Starfinder Precog Playtest Coming Soon!

Tuesday, November 03, 2020

In less than two weeks, we will be launching a playtest for a new Starfinder spellcaster class—the precog!

A tall insect-like creature standing on its hind legs while summoning a ball of blue light between their hands

This playtest is your chance to get a look at an early version of this new class and have a hand in its development before it hits shelves in an upcoming book!

Playtesting the Precog

The precog playtest launches on November 16, 2020, and runs through December 25, 2020. So how can you help playtest this new class? First, you’ll want to download the free PDF of the playtest from starfinderplaytest.com (available starting on November 16th). Then you can create a brand new precog of any level using the new rules. We're most interested in feedback from actual play, so it's best if you can get some friends together and play a few sessions using your new character. If possible, make up characters at different levels to get a sense of how they work at different points in their career. There's no accompanying playtest adventure—you can use the new class in existing adventures like Starfinder Society scenarios or Starfinder Adventure Paths, or even mock combats that you create yourself using the Starfinder Core Rulebook’s encounter-creation rules. It might be helpful to take some notes during play, so you can remember your thoughts on the experience after the game session. To gather the most useful data for this playtest, we ask that you avoid using house rules and play these characters using only published rules from the Starfinder RPG.


Playtesting in the Starfinder Society

Players participating in Starfinder Society Organized Play can also join in the worldwide playtest to test the precog class. From November 16th until the playtest's completion, players can create custom precog characters of levels 1, 4 and 8. These custom characters use many of the same rules as pregenerated characters, though the Organized Play team has slightly relaxed the rules in order to encourage playtesting these new classes. For more information, check out this afternoon's blog about using the precog in Starfinder Society.

Survey

Our primary means of collecting feedback for the playtest is through a survey that we would like everyone participating in the playtest to complete. A link to the survey will be available on the playtest page starting on November 16th. Please make sure you've filled out your survey by December 25,2020.

In addition to responding via the official survey, you can engage with other players and designers on the playtest forum—a link will appear on starfinderplaytest.com—to discuss the precog and possibilities for the future. While we want to focus on actual-play feedback, we're interested in hearing all of your ideas about the class.

What are your thoughts about the playtest? Are you excited? Do you have any questions about the playtest process? Let us know in the comments below!

The Starfinder Team

More Paizo Blog.
Tags: Starfinder Starfinder Playtest Starfinder Roleplaying Game Starfinder Society
51 to 56 of 56 << first < prev | 1 | 2 | next > last >>

2 people marked this as a favorite.

I'm not sure I understand why there isn't simply a blog post. It's where the news are, and it's where all other playtests showed up.

And I, for one, certainly was not expecting to have to look at the 42nd (nice) comment of an old post to learn that the playtest had started.
If not for the forums, which I suspect not everyone checks, I certainly would still be unaware. And getting impatient, might I add.

Marketing & Media Manager

Nyerkh wrote:

I'm not sure I understand why there isn't simply a blog post. It's where the news are, and it's where all other playtests showed up.

And I, for one, certainly was not expecting to have to look at the 42nd (nice) comment of an old post to learn that the playtest had started.
If not for the forums, which I suspect not everyone checks, I certainly would still be unaware. And getting impatient, might I add.

Thanks for the feedback. The playtest went live when we said it would and where we said it would. At the time, we thought that everything we wanted to say about the playtest is in this blog or on the playtest landing page. We are working on getting a banner on the website linking to the precog playtest page so it is easier to find. It is late and that is my error. I have however promoted it via email, social media and am setting up interviews. In hindsight, we might post a redundant blog next time.


1 person marked this as a favorite.

Yeah, I'll echo Nyerkh's sentiment. I was definitely expecting a new blog post based on past experience, and the absence threw me off.

I had actually completely misremembered what day the playtest was starting. When I saw there wasn't a blog post about it yesterday (when I had mistakenly thought it was starting), I went back to the initial one to discover the playtest had been going on for a week without my realizing.


Aaron Shanks wrote:
In hindsight, we might post a redundant blog next time.

I don't think it would be redundant at all. Yes, it went up on the day and place scheduled, but the website is notoriously buggy, with only some parts working at any given time. Also, plans change, and there was never an exact time announced that it would go up.

I was only able to guess that the playtest website should have been up and running instead of giving the same Error:500 that it had been showing me for the week prior when I saw people posting in the new playtest forum.

So yes, actually having a blog post saying "the website is now live" would have been useful, even for someone like me that figured out it was up within a couple of hours rather than losing a week of playtesting.

Marketing & Media Manager

2 people marked this as a favorite.
AnimatedPaper wrote:
Aaron Shanks wrote:
In hindsight, we might post a redundant blog next time.

I don't think it would be redundant at all. Yes, it went up on the day and place scheduled, but the website is notoriously buggy, with only some parts working at any given time. Also, plans change, and there was never an exact time announced that it would go up.

I was only able to guess that the playtest website should have been up and running instead of giving the same Error:500 that it had been showing me for the week prior when I saw people posting in the new playtest forum.

So yes, actually having a blog post saying "the website is now live" would have been useful, even for someone like me that figured out it was up within a couple of hours rather than losing a week of playtesting.

Thanks for the feedback. Also in hindsight, I think there are ways we can release a blog that says "the playtest is live" and share fresh info about it.

We have an evolving template for playlists, so feel free to tell us what you think are best practices about the promotion/communication of both Pathfinder and Starfinder playtests. For example I've realized I need centralized place to post media interviews that happen during the playtest. Cheers!


Good to have some free SF precog playtestin' stuff out there. ;)

Sorta forgot when it gone live but luckily, I haz email notification about it which helps me get dat free precog playtest pdf. :)

51 to 56 of 56 << first < prev | 1 | 2 | next > last >>
Community / Forums / Archive / Starfinder / Playtest / Playtest General Discussion / Paizo Blog: Starfinder Precog Playtest Coming Soon! All Messageboards
Recent threads in Playtest General Discussion