The Golden Road

Tuesday, June 18, 2019

Last week we looked at the Eye of Dread region of Avistan, as described in the forthcoming Lost Omens World Guide, and boy was it gloomy! Let's change the scene for this week's look into the new state of the campaign setting in the era of Pathfinder Second Edition. What better locale to differentiate itself from mist-shrouded, undead-infested than the sunny deserts of the Golden Road?

Illustration by Mary Jane Pajaron

This is one of the largest meta-regions in the book, stretching along the northern coast of Garund from the island of Nuat, across the Obari Ocean and Stonespire Island, to Qadira where Avistan and Casmaron meet. Five nations comprise the Golden Road—Katapesh, Osirion, Qadira, Rahadoum, and Thuvia—and while they all feature wide deserts, they're nevertheless distinct from one another, providing endless inspiration for adventure along trade caravans, teeming bazaars, long-lost pyramids, or hidden oases.

In Katapesh, the mysterious Pactmasters maintain their enigmatic rule over the mercantile nation, as implemented by their agent, Pactbroker Hashim ibn Sayyid. In the bazaars of Katapesh, adventurers, collectors, and purveyors of the bizarre can find just about anything they seek, assuming they can effectively barter for it. The nation takes its name from the euphoric drug, pesh, the foundation of the region's black market, and full stats for the drug's refined form are available for players or GMs willing to risk addiction for the pleasure of a little escape. The slavers of Okeno off Katapesh's eastern shore still peddle flesh, despite facing an influx of abolitionist movements on the waters of the Inner Sea and Obari Ocean. While the slave trade has been outlawed in Absalom, it's very much alive in Katapesh, giving liberators and Firebrands a new target in their war for universal freedom.

Illustration by Luca Bancone

In Osirion, Ruby Prince Khemet III has rescinded his policy of welcoming outside explorers to the nation's many ruins, after many of the new discoveries brought more trouble to his land than they brought wealth. In perhaps the most trying event of Osirion's modern history, the Sky Pharaoh Hakotep I rose from his tomb in 4714 to reclaim his ancient empire with a fleet of flying pyramids. Though he was stopped by brave adventurers, upon his defeat, that fleet of pyramids pyramids fell to the ground, causing incredible devastation in population centers like Sothis and peppering the desert with newly unearthed ruins for Osirionologists to explore.

Illustration by Mirco Paganessi

The rise of a new, more capable ruler in Taldor has quieted Satrap Xerbystes II's saber rattling in recent years, but Qadira represents just the eastern tip of the continent-spanning Padishah Empire of Kelesh. Over the millennia, trade and expansionism from the empire have led to many wars and conquests across the Golden Road, including a lengthy rule over Osirion and the religiously-motivated Oath Wars that led Rahadoum to adopt their Laws of Mortality. Though tensions between Qadira and its neighbors may have calmed of late, the nation's military remains under the control of the satrap's vizier, Hebizid Vraj who was appointed by the Padishah Emperor himself, and has the power to overrule the satrap if he leads the nation in directions against the empire's interests. What those interests are and what they may lead to in the future is anyone's guess.

Illustration by Oksana Federova

Rahadoum continues its longstanding tradition of eschewing all divine interference by strictly enforcing the Laws of Mortality, which restrict the preaching of religion and the trade of holy texts or symbols. Where other nations might have thriving churches to myriad deities or demigods, the Rahadoumi instead have some of the most advanced schools of arcane magic, science, and philosophy on the Inner Sea. Of special interest to characters who wish to forge their own destinies instead of being pawns to supposedly "higher" powers, the Godless Healing feat allows for augmented healing in the absence of a divine healer.

Illustration by Klaher Baklaher

To Rahadoum's east, Thuvia stands out for being less a single nation than a confederation of allied city-states. The nation's economy is largely dependent on a single product, the powerful sun orchid elixir, which allows those wealthy enough to purchase a vial extended life and youthful vitality. Though the tradition of alternating which city would host the annual auction for the season's batch of the potent alchemical concoction, recent shifts in the balance of power have some Thuvians worried that the delicate balance may soon come to an end. Agents of all five powerful city-states now advocate for unification into a more traditional nation, though each believes that their city should be the new capital.

Illustration by Rogier van de Beek

Seven new backgrounds provide new rules options for characters from or associated with the region, allowing members of all ancestries and classes to become black market smugglers, Osirionologists, or secular medics! Furthermore, those adventurers who dabble in the living monolith archetype can transform their bodies into stone in order to better protect the ancient secrets of the region.

Illustration by Ksenia Kozhevnikova

Well, that wraps up our whirlwind tour of the Golden Road meta-region of the Age of Lost Omens campaign setting. Next we'll join Chris A. Jackson (and one of his existing characters from the region) on a short adventure in a bustling bazaar on Thursday, followed by a voyage on the High Seas next week!

Mark Moreland
Franchise Manager

More Paizo Blog.
Tags: Pathfinder Lost Omens
1 to 50 of 72 << first < prev | 1 | 2 | next > last >>
Paizo Employee Franchise Manager

24 people marked this as a favorite.

Huzzah?


6 people marked this as a favorite.

Fascinating. Especially interested in the rescission by the Ruby Prince. That makes total sense given recent events.

The living monolith is really cool. As usual with these pieces, the artwork is excellent and matches the mood and tone of the region and writing.

Well done. Huzzah indeed!

Shadow Lodge

1 person marked this as a favorite.

Is it painfully obvious that there's only been one AP focusing on this meta-region?


1 person marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber

I am really interested in the Living Monolith!

Although stating it a bit differently, I agree with zimmerwald that this area could use some fleshing out. Although I believe that there are 4 Tales novels set in the golden road? Death's Heretic, two of the Pirate ones and the one with the alchemist, the name escapes me at the moment.


7 people marked this as a favorite.
Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Isn't Qadira the western tip rather than the eastern tip of the Empire of Kelesh?


2 people marked this as a favorite.
Quote:
Furthermore, those adventurers who dabble in the living monolith archetype can transform their bodies into stone in order to better protect the ancient secrets of the region.

!!!! This one's a favorite of mine after our Mummy's Mask game. Really happy to see it in PF2 right away. Loving the archetype choices for the world guide.

Liberty's Edge

4 people marked this as a favorite.

Oooh, neat!

I like that Godless Healing is coming back, and am interested in the developments to the region in general.


12 people marked this as a favorite.
zimmerwald1915 wrote:
Is it painfully obvious that there's only been one AP focusing on this meta-region?

Two, I believe. Legacy of Fire was set in Katapesh.

Shadow Lodge

Joana wrote:
zimmerwald1915 wrote:
Is it painfully obvious that there's only been one AP focusing on this meta-region?
Two, I believe. Legacy of Fire was set in Katapesh.

Fair cop. Though didn't it get planar right quick?

(Also, wasn't it 3.5?)

Contributor

6 people marked this as a favorite.

I've always been interested in Rahadoum, neat to see some more detail there!. I'm curious about the ins and outs of their scholarly institutions.
And the design of that Pure Legion uniform's dope!


1 person marked this as a favorite.

I mean I think only two parts were extraplanar really if I remember correctly.

An influx of abolitionist movements eh? Interesting, the slave trade is a sore to be exercised with extreme prejudice.

I forgot that the Pyramids came crashing back down to earth, what would a more traditional Thuvia look like when their entire existence and economy fluctuates around a singular item.

I wonder if Qadira would ever go into a kind of civil war between the warlike natives, and the more mercantile imperials.


14 people marked this as a favorite.

So here are the archetypes we know so far:

1) Absalom: Pathfinder Agent
2) Broken Lands: Aldori Duelist
3) Eye of Dread: Lastwall Sentry
4) Golden Road: Living Monolith
4) High Seas
6) Impossible Lands: Student of Perfection
7) Mwangi Expanse
8) Old Cheliax: Hellknight Armiger
9) Saga Lands
10) Shining Kingdoms

And next week we find out if my guess that we'll get Red Mantis for the High Seas was right or not!


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber
tqomins wrote:

So here are the archetypes we know so far:

1) Absalom: Pathfinder Agent
2) Broken Lands: Aldori Duelist
3) Eye of Dread: Lastwall Sentry
4) Golden Road: Living Monolith
4) High Seas
6) Impossible Lands: Student of Perfection
7) Mwangi Expanse
8) Old Cheliax: Hellknight Armiger
9) Saga Lands
10) Shining Kingdoms

And next week we find out if my guess that we'll get Red Mantis for the High Seas was right or not!

Do we know if we are only getting one archetype per region? I'd really like to see Chernasardo Forest Warden make a come back.

Liberty's Edge

1 person marked this as a favorite.
zimmerwald1915 wrote:
Joana wrote:
zimmerwald1915 wrote:
Is it painfully obvious that there's only been one AP focusing on this meta-region?
Two, I believe. Legacy of Fire was set in Katapesh.

Fair cop. Though didn't it get planar right quick?

(Also, wasn't it 3.5?)

Sort of? It involved the PCs being stuck on other planes while the villain did things in Katapesh (mostly, things the PCs proceed to counteract).

And it was 3.5, but that doesn't matter from a world-lore perspective.

Liberty's Edge

1 person marked this as a favorite.
Captain Morgan wrote:
Do we know if we are only getting one archetype per region? I'd really like to see Chernasardo Forest Warden make a come back.

We are getting one or less Archetypes per region in this book (indications have been that some Regions may not have one). More will presumably be forthcoming in other books.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens Subscriber

10 archetypes in this first volume, so unless they're going to not give one to a region in the flagship for this line, yes, one per region.

Paizo Employee Developer

14 people marked this as a favorite.

Can confirm. One archetype per region.

Paizo Employee Franchise Manager

15 people marked this as a favorite.
David knott 242 wrote:

Isn't Qadira the western tip rather than the eastern tip of the Empire of Kelesh?

May the flames of the Dawnflower burn out your error-illuminating eyes!

Spoiler:
I'll try to fix that glaring error tomorrow.

j b 200 wrote:
Although stating it a bit differently, I agree with zimmerwald that this area could use some fleshing out. Although I believe that there are 4 Tales novels set in the golden road? Death's Heretic, two of the Pirate ones and the one with the alchemist, the name escapes me at the moment.

The Pathfinder Tales novel you're thinking of was City of the Fallen Sky. In general, and I'm sure there are exceptions not at front of mind, novels don't have the same level of impact on the world as adventures do. As for how the events of Legacy of Fire affect the setting, I'll leave that to be revealed in August.


1 person marked this as a favorite.

Just fantastic. Awesome art for this article, too. Well done, guys - I'm more and more excited to start playing!

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I love the update of pactmasters' design, they look basically the same except now they look more creepy while old art looked bit silly(headmask was way too large compared to rest of the body)


2 people marked this as a favorite.
tqomins wrote:

So here are the archetypes we know so far:

1) Absalom: Pathfinder Agent
2) Broken Lands: Aldori Duelist
3) Eye of Dread: Lastwall Sentry
4) Golden Road: Living Monolith
4) High Seas
6) Impossible Lands: Student of Perfection
7) Mwangi Expanse
8) Old Cheliax: Hellknight Armiger
9) Saga Lands
10) Shining Kingdoms

And next week we find out if my guess that we'll get Red Mantis for the High Seas was right or not!

Red Mantis is a good guess. So far these have been all factional archetypes that have previously been prestige classes (well, mostly. Lastwall Sentry wasn't one). So Red Mantis makes more sense than a generic pirate.

The only one I can think of for the Mwangi Expance would be the Magaambyan arcanist. But it could very well be a new archetype that was never a prestige class.

The Saga Lands have a lot of possibilities. My guess is Grey Maidens, but you've also got Cyphermages, Bloat-mages, Winter Witches, Mammoth Riders and all the weird little groups in Kaer Maga.

Shining Kingdoms have a number of options, but I'd guess Lantern Bearer is the one we'll get. But there's also Eagle Knights and various sub-groupings of them, Ulfen Guard, Gray Gardener, Lion Blade and Prophet of Kalistrade.


1 person marked this as a favorite.
Joana wrote:
zimmerwald1915 wrote:
Is it painfully obvious that there's only been one AP focusing on this meta-region?
Two, I believe. Legacy of Fire was set in Katapesh.

Yeah, but still, only two APs seems a bit light for the region. Of course the Mwangi Expanse and High Seas had only one each, and there have been none in Absalom (until jugglers start whacking troglodytes next year). Thematically, a couple of the Golden Road countries seem a bit light. Thuvia has the Sun Orchid Elixir, and that's basically it. Expanding on that would be useful. Rahadoum at least has the whole atheism thing, which has a lot of potential. Osirion, Katapesh and Qadira are much more solid though. Osirion has all the ancient Egyptian stuff and the other two are full of Arabian Knights inspiration, plus the drug trade of Katapesh. Hopefully those western two will get fleshed out a bit more. And a Rahadoum AP has some strong possibilities. Thuvia could maybe have a big heist caper adventure where you need to steal the Sun Orchid Elixir.


1 person marked this as a favorite.

Rahadoum kinda has the same issue as the Mana Wastes in being a very idea rich setting that would be hard to swing as an official AP because of class limitations. I wouldn't be satisfied with a Rahadoum AP where you're allowed to play a Cleric.

Silver Crusade

2 people marked this as a favorite.
Doktor Weasel wrote:
tqomins wrote:

So here are the archetypes we know so far:

1) Absalom: Pathfinder Agent
2) Broken Lands: Aldori Duelist
3) Eye of Dread: Lastwall Sentry
4) Golden Road: Living Monolith
4) High Seas
6) Impossible Lands: Student of Perfection
7) Mwangi Expanse
8) Old Cheliax: Hellknight Armiger
9) Saga Lands
10) Shining Kingdoms

And next week we find out if my guess that we'll get Red Mantis for the High Seas was right or not!

Red Mantis is a good guess. So far these have been all factional archetypes that have previously been prestige classes (well, mostly. Lastwall Sentry wasn't one). So Red Mantis makes more sense than a generic pirate.

The only one I can think of for the Mwangi Expance would be the Magaambyan arcanist. But it could very well be a new archetype that was never a prestige class.

Red Mantis Assassin has always been popular, so good call, though it is uite hard to do as an archetype with the niche spells and specialist summoning. I suppose they can add some invisibility spells and dual-weilding and call it good.

Mwangi Expanse is definitely Magaambyan Arcanist. None of the archetypes known so far are specifically for casters, this one is (and how!). Not too hard to implement either, and I'd imagine Wizards, Sorcerers and Druids can all get something out of it.

Silver Crusade

1 person marked this as a favorite.

Glad to see coverage of Rahadoum.

It's an interesting country that might become more powerful in this edition. The Godless Healing feat is mentioned, but the Medicine skill is vastly boosted and there are plenty of folk who can heal adequately without a deity, bards and Alchemists and even some Sorcerers (Which has implications for Razmir but I digress). Rahadoum can now get away with not having Clerics, at least for crunch. Spiritual values in a world with proven gods is another question.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Let's see...

I agree with the assessment of Red Mantis Assassin for the High Seas. It's an iconic part of the setting, so it makes sense for it to be released first.

Ditto Magaambyan Arcanist, for all the reasons 0o0o0 O 0o0o0 (super cool user name, by the way) listed. Throw in the connection to Old Mage Jatembe, one of the big lore characters which we have not met but very easily could, and I'd say we have a lock.

Saga Lands... I agree with Doktor Weasel's choice of Gray Maidens. The only other obvious choices would be Winter Witches or Rune Mage (or whatever you want to call it). The former are unlikely without a Witch class, although that might actually be an argument in their favour. Here's something to tide you over until the class comes out! The latter have been set up by the conclusion of Return of the Runelords, and there's definitely people vying to fill the canonical six Runelord positions. That said, the Grey Maiden is as iconic as the Red Mantis Assassin, so it deserves to be one of the first.

Shining Kingdoms... Here's where I'm not sure. It comes down to Eagle Knight or Lion Blade, and I would not be surprised by either. The appearance of a new slave state that Andoran can't conventionally touch would be a massive burr in their bonnet, and rightly so. They will need to redouble their efforts in order to make sure that this doesn't become a deeply evil trend. However, Empress Eutropia needs loyal agents throughout the Inner Sea and beyond. Her father's actions were backed by various foreign agents, and homegrown villains mutilated her brother's soul and almost killed her.


4 people marked this as a favorite.
Evan Tarlton wrote:
Shining Kingdoms... Here's where I'm not sure. It comes down to Eagle Knight or Lion Blade, and I would not be surprised by either.

No guarantee, of course, but this from Mark might be a hint here:

Mark Seifter wrote:
Vorsk, Follower or Erastil wrote:
Mark Seifter wrote:
In fact, in my real life example, the party had 6 PCs and wanted to fully replace two three-guard groups when they returned from leave. The rogue with good Cha and master Deception led the second group that included the social skill-less human fighter, and the dwarven fighter with low Cha but master Deception and other benefits thanks to being a Lion Blade led the first group (with the trained but high Cha sorcerer/redeemer of Falayna and the expert wizard) that had to pass as guards for longer and wait for the other group to arrive.
Is... is that a spoiler that Lion Blade may be an archetype? I would be not be surprised if Lion Blade was the Shining Kingdoms archetype honestly.
I'm running War for the Crown. What I didn't have available, I converted. Not saying whether or not I had this available ^_~


2 people marked this as a favorite.
Doktor Weasel wrote:
Joana wrote:
zimmerwald1915 wrote:
Is it painfully obvious that there's only been one AP focusing on this meta-region?
Two, I believe. Legacy of Fire was set in Katapesh.
Yeah, but still, only two APs seems a bit light for the region. Of course the Mwangi Expanse and High Seas had only one each, and there have been none in Absalom (until jugglers start whacking troglodytes next year). Thematically, a couple of the Golden Road countries seem a bit light. Thuvia has the Sun Orchid Elixir, and that's basically it. Expanding on that would be useful. Rahadoum at least has the whole atheism thing, which has a lot of potential. Osirion, Katapesh and Qadira are much more solid though. Osirion has all the ancient Egyptian stuff and the other two are full of Arabian Knights inspiration, plus the drug trade of Katapesh. Hopefully those western two will get fleshed out a bit more. And a Rahadoum AP has some strong possibilities. Thuvia could maybe have a big heist caper adventure where you need to steal the Sun Orchid Elixir.

Of course there is also the excellent Pathfinder Tales book Death's Heretic, which is set in Thuvia. The main character, Salim Ghadafar (who is from Rahadoum), is probably my favourite character from all of their novels.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

2 people marked this as a favorite.
Doktor Weasel wrote:


Shining Kingdoms have a number of options, but I'd guess Lantern Bearer is the one we'll get. But there's also Eagle Knights and various sub-groupings of them, Ulfen Guard, Gray Gardener, Lion Blade and Prophet of Kalistrade.

Put me in the Lion Blade group. I've been a big fan of Taldor since the first splat book, and am hoping we'll see Eutropia make Taldor great again. Or that the 2e meta will be Make Everything Taldor Again.

(yes, my Taldan noble PCs refer to Andoran, Galt, and Cheliax as 'our once and future colonies.')

Edit: War for the Crown and Reign of Winter are the two APs I'm most looking forward to seeing the results impacting the world. I'm a romantic, so I'm hoping for Anastasia as queen, and Russian as a language for PFS :-)

Shadow Lodge

Matthew Morris wrote:
(yes, my Taldan noble PCs refer to Andoran, Galt, and Cheliax as 'our once and future colonies.')

FWIW, the River Kingdoms, Issia in Brevoy, and the Gravelands (nee Lastwall) were also Taldan provinces at various times.

Quote:
Edit: War for the Crown and Reign of Winter are the two APs I'm most looking forward to seeing the results impacting the world. I'm a romantic, so I'm hoping for Anastasia as queen, and Russian as a language for PFS :-)

It's practically guaranteed that Anastasia Nikolaevna Romanovna ends up as Queen of Irrisen. Which is something of a shame.

At least no mention has yet been made of Jadwiga Anastasia surviving to Starfinder times, so the Romanovs do go extinct eventually.


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Arachnofiend wrote:
Rahadoum kinda has the same issue as the Mana Wastes in being a very idea rich setting that would be hard to swing as an official AP because of class limitations. I wouldn't be satisfied with a Rahadoum AP where you're allowed to play a Cleric.

This seems like a strange stance to me - wouldn't the intrigue of having to hide your worship be part of the appeal of a Rahadoum AP?

zimmerwald1915 wrote:
At least no mention has yet been made of Jadwiga Anastasia surviving to Starfinder times, so the Romanovs do go extinct eventually.

There are these things called "children", you have perhaps heard of them?

We definitely have no idea one way or another if any of her descendants survive, but I certainly wouldn't be surprised; Paizo likes their cross-references.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens Subscriber
Doktor Weasel wrote:
The only one I can think of for the Mwangi Expance would be the Magaambyan arcanist.

I am hopeful. *Fingers crossed*

Liberty's Edge

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

<.< I'm hoping for Eagle Knight myself, but I've been a sucker for them ever since I started w/ PFS and my "main character" ended up a Knight-Captain :D


1 person marked this as a favorite.

I like the background information. If nothing else I think I will get these types of books.


Desna's Avatar wrote:

Fascinating. Especially interested in the rescission by the Ruby Prince. That makes total sense given recent events.

The living monolith is really cool. As usual with these pieces, the artwork is excellent and matches the mood and tone of the region and writing.

Well done. Huzzah indeed!

Let sleeping mummies lie.


1 person marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
zimmerwald1915 wrote:

It's practically guaranteed that Anastasia Nikolaevna Romanovna ends up as Queen of Irrisen. Which is something of a shame.

At least no mention has yet been made of Jadwiga Anastasia surviving to Starfinder times, so the Romanovs do go extinct eventually.

Well, we do not know what happened to Golarion during the Gap. Her descendants may well be alive and well wherever the planet went.

Shadow Lodge

1 person marked this as a favorite.
MaxAstro wrote:
There are these things called "children", you have perhaps heard of them?

Yes? I referred to them as the Irriseni would: as the Jadwiga Anastasia.


How does Rahadoum feel about divine sorcerers? I imagine it's fine since they don't necessarily worship a deity, but having nearly the exact same spell list as clerics might be seen as suspicious.


zimmerwald1915 wrote:

At least no mention has yet been made of Jadwiga Anastasia surviving to Starfinder times, so the Romanovs do go extinct eventually.

We have no idea, she might be the immortal God-Empress on Golarion during the current SF timeline. Abasolom Station was one of her vacation homes that got left behind.


Mechalibur wrote:
How does Rahadoum feel about divine sorcerers? I imagine it's fine since they don't necessarily worship a deity, but having nearly the exact same spell list as clerics might be seen as suspicious.

Yeah, divine sorcerers throw kind of wrench in the works in a couple of places. If nothing else it makes it harder to identify pawns of the so-called gods.

A priest could infiltrate and spread their poison while claiming his magic is merely sorcery. Even more so once Oracles/spontaneous divine casters come back.

(It also makes it easier for Razmir - divine sorcerers as his priests rather than or in addition to his sorcerer archetype.)

Second Seekers (Luwazi Elsebo)

2 people marked this as a favorite.
Mechalibur wrote:
How does Rahadoum feel about divine sorcerers? I imagine it's fine since they don't necessarily worship a deity, but having nearly the exact same spell list as clerics might be seen as suspicious.

But do they follow a deity, not always. For Rahadoum, its deities out, and everything else in. Being a caster with the Divine Spell List doesn't make them religious, just means that they have different magic. Druids get some of that list as well, but they don't worship deities.


1 person marked this as a favorite.
Oriklad wrote:
Mechalibur wrote:
How does Rahadoum feel about divine sorcerers? I imagine it's fine since they don't necessarily worship a deity, but having nearly the exact same spell list as clerics might be seen as suspicious.
But do they follow a deity, not always. For Rahadoum, its deities out, and everything else in. Being a caster with the Divine Spell List doesn't make them religious, just means that they have different magic. Druids get some of that list as well, but they don't worship deities.

It's not like the Rahadoum deny the existence of gods they just don't want anything to do with them. Some poor soul cannot help if some distant ancestor was taken advantage of by some divine force. In fact I could easily see a divine blooded sorcerer being pissed off and angry at the gods and turning to rahadoum.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber
kaid wrote:
Oriklad wrote:
Mechalibur wrote:
How does Rahadoum feel about divine sorcerers? I imagine it's fine since they don't necessarily worship a deity, but having nearly the exact same spell list as clerics might be seen as suspicious.
But do they follow a deity, not always. For Rahadoum, its deities out, and everything else in. Being a caster with the Divine Spell List doesn't make them religious, just means that they have different magic. Druids get some of that list as well, but they don't worship deities.
It's not like the Rahadoum deny the existence of gods they just don't want anything to do with them. Some poor soul cannot help if some distant ancestor was taken advantage of by some divine force. In fact I could easily see a divine blooded sorcerer being pissed off and angry at the gods and turning to rahadoum.

That didn't help Alahazra. Her divine magic doesn't come from devotion, yet she was still cast out under suspicion of clericness


3 people marked this as a favorite.

I imagine that divine sorcerers would be viewed similarly to oracles: extreme distrust and likely violence.

Iconic Oracle

Annnnnddd....ninja

Liberty's Edge

1 person marked this as a favorite.
thejeff wrote:

Yeah, divine sorcerers throw kind of wrench in the works in a couple of places. If nothing else it makes it harder to identify pawns of the so-called gods.

A priest could infiltrate and spread their poison while claiming his magic is merely sorcery. Even more so once Oracles/spontaneous divine casters come back.

This problem already existed with Oracles. It results in some serious Rahadoumi prejudice against Divine Magic in general. As others have mentioned, Alahazra the iconic Oracle is Rahadoumi and an atheist. She was also cast out into the desert to die by her village for displaying Divine magic.

I'm pretty sure Sorcerers are in for the same treatment most places.

thejeff wrote:
(It also makes it easier for Razmir - divine sorcerers as his priests rather than or in addition to his sorcerer archetype.)

The interactions with Razimir are quite interesting, I'll agree.


Saedar wrote:

I imagine that divine sorcerers would be viewed similarly to oracles: extreme distrust and likely violence.

Iconic Oracle

Annnnnddd....ninja

I am so looking forward to what the new Oracles will be like. It's a pity they didn't make the cut this time, but glad to know we WILL be seeing them soon. Love Alahazra; every picture I see of her, she looks fierce and very confident

Dark Archive

1 person marked this as a favorite.

There have been a fairly high number of PFS scenarios that involved Thuvia, some of which certainly seem like they were acknowledged in the write-up above.


Pathfinder Rulebook Subscriber

I don't think it'll be a big issue with Razmir. While Sorcerers may be common PCs, they aren't necessarily common in world, let alone 1/4 of that class.

Judging by the amount of stories that make mention of Sorc being mistaken for Wizards, I'd say at the very least they are less commonplace than Wizards.


3 people marked this as a favorite.
Malk_Content wrote:

I don't think it'll be a big issue with Razmir. While Sorcerers may be common PCs, they aren't necessarily common in world, let alone 1/4 of that class.

Judging by the amount of stories that make mention of Sorc being mistaken for Wizards, I'd say at the very least they are less commonplace than Wizards.

Not common perhaps, but Razmir explicitly made use of an archetype of arcane sorcerers to pretend to be clerics using his "divine power".

That whole concept, which was cool, seems less necessary with divine sorcerers around.


MaxAstro wrote:
Arachnofiend wrote:
Rahadoum kinda has the same issue as the Mana Wastes in being a very idea rich setting that would be hard to swing as an official AP because of class limitations. I wouldn't be satisfied with a Rahadoum AP where you're allowed to play a Cleric.
This seems like a strange stance to me - wouldn't the intrigue of having to hide your worship be part of the appeal of a Rahadoum AP?

A Rahadoum AP in which a party member can be a cleric is a Rahadoum AP in which no player character can be a loyal Rahadoumi citizen. I'd be far more interested in a story in which the focus characters perceive the Laws of Man as right and just.

1 to 50 of 72 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder Second Edition / General Discussion / Paizo Blog: The Golden Road All Messageboards

Want to post a reply? Sign in.