Pathfinder (2nd edition) Sanctioning
Since sanctioning Fall of Plaguestone, the team received feedback from the community. Reading the commentary made us realize we hadn’t communicated the basis of our sanctioning process and that doing so would clarify some of the issues. So here goes!
A key principle of sanctioning involves the relationship of Society to Paizo product lines. We wish to support all products, but at a level that makes sense to the ongoing Pathfinder Society campaign. Our goal is to get 95%+ of materials into the hands of players. This includes sanctioning the Lost Omens line (more on that in a minute) as well as other upcoming rules supplements. For modules and adventure paths, we wish to encourage players to try them out or play them as home games. Depending on the scope and content of the adventure, they may not fit well within the organized play environment. As a thank you for trying out other Paizo products, we’ve created chronicles that do fit within the campaign and may be applied to your Pathfinder Society character.
Just as certain adventures don’t necessarily fit well within the organized play environment, static rewards don’t work well for sanctioning non-Society content. We decided not to utilize the previous one size fits all model and its blanket statements that modules get X and adventure paths earn Y. Instead, we use a sliding scale of rewards, looking at the estimated play time/length of the adventure and comparing it to known quantities such as scenarios and quests. Using a flexible scale allows us to act on feedback received on current sanctioned adventures and explore what options a new edition of Pathfinder supports.
In summary, Fall of Plaguestone is the first module sanctioned. We continue to listen to feedback and will evolve the process over time to support both Paizo products and the Organized Play program.
For Lost Omens sanctioning, we have completed our pass on the World Guide and hope to post it to the Character Options section of the Guide to Play in the next few weeks. We are currently working on the Character Guide and estimate that it will follow shortly. We queued the Age of Ashes adventure path for the next available sanctioning timeslot.
Starfinder Sanctioning
With convention season and then a vacancy on the organized play team, we fell behind on sanctioning content for Starfinder Society. Catching up is on the team’s radar and is next in line behind getting scenarios ready, but we are hampered by being a developer short. Will update more as we have news.
Achievement Points
We built the Playtest Point (PtP) system, and then used it as the framework to build the Achievement Point (AcP) program. Building a new program came with many hurdles. Unfortunately, we fell down at the beginning of the track and that led to delays in the project. As many of you noted, the cost of PtP wasn’t behaving the way the boons listed, resulting in hurdle one. Attaching a customized pdf copy of the boon, instead of just an online list, resulted in hurdle two. PtP awarded automatically, based on the number of Pathfinder Playtest scenarios reported for a player/GM. With the tiered structure of AcP, we needed new tools for organizers/GMs. The implementation came with a bit of an issue, so there is hurdle three. Determining the reward chart, while down a developer and in the middle of edition transfer, was hurdle four. Getting the rewards built in our system was hurdle five. There have been others, but those are the key roadblocks encountered in our process.
The positive news is we’ve passed many of these hurdles. We reconfigured the calculation codes for PtP purchases and how to designate premier events. These need review by quality assurance before we can roll them out. We have the boons ready for hurdle two, and I’m in contact with our tech developer to get them attached to user accounts when purchased. Our awesome developers finished the reward chart and made the boons, which passes hurdle four. By the time you read this, we should have input the chart into the system, removing hurdle five.
It is our intention that we have resolutions for all hurdles in place in the next month. By releasing the chart early, players can plan what purchases they want to make when the project goes online. We wish that we wouldn’t have encountered so many issues and that AcP would have rolled at launch, but we would rather take a few extra weeks than rush this out the door and have issues in perpetuity.
Nova/Glyph implementation
We found some limitations in our current site display that keeps the stars/novas/glyphs from displaying correctly. We’ve filed a tech support request for this issue, but have it prioritized behind getting AcP out the gate. The update that fixes premier events also should fix evaluation game recording so Venture-Captains will have a means to enter results that is not sending emails to the organized play inbox.
Pathfinder Society/Starfinder Society Webpages
We know these haven’t seen an update in some time. The departure of Robot led to a vacancy and without someone to update those pages, we are left in a holding pattern. We hope to have more updates soon.
Pathfinder Society Guide to Play
The team working on this project have the wiki version made in a test environment so that they can put it through its paces and ensure its functionality before revealing it to the public. The organized play team currently has a list of questions we need to resolve and get the answers to them. As we are approaching full development strength, having filled the vacancy that came with John’s departure, we have capacity to do more than produce the monthly scenario/quest quota and hope to catch up on this very soon.
We appreciate our community’s appetite for all things organized play! Ensuring scenarios publish on time is our number one priority. The organized play team works to capacity with a goal of delivering the best program possible. We welcome your understanding as we work towards reducing the backlog of tasks.
I’ve pulled back the curtain a bit. I hope it helps our community and that we can continue the tradition of awesome Organized Play.
Tune in next week for the first of the month Spotlights, Cons, and Bits blog.
Until then, Explore-Report-Cooperate!
Tonya Woldridge
Organized Play Manager