paizo.com Recent Comments on Pathfinder Adventure Card Game Strategy #11—Building a Partypaizo.com Recent Comments on Pathfinder Adventure Card Game Strategy #11—Building a Party2017-09-20T21:26:28Z2017-09-20T21:26:28ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyEliandra Giltessan (alias of Kadin)https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#262017-07-21T18:21:11Z2017-07-21T18:21:11Z<div class="messageboard-quotee">Zhayne wrote:</div><blockquote> <div class="messageboard-quotee">Hawkmoon269 wrote:</div><blockquote><p> I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.</p>
<p>I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important. </blockquote>I tend to imagine a fourth category simply as 'support' (maybe I play too much Overwatch). Scouts wind up in that group and they can be crazy useful. I played Alahazra in S&S once and it almost felt like cheating. I rarely had cards in hand on my turn, so I didn't often explore, but every turn seemed to be optimal, especially once I got the feat that let me encounter boons. "Anybody want this? No? I'll encounter it." </blockquote><p>I'm also trying to think where I put S&S Alahazra and her ilk in this hierarchy. Because she HAS a warrior role—-Tempest—-but almost no one takes that role because Stargazer is just too good. I think it goes back to another one of these posts about exploring being the most valuable thing—-she can go through a whole ton of cards.
<p>The thing is, while Alahazra is one of the most powerful support characters in the game, the game is perfectly playable without her. On the other hand, you can't play a game without someone who is good at handling monsters.</p>Zhayne wrote:Hawkmoon269 wrote:I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.
I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important.
I tend to imagine a fourth category simply as 'support' (maybe I play too...Eliandra Giltessan (alias of Kadin)2017-07-21T18:21:11ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyShannonAhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#252017-07-21T18:12:50Z2017-07-21T18:12:50Z<p>LINI. I had a feeling that claiming Lini was a weak fighter would cause controversy, because she's so good out-of-combat and thus well-loved. But Irgy did a great job of detailing the thinking behind this: yes, she can become OK, but she has to jump through a lot of hoops, from getting weapon hand-offs to burning cards. </p>
<p>ALTERNATES. I agree that Support and Scout are great alternate ideas for an important third class.</p>
<p>OTHERS. There was some mention of other criteria for selecting party members, such as covering all the closing skills, and I simply say: watch for the next two articles.</p>LINI. I had a feeling that claiming Lini was a weak fighter would cause controversy, because she's so good out-of-combat and thus well-loved. But Irgy did a great job of detailing the thinking behind this: yes, she can become OK, but she has to jump through a lot of hoops, from getting weapon hand-offs to burning cards.
ALTERNATES. I agree that Support and Scout are great alternate ideas for an important third class.
OTHERS. There was some mention of other criteria for selecting party...ShannonA2017-07-21T18:12:50ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyZhaynehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#242017-07-21T13:55:13Z2017-07-21T13:55:13Z<p>Well, like the article says, 'warrior' doesn't necessarily mean 'weapon-user'. Casters with high combat roll potential are also warriors. And some characters, like CD Kyra, can do a pretty good job at both healing and warrior-ing.</p>Well, like the article says, 'warrior' doesn't necessarily mean 'weapon-user'. Casters with high combat roll potential are also warriors. And some characters, like CD Kyra, can do a pretty good job at both healing and warrior-ing.Zhayne2017-07-21T13:55:13ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyJames McKendrewhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#232017-07-21T12:55:13Z2017-07-21T12:55:13Z<div class="messageboard-quotee">Zhayne wrote:</div><blockquote>If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly.</blockquote><p>I don't know what to say. Our parties succeed more often than parties with warriors and inadequate healing. We mostly play casters. There's an occasional Monk, and every so rarely a Fighter, but we clean up without dedicated warriors.Zhayne wrote:If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly.
I don't know what to say. Our parties succeed more often than parties with warriors and inadequate healing. We mostly play casters. There's an occasional Monk, and every so rarely a Fighter, but we clean up without dedicated warriors.James McKendrew2017-07-21T12:55:13ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyHannibal_pjvhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#222017-07-20T21:26:21Z2017-07-20T21:26:21Z<p>Yep Grazzle is very powerfull. He even avoids the trigger effects from the Mummys mask... only character that can scout without any fear and heals like nobody else.
<br />
Yep, errata would make him more fun...</p>Yep Grazzle is very powerfull. He even avoids the trigger effects from the Mummys mask... only character that can scout without any fear and heals like nobody else.
Yep, errata would make him more fun...Hannibal_pjv2017-07-20T21:26:21ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyXexyzhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#212017-07-20T13:08:08Z2017-07-20T12:17:49Z<div class="messageboard-quotee">Doppelschwert wrote:</div><blockquote> I agree overall, even though I think the game is more fun if you have less healing. Playing Grazzle lately, the game becomes a total easy mode, since there is no risk at screwing up anymore (I seriously think the Bog Medic role should be errata'd to be less good at healing, as his healing is way more broken than the pre-errata Alain could ever hope to be - using his healing, I easily shrugged off 2-3 'Rite of Heraldry induced' handwipes per character (!) without breaking a sweat, all in a single scenario).</blockquote><p>Grazzle's healing power - especially if you go Bog Medic - is IMO the most powerful character ability in the game. More than any other character's power it changes the way the game gets played because it allows everyone to burn through their decks with little fear of death.Doppelschwert wrote:I agree overall, even though I think the game is more fun if you have less healing. Playing Grazzle lately, the game becomes a total easy mode, since there is no risk at screwing up anymore (I seriously think the Bog Medic role should be errata'd to be less good at healing, as his healing is way more broken than the pre-errata Alain could ever hope to be - using his healing, I easily shrugged off 2-3 'Rite of Heraldry induced' handwipes per character (!) without breaking a...Xexyz2017-07-20T12:17:49ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyZhaynehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#202017-07-19T19:45:11Z2017-07-19T19:45:11Z<div class="messageboard-quotee">Hawkmoon269 wrote:</div><blockquote><p> I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.</p>
<p>I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important. </blockquote><p>I tend to imagine a fourth category simply as 'support' (maybe I play too much Overwatch). Scouts wind up in that group and they can be crazy useful. I played Alahazra in S&S once and it almost felt like cheating. I rarely had cards in hand on my turn, so I didn't often explore, but every turn seemed to be optimal, especially once I got the feat that let me encounter boons. "Anybody want this? No? I'll encounter it."Hawkmoon269 wrote:I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.
I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important.
I tend to imagine a fourth category simply as 'support' (maybe I play too much...Zhayne2017-07-19T19:45:11ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyZhaynehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#192017-07-19T19:38:02Z2017-07-19T19:38:02Z<div class="messageboard-quotee">James McKendrew wrote:</div><blockquote> I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors. </blockquote><p>If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly.
<p>Healers are vital support characters, but they need someone to support to be useful. You won't be able to heal faster than you're taking damage.</p>
<p>If you play Overwatch, imagine a team with six Mercies in it.</p>James McKendrew wrote:I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors.
If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly. Healers are vital support characters, but they need someone...Zhayne2017-07-19T19:38:02ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyJames McKendrewhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#182017-07-19T18:42:05Z2017-07-19T18:42:05Z<p>I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors.</p>I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors.James McKendrew2017-07-19T18:42:05ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyMark Seifterhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#172017-07-16T08:24:03Z2017-07-16T08:24:03Z<div class="messageboard-quotee">Irgy wrote:</div><blockquote> I don't actually find having a barrier specialist is important for its own sake at all. Firstly barriers use all the different skills and nobody covers them all, and at the same time even the warriors will cover a few of them. Secondly you have only limited control over who encounters them. I think the a disabler is a good choice only so far as it results in balanced skills (as I'm about to mention).</blockquote><p>I tend to agree on this for most characters, and with zeroth_hour as well about "Disabler" meaning something different everywhere but Runelords. However, there are a few characters, not listed in the blog, that (eventually) get a power like "For your check against a barrier, roll an X check instead" and characters like Zetha who can always roll Stealth on everything, and those few who can do that are able to serve an explicit anti-barrier purpose in terms of leaping into barrier-heavy locations. Otherwise, yeah, it's all about diversity and good special powers. As a good example of your point: Our current three-person team is getting along well with Feiya (MVP) to hex everything and then draw back a full hand anyway with Tetisura the Sphinx, Zetha (to make all the checks Stealth), and Cogsnap (because Twitch Tonic spam means finishing a location per turn) even though we don't have a consistent warrior or a healer.Irgy wrote:I don't actually find having a barrier specialist is important for its own sake at all. Firstly barriers use all the different skills and nobody covers them all, and at the same time even the warriors will cover a few of them. Secondly you have only limited control over who encounters them. I think the a disabler is a good choice only so far as it results in balanced skills (as I'm about to mention).
I tend to agree on this for most characters, and with zeroth_hour as well about...Mark Seifter2017-07-16T08:24:03ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a Partyelcoderdudehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#162017-07-15T20:50:17Z2017-07-15T20:50:17Z<div class="messageboard-quotee">Brother Tyler wrote:</div><blockquote> <div class="messageboard-quotee">jones314 wrote:</div><blockquote>Ummm... what's Seelah's built in healing?</blockquote><p>Seelah from the Paladin Class Deck has a core healing power (very weak compared to some of the clerics, but definitely helpful).
<p>Seelah from Wrath of the Righteous has the <a href="http://static1.paizo.com/image/content/PathfinderACG/PZO6020-Seelah3.jpg" target="_blank" rel="nofollow">Inheritor's Blade</a> role, which provides a minor healing power (the bottom power about using the Blessing of Iomedae). </blockquote><p>Also, apropos of the blog focus on RotR: RotR Seelah's Hospitaler role has the feat:
<div class="messageboard-quotee">Hospitaler wrote:</div><blockquote>During your turn, you may bury a Divine card and choose a character at your location to shuffle 1d4+1 random cards from his discard pile into his deck.</blockquote><p>Brother Tyler wrote:jones314 wrote:Ummm... what's Seelah's built in healing?
Seelah from the Paladin Class Deck has a core healing power (very weak compared to some of the clerics, but definitely helpful). Seelah from Wrath of the Righteous has the Inheritor's Blade role, which provides a minor healing power (the bottom power about using the Blessing of Iomedae). Also, apropos of the blog focus on RotR: RotR Seelah's Hospitaler role has the feat: Hospitaler wrote:During your turn, you may...elcoderdude2017-07-15T20:50:17ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyBrother Tylerhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#152017-07-15T20:06:19Z2017-07-15T20:05:54Z<div class="messageboard-quotee">jones314 wrote:</div><blockquote>Ummm... what's Seelah's built in healing?</blockquote><p>Seelah from the Paladin Class Deck has a core healing power (very weak compared to some of the clerics, but definitely helpful).
<p>Seelah from Wrath of the Righteous has the <a href="http://static1.paizo.com/image/content/PathfinderACG/PZO6020-Seelah3.jpg" target="_blank" rel="nofollow">Inheritor's Blade</a> role, which provides a minor healing power (the bottom power about using the Blessing of Iomedae).</p>jones314 wrote:Ummm... what's Seelah's built in healing?
Seelah from the Paladin Class Deck has a core healing power (very weak compared to some of the clerics, but definitely helpful). Seelah from Wrath of the Righteous has the Inheritor's Blade role, which provides a minor healing power (the bottom power about using the Blessing of Iomedae).Brother Tyler2017-07-15T20:05:54ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a Partyjones314https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#142017-07-15T18:25:00Z2017-07-15T18:25:00Z<p>Ummm... what's Seelah's built in healing?</p>Ummm... what's Seelah's built in healing?jones3142017-07-15T18:25:00ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyZhaynehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#132017-07-14T19:53:37Z2017-07-14T19:53:37Z<div class="messageboard-quotee">Cyrad wrote:</div><blockquote> Unfortunately, you can't really change your party in the middle of an adventure path if your composition sucks. So... </blockquote><p>Well, you •can• under the 'it's your game, play it your way' clause. If something's getting in the way of your fun, then change it.
<p>Our group mostly worries about having a d10 or better in every stat, as well as at least one arcane caster and one divine caster when you look at the whole group. We usually have 4 players, so it's not hard, but some combinations are rarer than others (STR+INT springs to mind).</p>
<p>This is a big part of why we generally love the die-swap items (Topaz of Strength, etc), because it really boosts the versatility of who can close what.</p>Cyrad wrote:Unfortunately, you can't really change your party in the middle of an adventure path if your composition sucks. So...
Well, you *can* under the 'it's your game, play it your way' clause. If something's getting in the way of your fun, then change it. Our group mostly worries about having a d10 or better in every stat, as well as at least one arcane caster and one divine caster when you look at the whole group. We usually have 4 players, so it's not hard, but some combinations are...Zhayne2017-07-14T19:53:37ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyCyrad (RPG Superstar Season 9 Top 16)https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#122017-07-14T17:31:10Z2017-07-14T17:31:10Z<p>Unfortunately, you can't really change your party in the middle of an adventure path if your composition sucks. So...</p>Unfortunately, you can't really change your party in the middle of an adventure path if your composition sucks. So...Cyrad (RPG Superstar Season 9 Top 16)2017-07-14T17:31:10ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyScott Hallhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#112017-07-14T16:52:47Z2017-07-14T16:52:47Z<div class="messageboard-quotee">elcoderdude wrote:</div><blockquote> <div class="messageboard-quotee">Irgy wrote:</div><blockquote><p> ... other things I always pay attention to when building a party:
</p>
1. Balancing skills so there's always someone who can close each location.</blockquote><p>^This.
<p>We always consider our ability to close, especially when picking the last 1-2 characters in a party.
<br />
</blockquote><p>Oh yeah. We ended up with a rough go early in MM because we had no one with diplomacy or a charisma above d6.elcoderdude wrote:Irgy wrote:... other things I always pay attention to when building a party:
1. Balancing skills so there's always someone who can close each location.
^This. We always consider our ability to close, especially when picking the last 1-2 characters in a party.
Oh yeah. We ended up with a rough go early in MM because we had no one with diplomacy or a charisma above d6.Scott Hall2017-07-14T16:52:47ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a Partyelcoderdudehttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#102017-07-14T16:50:51Z2017-07-14T09:40:52Z<div class="messageboard-quotee">Irgy wrote:</div><blockquote><p> ... other things I always pay attention to when building a party:
</p>
1. Balancing skills so there's always someone who can close each location.</blockquote><p>^This.
<p>We always consider our ability to close, especially when picking the last 1-2 characters in a party.</p>Irgy wrote:... other things I always pay attention to when building a party:
1. Balancing skills so there's always someone who can close each location.
^This. We always consider our ability to close, especially when picking the last 1-2 characters in a party.elcoderdude2017-07-14T09:40:52ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyIrgyhttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#92017-07-14T07:13:50Z2017-07-14T07:13:50Z<p>Re Lini fighting discussion, I agree with the article, yes she can fight, but she's still worse at it than any other character. Divine spells are mostly weaker than arcane at combat, and she has no ability to help ensure she has one available. Otherwise, yeah she can use a weapon, if you give her one and she discards a card for a better dice. Or later she can even take the proficiency and a slot. But every character has some ability to fight, the point is Lini is the one who has to jump through the most hoops just to even catch up.</p>
<p>As far as the article generally goes, I think a more important third category is a support character. Especially in a larger party. Someone who can add to other people's checks and shore up the party's weaknesses.</p>
<p>I don't actually find having a barrier specialist is important for its own sake at all. Firstly barriers use all the different skills and nobody covers them all, and at the same time even the warriors will cover a few of them. Secondly you have only limited control over who encounters them. I think the a disabler is a good choice only so far as it results in balanced skills (as I'm about to mention).</p>
<p>The two other things I always pay attention to when building a party:
<br />
1. Balancing skills so there's always someone who can close each location.
<br />
2. Balancing the need for different types of cards, so that everything we find is useful to someone and no-one's missing out on upgrades because they have to fight with another player for them.</p>Re Lini fighting discussion, I agree with the article, yes she can fight, but she's still worse at it than any other character. Divine spells are mostly weaker than arcane at combat, and she has no ability to help ensure she has one available. Otherwise, yeah she can use a weapon, if you give her one and she discards a card for a better dice. Or later she can even take the proficiency and a slot. But every character has some ability to fight, the point is Lini is the one who has to jump...Irgy2017-07-14T07:13:50ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyFrencoishttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#82017-07-14T05:11:49Z2017-07-14T05:10:58Z<div class="messageboard-quotee">Hawkmoon269 wrote:</div><blockquote> I think this blog lacks tags. </blockquote><p>I knew it: Hawk is an automatic fifth generation moon-hosted big data deep learning database.Hawkmoon269 wrote:I think this blog lacks tags.
I knew it: Hawk is an automatic fifth generation moon-hosted big data deep learning database.Frencois2017-07-14T05:10:58ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyFrencoishttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#72017-07-14T05:09:29Z2017-07-14T05:09:29Z<p>Nice blog. Would like "as usual" to add that things are different with a small or large party.
<br />
With 2 characters, you need to "survive" 15 turns each. Ang to get rid of henchmen. Thus warriors and healers indeed. With 6 characters, it's only 5 turns each. Surviving is a different story and "who will encounter what" starts to be key. Thus the addition of "scouts" or "I can help and act out of turn" or "jack of all trades". Mavaro, Alahazra, Ahmotep, Harsk and others are killers in large groups.
<br />
So indeed seat 1 is warrior, seat 2 is healer, but from seat 4 to seat 6 not sure that dosabler would be my first choice. You need a second warrior around seat 4 or 5 too.</p>Nice blog. Would like "as usual" to add that things are different with a small or large party.
With 2 characters, you need to "survive" 15 turns each. Ang to get rid of henchmen. Thus warriors and healers indeed. With 6 characters, it's only 5 turns each. Surviving is a different story and "who will encounter what" starts to be key. Thus the addition of "scouts" or "I can help and act out of turn" or "jack of all trades". Mavaro, Alahazra, Ahmotep, Harsk and others are killers in large...Frencois2017-07-14T05:09:29ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyJason Shttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#62017-07-14T03:52:34Z2017-07-14T03:52:34Z<p>Yep, Lini can fight. I soloed Rise with her. She can overcome any threat and recover from any loss of cards.</p>
<p>I personally don't find disablers are needed at all. Not with MW Tools, blessings, and spells like Find Traps. Like you said it depends on the adventure path, maybe you've had more experience with S&S and mine has been with Runelords and Wrath.</p>
<p>I enjoy these articles, makes me want to play again.</p>Yep, Lini can fight. I soloed Rise with her. She can overcome any threat and recover from any loss of cards.
I personally don't find disablers are needed at all. Not with MW Tools, blessings, and spells like Find Traps. Like you said it depends on the adventure path, maybe you've had more experience with S&S and mine has been with Runelords and Wrath.
I enjoy these articles, makes me want to play again.Jason S2017-07-14T03:52:34ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a Partyzeroth_hour2 (alias of zeroth_hour)https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#52017-07-14T01:38:32Z2017-07-14T01:38:32Z<p>Lini bad at fighting... uh, what? You _can_ fix it by having someone (Harsk) with a lot of ranged weapons pass one off to her. If nothing else, she can also discard a card to shapeshift. That's not even talking about the fact that the d4 +x from the animal can be used on a combat check.</p>
<p>If you don't have that support, she becomes a bit weaker, but not Siwar/S&S Lem/Olenjack levels of weak.</p>
<p>Anyways, my philosophy is this: everyone has to be able to fight monsters to a certain degree, because explores are precious and you don't get to choose when to fight. If you are too inefficient at fighting, then you are inefficient at exploring (because you're often too afraid to take your normal explore, and even if you did you may need to throw 3-4 cards at a normal fight). If you're inefficient at exploring, you'd better have something else big to bring to the table. Healers buy explores, directly through returning cards that discard to explore and indirectly by returning cards that enhance checks, allowing people to be less conservative. This is why RotR Kyra for example can get away with a low Strength die.</p>
<p>The definition of Disabler outlined in this article only works for Rise of the Runelords. Skulls and Shackles have a significant number of locations and barriers that force you to use Fortitude. In fact, I think the definition of Disabler here should be expanded to encompass going to "unsafe" locations (eg Mountain Peak because it forces you to bury a card every turn if you don't have a Wisdom-focused character, or some of the Fortitude check locations in S&S that do the same thing.)</p>
<p>I do have a classification system for my characters, but it's kind of different. Like hawkmoon said, scouting or other types of information gathering allow you skip over encounters that you would otherwise throw a lot of resources on.</p>
<p>I think this is a good basis for an article. I actually agree with most of it. The Lini thing annoys me.</p>Lini bad at fighting... uh, what? You _can_ fix it by having someone (Harsk) with a lot of ranged weapons pass one off to her. If nothing else, she can also discard a card to shapeshift. That's not even talking about the fact that the d4 +x from the animal can be used on a combat check.
If you don't have that support, she becomes a bit weaker, but not Siwar/S&S Lem/Olenjack levels of weak.
Anyways, my philosophy is this: everyone has to be able to fight monsters to a certain degree, because...zeroth_hour2 (alias of zeroth_hour)2017-07-14T01:38:32ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyHawkmoon269https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#42017-07-13T21:42:19Z2017-07-13T21:42:19Z<p>I think this blog lacks tags.</p>I think this blog lacks tags.Hawkmoon2692017-07-13T21:42:19ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyHawkmoon269https://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#32017-07-13T21:37:38Z2017-07-13T21:37:38Z<p>I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.</p>
<p>I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important.</p>I like this classification of characters for thinking about the game. I think how you explain warriors to include Ezren really highlights the advantages of it.
I wonder if a category of "scouts" or "searchers" shouldn't be considered too, since knowing what is coming and setting up your characters to succeed at their roles can be quite powerful. But maybe they are fourth most important.Hawkmoon2692017-07-13T21:37:38ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Paizo Blog: Pathfinder Adventure Card Game Strategy #11--Building a PartyDoppelschwerthttps://paizo.com/community/blog/v5748dyo5ljyp?Pathfinder-Adventure-Card-Game-Strategy#22017-07-13T21:18:49Z2017-07-13T21:18:49Z<p>Sorry for the double post, but I just realized I played Grazzle wrong all along (of course, after the editing time) - please disregard anything about Grazzle I wrote above.</p>Sorry for the double post, but I just realized I played Grazzle wrong all along (of course, after the editing time) - please disregard anything about Grazzle I wrote above.Doppelschwert2017-07-13T21:18:49Z