Agents of Edgewatch Update

Monday, June 22, 2020

We at Paizo strive to represent our company’s values of inclusivity through the content of our Pathfinder and Starfinder publications. Showcasing diversity in the stories of the cultures, races, sexualities, and gender identities of our characters is something we’ve tried to emphasize since the company’s inception 18 years ago. As we wrote in our public statement earlier this month about the Black Lives Matter movement, it’s an ongoing and vital process.

The murder of George Floyd by police and the resulting political actions, increased visibility around issues of police brutality, and ongoing conversation about the role of policing in our society casts a difficult light upon Agents of Edgewatch, our upcoming Pathfinder Adventure Path in which players take on the roles of members of the city watch in a vast fantasy metropolis. As Paizo’s publisher, I want to take this opportunity to address the situation directly.

When we began work early last year on Agents of Edgewatch, we conceived of the adventures as a pseudo-Victorian crime drama in which a party of Sherlock Holmeses would bring a cult of sinister murderers to justice against the backdrop of a World’s Fair-style celebration in Absalom, the huge city at the center of the Pathfinder world. Along the way, we’d dabble in some buddy cop movie tropes and use the players’ role as new and idealistic town guards as a framing device for a tour of the city as they attempt to thwart the evil cult’s machinations.

In our heads, this was a classic detective story, not a chance for players to act out power fantasies of being militarized police officers oppressing citizens. As publisher, I was confident that we could steer well clear of egregious parallels to modern police violence and handle the material responsibly.

But there’s more to it than that. What I hadn't realized—no doubt a result of my own privilege—is that the very concept of police, the idea of in fact taking on the role of police, makes some members of the Paizo community deeply uncomfortable, no matter how deftly we might try to pull off the execution.

While I remain proud of the work we as a team have put into the Agents of Edgewatch campaign, and I believe that our writers, developers, and editors have ensured that the subject matter has been handled responsibly, I also believe that if we were making the decision about Adventure Path themes today, we would have chosen to go forward with a different idea, or a different take on a similar detective-story theme. For many of us here at Paizo, our understanding has evolved, not just of the horrible impact of police violence, but how some members of our community—especially those who are also members of the Black community—have not had the luxury of ignoring it.

To that end, I should acknowledge that some members of our staff did raise concerns about the campaign’s theme early on. In retrospect, I did not give these concerns the full audience that they deserved, and I regret this oversight. That’s part of the learning process, too.

I remain confident in our ability to create a campaign that lives up to our editorial and moral standards—even while acknowledging that we should have chosen a different approach for this Adventure Path. The events of the Agents of Edgewatch campaign assume empathic, heroic player characters who are there to serve their community. Groups who wish to play the campaign without taking on the role of city guards will be able to remove the law-enforcement element from the story without much work, instead telling the heroic tale of a band of local adventurers who take it upon themselves to rid the city of murderers and evil cultists. The free Agents of Edgewatch Player’s Guide (scheduled to release next week) will offer several suggestions on how to do this, as well as tips on how to utilize and adapt Pathfinder’s non-combat conflict-resolution mechanics as well as non-lethal combat rules when running the campaign.

I’d like to acknowledge the efforts of our editing team, who have been exemplary in helping us to eliminate unintentionally problematic elements, consult with sensitivity readers, and ensure that products come with detailed content warnings. The developers have likewise been striving to be more sensitive to these concerns. I hope that Agents of Edgewatch as a whole will display our ability to listen and present the subject matter respectfully. We will continue to strive to improve our sensitivity and ensure our adventure and plot elements remain firmly in the realm of fantasy.

While we cannot afford to cancel or delay the Adventure Path, we want to show our commitment to remedying our earlier choices through action. As we stated in a previous blog, we’ve contributed the Starfinder Core Rulebook to Humble Bundle’s Fight for Racial Justice charity fundraising campaign, which has already raised more than $3,700,000 for the NAACP Legal Defense Fund, Race Forward, and the Bail Project. Furthermore, Paizo will donate a portion of proceeds from all volumes of the Agents of Edgewatch Adventure Path sold through the end of 2021 to the NAACP Legal Defense Fund. Lastly, next month, we’ll announce another major fundraising effort focused squarely on Paizo’s products, with charity proceeds to benefit Black-oriented charities. We hope you will join us in these efforts.

We remain committed to the ideals of inclusivity and racial justice. We will continue to listen and will strive to do better in the future.

Erik Mona
Publisher

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Silver Crusade

36 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
keftiu wrote:
I feel like a lot of folks have been threatening to storm off ever since Shardra was revealed as the Iconic Shaman, perhaps earlier.

I believe the first storm-off was 13 years ago in PF1 Burnt Offerings when people discovered that the town's resident Paladin lives with his husband and that the iconic paladin who worships the paladin goddess of being paladine-y is a black woman.

Ever since periodically some people discover that they've spent all their hard-earned money on a company that does "those things" and they proceed to roleplay being an airport and announcing their departure. As they do so, the resident Statler and Waldorf expies mock them relentlessly.

It's a staple feature of the show, you'll get used to it.

Grand Lodge

6 people marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber

Wait, which of us is which again? My memory ain't what it used to be.


16 people marked this as a favorite.

Repeating an earlier point, because I want it to be seen: this is a lovely apology, but specifics are what helps establish trust here. This blog post admits that marginalized voices were dismissed - how is that being avoided in the future?


45 people marked this as a favorite.
Ravingdork wrote:
I for one believe that company entities should NOT be taking sides on political issues. That is for the people themselves to do.

You cannot create fiction without coming down on one side or another on a whole host of political issues. Whenever you present something in fiction, you are either showing "this is fine, normal, acceptable" or you are pointing out its problems- either you are arguing for the status quo or you are arguing against it.

Every AP, module, short story, etc. Paizo has ever written has been political. Being able to ignore the politics inherent in a thing is the very definition of privilege.


1 person marked this as a favorite.
Pathfinder Adventure Path, Rulebook Subscriber

My AP sub has had issues since I moved due to changes in billing address. I wanted to get it started again but when I saw what AP was coming up I decided to hold off. The above statement, while I think it does address some issues, is not enough for me to pick up from this AP. I'll wait for more community reviews and consider dropping back in later depending on a thorough assessment of how things are handled, or wait for the next cycle in 6 months.
I echo keftiu's comments which bear repeating - what is being done to address the issues correctly recognised here about dismissing concerns about this early on in the process? This is what I'd like to see.


13 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
PossibleCabbage wrote:
Every AP, module, short story, etc. Paizo has ever written has been political.

QFT.

Fiction, by definition, takes sides in regards to the real-world experiences that shape its writing.

Dark Archive

15 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

In my experience in six years i've been here, the forum hasn't really changed at all. Periodically people get upset about something(usually about Paizo being progressive, but there was another spike of that around 2e playtest/release) and then claim everyone has been meaner towards them than when they joined the forum. Then I go back to read old threads and see things haven't really changed much since then, except that people complaining about people being mean towards them were the ones being mean to someone else.

I'm sorry if that sounds mean or harsh, but people really do remember things very differently from how it has always been.

(its kinda similar to the "APs have been getting less dark!" thing people keep claiming yearly tbh.)


10 people marked this as a favorite.

I appreciate I’m not owed any further explanation or clarification, however I would like to ask what this passage means from a practical sense:

Quote:
I should acknowledge that some members of our staff did raise concerns about the campaign’s theme early on. In retrospect, I did not give these concerns the full audience that they deserved, and I regret this oversight. That’s part of the learning process, too.

Has the learning referenced here led to a change in how these sorts of decisions are made?

Or will it continue to be the same process as before with the decision maker(s) resolving to listen more widely and reflect more deeply?
Or is it something else?


10 people marked this as a favorite.
Zexcir wrote:
Quote:
While we cannot afford to cancel or delay the Adventure Path, we want to show our commitment to remedying our earlier choices through action.
Sadly, this is just unfortunate timing on Paizo's part and no foresight would have prepared you to a common trope. For example True/Fictional Crime books and podcasts are 20-40% of consumption. I appreciate the dedication to the community to release a statement. With that said; there are several members of the community that are either military, veterans, cops, ex-police, children of police, security guards, etc etc... Personally this is an AP that I have been looking forward to and am still looking forward to it. Esp given James S. was involved in the process,

While it's unfortunate timing that there are high profile protests right before the AP comes out, the problems with policing that lead to those protests are not at all unforeseeable. They are constant and have been for a very long time. Nor are the protests themselves new - there were widespread protests over killings in Ferguson and Baltimore in particular only a few years ago.

Silver Crusade

13 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Just like #metoo was the moment for a long-standing problem, just like the Black Panther museum scene was the moment for a long-standing problem, George Floyd seems to be the moment for several long-standing problems.

It's just how the world works, sometimes one small event is the catalyst and no amount of "but why now, why because of just one dead person" will change the way destiny flips the switches.


Gorbacz wrote:

Just like #metoo was the moment for a long-standing problem, just like the Black Panther museum scene was the moment for a long-standing problem, George Floyd seems to be the moment for several long-standing problems.

It's just how the world works, sometimes one small event is the catalyst and no amount of "but why now, why because of just one dead person" will change the way destiny flips the switches.

It may be. Maybe I'm too cynical, but I wouldn't be surprised if this fades out and some other spark sets it off again in a few more years.

This isn't so much a "why because of just one dead person" as a "we've been here before and got incremental progress at best".


32 people marked this as a favorite.

Remember, kids: neutrality and centrism is always siding with the oppressor.


20 people marked this as a favorite.

Some might think that the apology wasn't necessary, because no real person is hurt by these works of fiction.

Problem is, someone might think that Paizo is (I don't know how best to put it) 'praising the Status quo of american police forces' by releasing the 'Cop-AP' right now.

Paizo isn't apologizing for making a police-AP. They do apologize for not listening to voices of concern raised early on. (At least, that's what I'm getting from that statement above)

I think, by issuing the statement of Mr. Mona above, the company wants to shine a light on their take of the current situation, and what their stance is. I do applaud them for this bold method.


4 people marked this as a favorite.

Thanks for releasing this AP Paizo, our group was afraid it would be cancelled, and we're very much looking forward to playing it. The other 2e APs haven't really roused our interest, so this will be our first complete 2e AP. Cheers.

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