As we started working on Season 10 of Pathfinder Society, we knew that there were a lot of long running storylines that we wanted to resolve—and as importantly give players the opportunity to see through to the end. This month we're debuting the finale for the Gloomspires as well as a deep look into the famous Decemvirate helms!
In Pathfinder Society Scenario #10-16: What The Helms Hide, a series of four quests for Tier 1–5 written by Calder CaDavid, Lysle Kapp, Kendra Leigh Speedling, and Nate Wright (we're excited to welcome Calder and Lysle as our latest open call authors). In this adventure, the PCs are given the opportunity to take a peek into the past of the most mysterious members of the Pathfinder Society. For over three centuries, the Decemvirate guided the Society from behind the anonymity of their magic helms, though their rule has not always been praised by the agents and other members of the Society. Over the course of the past decade, the Society has faced rebellion, treason, and other threats from within, as well as external menaces. Thanks to the tenacity and strength of its agents, the Pathfinder Society withstood the turmoil, but questions about the Decemvirate and the secrets possessed by those whose identities are hidden behind the magic helms still remain.
The Society's Master of Scrolls, Kreighton Shaine recently discovered clues left by a long-ago member of the Society exiled for a foiled assassination attempt against one of the members of the Decemvirate. These clues seem to indicate that the purported assassination may not have transpired quite as the history books claim. Supported by members of the Decemvirate who believe this to be exactly the kind of secret that could weaken the Society at a critical juncture, Kreighton sends the PCs to key locations across the Inner Sea to track down these clues and reveal the secrets hidden at the heart of the Grand Lodge.
Whether you're a dedicated believer in the Decemvirate and their actions, or a fiery rebel carving “Shadow Lodge for life!” into the doors of every Grand Lodge privy, you won't want to miss your chance to find out what kind of secrets and dark histories are hidden in the veiled past of the Pathfinder Society's most enigmatic figures!
The legendary tomb of pirate captain Sempet Sevenfingers captivated sailors throughout the Shackles for generations, perhaps none more so than Venture-Captain Calisro Benarry. Over the last few years, Benarry sent numerous Pathfinder teams to explore and plunder the depths of the Gloomspires: haunted stone spires rising from the stormy sea infused with strange dimensional magics and filled with all manner of perils. Yet none of these ventures uncovered Sevenfingers himself or his greatest treasures. That's about to change, as you might have guessed from Josef Kucera's illustration of the nefarious captain himself. The old pirate hasn't been sitting quietly in his tomb. He has big plans, and if the PCs don't stop him quickly, his triumphant return could spell disaster for the Shackles! Come play the grand finale of the Gloomspires story arc, Pathfinder Society Scenario #10-17: On Sevenfinger's Sails. And if you particularly want to challenge your PCs, consider playing the scenario's optional Hard Mode.
Author Tom Phillips invented the Gloomspires as a part of his 2012 RPG Superstar submission, and this fascinating dungeon's rich story was something the Organized Play team wanted to explore further. He's been working with us ever since to gradually reveal its buried secrets. Check out the rest of the Gloomspire's story in these scenarios: Pathfinder Society Scenario #6-06: Hall of the Flesh Eaters, Pathfinder Society Scenario #7-19: Labyrinth of Hungry Ghosts, and Pathfinder Society Scenario #8-15: Hrethnar's Throne.
Michael Sayre and Linda Zayas-Palmer
Organized Play Developers