Farewell to Crystal

Tuesday, July 3, 2018

A couple of weeks ago Crystal Frasier let me know that she'd be moving on from Paizo to focus on her freelancing career. I was terribly saddened by this news, but I can't say I was wholly surprised. Crystal is an excellent developer and writer, but she's also an amazing artist, illustrator, cartographer, and has been knocking it out of the park with her comics. However, don't fret too much, Crystal has told me that she still wants to write for us as a freelancer, so you'll still be getting her top-notch adventures, monsters, and articles on some of the things she loves. As we do here at Paizo when one of our greats departs, I've collected some heartfelt thoughts and well wishes from the staff to send Crystal off!

Jason Tondro (Editor): "I've only had the pleasure of knowing Crystal as a coworker for a few months, but I have long admired her work in and for the industry. Crystal has made gaming both smarter and more just, and it's no surprise that she's now got so much work on her plate that she can't afford to stay with us here at Paizo. But in this case, what's bad for Paizo is good for everyone, and I'm looking forward to seeing more of Crystal's work on an even larger stage. Sincere congratulations, Crystal, and please just keep on doing what you're doing."

Chris Sims (Developer): "Unfortunately for me, I don't yet know Crystal as well as I might have liked. I do know she brings a ton of craft and skill to this team. More than that, though, she adds a lot of humor and insight. I can't count how many times we've all enjoyed a moment of levity or I've been left rethinking something because of what Crystal said during a conversation or meeting. It's plain we're all better off with her here. It's also clear we'll miss her when she's not. That said, we're lucky she'll still be available for freelance gigs. Don't forget about us, Crystal! All the best to you, too!"

Owen KC Stephens (Starfinder Design Lead): "Crystal was one of the people I was most excited to get to work with when I was hired at Paizo, and I can safely say the experience has been very much worth it. Her game industry career goes back longer than mine does and she's succeeded at many more roles, giving her a vast wealth of knowledge and experience I've been happy to draw on and learn from. As sad as I am to lose her from my daily work routine, I am excited to see what she does in her new endeavors!

We'll miss you Crystal!"

Adam Daigle (Managing Developer): "I'm not crying, YOU'RE CRYING!

Over the years I have known Crystal as a friend, freelancer, and then coworker. When I first came to Paizo, Crystal was in another department, so I didn't get to see her that much during the normal workday, but when she moved into the editorial department as a developer, we sat right next to each other. We were both working on the Adventure Paths and had each other to cheer on, commiserate with, and of course crack jokes with. We both grew up on the Gulf Coast and have a shared love for trash animals, and we often loved to confuse and weird out other members of the crew with our strange bayou lore. I'm not only going to miss not having my swamp sister around for those reasons, but also because Crystal is brilliantly creative, extremely funny, and one of the most skilled storytellers I've had the pleasure to read and work with. Kick ass on your future endeavors, Crystal! I can't wait to see what you create!"

Mark Seifter (Designer): "I first learned who Crystal was roughly 7 years ago, when I started to realize that so many of my favorite Pathfinder Society scenarios, and my favorite module The Harrowing, were written by the same author, and I first met her when she gave me a Harrow reading at the Paizocon Grand Convocation. I later learned that Crystal is as talented at so many other aspects of adventure development as she is at writing adventures, whether it be maps and art, characterization, plotline, you name it. For my money, Crystal's adventures are some of the best in the business, and it's really no surprise that my Pathfinder group opted to play Ironfang Invasion followed by War for the Crown. Those Adventure Paths are just that good, and if you're reading this and haven't checked them out yet, you should. Crystal leaving to pursue full-time freelance is a loss for Paizo, but our loss is the freelancing community's gain. I'll be looking for her name on all sorts of exciting new projects now, just like 7 years ago. But honestly? I never stopped."

Sonja Morris (Art Director): "When I started at Paizo, Crystal was a member of the art department, and she helped me navigate the complex web that was our file storage system. Without Crystal's assistance, I am certain the Pathfinder Adventure Card Game: Rise of the Runelords would not have made it to the printer on time, and I don't know what I would have done without her help! Her quick wit is always good for a giggle, or a belly laugh, depending on the gag. Over the years, as she's moved around the company, I have seen her grow both professionally and personally and I can't wait to see what she does next. I am sure what ever it is it will be magnificent!"

Ron Lundeen (Developer): "I have nothing but wonderful things to say about Crystal, and that probably frustrates her a lot. We've worked closely together as freelancer-developer for years, and as cubicle mates for just over 6 months. She's highly regarded in this industry (and others!) precisely because she's insightful, talented, and really, really hardworking. Early on, Crystal insisted that my relentless optimism wouldn't spoil her crusty pessimism (you'll see she put a Pessimist campaign trait in the Tyrant's Grasp Player's Guide to reinforce her position). And oh, how I've tried! In the end, though, I'm counting her departure as a checkmark on the optimism side of the board, because she's going on to exciting products, fun work, and a great life—you'll see!"

Linda Zayas-Palmer (Developer): "The first time I talked to Crystal was right after a panel at PaizoCon 5 or 6 years ago. I'd recently had a wonderful time running a module she wrote, the Harrowing. I remember sitting there starstruck for a while, psyching myself up to go up to her and tell her how much I loved her writing and to compliment her awesome purple hair. I can't really call this meeting Crystal, since in my excitement, I forgot to introduce myself and just awkwardly fangirled over her for a few minutes. She was very nice about it though :)

I met Crystal for real when she started working as a developer right around the same time that I joined Paizo. And I have to say, I admire her more now than I did as a fan. Crystal is a compassionate, funny, and extremely talented person. She is a wellspring of creative ideas, lovely art, punny humor, and references to 80's and 90's pop culture. It's been a pleasure to be on a team with her. We'll miss you, Crystal! Whatever projects you take on next, I'm sure you'll knock them out of the park."

Jason Keeley (Developer): "I have only known Crystal for a couple of years, but the nice things I have to say about her could probably fill a hardcover. She is talented, funny, clever, and only threatened to drink me under the table like once or twice. We are going to miss her so much. Hopefully, I will still get to game with her so this better not be goodbye forever! We still have that "Pigs in Space" campaign to do!"

Lyz Liddell (Editor): "Crystal is the game designer I want to be when I grow up. She's brilliant, creative, fun, passionate, clever, dedicated to positive and diverse representation in our products, and not afraid to speak her mind. I've learned a ton by working on the materials she's developed, and I'm going to miss working with her."

Leo Glass (Editor): "While I haven't worked with Crystal long, it was clear on day one how her endless creativity and sense of humor make the world around her a better place. I will miss all the laughter she brought to our team, but wish her the best of luck with her next journey. (And look forward to reading all of the super-awesome products she plans to write!)"

Stephen Radney-MacFarland (Senior Designer): "I met Crystal before I came to Paizo. She was in the first game design class I ever taught at the Art Institute of Seattle. She was a fantastic student, someone who I always knew would go far in any pursuit. She had this tremendous mix of analytical force and creative talent that I enjoyed and respected. Hell, I still do. She's only gotten better at her various crafts. Crystal leaving Paizo is a loss for us as a company, but is to the benefit of all the rest of geekdom and beyond. Go forth and conquer, Crystal. It is your destiny."

John Compton (Organized Play Lead Developer): "Before I joined Paizo in 2013, I only knew Crystal by reputation, from her module-writing fame to fan's gushing experiences about her Harrow readings at PaizoCon. After five years with her as my colleague, I can confirm that whatever positive things you've heard? They're true. Anything negative? You can't prove it; we helped her hide the bodies.

Crystal's a wonderful coworker and collaborator, especially in smaller meetings where we can feed on one another's enthusiasm and build upon each other's ideas as happened with projects like War for the Crown. She brings a playfulness to brainstorming, passion to adventures, and a range of accents to the gaming table—all while being so practiced in visual arts that she can idly illustrate characters or sketch maps with more skill than the rest of us can manage with our undivided attention. Beyond that, she's been an outspoken advocate for diversity in Paizo's products, promoting minorities' visibility in our stories in positive ways and showing the rest of us how we can do the same.

Crystal has been a source of inspiration and wisdom in my time at Paizo, and it's helped push me to try and return the favor at least half as often. I hope that we'll have more opportunities to collaborate in the future."

Logan Bonner (Designer): "What an utterly delightful person. What a talented, engaged, and thoughtful coworker. What a champion for justice and compassion. Since I came to Paizo, I've been amazed by Crystal over and over. She's an excellent example, out there being an inspiration to new writers that not only can they do this, they might someday be almost as good as Crystal Frasier.

Crystal has been an institution here at Paizo, and now she's going off to become her own institution. A majestic, terrifying institution.

As she sails off into the sunset aboard her Footski, I can almost hear her cursing our names, but kindly, as is her way. We'll miss that clever cursing. Thank you for being a friend, a colleague, and a force of nature. Dammit, we'll miss you!"

Amanda Hamon Kunz (Managing Developer): "When I first started working at Paizo three years ago, I was star struck by the thought that I would be working with the Crystal Frasier. Crystal was a titan of the industry—a woman who had done so much, from designing and laying out products to creating awesome art to writing some truly impressive first- and third-party products. But once I walked into the office, I realized that not only are all of those things absolutely true, even more than I realized as a freelancer, but that Crystal is also one of the most creative, most energetic, most uniquely awesome people I have met. As the months and years rolled on, Crystal taught me a lot about being a creative, but she also taught me how to be a better person and how to always fight for what I believe is right. She became one of my closest friends in the office, and I'm a better person for it. Crystal, as sad as I am to see you leave, and as much as I will deeply miss your incredible presence here, I know that you have fantastic things ahead of you. I can't wait to see what you do next. I will always be here to cheer you along from the sidelines."

Judy Bauer (Managing Editor): "Crystal cares a LOT, and it shows. Her writing is always exciting, with frequent moments of hilarity (the attack of the crawling hands in Pathfinder Adventure Path #79!), but when it's serious, it's SERIOUS—her foreword to Pathfinder Adventure Path #117 brought me to tears. It also shows in her relationships at work: she's been a mentor, a friend, and a source of inspiration for many at Paizo over the years. And it shows in her life: she's politically active, and a strong voice for representation and justice. I'm going to miss her enthusiasm and intensity so much!

Crystal, all the best luck with your (many) new ventures, and I hope to get to edit much more of your awesome writing in the future!"

Chris Carey (Senior Editor): "I've known Crystal for almost ten years now. She first came on board as an intern in Paizo's art department when we were still over at the old office building, and I think she may be the most recent hire to be able to still remember the stained carpets and the tiny, cramped workspace that penned in the editorial staff over there. Of course, Crystal left the art department back in the day and has been an outstanding game developer and Pathfinder writer for years now, both developing and authoring some of the most enjoyable and creative turnovers to come across the editors' desks. But more than that, she has made Paizo a more enjoyable place to work with her laughter and wit and uniquely Crystal sense of humor. I'll miss you, Crystal, but I'm excited for the path that lies ahead of you!"

Mark Moreland (Franchise Manager): "I first met Crystal at the second PaizoCon, way back in 2009. I recall her approaching Erik Mona and Sarah Robinson about possibly interning at Paizo and how envious I was of her simply for living in close proximity to the office and having the guts to get a foot in the door. Just over a year later, I moved across the country to join her at Paizo, and she was one of my most helpful cube-mates until the first of many desk reshuffles happened. Every time the ongoing game of musical cubes put us near one another, I was always ecstatic. There are many fun people in this office, but few are as funny, intelligent, and creative as Crystal, and she has an aura effect that gives morale bonuses to these same stats to everyone in a 30-foot radius.

I first developed Crystal's work when I tackled her innovative Pathfinder Society Scenario, Below the Silver Tarn just a few months after I took over the Pathfinder Society Organized Play campaign back in 2010. Her unique encounter designs, incredible mapping skills, and layered storytelling quickly put her at the top of my "would work with again" list, and made her the ideal candidate to write one of my all-time favorite Pathfinder adventures, Pathfinder Module: The Harrowing. We knew we wanted to make an adventure wherein the PCs travel inside a harrow deck and meet the creatures and threats on the cards themselves, and there was no one else on the list of potential authors other than Crystal. Her ability to interweave 54 random illustrations into a cohesive narrative with a deep, expansive mythology and a subsystem of using the harrow deck itself to augment gameplay resulted in a product I am incredibly proud to have worked on.

That's not the only time Crystal made me look good, either. I had the pleasure of working closely with her on the back matter of the Ironfang Invasion and War for the Crown adventure paths, and she developed Taldor, The First Empire into a better final book. She's also had an immeasurable influence on how I look at issues of inclusion and diversity in game design, and the different perspectives she brought to the creative process over the years has made an indelible mark on my narrative sensibilities.

I'll miss having you around the office, Crystal, but am overjoyed that you've promised to continue writing for both Pathfinder and Starfinder in your newfound free(lance) time. The future for someone with your myriad talents is certainly bright, and I wish you all the best. Don't be a stranger!"

Adam Daigle
Managing Developer

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Lantern Lodge RPG Superstar 2014 Top 4

22 people marked this as a favorite.

It's the end of an era. I'm going to miss your Pathfinder work so much, Crystal. You remain one of the best and brightest designers in the whole industry.


15 people marked this as a favorite.

Farewell, Ms. Frasier. You've been an incredible inspiration to me, both in game writing and life in general.

Contributor

9 people marked this as a favorite.

My Pathfinder timeline is a relatively short 4 years, but Crystal’s work has had a huge impact on my RPG experience.

Around the time I was making the mental switch from “Pathfinder is a tactics game” to “I prefer Pathfinder as a story game,” my group was playing In Hell’s Bright Shadow. We’d all made characters with strong ties to Kintargo, and were really getting into the struggle of what it meant to start a rebellion. I found 
Crystal's post on Kintargo’s homes and climate right around when that in-character struggle was coming to a head. We ended up having an important, emotional scene in my character’s family home, fleshed out with all the details she’d provided. That scene marked a kind of sea change in how I approach games, brought about in large part by Crystal’s evocative approach to RPG writing.

Beyond that, she’s a powerful force for good in the broader gaming community. I’ve learned a ton from her panel, podcast, and livestream appearances on how to ensure gaming is for everyone; I’m doing my best to put those lessons into practice.

 I've gotta agree with Lyz Liddell above: "Crystal is the game designer I want to be when I grow up."

'Course there's plenty more, but the Paizo staff already covered that. Thank you, Crystal, for all of your contributions, and I look forward to what you do next!

Silver Crusade

16 people marked this as a favorite.

I wish you nothing but happiness and joy Crystal, it’s the least I can do for all the joy and hope you’ve provided to all of us over the years.

Keep on being your badass self!

Grand Lodge

8 people marked this as a favorite.

Crystal, you have always been a gem. We've loved your modules and storytelling. You've brought us some of the most memorable NPCs ever. I only hope that your freelance career brings us even more wonderful stories to play with.

Bon Voyage you rock star!

Hmm

Liberty's Edge Contributor, RPG Superstar 2012

6 people marked this as a favorite.

I've truly enjoyed your work for Paizo, Crystal, especially my favorite module, The Harrowing. I look forward to seeing where your career takes you next, and I wish you all the best!


5 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Don’t be a stranger, ‘cause you’re, you know, awesome.


9 people marked this as a favorite.

ಠ╭╮ಠ

As much as I want you to remain kneedeep in the hooplah at Paizo for my own selfish interests, I do wish you all the best and much success freelancing (and whatever else you pursue in your future). You have brought so much ingenuity and heart and humanity to your works for Paizo, and you've been a pole star for many in the community.

Much happiness to you, and thank you for all you've given.

Liberty's Edge

1 person marked this as a favorite.

Crystal, I wish you success and joy in your new endeavors. I look forward to seeing what you create. Also, thank you for your hard work, all your contributions, and helping to serve as a role model for others. You have earned the praise of the praiseworthy and I think that your future work will earn you even more accolades.


5 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Crystal, you will always be one of the writers I really admire. Not "adventure writers", not "RPG writers": writers. Period. All encompassing. Your talent and the ability you have to convey unique perspectives with imagination and emotional depth always floor me. Can't wait to see what you write next! <3

Silver Crusade

4 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Crystal, you’re a shining gem polished by your hard work and determination to a dazzling finish. We are so lucky to have had you write and develop amazing stuff for Paizo for this long. I’ll be watching closely on Twitter to see what you do in the future.


3 people marked this as a favorite.
Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

I wish you the best of luck with the freelance career! I hope it works out great for you.

I’m glad that you will still be producing content for Paizo. I’ve greatly enjoyed many of the things you have written.

Editor

9 people marked this as a favorite.

We will miss you, Crystal! ='( I can barely even begin to describe how inspiring you are to me. You are amazingly talented, smart, artistic, compassionate, and hilarious to boot!

I am so happy for you and I wish you ALL OF THE success and happiness! You're. Freakin'. AWESOME!!!

Lantern Lodge Customer Service & Community Manager

10 people marked this as a favorite.

I'm going to miss seeing you around the office so much, but I'm so excited to see where your creative career goes from here. Best Wishes!

Silver Crusade

4 people marked this as a favorite.

You're a good person, Crystal. I always respected what you wrote, and how you conducted yourself. You'll be sorely missed.

Contributor

7 people marked this as a favorite.

I wish you the best with whatever the future brings for you Crystal. You're an awesome person, you're incredibly talented, you've produced some amazing work, and while it's sad to see you go, I'm happy that you'll be freelancing still because the game would be sorely diminished in your absence. Deep respect for you and your work! <3

Silver Crusade

Best of luck, Crystal! Excited to see what you do next!


1 person marked this as a favorite.

Goodbye, Mrs. Frasier. May the seas always be calm, and the wind always fill your sails.


5 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

:-(

Crystal will be amazing in whatever she does. And I'm sure it's fine that it'll no longer be at Paizo.

...it's fine, I'm sure.

*sniff*

It's fine.

heads off to share a drink with Gorbacz and the rest of the Crystal Frasier fan club


2 people marked this as a favorite.

Congrats, Crystal, and best of luck!

Liberty's Edge

1 person marked this as a favorite.

Crystal, you've penned some of my favorite PFS scenarios, a killer module, and have been a huge voice for diversity in so many ways. While we've only met a few times at cons, you've been funny, passionate, and utterly dedicated. Good luck in your future endeavors, and I'm looking forward to reading your stuff for years to come :)


;_;


8 people marked this as a favorite.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


2 people marked this as a favorite.

Best of luck.

Liberty's Edge

I was just reading your intro for book 5 War for the Crown and thinking how lucky Paizo was to have you (and also that you must be a super cool person).
Your work constantly exceeds any and all expectations. I'm super excited to see what you might work on next. You can most certainly count on my support XD
Crystal your amazing.


I wish you the best of luck and am excited to see what you'll next. It'll probably be amazing, based on my reading of The Divinity Drive (for GMing it in summer) and War for the Crown (hopefully starting that next year!).

Silver Crusade

11 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Awww, all the invested fans of hysterical accuracy won't be getting their Ultimate Primogeniture sourcebook after all, it seems. Suits them and pox upon their house, I say.

Don't be a stranger, Crystal Empress.

RPG Superstar 2015 Top 8

6 people marked this as a favorite.

No!!!! *fruitlessly blockades door* ;_;

(Best of luck, Crystal. Anyone who takes you on for work has an extremely talented designer on board.)

Silver Crusade

2 people marked this as a favorite.

I’m sorry to see you go, Crystal, but excited to see what you do next. Everything you create never ceases to amaze me, and I am sure you are going to do well!


6 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I'm fairly certain I'm on the record several times over as originally being inspired to start working for Paizo by Crystal. So... here's hoping I will soon be inspired to try a lot of other awesome and fulfilling things.


3 people marked this as a favorite.

I am sorry to see you go...but best of luck on what you do in the future...I will keep a eye out for it.


1 person marked this as a favorite.

:(
Sad to see you go, but good luck with what you do next. :)


Crystal, it's bittersweet to see you leaving Paizo but at least we can look forward to new and exciting things from you as well as the fact that you'll be doing some freelance work in your old stomping grounds.

The care and attention you give to what you write amazes me and it's a joy to see the life you can give characters and an environment.
You've been an inspiration to me in more ways that I could say.

Thank you for being yourSelf.

Liberty's Edge

5 people marked this as a favorite.
Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

You (and Lissa) will be missed here at Paizo. But I know we haven't heard the last of either of you. Godspeed.


My War for the Crown group will remember you fondly. Fair winds and following seas!


Pathfinder Starfinder Roleplaying Game Subscriber

...y'know, this was *not* the news I was expecting to read when I saw the Blog title.

I was *terrified* for a moment that something HORRIFIC had happened.

...okay, so it's not HORRIFIC as in death/fatality/whatnot... but mannnnn.

Dangnabit.

...but... but you can't go... the drones need you... they look up to you...

As Chaosmike said above, Fair Winds and Following Seas and for the love of all that's revered out there, *DON'T BE A STRANGER!*

:>

Liberty's Edge

Sad day, love your work Crystal.


3 people marked this as a favorite.
dmchucky69 wrote:
You (and Lissa) will be missed here at Paizo. But I know we haven't heard the last of either of you. Godspeed.

Wait, Lissa is moving on too?! Noooo!

Paizo Employee Franchise Manager

6 people marked this as a favorite.

Crystal has left the building. :-(

Horizon Hunters

Pathfinder Rulebook Subscriber

Too many words T_T It's good to know you'll still be freelancing and that we'll see your name on things 'round here at Paizo, Crystal, you've been a big influence on me and the community and ...yeah. Best of wishes, can't wait to see what's next in store for you!


Well, the day was going really well.

I guess all I can really say is that I try to think of these moments generously. Personally this will likely be a loss. Freelance or not, the quantity of Crystal's work in my future is likely diminished. All I can console myself with is the thought - and hope - that for Crystal herself this is a win.

Best of luck, success, and resulting happiness to you.

Paizo Employee Creative Director

28 people marked this as a favorite.

Noooo! I wasn't able to say goodbye to Crystal or get my farewells in to the blog before I got back from vacation! Crystal's not only one of the best writers we had working at Paizo, but one of the best artists and cartographers. She's the one who designed the look for the starship Divinity in Iron Gods, the designer of the incredible map of Kintargo for Hell's Rebels, the only artist who's drawn pictures of Godzilla AND Merisiel for me, and one of the most hilarious gamers I've ever met. Plus she exudes an aura of fearlessness that I know will continue to inspire me for years and decades to come. My world's, and the worlds I've helped to create for Paizo, are much better for you having been a part of them both, Crystal, and hopefully this isn't so much as a goodbye as it is a see you soon!

Liberty's Edge Contributor, RPG Superstar 2012

Ambrosia Slaad wrote:
dmchucky69 wrote:
You (and Lissa) will be missed here at Paizo. But I know we haven't heard the last of either of you. Godspeed.
Wait, Lissa is moving on too?! Noooo!

I think Lissa had already moved on. :(

Contributor

6 people marked this as a favorite.

My very first game at my very first PaizoCon two years ago was your We B4 Goblins preview game, and I'm still not sure how I got that lucky. In addition to having the best goblin voices I've ever heard, you write outstanding content and strive to make the entire hobby better. Every time I've heard you speak on a panel, I've learned new things to make me a better writer, gamer, and human.

At a recent con, you jokingly scolded me, "Stop hero-worshipping us! You're part of the industry now!" when I got tongue-tied. But I'm going to be honest here: I'm not sure that I will ever not be starstruck by you. Whatever projects you apply your talent and creativity to moving forward will be undoubtedly amazing, and I will be the first in line to buy them. Good luck with your new adventures, and you will always be a hero to me.

Scarab Sages

Arrgh, I just got the chance to respond to this blog.

Anyway, may you have nothing but the best happen in your future. You have given us some great adventures and me a great Paizocon memory when I got to play the Mummy's Mask demo with you at the table. Thank you so much!!


I wish Ms. Frasier the very best of luck in all her future endeavours, and hope to see much more of her work in times to come.


2 people marked this as a favorite.

Good luck on your new journey to realms known and unknown.

Shadow Lodge RPG Superstar 2015

6 people marked this as a favorite.

Crystal had a giving heart and a deeply talented creative, I wish her all the best.


Pathfinder Roleplaying Game Charter Superscriber

Sad to see you leave Paizo's hallowed halls, but I know we'll see all sorts of awesomeness from you in the days ahead. Good luck on the next chapter!!


Will Gardens of Gallowspire be done by a different author now?

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