There have been a lot of questions and speculation on the messageboards about what's going to be in the upcoming Strategy Guide, but now that it's set to (finally!) hit shelves next month, you'll get to see for yourself. In anticipation of its debut, allow me to present a sneak peek into 10 different features I bet you didn't know were in this book.
A theme gives you a ready-made character concept, and a roadmap for building that character using the options available in the Core Rulebook. If you want to play the sort of mysterious druid who can call upon the land to rise up against her foes and the sky to strike down those who threaten the natural world, the Fury theme will take you, step-by-step, through building a character who can do those things, advising you on everything from which race and feats to choose to which starting gear to purchase. If, on the other hand, what attracts you to the druid class is the idea of playing a character who shares an unbreakable bond of friendship and trust with a wild creature, the Animal Friend theme will provide you with the advice you need to create that character.
See the paw-print Animal Friend icon in the upper right-hand corner of the image? Keep an eye out below for a glimpse into how it gets used throughout the Strategy Guide.
2. Character Quiz:
Not sure what type of character you'd like to play? This light-hearted quiz will help you determine which theme best matches your play style and interests.
3. Class-Specific Introductions to Spellcasting:
Get a basic overview of how magic works for your character class, advice on which spells to choose, and a walkthrough of how to cast a spell.
4. Tactical Advice for Combat:
Not sure what to do on your turn? Check out this advice on where to focus your attention and on actions you can take to make the most of the circumstances in which you find yourself.
5. Overviews of Non-Combat Roleplaying Situations
Solve mysteries, explore, meet important NPCs, scout, and divide the spoils of your adventures with flair and confidence using these guides.
6. How To Start Running Your Own Games:
Aspiring GMs can find the pointers they need on where to get started if they'd like to try their hand at running their own campaign.
7. Character Sheet Help:
Get easy-to-follow instructions on how to fill out your character sheet, and a handy diagram of what goes where.
8. Beginner's Guide to Reading Spell Descriptions and Other Mechanics Text:
A step-by-step walkthrough of how to read spell descriptions, feats, and other rules-heavy text helps you choose options for your character with full understanding of what they'll do for you.
9. Detailed Instructions for Leveling Up:
Class-specific leveling guides go over everything from reminders about adding hit points to suggestions on the best feat choices from your themes.
Remember that paw-print Animal Friend icon? It's present throughout the druid class guide and other sections of the book, giving you theme-specific guidance and insight into building and playing your character.
10. Pointers Toward Further Exploration on Nearly Every Page:
Whether it's providing tips for more advanced play, suggesting alternate ways to use skills, or guiding you to where in the Core Rulebook to find more information on a combat maneuver, the Strategy Guide's page margins are packed with jumping-off points to make your gaming experience richer and get the most out of your character.
Stay tuned for more Strategy Guide sneak peeks next week!