A short while ago, Logan Bonner and I appeared on Paizo’s Twitch stream to demonstrate the monster-building rules featured in the Pathfinder Gamemastery Guide. With the help and suggestions from the chat audience, we walked people through the steps of creating a brand-new monster based on a piece of art that appears in the book. Now we’d like to share with you the result of that exercise. Meet our unofficial creature—the ailuran!
Ailuran
Ailurans are reclusive fey with an obsession for silver. This fixation makes them a pesky foil to silver miners and werecreatures alike. Though the creatures don’t necessarily harbor any ill will to others and would prefer to just be left alone, miners consider them pests. Ailurans, sometimes called silver seekers, are infamous for sneaking into or breaking into silver mines to obtain the object of their affection—silver. Miners, not wanting to be stolen from, keep alert for ailuran activity.
It’s unsure why ailurans have an animosity to werecreatures, but their obsession with silver serves them well in this regard. Some ailurans use the silver they collect to make silver weapons they use to hunt down these shapeshifters. Werecreatures aware of this enmity tend to avoid regions where ailurans live.
Ailurans live in small groups in secluded forested hills and mountains—typically locations in which silver can be found in abundance. When not raiding mines, ailurans can be found in trees where they often make their homes. They have a supernatural ability to sense the presence of silver and have been known to accost travelers and charge them a silver toll to allow passage through their lands. While not outwardly friendly, many ailurans are open to trade and will barter with creatures passing through their forests. However, if a visitor makes a bad impression, the creatures sometimes use their illusory magic to create false silver items they use to trade, leaving the traveler empty handed once the magic’s duration runs out.
Ailuran (2) Creature 5 UNCOMMON, CN, SMALL, FEY
Perception +14; low-light vision, silversense (imprecise) 30 feet
Languages Common, Sylvan
Skills Athletics +12, Diplomacy +10, Nature +12, Silver Lore +13, Stealth +10, Survival +10
Str +4, Dex +5, Con +4, Int +4, Wis +3, Cha +4
Items boomerang, club
Silversense Silversense allows the ailurian to sense the presence of silver objects.
AC 20; Fort +9, Ref +12, Will +15; +1 status to all vs. poison
HP 80; Weaknesses cold iron 5; Resistances silver 5
Speed 20 feet
Melee [one-action] club +13, Damage 1d6+6 bludgeoning
Melee [one-action] claw +13 (agile), Damage 1d6+6 slashing
Ranged [one-action] boomerang +13 (range increment 20 feet), Damage 1d6+6 bludgeoning
Primal Innate Spells DC 20, attack +12; 5th passwall; 2nd glitterdust (x2), illusory object (at will; silver objects only); Cantrips (3rd) dancing lights; Constant (2nd) speak with animals.
Returning Throw [two-actions] The ailuran makes a boomerang Strike, after which the boomerang returns to the ailuran’s hand.
Silver Sustenance [one-action] The ailuran eats an amount of silver equal to 10 sp and regains 1d6 Hit Points. An ailuran can subsist by consuming silver instead of normal food.
Sneak Attack The ailuran deals 1d6 extra precision damage to flat-footed creatures.Adam Daigle
Managing Developer
Monster Making
Wednesday, February 19, 2020