotting a bolt into the bow and sighting on the Plum Leshy.
[dice=Attack Plum Leshy]1d20+6[/dice]
[dice=Damage]1d8[/dice]
"Tsk. Not my best work."
1) Draw Crossbow. 2) Load Crossbow 3) StrikeMilton Cooper (alias of 7thGate)2021-02-26T01:43:10ZRe: Forums: Play-by-Post Discussion: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM Deevor DiscussionMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/discussion#212021-02-24T09:15:06Z2021-02-23T23:39:09Z<p>No wayfinder for Milton. I did forget to do his languages, going to put those in.</p>
<p>Goblin, Orcish, Undercommon, Draconic I think.</p>No wayfinder for Milton. I did forget to do his languages, going to put those in.
Goblin, Orcish, Undercommon, Draconic I think.Milton Cooper (alias of 7thGate)2021-02-23T23:39:09ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#492021-02-23T06:09:13Z2021-02-23T06:09:13Z<p><b>"I am still new to the society, but I hope to have a long and prosperous career here."</b> As the group walks, Milton takes out his familiar. <b>"Go my friend, and watch over us. Return if you see danger approaching."</b></p>"I am still new to the society, but I hope to have a long and prosperous career here." As the group walks, Milton takes out his familiar. "Go my friend, and watch over us. Return if you see danger approaching."Milton Cooper (alias of 7thGate)2021-02-23T06:09:13ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#422021-02-22T02:17:03Z2021-02-22T02:17:03Z<p><b>"Of course Jaldan. There is no need to mention this incident."</b></p>
<p>Milton does some shopping, finishing outfitting himself before travel.</p>
<p><span class=messageboard-ooc>I think I have all his initial gear listed on his character sheet now.</span></p>"Of course Jaldan. There is no need to mention this incident."
Milton does some shopping, finishing outfitting himself before travel.
I think I have all his initial gear listed on his character sheet now.Milton Cooper (alias of 7thGate)2021-02-22T02:17:03ZRe: Forums: Play-by-Post Discussion: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM Deevor DiscussionMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/discussion#112021-02-22T02:00:20Z2021-02-22T02:00:20Z<p>GM Glyphs: 0
<br />
School Item: Scroll, Lesser Eagle Eye Elixir
<br />
Retired Boons: None
<br />
Achievement Boons: None
<br />
Chronicle Boons: None
<br />
Daily Preparations: 8 doses of centipede potion, 2 minor elixir of life. Alchemical Reagent from familiar reserved for Quick Alchemy.</p>GM Glyphs: 0
School Item: Scroll, Lesser Eagle Eye Elixir
Retired Boons: None
Achievement Boons: None
Chronicle Boons: None
Daily Preparations: 8 doses of centipede potion, 2 minor elixir of life. Alchemical Reagent from familiar reserved for Quick Alchemy.Milton Cooper (alias of 7thGate)2021-02-22T02:00:20ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#372021-02-20T23:15:11Z2021-02-20T23:15:11Z<p>Milton whistles, and his bird familiar flutters off the branch and lands on Milton's outstreched hand.</p>
<p><b>"Come down children, and I will show you my friend. I think you will find him quite interesting."</b></p>
<p>[Spoiler omitted]</p>Milton whistles, and his bird familiar flutters off the branch and lands on Milton's outstreched hand.
"Come down children, and I will show you my friend. I think you will find him quite interesting."
[Spoiler omitted]Milton Cooper (alias of 7thGate)2021-02-20T23:15:11ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#352021-02-20T03:23:19Z2021-02-20T03:23:19Z<p><b>"Ah, a squirrel monster, you say? I have something that may catch your interest."</b></p>
<p>Milton reaches into a pocket and pulls out his alchemical familiar, a small bird preserved and animated through alchemical means. <b>"Fly, my friend. Show them your gifts."</b></p>
<p>The small bird starts to 'life', and takes wing, fluttering up to a branch below the children and cocking its head at them with a slight cracking sound.</p>"Ah, a squirrel monster, you say? I have something that may catch your interest."
Milton reaches into a pocket and pulls out his alchemical familiar, a small bird preserved and animated through alchemical means. "Fly, my friend. Show them your gifts."
The small bird starts to 'life', and takes wing, fluttering up to a branch below the children and cocking its head at them with a slight cracking sound.Milton Cooper (alias of 7thGate)2021-02-20T03:23:19ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#262021-02-19T05:44:33Z2021-02-19T05:44:33Z<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>
<p>Milton asks around, bumping into Sky on the way to the centaur.</p>
<p>At the scene, Milton will quietly observe for now, giving a disapproving stare at the children.</p>[dice=Diplomacy]1d20+4[/dice]
Milton asks around, bumping into Sky on the way to the centaur.
At the scene, Milton will quietly observe for now, giving a disapproving stare at the children.Milton Cooper (alias of 7thGate)2021-02-19T05:44:33ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#192021-02-18T03:37:24Z2021-02-18T03:37:24Z<p>Milton nods slightly. <b>"Agreed. If Jalden was here and had to leave, someone may have noticed her waiting and may remember her. Let us ask the locals and see what we can find."</b></p>Milton nods slightly. "Agreed. If Jalden was here and had to leave, someone may have noticed her waiting and may remember her. Let us ask the locals and see what we can find."Milton Cooper (alias of 7thGate)2021-02-18T03:37:24ZRe: Forums: Play-by-Post: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/gameplay#132021-02-17T05:57:55Z2021-02-17T05:57:55Z<p><b>"Hello everyone. My name is Milton, and I look forward to working with all of you."</b></p>
<p>Milton introduces himself as he joins the group, then keeps mostly to himself while he listens to his companions, periodically jotting down notes in a book as the group travels. He is a quiet, spectacled, middle aged man. Short, slightly mousey looking, dressed mostly in black, with a backpack and crossblow slung at his hip.</p>
<p><span class="messageboard-dice"><b>Spoiler:</b></span> <span class="messageboard-dice">1d1d20 + 7 ⇒ (17) + 7 = 24</span>[/spoiler]
<br />
<span class="messageboard-dice"><b>Spoiler:</b></span> <span class="messageboard-dice">1d1d20 + 7 ⇒ (19) + 7 = 26</span>[/spoiler]</p>"Hello everyone. My name is Milton, and I look forward to working with all of you."
Milton introduces himself as he joins the group, then keeps mostly to himself while he listens to his companions, periodically jotting down notes in a book as the group travels. He is a quiet, spectacled, middle aged man. Short, slightly mousey looking, dressed mostly in black, with a backpack and crossblow slung at his hip.
[dice=Spoiler][dice=Occultism]1d20+7[/dice][/spoiler][/dice]...Milton Cooper (alias of 7thGate)2021-02-17T05:57:55ZRe: Forums: Recruitment: [Outpost IV, PFS2] 1-15 The Blooming Catastrophe with DM DeevorMilton Cooper (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlqb/recruiting#52021-02-08T12:35:58Z2021-02-07T16:11:58Z<p><b>Player Name/Alias (for Chronicle):</b> 7thGate
<br />
<b>Character Name:</b> Milton Cooper
<br />
<b>Org Play and Character Number:</b> 228480-2004
<br />
<b>Faction:</b> Vigilant Seal
<br />
<b>Ancestry, Class and Levels:</b> Human, Alchemist 1</p>
<p><b>Perception(Initiative):</b> +3
<br />
<b>Stealth(Initiative):</b> +6
<br />
<b>Default Exploration Activity:</b> Avoid Notice</p>
<p><b>Downtime Activity and roll(s): </b> <span class="messageboard-dice"><b>Crafting:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>Player Name/Alias (for Chronicle): 7thGate
Character Name: Milton Cooper
Org Play and Character Number: 228480-2004
Faction: Vigilant Seal
Ancestry, Class and Levels: Human, Alchemist 1
Perception(Initiative): +3
Stealth(Initiative): +6
Default Exploration Activity: Avoid Notice
Downtime Activity and roll(s): [dice=Crafting]1d20+7[/dice]Milton Cooper (alias of 7thGate)2021-02-07T16:11:58ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay&page=2#712020-08-30T23:06:03Z2020-08-30T23:06:03Z<p>Marcus takes all of this shots, landing all four ringers and smiling with satisfaction as he lands the last shot.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span></p>Marcus takes all of this shots, landing all four ringers and smiling with satisfaction as he lands the last shot.
[dice=Attack]1d20+10[/dice]
[dice=Attack]1d20+10[/dice]
[dice=Attack]1d20+10[/dice]
[dice=Attack]1d20+10[/dice]Marcus Volso (alias of 7thGate)2020-08-30T23:06:03ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay&page=2#652020-08-23T20:49:18Z2020-08-23T20:49:18Z<p><b>"I'll accompany you, Berato, so long as we make it back for the tournament. I'm not going to want to miss such the opportunity for such an enjoyable contest."</b></p>
<p>Marcus will accompany Berato, and keep an eye out for anything Berto might have missed. </p>
<p><span class="messageboard-dice"><b>Aid Another, Perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span> <span class=messageboard-ooc>+4 to Berato's check, for a total of 39.</span></p>"I'll accompany you, Berato, so long as we make it back for the tournament. I'm not going to want to miss such the opportunity for such an enjoyable contest."
Marcus will accompany Berato, and keep an eye out for anything Berto might have missed.
[dice=Aid Another, Perception]1d20+12[/dice] +4 to Berato's check, for a total of 39.Marcus Volso (alias of 7thGate)2020-08-23T20:49:18ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay&page=2#582020-08-18T20:01:36Z2020-08-18T20:01:36Z<p><span class=messageboard-ooc>Before.</span>
<br />
Marcus takes his toss, nodding with satisfaction at the results.
<br />
<span class="messageboard-dice"><b>Ranged Touch, Point Blank Shot, Scion:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 2 ⇒ (10) + 10 + 1 + 2 = 23</span></p>Before.
Marcus takes his toss, nodding with satisfaction at the results.
[dice=Ranged Touch, Point Blank Shot, Scion]1d20+10+1+2[/dice]Marcus Volso (alias of 7thGate)2020-08-18T20:01:36ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay#502020-08-17T03:35:34Z2020-08-17T03:35:34Z<p>Marcus notes Vindler heading off, and follows once his dance is done.
<br />
<b>"A throwing game? How delightful. I will enjoy giving this my best toss."</b></p>Marcus notes Vindler heading off, and follows once his dance is done.
"A throwing game? How delightful. I will enjoy giving this my best toss."Marcus Volso (alias of 7thGate)2020-08-17T03:35:34ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay#392020-08-08T17:35:23Z2020-08-08T17:35:23Z<p>Marcus will also join the dance, losing a bit of his normal solemnity as he twirls about with the other guests.</p>
<p><span class="messageboard-dice"><b>Perform (Dance):</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>Marcus will also join the dance, losing a bit of his normal solemnity as he twirls about with the other guests.
[dice=Perform (Dance)]1d20+1[/dice]Marcus Volso (alias of 7thGate)2020-08-08T17:35:23ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay#362020-08-04T03:42:40Z2020-08-04T03:42:40Z<p>Marcus will stand in line and politely wish Elyin a long and happy marriage. <b>"The life of a pathfinder can be interesting at times. It sounds like that's been no less true for you."</b></p>Marcus will stand in line and politely wish Elyin a long and happy marriage. "The life of a pathfinder can be interesting at times. It sounds like that's been no less true for you."Marcus Volso (alias of 7thGate)2020-08-04T03:42:40ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay#262020-07-26T01:03:25Z2020-07-26T01:03:25Z<p>Marcus inhales deeply at the smell of the delicious foods. <b>"Ah, fried fish. Always a delight."</b> He'll go inside get fried fish and honeymead while sticking with his companions to look for a place to sit and eat.</p>Marcus inhales deeply at the smell of the delicious foods. "Ah, fried fish. Always a delight." He'll go inside get fried fish and honeymead while sticking with his companions to look for a place to sit and eat.Marcus Volso (alias of 7thGate)2020-07-26T01:03:25ZRe: Forums: Play-by-Post: [Table Shieldwall] Realm of the Fellnight QueenMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/gameplay#112020-07-18T06:24:35Z2020-07-18T06:24:35Z<p>Marcus will shine his Mithral chain shirt and iron his clothes for the occasion. He'll wear his silver shortsword as it is somewhat ornamental, but leave the rest of his pleathora of daggers and shield in his backpack.</p>
<p>Once at the event, he will nod, smile and follow Berato.</p>
<p><b>"I think that sounds like an excellent idea Berato. I'm looking forward to a peaceful, happy event as a change of pace. This should be quite enjoyable."</b></p>
<p><span class=messageboard-ooc>Is it ok if Marcus' ring starts out imbued with a feat, or does he have to have an evening in the current mission to do so?</span></p>Marcus will shine his Mithral chain shirt and iron his clothes for the occasion. He'll wear his silver shortsword as it is somewhat ornamental, but leave the rest of his pleathora of daggers and shield in his backpack.
Once at the event, he will nod, smile and follow Berato.
"I think that sounds like an excellent idea Berato. I'm looking forward to a peaceful, happy event as a change of pace. This should be quite enjoyable."
Is it ok if Marcus' ring starts out imbued with a feat, or does...Marcus Volso (alias of 7thGate)2020-07-18T06:24:35ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Realm of the Fellnight Queen DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/discussion#222020-07-12T04:08:51Z2020-07-12T04:08:51Z<p>Remove Blindness/Deafness is extremely important when it becomes relevant, but also very situational. Marcus has not really spent much in the way of his Prestige; I think I could get some scrolls and a potion of this that could help cover us. That can free up a spell slot for communal resist energy or a second Magic Vestment.</p>
<p>Remove Curse and Remove Disease are both also situational, but much worse as potions or scrolls because they need a caster level check, so I like that you have those. Marcus can aid that caster level check, which is nifty.</p>
<p>I also retract Marcus' request for Magic Vestment at this time, I think you're right that protecting yourself and/or Vindler is better. I do like the Lesser Metamagic Extend plan, however; Marcus will get one soon.</p>Remove Blindness/Deafness is extremely important when it becomes relevant, but also very situational. Marcus has not really spent much in the way of his Prestige; I think I could get some scrolls and a potion of this that could help cover us. That can free up a spell slot for communal resist energy or a second Magic Vestment.
Remove Curse and Remove Disease are both also situational, but much worse as potions or scrolls because they need a caster level check, so I like that you have those....Marcus Volso (alias of 7thGate)2020-07-12T04:08:51ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Realm of the Fellnight Queen DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/discussion#202020-07-10T23:15:00Z2020-07-10T23:15:00Z<p>Correct, the additional +1.</p>
<p>Enchanting yourself is also good, Anthys is so durable there's incentive to try and kill his support, so the tougher we are the better.</p>Correct, the additional +1.
Enchanting yourself is also good, Anthys is so durable there's incentive to try and kill his support, so the tougher we are the better.Marcus Volso (alias of 7thGate)2020-07-10T23:15:00ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Realm of the Fellnight Queen DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/discussion#182020-07-10T21:29:00Z2020-07-10T21:29:00Z<p>Its fine if you don't have the spell slot to spare. The +2 doesn't just boost Marcus though, it boosts anyone he aids (the benevolent armor enchantment make it add its enhancement bonus to any of Marcus' aid AC attempts). That's usually just one or zero people depending on the situation, but can be everyone if Covering Fire is active from Tactician.</p>Its fine if you don't have the spell slot to spare. The +2 doesn't just boost Marcus though, it boosts anyone he aids (the benevolent armor enchantment make it add its enhancement bonus to any of Marcus' aid AC attempts). That's usually just one or zero people depending on the situation, but can be everyone if Covering Fire is active from Tactician.Marcus Volso (alias of 7thGate)2020-07-10T21:29:00ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Realm of the Fellnight Queen DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/discussion#162020-07-10T19:48:45Z2020-07-10T19:48:45Z<p>Marcus would like Magic Vestment for his armor, if its available. It will increase the bonus to AC he grants from Aid actions due to the benevolent enchantment in addition to protecting Marcus.</p>Marcus would like Magic Vestment for his armor, if its available. It will increase the bonus to AC he grants from Aid actions due to the benevolent enchantment in addition to protecting Marcus.Marcus Volso (alias of 7thGate)2020-07-10T19:48:45ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Realm of the Fellnight Queen DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivlad/discussion#152020-07-10T02:28:47Z2020-07-10T02:28:47Z<p>Apologies, I've been a bit distracted lately, but I'm here now!</p>Apologies, I've been a bit distracted lately, but I'm here now!Marcus Volso (alias of 7thGate)2020-07-10T02:28:47ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Daughters of Fury DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/discussion&page=5#2192020-06-22T05:11:06Z2020-06-22T05:10:51Z<p>I'm all set and ready to go!</p>
<p>From what I understand, Dispel Magic is a caster level check. I can Aid Another those now, for a +4 CL boost to divine casters and a +2 for Arcane (also, can help with spell penetration checks and any other Caster Level checks). +5 if I'm wearing my Ring or Anthys'.</p>
<p>Glitterdust is super good, but is actually probably best held in reserve for invisible stuff under most circumstances. We usually aren't going to have problems fighting things we can see, so moar blasting!</p>
<p>One of our weak-ish points is going to be repeatable AOE damage. We can all pass pretty much all our saving throws, but until/unless we get evasion somehow it can still wear us down. I see Berato's got communal Protection from Energy, but having Communal Resist Energy could also be very good as an option. </p>
<p>Wall of Fire is a good situational blasting type of option with some versatility. Its a damage over time effect, which makes it bad under certain circumstances but pretty good under others, and is well suited to the endurance nature of our group. Its probably best combined with Communal Resist Energy so we're immune to it, but there's other potential uses like cutting line of sight or putting us in a 25' radius ring where we're taking up the only space not being cooked.</p>
<p>Also, you can put us in a giant fire ring for purposes of epic showdowns, which is just cool. </p>
<p>Marcus purchased a Ring of Tactical Precision, a Benevolent enchantment for his armor, a +1 enchantment on his shield, and upgraded his cloak to +3.</p>I'm all set and ready to go!
From what I understand, Dispel Magic is a caster level check. I can Aid Another those now, for a +4 CL boost to divine casters and a +2 for Arcane (also, can help with spell penetration checks and any other Caster Level checks). +5 if I'm wearing my Ring or Anthys'.
Glitterdust is super good, but is actually probably best held in reserve for invisible stuff under most circumstances. We usually aren't going to have problems fighting things we can see, so moar...Marcus Volso (alias of 7thGate)2020-06-22T05:10:51ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Daughters of Fury DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/discussion&page=4#1902020-06-11T19:57:19Z2020-06-11T19:35:31Z<p>Sharing Lookout has some uses, but its kind of awkward. Marcus is going to be taking a Divine Strategist level, so he can aid Caster Level checks and automatically act in Surprise rounds. Vindler will never not go in a surprise round again as long as we stick together, but it doesn't really share well since you need the Lookout to be shared between Marcus and the other person to get that behavior, and the ring will only share it between Vindler and someone. It might be worth it for Marcus to take Lookout at some point though (level 9?) for this purpose.</p>
<p>Marcus is going to buy a Ring of Tactical Precision and get a Benevolent enchantment on his armor. I'm not certain about where the rest of his money is going yet. He will be taking a fighter level, a cleric level (of Abadar, Divine Strategist) and getting shield focus+covering defense. </p>
<p>Anthys, I think it makes the most sense to have Marcus take your ring at level 9, allowing for me to routinely grant you persistent to hit buffs with Harrying Partners while the boss fight combo of team granting covering fire/harrying partner allows for me to boost everyone by +6 AC. For this level though, I'm open to either taking it or gifting it to someone else to share a feat. I'll be charging my ring with Scion and giving it to either Vindler or Elaril.</p>
<p>I'll look at getting Marcus updated some time tonight.</p>
<p>Looking forward, how would people feel about potentially going a Runestone of Power or Pearl of Power/Rod of Lesser Extend Spell route to have Berato or Vindler provide the base bonuses for our weapons and armor starting at level 9 with Greater Magic Weapon/Magic Vestment? I don't think anyone has upgraded to a +2 weapon or armor piece yet.</p>
<p>Plusses:
<br />
—Can get +3 bonus added to weapons and armor for 10/19k Gp each, while allowing for the armor or weapons to get special abilities without blowing out the cost.
<br />
—Prayer beads becomes a 45000 gold piece upgrade to upgrade everyone's armor and weapons by an additional +1. That's very efficient cost wise from a team wide perspective, but it would put a large cost burden on a single person. Marcus has low gear requirements in general, so could save for this if we wanted to go this route.
<br />
—Extra strong when not under time pressure, because you can buff everyone's equipment, go to sleep then go adventuring with full resources, including all those extra spell slots and potentially Karma beads.</p>
<p>Downsides:
<br />
—It really needs Berato and Vindler to take Allied Spellcaster for the +2 caster level boost to get to the +3 amount by level 10 (level 9 with Anointing Oil). The spell penetration effect from that is pretty good though, even independently of anything else.
<br />
—Our equipment can be dispelled, though will have a high caster level to defend against that.
<br />
—It takes up two 3rd level spell slots from Vindler and a 3rd and 4th level slot from Berato, which are valuable.</p>Sharing Lookout has some uses, but its kind of awkward. Marcus is going to be taking a Divine Strategist level, so he can aid Caster Level checks and automatically act in Surprise rounds. Vindler will never not go in a surprise round again as long as we stick together, but it doesn't really share well since you need the Lookout to be shared between Marcus and the other person to get that behavior, and the ring will only share it between Vindler and someone. It might be worth it for Marcus to...Marcus Volso (alias of 7thGate)2020-06-11T19:35:31ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Daughters of Fury DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/discussion&page=4#1622020-06-07T18:48:21Z2020-06-07T04:15:03Z<p>Speaking of spellcasting teamwork, Allied Spellcaster is potentially very strong. It is spell penetration that can be buffed by Ring of Tactical Precision. If there's overlap in spells known/memorized, its also a +1 caster level boost (turning into +2 with a Ring of Tactical Precision). That could be really strong with the right spell overlap, but I can't think of too much between the Arcanist and Cleric lists. There's some nice spells that could overlap between Vindler and Berato though, like Magic Vestment or Greater Magic Weapon.</p>
<p>I should have enough to get a ring, which I'm planning to charge with Scion of the Lost Empire and give to Elaril or Vindler. It could be passed around easily for caster level boosts on buffs until we get more of them.</p>Speaking of spellcasting teamwork, Allied Spellcaster is potentially very strong. It is spell penetration that can be buffed by Ring of Tactical Precision. If there's overlap in spells known/memorized, its also a +1 caster level boost (turning into +2 with a Ring of Tactical Precision). That could be really strong with the right spell overlap, but I can't think of too much between the Arcanist and Cleric lists. There's some nice spells that could overlap between Vindler and Berato though,...Marcus Volso (alias of 7thGate)2020-06-07T04:15:03ZRe: Forums: Play-by-Post Discussion: [Table Shieldwall] Daughters of Fury DiscussionMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/discussion&page=4#1582020-06-05T00:06:50Z2020-06-05T00:06:50Z<p>So, for feats, the main choices I'm looking at for Marcus are Shield Specialization+Covering Defense. That lets Marcus take Total Defense actions, getting his AC up to 28 before benefits from Teamwork Feats, while also giving someone else a +5 to +7 AC bonus (depending on how much money we get). He can then still aid AC or attack with a move action.</p>
<p>The other possibility would be to get Harrying Partners if Anthys (or Vindler) are interested. That would let me aid attack rolls for the entire set of iteratives, for +5 or +6 to all of the rolls instead of just the first one. It also allows for aiding AC against all of an opponent's attacks. It might be better for us to figure out some way to grant that to the whole team though, like a Commander's Helm (that might be a really good item for Vindler at some point anyway) or Greater Tactician.</p>So, for feats, the main choices I'm looking at for Marcus are Shield Specialization+Covering Defense. That lets Marcus take Total Defense actions, getting his AC up to 28 before benefits from Teamwork Feats, while also giving someone else a +5 to +7 AC bonus (depending on how much money we get). He can then still aid AC or attack with a move action.
The other possibility would be to get Harrying Partners if Anthys (or Vindler) are interested. That would let me aid attack rolls for the entire...Marcus Volso (alias of 7thGate)2020-06-05T00:06:50ZRe: Forums: Play-by-Post: [Table Shieldwall] Daughters of FuryMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/gameplay&page=26#12582020-06-04T23:51:35Z2020-06-04T23:51:35Z<p>Marcus nods in satisfaction as the devil dissolves and Val is freed. <b>"Excellent job everyone."</b> He'll go retrieve has daggers and prepare to follow his companions to check on the other cursed villagers and the eventual celebration.</p>Marcus nods in satisfaction as the devil dissolves and Val is freed. "Excellent job everyone." He'll go retrieve has daggers and prepare to follow his companions to check on the other cursed villagers and the eventual celebration.Marcus Volso (alias of 7thGate)2020-06-04T23:51:35ZRe: Forums: Play-by-Post: [Table Shieldwall] Daughters of FuryMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/gameplay&page=25#12392020-05-30T19:05:32Z2020-05-30T19:05:32Z<p><span class="messageboard-dice"><b>Will, Lastwall Phalanx, Shake it Off, Scion:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 2 + 2 ⇒ (8) + 6 + 2 + 2 + 2 = 20</span></p>
<p><b>"Stay close, I'll guard us!"</b></p>
<p><span class=messageboard-ooc>Standard Action: Tactician, everyone gets 4 rounds of Covering Fire.</span></p>
<p>Marcus throws a dagger at the devil, interfering with its aim.</p>
<p><span class="messageboard-dice"><b>Aid Another AC: Bane, Range:</b></span> <span class="messageboard-dice">1d20 + 9 - 1 - 4 ⇒ (18) + 9 - 1 - 4 = 22</span> <span class=messageboard-ooc>+4 to AC for everyone vs. the Curse Devil's first attack this round.</span></p>[dice=Will, Lastwall Phalanx, Shake it Off, Scion]1d20+6+2+2+2[/dice]
"Stay close, I'll guard us!"
Standard Action: Tactician, everyone gets 4 rounds of Covering Fire.
Marcus throws a dagger at the devil, interfering with its aim.
[dice=Aid Another AC: Bane, Range]1d20+9-1-4[/dice] +4 to AC for everyone vs. the Curse Devil's first attack this round.Marcus Volso (alias of 7thGate)2020-05-30T19:05:32ZRe: Forums: Play-by-Post: [Table Shieldwall] Daughters of FuryMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/gameplay&page=25#12302020-05-26T21:29:18Z2020-05-26T21:29:18Z<p><span class="messageboard-dice"><b>Will Save, Scion, Shake it Off, Lastwall Phalanx:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 1 + 1 ⇒ (2) + 6 + 2 + 1 + 1 = 12</span></p>
<p><b>"Oof."</b></p>[dice=Will Save, Scion, Shake it Off, Lastwall Phalanx]1d20+6+2+1+1[/dice]
"Oof."Marcus Volso (alias of 7thGate)2020-05-26T21:29:18ZRe: Forums: Play-by-Post: [Table Shieldwall] Daughters of FuryMarcus Volso (alias of 7thGate)https://paizo.com/campaigns/v5748p75ivjs5/gameplay&page=25#12272020-05-24T13:05:47Z2020-05-24T13:05:47Z<p>Marcus moves up, shielding Anthys and throwing a dagger to impede Val's movements.</p>
<p><span class="messageboard-dice"><b>Ranged Aid AC, Anthys, Point Blank Shot, Range:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 - 2 ⇒ (20) + 9 + 1 - 2 = 28</span>
<br />
<span class=messageboard-ooc>+5 to Anthy's AC vs. Val's next attack.</span></p>
<p><span class=messageboard-ooc>23 AC, 24 vs. Evil</span></p>Marcus moves up, shielding Anthys and throwing a dagger to impede Val's movements.
[dice=Ranged Aid AC, Anthys, Point Blank Shot, Range]1d20+9+1-2[/dice]
+5 to Anthy's AC vs. Val's next attack.
23 AC, 24 vs. EvilMarcus Volso (alias of 7thGate)2020-05-24T13:05:47ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=12#6002017-08-22T16:41:29Z2017-08-22T16:41:29Z<p>Thank you for the work you have done taking over the game, Pin. I appreciated getting another chance to revisit Phineas for a time, and you have done an excellent job.</p>
<p>Losing players and a GM, however, does put a lot of stress on the game. While I have enjoyed my time with Phineas and with all of you, I do not want to go through both a GM and several character replacements. I am going to bow out of this game.</p>
<p>Darian, Isabel, I wish you luck if you want to keep the game moving. If you decide to allow it to rest, perhaps in another year Avrora and Galen will be in different life situations and we can revive the game once more. It happened once, after all; maybe it will happen again.</p>
<p>Thank you all for a wonderful gaming experience. Hopefully, I will run into some of you again some day on the boards.</p>Thank you for the work you have done taking over the game, Pin. I appreciated getting another chance to revisit Phineas for a time, and you have done an excellent job.
Losing players and a GM, however, does put a lot of stress on the game. While I have enjoyed my time with Phineas and with all of you, I do not want to go through both a GM and several character replacements. I am going to bow out of this game.
Darian, Isabel, I wish you luck if you want to keep the game moving. If you decide...Phineas Aceron (alias of 7thGate)2017-08-22T16:41:29ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=22#10532017-08-22T05:00:28Z2017-08-22T05:00:28Z<p>Phineas peers back across the table, still wearing his disguise as an old man. The dark circles under his eyes, however, all natural. It has been a tough week, and he's lost sleep worrying over Galen. <b>"I think you're right, we need to help gather anyone we can use there and damp down the rest before they draw the dottari and cause us all real problems."</b> Phineas lets out a long, tired sigh. <b>"We probably should not let this hang, and I am already disguised for my trip here, so we might as well. I don't think we should necessarily go as a group, however. We might be able to approach people better as individuals, though we will need to all keep an eye out for each other."</b></p>Phineas peers back across the table, still wearing his disguise as an old man. The dark circles under his eyes, however, all natural. It has been a tough week, and he's lost sleep worrying over Galen. "I think you're right, we need to help gather anyone we can use there and damp down the rest before they draw the dottari and cause us all real problems." Phineas lets out a long, tired sigh. "We probably should not let this hang, and I am already disguised for my trip here, so we might as well....Phineas Aceron (alias of 7thGate)2017-08-22T05:00:28ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=12#5972017-08-21T04:33:20Z2017-08-21T04:33:20Z<p>Hi everyone! I have been around, but when we hit a bit of a posting slump I kind of stopped checking after a little while, and just now got back to look at the game thread. I'll take a closer look at what has been going on tomorrow, and look at getting a post up.</p>Hi everyone! I have been around, but when we hit a bit of a posting slump I kind of stopped checking after a little while, and just now got back to look at the game thread. I'll take a closer look at what has been going on tomorrow, and look at getting a post up.Phineas Aceron (alias of 7thGate)2017-08-21T04:33:20ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=12#5782017-07-26T05:58:04Z2017-07-26T05:58:04Z<p>I would look to add one more, I think, especially if they have a stronger combat focus. I still hope Galen will be able to return, but you're right that it isn't looking promising.</p>I would look to add one more, I think, especially if they have a stronger combat focus. I still hope Galen will be able to return, but you're right that it isn't looking promising.Phineas Aceron (alias of 7thGate)2017-07-26T05:58:04ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=12#5642017-07-15T03:52:26Z2017-07-15T03:52:26Z<p>I'm sorry to see you go, Avrora. I am glad you have a happy reason for why you have to take a hiatus, however. If you do get settled in and your internet sorted out, I am sure we would all be happy to have you return.</p>
<p>I think we can probably continue with four, but can't really drop below that. We do have some significant combat weaknesses (specifically, I do) without Avrora, but we should be able to make it work I think. If Galen is also missing, then we probably do need another player, but I would really like to continue with the original group if we can. Galen, are you still around?</p>
<p>I have been enjoying the roleplaying scenes, the rebellion mechanics and the general pace we've been moving at.</p>
<p>For our next rebellion action, I'm in agreement, both about donating additional funds to the treasury and the proposed actions. We need to gather info about what's going on in the city. We should also do a meeting at the end of the week scene with everyone, I think.</p>I'm sorry to see you go, Avrora. I am glad you have a happy reason for why you have to take a hiatus, however. If you do get settled in and your internet sorted out, I am sure we would all be happy to have you return.
I think we can probably continue with four, but can't really drop below that. We do have some significant combat weaknesses (specifically, I do) without Avrora, but we should be able to make it work I think. If Galen is also missing, then we probably do need another player, but...Phineas Aceron (alias of 7thGate)2017-07-15T03:52:26ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=21#10472017-07-13T06:04:36Z2017-07-13T06:04:36Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Phineas Aceron (alias of 7thGate)2017-07-13T06:04:36ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=21#10432017-07-12T17:25:30Z2017-07-12T17:25:00Z<p>[Spoiler omitted]</p>[Spoiler omitted]Phineas Aceron (alias of 7thGate)2017-07-12T17:25:00ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=12#5582017-07-11T17:40:13Z2017-07-11T17:40:13Z<p>I like average, as otherwise it can get very bad with a few unlucky rolls. Average is 4.5, however; would we alternate 4 and 5 hp on level ups, go with 4, or go with 5 if we average? I might be willing to risk the rolling if its rounded down.</p>
<p>Phineas will probably argue in favor of not trying to mitigate at this point. He'll caution that we're not ready to try and project that kind of influence safely, and that our best chance is to keep a low profile and ride it out unless things get bad enough that we have to do something (aka, if we're unlucky enough that we hit this next week and it becomes persistent, we're probably going to want to attempt to mitigate). There's a good chance this doesn't do anything negative to us and blows over, and I think it will behoove us to keep notoriety as low as possible until we're in a position to keep it pinned to 0 with saboteurs.</p>I like average, as otherwise it can get very bad with a few unlucky rolls. Average is 4.5, however; would we alternate 4 and 5 hp on level ups, go with 4, or go with 5 if we average? I might be willing to risk the rolling if its rounded down.
Phineas will probably argue in favor of not trying to mitigate at this point. He'll caution that we're not ready to try and project that kind of influence safely, and that our best chance is to keep a low profile and ride it out unless things get bad...Phineas Aceron (alias of 7thGate)2017-07-11T17:40:13ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5482017-07-09T15:21:17Z2017-07-09T15:21:17Z<p>Ok, I had some issues with the website and some writer's block, but eventually decided to just get things rolling, so I have a post up!</p>
<p>There are two more scenes I would like to write for this week; a talk with the Fushi sisters, to discuss how their skills can best be used, and a meeting with Isabel to discuss the decryption and establish a pretext that can be used to meet outside of the long roads coffeehouse. Both of those will occur chronologically later in the week, after the research; can I go ahead and get those kicked off in parallel, or should I wait on the results of the investigation first?</p>Ok, I had some issues with the website and some writer's block, but eventually decided to just get things rolling, so I have a post up!
There are two more scenes I would like to write for this week; a talk with the Fushi sisters, to discuss how their skills can best be used, and a meeting with Isabel to discuss the decryption and establish a pretext that can be used to meet outside of the long roads coffeehouse. Both of those will occur chronologically later in the week, after the research;...Phineas Aceron (alias of 7thGate)2017-07-09T15:21:17ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=21#10382017-07-09T15:18:15Z2017-07-09T15:18:15Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Phineas Aceron (alias of 7thGate)2017-07-09T15:18:15ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5472017-07-07T05:24:01Z2017-07-07T05:24:01Z<p>Alright! Will ponder, and look into getting something written up tomorrow.</p>Alright! Will ponder, and look into getting something written up tomorrow.Phineas Aceron (alias of 7thGate)2017-07-07T05:24:01ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5442017-07-06T22:36:50Z2017-07-06T22:36:50Z<p>Go team! We have supporters now!</p>
<p>So, I apologize for being a little off on posting for this game recently. I've been quite happy with your GMing, Pin, and intend to continue with this game. My recent lack of posting has been a combination of a few things; I've been unusually busy IRL (which has just quieted down), and I originally intended to try doing a scene with Galen setting up our initial spymastering/hiring, but missed Galen was out for the week. When he got back and expressed interest in moving foward more quickly, I didn't pick it up and wrap things up like I probably should have.</p>
<p>Ah, one question; we noted we recruited sneaks here. I was going to suggest we do that, actually, once I realized what we had with the Fushi sisters, as the street performers have gathering information covered and that would help expand our options more. The initial fluff discussion had Galen recruiting from his street performer contacts; perhaps, after we talk things over with the Fushi sisters, he would look to little lowcleft instead?</p>
<p>Um. I'm not entirely sure how to smoothly move forward—should I go ahead and do a general writeup of a week's activities (maybe Avrora, Galen and I should all do that, since we've been rather quiet?) Or drill down on any other specifics Phineas might be interested in doing?</p>
<p>I think the only thing of interest other than meeting with Galen and getting the initial team recruited that Phineas had planned was to try and go start preliminary research on the title history for the property—I'm assuming those records are kept in an official government building somewhere. Pin, do you think I should write up a scene for that, or just summarize it and have you fill in the results of the investigation?</p>Go team! We have supporters now!
So, I apologize for being a little off on posting for this game recently. I've been quite happy with your GMing, Pin, and intend to continue with this game. My recent lack of posting has been a combination of a few things; I've been unusually busy IRL (which has just quieted down), and I originally intended to try doing a scene with Galen setting up our initial spymastering/hiring, but missed Galen was out for the week. When he got back and expressed interest...Phineas Aceron (alias of 7thGate)2017-07-06T22:36:50ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5282017-06-29T12:56:07Z2017-06-29T12:56:07Z<p>Saboteurs seem very, very good once we can pass the check more or less automatically. +2 to everything we do and keeping our notoriety pinned at 0 seems like it will be very handy. Its got a pretty hefty drawback for failure though and they're pricey, so definitely not something we'll be doing immediately.</p>
<p>The sheet looks good to me! We will probably iron out any issues once we start using it.</p>Saboteurs seem very, very good once we can pass the check more or less automatically. +2 to everything we do and keeping our notoriety pinned at 0 seems like it will be very handy. Its got a pretty hefty drawback for failure though and they're pricey, so definitely not something we'll be doing immediately.
The sheet looks good to me! We will probably iron out any issues once we start using it.Phineas Aceron (alias of 7thGate)2017-06-29T12:56:07ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5242017-06-29T04:27:25Z2017-06-29T04:27:25Z<p>I think we need supporters, and badly, especially since we don't have a recruiter. We should probably almost always have that action as one of our actions for the week in order to combat attrition.</p>
<p>I think that's not a bad first and second team plan. Phineas will be pushing for Street Performers -> Sneaks (Eventually Spies) -> Sneaks (Eventually Sabateurs) as his general plan, but it won't be hard to convince him to slow down and get a security team in place.</p>I think we need supporters, and badly, especially since we don't have a recruiter. We should probably almost always have that action as one of our actions for the week in order to combat attrition.
I think that's not a bad first and second team plan. Phineas will be pushing for Street Performers -> Sneaks (Eventually Spies) -> Sneaks (Eventually Sabateurs) as his general plan, but it won't be hard to convince him to slow down and get a security team in place.Phineas Aceron (alias of 7thGate)2017-06-29T04:27:25ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5192017-06-28T16:40:52Z2017-06-28T16:40:52Z<p>Galen, did you want to run through us getting you set up as a 'scribe' for Phineas, our initial spymastering discussions and the attempt to recruit the street performers, or gloss over some of that?</p>Galen, did you want to run through us getting you set up as a 'scribe' for Phineas, our initial spymastering discussions and the attempt to recruit the street performers, or gloss over some of that?Phineas Aceron (alias of 7thGate)2017-06-28T16:40:52ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=21#10142017-06-23T03:39:02Z2017-06-23T03:39:02Z<div class="messageboard-quotee">Spirit of Pinvendor wrote:</div><blockquote><p> <b>@Phineas:</b></p>
<p>The halfling proprietor's eyes narrow and a sly smile plays on her lips.</p>
<p>"<b>As a matter of fact, I <i>do</i> need have a legal matter with which you can help. The Wasp's Nest sort of encompasses an unused basement of my immediate neighbor. If we can...let's say finagle a means to <i>very quietly</i> acquire the basement as part of my property, we can ensure there won't be any reason we'll have to explain what we have down there should any neighbors •ahem• remember there is actually space down below.</b>" </blockquote><p>Phineas returns the smile as he steeples his fingers together.
</p>
<b>"Hm. Now that, I <i>can</i> work on. I'll pull the original titles for this property and the adjoining one and review the corresponding case law, and we'll see if there were any covenants in place that could give you legal rights to the space. If its a cut and dry case against you, it might be cleanest to make a friendly offer to purchase the area from your neighbor under some benign pretext. If it turns out you do have some right to the space, you might be able to just tacitly claim ownership and threaten litigation if the neighbor some day realizes they might have a partial right to the area and complains. Once I've had a chance to review copies of the deeds I'll recommend a course of action."</b></p>
<p>Phineas gathers up his books, bids Laria goodnight and walks home, washing up before turning in early for the night.</p>
<p>[Spoiler omitted]</p>Spirit of Pinvendor wrote:@Phineas:
The halfling proprietor's eyes narrow and a sly smile plays on her lips.
"As a matter of fact, I do need have a legal matter with which you can help. The Wasp's Nest sort of encompasses an unused basement of my immediate neighbor. If we can...let's say finagle a means to very quietly acquire the basement as part of my property, we can ensure there won't be any reason we'll have to explain what we have down there should any neighbors *ahem* remember there...Phineas Aceron (alias of 7thGate)2017-06-23T03:39:02ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=16#7592017-06-23T02:40:17Z2017-06-23T02:40:17Z<p>I think that I am going to bow out of this game. I am not really feeling Cromwin, and would like to focus on several other games I have going. Thank you for taking over and running things, Deevor, and for the fun times everyone. It has been a pleasure playing with you all.</p>I think that I am going to bow out of this game. I am not really feeling Cromwin, and would like to focus on several other games I have going. Thank you for taking over and running things, Deevor, and for the fun times everyone. It has been a pleasure playing with you all.Cromwin Ganson (alias of 7thGate)2017-06-23T02:40:17ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=11#5022017-06-15T17:25:27Z2017-06-15T17:25:27Z<p>Will get Phineas' sheet updated for level 2 later today. How are we doing HP? For a d8 HD, would it be PFS style where its 5/level? Alternating between 4 and 5 to keep the average of two levels at 9? Rolling?</p>
<p>Level Up:
<br />
HP: d8 HP + 1Con
<br />
BAB: +1
<br />
CMB: +1
<br />
CMD: +1</p>
<p>Ref: +1
<br />
Will: +1</p>
<p>+1 Level 1 Spells/Day</p>
<p>New Spells Known:
<br />
0: Ghost Sound
<br />
1: Grease</p>
<p>Bardic Abilities:
<br />
Well Versed [+4 save vs. bardic performance, sonic and language dependent effects]</p>
<p>Rogue Talents:
<br />
Terrain Mastery: Urban [As Favored Terrain: +2 Initiative, +2 Knowledge Geography, Perception, Stealth and Survival in Urban Environments. Cannot be tracked in Urban Environment.]</p>
<p>Skills (6 Base +3 Int +1 Human +1 Favored Class +2 Background):
<br />
+1 Bluff
<br />
+1 Diplomacy
<br />
+1 Disguise
<br />
+1 Perception
<br />
+1 Perform: Oratory
<br />
+1 Sense Motive
<br />
+1 Appraise
<br />
+1 Climb
<br />
+1 Stealth
<br />
+1 Knowledge: Planes
<br />
+1 Knowledge: Geography
<br />
+1 Knowledge: Arcana
<br />
+1 Linguistics [Strix, assuming Phineas assists with the cipher decryption]</p>Will get Phineas' sheet updated for level 2 later today. How are we doing HP? For a d8 HD, would it be PFS style where its 5/level? Alternating between 4 and 5 to keep the average of two levels at 9? Rolling?
Level Up:
HP: d8 HP + 1Con
BAB: +1
CMB: +1
CMD: +1
Ref: +1
Will: +1
+1 Level 1 Spells/Day
New Spells Known:
0: Ghost Sound
1: Grease
Bardic Abilities:
Well Versed [+4 save vs. bardic performance, sonic and language dependent effects]
Rogue Talents:
Terrain Mastery: Urban [As...Phineas Aceron (alias of 7thGate)2017-06-15T17:25:27ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9972017-06-14T23:45:28Z2017-06-14T23:45:28Z<p>Phineas gestures to dismiss his illusion as Darian moves to leave, features morphing back to his usual self. <b>"Well, I come here almost every day for lunch. It is usually a working lunch; I bring my paperwork, legal texts and such and review what I need to do in the afternoon over a scone and a cup of coffee. If Galen will be joining me as an assistant in my law office, he would naturally come along on some of these excursions to carry books and help takes notes and so on. That would provide a plausible reason for us to be here in the middle of the day, at least."</b></p>
<p><b>"Disappearing down into a secret basement, however, is something I most definitely did not do every day. I'll have to think about how to handle that aspect of meeting. Perhaps Laria could engage my services for a vague, protracted legal matter that would give us reason to consult alone. In fact, I think I'll stop and inquire about such a pretext before leaving, which should give Darian enough of a head start to avoid our being associated together."</b></p>
<p>As Phineas moves to leave, he lingers in the doorway for a moment and looks over his shoulder. <b>"Galen, if you would stop by my offices in the morning, we'll go over how we want to proceed from there. I have a small storefront on the night road, about half way to the docks. The sign reads 'Aceron Contract Law', and should not be too difficult to find."</b></p>Phineas gestures to dismiss his illusion as Darian moves to leave, features morphing back to his usual self. "Well, I come here almost every day for lunch. It is usually a working lunch; I bring my paperwork, legal texts and such and review what I need to do in the afternoon over a scone and a cup of coffee. If Galen will be joining me as an assistant in my law office, he would naturally come along on some of these excursions to carry books and help takes notes and so on. That would provide a...Phineas Aceron (alias of 7thGate)2017-06-14T23:45:28ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9922017-06-14T06:01:29Z2017-06-14T06:01:29Z<p>Phineas gives Avrora a nod of thanks at her kind words.</p>
<p><b>"That is as best as can be hoped, Galen. Even the ones that would favor coin over cause can be useful, with greater care. I would be happy to add you as a scribe to my law offices, as I have on occasion contracted work from students before. I may, in fact, actually need some scribing help as more than a cover. We're going to be quite busy, I suspect, but I will still need to maintain some minimum case load as a cover. There's a damnable amount of paperwork involved in lawyering sometimes."</b></p>
<div class="messageboard-quotee">Quote:</div><blockquote><b>"It should be something with a bite. Call me the Silvern Thorn."</b> </blockquote><p>Phineas gives Avrora an appraising look, and slow nod. <b>"I like it, I think it suits you. The Silvern Thorn it will be."</b>Phineas gives Avrora a nod of thanks at her kind words.
"That is as best as can be hoped, Galen. Even the ones that would favor coin over cause can be useful, with greater care. I would be happy to add you as a scribe to my law offices, as I have on occasion contracted work from students before. I may, in fact, actually need some scribing help as more than a cover. We're going to be quite busy, I suspect, but I will still need to maintain some minimum case load as a cover. There's a damnable...Phineas Aceron (alias of 7thGate)2017-06-14T06:01:29ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9882017-06-14T01:50:30Z2017-06-14T01:50:30Z<p>Phineas nods along as the conversation progresses, and plans begin to be laid in earnest. <b>"Good, good...I think this is the right approach. I will be..."</b> He considers for a moment, rubbing his chin. <b>"Silver Serpent, within these walls or when another disguise would not be more appropriate. I believe Darian and I have had similar training; I too can disguise myself magically."</b> With a wave of his hand and a few quickly chanted words, Phineas changes, visibly aging while his hair turns silver and grows longer. A goatee appearing on his face while his facial features shift slightly, totally changing his appearance.</p>
<p><b>"It is tremendously helpful for quickly impersonating someone or changing your appearance to escape a situation where there is insufficient time to prepare a proper disguise. It has its limits, however. I have practiced extensively with various mundane techniques for disguising my appearance, and would be pleased to assist anyone who may want to learn the basics. Sometimes, simplest works the best."</b></p>
<p>Phineas hesitates, then sighs, glancing around to ensure noone else is in earshot. <b>"I have plans. I won't pretend I know more about running a rebellion or an opposition than anyone here, but I've been trying...well, I've been giving it some thought. But before I lay anything out, I wanted to tell you all something. I don't think it will be relevant, and maybe I should have mentioned it earlier, but...I've never talked about it with anyone. If we're embarking on this...you should know, just in case. However, I would appreciate it greatly if you told noone about this, including Laria."</b></p>
<p>Phineas pauses, a long moment of silence passing before he draws and deep breath and continues. <b>"When I said Thrune and Asmodeus destroyed my family, that was essentially true. My ex-wife and son, however, are currently very much alive. Erica is a high ranking priestess of Asmodeus at the great temple in Egorian."</b> Phineas' voice drops to a whisper. <b>"We were happy, once. But four years ago, she was offered the chance to participate in a ritual sacrifice of her firstborn in exchange for elevation in the priesthood and some unspecified magical power. She took it. When I confronted her about what happened to our daughter...it did not end well. I left, and came to Kintargo. She's stayed in Egorian with my son, and as far as I know doesn't know where I am. She has no reason to come here, and I pray she stays out of my life forever, but if we do this wrong and she ends up coming here because of something I've done, I don't want it to be a surprise, at least not to you."</b></p>
<p><b>"But let's not have that happen. Many of us will fare poorly if our identities are exposed. And to that end, I hope that we will be able to work quietly, from the shadows. Darian is right that we need to be cautious, but also persisent in recruiting people to our cause. It will be a fine line to walk, but if we do it well, we should be as safe as we can hope while continuting to grow our support amongst the populace."</b></p>
<p><b>"I think Isabel is right, that Galen and I should be able to begin laying the groundwork for information gathering. Isabel, if you can begin putting out feelers into the general populace to begin planting the idea of resistance and begin identifying people who might be sympathetic to our cause, Galen and I can begin the work of setting up a network of informants. "</b> Phineas turns to Galen, looking at him thoughtfully for a moment before continuing. <b>"When I was originally planning this, I expected to try and recruit informants from among the wait staff and bartenders in the city, but I believe we have an even better place to start. Galen, the street performers in this city must hear a tremendous amount of news, given their activities and movement. Do you think you would be able to convince any of them to agree to pass along rumors and information they come across to you? They could be the best way to gather general information we could hope for."</b></p>
<p><b>"Once we have a basic information gathering network in place, I will want to work on cultivating a more specialized team to infiltrate Thrune's organization to gather the types of information you can't hear on the street. Eventually, I hope to place some of those individuals in places of power inside Thrune's organization itself. That will be longer to achieve, however, as they will need to know much more about us and will need certain skills. We will need to proceed carefully to ensure we get the right people without endangering ourselves."</b></p>
<p>Phineas' face hardens into a cruel, vicious smile. <b>"I'm going to <i>savour</i> watching Thrune's organization collapse from the inside out, crippled with misinformation and undermined from within, flailing wildly at the ghost of the Silver Ravens, never knowing truly what and who we are until the accumulated failures of Barzillai's government set the stage for a coup or direct action to remove his threat to Kintargo once and for all."</b> As he speaks, Phineas raises a clenched fist, heat suffusing his voice. He turns to the group, looking at each in turn.</p>
<p><b>"What do you all think? A good plan to start, at least?"</b></p>Phineas nods along as the conversation progresses, and plans begin to be laid in earnest. "Good, good...I think this is the right approach. I will be..." He considers for a moment, rubbing his chin. "Silver Serpent, within these walls or when another disguise would not be more appropriate. I believe Darian and I have had similar training; I too can disguise myself magically." With a wave of his hand and a few quickly chanted words, Phineas changes, visibly aging while his hair turns silver...Phineas Aceron (alias of 7thGate)2017-06-14T01:50:30ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=10#4922017-06-09T04:17:10Z2017-06-09T04:17:10Z<p>Congratulations Darian on the baby!</p>
<p>So, I am very excited to start the rebellion! But I am also visiting family this weekend, and may not be able to post until later next monday or tuesday, especially since I want to look some things over and prepare a good start. I might get a chance to look things over while traveling tomorrow, and will do my best to get something in if I can get a network connection, but if you don't hear from me until Tuesday, that is why.</p>
<p>Normally, I would say to bot me during a multiple day absence, but I think its probably important that I post here since we're getting the rebellion kicked off.</p>Congratulations Darian on the baby!
So, I am very excited to start the rebellion! But I am also visiting family this weekend, and may not be able to post until later next monday or tuesday, especially since I want to look some things over and prepare a good start. I might get a chance to look things over while traveling tomorrow, and will do my best to get something in if I can get a network connection, but if you don't hear from me until Tuesday, that is why.
Normally, I would say to bot...Phineas Aceron (alias of 7thGate)2017-06-09T04:17:10ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9752017-06-07T01:44:50Z2017-06-07T01:44:50Z<p><b>"Be careful, Galen. Dead bodies bring questions, questions that I doubt Laria would appreciate anyone asking. We can get his body out of the water, but it might be best to leave it down here unless we can get it somewhere safely."</b> Phineas will furtively glance over his shoulder at the group of tengu discussing in their own language, before turning back to hold his glowing dagger out over the water to help keep watch for any possible ambushes.</p>"Be careful, Galen. Dead bodies bring questions, questions that I doubt Laria would appreciate anyone asking. We can get his body out of the water, but it might be best to leave it down here unless we can get it somewhere safely." Phineas will furtively glance over his shoulder at the group of tengu discussing in their own language, before turning back to hold his glowing dagger out over the water to help keep watch for any possible ambushes.Phineas Aceron (alias of 7thGate)2017-06-07T01:44:50ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9712017-06-04T16:26:56Z2017-06-04T16:26:56Z<p><b>"So. Where do you intend to go from here?"</b> Phineas adds quietly. <b>"We will help you, if we can. This situation has been stressful for all of us, but we'll get through it together."</b> Phineas nods, taking a sympathetic tone and trying to keep his voice as soothing as possible.</p>
<p><span class="messageboard-dice"><b>Aid Another Diplomacy, Isabel:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></p>"So. Where do you intend to go from here?" Phineas adds quietly. "We will help you, if we can. This situation has been stressful for all of us, but we'll get through it together." Phineas nods, taking a sympathetic tone and trying to keep his voice as soothing as possible.
[dice=Aid Another Diplomacy, Isabel]1d20+8[/dice]Phineas Aceron (alias of 7thGate)2017-06-04T16:26:56ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16432017-06-01T22:15:28Z2017-06-01T22:15:28Z<p><b>"I almost pity the poor bastard who tries for this gap. Anyone fighting against you here will find out why Anvil has his name as they're crushed between us."</b> Cromwin heels Anvil out towards Grok and Norrik, keeping a wary eye in as many directions as possible in case attackers come running for the barricade from one of the side streets.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>"I almost pity the poor bastard who tries for this gap. Anyone fighting against you here will find out why Anvil has his name as they're crushed between us." Cromwin heels Anvil out towards Grok and Norrik, keeping a wary eye in as many directions as possible in case attackers come running for the barricade from one of the side streets.
[dice=Perception]1d20+5[/dice]Cromwin Ganson (alias of 7thGate)2017-06-01T22:15:28ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9572017-05-31T04:58:54Z2017-05-31T04:58:54Z<p>Phineas doesn't move to block the Tengu, although he relaxes as Avrora's healing magic repairs Galen's torn torso. <b>"Nicely done."</b>, he murmurs quietly.</p>Phineas doesn't move to block the Tengu, although he relaxes as Avrora's healing magic repairs Galen's torn torso. "Nicely done.", he murmurs quietly.Phineas Aceron (alias of 7thGate)2017-05-31T04:58:54ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=20#9522017-05-27T03:30:29Z2017-05-27T03:30:29Z<p>Phineas lowers his arm, the hand holding his still glowing dagger shaking as he lets out a deep breath. <b>"Yes, yes, I think that might be best. These men, they just jumped out and attacked us, and everything happened so quickly...Galen!"</b> Phineas moves over as Galen slumps down to the ground. <b>"Are you alright?!"</b> Phineas' voice takes on a note of slight panic as he looks at the claw marks on Galen's body, crippling fear of not being prepared for this sinking deep into his gut. <b>"Darian, I think...you purchased scrolls yesterday, didn't you? Do you still have them?"</b></p>Phineas lowers his arm, the hand holding his still glowing dagger shaking as he lets out a deep breath. "Yes, yes, I think that might be best. These men, they just jumped out and attacked us, and everything happened so quickly...Galen!" Phineas moves over as Galen slumps down to the ground. "Are you alright?!" Phineas' voice takes on a note of slight panic as he looks at the claw marks on Galen's body, crippling fear of not being prepared for this sinking deep into his gut. "Darian, I...Phineas Aceron (alias of 7thGate)2017-05-27T03:30:29ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16352017-05-24T22:03:27Z2017-05-24T22:03:27Z<p><b>"Anvil!"</b> Cromwin nuzzles the side of his companion's neck as the horse makes his final push through the rubble. Quick as a flash, he swings up onto his companion's back, pulling out his shield and strapping it to his arm. He whistles sharply as he does so, kicking slightly against Anvil's side nearest to Grok. <b>"Defend Grok, Anvil, 'til I get this on. Then, let's show these invaders what it means to face an inhabitant to Trunau! Hiyah!"</b></p>
<p><span class="messageboard-dice"><b>Fast Mount, DC 20:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
<span class="messageboard-dice"><b>Handle Animal, Defend, DC 10:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>
<p><span class=messageboard-ooc>Cromwin's Actions</span>
<br />
<span class=messageboard-ooc>Free action: Fast mount</span>
<br />
<span class=messageboard-ooc>Free action: Handle Animal Companion</span>
<br />
<span class=messageboard-ooc>Move action: Draw shield</span>
<br />
<span class=messageboard-ooc>Standard Action: Attach Shield to Arm</span></p>
<p><span class=messageboard-ooc>Anvil's Actions</span>
<br />
<span class=messageboard-ooc>Move Action: Move near Grok</span>
<br />
<span class=messageboard-ooc>Standard Action: Ready attack if someone attacks Grok</span></p>"Anvil!" Cromwin nuzzles the side of his companion's neck as the horse makes his final push through the rubble. Quick as a flash, he swings up onto his companion's back, pulling out his shield and strapping it to his arm. He whistles sharply as he does so, kicking slightly against Anvil's side nearest to Grok. "Defend Grok, Anvil, 'til I get this on. Then, let's show these invaders what it means to face an inhabitant to Trunau! Hiyah!"
[dice=Fast Mount, DC 20]1d20+7[/dice]
[dice=Handle...Cromwin Ganson (alias of 7thGate)2017-05-24T22:03:27ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=19#9432017-05-23T04:54:05Z2017-05-23T04:54:05Z<p>Phineas hesitates for a brief second before scrambling forward. As his companions surround the creature, he slips into the last gap where it could escape and flails awkwardly at it with his knife, managing to draw a shallow gash on the creature's body.</p>
<p><span class="messageboard-dice"><b>Attack, Flanking:</b></span> <span class="messageboard-dice">1d20 - 2 + 2 ⇒ (20) - 2 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Confirm Crit, Flanking:</b></span> <span class="messageboard-dice">1d20 - 2 + 2 ⇒ (9) - 2 + 2 = 9</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 2 ⇒ (3) - 2 = 1</span></p>Phineas hesitates for a brief second before scrambling forward. As his companions surround the creature, he slips into the last gap where it could escape and flails awkwardly at it with his knife, managing to draw a shallow gash on the creature's body.
[dice=Attack, Flanking]1d20-2+2[/dice]
[dice=Confirm Crit, Flanking]1d20-2+2[/dice]
[dice=Damage]1d4-2[/dice]Phineas Aceron (alias of 7thGate)2017-05-23T04:54:05ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=19#9352017-05-19T00:26:45Z2017-05-19T00:26:45Z<p><b>"Come ON!"</b> Phineas throws out a hand in frustration. <i>Does it not have a sophisticated enough mind? What can I...</i></p>
<p>Phineas wavers, then tries one last time to attack his opponent's mind, seeking to daze it before calling out in the direction of the entrance to the Long Roads. <b>"Shelly! There are...creatures attacking us down here! Help!"</b></p>
<p><span class=messageboard-ooc>Standard Action: Daze, DC 13 Will Save</span></p>"Come ON!" Phineas throws out a hand in frustration. Does it not have a sophisticated enough mind? What can I...
Phineas wavers, then tries one last time to attack his opponent's mind, seeking to daze it before calling out in the direction of the entrance to the Long Roads. "Shelly! There are...creatures attacking us down here! Help!"
Standard Action: Daze, DC 13 Will SavePhineas Aceron (alias of 7thGate)2017-05-19T00:26:45ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=10#4622017-05-17T23:40:30Z2017-05-17T23:40:30Z<p>Sorry to see you go Varian! </p>
<p>Mechanically, I think we should probably be ok with CLW wands and some divine support magic from Avrora. We have a lot of spell access across our characters, I think we'll be able to patch any holes from missing a full divine caster.</p>
<p>How do we want to work Varian out of the storyline though? Just have him poof, bot him until he can be 'disappeared' in a story-convenient way, or something else? How we might want to handle that will also tie into how it will impact our RP opportunities as well, since there's a little more to play off of if he's abducted under unknown circumstances than if we just decide he never existed, for example.</p>Sorry to see you go Varian!
Mechanically, I think we should probably be ok with CLW wands and some divine support magic from Avrora. We have a lot of spell access across our characters, I think we'll be able to patch any holes from missing a full divine caster.
How do we want to work Varian out of the storyline though? Just have him poof, bot him until he can be 'disappeared' in a story-convenient way, or something else? How we might want to handle that will also tie into how it will impact...Phineas Aceron (alias of 7thGate)2017-05-17T23:40:30ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=19#9322017-05-17T23:28:04Z2017-05-17T23:28:04Z<p>Phineas quickly scurries backwards, heart racing as the creature throws itself viciously at Avrora. <b>"No! STOP!"</b> Phineas quickly chants the same arcane phrase, seeking to daze the creature's mind to give Avrora an opening to strike. <i>I hope that thing has enough of a mind to feel this...</i></p>
<p><span class=messageboard-ooc>Move Action: Move backwards</span>
<br />
<span class=messageboard-ooc>Standard Action: Cast Daze, DC 13 Will Save</span></p>Phineas quickly scurries backwards, heart racing as the creature throws itself viciously at Avrora. "No! STOP!" Phineas quickly chants the same arcane phrase, seeking to daze the creature's mind to give Avrora an opening to strike. I hope that thing has enough of a mind to feel this...
Move Action: Move backwards
Standard Action: Cast Daze, DC 13 Will SavePhineas Aceron (alias of 7thGate)2017-05-17T23:28:04ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16282017-05-12T22:42:31Z2017-05-12T22:42:31Z<p><b>"Yes! Anvil's a combat trained heavy warhorse! We need to get him to the fighting."</b> Cromwin gives out a piercing whistle to signal Anvil to approach the far side of the barricade. <b>"But you're right, if they get this far, the fortifications will be needed. Quick, find something he could use as a ramp to get up your side of the barricade; I practiced climbing and jumping drills with Anvil every day, I know I can get him over if we can just get him some crates or a pair of boards!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>"Yes! Anvil's a combat trained heavy warhorse! We need to get him to the fighting." Cromwin gives out a piercing whistle to signal Anvil to approach the far side of the barricade. "But you're right, if they get this far, the fortifications will be needed. Quick, find something he could use as a ramp to get up your side of the barricade; I practiced climbing and jumping drills with Anvil every day, I know I can get him over if we can just get him some crates or a pair of boards!"
...Cromwin Ganson (alias of 7thGate)2017-05-12T22:42:31ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16232017-05-11T05:45:41Z2017-05-11T05:45:41Z<p>Cromwin lets out a sigh of relief and follows along behind Grok. <b>"If we can get him over...once we start moving outside, Anvil's mobility will help, and he's probably more dangerous with those hooves than I am with my hammer. Come on, let's go!"</b></p>Cromwin lets out a sigh of relief and follows along behind Grok. "If we can get him over...once we start moving outside, Anvil's mobility will help, and he's probably more dangerous with those hooves than I am with my hammer. Come on, let's go!"Cromwin Ganson (alias of 7thGate)2017-05-11T05:45:41ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=19#9222017-05-11T05:36:10Z2017-05-11T05:36:10Z<p><b>"AHHHH"</b> Phineas awkwardly jumps back in shock and surprise as creatures fall from the ceiling. He quickly starts chanting, throwing out a hand in the creature's direction, seeking to cloud its mind long enough for Avrora to smash it.</p>
<p><span class=messageboard-ooc>
<br />
Free Action: 5 foot step
<br />
Standard Action: Cast Daze on the creature Avrora attacked. Assuming a valid Humanoid Target, DC 13 Will Save or be Dazed 1 turn.</span></p>"AHHHH" Phineas awkwardly jumps back in shock and surprise as creatures fall from the ceiling. He quickly starts chanting, throwing out a hand in the creature's direction, seeking to cloud its mind long enough for Avrora to smash it.
Free Action: 5 foot step
Standard Action: Cast Daze on the creature Avrora attacked. Assuming a valid Humanoid Target, DC 13 Will Save or be Dazed 1 turn.Phineas Aceron (alias of 7thGate)2017-05-11T05:36:10ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16182017-05-10T01:46:42Z2017-05-10T01:45:54Z<p><b>"Yeah. Ok. But...Grok, can we really make a difference out there? I've nearly died twice today, I'm cut off from Anvil and on foot, and who knows what's waiting out past the wall. Maybe we should fall back, get Cranston to safety and try and get Anvil over the barricade. I...just feel lost without him."</b></p>
<p>Cromwin flushes in embarrassment at suggesting they fall back, lowering his head. It's clear he's shaken from his wounds and the trials of the day. <b>"I, uh...I'll follow wherever we go. But...."</b></p>
<p><span class=messageboard-ooc>Cromwin is at 6 HP, I think?</span></p>"Yeah. Ok. But...Grok, can we really make a difference out there? I've nearly died twice today, I'm cut off from Anvil and on foot, and who knows what's waiting out past the wall. Maybe we should fall back, get Cranston to safety and try and get Anvil over the barricade. I...just feel lost without him."
Cromwin flushes in embarrassment at suggesting they fall back, lowering his head. It's clear he's shaken from his wounds and the trials of the day. "I, uh...I'll follow wherever we go.
...Cromwin Ganson (alias of 7thGate)2017-05-10T01:45:54ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=19#9132017-05-10T01:32:50Z2017-05-10T01:32:50Z<p>Phineas tentatively moves up near Galen, hand trembling as he grips his glowing dagger. He holds it up in a throwing position, craning his neck to see over the water's edge. <b>"A...what? Deep cavern drake? Did you get it?"</b></p>
<p><span class=messageboard-ooc>Move Action: Move</span>
<br />
<span class=messageboard-ooc>Standard Action: Ready Action, Throw Dagger if it moves clear of combat</span></p>Phineas tentatively moves up near Galen, hand trembling as he grips his glowing dagger. He holds it up in a throwing position, craning his neck to see over the water's edge. "A...what? Deep cavern drake? Did you get it?"
Move Action: Move
Standard Action: Ready Action, Throw Dagger if it moves clear of combatPhineas Aceron (alias of 7thGate)2017-05-10T01:32:50ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=33#16122017-05-09T04:23:32Z2017-05-09T04:23:32Z<p>Cromwin weakly coughs as the world swims back into view, sitting up and looking around the burning town.</p>
<p><b>"Ah. Davian. What...what hit me? Is everyone alive? I feel like I've been trampled by a horse."</b> Cromwin pulls himself to his feet, slowly limping into the building. <b>"Did we win...and do we have a plan for what to do next?"</b></p>Cromwin weakly coughs as the world swims back into view, sitting up and looking around the burning town.
"Ah. Davian. What...what hit me? Is everyone alive? I feel like I've been trampled by a horse." Cromwin pulls himself to his feet, slowly limping into the building. "Did we win...and do we have a plan for what to do next?"Cromwin Ganson (alias of 7thGate)2017-05-09T04:23:32ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=18#8932017-05-06T05:30:19Z2017-05-06T05:30:19Z<p>Phineas crinkles up his nose as he carefully edges forward, taking care to stay behind Avrora in the event that something leaps out of the darkness towards them. He flinches back once the dead body is recognized. <b>"Is that...what happened here? That's not Nan...is it?"</b></p>Phineas crinkles up his nose as he carefully edges forward, taking care to stay behind Avrora in the event that something leaps out of the darkness towards them. He flinches back once the dead body is recognized. "Is that...what happened here? That's not Nan...is it?"Phineas Aceron (alias of 7thGate)2017-05-06T05:30:19ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=18#8852017-05-03T06:19:35Z2017-05-03T06:19:35Z<p><b>"I'll....try."</b> Phineas says dryly, pulling his dagger out and casting light on it, causing it to begin to glow as he moves into the room behind Avrora. <b>"I'm hoping we have fewer sludge devils, or whatever those were, this time."</b></p>"I'll....try." Phineas says dryly, pulling his dagger out and casting light on it, causing it to begin to glow as he moves into the room behind Avrora. "I'm hoping we have fewer sludge devils, or whatever those were, this time."Phineas Aceron (alias of 7thGate)2017-05-03T06:19:35ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=18#8742017-04-29T22:10:08Z2017-04-29T22:10:08Z<p>Phineas awakens shortly after dawn, the morning light creeping through the curtains on his bedroom window. For a few long minutes, he lies in bed, thinking over all of the events of the last few days before stretching and getting ready for the day. Phineas shaves, looking at his features in the slightly battered mirror, pondering if he should prepare a disguise for the day's activities. <i>No, no, I think not. Yesterday's reasons still hold true. I attend the Long Roads most working days. Nothing could be less suspicious than going a little earlier today, especially if I bring work. Which I should. Those documents will not review themselves.</i> </p>
<p>With an inward sigh, Phineas finishes shaving, rubbing his hands over his chin and critically eyeing his face for any sign of stubble before dressing and returning to his study. There, he gathers his paperwork, carefully sorting through his case files to gather enough work for a day without overburdening himself. <i>Let see...the closing correspondence and document signing for the Lady Ventigora case, the preliminary work on that request for an extension to commission a replacement portrait of Queen Abrogail, and possibly some research to help draw up a bid on that case for back wages on that injured dock worker. I think that should suffice. Hm….which references? Bertram’s Principles of Equity, or The Prince’s Cases of Justice? Perhaps both?</i> Phineas selects a pair of legal tomes from his small library and gathers up the appropriate paperwork before turning to leave. He almost forgets his dagger, but remembers to pick up his blade and tuck it discreetly into the bottom of his paperwork folio. He eyes the armor and considers it for a moment before shaking his head. <i>Too out of place, and too hard to disguise as myself. Also, so heavy! I am poorly suited for all this running about, I am afraid.</i></p>
<p>Phineas walks down the creaking wooden steps in the back of his apartment building to his small storefront office as the suble background noise of the city coming to life drifts through the morning air from the surrounding streets. He moves through the back door of his office, but rather than change the door sign from closed to opened, he switches it with the sign directing any clients to seek him at his working lunch at the Long Roads coffeehouse. </p>
<p>Phineas’ trip to the Long Roads is pleasant, if uneventful. He walks purposefully, but not too quickly, to avoid both drawing attention to himself or being accosted for idle conversation. When he reaches the coffeehouse, he pushes open the door awkwardly with books held under one arm and a portfolio of papers in the other. <b>”Good morning, Laria! Today’s going to be one of those days, I fear. Lots of paperwork to catch up on, reading to do. Might I get a bite to eat and a few cups of coffee to start over at one of the corner tables?”</b> </p>
<p>Food requested, Phineas finds a small table and occupies it, spreading out papers over the surface to discourage being joined by other patrons, and trying to focus on his work. It is difficult, as he keeps finding his mind wandering to the events of yesterday or the events planned for tonight, as well as a real desire and need to keep his ears open for any idle gossip that might be important for the future. Still, he does have legitimate work to do. Quite aside from needing to pay his bills, appearances must be maintained. Phineas digs out one of his legal tomes and begins to look through it with as much attention as he can muster.</p>
<p><span class=messageboard-ooc>Phineas will spend his day at the Long Roads, catching up on paperwork and generally keeping an eye on anyone that comes through until the time for action arrives.</span></p>Phineas awakens shortly after dawn, the morning light creeping through the curtains on his bedroom window. For a few long minutes, he lies in bed, thinking over all of the events of the last few days before stretching and getting ready for the day. Phineas shaves, looking at his features in the slightly battered mirror, pondering if he should prepare a disguise for the day's activities. No, no, I think not. Yesterday's reasons still hold true. I attend the Long Roads most working days....Phineas Aceron (alias of 7thGate)2017-04-29T22:10:08ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8502017-04-24T06:37:21Z2017-04-24T06:36:57Z<p><b>"Thank you for the hospitality, Laria, but I do indeed live close, not halfway from here to the shipyard. I will take my leave, and see you all in the morning. Goodnight, my friends, and stay safe."</b></p>
<p>Phineas strikes out for home, leaving just before the curfew strikes. He nods farewell to Isabel and Darian, heading south, the setting sun casting long shadows across his path. The events of the day flow through his mind, weighing on his thoughts. So much that he had hoped for, yet the events that spawned from this could be his undoing.</p>
<p>Phineas climbs the back stairs on his office building, unlocking the door to his apartment and pushing inside before hanging a magical light on the doorframe with a brief incantation. He hesitates briefly at his kitchen table, looking over the files of open cases. Work to do, something that once would have seemed so important, now seems somehow so trivial by comparison to the events of the day. Phineas passes them by, readying himself for sleep.</p>
<p>As he nestles into his bed, Phineas opens his nightstand drawer, pushing aside handkerchiefs, candles and tonics to retrieve a small, framed painting, only slightly longer than his hand. A much younger Phineas stared back at him, dressed in finery, a smile on his face as he stood next to a young woman, and behind a young boy and girl.</p>
<p><i>Erica, how could you. How could Barzillai, how could any of this have happened. Surely, we should be better than this. Why, why are we not better.</i> Phineas runs his fingers across the painting, lingering on the young girl's face as a feeling of overwhelming sadness suffuses through him. <i>This is not the way it should be, and it will not be the way it will be. Tomorrow....tomorrow, it truly begins.</i> Phineas places the painting face down back in his nightstand drawer and dismisses the light, letting darkness fill the room and his thoughts as he drifts off into a troubled sleep.</p>"Thank you for the hospitality, Laria, but I do indeed live close, not halfway from here to the shipyard. I will take my leave, and see you all in the morning. Goodnight, my friends, and stay safe."
Phineas strikes out for home, leaving just before the curfew strikes. He nods farewell to Isabel and Darian, heading south, the setting sun casting long shadows across his path. The events of the day flow through his mind, weighing on his thoughts. So much that he had hoped for, yet the events...Phineas Aceron (alias of 7thGate)2017-04-24T06:36:57ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=32#15852017-04-24T04:42:30Z2017-04-24T04:42:30Z<p>Cromwin stumbles backwards, shielding himself as best he can as he retreats. <i>Must...get...Davian...</i> He trips, falling to the ground as the darkness claims him, his life's blood oozing out of the gash in his neck.</p>
<p><span class=messageboard-ooc>Bleed to 0, Withdraw as a standard action doing 1 point of damage to -1.</span></p>Cromwin stumbles backwards, shielding himself as best he can as he retreats. Must...get...Davian... He trips, falling to the ground as the darkness claims him, his life's blood oozing out of the gash in his neck.
Bleed to 0, Withdraw as a standard action doing 1 point of damage to -1.Cromwin Ganson (alias of 7thGate)2017-04-24T04:42:30ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8362017-04-20T12:32:17Z2017-04-20T12:32:17Z<p><b>"Hm? Oh! I'm sorry Avrora, I should have mentioned. There is a magical aura surrounding the ravens, although I don't quite recognize the function. These others are a cloak to shield the wearer from harm, one to help the wearer blend unnoticed into their surroundings, and the leather armor is magically strengthened. There are a number of useful spells scribed into these pages as well, but the Ravens..."</b> Phineas trails off thoughtfully. <b>"Well, we can worry about that tomorrow. I agree, let us meet back here tomorrow morning."</b></p>
<p><span class=messageboard-ooc>There is a magical aura surrounding the Ravens, right? Just making sure I didn't get confused on that.</span></p>"Hm? Oh! I'm sorry Avrora, I should have mentioned. There is a magical aura surrounding the ravens, although I don't quite recognize the function. These others are a cloak to shield the wearer from harm, one to help the wearer blend unnoticed into their surroundings, and the leather armor is magically strengthened. There are a number of useful spells scribed into these pages as well, but the Ravens..." Phineas trails off thoughtfully. "Well, we can worry about that tomorrow. I agree, let us...Phineas Aceron (alias of 7thGate)2017-04-20T12:32:17ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=15#7092017-04-20T12:26:31Z2017-04-20T12:26:31Z<p>That is not a bad plan, but Cromwin will drop to 0 on his turn. Unless healed, he can't really effectively retreat.</p>That is not a bad plan, but Cromwin will drop to 0 on his turn. Unless healed, he can't really effectively retreat.Cromwin Ganson (alias of 7thGate)2017-04-20T12:26:31ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8332017-04-19T00:46:13Z2017-04-19T00:46:13Z<p><b>"He's a smuggler of sorts, apparently. Rather the sort of person it will be good for us to know, and currently lying low from Thrune. With luck, he's just hiding out, afraid to draw attention to himself. But, well."</b> Phineas shrugs. <b>"Its probably best we're prepared for trouble, so we were planning to investigate tomorrow."</b></p>
<p>Phineas runs his fingers over the magical cloak thoughtfully, glancing over the items, his eyes lingering on the silver ravens. <b>"I think I recognize the function of most of the items we found, but the ravens..."</b></p>"He's a smuggler of sorts, apparently. Rather the sort of person it will be good for us to know, and currently lying low from Thrune. With luck, he's just hiding out, afraid to draw attention to himself. But, well." Phineas shrugs. "Its probably best we're prepared for trouble, so we were planning to investigate tomorrow."
Phineas runs his fingers over the magical cloak thoughtfully, glancing over the items, his eyes lingering on the silver ravens. "I think I recognize the function of most...Phineas Aceron (alias of 7thGate)2017-04-19T00:46:13ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=9#4202017-04-18T04:42:15Z2017-04-18T04:42:15Z<p>Phineas would be happy in the Spymaster or Strategist roles. Galen, if you wanted to transition into to a spymaster role over time, Phineas would be more than happy to start as the spymaster and transition out to a more big-picture position (or recruitment, as needed) as time progresses and Galen both shows talent and interest for the role. I think that makes a lot of sense, actually, given how the characters are set now.</p>Phineas would be happy in the Spymaster or Strategist roles. Galen, if you wanted to transition into to a spymaster role over time, Phineas would be more than happy to start as the spymaster and transition out to a more big-picture position (or recruitment, as needed) as time progresses and Galen both shows talent and interest for the role. I think that makes a lot of sense, actually, given how the characters are set now.Phineas Aceron (alias of 7thGate)2017-04-18T04:42:15ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8212017-04-14T19:41:24Z2017-04-14T19:41:24Z<p><b>"Hm? Oh, fascinating!"</b> Phineas mutters a few arcane words and gestures, concentrating as he examines the papers and other magical devices found earlier.</p>
<p><span class=messageboard-ooc>Spellcrafting items we found, starting with the paper if applicable and moving in the order listed.</span></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span> </p>
<p>As he works, Phineas continues to keep an ear on the rest of the conversation. As Laria finishes her request, Phineas stretches slightly. <b>"Well, that does not sound unreasonable. We've had quite a taxing day, however. Where is this Wasp's Nest, and might we be able to investigate it in the morning?"</b></p>"Hm? Oh, fascinating!" Phineas mutters a few arcane words and gestures, concentrating as he examines the papers and other magical devices found earlier.
Spellcrafting items we found, starting with the paper if applicable and moving in the order listed.
[dice=Spellcraft]1d20+8[/dice]
[dice=Spellcraft]1d20+8[/dice]
[dice=Spellcraft]1d20+8[/dice]
[dice=Spellcraft]1d20+8[/dice]
As he works, Phineas continues to keep an ear on the rest of the conversation. As Laria finishes her request, Phineas...Phineas Aceron (alias of 7thGate)2017-04-14T19:41:24ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=15#7052017-04-12T22:15:04Z2017-04-12T22:15:04Z<p>18th works for me as well, I'm glad you kept your home!</p>18th works for me as well, I'm glad you kept your home!Cromwin Ganson (alias of 7thGate)2017-04-12T22:15:04ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=9#4092017-04-10T06:05:18Z2017-04-10T06:05:18Z<p>Sure! My vote goes to <b>Secrecy</b>.</p>
<p>Loyalty - 1
<br />
Secrecy - 2
<br />
Security - 0</p>Sure! My vote goes to Secrecy.
Loyalty - 1
Secrecy - 2
Security - 0Phineas Aceron (alias of 7thGate)2017-04-10T06:05:18ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=9#4062017-04-09T15:50:56Z2017-04-09T15:50:56Z<p>I actually don't really like Loyalty from a mechanical perspective, although I think Phineas would prefer it over Security from a roleplaying one. It seems ok, but is a little bit like the constitution score on a character; it doesn't really let you proactively do things, just increases your ability to take punishment. All of the team recruitment and ability to control how often and how bad the events that occur are for us will key off our secrecy and security scores. Loyalty will mostly be important to control how fast the rebellion can grow and to mitigate the negative side effects of some of the events. Just like most characters don't max constitution as their highest score, I don't think Loyalty is mechanically optimal.</p>I actually don't really like Loyalty from a mechanical perspective, although I think Phineas would prefer it over Security from a roleplaying one. It seems ok, but is a little bit like the constitution score on a character; it doesn't really let you proactively do things, just increases your ability to take punishment. All of the team recruitment and ability to control how often and how bad the events that occur are for us will key off our secrecy and security scores. Loyalty will mostly be...Phineas Aceron (alias of 7thGate)2017-04-09T15:50:56ZRe: Forums: Play-by-Post Discussion: Hell's Rebels: Flight of the Silver Ravens DiscussionPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/discussion&page=9#4012017-04-09T03:56:53Z2017-04-09T03:56:53Z<p>Hm, interesting! I think Phineas would also possibly be interested in the spymaster slot, but you're right he would fit as strategist or recruiter as well as needed. He mostly wouldn't feel comfortable in the Partisan slot, the rest he would be willing to do as needed.</p>
<p>I'm going to be difficult (and Phineas will be making an in-character suggestion to this effect when the time comes, which we can feel free to argue around and ignore if we want to go with one of the other paths) and suggest that we go with the Secrecy focus!</p>
<p>The reasoning is actually similar to Isabel's last point, in that half our group (including Phineas) is publicly known. Phineas would greatly prefer an approach where we focus more on keeping our identities and the activities of the Silver Ravens a secret, such that Barzillai has trouble identifying who to strike against. We would end up growing the rebellion less quickly that way as compared to with a Loyalty focus, but with a much tighter degree of confidence on who we let in on our secret to keep our public personas and the movement safe.</p>
<p>Mechanically speaking, I really like the Saboteur group; the ability is powerful, but has a hefty penalty for failure. If we can get to the point where they can always hit the DC 20 check, the group will just give us +2 to everything else we try and do while keeping our notoriety more or less permanently pinned at 0. I also really like the idea of planning an ever-escalating series of misfortunes to befall Thrune's government; I suspect there will be a lot of fun roleplaying out what, exactly, we're sabotaging. There are interesting possibilities with security as well, trying to drop the danger level to 0 then triggering events with a double roll effect. I think I like loyalty the least from a mechanics perspective, but it does have resiliency going for it.</p>
<p>Also, here are my takes on the general idea of each of the focuses; does anyone feel differently about how these would work out?</p>
<p>Loyalty: More of an attempt to lead an open political movement, where the existence of the silver ravens is more widely known. We would persuade ever increasing numbers of the populace to join our opposition, using political maneuvering to build support off of whatever actions Thrune takes. Eventually, we would build up overwhelming support, preventing Barzillai from being able to take effective actions against us until he is forced out by the overwhelming hostility of the populace.</p>
<p>Security: Armed Rebels, where we more or less create a rival political structure to maintain a more just version of law and order and take the fight directly to Thrune and his lackeys. We would act in a more Robin Hood style, striking against Thrune and inspiring the city through action until we are able to strike a decisive blow against Thrune.</p>
<p>Secrecy: A secret society that Thrune knows exists, but can't find and can't prove. We infiltrate his government, learning his plans and manipulating his lackeys to create chaos, confusion and disfunction that grows and grows over time. Any attempts to strike against us find nothing but smoke as Barzillai fights a phantom, his every effort foiled until his goverment collapses and we strike against him in his moment of vulnerability.</p>Hm, interesting! I think Phineas would also possibly be interested in the spymaster slot, but you're right he would fit as strategist or recruiter as well as needed. He mostly wouldn't feel comfortable in the Partisan slot, the rest he would be willing to do as needed.
I'm going to be difficult (and Phineas will be making an in-character suggestion to this effect when the time comes, which we can feel free to argue around and ignore if we want to go with one of the other paths) and suggest...Phineas Aceron (alias of 7thGate)2017-04-09T03:56:53ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8112017-04-08T06:34:51Z2017-04-08T06:34:51Z<p><b>"Of course, Isabel. I've always found celestial to be a rather pleasant language. It is certainly more enjoyable than working in infernal, though sadly there is much less call for contracts written in the former."</b></p>
<p>Phineas finishes sipping his coffee and eyeing Isabel's work with the Ravens, while the conversation continues until Avrora tells her story.</p>
<p><b>"Ah yes, I remember. I was new to Kintargo at the time, but your case was prominent in the courts."</b> Phineas sighs, a far off look in his eyes and a sad, bitter smile on his lips. <b>"Its always the ones we love the most that can wound us deepest, isn't it?"</b></p>"Of course, Isabel. I've always found celestial to be a rather pleasant language. It is certainly more enjoyable than working in infernal, though sadly there is much less call for contracts written in the former."
Phineas finishes sipping his coffee and eyeing Isabel's work with the Ravens, while the conversation continues until Avrora tells her story.
"Ah yes, I remember. I was new to Kintargo at the time, but your case was prominent in the courts." Phineas sighs, a far off look in his...Phineas Aceron (alias of 7thGate)2017-04-08T06:34:51ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=17#8052017-04-06T06:01:00Z2017-04-06T06:01:00Z<p><span class="messageboard-dice"><b>Perception, DC 15:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>
<p>Phineas raises an eyebrow at Shelly's new appearance, but watches in silence as the man picks open the locked chest. As the papers are taken out and examined, Phineas will lean in and examine them as Rexus looks over the documents.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>"After all, I've known many of you as customers. I'm not too shy to say I'm surprised to see some of you here answering Rex's call to revolution. I'd like to hear why."</blockquote><p><b>"Indeed, I doubt my daily coffee and casework has done overly much to impress you with my willingness to fight. But rest assured, Laria, I'm in this just as much as Rexus is. We all are. But in my case...well, the church of Asmodeus has already taken the most important things from me. I might have some things left to lose, but nothing compared to the loss of my family. Kintargo itself, the freedom and culture and the life I've built here is all I really have left, and I'll be damned myself before I lose it to them too."</b>
<p>Phineas folds his arms and nods at Shelly. <b>"You're wise to be cautious; I've been sending out very subtle feelers for a while now. But recent events have pushed things too quickly, and I think we should all agree that we need to <i>do</i> something, even if it means taking risks on who enters our confidence."</b></p>
<p>Phineas picks up one of the coded pages, glancing over it before putting it back down and turning to Rexus. <b>"Rexus, I should be able to help with the notes. I have a fair amount of training deciphering encoded messages, and I speak celestial and elven. Let me know if you would like assistance when you get a chance to look them over, and we can work something out."</b></p>[dice=Perception, DC 15]1d20+5[/dice]
Phineas raises an eyebrow at Shelly's new appearance, but watches in silence as the man picks open the locked chest. As the papers are taken out and examined, Phineas will lean in and examine them as Rexus looks over the documents.
Quote:"After all, I've known many of you as customers. I'm not too shy to say I'm surprised to see some of you here answering Rex's call to revolution. I'd like to hear why."
"Indeed, I doubt my daily coffee and casework has...Phineas Aceron (alias of 7thGate)2017-04-06T06:01:00ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7932017-04-04T05:06:07Z2017-04-04T05:06:07Z<p>Phineas stands, picking up his coffee and following, curiosity continuing to mount. <i>Interesting, just how involved is Laria with whatever Rexus is planning? This seems a touch more planned than I expected.</i></p>Phineas stands, picking up his coffee and following, curiosity continuing to mount. Interesting, just how involved is Laria with whatever Rexus is planning? This seems a touch more planned than I expected.Phineas Aceron (alias of 7thGate)2017-04-04T05:06:07ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7862017-04-01T14:41:49Z2017-04-01T14:41:49Z<p>Phineas suppresses a smile at Shelly's dour demeanor as he reaches for a fresh donut. <b>"Indeed. Things move much smoother when all parties are present for a negotiation."</b> Phineas takes a bite of his donut and inhales the aroma wafting off his cup of coffee. <b>"Ahhh. There is nothing so delightful as the smell of coffee and a fresh pasty. I never touched coffee in my training days in Egorian, but as I grow older I find I have become interminably fond of the stuff."</b></p>Phineas suppresses a smile at Shelly's dour demeanor as he reaches for a fresh donut. "Indeed. Things move much smoother when all parties are present for a negotiation." Phineas takes a bite of his donut and inhales the aroma wafting off his cup of coffee. "Ahhh. There is nothing so delightful as the smell of coffee and a fresh pasty. I never touched coffee in my training days in Egorian, but as I grow older I find I have become interminably fond of the stuff."Phineas Aceron (alias of 7thGate)2017-04-01T14:41:49ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=32#15722017-03-31T13:30:40Z2017-03-31T13:30:40Z<p><b>"I'll hold the door, look into that fire!"</b> Cromwin steps forward into the entrance, keeping his shield up to focus on blocking incoming attacks. <b>"Are you Trunau, or invader?"</b></p>
<p><span class=messageboard-ooc>Standard Action: Total Defense</span>
<br />
<span class=messageboard-ooc>Move Action: Move into door</span>
<br />
<span class=messageboard-ooc>Cromwin AC 24</span></p>"I'll hold the door, look into that fire!" Cromwin steps forward into the entrance, keeping his shield up to focus on blocking incoming attacks. "Are you Trunau, or invader?"
Standard Action: Total Defense
Move Action: Move into door
Cromwin AC 24Cromwin Ganson (alias of 7thGate)2017-03-31T13:30:40ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7822017-03-29T13:13:47Z2017-03-29T13:13:47Z<p>Phineas walks through the streets of Kintargo, his thoughts a whir of excitement as he amiably chats with Isabel and Rexus. He looks out over the Yolubilis river, breathing deeply in the mixture of salty air tinged with the smells of street food and the less pleasant smells of the Bleakbridge. <i>Kintargo...we will see you safe. Or, at the least, free.</i></p>
<p>As the group passes by Phineas' law offices, he breaks into the conversation. <b>"Allow me a moment to get changed out of these clothes. I go to the Long roads often enough that I won't occasion any comment, and I want to get the weight of this armor off."</b> Phineas will duck up the back stairs, taking off his disguise and armor and putting on a fresh shirt before returning. <b>"Much better, really. The beard itches terribly."</b></p>
<p>At the Long Roads Coffeehouse, Phineas settles in at the table with his companions, taking his coffee when it arrives. <b>"It was, indeed. A very tricky bit involving one of her house's clients refusing payment for services rendered on the grounds that a related party had made a verbal promise to purchase certain finished goods as a result of the transaction, and when that fell through...well, he felt that the original transaction should be nullified. The connection between the two events was sufficiently tenuous, however, that we were able to work out a settlement on good terms all around."</b></p>Phineas walks through the streets of Kintargo, his thoughts a whir of excitement as he amiably chats with Isabel and Rexus. He looks out over the Yolubilis river, breathing deeply in the mixture of salty air tinged with the smells of street food and the less pleasant smells of the Bleakbridge. Kintargo...we will see you safe. Or, at the least, free.
As the group passes by Phineas' law offices, he breaks into the conversation. "Allow me a moment to get changed out of these clothes. I go to...Phineas Aceron (alias of 7thGate)2017-03-29T13:13:47ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7752017-03-27T05:54:36Z2017-03-27T05:54:36Z<p><b>"Thank you, Varian."</b> Phineas stares at the silver raven in his hand, turning it over thoughtfully before tucking inside his jacket, next to his heart. <b>"There are seven of us, though, including Rexus. Still...its a good sign. The best sign I can say I've seen in these dark days."</b> He raises his eyebrow as Varian begins to pin the raven to Avrora's chest. <b>"Still, it might not be the best of plans to walk about with them shown openly. Surely, we don't want to give any more possible cause for suspicion than we can avoid. Best be cautious."</b></p>
<p>Phineas reaches up and removes his beard and the rest of his disguise as he follows Isabel and Rexus off into the night. <b>"Indeed, Isabel, we simply had a chance meeting, and a delightful nighttime stroll to take some excellent conversation and coffee. Good evening to you all, and we will meet again soon."</b></p>"Thank you, Varian." Phineas stares at the silver raven in his hand, turning it over thoughtfully before tucking inside his jacket, next to his heart. "There are seven of us, though, including Rexus. Still...its a good sign. The best sign I can say I've seen in these dark days." He raises his eyebrow as Varian begins to pin the raven to Avrora's chest. "Still, it might not be the best of plans to walk about with them shown openly. Surely, we don't want to give any more possible cause for...Phineas Aceron (alias of 7thGate)2017-03-27T05:54:36ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7692017-03-25T15:01:40Z2017-03-25T15:01:40Z<p><span class=messageboard-ooc>Also in favor of turning loose the dogs, but I feel like we less need a distraction and more just not to draw attention to ourselves.</span></p>
<p>Phineas nods along with Galen's talk of their destination. <b>"Indeed, I find it an excellent place to study. I take my lunches there most days. I find the coffee helps to concentrate the mind when examining a tricky bit of legal difficulty, and the sandwiches are delightful. Isabel, would you care to join me?"</b> Phineas seems to relax visibly as the group leaves the devil and fey infested stable, returning to the much more mundane dangers of guards and deception.</p>
<p><b>"If we're questioned to our purpose, we will simply claim to be heading to the Long Roads coffeehouse for a business dinner, to discuss certain shipping arrangements. The best lies and a grain of truth, and all."</b></p>
<p><b>"And we had best be quick, before the dark sets in. Let us leave in pairs, with a few minutes spaced between? The last group can cut loose the dog to free the poor beast."</b></p>Also in favor of turning loose the dogs, but I feel like we less need a distraction and more just not to draw attention to ourselves.
Phineas nods along with Galen's talk of their destination. "Indeed, I find it an excellent place to study. I take my lunches there most days. I find the coffee helps to concentrate the mind when examining a tricky bit of legal difficulty, and the sandwiches are delightful. Isabel, would you care to join me?" Phineas seems to relax visibly as the group leaves...Phineas Aceron (alias of 7thGate)2017-03-25T15:01:40ZRe: Forums: Play-by-Post: Hell's Rebels: Flight of the Silver Ravens Gameplay ThreadPhineas Aceron (alias of 7thGate)https://paizo.com/campaigns/HellsRebelsFlightOfTheSilverRavens/gameplay&page=16#7532017-03-23T16:07:54Z2017-03-23T16:07:54Z<p><span class=messageboard-ooc>I am.</span></p>I am.Phineas Aceron (alias of 7thGate)2017-03-23T16:07:54ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=31#15462017-03-14T13:37:50Z2017-03-14T13:37:50Z<p><b>"Hmph. Anvil's great at dodging. We would get around it."</b> Cromwin mutters to himself as he falls back with Brin and Maurie. <b>"I'm not sure such a deception will hold, but I'm willing to give it a chance. Lead on, Grok."</b></p>"Hmph. Anvil's great at dodging. We would get around it." Cromwin mutters to himself as he falls back with Brin and Maurie. "I'm not sure such a deception will hold, but I'm willing to give it a chance. Lead on, Grok."Cromwin Ganson (alias of 7thGate)2017-03-14T13:37:50ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=31#15382017-03-12T04:06:58Z2017-03-12T04:06:58Z<p>Cromwin shuffles to the corner of the room, putting some distance between himself and the magical shard as Norrik examines the mirror. <b>"I would be just as happy leaving the...thing here. What if it decides to burn us from the inside out next, like poor Zove?"</b> <i>Weep for her later, after the work is done. Too much remains to do now. </i></p>
<p><b>"I don't like going up against a giant without Anvil. They've got too long a reach to fight well without a good lance or polearm, and its tough to get enough of an impact to take one out without a good, solid cavalry charge behind it. Let's get moving and try to clear this section of the town. If we're able to clear it out before the rest of the fighting moves here there might be a chance for me to get Anvil into the fight. Come on, lets go."</b></p>
<p>Cromwin trudges down the stairs, pausing very briefly to look back at the shattered remains of the orcs left behind before continuing his way down.</p>Cromwin shuffles to the corner of the room, putting some distance between himself and the magical shard as Norrik examines the mirror. "I would be just as happy leaving the...thing here. What if it decides to burn us from the inside out next, like poor Zove?" Weep for her later, after the work is done. Too much remains to do now.
"I don't like going up against a giant without Anvil. They've got too long a reach to fight well without a good lance or polearm, and its tough to get enough of an...Cromwin Ganson (alias of 7thGate)2017-03-12T04:06:58ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=14#6702017-03-10T14:33:40Z2017-03-10T14:33:40Z<p>I would prefer to stick through the combat, although Cromwin is going to be very happy once he can get Anvil back. I think running a number of fights helps flesh out the feeling of the invasion pretty well though, so would prefer not to skip anything.</p>I would prefer to stick through the combat, although Cromwin is going to be very happy once he can get Anvil back. I think running a number of fights helps flesh out the feeling of the invasion pretty well though, so would prefer not to skip anything.Cromwin Ganson (alias of 7thGate)2017-03-10T14:33:40ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=31#15182017-03-09T06:03:13Z2017-03-09T06:03:13Z<p>Cromwin stands silently in the corner as the interrogation proceeds, glaring balefully at the captive orc and rubbing his neck and scraping at the flecks on congealed blood spattered on his armor. Cromwin gives a dark chuckle as the orc spits his defiant words. <b>"Ha. So. An Ogre, or a Giant of some sort leads them. Something that would try to crush us underfoot, at any rate. We already guessed as much from those pictures, but its worth it to hear from his lips. If we're lucky, it will just be the one."</b> Cromwin glares at the orc. <b>"Just finish up quickly, Brin."</b></p>Cromwin stands silently in the corner as the interrogation proceeds, glaring balefully at the captive orc and rubbing his neck and scraping at the flecks on congealed blood spattered on his armor. Cromwin gives a dark chuckle as the orc spits his defiant words. "Ha. So. An Ogre, or a Giant of some sort leads them. Something that would try to crush us underfoot, at any rate. We already guessed as much from those pictures, but its worth it to hear from his lips. If we're lucky, it will just be...Cromwin Ganson (alias of 7thGate)2017-03-09T06:03:13ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=30#14892017-03-03T05:48:56Z2017-03-03T05:48:56Z<p><b>"Ungh..."</b> Cromwin blinks away the blood and sweat staining his eyes as he returns to consciousness, Davian standing over him with a wand. <b>"I take it this means we won?"</b></p>
<p>Cromwin levers himself to his feet, rubbing his hand on his neck where the sword struck. <b>"That was a nasty fight. I didn't even see the blow that took me. Did everyone make it through alive? Where is Maurie?"</b></p>
<div class="messageboard-quotee">Davian wrote:</div><blockquote>He looks encouragingly curious as he asks the now risen Cromwin, as well as to others "Should we go see if we can tip the scales against the rest of them?"</blockquote><p><b>"We will. We'll keep fighting until they're drive off, or we all fall. I'm not giving up while there is breath in me."</b>"Ungh..." Cromwin blinks away the blood and sweat staining his eyes as he returns to consciousness, Davian standing over him with a wand. "I take it this means we won?"
Cromwin levers himself to his feet, rubbing his hand on his neck where the sword struck. "That was a nasty fight. I didn't even see the blow that took me. Did everyone make it through alive? Where is Maurie?"
Davian wrote:He looks encouragingly curious as he asks the now risen Cromwin, as well as to others "Should we go see...Cromwin Ganson (alias of 7thGate)2017-03-03T05:48:56ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=13#6362017-02-18T05:12:24Z2017-02-18T05:12:24Z<p>I'm still watching! Go team!</p>I'm still watching! Go team!Cromwin Ganson (alias of 7thGate)2017-02-18T05:12:24ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14482017-02-12T01:39:45Z2017-02-11T05:19:57Z<p><i>I—</i> Cromwin doesn't have time to think as the blade takes him, a white hot flash of pain shooting through his mind before unconsciousness.</p>
<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Stabilize:</b></span> <span class="messageboard-dice">1d20 + 2 - 1 ⇒ (19) + 2 - 1 = 20</span></p>
<p><span class=messageboard-ooc>I was kind of confused about how, exactly, the terrain from the fight is laid out, which is why I think I might have tried to have Cromwin walk through a wall. Where is the entrance to this level, again?</span></p>I-- Cromwin doesn't have time to think as the blade takes him, a white hot flash of pain shooting through his mind before unconsciousness.
[dice=Will Save]1d20+1[/dice]
[dice=Stabilize]1d20+2-1[/dice]
I was kind of confused about how, exactly, the terrain from the fight is laid out, which is why I think I might have tried to have Cromwin walk through a wall. Where is the entrance to this level, again?Cromwin Ganson (alias of 7thGate)2017-02-11T05:19:57ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14402017-02-09T01:00:10Z2017-02-09T01:00:10Z<p><span class="messageboard-dice"><b>Attack, Combat Expertise:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>
<br />
<span class="messageboard-dice"><b>Confirm Critical:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">2d8 + 6 ⇒ (3, 8) + 6 = 17</span></p>
<p>Cromwin pushes his way up the stairs to Norrik, swinging his hammer at the nearest orc.</p>
<p><span class=messageboard-ooc>Cromwin's AC is 21, CMD 17</span></p>[dice=Attack, Combat Expertise]1d20+5[/dice]
[dice=Confirm Critical]1d20+5[/dice]
[dice=Damage]1d8+3[/dice]
[dice=Critical Damage]2d8+6[/dice]
Cromwin pushes his way up the stairs to Norrik, swinging his hammer at the nearest orc.
Cromwin's AC is 21, CMD 17Cromwin Ganson (alias of 7thGate)2017-02-09T01:00:10ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14282017-02-07T01:50:05Z2017-02-07T01:50:05Z<p>Cromwin pushes up the stairs, laboring to breath through his cracked and bruised ribs as he struggles to make his way back into action. He is silent, saving what breath he has in grim determination as he makes he way up step by step, pushing past Davian and Norrik to interpose himself.</p>
<p><span class=messageboard-ooc>Double move, Not entirely certain about the layout on the map due to the 3-dness, but I think I put myself about where I should be.</span></p>Cromwin pushes up the stairs, laboring to breath through his cracked and bruised ribs as he struggles to make his way back into action. He is silent, saving what breath he has in grim determination as he makes he way up step by step, pushing past Davian and Norrik to interpose himself.
Double move, Not entirely certain about the layout on the map due to the 3-dness, but I think I put myself about where I should be.Cromwin Ganson (alias of 7thGate)2017-02-07T01:50:05ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14222017-02-05T14:38:25Z2017-02-05T14:38:25Z<p><b>"AAAAAHHHH!"</b> Cromwin swings, falling off balance as the orc shoves him out into empty space. He plummets to the ground, trying to reach out to grap ahold of Brin but missing and falling to land heavily on his back, his scream cut off abruptly by a bone crunching impact as the breath is blasted from his body.</p>
<p><i>Ow...</i></p>
<p>Cromwin struggles to his feet, working to draw breath back into his body as he staggers over near to the foot of the stairs.</p>
<p><span class=messageboard-ooc>Move Action: Stand up
<br />
Move Action: Move towards stairs</span></p>"AAAAAHHHH!" Cromwin swings, falling off balance as the orc shoves him out into empty space. He plummets to the ground, trying to reach out to grap ahold of Brin but missing and falling to land heavily on his back, his scream cut off abruptly by a bone crunching impact as the breath is blasted from his body.
Ow...
Cromwin struggles to his feet, working to draw breath back into his body as he staggers over near to the foot of the stairs.
Move Action: Stand up
Move Action: Move towards stairsCromwin Ganson (alias of 7thGate)2017-02-05T14:38:25ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=12#5972017-02-01T19:43:17Z2017-02-01T19:43:17Z<p>Ouch! Just wanted to check, did you include the +3 to Cromwin's CMD from the dodge bonus from fighting defensively/combat expertise? I didn't mention the CMD change since I wasn't expecting to get combat maneuvered, and just wanted to check and make sure it was taken into account. </p>
<p>Also, where are the current light sources? Is Brin's light on Brin, and I'm too far so it is dim light, or is it down in the lower floor somewhere?</p>Ouch! Just wanted to check, did you include the +3 to Cromwin's CMD from the dodge bonus from fighting defensively/combat expertise? I didn't mention the CMD change since I wasn't expecting to get combat maneuvered, and just wanted to check and make sure it was taken into account.
Also, where are the current light sources? Is Brin's light on Brin, and I'm too far so it is dim light, or is it down in the lower floor somewhere?Cromwin Ganson (alias of 7thGate)2017-02-01T19:43:17ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14072017-01-31T05:58:42Z2017-01-31T05:58:42Z<p><b>"Everyone be careful; this one looks like a handful. I'll hold him here, shoot any of them you get a shot at!"</b> Cromwin edges cautiously up the stairs, shield up and warhammer cocked back, lashing out with it to probe his opponent's defenses and parry any counterattack.</p>
<p><span class=messageboard-ooc>Move Action: Move 10 feet through difficult terrain</span>
<br />
<span class="messageboard-dice"><b>Attack, Fight Defensively, Combat Expertise:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">2d8 + 6 ⇒ (7, 2) + 6 = 15</span></p>
<p><span class=messageboard-ooc>Cromwin's AC is 23</span></p>"Everyone be careful; this one looks like a handful. I'll hold him here, shoot any of them you get a shot at!" Cromwin edges cautiously up the stairs, shield up and warhammer cocked back, lashing out with it to probe his opponent's defenses and parry any counterattack.
Move Action: Move 10 feet through difficult terrain
[dice=Attack, Fight Defensively, Combat Expertise]1d20+5-4[/dice]
[dice=Critical Confirmation]1d20+5-4[/dice]
[dice=Damage]1d8+3[/dice]
[dice=Critical Damage]2d8+6[/dice]
...Cromwin Ganson (alias of 7thGate)2017-01-31T05:58:42ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=12#5892017-01-27T15:44:08Z2017-01-27T15:44:08Z<p>I will also be away until Monday, on a skiing trip.</p>I will also be away until Monday, on a skiing trip.Cromwin Ganson (alias of 7thGate)2017-01-27T15:44:08ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=29#14012017-01-26T05:28:27Z2017-01-26T05:28:27Z<p>Cromwin smiles in surprise and happiness as the raven flies to Norrik's shoulder. <b>"Oh! Is he trained? What is his name?"</b> Cromwin studies the bird closely. <b>"My family trained hunting falcons. I've always been impressed with how smart they are. Ravens don't domesticate as well usually, but they are, if anything, even smarter."</b> <i>Anyone who likes animals can't be too bad. Now to make sure we both make it out of here...and find Zove.</i></p>
<p>Cromwin steps over towards the door as Grok yells up in orcish. <b>"We need to finish this quickly. Zove has been gone too long, and we need to search for her, but we can't leave this tower held by the enemy."</b> Cromwin will wait a few seconds to see if the orcs come down, before heading up. <b>"Let's go!"</b></p>Cromwin smiles in surprise and happiness as the raven flies to Norrik's shoulder. "Oh! Is he trained? What is his name?" Cromwin studies the bird closely. "My family trained hunting falcons. I've always been impressed with how smart they are. Ravens don't domesticate as well usually, but they are, if anything, even smarter." Anyone who likes animals can't be too bad. Now to make sure we both make it out of here...and find Zove.
Cromwin steps over towards the door as Grok yells up in orcish....Cromwin Ganson (alias of 7thGate)2017-01-26T05:28:27ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=12#5842017-01-24T05:56:15Z2017-01-24T05:56:15Z<p>Welcome Norrik!</p>
<p>Got to posting a bit later than usual today, but I'll take a look and see what Cromwin's reaction to you might be tomorrow. We may know each other to some extent; Cromwin is also a Trunau native, although he is usually on his family's farm outside the walls unless there is a raid, so he might just not have interacted with you much before now.</p>Welcome Norrik!
Got to posting a bit later than usual today, but I'll take a look and see what Cromwin's reaction to you might be tomorrow. We may know each other to some extent; Cromwin is also a Trunau native, although he is usually on his family's farm outside the walls unless there is a raid, so he might just not have interacted with you much before now.Cromwin Ganson (alias of 7thGate)2017-01-24T05:56:15ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13932017-01-24T05:37:34Z2017-01-24T05:37:34Z<p>Cromwin opens the book, briefly looking at the largely incomprehensible magical text before closing it and handing it back to Norrik. <b>"Don't worry, Norrik. We'll get through this and get all of us out of here alive. Once we've dealt with the orcs in this tower, we're going to need to get to the signal fires and light them. Um..."</b> Cromwin hesitates for a second, before continuing. <b>"...you said you can cast spells, right? Can you fight with them? What do they do?"</b></p>Cromwin opens the book, briefly looking at the largely incomprehensible magical text before closing it and handing it back to Norrik. "Don't worry, Norrik. We'll get through this and get all of us out of here alive. Once we've dealt with the orcs in this tower, we're going to need to get to the signal fires and light them. Um..." Cromwin hesitates for a second, before continuing. "...you said you can cast spells, right? Can you fight with them? What do they do?"Cromwin Ganson (alias of 7thGate)2017-01-24T05:37:34ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13862017-01-22T04:47:54Z2017-01-22T04:47:54Z<p><span class="messageboard-dice"><b>Knowledge: Local:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p><b>"I'm worried about Zove. She's been gone too long, and who knows what she might have run into."</b> Cromwin nods at the brutalized captive. <b>"This might actually be the safest place for him, at least for now. We've cleared the orcs out from below and around this area, but the fact that Zove isn't back yet...its not safe out there right now."</b></p>
<p>Cromwin walks over to the sack and takes out the book, briefly skimming it to get an idea of what it might be.</p>[dice=Knowledge: Local]1d20+2[/dice]
[dice=Perception]1d20+5[/dice]
"I'm worried about Zove. She's been gone too long, and who knows what she might have run into." Cromwin nods at the brutalized captive. "This might actually be the safest place for him, at least for now. We've cleared the orcs out from below and around this area, but the fact that Zove isn't back yet...its not safe out there right now."
Cromwin walks over to the sack and takes out the book, briefly skimming it to get an...Cromwin Ganson (alias of 7thGate)2017-01-22T04:47:54ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13792017-01-20T05:33:52Z2017-01-20T05:33:52Z<p>Cromwin touches the hole in his arm at the chink in his armor where the orc's javelin struck true with a grimace of pain. <b>"Be careful Davian. These orcs are strong enough to cut through metal on a solid strike, I would hate to see us lose you. We'll try to form a line to protect you. Brin, if you or Davian could heal me, I will take the lead and see who has been captured."</b></p>Cromwin touches the hole in his arm at the chink in his armor where the orc's javelin struck true with a grimace of pain. "Be careful Davian. These orcs are strong enough to cut through metal on a solid strike, I would hate to see us lose you. We'll try to form a line to protect you. Brin, if you or Davian could heal me, I will take the lead and see who has been captured."Cromwin Ganson (alias of 7thGate)2017-01-20T05:33:52ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13742017-01-19T04:13:18Z2017-01-19T04:13:18Z<p>Cromwin feels the rage flow out of him as the last orc hits the floor. He gives one of the bodies a light kick in its lightly armored, smashed chest in response to Grok's words. <b>"I'm just glad they don't have decent armor. This would have been a much harder fight if they were wearing good steel."</b> Cromwin bends down stiffly, picking up the orc's battle axe and using it to scrape against the black goo gumming up the joints in his armor. <b>"Although, I wish they <i>didn't</i> have the resources to get their hands on whatever gods forsaken mess this is. It's like when I got my hands in ma's molasses when I was a child, but somehow even <i>stickier</i>."</b></p>Cromwin feels the rage flow out of him as the last orc hits the floor. He gives one of the bodies a light kick in its lightly armored, smashed chest in response to Grok's words. "I'm just glad they don't have decent armor. This would have been a much harder fight if they were wearing good steel." Cromwin bends down stiffly, picking up the orc's battle axe and using it to scrape against the black goo gumming up the joints in his armor. "Although, I wish they didn't have the resources to get...Cromwin Ganson (alias of 7thGate)2017-01-19T04:13:18ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13682017-01-15T04:54:34Z2017-01-15T04:54:34Z<p>Cromwin feels the fury pounding in his ears, and he lets out a scream as he swings his hammer wildly in the direction of the nearby orc, a ghostly image of a sword held in a mailed fist arcing out of his arm with no better accuracy.</p>
<p><span class="messageboard-dice"><b>Attack, Combat Expertise:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 - 2 ⇒ (1) + 5 + 1 - 2 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12</span></p>
<p><span class="messageboard-dice"><b>Attack, Sprits:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (4) + 2 = 6</span></p>Cromwin feels the fury pounding in his ears, and he lets out a scream as he swings his hammer wildly in the direction of the nearby orc, a ghostly image of a sword held in a mailed fist arcing out of his arm with no better accuracy.
[dice=Attack, Combat Expertise]1d20+5+1-2[/dice]
[dice=Damage]1d8+3+1[/dice]
[dice=Attack, Sprits]1d20+4[/dice]
[dice=Damage]1d4+2[/dice]Cromwin Ganson (alias of 7thGate)2017-01-15T04:54:34ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13612017-01-13T05:06:12Z2017-01-13T05:06:12Z<p>Cromwin feels Brin's song coursing through him, unleashing his inner fury at the ruin being dealt to his home. With a wordless scream of anger, he swings, driving his warhammer into the nearest orc with all his strength.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>
<p><span class="messageboard-dice"><b>Attack, Combat Expertise:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 - 2 ⇒ (16) + 5 + 1 - 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12</span></p>
<p><span class="messageboard-dice"><b>Spirit Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (4) + 2 = 6</span></p>
<p><span class=messageboard-ooc>Cromwin's AC 18 (+7 armor +1 Dex -2 Dex Penalty +2 Shield -1 Rage +1 Combat Expertise)</span></p>Cromwin feels Brin's song coursing through him, unleashing his inner fury at the ruin being dealt to his home. With a wordless scream of anger, he swings, driving his warhammer into the nearest orc with all his strength.
[dice=Perception]1d20+5[/dice]
[dice=Attack, Combat Expertise]1d20+5+1-2[/dice]
[dice=Damage]1d8+3+1[/dice]
[dice=Spirit Attack]1d20+4[/dice]
[dice=Damage]1d4+2[/dice]
Cromwin's AC 18 (+7 armor +1 Dex -2 Dex Penalty +2 Shield -1 Rage +1 Combat Expertise)Cromwin Ganson (alias of 7thGate)2017-01-13T05:06:12ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=28#13552017-01-11T06:29:21Z2017-01-11T06:29:21Z<p><span class="messageboard-dice"><b>Save vs. Tanglefoot Bag:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (20) + 1 = 21</span></p>
<p><b>"Urph!"</b> Cromwin lets out a gasp of pain as he gets hit in the shoulder with a spear. More by luck than any skill, his flinch causes the tanglefoot bag to explode mostly against his shield, leaving his movements encumbered but his feet free to move. <b>"What is this stuff! Argh!"</b></p>
<p>Seeing his companions rush forward, Cromwin pushes forward himself, nearly tripping as his leg tries to stick to the doorway.</p>
<p><span class=messageboard-ooc>Movement at 10' due to Tanglefoot bag. Double move up next to Brin. AC is 18 due to Tanglefoot Bag.</span></p>[Dice=Save vs. Tanglefoot Bag]1d20+1[/dice]
"Urph!" Cromwin lets out a gasp of pain as he gets hit in the shoulder with a spear. More by luck than any skill, his flinch causes the tanglefoot bag to explode mostly against his shield, leaving his movements encumbered but his feet free to move. "What is this stuff! Argh!"
Seeing his companions rush forward, Cromwin pushes forward himself, nearly tripping as his leg tries to stick to the doorway.
Movement at 10' due to Tanglefoot bag. Double...Cromwin Ganson (alias of 7thGate)2017-01-11T06:29:21ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=27#13432017-01-09T01:39:28Z2017-01-09T01:39:28Z<p>Cromwin sighs as his wounds close over, rubbing his newly healed chest. <b>"Thank you once more, Davian."</b> He readies his warhammer and shield. <b>"I'm ready at your signal, Maurie. Let's do this."</b></p>
<p><span class=messageboard-ooc>Cromwin will approach to block the door on Maurie's signal, but won't enter without light.</span></p>Cromwin sighs as his wounds close over, rubbing his newly healed chest. "Thank you once more, Davian." He readies his warhammer and shield. "I'm ready at your signal, Maurie. Let's do this."
Cromwin will approach to block the door on Maurie's signal, but won't enter without light.Cromwin Ganson (alias of 7thGate)2017-01-09T01:39:28ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=11#5412017-01-06T00:03:02Z2017-01-06T00:03:02Z<p>I believe the range listed for the weapon is the range increment, so a longbow would be able to attempt a shot out to 1000 feet. The example of a dagger being penalized for every 10 feet beyond its range was set because it has a 10 foot range.</p>I believe the range listed for the weapon is the range increment, so a longbow would be able to attempt a shot out to 1000 feet. The example of a dagger being penalized for every 10 feet beyond its range was set because it has a 10 foot range.Cromwin Ganson (alias of 7thGate)2017-01-06T00:03:02ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=11#5382017-01-05T05:03:06Z2017-01-05T05:03:06Z<p>Back from vacation everyone, feeling rejuvenated and getting forward to rolling on again! I agree on taking the lower tower. If Cromwin can chokepoint them at the door, everyone except Davian should be able to ranged attack in pretty well. Cromwin has a 23 AC fighting defensively so can likely fend off attacks for some time.</p>
<p>One thing I noticed about the top of the tower is that it is in the third range increment on a longbow from the tower to the south that is on the higher part of town we came from. It would take a few minutes to get there, but from there Grok could shoot at anyone on top of the tower we're looking to attack. Could be an option if it turns out they're heavily fortified around a narrow trap door entrance up there.</p>Back from vacation everyone, feeling rejuvenated and getting forward to rolling on again! I agree on taking the lower tower. If Cromwin can chokepoint them at the door, everyone except Davian should be able to ranged attack in pretty well. Cromwin has a 23 AC fighting defensively so can likely fend off attacks for some time.
One thing I noticed about the top of the tower is that it is in the third range increment on a longbow from the tower to the south that is on the higher part of town we...Cromwin Ganson (alias of 7thGate)2017-01-05T05:03:06ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=27#13352017-01-05T04:53:07Z2017-01-05T04:53:07Z<p>Cromwin broods silently in the corner as Maurie and Davian discuss religion, his voice silenced by the worries for his town and family, although he gives Maurie a warm smile and a nod when she recovers. <i>What is this man? Who would want to become a devil? But he's helping us defend Trunau, and we would never have gotten this far without his healing. I just hope he knows what he is doing, for all our sakes.</i></p>
<p>As the others gather to move out and Maurie returns </p>
<p><span class="messageboard-dice"><b>Knowledge: Local:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span></p>
<p>Cromwin touches his side and winces. The cut was deep, and still hurts despite having scabbed over. <b>"Davian, before we move out, could you heal me? The cut I took before has scabbed, but I am afraid it might reopen if we continue to fight. As for the tower, I have no chance of sneaking anywhere, and if the drumbeat is coming from up there..."</b> Cromwin thinks back to the design of the town's defenses, and the spacing in town. He doesn't remember much, but Brin's observation sparks an idea. <b>"We need to take the lower parts of the tower. They might be too entrenched up top for us to follow up through the trap doors, but I have some ideas that might help with that. I think we need to get a torch or some light in there; Zove or Brin, can you handle that? I'll hold the doorway while Grok and Maurie hug the edges and use it for cover while they shoot at anyone inside. If we have the advantage of numbers, we can all run in and surround them, but even if we're outnumbered, we have a good chance to hold them at the door. Also, watch out for attacks from above; if they've got a force up there that starts throwing things down at us, we're going to need to retreat in or out quickly."</b></p>Cromwin broods silently in the corner as Maurie and Davian discuss religion, his voice silenced by the worries for his town and family, although he gives Maurie a warm smile and a nod when she recovers. What is this man? Who would want to become a devil? But he's helping us defend Trunau, and we would never have gotten this far without his healing. I just hope he knows what he is doing, for all our sakes.
As the others gather to move out and Maurie returns
[dice=Knowledge:
...Cromwin Ganson (alias of 7thGate)2017-01-05T04:53:07ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=27#13042016-12-21T04:55:52Z2016-12-21T04:55:52Z<p>Cromwin touches his side and winces again, then sighs. <b>"I could use the help, Davian. I think Maurie needs it first though."</b></p>
<p>Cromwin moves to take up a position by the door. <b>"I don't think there is a real evacuation plan for the town. We're up on a hill, which might get us through this...but if the defenses can't hold...."</b> He peers out the door, keeping an eye out for approaching orcs.</p>Cromwin touches his side and winces again, then sighs. "I could use the help, Davian. I think Maurie needs it first though."
Cromwin moves to take up a position by the door. "I don't think there is a real evacuation plan for the town. We're up on a hill, which might get us through this...but if the defenses can't hold...." He peers out the door, keeping an eye out for approaching orcs.Cromwin Ganson (alias of 7thGate)2016-12-21T04:55:52ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=11#5132016-12-20T16:25:00Z2016-12-20T16:25:00Z<p>That sounds good to me.</p>That sounds good to me.Cromwin Ganson (alias of 7thGate)2016-12-20T16:25:00ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#13002016-12-18T06:28:55Z2016-12-18T06:28:55Z<p>Cromwin pants in the sudden stillness, air straining against his lungs as the orcs fall beneath his hammer and his companion's onslaught. He touches his side where his wound is still scabbed over, wincing as pain bone tired weariness flood into him as the adrenaline of battle fades. <i>Ma, Pa...I hope you're safe. Pa, I hope you got the horses out of the farm. Jac...</i></p>
<p><b>"This...this is going to be a bad one for Trunau, isn't it."</b> Cromwin says softly, and the muted drums of war beat in the background, muffled by the walls. The realization sinks in as he looks around at the burning, looted buildings. <b>"I've seen raids before, even been forced out of my home once or twice, but I've never feared for Trunau's survival until now. Zove...we're going to make it through this, aren't we? The town, I mean. Our families."</b> He looks around the group, every one of them showing wounds big and small from their trials. <b>"And us as well?"</b> He adds quietly, worry and strain starting to show in his face and voice.</p>Cromwin pants in the sudden stillness, air straining against his lungs as the orcs fall beneath his hammer and his companion's onslaught. He touches his side where his wound is still scabbed over, wincing as pain bone tired weariness flood into him as the adrenaline of battle fades. Ma, Pa...I hope you're safe. Pa, I hope you got the horses out of the farm. Jac...
"This...this is going to be a bad one for Trunau, isn't it." Cromwin says softly, and the muted drums of war beat in the...Cromwin Ganson (alias of 7thGate)2016-12-18T06:28:55ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12932016-12-15T04:48:06Z2016-12-15T04:48:06Z<p>Everything is dark and chaotic, with screams and blood everywhere. Cromwin desperately cracks his warhammer down on the orc between him and Davian, smashing it down as hard as he can to try and put it down before it can finish disemboweling Cromwin's companion. <i>Come on, come on, we can take these two, whatever god he prays to don't fail him now...</i></p>
<p><span class="messageboard-dice"><b>Standard Action, Attack+Combat Expertise+Flanking:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>Miss Chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 75</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class=messageboard-ooc>No move, swift or free actions.</span></p>Everything is dark and chaotic, with screams and blood everywhere. Cromwin desperately cracks his warhammer down on the orc between him and Davian, smashing it down as hard as he can to try and put it down before it can finish disemboweling Cromwin's companion. Come on, come on, we can take these two, whatever god he prays to don't fail him now...
[dice=Standard Action, Attack+Combat Expertise+Flanking]1d20+5+2[/dice]
[dice=Miss Chance]1d100[/dice]
[dice=Damage]1d8+3[/dice]
No move, swift...Cromwin Ganson (alias of 7thGate)2016-12-15T04:48:06ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=10#5002016-12-14T05:55:14Z2016-12-14T05:55:14Z<p>I am also good with 4 responses. I should be able to get the actions broken out by type as well.</p>I am also good with 4 responses. I should be able to get the actions broken out by type as well.Cromwin Ganson (alias of 7thGate)2016-12-14T05:55:14ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12842016-12-12T05:42:12Z2016-12-12T05:42:12Z<p>Cromwin smashes the orc in the face as soon as he walks through the door, preparing to keep swinging as much as he needs to put the creatures down.</p>
<p><span class="messageboard-dice"><b>Attack, Combat Expertise, Flanking:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span></p>
<p><span class=messageboard-ooc>AC 21 for this round</span></p>Cromwin smashes the orc in the face as soon as he walks through the door, preparing to keep swinging as much as he needs to put the creatures down.
[dice=Attack, Combat Expertise, Flanking]1d20+5+2[/dice]
[dice=Damage]1d8+3[/dice]
AC 21 for this roundCromwin Ganson (alias of 7thGate)2016-12-12T05:42:12ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12772016-12-09T05:34:41Z2016-12-09T05:34:41Z<p><i>Is that...Maurie?! Oh gods, I hope she's ok.</i> Cromwin feels a surge of relief as Maurie awakens and stands to fight. <i>Good, she's not out of it yet. Now, we have some orcs to deal with...</i></p>
<p>Cromwin slides up next to the door and gives Maurie a nod and a fierce smile as he raises his warhammer and shield in preparation to smash the first orc that Grok might lure through the door.</p>Is that...Maurie?! Oh gods, I hope she's ok. Cromwin feels a surge of relief as Maurie awakens and stands to fight. Good, she's not out of it yet. Now, we have some orcs to deal with...
Cromwin slides up next to the door and gives Maurie a nod and a fierce smile as he raises his warhammer and shield in preparation to smash the first orc that Grok might lure through the door.Cromwin Ganson (alias of 7thGate)2016-12-09T05:34:41ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12712016-12-07T03:56:58Z2016-12-07T03:56:58Z<p>Cromwin moves up and kicks open the door, taking a defensive position with his hammer and shield out, holding the door as a bottleneck and getting some additional light into the building.</p>Cromwin moves up and kicks open the door, taking a defensive position with his hammer and shield out, holding the door as a bottleneck and getting some additional light into the building.Cromwin Ganson (alias of 7thGate)2016-12-07T03:56:58ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12652016-12-05T04:34:36Z2016-12-05T04:34:36Z<p><b>"That's Sergeant Lorrimor's home. If there's something going on...we should check and see if he made it out. Come on!"</b> Cromwin starts towards Sergeant's house, shield and warhammer out.</p>"That's Sergeant Lorrimor's home. If there's something going on...we should check and see if he made it out. Come on!" Cromwin starts towards Sergeant's house, shield and warhammer out.Cromwin Ganson (alias of 7thGate)2016-12-05T04:34:36ZRe: Forums: Play-by-Post Discussion: The Idiot's Guide to Giant SlayingCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/discussion&page=10#4762016-12-03T02:41:32Z2016-12-03T02:41:32Z<p>I think we probably want to go to the house first, and investigate. It is owned by a Sergeant of the watch, and he could still be putting up a fight inside. Cromwin recognizes the building, but doesn't hear anything, so Grok will need to pull his attention to it.</p>I think we probably want to go to the house first, and investigate. It is owned by a Sergeant of the watch, and he could still be putting up a fight inside. Cromwin recognizes the building, but doesn't hear anything, so Grok will need to pull his attention to it.Cromwin Ganson (alias of 7thGate)2016-12-03T02:41:32ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12632016-12-03T02:37:30Z2016-12-03T02:37:30Z<p><span class="messageboard-dice"><b>Knowledge:Engineering:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>
<br />
<span class="messageboard-dice"><b>Knowledge:Local:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span></p>
<p>Cromwin is standing outside the mist when Grok emerges, looking around warily. He doesn't seem to have noticed anything beyond the beating of the drums. <b>"Grok, Zove, thank the gods you're safe. What do we do now? Push forward to the beacon?"</b></p>[dice=Knowledge:Engineering]1d20+2[/dice]
[dice=Knowledge:Local]1d20+2[/dice]
Cromwin is standing outside the mist when Grok emerges, looking around warily. He doesn't seem to have noticed anything beyond the beating of the drums. "Grok, Zove, thank the gods you're safe. What do we do now? Push forward to the beacon?"Cromwin Ganson (alias of 7thGate)2016-12-03T02:37:30ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12552016-11-30T04:28:55Z2016-11-30T04:28:55Z<p><b>"I won't leave anyone behind, Davian. Not while I still draw breath. We'll get that beacon lit or fall together. Help Grok and Zove, if you can, and I will stand guard."</b></p>
<p>Cromwin strides out of the mists, shield and hammer raised.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>"I won't leave anyone behind, Davian. Not while I still draw breath. We'll get that beacon lit or fall together. Help Grok and Zove, if you can, and I will stand guard."
Cromwin strides out of the mists, shield and hammer raised.
[dice=Perception]1d20+5[/dice]
[dice=Perception]1d20+5[/dice]Cromwin Ganson (alias of 7thGate)2016-11-30T04:28:55ZRe: Forums: Play-by-Post: GM Knight's GiantslayerCromwin Ganson (alias of 7thGate)https://paizo.com/campaigns/GMKnightsGiantslayer/gameplay&page=26#12512016-11-26T16:07:54Z2016-11-26T16:07:54Z<p>Cromwin hammers away the orc in front of him, smashing through its defenses to try to fell the bruised and battered creature, seeking to drive the creature towards his friends, lost somewhere in the mist.</p>
<p><span class="messageboard-dice"><b>Miss Chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 77</span>
<br />
<span class="messageboard-dice"><b>Attack, Combat Expertise:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class=messageboard-ooc>Cromwin's AC is 21, CMD of 17 for this round. If the orc goes down, Cromwin will 5 foot step into its square.</span></p>Cromwin hammers away the orc in front of him, smashing through its defenses to try to fell the bruised and battered creature, seeking to drive the creature towards his friends, lost somewhere in the mist.
[dice=Miss Chance]1d100[/dice]
[dice=Attack, Combat Expertise]1d20+5[/dice]
[dice=Damage]1d8+3[/dice]
Cromwin's AC is 21, CMD of 17 for this round. If the orc goes down, Cromwin will 5 foot step into its square.Cromwin Ganson (alias of 7thGate)2016-11-26T16:07:54ZRe: Forums: Recruitment: GM ShadowLord's PFS #7–00: The Sky Key Solution Recruitment [Tier 1-2]Scholar (alias of 7thGate)https://paizo.com/campaigns/GMShadowLordsPFS700TheSkyKeySolution/recruiting#52016-08-25T16:54:38Z2016-08-25T16:54:38Z<p>Hello! I have never played PFS before, but I would like to give it a try. Would you be willing to have an organized play newbie on board?</p>
<p>I would be playing a level 1 PFS compliant version of this character, a Deaf Lore Oracle. I should be able to get the character set up later tonight.</p>Hello! I have never played PFS before, but I would like to give it a try. Would you be willing to have an organized play newbie on board?
I would be playing a level 1 PFS compliant version of this character, a Deaf Lore Oracle. I should be able to get the character set up later tonight.Scholar (alias of 7thGate)2016-08-25T16:54:38ZRe: Forums: Recruitment: DM Grey's Strange Aeons.Samarat Araka Rajara (alias of 7thGate)https://paizo.com/campaigns/DMGreysStrangeAeons/recruiting&page=2#652016-08-20T18:37:09Z2016-08-20T18:37:09Z<p>This is Samarat, a Vudrani noble who used to be an investigator, and woke up in an asylum as a Lore oracle. </p>
<p>I intend to flavor the lore oracle abilities as having an alien presence in his mind, caused by some event during or around the events that caused the amnesia (possibly his mind swap campaign trait?) that causes him to be able to remember things that he has never done and know things he has never learned, along with granting him spellcasting ability.</p>
<p>The idea of playing a character that shares his mind with a silent, inscrutable presence that gives unbidden, eerily accurate knowledge seems to be kind of awesome, especially once he gets the Automatic Writing revelation and starts to wake up in the morning to journal entries he doesn't remember writing that rave about the future in mad, cryptic messages.</p>This is Samarat, a Vudrani noble who used to be an investigator, and woke up in an asylum as a Lore oracle.
I intend to flavor the lore oracle abilities as having an alien presence in his mind, caused by some event during or around the events that caused the amnesia (possibly his mind swap campaign trait?) that causes him to be able to remember things that he has never done and know things he has never learned, along with granting him spellcasting ability.
The idea of playing a character...Samarat Araka Rajara (alias of 7thGate)2016-08-20T18:37:09ZRe: Forums: Off-Topic Discussions: 2016 US Election7thGatehttps://paizo.com/threads/rzs2tt8r&page=22?2016-US-Election#10762016-08-15T03:28:59Z2016-08-15T03:28:59Z<p>Possibly. Where I grew up at least, the general trend has been to either put in additions to structures from that time period (which is what my parents did; took the house from 2000 to 3500 square feet) or just buy the houses and knock them down to get the plot of land for something larger and more modern. Hurricane Sandy helped expedite this by destroying a lot of the older homes in the area, forcing rebuilds.</p>Possibly. Where I grew up at least, the general trend has been to either put in additions to structures from that time period (which is what my parents did; took the house from 2000 to 3500 square feet) or just buy the houses and knock them down to get the plot of land for something larger and more modern. Hurricane Sandy helped expedite this by destroying a lot of the older homes in the area, forcing rebuilds.7thGate2016-08-15T03:28:59ZRe: Forums: Off-Topic Discussions: 2016 US Election7thGatehttps://paizo.com/threads/rzs2tt8r&page=22?2016-US-Election#10722016-08-15T02:42:04Z2016-08-15T02:42:04Z<p>I would submit that people today need to work more than our grandparents for a perceived level of prosperity is because we expect to have a lot of things they did not. I think back to what my Grandfather didn't buy when he was my age.</p>
<p>He had no internet service to buy. He had no computer. He had a black and white TV with two channels, and his car was atrociously bad by modern standards. He had no cell phone service to buy, although he did have a land line. His house was tiny and had terrible insulation. He heated it with coal. He didn't have air conditioning. He could not afford plane tickets or foreign travel. When his brother got sick and went to the hospital with abdominal pain, he didn't need to buy an MRI scan (since those didn't exist). But since the doctors didn't know what was wrong with him, he died during exploratory surgery.</p>
<p>Honestly, I don't find the basket of goods the CPI uses overly comparable across large time periods. It is supposed to be representative of what people spend their money on, but what we have now is just better. It is not really that surprising that it is often more expensive.</p>
<p>I wouldn't trade a poverty line lifestyle from today for a middle class lifestyle from the 1940's or 1950's, and I definitely wouldn't trade the lifestyle I have now for a millionaire's from the same time. Everything is just a lot, lot better now than it was then. And that is a good thing.</p>I would submit that people today need to work more than our grandparents for a perceived level of prosperity is because we expect to have a lot of things they did not. I think back to what my Grandfather didn't buy when he was my age.
He had no internet service to buy. He had no computer. He had a black and white TV with two channels, and his car was atrociously bad by modern standards. He had no cell phone service to buy, although he did have a land line. His house was tiny and had terrible...7thGate2016-08-15T02:42:04ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=4#1612016-03-18T02:53:58Z2016-03-18T02:53:58Z<div class="messageboard-quotee">Small Tarl wrote:</div><blockquote> <div class="messageboard-quotee">DM Crustypeanut wrote:</div><blockquote>Upon closer inspection, each figure is wearing a motley suit of full plate made from scrap, with rusty, spiked edges and painted to give it a fearsome visage; <b>the image of a hawk is most prominent.</b> </blockquote><span class=messageboard-ooc>My emphasis, but I (player, not character) assume that these are Steel Hawks.</span> </blockquote><p><span class=messageboard-ooc>Oo, that is an excellent point. I kind of skipped over that in reading the description somehow; oops.</span>Small Tarl wrote:DM Crustypeanut wrote:Upon closer inspection, each figure is wearing a motley suit of full plate made from scrap, with rusty, spiked edges and painted to give it a fearsome visage; the image of a hawk is most prominent.
My emphasis, but I (player, not character) assume that these are Steel Hawks. Oo, that is an excellent point. I kind of skipped over that in reading the description somehow; oops.Scholar (alias of 7thGate)2016-03-18T02:53:58ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=4#1582016-03-17T17:15:02Z2016-03-17T17:15:02Z<p><span class=messageboard-ooc>Do any of the guards have any visible insignia or distinguishing marks that might tie them to one of the gangs here? I'm guessing that these guys are not just loners, since they seem kind of organized, and it doesn't sound like there is a lot in the way of government here that might be keeping watch on the entrances to Scrapwall. <span class="messageboard-dice"><b>Knowledge:Local:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span></span></p>
<p><span class=messageboard-ooc>Also, I mentioned before that Scholar would usually start her day prepping two uses of Natural Divination for the +10 to a skill check. Is it fine to assume I have done so this morning before coming here?</span></p>Do any of the guards have any visible insignia or distinguishing marks that might tie them to one of the gangs here? I'm guessing that these guys are not just loners, since they seem kind of organized, and it doesn't sound like there is a lot in the way of government here that might be keeping watch on the entrances to Scrapwall. [dice=Knowledge:Local]1d20+8[/dice]
Also, I mentioned before that Scholar would usually start her day prepping two uses of Natural Divination for the +10 to a skill...Scholar (alias of 7thGate)2016-03-17T17:15:02ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=4#1542016-03-15T05:09:59Z2016-03-15T05:09:59Z<p>Scholar watches Groog look up, then wave at the wall. Though she can see the guards stop inside the gate and turn to face the group, they are too far to see their lips (assuming, of course, that these ones have lips), so she doesn't know if they are welcoming the group or threatening them. Regardless, letting Groog do the talking doesn't seem like the best plan, so Scholar straps her shield to her arm while she walks into a position where she can look back and forth between Groog and the guards. She leaves her Mace at her hip, her free hand raised non threateningly in a greeting as she smiles at the guards past the gate.</p>
<p><b>"Greetings! My companions and I have traveled far to come to Scrapwall. We have items for trade, and several possible business propositions to discuss with various individuals here. May we enter?"</b> Her eyes flicker back and forth between Groog and the guards. <b>"Groog, what did you say to the nice men?"</b></p>Scholar watches Groog look up, then wave at the wall. Though she can see the guards stop inside the gate and turn to face the group, they are too far to see their lips (assuming, of course, that these ones have lips), so she doesn't know if they are welcoming the group or threatening them. Regardless, letting Groog do the talking doesn't seem like the best plan, so Scholar straps her shield to her arm while she walks into a position where she can look back and forth between Groog and the...Scholar (alias of 7thGate)2016-03-15T05:09:59ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=15#7452016-03-10T23:49:27Z2016-03-10T23:49:27Z<p>I am going to be going to a wedding this weekend, so will be doing a lot of driving and meeting with family over the next three days.</p>
<p>I may be able to post brief actions from my phone, but won't be able to do anything substantive until Monday.</p>I am going to be going to a wedding this weekend, so will be doing a lot of driving and meeting with family over the next three days.
I may be able to post brief actions from my phone, but won't be able to do anything substantive until Monday.Scholar (alias of 7thGate)2016-03-10T23:49:27ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1462016-03-10T23:45:53Z2016-03-10T23:45:53Z<p><span class=messageboard-ooc>On the way there.</span></p>
<p><b>"I think you've got the right idea, Sunset, Gaius. Scrapwall is a lawless collection of individuals, but they are loosely organized into a number of groups. There are at least four gangs I know of; the Steel Hawks, Redtooth's Raiders, the Lords of Rust, and of course the Smilers we have already met. The Lords of Rust bow to the unknown being Hellion that claims to be a god, and they are the group we have been sent to stop."</b></p>
<p><b>"There is no law in Scrapwall, except the law of the wild; the strong survive and take what they wish, and the weak perish. They don't sell things here, individuals either barter for goods or take what they want if they can. It is doubtful that the weaker gangs are happy being overshadowed by the lords of rust. If one of the weaker groups are not solely comprised of psychotic cannibals, we may be able to ally ourselves with them to help work together to expand their territory and influence. If we are able to form a coalition of the less powerful gangs and those too weak to be part of a gang, we may be able to work together to bring down the Smilers and the Lords of Rust, to everyone's benefit."</b></p>
<p><b>"There may also be individual creatures that we may either ally with or may have to deal with in some way. I have heard of a mutated manticore, a mysterous worshipper of Brigh and spirits that haunt the eastern portion of Scrapwall. We should be wary of these possible threats, although the Brigh worshipper at least could potentially be an ally."</b></p>
<p><b>"I don't think we necessarily need to try and infiltrate or rely overly much on stealth. There is no central authority in Scrapwall, so while we will always be in danger, I don't think we need to worry about facing a coordinated response just by arriving."</b></p>
<p><b>"I would be in favor of attempting to contact the Steel Hawks to determine if they would be open to the prospect of an alliance. What do all of you think our approach should be?"</b></p>On the way there.
"I think you've got the right idea, Sunset, Gaius. Scrapwall is a lawless collection of individuals, but they are loosely organized into a number of groups. There are at least four gangs I know of; the Steel Hawks, Redtooth's Raiders, the Lords of Rust, and of course the Smilers we have already met. The Lords of Rust bow to the unknown being Hellion that claims to be a god, and they are the group we have been sent to stop."
"There is no law in Scrapwall, except the law of...Scholar (alias of 7thGate)2016-03-10T23:45:53ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1342016-03-04T23:55:59Z2016-03-04T23:55:59Z<p>As Scholar finishes bandaging the wounded soldiers, she will tilt her head pensively. <b>"I think you're right Sunset, it sounds like there will be a lot of opposition in Scrapwall, but most of it unorganized. We should have an opportunity there."</b> Images of discord, conflict and death fill her mind. <b>"We can rest here, and decide how to proceed in the morning."</b></p>
<p>Scholar will spend the rest of the day building a fire and heating up some trail rations to eat, providing long term care for the soldiers, and relaxing by painting.</p>As Scholar finishes bandaging the wounded soldiers, she will tilt her head pensively. "I think you're right Sunset, it sounds like there will be a lot of opposition in Scrapwall, but most of it unorganized. We should have an opportunity there." Images of discord, conflict and death fill her mind. "We can rest here, and decide how to proceed in the morning."
Scholar will spend the rest of the day building a fire and heating up some trail rations to eat, providing long term care for the...Scholar (alias of 7thGate)2016-03-04T23:55:59ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=15#7352016-03-04T15:52:03Z2016-03-04T15:52:03Z<p>Well....Groog+investigation focused adventuring will be interesting. Scholar is probably well suited for that sort of thing though. I am good with either approach.</p>Well....Groog+investigation focused adventuring will be interesting. Scholar is probably well suited for that sort of thing though. I am good with either approach.Scholar (alias of 7thGate)2016-03-04T15:52:03ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1262016-03-04T15:36:32Z2016-03-04T15:36:32Z<p>Scholar will provide what magical healing she can for the soldiers, one spell each, then will get out her healer's kit and begin to clean and bandage the remaining wounds. She misses her companion's statements while she tends the wounded, but does see Andalen's statements. <b>"We will stay here for the next day or two while you recover. We are on our way to Scrapwall to investigate the source of an attack on a town. Any information you can give us about Scrapwall would be greatly appreciated."</b></p>
<p>_____________________
<br />
<span class=messageboard-ooc>Andalen: <span class="messageboard-dice"><b>Cure Moderate Wounds:</b></span> <span class="messageboard-dice">2d8 + 4 ⇒ (2, 1) + 4 = 7</span></span>
<br />
<span class=messageboard-ooc>Soldier 1: <span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span></span>
<br />
<span class=messageboard-ooc>Soldier 2: <span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span></span>
<br />
<span class=messageboard-ooc>Soldier 3: <span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></span></p>
<p><span class=messageboard-ooc>4 Heal Checks to provide long term care, Take 10 with Healer's Kit, 16</span></p>Scholar will provide what magical healing she can for the soldiers, one spell each, then will get out her healer's kit and begin to clean and bandage the remaining wounds. She misses her companion's statements while she tends the wounded, but does see Andalen's statements. "We will stay here for the next day or two while you recover. We are on our way to Scrapwall to investigate the source of an attack on a town. Any information you can give us about Scrapwall would be greatly appreciated."
...Scholar (alias of 7thGate)2016-03-04T15:36:32ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1192016-03-04T04:00:51Z2016-03-04T04:00:51Z<p><b>"Small Tarl, Sunset, can you watch Groog? I am going to go see if Gaius is wounded."</b> Scholar gently, but firmly extricates herself from the Orc's grip, and heads over towards where she saw Gaius go.</p>
<p><b>"Gaius? I wanted to check and make sure you didn't get hur-"</b> As she rounds the corner, she sees the abused prisoners and stops abruptly, her eyes widening. <b>"Oh no! Let me take a look at you, I may be able to help. I have some supplies to clean and bandage your wounds."</b> Scholar begins to examine each of the former captives in turn. As she looks them over, she introduces herself. <b>"My name is Scholar. I can't hear,"</b> she taps her ear, <b>"but I can see what you are saying if I watch your lips. I apologize if I may have to ask you to repeat yourself at some point."</b></p>
<p>____________________
<br />
Attempting to determine how badly they are hurt, and if are more severely wounded than the others. <span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>"Small Tarl, Sunset, can you watch Groog? I am going to go see if Gaius is wounded." Scholar gently, but firmly extricates herself from the Orc's grip, and heads over towards where she saw Gaius go.
"Gaius? I wanted to check and make sure you didn't get hur-" As she rounds the corner, she sees the abused prisoners and stops abruptly, her eyes widening. "Oh no! Let me take a look at you, I may be able to help. I have some supplies to clean and bandage your wounds." Scholar begins to examine...Scholar (alias of 7thGate)2016-03-04T04:00:51ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1152016-03-03T17:50:14Z2016-03-03T17:50:14Z<p>Scholar's eyes widen as a startled expression crosses her face as Groog picks her up. She laughs as Groog shakes her. <b>"Easy Groog, easy! Just once more, alright? I can't do this too many times before I need to rest."</b>. She places her hands on the side of Groog's head, and casts one more Cure Light Wounds. <b>"Can you put me down now, please? I need to see to the others."</b></p>
<p>She looks over her shoulder at Small Tarl as Groog holds her. <b>"The spherical device is known as a gas grenade; when the metal pin is removed, the device will explode in a cloud of toxic gas a few seconds later. The mask is designed to protect against this, and other airborne poisons. It contains a filter that removes toxins from the air, to clean the air the wearer breathes. Further, the filter contains a compartment to accept stored galvanic power. I have never seen one before, but based on the writings I studied at the university of Leipzig, I believe it is theorized to operate on the principles of electrostatic repulsion as demonstrated by the experiments regarding silk rubbed with glass, and the subsequent experiments regarding the attraction of dust particles. It is really quite ingenious; the poison is attracted by an invisible galvanic force that pulls it away from the air intake, augmenting the efficacy of the physical barrier."</b> She pauses to frown at the jars of pink goo. <b>"The jars are a chemical known as soothe. They heal recent wounds, but with horrific scarring and induce a mild state of confusion. Don't let Groog near those, they may damage his mind in ways that would be difficult to fix."</b></p>
<p><span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class=messageboard-ooc>2/4 2nd level spells, 3/7 1st level spells remaining</span></p>Scholar's eyes widen as a startled expression crosses her face as Groog picks her up. She laughs as Groog shakes her. "Easy Groog, easy! Just once more, alright? I can't do this too many times before I need to rest.". She places her hands on the side of Groog's head, and casts one more Cure Light Wounds. "Can you put me down now, please? I need to see to the others."
She looks over her shoulder at Small Tarl as Groog holds her. "The spherical device is known as a gas grenade; when the metal...Scholar (alias of 7thGate)2016-03-03T17:50:14ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=3#1082016-03-03T06:27:37Z2016-03-03T06:27:37Z<p>Scholar will follow Groog back, catching him as he shoves a wire through the erstwhile leader's head. She places her hand on the head to briefly stop him.</p>
<p><b>"Groog, no! You're badly hurt. Let me help you first, then you can take the man's head after we remove his mask."</b></p>
<p>Scholar places her hands on Groog, and healing warmth flows into him. His wounds close.</p>
<p><span class="messageboard-dice"><b>Cure Moderate Wounds:</b></span> <span class="messageboard-dice">2d8 + 4 ⇒ (8, 3) + 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span>
<br />
<span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span></p>
<p>As she finishes, she gently but firmly takes the mask off Ehwar's head.</p>
<p><b>"Feel better Groog?"</b> She smiles at him.</p>
<p>She looks over her shoulder as Small Tarl nudges a small pile of gathered equipment towards her that brushes her foot. <b>"Ooooo..."</b> Scholar's lips form an 'O' as her face lights up in excitement. She intently studies each item in turn, moving her hands in a sign to provide mystical guidance to her work. When she comes to the mask, she enters a short trance before pronouncing its purpose.</p>
<p><span class=messageboard-ooc>IDing tech is just Knowledge: Engineering, right? Cast guidance before each ID, use Focused Trance for an extra +20 to ID the mask.</span></p>
<p><span class="messageboard-dice"><b>Identify Jars of Goo:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (19) + 12 = 31</span>
<br />
<span class="messageboard-dice"><b>Identify Grenade:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span>
<br />
<span class="messageboard-dice"><b>Identify Mask:</b></span> <span class="messageboard-dice">1d20 + 32 ⇒ (17) + 32 = 49</span></p>Scholar will follow Groog back, catching him as he shoves a wire through the erstwhile leader's head. She places her hand on the head to briefly stop him.
"Groog, no! You're badly hurt. Let me help you first, then you can take the man's head after we remove his mask."
Scholar places her hands on Groog, and healing warmth flows into him. His wounds close.
[dice=Cure Moderate Wounds]2d8+4[/dice]
[dice=Cure Light Wounds]1d8+4[/dice]
[dice=Cure Light Wounds]1d8+4[/dice]
As she finishes, she...Scholar (alias of 7thGate)2016-03-03T06:27:37ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#962016-02-29T03:30:34Z2016-02-29T03:30:34Z<p><span class=messageboard-ooc>Scholar certainly isn't going to get in Groog's way. She will, however, chase after Groog and heal him as she sees him run past covered in gaping Axe wounds. I'm just going to assume Groog is doing that, since it sounds like noone intends to stop him (probably wise).</span></p>
<p>Scholar's mouth drops open and her eyes widen as Groog comes running past her, covered in a blood and huge gaping wounds, close on the fleeing Smiler's heals. <b>"Groog! Those wounds, how-"</b>. As he passes her, she quickly drops her mace and bounds after him, chanting as she moves and catching the raging orc before he gets too far out of the way.</p>
<p>___________________
<br />
<span class=messageboard-ooc>Move Action: Move up to Groog. Assuming he's heading after the Smiler, she should be able to catch him this round thanks to Expeditious Retreat.</span>
<br />
<span class=messageboard-ooc>Standard Action: Cast Cure Moderate Wounds on Groog: <span class="messageboard-dice">2d8 + 4 ⇒ (4, 6) + 4 = 14</span></span></p>
<p><span class=messageboard-ooc>Edit: Not sure how to best sync this up, exactly. Maybe I should have waited until Groog definitely moved before posting my action, but that seems like it would have slowed things down unnecessarily. I'll move myself on roll20 once Groog gets moved there.</span></p>Scholar certainly isn't going to get in Groog's way. She will, however, chase after Groog and heal him as she sees him run past covered in gaping Axe wounds. I'm just going to assume Groog is doing that, since it sounds like noone intends to stop him (probably wise).
Scholar's mouth drops open and her eyes widen as Groog comes running past her, covered in a blood and huge gaping wounds, close on the fleeing Smiler's heals. "Groog! Those wounds, how-". As he passes her, she quickly drops her...Scholar (alias of 7thGate)2016-02-29T03:30:34ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#862016-02-23T15:06:08Z2016-02-23T15:06:08Z<p>Scholar looks at the man who fell dead at her feet, then glances back at Sunset and start moving swiftly towards the gate where the rest of the group went earlier in the fight.</p>
<p>____
<br />
<span class=messageboard-ooc>Move&Standard Actions: Double Move</span></p>Scholar looks at the man who fell dead at her feet, then glances back at Sunset and start moving swiftly towards the gate where the rest of the group went earlier in the fight.
____
Move&Standard Actions: Double MoveScholar (alias of 7thGate)2016-02-23T15:06:08ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#802016-02-22T01:40:10Z2016-02-22T01:40:10Z<p><span class=messageboard-ooc>Home, at a computer. Made my move on Roll20.</span></p>Home, at a computer. Made my move on Roll20.Scholar (alias of 7thGate)2016-02-22T01:40:10ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#782016-02-21T15:18:20Z2016-02-21T15:18:20Z<p>Scholar hefty her mace as the man keep staggering forward, and takes a swing.</p>
<p><span class=messageboard-ooc>Move action: move next to the smiler, staying to the right so Scholar doesn't block sunsets shot, draw mace.</span>
<br />
<span class=messageboard-ooc>Standard action: <span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></span>
<br />
<span class=messageboard-ooc>Crusty, I'm away from computers, so posting from my phone, and I can't seem to move myself. Can you move me? </span></p>Scholar hefty her mace as the man keep staggering forward, and takes a swing.
Move action: move next to the smiler, staying to the right so Scholar doesn't block sunsets shot, draw mace.
Standard action: [dice=Attack]1d20+4[/dice][Dice=Damage]1d8 [/dice]
Crusty, I'm away from computers, so posting from my phone, and I can't seem to move myself. Can you move me?Scholar (alias of 7thGate)2016-02-21T15:18:20ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#702016-02-19T21:47:33Z2016-02-19T21:47:33Z<p><span class=messageboard-ooc>Sunset, I think this was the first time you've shot at someone this fight, right? So you should be able to use the rolls you accidentally made to early before, like Crusty mentioned, I think.</span></p>Sunset, I think this was the first time you've shot at someone this fight, right? So you should be able to use the rolls you accidentally made to early before, like Crusty mentioned, I think.Scholar (alias of 7thGate)2016-02-19T21:47:33ZRe: Forums: Off-Topic Discussions: FBI demands Apple hack iPhone on their behalf7thGatehttps://paizo.com/threads/rzs2tfyw?FBI-demands-Apple-hack-iPhone-on-their-behalf#362016-02-19T19:40:10Z2016-02-19T19:11:56Z<p>Yup. However, that is further aided by the fact that you have to figure out how to read the register's value at all, which will be extremely nontrivial if it isn't exposed in any way. You have to figure out how to dissect a chip without breaking it and get some sort of detection device on the individual transistors or whatever makes up the register storage. That is a lot harder than stripping the enclosure off a hard drive and running the raw disk platter through a machine with a custom read head that tries to recover all the erased data.</p>Yup. However, that is further aided by the fact that you have to figure out how to read the register's value at all, which will be extremely nontrivial if it isn't exposed in any way. You have to figure out how to dissect a chip without breaking it and get some sort of detection device on the individual transistors or whatever makes up the register storage. That is a lot harder than stripping the enclosure off a hard drive and running the raw disk platter through a machine with a custom read...7thGate2016-02-19T19:11:56ZRe: Forums: Off-Topic Discussions: FBI demands Apple hack iPhone on their behalf7thGatehttps://paizo.com/threads/rzs2tfyw?FBI-demands-Apple-hack-iPhone-on-their-behalf#332016-02-19T20:05:57Z2016-02-19T18:29:54Z<div class="messageboard-quotee">UnArcaneElection wrote:</div><blockquote><p> ^Mostly agree, except that if the erasure after 10 unsuccessful logins is halfway competent, it will actively overwrite whatever it is erasing. Utilities that do this have been available for ordinary computer hard drives for a LONG time (with the added complication that they need to overwrite several times to account for slight misalignment on a mechanical hard drive that might cause incomplete erasure the first time).
</p>
</blockquote><p>From what I've read, I don't think the "erase the phone" functionality actually erases anything in memory at all, at least on newer iphones. All of the data on the phone is encrypted with a key that is a combination of a key stored in the secure enclave coprocessor, i.e. a piece of hardware on the motherboard, and the user's PIN. You enter the PIN, the secure enclave combines it with the key it has and creates the actual encryption key to use to decrypt the phone's data for use. Without this process, pulling the raw data from the phone's memory is useless, since you would have to be able to break 256 bit aes encryption to get anything from it, which is currently probably impossible.
<p>You enter the PIN wrong 10 times, the secure enclave deletes its key. Now all the data is still there, but no one can get the password to it even with the PIN, rendering it unrecoverable, and you never had to overwrite anything.</p>
<p>I haven't independently verified this, but this was the explanation I read online somewhere, and it made sense to me from a design perspective. Why try and make sure you completely overwrite the entire phone's data in such a way that it is not recoverable when you can just clear a 256 bit register and get the same effect?</p>UnArcaneElection wrote:^Mostly agree, except that if the erasure after 10 unsuccessful logins is halfway competent, it will actively overwrite whatever it is erasing. Utilities that do this have been available for ordinary computer hard drives for a LONG time (with the added complication that they need to overwrite several times to account for slight misalignment on a mechanical hard drive that might cause incomplete erasure the first time).
From what I've read, I don't think the "erase the...7thGate2016-02-19T18:29:54ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#682016-02-19T17:57:37Z2016-02-19T17:57:37Z<p>As one of the crazy men jumps off the tower towards Sunset and Scholar, she realized that they're both far out of position from the rest of the group, and that she has no idea what might be happening to them. Since rapid movement may soon be required, Scholar pulls her cloak tight around herself and mutters a command word, magically enhancing her speed. She then moves part of the way towards the gate, but not too far in case she has to help Sunset deal with the man who just jumped off the tower.</p>
<p>______________________________
<br />
<span class=messageboard-ooc>Standard Action: Use Cloak of the Hedge Wizard for expeditious retreat, upping Scholar's movement speed to 40 ft after encumbrance for 1 minute.</span>
<br />
<span class=messageboard-ooc>Move Action: Move slightly closer to everyone else.</span></p>As one of the crazy men jumps off the tower towards Sunset and Scholar, she realized that they're both far out of position from the rest of the group, and that she has no idea what might be happening to them. Since rapid movement may soon be required, Scholar pulls her cloak tight around herself and mutters a command word, magically enhancing her speed. She then moves part of the way towards the gate, but not too far in case she has to help Sunset deal with the man who just jumped off the...Scholar (alias of 7thGate)2016-02-19T17:57:37ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#592016-02-19T00:25:00Z2016-02-19T00:25:00Z<p><span class=messageboard-ooc>In that case, is it fine if Scholar snaps herself out of the trance during the second round of combat, when she notices that not only did one of the crusaders jump off the roof, Sunset is preparing to shoot him? Also possibly the pistol shot at Sunset, but she might have missed that. Assuming that's ok, I would like to go with this for round 2:</span></p>
<p>Scholar's visions have not yet come into focus, but through them, dim and hazy, she sees that all of her companions save Sunset have left, and Sunset is setting up her big gun to shoot at the man who just jumped off the roof. Scholar feels growing dread, and snaps herself out the trance, forcing the visions to flee her mind.</p>
<p><b>"I did not have time to finish, but are we under attack? You don't need to turn to answer if so, shooting at them will be sufficient."</b></p>
<p>Scholar will strap her shield to her arm as she speaks, then cast Protection from Evil on Sunset.
<br />
_______________________________
<br />
<span class=messageboard-ooc>Round 2, Alternate</span>
<br />
<span class=messageboard-ooc>Move Action: Put on Shield</span>
<br />
<span class=messageboard-ooc>Standard Action: Cast Protection from Evil on Sunset</span></p>In that case, is it fine if Scholar snaps herself out of the trance during the second round of combat, when she notices that not only did one of the crusaders jump off the roof, Sunset is preparing to shoot him? Also possibly the pistol shot at Sunset, but she might have missed that. Assuming that's ok, I would like to go with this for round 2:
Scholar's visions have not yet come into focus, but through them, dim and hazy, she sees that all of her companions save Sunset have left, and Sunset...Scholar (alias of 7thGate)2016-02-19T00:25:00ZRe: Forums: Off-Topic Discussions: FBI demands Apple hack iPhone on their behalf7thGatehttps://paizo.com/threads/rzs2tfyw?FBI-demands-Apple-hack-iPhone-on-their-behalf#142016-02-19T18:40:45Z2016-02-18T19:02:28Z<p>I don't think a claim by Apple they couldn't break in would defy basic credibility, but you're right that it would be an extremely bad idea for them to lie to the FBI about it regardless of the plausibility of the lie. Since they've essentially come out and said they could potentially do it, it appears their lawyers agree with that.</p>
<p>I also agree that is is highly doubtful that they've already made a custom image to try and break into phones. They get no benefit from having that created, it costs them money to pay people to write it, and it would damage their business substantially if it leaked. Expecting that software to already exist is to expect Apple to work against their own financial interests, which is not very likely. They're willing to fight a court order to avoid having to make this, it is very unlikely they just decided to create it because they felt like it.</p>
<p>The one good thing about all of this is that the FBI request is actually for a customized version of the software that only works on the specific phone in question, and the FBI is ok with the code never leaving Apple's computers. That means that, while Apple would have the ability to break into anyone's iPhone in the future by modifying the software they're being asked to create, the FBI would have to make a request each time rather than just being handed a skeleton key. It still creates a risk in that if the code ever leaked, it could be used by malicious hackers, but that seems a good bit better to me than just handing over a custom version of IOS to the government to backdoor anyone's phone they want.</p>I don't think a claim by Apple they couldn't break in would defy basic credibility, but you're right that it would be an extremely bad idea for them to lie to the FBI about it regardless of the plausibility of the lie. Since they've essentially come out and said they could potentially do it, it appears their lawyers agree with that.
I also agree that is is highly doubtful that they've already made a custom image to try and break into phones. They get no benefit from having that created, it...7thGate2016-02-18T19:02:28ZRe: Forums: Off-Topic Discussions: FBI demands Apple hack iPhone on their behalf7thGatehttps://paizo.com/threads/rzs2tfyw?FBI-demands-Apple-hack-iPhone-on-their-behalf#122016-02-19T18:39:54Z2016-02-18T18:35:44Z<div class="messageboard-quotee">Orfamay Quest wrote:</div><blockquote> <div class="messageboard-quotee">Alzrius wrote:</div><blockquote> <div class="messageboard-quotee">Terquem wrote:</div><blockquote><p>So, the software to do the thing, disable the protection, does not exist, but Apple has, sort of, acknowledged, that it could. Right?</p>
<p>They have said that they will not ask the builders of the software to build the work around, yet, by saying this, aren't they saying that in all practicality, they probably already have?</blockquote><p>I'm certainly no programmer, so take this with a large grain of salt, but I don't believe that's the case.
<p>To reiterate, my understanding is that the firmware update to disable the iPhone's "ten wrong passwords makes the data delete itself" feature does not exist yet.</p>
<p>What you seem to be asking - if I'm reading you correctly - is if Apple's admission that such firmware <i>could</i> be made, instead of saying that it's simply not possible, is indicative that they've already done so, since nobody would be in a position to call them on it if they had simply declared such a thing impossible.</blockquote><p>In particular..... the number ten is suspiciously precise. Somewhere, buried in a file at the Apple orchard, is file containing a line that looks something like this:
<p>if (number_of_attempts > 9) {
<br />
lock_the_phone();
<br />
}</p>
<p>It wouldn't exactly take a rocket scientist to change that 9 to 99999999999, or even more simply, to comment out the middle line, and anyone who's had a first year programming course in high school both knows how to do it and understands that it's possible — to the point that Apple saying "oh, that's not possible" would not be credible and would likely get them in serious legal trouble. (It's rather like if I claimed not to be at the crime scene because "I was dead that week." The cops would have a field day with that.) </p>
<p>But this doesn't mean that anyone's actually done it. </p>
<p></blockquote><p>Yes, that line or something like it almost certainly exists. And if that line of code is in a source file for software, changing that would be helpful for the police's case. If that line of code is in a Verilog source file to compare an internal register counter on a sealed chip on the motherboard to the value 9, commenting it out does exactly nothing to help get into an iphone that has already been manufactured. That is how it could be technically possible for Apple to be unable to break into a user's phone.
<p>Of course, if they did this, then they can't actually change the logic in any way for any phone they've already manufactured, so if it turned out they had a critical flaw somewhere in their encryption system, they couldn't do anything about it without physically recalling all affected phones and making new ones. I am guessing they decided to keep the check in software for that reason, but it is not impossible for them to have decided to do otherwise.</p>Orfamay Quest wrote:Alzrius wrote: Terquem wrote:So, the software to do the thing, disable the protection, does not exist, but Apple has, sort of, acknowledged, that it could. Right?
They have said that they will not ask the builders of the software to build the work around, yet, by saying this, aren't they saying that in all practicality, they probably already have?
I'm certainly no programmer, so take this with a large grain of salt, but I don't believe that's the case. To reiterate, my...7thGate2016-02-18T18:35:44ZRe: Forums: Off-Topic Discussions: FBI demands Apple hack iPhone on their behalf7thGatehttps://paizo.com/threads/rzs2tfyw?FBI-demands-Apple-hack-iPhone-on-their-behalf#62016-02-19T18:33:58Z2016-02-18T18:11:55Z<p>My understanding of this is not complete, but from what I have read, while they could probably clone the memory contents (although some of what I read suggests that may actually also be non-trivial), they would have to break actual 256 bit aes encryption on an essentially random key, not just guess the user's password, which is effectively impossible. In order to break the encryption by brute forcing passwords, they need information that is stored in hardware that is usually combined with the user's passcode to generate the actual key used to encrypt the data, which means either manually cracking it open and trying to read the die with an electron microscope (without breaking it and with no documention on which transistors out of millions or billions do what), attempting to find a flaw in Apple's security implementation so they can insert their own patch, or forcing Apple to write a patched firmware upgrade to get the hardware to give up its data somehow. The government cannot trivially tell the hardware to give up its data because that chip has been built to only accept code written by apple and signed with their encryption key, which the government does not have.</p>
<p>Also note that Apple doesn't need to make that hardware be able to accept updates at all, in which case Apple couldn't get in either (there was some speculation that I read that was how it was set up, but more recent developments cast doubt on that), but if they did that then they can't ever change how it works, which would mean if they release an iphone model with a bug in that security they can't fix it, which would have its own dangers for security.</p>
<p>I would not put it past the government to be able to do an invasive analysis of the hardware through electron microscopy or similar techniques to attack the phone's security on a fundamental level, but it is the sort of attack that is very expensive and very hard to try and pull off. It is likely much cheaper and safer to try and force Apple to cooperate through the courts than to attempt to bypass this themselves.</p>My understanding of this is not complete, but from what I have read, while they could probably clone the memory contents (although some of what I read suggests that may actually also be non-trivial), they would have to break actual 256 bit aes encryption on an essentially random key, not just guess the user's password, which is effectively impossible. In order to break the encryption by brute forcing passwords, they need information that is stored in hardware that is usually combined with the...7thGate2016-02-18T18:11:55ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay&page=2#572016-02-18T16:17:52Z2016-02-18T16:17:52Z<p>Scholar keeps receiving her visions.</p>
<p><span class=messageboard-ooc>Gift of Prophecy says it puts me in a trance for 1 minute, where I can't take any other actions. I just wanted to clarify how that works, exactly. The way I am reading it, it looks like it should be mechanically equivalent to being Dazed, where I can't take actions but I am also aware of my surroundings and not helpless. It also doesn't sound like I can cancel it mid way through. Is that generally accurate, Crusty?</span></p>Scholar keeps receiving her visions.
Gift of Prophecy says it puts me in a trance for 1 minute, where I can't take any other actions. I just wanted to clarify how that works, exactly. The way I am reading it, it looks like it should be mechanically equivalent to being Dazed, where I can't take actions but I am also aware of my surroundings and not helpless. It also doesn't sound like I can cancel it mid way through. Is that generally accurate, Crusty?Scholar (alias of 7thGate)2016-02-18T16:17:52ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#472016-02-18T05:27:02Z2016-02-18T05:27:02Z<p>Scholar continues to receive her visions.</p>
<p><span class=messageboard-ooc>Go team!</span></p>Scholar continues to receive her visions.
Go team!Scholar (alias of 7thGate)2016-02-18T05:27:02ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#352016-02-18T00:34:09Z2016-02-18T00:34:09Z<p>Scholar nods to Sunset, then puts her fingers together and her eyes glaze over, as if she is viewing something far away. Her eyes begin to flicker back and forth, watching something only she can see...
<br />
________________
<br />
<span class=messageboard-ooc>Scholar begins using her Gift of Prophecy to get an Augury effect. This will put her in a trance for a minute. The action being contemplated will be: our group entering Aldronard’s Grave. Gift of Prophecy gives a 90% success chance for the Augury effect.</span></p>Scholar nods to Sunset, then puts her fingers together and her eyes glaze over, as if she is viewing something far away. Her eyes begin to flicker back and forth, watching something only she can see...
________________
Scholar begins using her Gift of Prophecy to get an Augury effect. This will put her in a trance for a minute. The action being contemplated will be: our group entering Aldronard’s Grave. Gift of Prophecy gives a 90% success chance for the Augury effect.Scholar (alias of 7thGate)2016-02-18T00:34:09ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#332016-02-17T23:15:48Z2016-02-17T23:15:48Z<p><b>"A plague?"</b> Scholar frowns. <b>"I have no magical means of treating disease, but I have made a cursory study of medicine. I may be able to be of some small help."</b> She hesitates briefly. <b>"I receive visions from the gods that show me many things. I can divine if entering this place will be dangerous or beneficial for us, if any of you wish."</b></p>"A plague?" Scholar frowns. "I have no magical means of treating disease, but I have made a cursory study of medicine. I may be able to be of some small help." She hesitates briefly. "I receive visions from the gods that show me many things. I can divine if entering this place will be dangerous or beneficial for us, if any of you wish."Scholar (alias of 7thGate)2016-02-17T23:15:48ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#312016-02-17T21:23:18Z2016-02-17T21:23:18Z<p><span class=messageboard-ooc>I dutifully didn't read it :). Feel free to spoiler dialogue Scholar can't see in the future, if you want. In this case, its clear enough based on Groog's somewhat odd actions and the guards waving that they probably said something to us, so Scholar will still ask her companions if we're being welcomed, being told to go away or something else.</span></p>I dutifully didn't read it :). Feel free to spoiler dialogue Scholar can't see in the future, if you want. In this case, its clear enough based on Groog's somewhat odd actions and the guards waving that they probably said something to us, so Scholar will still ask her companions if we're being welcomed, being told to go away or something else.Scholar (alias of 7thGate)2016-02-17T21:23:18ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#292016-02-17T17:50:56Z2016-02-17T17:50:56Z<p>Scholar looks between her companions as Groog runs over to start pulling at the gate.</p>
<p><b>"Those two are somewhat far, and I was not able to catch all they said, beyond 'Halt'. Are we welcome to enter here, or are we being kept out for some reason?"</b></p>Scholar looks between her companions as Groog runs over to start pulling at the gate.
"Those two are somewhat far, and I was not able to catch all they said, beyond 'Halt'. Are we welcome to enter here, or are we being kept out for some reason?"Scholar (alias of 7thGate)2016-02-17T17:50:56ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#252016-02-13T20:24:37Z2016-02-13T20:24:37Z<p>Images flash through scholar's head at the size of the suggested reward. A pile of gold, and the books, scrolls and learning it could buy. At the mention of the rod, Scholars smile widens and she becomes visibly excited. <b>"That is a very generous reward, Khonnir. I will go, and will relay your request to this Dinvaya if we are able to find her."</b></p>Images flash through scholar's head at the size of the suggested reward. A pile of gold, and the books, scrolls and learning it could buy. At the mention of the rod, Scholars smile widens and she becomes visibly excited. "That is a very generous reward, Khonnir. I will go, and will relay your request to this Dinvaya if we are able to find her."Scholar (alias of 7thGate)2016-02-13T20:24:37ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#172016-02-12T23:28:15Z2016-02-12T23:28:15Z<p>Scholar arches an eyebrow at him. <b>"Raksasa is already Small Tarl's puppy. He found her a long time ago. What do you want to do with the puppy, Groog?"</b></p>Scholar arches an eyebrow at him. "Raksasa is already Small Tarl's puppy. He found her a long time ago. What do you want to do with the puppy, Groog?"Scholar (alias of 7thGate)2016-02-12T23:28:15ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#142016-02-12T18:39:23Z2016-02-12T18:39:23Z<p>Scholar shakes her head.</p>
<p><b>"I would not bet against Raksasha. She may be very young and relatively small, but Spinosauruses are deadly combatants at all ages. Ahem, Groog, that is not a puppy. Her name is Raksasha, and she is Small Tarl's friend. Please put her down."</b></p>
<p>__________
<br />
<span class=messageboard-ooc>Scholar would have used focused trance+natural divination to meditate on Raksasha when they met on the road, so I am going to assume Scholar knows a fairly large amount about Raksasha's species. Scholar generally will start her day with two uses of Natural Divination bird watching for the +10 to a skill check that day, unless she believes she will need to fight for some reason.<span class="messageboard-dice"><b>Knowledge:Nature:</b></span> <span class="messageboard-dice">1d20 + 10 + 20 + 10 ⇒ (18) + 10 + 20 + 10 = 58</span> (+20 circumstance from focused trance, +10 competence from Natural Divination)</span></p>Scholar shakes her head.
"I would not bet against Raksasha. She may be very young and relatively small, but Spinosauruses are deadly combatants at all ages. Ahem, Groog, that is not a puppy. Her name is Raksasha, and she is Small Tarl's friend. Please put her down."
__________
Scholar would have used focused trance+natural divination to meditate on Raksasha when they met on the road, so I am going to assume Scholar knows a fairly large amount about Raksasha's species. Scholar generally will...Scholar (alias of 7thGate)2016-02-12T18:39:23ZRe: Forums: Play-by-Post: Crustypeanuts Iron Gods Redux Gameplay ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/gameplay#102016-02-12T05:00:21Z2016-02-12T05:00:21Z<p>Scholar hovers at the door to the tavern, lost in thought as she gazes over her surroundings. She watches the birds fly overhead, divining insight from their flight. Images flash through her mind; time, travel, machines and mystery. Home, and youth. Endless knowledge, and new companions. Collecting her thoughts, she adjusts her wide brimmed hat with a gloved hand, then pushes open the door and enters with smile on her face and a spring in her step.</p>
<p>Scholar is an attractive human woman in her late 20's with medium length black hair pulled back in a pony tail. She is dressed in armor and practical, if dusty, traveling clothes; a thick leather skirt, solid boots, and a wide brimmed hat. She carries a mace on her hip and a backpack on her pack, and a luxuriously thick dark green cloak wrapped around her shoulders.</p>
<p>As she meets the councilors, she smiles and introduces herself as Scholar. She takes a seat by the bar, and takes samples of various foods and drinks offered. She watches with interest as Serantha tells the group why they have been assembled, and of the achievements of Hoot's Hellions. Unable to hear, she reads Serantha's lips, easily done with long practice, but does not notice Groog's impact on the conversation until the smell wafts its way to her.</p>
<p>She wrinkles her nose slightly; images fill her mind, of skunks, and guts, and gas that burns before she centers her thoughts.</p>
<p>She speaks with a slight slur, a strange accent to her words not quite like anything anyone has heard before. <b>"I will gladly do this task for you. I am low on funds for my travels, and Scrap...wall you said? Will undoubtedly hold many mysteries and much to learn. Small Tarl, you are coming as well, yes? I look forward to spending more time with you and Raksasa."</b></p>
<p>She turns to the two other individuals here to make up the group and gives them a big, warm smile. She waves at the two of them. <b>"Hello! My name is Scholar. I look forward to traveling with both of you."</b>. She reaches up and taps her ear with her right hand. <b>"I can not hear, so I must see your mouth to understand you. I apologize if I may ask you to repeat some things at times."</b></p>
<p>Her eyes flicker briefly to the device at Sunset's waist. Images flash through her mind; explosives, alchemy, chemistry, saltpeter and smithing. Books and discussion, but few experiences. A future image, a decision to meditate on the device at a later time.</p>Scholar hovers at the door to the tavern, lost in thought as she gazes over her surroundings. She watches the birds fly overhead, divining insight from their flight. Images flash through her mind; time, travel, machines and mystery. Home, and youth. Endless knowledge, and new companions. Collecting her thoughts, she adjusts her wide brimmed hat with a gloved hand, then pushes open the door and enters with smile on her face and a spring in her step.
Scholar is an attractive human woman in her...Scholar (alias of 7thGate)2016-02-12T05:00:21ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=14#6962016-02-10T00:52:36Z2016-02-10T00:52:36Z<p>Ok! Scholar's Mystery and Curse have been added (not sure how I missed writing those down) along with a bit more info about the revelations and the effects of the Curse.</p>
<p>I should be ready to go, I think.</p>Ok! Scholar's Mystery and Curse have been added (not sure how I missed writing those down) along with a bit more info about the revelations and the effects of the Curse.
I should be ready to go, I think.Scholar (alias of 7thGate)2016-02-10T00:52:36ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=14#6762016-02-06T02:39:31Z2016-02-06T02:39:31Z<p>That would be nice, crafting exotic materials stuff takes forever otherwise. I was kind of wondering if Torch had a bonus for doing that; they mention in the player's guide that smiths come from all over to use the flame to work adamantine, and I could totally see that being something smiths would travel long distances for if it sped up construction to the same speed as a normal steel item or something.</p>That would be nice, crafting exotic materials stuff takes forever otherwise. I was kind of wondering if Torch had a bonus for doing that; they mention in the player's guide that smiths come from all over to use the flame to work adamantine, and I could totally see that being something smiths would travel long distances for if it sped up construction to the same speed as a normal steel item or something.Scholar (alias of 7thGate)2016-02-06T02:39:31ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=14#6742016-02-05T22:56:46Z2016-02-05T22:56:46Z<p>I would be open to both of those suggestions, although the crafting is somewhat time dependent. Scholar would most definitely have welcomed your company on the road, as she is only passable as a warrior even when fully magically enhanced, but can make you and especially Raksasa terrifying. She also would absolutely love to learn more about the realms of the mammoth lords. She has never been that far north, although she has traveled quite a bit, most of it has been to the south.</p>
<p>She would be willing to smith skymetal if it doesn't take too long (she's willing to smith something for a few weeks, but not years, which is partially why she doesn't have a mithril breastplate). Not sure exactly if there are any accelerated crafting rules for Torch; normally, Adamantine takes a long, long time to forge.</p>I would be open to both of those suggestions, although the crafting is somewhat time dependent. Scholar would most definitely have welcomed your company on the road, as she is only passable as a warrior even when fully magically enhanced, but can make you and especially Raksasa terrifying. She also would absolutely love to learn more about the realms of the mammoth lords. She has never been that far north, although she has traveled quite a bit, most of it has been to the south.
She would be...Scholar (alias of 7thGate)2016-02-05T22:56:46ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=14#6622016-02-04T04:40:46Z2016-02-04T04:40:46Z<p>All right, Scholar is done, I think! Looking forward to playing with everyone, but it is time for me to head to bed.</p>
<p>And yeah, the -6 initiative will be...interesting. This is the only character I've ever made likely to lose an initiative contest with an ooze. It improves some at levels 5 and 10, though, so hopefully I won't drag the party down too much forever.</p>All right, Scholar is done, I think! Looking forward to playing with everyone, but it is time for me to head to bed.
And yeah, the -6 initiative will be...interesting. This is the only character I've ever made likely to lose an initiative contest with an ooze. It improves some at levels 5 and 10, though, so hopefully I won't drag the party down too much forever.Scholar (alias of 7thGate)2016-02-04T04:40:46ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=14#6542016-02-03T13:11:18Z2016-02-03T13:11:18Z<p>I should be done tonight.</p>I should be done tonight.Scholar (alias of 7thGate)2016-02-03T13:11:18ZRe: Forums: Play-by-Post Discussion: Crustypeanut's Iron Gods Campaign Discussion ThreadScholar (alias of 7thGate)https://paizo.com/campaigns/CrustypeanutsIronGodsRedux/discussion&page=13#6492016-02-03T04:36:05Z2016-02-03T04:36:05Z<p>Decided on a name change for fixer, have a lot of the crunch done. Still need to do a final pass and cleaning up the backstory, should be able to do that some time tomorrow.</p>Decided on a name change for fixer, have a lot of the crunch done. Still need to do a final pass and cleaning up the backstory, should be able to do that some time tomorrow.Scholar (alias of 7thGate)2016-02-03T04:36:05ZRe: Forums/Pathfinder First Edition: General Discussion: What's your experience with Aid Another7thGatehttps://paizo.com/threads/rzs2t4nv?Whats-your-experience-with-Aid-Another#282015-11-18T18:22:32Z2015-11-18T18:22:32Z<p>The Druid's animal companion in our campaign has been trained to aid other my Trip fighter. Because greater trip causes an AOO, the animal moving up to a tough enemy and aid othering my trip attempt helps seal the deal and ensure the enemy goes down. Ideally, we're set up where the rogue is in position with a held action to attack once the trip attempt finishes, so the successful trip triggers an AOO from me, from the animal, from the druid himself, from the rogue, then the rogue stabs them again at +4 from prone, then when they stand up the rogue and I get to stab them again...and they're not going anywhere unless they want to eat another AOO from the rogue and myself. The aid other is like a 10% increased chance of triggering 6 additional attacks, most of which are much stronger than the bite it is replacing, plus messing up the enemy's action economy for their turn. That is a stronger effect than trying for a bite attack, especially if the enemy has any DR.</p>The Druid's animal companion in our campaign has been trained to aid other my Trip fighter. Because greater trip causes an AOO, the animal moving up to a tough enemy and aid othering my trip attempt helps seal the deal and ensure the enemy goes down. Ideally, we're set up where the rogue is in position with a held action to attack once the trip attempt finishes, so the successful trip triggers an AOO from me, from the animal, from the druid himself, from the rogue, then the rogue stabs them...7thGate2015-11-18T18:22:32ZRe: Forums/Pathfinder Adventure Path: General Discussion: Experimental APs - why not one going to Level 20?7thGatehttps://paizo.com/threads/rzs2svxn&page=7?Experimental-APs-why-not-one-going-to-Level-20#3382015-11-07T19:22:30Z2015-11-07T17:25:49Z<div class="messageboard-quotee">Anguish wrote:</div><blockquote> <div class="messageboard-quotee">James Jacobs wrote:</div><blockquote>While I could do this for any AP... there IS one in particular I've got in mind, yes. </blockquote><p>I'm all for this idea.
<p>That said, one suggestion I'd have is to make sure there is a logical in-character method for replacement characters to be introduced. Meat-grinders are great, but it's easy for a plot to become so personal that replacements make no sense. For instance, Wrath after the first couple books really feels story-linked to the original PCs, making walk-on replacements awkward. Worse, in a TPK circumstance having a new party enter at say... 13th level kind of defies belief.</p>
<p>Stuff like Rubber Glove of Doom - which I'm currently playing for the second time - isn't bad. Meatgrinder, but being woodsy, it's reasonable for random competent adventurers to show up mid-story and pick up where others failed.</p>
<p>It's all about the story. </blockquote><p>I think this would be an important point to address. I bet there are a lot of interesting ways you could address this, too. Just thinking about some possibilities, as they might apply to Way of the Wicked as an example (since I am currently running it).
<p>You could have the story written in such a way that there is a good reason for raise dead to be available, even in the event of a TPK, such that death means more a failure to attain a particular goal and less a total loss. [Spoiler omitted]</p>
<p>You could have the players create two sets of characters at the start of the campaign; one to play, one to act as a related team of NPCs that does other missions in the background related to the plot, but is able to cut over and take over the main storyline if the primary PCs die. [Spoiler omitted]</p>
<p>There are probably other good ways to design for this, I think it has the possibility to be very interesting.</p>Anguish wrote:James Jacobs wrote:While I could do this for any AP... there IS one in particular I've got in mind, yes.
I'm all for this idea. That said, one suggestion I'd have is to make sure there is a logical in-character method for replacement characters to be introduced. Meat-grinders are great, but it's easy for a plot to become so personal that replacements make no sense. For instance, Wrath after the first couple books really feels story-linked to the original PCs, making walk-on...7thGate2015-11-07T17:25:49ZRe: Forums/Pathfinder Adventure Path: General Discussion: Experimental APs - why not one going to Level 20?7thGatehttps://paizo.com/threads/rzs2svxn&page=7?Experimental-APs-why-not-one-going-to-Level-20#3032016-02-21T23:25:51Z2015-11-06T19:21:43Z<p>I read this thread in two pieces with a large gap of time between them, so I apologize if this suggestion has already be addressed in the early half.</p>
<p>The premise of the thread is that one of the experimental AP themes should be that the AP goes to level 20. I think this is subtly off; the experimental aspect shouldn't be that the AP goes to 20, it should be that the AP is <i>significantly harder than a typical AP</i>.</p>
<p>Like most of the experimental AP themes, this will alienate a portion of the audience (people who don't want an extremely difficult gaming experience) while being the best thing ever for another slice (some people really like hard games; I am one of these people. See the success of the Dark Souls series as an example). If you design all the encounters at APL + 1 through APL + 5, a natural consequence of the increased difficulty will be that PCs level up much faster per page of adventure than is typical, which should help get them to level 20 without inflating the number of pages.</p>
<p>If I was going to try and make this work, I would probably recommend the use of 25 point buy, to give a stronger than baseline starting point for the PCs, and include some valid story specific reason for raise dead/resurrection to be available early on, as you are more likely than usual to kill PCs. I am sure there are other tricks that could be done to try and design for that experience, but they require different choices in campaign design, hence why it would be the experimental theme.</p>
<p>While it is true that any campaign can be adjusted up or down in difficulty, it becomes much harder with a full AP, especially if you stick to using XP (and correspondingly get to higher levels). The greater XP and loot from added enemies means your encounters have to increasingly diverge from what is printed the further you get into the AP, because the players are both several level higher than expected and need the challenge increased even more from there. That makes it very helpful to have the whole AP designed to be hard from the start.</p>
<p>Now, the downside is that if you go with "really hard" as your experimental AP theme, it is probably less new player friendly than most of the other experimental APs. How much more or less so than something like Iron Gods, I can't really say, because it is differentiating on a mechanical vs. thematic preference. I do think there is a market for a really hard AP though, and while it probably isn't the core audience, that is kind of the point of doing the experimental AP lines.</p>I read this thread in two pieces with a large gap of time between them, so I apologize if this suggestion has already be addressed in the early half.
The premise of the thread is that one of the experimental AP themes should be that the AP goes to level 20. I think this is subtly off; the experimental aspect shouldn't be that the AP goes to 20, it should be that the AP is significantly harder than a typical AP.
Like most of the experimental AP themes, this will alienate a portion of the...7thGate2015-11-06T19:21:43ZRe: Forums: Advice: Burned Out on Martial Characters... Help Me Making Them More Fun to Play!7thGatehttps://paizo.com/threads/rzs2t311?Burned-Out-on-Martial-Characters-Help-Me#332015-11-05T09:33:17Z2015-11-04T22:37:02Z<p>I find this interesting, because I personally feel like I end up making a lot of decisions in combat that keeps it from getting boring. It might be a build difference, or a playstyle difference, or differences in what we like to do. I thought I would mention my current fighter and the decisions he usually ends up making that are keeping things interesting for me.</p>
<p>Cecil is a human fighter running through rise of the runelords anniversary edition, 15 point buy, core material only except for traits (mostly by choice so far, it might not stay that way). He is focused on a reach trip build using a Guisarme with combat reflexes.</p>
<p>Generally speaking, in a round of combat, I think about:
<br />
—Do I power attack or not? Power attacking kills things faster, but reduces reliability of battlefield control via tripping off AOOs. The answer is frequently yes, but not as often as it is for a more standard build (which will only fail to power attack in situations with really high AC opposition)</p>
<p>—Do I use combat expertise or not? CE has the same issue of reducing battlefield control as power attack, which runs counter to increased survivability from the AC boost. Answer is usually no, but not always. Most common case where it is yes is when fighting a large group of weak enemies, or when I need to get out of a tight spot.</p>
<p>—Do I fight defensively or not? Much less common, but something that needs to be kept in mind when you're standing up from getting knocked prone yourself, or in serious trouble and have to provoke AOOs to get out of a bad position.</p>
<p>—Trip or not? You need to keep your number of AOOs in mind. I get one on an enemy being tripped, and on standing. I can get 3 AOOs off one enemy if they try and move through the threatened area then stand up post trip, but I am limited to my dex mod + 1 AOOs/round. I will sometimes need to skip tripping things or the AOOs from the trip/stand so I don't get saturated.</p>
<p>Some things can't be tripped, but sometimes I have to make a call on whether I can succeed or not as well; can I trip that Triceratops?</p>
<p>—Environmental effects. Is someone in a prime position for bull rushing? Is there something in the environment that smashing really hard will cause a bigger shift in the battle than just killing someone, like cutting a bridge support when enemies are on it? Two handing fighters do enough damage to modify the battlefield in some instances by attacking it directly. Can I get to or create a spot where I can effectively attack, but my opponents cannot?</p>
<p>—Positioning. I threaten a large part of the battlefield, but have a zone where I can't attack. Where I place myself each turn matters for impeding opponents movement without being impeded myself. I want to trap enemies such that ideally they have no good options. Gets more tricky, but also more powerful, when enlarged.</p>
<p>Can I physically block the opposition from getting through to weaker party members? Am I providing soft cover for my enemies against ranged combatants on my side? Am I positioned to provide my side with soft cover against enemy ranged attacks? Can I establish flanking? To accomplish my desired positioning goals, can I use acrobatics to get somewhere in an unconventional way?</p>
<p>—Style swapping. I have three main styles of combat (not in the feat sense...); the primary one is reach based tripping. The secondary one is tower shield sword & board with combat expertise + fight defensively (w/ 3 ranks acro). The third is using a longbow. Swapping over to sword & board and fighting like a turtle ups AC by 10, but significantly impedes my ability to damage things. That makes it useful for situations where I got focused and are nearing death, and my opponents either have to futilely scrabble at my high AC or spread damage to the whole party, both of which are not very good tactically speaking. The longbow option is useful whenever I have to use it because I am fighting flyers in unfavorable terrain, or when I can set up the fight such that my opponents cannot reach me but I can shoot them.</p>
<p>Additionally, do I use magical items, set up tactical scenarios with my party (rogue + druid companion flank a single powerful enemy, druid companion aid others trip attempt, rogue attacks with held action after trip succeeds, everyone gets an AOO on trip and another when the enemy stands. Or party wizard invisibles me to provide a one-shot attempt at high success at getting a combat maneuver off against a high-dex BBEG that otherwise has too high of a CMD to hit reasonably. Or tons of other possible combinations and synergies.), and of course, who or what am I attacking?</p>
<p>With all this decision making, the number of times I just go "I do a full power attack" as my action for the round is not that high, and I find combat quite interesting. I don't know if this is helpful at all, but I found the character had more thinking involved than some of the more straightforward melee approaches.</p>
<p>Another possibility that it sounds like you might like would be a duelist. There was someone who had a very interesting looking high int/dex Aldori Swordlord/Duelist over in the pathfinder society boards, but I can't remember their name...in any case, it looked like it had a lot of mobility, a huge AC if desired, pretty decent damage, a very high initiative modifier, a high number of skills because of the int focus, and some fun extras like parry/riposte.</p>I find this interesting, because I personally feel like I end up making a lot of decisions in combat that keeps it from getting boring. It might be a build difference, or a playstyle difference, or differences in what we like to do. I thought I would mention my current fighter and the decisions he usually ends up making that are keeping things interesting for me.
Cecil is a human fighter running through rise of the runelords anniversary edition, 15 point buy, core material only except for...7thGate2015-11-04T22:37:02ZRe: Forums: Advice: What builds would you actually use Combat Expertise in?7thGatehttps://paizo.com/threads/rzs2t2h5?What-builds-would-you-actually-use-Combat#82015-11-02T02:11:01Z2015-11-02T02:11:01Z<p>The only build I've personally considered it for without needing it as a prereq would be a sword and board fighter. Due to the highly non-linear protective nature of AC, there are situations where being able to add 2-3 points of AC can drop the expected value of the damage you take by 50-75%. As a fighter with a shield, your AC is already quite high, and the higher your AC, the more each additional point does for you, so it can be pretty good there. The 13 int requirement kind of makes it probably not worth it even there though, at least on point buy.</p>
<p>I've personally found it useful on my Guisarme trip fighter, but not useful enough that I would have spent a feat if I didn't need it as a prereq (subject to a possibly incorrect rules interpretation; more on that later). I use it to transition to "Turtle Mode" when low on HP. I start out the fight two handing with a Guisarme, which tends to draw a lot of attention because of the large amounts of damage that can put out (essentially drawing aggro and tanking by a combination of being too lethal to ignore and controlling large areas of the battlefield with AOOs, reach and trip). If I get focused down and drop to low HP, I will sometimes swap to a tower shield and turn on Combat Expertise + Fight Defensively. It is a little awkward from an action economy point of view; generally there is a turn of taking a total defense action in there to bridge from two handing->tower shield+CE/fight defensively.</p>
<p>That leaves enemies in an awkward spot tactically; generally, you don't want to spread damage across a party, you want to focus down enemies one at a time. But you also don't want to attack the guy fighting super defensively with a tower shield and an AC through the roof you barely have a chance of hitting. Once in that mode, I can still take my normal attacks and AOOs that have a small chance of hitting, I can still physically get in the way in narrow corridors, and I can still act as a flanking buddy for my teammates. Enemies can try and finish me, of course, but my AC is 10 points higher, which can push a lot of things into needing close to a 20 to hit, so I count them swinging at me at that point as a win. Enemies also still have to watch out for the drop Tower Shield -> two hand power attack with longsword line that can punch out a final unexpected damage spike if appropriate.</p>
<p>While looking up some stuff while writing this up, I realized that I may have gotten the rules on deploying a tower shield wrong; I've been playing it as a move action to go from empty hands to using a tower shield, but reading the rules more closely, it looks like maybe it should be two actions. I'm not sure if it equips like a weapon, where you draw it (or in this case strap it on) for use with a move action from some place where it is accessible, or like an item in your pack, where you first have to dig it out with an AOO provoking move action and only then equip it with another move action. On a closer second reading, I am leaning towards the second case being correct, but am not 100% sure. If that is the case, this strategy is probably not worth it. The usage is already situational, but by the time you want to transition, you are in almost always in enough trouble that provoking an AOO and spending a whole round at only +6 AC from total defense is unlikely to afford a safe enough transition to be worth giving up a last round of two handed power attacking.</p>
<p>I'll have to get a ruling from my DM and see how she wants to handle it.</p>The only build I've personally considered it for without needing it as a prereq would be a sword and board fighter. Due to the highly non-linear protective nature of AC, there are situations where being able to add 2-3 points of AC can drop the expected value of the damage you take by 50-75%. As a fighter with a shield, your AC is already quite high, and the higher your AC, the more each additional point does for you, so it can be pretty good there. The 13 int requirement kind of makes it...7thGate2015-11-02T02:11:01ZRe: Forums: Homebrew and House Rules: Feat simplification: Master Craftsman7thGatehttps://paizo.com/threads/rzs2sxe1?Feat-simplification-Master-Craftsman#82015-09-10T21:18:12Z2015-09-10T21:18:12Z<p>I'm taking this on my current fighter so I can make magic weapons for the group. The buff that I would most like for it would be where it applies to any number of skills at once, instead of just one. Then I could take both Armorsmithing and Weaponsmithing and be able to get the whole benefit of Craft Magic Arms and Armor, instead of just getting half of it.</p>I'm taking this on my current fighter so I can make magic weapons for the group. The buff that I would most like for it would be where it applies to any number of skills at once, instead of just one. Then I could take both Armorsmithing and Weaponsmithing and be able to get the whole benefit of Craft Magic Arms and Armor, instead of just getting half of it.7thGate2015-09-10T21:18:12ZRe: Forums/Pathfinder First Edition: General Discussion: Favorite Martial types7thGatehttps://paizo.com/threads/rzs2swbz?Favorite-Martial-types#462015-08-31T16:23:49Z2015-08-31T16:23:49Z<p>I like fighters. I find the number of feats lets you assemble interesting mechanical interactions at an early level while allowing for a range of at least moderately effective character concepts. The only thing that makes me sad about them is lack of skill points.</p>I like fighters. I find the number of feats lets you assemble interesting mechanical interactions at an early level while allowing for a range of at least moderately effective character concepts. The only thing that makes me sad about them is lack of skill points.7thGate2015-08-31T16:23:49ZRe: Forums/Pathfinder First Edition: General Discussion: What Do You Regard As a Sacred Cow?7thGatehttps://paizo.com/threads/rzs2su73&page=3?What-Do-You-Regard-As-a-Sacred-Cow#1092015-08-14T14:35:50Z2015-08-14T04:22:10Z<p>Lava isn't nearly as deadly as you're making it out to be (ok, its pretty deadly, but it doesn't instantly kill you by touching it). You can <a href="https://www.youtube.com/watch?v=rxJeY4C6SL4" target="_blank" rel="nofollow">Walk right up to a lava flow and stick a normal hammer in it with no ill effects.</a>. There are videos of people stepping on lava with normal boots, very briefly. Apparently, if you've got the right equipment you can actually walk on lava for a short time. </p>
<p>If you get dumped into the middle of a lava lake, then yes, you're going to explode (a video shows a person sized blob of organic garbage exploding due to water vaporization about 3 seconds after impact, and you'll die before that point), but its not quite as lethal as touch=immediate demise.</p>Lava isn't nearly as deadly as you're making it out to be (ok, its pretty deadly, but it doesn't instantly kill you by touching it). You can Walk right up to a lava flow and stick a normal hammer in it with no ill effects.. There are videos of people stepping on lava with normal boots, very briefly. Apparently, if you've got the right equipment you can actually walk on lava for a short time.
If you get dumped into the middle of a lava lake, then yes, you're going to explode (a video shows a...7thGate2015-08-14T04:22:10ZRe: Forums: Recruitment: Another Gestalt Way of the Wicked!!! LETS BE EVIL {\\_//}Davis of Matharyn (alias of 7thGate)https://paizo.com/campaigns/LetsBeEvilOO/recruiting&page=6#2632015-08-05T21:54:29Z2015-08-05T21:54:29Z<p>Still hoping here too, there are a lot of good candidates though, everyone made really interesting characters!</p>Still hoping here too, there are a lot of good candidates though, everyone made really interesting characters!Davis of Matharyn (alias of 7thGate)2015-08-05T21:54:29ZRe: Forums: Recruitment: Another Gestalt Way of the Wicked!!! LETS BE EVIL {\\_//}Davis of Matharyn (alias of 7thGate)https://paizo.com/campaigns/LetsBeEvilOO/recruiting&page=5#2322015-08-04T03:45:06Z2015-08-04T03:45:06Z<p>Profile complete. Let me know if I missed anything or need to fix anything up.</p>Profile complete. Let me know if I missed anything or need to fix anything up.Davis of Matharyn (alias of 7thGate)2015-08-04T03:45:06ZRe: Forums: Recruitment: Another Gestalt Way of the Wicked!!! LETS BE EVIL {\\_//}Davis of Matharyn (alias of 7thGate)https://paizo.com/campaigns/LetsBeEvilOO/recruiting&page=5#2312015-08-04T01:36:25Z2015-08-04T01:36:25Z<p>And, immediately after posting, I realized I forgot to find the requested reference pictures. Time to go searching for art!</p>And, immediately after posting, I realized I forgot to find the requested reference pictures. Time to go searching for art!Davis of Matharyn (alias of 7thGate)2015-08-04T01:36:25ZRe: Forums: Recruitment: Another Gestalt Way of the Wicked!!! LETS BE EVIL {\\_//}Davis of Matharyn (alias of 7thGate)https://paizo.com/campaigns/LetsBeEvilOO/recruiting&page=5#2302015-08-04T01:34:01Z2015-08-04T01:34:01Z<p>Ok! I think I have everything done for Davis of Matharyn, all set up in my profile. I would love for anyone to look at it and comment on anything I might have gotten wrong. This is my first time creating an alias on the paizo boards so I hope I did it right.</p>
<p>There were two things I had questions about; first, Davis has too many skills to fit in the text entry field for Race, so I only included saves there. GM Bone Man, would it be helpful to put specific skills there for reference, and if so which would you like me to put there? I have room for around 8-10 I think based on where it cut me off.</p>
<p>Second, I am not sure how favored class interacts with the gestalt rules. Does each half of the gestalt have a favored class with the bonuses stacking? Or does the whole character get one favored class? And if I only get one favored class and choose slayer, can I take a skill point as my favored class bonus to get 9 skill points, or do I have to take a hit point because my rogue skill points would be higher than the slayer's 6+1 anyway?</p>
<p>I built Davis assuming that one half of the gestalt was favored class Rogue and took a skill point while one half was favored class Slayer and took a hit point, but will tweak if needed.</p>Ok! I think I have everything done for Davis of Matharyn, all set up in my profile. I would love for anyone to look at it and comment on anything I might have gotten wrong. This is my first time creating an alias on the paizo boards so I hope I did it right.
There were two things I had questions about; first, Davis has too many skills to fit in the text entry field for Race, so I only included saves there. GM Bone Man, would it be helpful to put specific skills there for reference, and if so...Davis of Matharyn (alias of 7thGate)2015-08-04T01:34:01ZRe: Forums: Recruitment: Another Gestalt Way of the Wicked!!! LETS BE EVIL {\\_//}7thGatehttps://paizo.com/campaigns/LetsBeEvilOO/recruiting&page=5#2182015-08-03T06:42:13Z2015-08-03T06:42:13Z<p>I just came across this recently, and it looks like it would be incredibly fun! Hopefully I am not too late.</p>
<p>Here is the fluff for Davis; crunch will follow later today when I have time to work all the numbers and check all the rules, but I think will be an Unchained Rogue(Spy)/Slayer(Cleaner)/Expert:</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>I just came across this recently, and it looks like it would be incredibly fun! Hopefully I am not too late.
Here is the fluff for Davis; crunch will follow later today when I have time to work all the numbers and check all the rules, but I think will be an Unchained Rogue(Spy)/Slayer(Cleaner)/Expert:
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]7thGate2015-08-03T06:42:13ZRe: Forums/Pathfinder First Edition: General Discussion: Martial/Caster disparity- In Real table top gaming7thGatehttps://paizo.com/threads/rzs2sjy1&page=2?MartialCaster-disparity-In-Real-table-top-gaming#842015-07-24T12:35:24Z2015-07-24T12:35:24Z<div class="messageboard-quotee">TarkXT wrote:</div><blockquote> <div class="messageboard-quotee">LuxuriantOak wrote:</div><blockquote><p>As an example:
</p>
The party gets ambushed! (possible due to their own mistakes)
<br />
a nasty area effect hits the whole group, followed by charging ... I dunno ... Minotaurs!
<br />
the fireball does somwhere past 50 hp damage to those who fail their save (I pulled this number from thin air, don't overthink it) and if the charging Ox-men hit they have some sort of die + a larger static modifier - lets say it's ... 1d10+14
<br />
if the whole group failed their save and gets hit with 1 attack (I haven't specified how many players or enemies ther is, not planning to)
<br />
-we're looking at somwhere around 65-74 hp damage.
<br />
In many cases (not all) that is enough to knock out or even kill a wizard, or a inquisitor or whatever (because? because d6 or d8 hit dice)</p>
<p>-but the Rogue is fine, evasion says so.
<br />
-and the fighter, he can take some more of that (d10 hit die), and would like to show mister moo what he feels about this improper ambush.</p>
<p>-of course this is without getting into minute details like con modifiers and the results of hp rolls and so on.</p>
<p>get my point? sometimes it's not about being optimal or making the right choice. Mirror image only works after you've cast it, flying doesn't help against an arrow to the eye.
<br />
sometimes it's about surviving to the next round and forming a battle plan along the way.
<br />
If everybody in the group are made of paper then sometimes that second round won't come (or it will, but it will be one filled with coup de graces).
<br />
</blockquote><p>Except, well, the fighters die shortly afterwards in that scenario.
<p>If you assume everyone ate that boat load of damage at the start (except the rogue as you said) and you drop two or three party members at the start after you jump them with a bunch of minotaurs?</p>
<p>That party is screwed.</p>
<p>That's why these scenarios boggle me when they're brought up. Killing the wizard doesn't empower the fighter it just makes the fight so much more difficult to win.</p>
<p>Here's a fun scenario what if we just blew up the fighter. What... </blockquote><p>I mean, the fighter doesn't necessarily die the re. For example, say we are level 6 and facing 6 minotaurs plus some sort of aoe trap. One fighter might do a reach trip on any minotaur that tries to charge the caster using combat reflexes to take aoos flat footed, preventing the caster from going down in the first place. Some other spec of fighter might just take his 30 armor class and calmly start chopping them up while they miss repeatedly.TarkXT wrote:LuxuriantOak wrote:As an example:
The party gets ambushed! (possible due to their own mistakes)
a nasty area effect hits the whole group, followed by charging ... I dunno ... Minotaurs!
the fireball does somwhere past 50 hp damage to those who fail their save (I pulled this number from thin air, don't overthink it) and if the charging Ox-men hit they have some sort of die + a larger static modifier - lets say it's ... 1d10+14
if the whole group failed their save and gets hit...7thGate2015-07-24T12:35:24ZRe: Forums/Pathfinder First Edition: General Discussion: Martial/Caster disparity- In Real table top gaming7thGatehttps://paizo.com/threads/rzs2sjy1&page=2?MartialCaster-disparity-In-Real-table-top-gaming#712015-07-24T10:27:56Z2015-07-24T10:27:56Z<p>So, I thought I would post more specific recent examples from our Rise of the Runelords game. Yes, I am aware that this scenario plays strongly to my fighter's strengths, and also that a random anecdote doesn't refute the argument, but I thought it might be nice to have at least one specific example of a fighter being useful. Lengthy Spoilers for Skinsaw murders (hope I spoiler tag this right, posting from my phone):</p>
<p>[Spoiler omitted]</p>So, I thought I would post more specific recent examples from our Rise of the Runelords game. Yes, I am aware that this scenario plays strongly to my fighter's strengths, and also that a random anecdote doesn't refute the argument, but I thought it might be nice to have at least one specific example of a fighter being useful. Lengthy Spoilers for Skinsaw murders (hope I spoiler tag this right, posting from my phone):
[Spoiler omitted]7thGate2015-07-24T10:27:56ZRe: Forums/Pathfinder First Edition: General Discussion: Martial/Caster disparity- In Real table top gaming7thGatehttps://paizo.com/threads/rzs2sjy1?MartialCaster-disparity-In-Real-table-top-gaming#112015-07-23T23:33:13Z2015-07-23T23:33:13Z<p>Well, speaking from related experience I had it happen once, in a 3.0 game. We had an all martial party, and were playing out a campaign against an army of orcs and giants at around 13th level. The barbarian died and was replaced by a druid, and the game was basically done, as he could shapeshift into forms the enemies couldn't find and wreak mass destruction with aoe spells. The game disbanded shortly thereafter. </p>
<p>I think that was partially due to facing a challenge that could be solved easily by magic but was challenging to do by martials, coupled with the caster being dropped into the game. The challenge needed to be something different if there was a caster in the group, something that could adequately challenge everyone. </p>
<p>As for pathfinder specifically, I just reached level 6 in my first pathfinder game as a core fighter, which isn't high enough to run into this problem yet. If anything, the fighter feels overly strong at this point, although being relatively weak at outside of combat scenarios gives other people a chance to shine too.</p>Well, speaking from related experience I had it happen once, in a 3.0 game. We had an all martial party, and were playing out a campaign against an army of orcs and giants at around 13th level. The barbarian died and was replaced by a druid, and the game was basically done, as he could shapeshift into forms the enemies couldn't find and wreak mass destruction with aoe spells. The game disbanded shortly thereafter.
I think that was partially due to facing a challenge that could be solved...7thGate2015-07-23T23:33:13ZRe: Forums/Pathfinder First Edition: General Discussion: Unbeatable stealth?7thGatehttps://paizo.com/threads/rzs2sbt2&page=2?Unbeatable-stealth#752015-06-11T17:07:00Z2015-06-11T17:07:00Z<p>I believe the general tactical approach for a monster without relevant special abilities should be to make sure to move every turn and kill everyone else first. Moving every turn means he has to take a move action before attacking, which blocks full attacks and prevents him from stealthing post-attack because you can't 5 ft. step after you've moved in a round. If he moves then attacks, he is exposed and can then be grappled or full attacked back.</p>
<p>There are a whole bunch of specific counters that have already been mentioned; glitterdust works, walls can work if the area is brightly lit to prevent shadow jumping, filling a confined space with a cloudkill spell, repulsion, confusion or other AOE will-save based effects, on-attack trigger auras like Holy Aura/Cloak of Chaos/Fire Shield/Special Monster abilities. AoE damage spells can work, but will be mitigated in effectiveness due to the high reflex save + evasion. In some tactical situations readied actions to strike on destealth can be appropriate, such as a boss caster with several minions surrounding them ordering the minions to ready actions to strike anyone who gets in range.</p>
<p>Its still strong, but it kind of should be. Having cases where a character can shine is a good thing. There are counters though, it isn't unbeatable.</p>I believe the general tactical approach for a monster without relevant special abilities should be to make sure to move every turn and kill everyone else first. Moving every turn means he has to take a move action before attacking, which blocks full attacks and prevents him from stealthing post-attack because you can't 5 ft. step after you've moved in a round. If he moves then attacks, he is exposed and can then be grappled or full attacked back.
There are a whole bunch of specific counters...7thGate2015-06-11T17:07:00ZRe: Forums/Pathfinder First Edition: General Discussion: Unbeatable stealth?7thGatehttps://paizo.com/threads/rzs2sbt2?Unbeatable-stealth#362015-06-05T04:26:03Z2015-06-05T04:26:03Z<p>Is spring attack in there somewhere? I'm just wondering because unless I am missing something, moving then attacking doesn't give you a 5 ft step in order to stealth again, so you end up exposed unless you started a turn adjacent to the enemy. I think spring attack would let you move up, attack, move away and stealth as part of the move, right?</p>Is spring attack in there somewhere? I'm just wondering because unless I am missing something, moving then attacking doesn't give you a 5 ft step in order to stealth again, so you end up exposed unless you started a turn adjacent to the enemy. I think spring attack would let you move up, attack, move away and stealth as part of the move, right?7thGate2015-06-05T04:26:03ZRe: Forums/Pathfinder First Edition: General Discussion: The D-team; A discussion on adventuring with no full casters.7thGatehttps://paizo.com/threads/rzs2sbo5?The-Dteam-A-discussion-on-adventuring-with-no#332015-06-03T23:33:01Z2015-06-03T23:33:01Z<p>One of my favorite teams ever was my first 3.0 game, which consisted of a paladin, a ranger/rogue, an arcane archer and a barbarian. The most fun thing about it was that there were a number of challenges that didn't get trivialized by magic that would have been completely bypassed if we had a full caster, like traveling to distant destinations or environmental hazards. Individual fights were fine; martials pump out good damage, after all, its all the non-combat scenarios where they don't have the easy answers that the difference really shows up.</p>One of my favorite teams ever was my first 3.0 game, which consisted of a paladin, a ranger/rogue, an arcane archer and a barbarian. The most fun thing about it was that there were a number of challenges that didn't get trivialized by magic that would have been completely bypassed if we had a full caster, like traveling to distant destinations or environmental hazards. Individual fights were fine; martials pump out good damage, after all, its all the non-combat scenarios where they don't have...7thGate2015-06-03T23:33:01ZRe: Forums/Pathfinder First Edition: General Discussion: What is your favorite level?7thGatehttps://paizo.com/threads/rzs2sa1o?What-is-your-favorite-level#282015-05-21T01:55:36Z2015-05-21T01:55:36Z<div class="messageboard-quotee">Mathius wrote:</div><blockquote><p> Well there is a reason P6 and P8 exist. It is really a question of 4th level spells.</p>
<p>Any way out the, the spells that really change the game start coming on-line at 5th level. Teleport and raise dead change the entire feel of the game once PCs can casually cast them.</p>
<p>For caster I find that 8 is enough to fully flesh them out in a fun ways while martials are good through about 11. I agree with PFS's decision to cap at 12. </p>
<p>Overall though 8 is where many many great things come on-line. </blockquote><p>One of my favorite 3.0 campaigns involved a group of all martial characters with limited magical items, with very limited spellcasting (from an arcane archer and a paladin). It stayed fun until 16th-17th level, since you actually had to worry about things like terrain and how you were going to get places since no one could teleport and flight was limited. It made it possible to have some fun adventures that involved significant overland travels in foreign lands. Teleport alone really changes the feel of a game significantly.
<p>I like the 8-10 range best, although there are some fun adventures that can be had in the 16-20 range, you get a very different feel if casters are involved there.</p>Mathius wrote:Well there is a reason P6 and P8 exist. It is really a question of 4th level spells.
Any way out the, the spells that really change the game start coming on-line at 5th level. Teleport and raise dead change the entire feel of the game once PCs can casually cast them.
For caster I find that 8 is enough to fully flesh them out in a fun ways while martials are good through about 11. I agree with PFS's decision to cap at 12.
Overall though 8 is where many many great things come...7thGate2015-05-21T01:55:36ZRe: Forums/Pathfinder First Edition: General Discussion: why all the hate on charm person?7thGatehttps://paizo.com/threads/rzs2s3pv&page=5?why-all-the-hate-on-charm-person#2032015-03-31T01:48:17Z2015-03-30T23:43:53Z<p>I find this fascinating, since I also interpret "something I would ordinarily do", "something I wouldn't ordinarily do" and "something I would never do" as nonintersecting sets, an interpretation that seems to be held by some people and not by others. </p>
<p>The question I have for myself is why I feel that way, since it would generally make sense that if a set of actions is described as matching a particular adjective, than all other actions should be "not" that adjective. As such, if an action is not an action that I would ordinarily do, it must be an action I wouldn't ordinarily do.</p>
<p>I thought about it, and I came to the conclusion that the reason why I felt differently was that the phrase has additional connotations beyond its literal definition. If you hear someone start a sentence, "I wouldn't ordinarily do this, but...", what are they about to agree to do? They are universally about to agree to do something contrary to what they normally do, but never something extreme. It is not a phrase that is used to describe murdering your family or lighting your neighbor's house on fire, its a phrase used to describe not giving someone a speeding ticket, letting a friend copy off your homework assignment or pretending to call in sick to work because the girl you met at a party last night wants you to do something. Describing murdering your family as something that "you wouldn't ordinarily do" is like describing torturing someone to death as being "unkind". Yes, technically, its probably an accurate statement, but its not the correct phrase for what you're trying to communicate. I think the difference between the implied and the literal definition further amplifies something that was already poorly written and mechanically flawed to help propagate a myriad of different interpretations for how this should function.</p>I find this fascinating, since I also interpret "something I would ordinarily do", "something I wouldn't ordinarily do" and "something I would never do" as nonintersecting sets, an interpretation that seems to be held by some people and not by others.
The question I have for myself is why I feel that way, since it would generally make sense that if a set of actions is described as matching a particular adjective, than all other actions should be "not" that adjective. As such, if an action is...7thGate2015-03-30T23:43:53ZRe: Forums: Advice: Cleric Boss Fight7thGatehttps://paizo.com/threads/rzs2s3hd?Cleric-Boss-Fight#62015-03-23T16:41:22Z2015-03-23T16:41:22Z<p>Wait, isn't full plate +1 (+9 + 1), heavy shield +1 (+2 + 1), +1 dex and a shield of faith (+2) an AC of 26, not 24? Or did I miss something?</p>Wait, isn't full plate +1 (+9 + 1), heavy shield +1 (+2 + 1), +1 dex and a shield of faith (+2) an AC of 26, not 24? Or did I miss something?7thGate2015-03-23T16:41:22ZRe: Forums/Pathfinder First Edition: General Discussion: Why don't fighters take Master Craftsman?7thGatehttps://paizo.com/threads/rzs2s0yc&page=3?Why-dont-fighters-take-Master-Craftsman#1382015-03-05T23:47:04Z2015-03-05T23:47:04Z<p>Oh, I will. Its a fair ways off, so I haven't gotten around to it, but I am not going to try to spring it on GM or anything. I'll be discussing the possibilities and boundaries before I take any of the item creation feats chain.</p>Oh, I will. Its a fair ways off, so I haven't gotten around to it, but I am not going to try to spring it on GM or anything. I'll be discussing the possibilities and boundaries before I take any of the item creation feats chain.7thGate2015-03-05T23:47:04ZRe: Forums/Pathfinder First Edition: General Discussion: Why don't fighters take Master Craftsman?7thGatehttps://paizo.com/threads/rzs2s0yc&page=3?Why-dont-fighters-take-Master-Craftsman#1352015-03-05T23:20:44Z2015-03-05T23:20:44Z<p>Well, I intend to take master craftsman on my fighter. Its partly because my character concept revolves around being a peerless weaponsmith with a deep interest in forging powerful magical weapons. It is also because I intend to specialize in an uncommonly used weapon while playing an adventure path, and while the DM may alter the existing treasure so I get useful weapons, I would prefer to be self sufficient rather than relying on that or having to try and find weapons for sale.</p>
<p>That being said, I don't think its really that awful if exploited well. Even if I just end up being allowed to craft standard magical weaponry, its suboptimal but at least saves the party a decent chunk of money. If the DM doesn't block me from doing it, I'm going to craft myself an intelligent weapon with dimension door, haste, enlarge and the ability to shapeshift between a reach and non-reach weapon and use it to keep me buffed and teleport around the battlefield for full round attacks. That's going to be far more effective than my otherwise two least effective feats.</p>
<p>Crafting intelligent weapons is entering into territory that a lot of DMs would perhaps rule against, so I'll see how it goes. By RAW I don't think there is any reason it wouldn't work though. Also by RAW, you're not going to be able to find exactly the crazy intelligent weapon you want for sale anywhere, because each major area is only going to have a small handful of randomly generated major magical items for sale and none of them are going to be that.</p>
<p>I guess what I am saying is that if the DM doesn't necessarily let you just buy or commission exactly the item you want once you go over the base values for a community in the CRB, and they don't block you from making intelligent weapons, it is actually a fairly optimal feat to have at mid to high levels. That is a lot of ifs, but isn't awful if you meet those conditions. It is still better if the caster gets the feat, unless you're constrained by the amount of off time you have in the campaign and would benefit from being able to have the fighter forge weapons while the wizard makes cloaks of resistance and belts of stat boosting.</p>
<p>I'm going to go with it either way for RP reasons, but I'm kind of hoping my DM lets me go crazy with it, because then it will be significantly less of a wasted pair of feats.</p>Well, I intend to take master craftsman on my fighter. Its partly because my character concept revolves around being a peerless weaponsmith with a deep interest in forging powerful magical weapons. It is also because I intend to specialize in an uncommonly used weapon while playing an adventure path, and while the DM may alter the existing treasure so I get useful weapons, I would prefer to be self sufficient rather than relying on that or having to try and find weapons for sale.
That being...7thGate2015-03-05T23:20:44ZRe: Forums/Pathfinder First Edition: General Discussion: Does Pathfinder reward offense over defense?7thGatehttps://paizo.com/threads/rzs2s1nc&page=2?Does-Pathfinder-reward-offense-over-defense#612015-03-05T20:42:38Z2015-03-05T20:42:38Z<p>I think the main issue is that there are at least 6 different axis you can attack someone on; AC, all three saves, touch AC, combat maneuvers. Being strong in all of them is much harder than being strong in one, and if you have a weak point something will come along and exploit it eventually. By contrast, doing lots of damage is nearly always useful in a fight regardless of the opponent.</p>
<p>A somewhat AC optimized fighter, just using things in the CRB is going to start out with a 23 or 24 AC at level 1 and end up in the high 30's/low 40's by level 8 or 9 and will terminate with an AC in the high 50's to low 60's at level 20. That is a pretty effective build, until you fight something that attacks will saves or uses a brilliant energy weapon, when it works much less well. Being strong on every defensive front while maintaining some semblance of offensive capability is much, much harder, so focusing on defense is usually admitting that in some fights, you're not going to get a lot of use out of the thing you optimized for. That doesn't happen when optimizing for offense.</p>
<p>As for counting up bonuses, don't forget combat expertise. It is essentially an extra set of AC bonuses that levels up with you. Can also add a defending weapon, which would add another set.</p>I think the main issue is that there are at least 6 different axis you can attack someone on; AC, all three saves, touch AC, combat maneuvers. Being strong in all of them is much harder than being strong in one, and if you have a weak point something will come along and exploit it eventually. By contrast, doing lots of damage is nearly always useful in a fight regardless of the opponent.
A somewhat AC optimized fighter, just using things in the CRB is going to start out with a 23 or 24 AC at...7thGate2015-03-05T20:42:38Z