"We told Valeros that he was only allowed to take one full-size Snickers bar, but noooo…he just had to take two."
Illustration by Ian Perks

More Spooky Adventures!

Monday, October 24, 2016

Halloween approaches, and as I mentioned earlier this week, the Pathfinder Society team geared up to deliver some spooky adventures in this month's scenarios—both of which went live yesterday. Hopefully these provide you ample Halloween weekend material, but in case a pair of "fun sized" adventures isn't enough, we've also finished sanctioning Pathfinder Module: Gallows of Madness!

You can find the sanctioning documents download on the module's product page. Explore, Report, and Get Lots of Treats!

John Compton
Pathfinder Society Lead Developer

More Paizo Blog.
Tags: Ian Perks Pathfinder Modules Pathfinder Society

4 people marked this as a favorite.

Valeros: WHY KIND OF MUSEUM HAS SPRING BLADED DEATH TRAPS ON THEIR PILLARS?

Seoni:...and why do all the statues animate with the intent of trying to kill us?

Valeros: THIS IS SUPPOSED TO BE A PLACE OF FUN!!!!

4/5 ****

1 person marked this as a favorite.

More replayableness... interesting.

A little weird this time.

3 1-3 modules, all repayable at level 1 like level 1-2 modules.

Also a bonus sheet if you play all 3 on the same character.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

More evergreens? Oh, wow. My world has exploded! This is awesome. I. Love. Modules.

Woo hoo!

Hmm

EDIT: You can do these in campaign mode! Campaign mode!

Grand Lodge 4/5

1 person marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber

I <3 Campaign Mode

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

Same here. It's nice to have a bit of freedom to your storytelling!

Hmm

Grand Lodge 2/5

Hilary Moon Murphy wrote:
EDIT: You can do these in campaign mode! Campaign mode!

I thought the wording of the latest Guide to Organized play allowed campaign mode in all modules.

Season 8 Guide wrote:

Campaign Mode: For sanctioned modules and

Adventure Paths, GMs are allowed to use their own
rules for character creation and running the presented
content (the entire book or series).

Edit: Nvm, apparently this has been clarified as not being the case.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

Is that the case? I thought it was only those modules that had campaign mode in the instructions.

Hmm

Silver Crusade 4/5 5/55/55/5

Pathfinder Adventure, Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

It was clarified that nothing in campaign mode has changed. So no campaign mode for Emerald Spire. :(

But campaign mode for this is still cool!

Grand Lodge 2/5

Awwww that's no fun. But yeah, its definitely awesome that they're allowing it here. Hopefully this becomes a trend.

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

Yessssssssssssssssss

Grand Lodge 1/5 Contributor

John & team, thanks! I'm going to run this next weekend, and it's awesome that it's now PFS-sanctioned. :)

I hope everyone enjoys Gallows of Madness; I wrote the third part of it.

Berselius wrote:

Valeros: WHY KIND OF MUSEUM HAS SPRING BLADED DEATH TRAPS ON THEIR PILLARS?

Seoni:...and why do all the statues animate with the intent of trying to kill us?

Valeros: THIS IS SUPPOSED TO BE A PLACE OF FUN!!!!

There's a perfectly good explanation for it... or two, actually.

Spoiler:

Because death traps!

Spoiler:

Read/run/play the adventure and it'll make sense. (Maybe.)

Happy Halloween, everyone!

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

1 person marked this as a favorite.

The museum is dedicated to the Nesher Brothers?

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

BretI wrote:
The museum is dedicated to the Nesher Brothers?

* Snort *

And here is its theme song:

Pathfinders...
If there's somethin' strange in the Nesher Mine
Who ya gonna call (Pathfinders)
The scary cultists givin’ you a hard time
Who ya gonna call (Pathfinders)

I ain't afraid a no ghost
I ain't afraid a no ghost
If you're seein' goats runnin' round outside
Who can you call (Pathfinders)
Tons of bodies that just up and died
Oh who ya gonna call (Pathfinders)
I ain't afraid a no ghost
I ain't afraid a no ghost
Who ya gonna call (Pathfinders)
Things goin’ to hell, people poisonin’ the well
Just call (Pathfinders)

I ain't afraid a no ghost
I hear it likes the goats
I ain't afraid a no ghost
Who you gonna call (Pathfinders)
Mm... if you've had a dose
Of crystal toxin baby
You better call Pathfinders
Changin’ makes me feel strange
I ain't afraid a no ghosts

Don't get caught alone oh no... Pathfinder
When they come through your door
Unless you've just got some more
I think you better call Pathfinders
Ooh... who you gonna call (Pathfinders)
Who you gonna call (Pathfinders)
Ah, I think you better call (Pathfinders)

I can't hear you... (Pathfinders)
Who you gonna call (Pathfinders)
Louder Pathfinders
Who you gonna call (Pathfinders)
Who you can call Pathfinders... (till fade)

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