New Options

Monday, July 14, 2014

The Year of the Sky Key, Season 6 of the Pathfinder Society Organized Play campaign, is approaching, and that means the new Guide to Pathfinder Society Organized Play is on its way. It's still a few weeks before we preview the new guide, but we can share a few new options available at the start of Season 6. In fact, there's something for players and something for GMs and organizers.

I imagine you've already spotted the art and guessed that expanded race access is one announcement—spot on. Just as non-standard race access is a hot topic on the messageboards, it's a common talking point during our meetings. It's tough to balance the lure of race boons for conventions against letting as many people as possible play the types of characters they want. Add to that the heated discussions about whether or not some non-standard races are overpowered and the concerns about the so-called "cantina effect." That's a lot to juggle when making a decision, but we decided that introducing a few new options would be best for the campaign. Beginning August 14th 2014 at Gen Con, three new races will be available for play without requiring a special Chronicle sheet: kitsune, nagaji, and wayang. These races have been in circulation through extra Chronicle sheets for nearly three years now, and even though some players have had an opportunity to create these characters, we want newer players to have new options to enjoy. Like other race options, it is still necessary that a player have a book or watermarked pdf reference for the race, such as from Pathfinder Campaign Setting: Dragon Empires Gazetteer, Pathfinder Player Companion: Dragon Empires Primer, Pathfinder RPG: Advanced Race Guide, or Pathfinder RPG Bestiary: Bestiary 4.


Illustration by Eva Widermann

So let's see... seven core races plus three Bestiary races plus three Dragon Empires races. That equals 13, right? Well, there's one piece missing from that equation. We're also removing two races.

For several years, aasimar and tieflings have enjoyed a prominent role in the Pathfinder Society, but as the organization concludes its work in Mendev—where numerous pit-born fight for recognition and heaven-blooded warriors wage holy war—it's time for them to step back. Beginning on August 14th, creating an aasimar or tiefling character will require a special Chronicle sheet, as was the case years ago. The exception is any aasimar or tielfing character with at least 1 XP; these characters are grandfathered into the campaign.

Does this mean you can create several new characters, play a scenario with each, and have several native outsiders waiting for when you need them? Well, we debated long and hard whether to require 4 XP per character, as at that point one is past the free rebuilding stage. However, we also recognized this as unnecessarily punitive to casual players who may only be able to play once or twice in the next month. To answer your question, yes, you can make 10 aasimars and play The Confirmation an equal number of times, but we're trusting you'll exercise some good taste and respect a decision made with the larger community in mind.

Now that we've covered the more controversial news, let's wrap things up with something outright awesome.

We (both Mike and John) both have experience as venture-officers and event coordinators, and we understand that sometimes it's tough to convince a new player to commit to a full 4-5 hour experience. Some events just are not conducive to running a full game, whether that's because it's a weeknight with lots of folks who need to get to bed early or because the location is only open for a few hours. What do you do when a scenario just isn't short enough?

For years the answer has been quests, one-hour mini-adventures intended to last an hour or less. They're great little adventures, but they're a little difficult to schedule for a few reasons. First, there's no easy way to tell a bigger story by connecting a few quests together. Second, the quests—though replayable—offer no gold, XP, or Prestige Points, giving them a reputation of risk for little reward. The most difficult hurdle is that there are only two of them in print (not counting the Goblin Attack demos or Beginner's Box Bash demos).

This year at Gen Con, we're debuting six new 1st-level Pathfinder Quests that take place in and around the River Kingdoms. Each one is a standalone adventure, but they are all loosely tied into a common plot thread, allowing a GM to combine anywhere from two to all six to make a larger adventure as suits the needs of the group and event location. Play them in any order—one can even play the finale quest early—and earn a Chronicle sheet with rewards that scale based on the number of adventures you played.

John Compton and Mike Brock
Developer and Global Organized Play Coordinator

More Paizo Blog.
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Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

They appeal to different crowds. Aasimars and Tieflings are good for mechanical reasons. Kitsune are good at a couple of things (there are great rogue or sorcerer builds, for example), but they aren't anywhere near as versatile. They are, however, a good deal cuter ...

I anticipate whole packs of Kitsune, and the occasional Nagaji or Wayang.

Shadow Lodge 4/5

1 person marked this as a favorite.

Really, I think a lot of people overstate the Aasimar and Tiefling bit. For me, its purely flavor that I like Aasimar. So they do apeal to different crowds, but I wouldn't say its any division like RPers vs Power Gamers or anything. And the fact of the matter is, Aasimar and Tieflings are actually a bit subpar past level 2 or so. Optimizers realize that, with exceptions.
I dont really care for Tiefling at all, myself. They make for a strong Magus, but that is mostly the Magus itself. But the sheer number of players, especially new ones that beg to make Kitsune, (all for "rp" of course) is staggering. In my experience, Human is by far the top race I see. After that, Elf/Half-Elf, then a close tie between Half-Orc/Aasimar/rare race boon race. Then probably Dwarf, then Hafling.

The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

Grand Lodge 4/5

1 person marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber
DM Beckett wrote:
The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

This is something I've heard about aasimar and tieflings for a long time as well.

Shadow Lodge 4/5

TriOmegaZero wrote:
DM Beckett wrote:
The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
This is something I've heard about aasimar and tieflings for a long time as well.

That they are so rare and unknowable, just 'cause that no one else can know anything about them, or truely understand, and they are totally not just carbon copy coockie-cutouts of the same anime thing?

5/5 5/55/55/5

5 people marked this as a favorite.
TriOmegaZero wrote:
DM Beckett wrote:
The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
This is something I've heard about aasimar and tieflings for a long time as well.

and elves and half elves , and pretty much anything someone doesn't like and feels like disparaging someone else for.

Shadow Lodge 4/5

BNW gets it.

Sczarni

On one hand, neat! I've already brewed up a Kitsune fighter aimed at the full nine-tailed experience. Still haven't found anything interesting to do with Nagaji or Wayang, but, hey, I didn't even know the whole nine-tailed feat even existed until now. A net win, in my book.

My first PFS character was an Aasimar Inquisitor. He was beaten to death by a giant druid after getting a log through the chest. Now I've got a Tiefling waiting in the wings, soaking up GM credit. My half-elf ranger/sorcerer is level six. (Though I'm not sure how much farther she'll make it, considering she's a right mess, build-wise.)

Good on you, opening up some new races. Gives me hope that one day I'll have a Sky Druid after all.

4/5 5/55/55/55/5

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

4/5

Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...

5/5 *****

Violinist wrote:
On one hand, neat! I've already brewed up a Kitsune fighter aimed at the full nine-tailed experience. Still haven't found anything interesting to do with Nagaji or Wayang, but, hey, I didn't even know the whole nine-tailed feat even existed until now. A net win, in my book.

There are some interesting Wayang Oracle options given their FCB ability to add Wizard illusionist spells to their spells known. Now we just need the spell known Faqrratta to actually account for it and make sure it still actually works.

Shadow Lodge

andreww wrote:
There are some interesting Wayang Oracle options given their FCB ability to add Wizard illusionist spells to their spells known. Now we just need the spell known Faqrratta to actually account for it and make sure it still actually works.

Considering that the FCB is tied to the class, I'd say it would be treated the same way class features are handled under the FAQratta; that is, it's automatically assumed to add it to your spell list.

And considering that the intent of the FCB is plain as day, any GM who tries to rule otherwise is violating the "Don't Be a Jerk" rule so hard Mike Brock will enter the room following a S.W.A.T. (Special Wanker Attrition Team) raid to... "take care of" the problem.

Liberty's Edge 1/5

1 person marked this as a favorite.
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

Congratulations on being dismissive of anyone's opinion but your own.

Not everyone who is "all about RP" also fall into "(as long as its about them and how cool/special they are and the spotlights on them)". And not everyone who like Kitsune are in that category either. Seriously comments like this just make you sound like a jerk.

Also if so many people want to play a Race that is not at a mechnical advantage what is so damn wrong with letting them? So far the only reasons I have seen posted are elitist "pure fantasy", "eww Furries", close minded b@~*!~$%. Get over yourself.

Grand Lodge 4/5

1 person marked this as a favorite.
DM Beckett wrote:
The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

Really? That's all you see for Kitsune?

Ummm. I have a now 6th level Kitsune Sorcerer, who spends much of his time being the quiet one, given that he doesn't understand non-Tian culture. He does support stuff, along with occasional Sorcerer blasty stuff, but he usually avoids the spotlight. Other than during his Day Job, when he proselytizes with Perform (Oratory) to gain converts for his god, Razmir...

Not all Kitsune need to be Starfox, or the center (centre?) of attention.

And scottish accent dwarves are just the ones that failed when they tried to be pirate accent dwarves... ;) Arrrrh, matey!

4/5

I know in my local area, before this announcement, there were all sorts of people fishing for a Kitsune boon. Lots of anime fans wanted them so they could resemble their favorite characters for it.

I think they'll be popular for that reason if no other mechanical or flavor reason exists, which is definitely does.

I, for one, am a huge fan of wayangs. But I like small characters, and have a few halflings to represent that. Both my kitsune/nagaji/wayang boons went to wayang characters, if that says anything...

Liberty's Edge 5/5 5/5 *** Venture-Lieutenant, Indiana—Martinsville

So, scottish accents for Dwarves has been done... I think I will do mine with a quiet Irish accent instead.

4/5 ****

Just scroll through and read the bolded sections for my Dwarf's accent. <Minor Dragon's Demand Spoilers>

Sovereign Court 5/5

Jiggy wrote:
Lamontius wrote:
after reading that humans are a terrible mechanical choice and that darkvision is the only way to escape death via darkness I have pretty much given up on all of you
The ironic thing is that my highest-level human *has* darkvision.

My highest level human has a bluff score that could convince darkness that it was out too late and it's time to go home.

1/5 Venture-Captain, Germany–Hannover

I´ll definately have a wayang, because of their real world origin and how scary those puppets are. Also there is a cool story about similar puppets in the Perry Rhodan stories, which inspired me^^

As for Kitsune, i´m no fan of anime anymore, at least not of the newer ones. I´m still a fan of Kitsune, because they bring some more options as playing a halfling or gnome in that style and being small. Also their original lore is rich and colorfull, which adds positively to the game world. There is so much more about them than just those anime tropes.


DM Beckett wrote:
The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

My kitsune sorcerer (who is now around level 14 or 15) remained in human form for the vast majority of his career. He only went into his natural form when he was only around pathfinders, and played the role of being a manipulator/infiltrator around anyone else.

The character's goal was to make everyone his friend (those who resisted the friendship were subjected to charm and dominate spells) without them ever knowing that he was a kitsune. Yea, I really played up the 'gregarious' racial trait that kitsune have, but I did so without making the character the center of attention for entire senarios.

Well, as long as he wasn't the only one with diplomacy skill in the entire party... ;)

Dark Archive 4/5 *

Pathfinder Rulebook Subscriber

Anyone want to trade for the Wayang boon I've been sitting on since GenCon 2012? :-) Finally figured out what I wanted to build him as, but hadn't had a chance to play him yet. Just put a GM credit on him to start him off a week and a half ago, and it looks like that character number will be the Aasimar Bard instead so he can still learn all the languages that exist in Golarion...

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...

Pirate dwarves, though...that's just not right.

Shadow Lodge *

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Violinist wrote:

On one hand, neat! I've already brewed up a Kitsune fighter aimed at the full nine-tailed experience. Still haven't found anything interesting to do with Nagaji or Wayang, but, hey, I didn't even know the whole nine-tailed feat even existed until now. A net win, in my book.

...

Good on you, opening up some new races. Gives me hope that one day I'll have a Sky Druid after all.

Now you're frightening me. Not just because Sky Druid has been my top race-locked concept character ever since the ARG came out. But also because my Kitsune plan is for a Fighter that can afford all the tails. Please tell me your Kitsune Fighter isn't a Calistrian Hunter...otherwise I'll have to believe you're reading my journal.

Silver Crusade 4/5

pH unbalanced wrote:
Violinist wrote:

On one hand, neat! I've already brewed up a Kitsune fighter aimed at the full nine-tailed experience. Still haven't found anything interesting to do with Nagaji or Wayang, but, hey, I didn't even know the whole nine-tailed feat even existed until now. A net win, in my book.

...

Good on you, opening up some new races. Gives me hope that one day I'll have a Sky Druid after all.

Now you're frightening me. Not just because Sky Druid has been my top race-locked concept character ever since the ARG came out. But also because my Kitsune plan is for a Fighter that can afford all the tails. Please tell me your Kitsune Fighter isn't a Calistrian Hunter...otherwise I'll have to believe you're reading my journal.

Heh.

I have a Sky Druid using the race boon I got at GenCon last year. I haven't actually played that PC yet, though. Sitting at level 2 on GM credits. As a pure caster, I just preferred not to play this one at level 1, since they tend to be fragile early. And I have a lot of low level PCs, so I haven't gotten around to playing this one, even at level 2.

And I've had a notion in the back of my head to use all the fighter bonus feats to go for all the tails with kitsune (bonus feats for combat, regular feats for more tails, obviously). But it's not something I'm in any rush to do. Like I said, I already have too many low level PCs.


My planned Kitsune is a cowardly Sylvan Sorc. I love Sorcs, but level 1 and 2 are really dull. Sylvan for a companion in combat, and Realistic Likeness for a non-combat option. Mage Armor plus any spell I want- no need to pick between Sleep and Color Spray to be relevant.

I was thinking about what classes would be good for a full-tail-set Kitsune. Fighter, as mentioned, for the feats. Summoner can get by without feats, and Druids are full-casters without many redundant spells. Throw in Natural Spell as one feat, of course. Any other thoughts?

Silver Crusade 3/5

CigarPete wrote:
Anyone want to trade for the Wayang boon I've been sitting on since GenCon 2012? :-) Finally figured out what I wanted to build him as, but hadn't had a chance to play him yet. Just put a GM credit on him to start him off a week and a half ago, and it looks like that character number will be the Aasimar Bard instead so he can still learn all the languages that exist in Golarion...

John indicated that such boons might still have a use in the future. So I'd hang on to it. I'm hoping they come out with a boon that transforms any race boon into something useful. Maybe an extra trait or something.

Liberty's Edge 2/5

trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.

You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...

See, now an outrageous pirate accent works fine for my Heart of the Sea Varisian Scarni Bard. But dwarves should stick with outrageous Scottish accents.

Hmmm... I wonder if I should create a Kitsune Swashbuckler with an outrageous French accent.

Remember: Talk Like a Pirate Day is a holy day for Besmara.

The Exchange 4/5

Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...

"Was 'e in th' crew tha' sunk m' last ship, just ou'side th' Arch o' Aroden? Our durn fool capt'n shoulda knew bett'r then t' go raidin' tha' close t' Cheliax. Tis why ah became a Pathfinder. Ah'm savin' up fer me own ship, 'stead o' followin' another fool like tha' capt'n.

Scarab Sages

2 people marked this as a favorite.
Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...

My current Phamet Dwarf Osirion Martial Artist has ranks in Profession:Sailor. When he was a young lad he ran off following a martial artist from Quain who almost died in the desert. Imagine Teal'c from SG1 who spent half his life with pirates.

Silver Crusade 4/5

3 people marked this as a favorite.
Imbicatus wrote:
Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...
My current Phamet Dwarf Osirion Martial Artist has ranks in Profession:Sailor. When he was a young lad he ran off following a martial artist from Quain who almost died in the desert. Imagine Teal'c from SG1 who spent half his life with pirates.

Indeed.

5/5 5/55/55/5

2 people marked this as a favorite.

Kitsune pirate: Arrrf

Scarab Sages 4/5 RPG Superstar 2015 Top 16

DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).

I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.

Shadow Lodge *

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Imbicatus wrote:
Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...
My current Phamet Dwarf Osirion Martial Artist has ranks in Profession:Sailor. When he was a young lad he ran off following a martial artist from Quain who almost died in the desert. Imagine Teal'c from SG1 who spent half his life with pirates.

I've got a Saltbeard (well, Salt*braid*, since she's female) Dwarf White-Haired Witch with Profession:Sailor and Dockworker and a crab familiar. Dwarves are perfectly able to sail the seas...if they were raised for it.

The Exchange 2/5 RPG Superstar 2010 Top 16, Contributor

Russ Brown wrote:
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.

Isn't that kind of the kitsune racial thing? Makes a lot more sense being in human form when you are in the Inner Sea region than running around in fox-form where you'd be somewhat a freak.

Grand Lodge 2/5

Dennis Baker wrote:
Russ Brown wrote:
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.
Isn't that kind of the kitsune racial thing? Makes a lot more sense being in human form when you are in the Inner Sea region than running around in fox-form where you'd be somewhat a freak.

Racist jerk. You're just jealous of my gorgeous coat. I don't go baldskin-form unless I have to.

The Exchange 3/5

Rixis wrote:
Dennis Baker wrote:
Russ Brown wrote:
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.
Isn't that kind of the kitsune racial thing? Makes a lot more sense being in human form when you are in the Inner Sea region than running around in fox-form where you'd be somewhat a freak.
Racist jerk. You're just jealous of my gorgeous coat. I don't go baldskin-form unless I have to.

Watch who you are calling "bald" you insensitive vulpine jerk! ;)

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

Rixis wrote:
Dennis Baker wrote:
Russ Brown wrote:
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.
Isn't that kind of the kitsune racial thing? Makes a lot more sense being in human form when you are in the Inner Sea region than running around in fox-form where you'd be somewhat a freak.
Racist jerk. You're just jealous of my gorgeous coat. I don't go baldskin-form unless I have to.

My Tengu think all you "downies" look alike anyway. One of these days your feathers are going to come in.

Grand Lodge 2/5

*flicks tail fabulously*

1/5 Venture-Captain, Germany–Hannover

There are no Kitsune with french accents. They all would die instantly if they would try it. Try a japanese accent, way better and let´s the character live longer.

Grand Lodge 4/5

Fomsie wrote:
trollbill wrote:
David_Bross wrote:
Shifty wrote:

Dwarves, it's the dwarves that are special snowflakes - ever since 2nd ed.

They start all the trouble with their drunken ways - and they only have two clans, the 'Scottish Accent' Dwarves, and the 'Pirate Voice' Dwarves - both are obnoxious.

Don't be hating on the Scottish sounding dwarves...
Pirate dwarves, though...that's just not right.
You would hate my Dwarven Zen Archer Monk/Inquisitor of Asmodeus with Profession:Sailing who served with the Chelaxian Navy...

Please tell me his first scenario was Silent Tide.

5/5 5/55/55/5

Benjamin Falk wrote:
There are no Kitsune with french accents. They all would die instantly if they would try it. Try a japanese accent, way better and let´s the character live longer.

One of the greats of literature begs to disagree

Liberty's Edge 4/5

trollbill wrote:
Rixis wrote:
Dennis Baker wrote:
Russ Brown wrote:
DM Beckett wrote:


The thing about Kitsune is they just beg to be "unique little snowflake" characters. The kind thats all about RP (as long as its about them and how cool/special they are and the spotlights on them).
I don't know, I have played with at least 3 different Kitsune characters that never came out of their human form and revealed their true nature. I learned this either through high perception or just chatting with the player out of character. And thats just the ones I know about.
Isn't that kind of the kitsune racial thing? Makes a lot more sense being in human form when you are in the Inner Sea region than running around in fox-form where you'd be somewhat a freak.
Racist jerk. You're just jealous of my gorgeous coat. I don't go baldskin-form unless I have to.
My Tengu think all you "downies" look alike anyway. One of these days your feathers are going to come in.

"I too have a hard time telling mammalsss apart. Kitsssune are easssier to dissstinguish from other typesss of mammalsss becaussse their hair coversss their entire body. But I sssometimesss have trouble telling two kitsssune apart."

5/5

1 person marked this as a favorite.

My kitsune and his twin brother both had outrageous irish accents. We'll be rolling up their younger siblings, the triplets, eventually.

Grand Lodge 4/5 5/55/5 ** Venture-Lieutenant, Florida—Melbourne

Benjamin Falk wrote:
There are no Kitsune with french accents. They all would die instantly if they would try it. Try a japanese accent, way better and let´s the character live longer.

My Wayang Ninja is already using my best Mr. Moto imitation.

1/5 Venture-Captain, Germany–Hannover

BigNorseWolf wrote:
Benjamin Falk wrote:
There are no Kitsune with french accents. They all would die instantly if they would try it. Try a japanese accent, way better and let´s the character live longer.
One of the greats of literature begs to disagree

What they call Alsace today has not been really french in the past^^

Also if you look at the name it´s inherently german ;)

Ok i admitt i just don´t want to hear french accents hehehe.

3/5

I think I might actually make a kitsune that hangs around in fox form all the time. might be neat to do as a character duo with another character like a monk who he follows around and pretends to be his familiar.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Vrog Skyreaver wrote:
I think I might actually make a kitsune that hangs around in fox form all the time. might be neat to do as a character duo with another character like a monk who he follows around and pretends to be his familiar.

You make it sound like "fox form" is actually a small (tiny?) four-legged fox instead of a medium anthropomorphic one. Is that what you mean? Because I don't think kitsune can actually do that.

4/5 Designer

Jiggy wrote:
Vrog Skyreaver wrote:
I think I might actually make a kitsune that hangs around in fox form all the time. might be neat to do as a character duo with another character like a monk who he follows around and pretends to be his familiar.
You make it sound like "fox form" is actually a small (tiny?) four-legged fox instead of a medium anthropomorphic one. Is that what you mean? Because I don't think kitsune can actually do that.

There's a feat for that.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Vrog Skyreaver wrote:
I think I might actually make a kitsune that hangs around in fox form all the time. might be neat to do as a character duo with another character like a monk who he follows around and pretends to be his familiar.

I was considering a Kitsune spellcaster with a human 'familiar' ...

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Mark Seifter wrote:
Jiggy wrote:
Vrog Skyreaver wrote:
I think I might actually make a kitsune that hangs around in fox form all the time. might be neat to do as a character duo with another character like a monk who he follows around and pretends to be his familiar.
You make it sound like "fox form" is actually a small (tiny?) four-legged fox instead of a medium anthropomorphic one. Is that what you mean? Because I don't think kitsune can actually do that.
There's a feat for that.

Seriously? What/where is it?

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