Today we’re proud to debut the first of a dozen blogs by Developer Ron Lundeen featuring content for your game set in or around the town of Otari. Whether you’re running the Pathfinder Beginner Box, the Troubles in Otari adventure, the Abomination Vaults Adventure Path, or a campaign of your own creation, this No-Prep Character can serve as a valuable ally for your players’ characters. Morlibint even makes an appearance in this week’s chapter of Shroud of Foul Silences, so if you’re not already receiving it by email, sign up in your paizo.com privacy settings today and start catching up! How will you use Morlibint in your campaign?
Morlibint, Small-Town Bookseller
Odd Stories is one of Otari’s most distinctive shops: a three-story stone tower looming over a one-story wooden bookstore. The shop is the home and business of the wizard Morlibint, a scholar who enjoys talking about magical theory only slightly less than thrilling fiction. Imagination, he insists, is the most wondrous magic of all. Morlibint is a middle-aged man with short, red hair and a perpetual scowl that quickly transforms into a smile when he identifies a fellow bibliophile.
Odd Stories is an excellent place for anyone seeking gripping novels, clever anthologies, or useful textbooks, and Morlibint is a valuable contact for any party. He’s happy to exchange spells with another wizard, sell arcane scrolls to adventurers, or buy rare tomes that heroes come across in their travels. He never accompanies adventurers on their quests, however, instead finding excitement in treasured books from the safety of his favorite fireside armchair.
Morlibint — Creature 4
Unique, LN, Medium, Human, Humanoid
Male human wizard
Languages Aklo, Common, Draconic, Elven, Sylvan, Undercommon
Skills Academia Lore +8, Arcana +12, Crafting +10, Diplomacy +8, Medicine +7, Nature +7, Occultism +10, Performance +8, Religion +7, Society +10
Str 10, Dex 12, Con 12, Int 18, Wis 12, Cha 14
Items minor healing potion, scholarly journal compendium (fictional literature), scroll of invisibility, scroll of knock, spellbook, +1 staff
AC 21; Fort +11; Ref +9; Will +9
Speed 25 feet
Melee [one-action] staff +9 (two-hand d8); Damage 1d4 bludgeoning
Arcane Prepared Spells DC 21, attack +13; 2nd comprehend language, dispel magic, illusory creature; 1st color spray, magic missile, unseen servant; Cantrips (2nd) dancing lights, daze, detect magic, mage hand, telekinetic projectile
Focus Spells (1 Focus Point) (2nd) hand of the apprentice
Call Bonded Item [one-action] (concentration, conjuration, teleportation) Morlibint teleports his scholarly journal into his hand from up to 1 mile away.
Drain Bonded Item [free-action] (arcane) Frequency twice per day; Requirements Morlibint hasn’t acted yet on his turn; Effect Morlibint draws some of the power in his scholarly journal. He gains the ability to cast one spell he prepared today and already cast, without spending a spell slot. He must still Cast the Spell and meet the spell’s other requirements.
Game Masters might consider the following plot hooks as a means of integrating the bookseller Morlibint into any Pathfinder Second Edition game.
- Morlibint’s rarest almanac has been stolen and he hires the heroes to discover who took it and why.
- The heroes consult Morlibint to learn more about a creature’s peculiar ability or resistance. Morlibint searches through fictional accounts of the creature to find the answer, which might not be entirely accurate.
- Morlibint has learned the location of a particularly valuable tome and offers the heroes both the opportunity to retrieve it (he only wants to copy a few pages from it) and hints about the curse the tome reputedly imparts on those who carry it.
No-Prep Character: Morlibint
Wednesday, November 11, 2020