Meet the Iconics: Crowe

Thursday, June 26, 2014


Illustration by Wayne Reynolds

Today we introduce the next of the new iconic characters from the Advanced Class Guide: Crowe the bloodrager. While the complete rules for making your own bloodrager characters will debut this August in the Advanced Class Guide, Crowe features in this year’s Free RPG Day adventure, Pathfinder Module: Risen from the Sands. Crowe will also be a playable character in the not-yet-announced Pathfinder Adventure Card Game set due for release in February 2015.

When Crowe was a young man waiting to depart on his first horse gathering, he had the same dream every night for five weeks. It always started and ended the same way. Each time the storm came. Each time the stampede thundered out of the canyon to the south. Each time his body was trampled to pulp before he woke up soaking with sweat.

Every night.

Crowe was born under an auspicious sign during a thunderstorm that scoured the Storval Plateau one burning autumn evening. After generations of uncertain prophecy by the tribe’s shamans, the holy ones were reluctant to predict much about the newborn aside from foretelling that he would one day become a significant force.

From a young age, Crowe was trained to be a perfect groom, and it was clear that in time he would become a good trainer. He learned from his mother and father, as well as from his aunts and uncles, for even among the animal-loving Shriikirri-Quah, his family had a way with horses. They even supplied many a burn-rider of the Sklar-Quah with their signature steeds, and foreigners came from miles around seeking to trade for the family’s fearless stallions.

Crowe’s father was known throughout the Storval Plateau for his skill at capturing and breaking wild horses, and his mother could read the face of nature as if it were her own child’s. Together, Crowe’s parents trained their horses, content with their lives. But their son was becoming unruly.

As a youth, Crowe often got into fights then claimed that he didn’t remember how the scraps had started. He would feel his heart beating against his ribs. He would hear the blood thrumming in his ears, and that would be the last thing he recalled. People in the tribe grew cautious around the boy. After far too many of these sorts of scuffles, his mother began asking him why he was so angry. Crowe claimed again that he didn’t remember, that the last thing he had heard before each fight broke out was the storm.

As Crowe grew stronger of frame, he learned the traditional ways of Shoanti warfare. He trained with the weapons of his ancestors and learned how to protect his people and their way of life. Crowe learned the klar, mastered the earthbreaker, and also studied the natural world and the ways of magic that his mother followed. Throughout his tutelage, he challenged his elders and was challenged by his not-so-infrequent gaps in memory. Some in the tribe thought this was simply an excuse for his misbehavior, and many blamed his parents for his violent outbursts.

Though Crowe was still considered to be too young for a long outing, his father decided that taking his son on his first horse gathering would teach the boy discipline. The herds would be funneling through the canyon in a matter of weeks, and Crowe’s father hoped to gather a few more horses, the most prized of which were the foals of Bright Star—a stallion that had eluded him for the past five years. Rounding up even one or two of the foals would be a major boon to his family’s stock.

Crowe, his father, and seven other men and women from the tribe traveled for three days. Horses are predictable beasts, and the Shoanti knew where the herd moved in the uplands. The herd would race through the canyon until it leveled out to a dry riverbed that cut through the blistered land. When the herd came through, the hunters would be ready with ropes and snares.

In order to test Crowe’s patience, his father sent the youth ahead to the canyon’s mouth. He wanted his boy to wait, to listen to hooves and snorts echoing down the canyon. He wanted him to throw the loop around a horse that he could call his own. He wanted Crowe to concentrate on his task and listen past the distraction of the storm.

Crowe crouched upon a flat umber rock, trembling with terror. All he could hear was the storm in the distance, a low, rolling rumble that thundered in his eardrums. He was sure what he heard was his fear, his rage. This was the canyon. This was the night he would die. Why couldn’t he just leave? Just walk away from it all?

Tradition.

The thunder beating in his ears changed. It wasn’t just internal; it was echoing through the canyon. The herd was coming. Crowe looked to the sky as dark clouds rolling in from the south obscured the setting sun. The others shouted orders and set up positions with their snares. Crowe scrambled back to his designated post as hundreds of horses filled the canyon, their hoofbeats driving a pounding echo off the canyon walls.

Then the storm broke. Thunder rumbled and crashed through the canyon and lightning bathed its rusty walls in flashes of white.

After the storm had passed, Crowe awoke to find his cousin sitting on his chest and slapping his face, claiming that he was to blame for the carnage spread all around him. More than a dozen horses lay dead, and half of the hunting party lay trampled in the riverbed. They said Crowe was to blame. They said there was no storm. They said he had done it.

Slick with blood, confused, and full of no uncertain amount of shame, he stumbled through the night. The dawn broke on Crowe’s new life—a life not burdened by tradition, a life that was numb to fear.

Adam Daigle
Developer

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Tags: Bloodrager Iconics Meet the Iconics Pathfinder Roleplaying Game Wayne Reynolds
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The backstory is alright if a little done before. I wonder how his lack of memory will be fluffed into his class abilities.

I'll be honest, the artwork is just not good. It contains both a very implausible and ridiculous weapon and armor. One of the worst Paizo has did for an iconic. It's not even handwaved away like with Amiri. I hope Paizo eventually gets the memo on this type of stuff, although after years of this...

If Reynolds really is knowledgeable about weapons it just makes they way he does his artwork all the worse, as there is a lack of excuse.


6 people marked this as a favorite.
Drock11 wrote:

I'll be honest, the artwork is just not good. It contains both a very implausible and ridiculous weapon and armor. One of the worst Paizo has did for an iconic. It's not even handwaved away like with Amiri. I hope Paizo eventually gets the memo on this type of stuff, although after years of this...

If Reynolds really is knowledgeable about weapons it just makes they way he does his artwork all the worse, as there is a lack of excuse.

First of all, his is Fantasy. Implausible weapons is what they do.

Secondly, a maul with spikes is hardly implausible.

Thirdly, Earthbreakers have been around since 3.5, so it's hardly a new development.


4 people marked this as a favorite.
Drock11 wrote:

The backstory is alright if a little done before. I wonder how his lack of memory will be fluffed into his class abilities.

I'll be honest, the artwork is just not good. It contains both a very implausible and ridiculous weapon and armor. One of the worst Paizo has did for an iconic. It's not even handwaved away like with Amiri. I hope Paizo eventually gets the memo on this type of stuff, although after years of this...

If Reynolds really is knowledgeable about weapons it just makes they way he does his artwork all the worse, as there is a lack of excuse.

Quit trying to ruin my fantasy with your realism.

Dark Archive

1 person marked this as a favorite.

Eh. Opinions vary on what's 'too far.' For some, the earthbreaker is too far. For others, my dream of dual-wielding klars is too far.

We all draw the lines in different places. I'm totally fine with dual-wielding shields or orcish shotputs or scorpion whips, but mercurial greatswords and gnomish battle-ladders and starknives and spiked chains give me agita. :)

Liberty's Edge

Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber

Agreed with you there, Set. Unlike Drock, I do not see this piece as dreck. Anyway, I like and I'm excited to play the real deal soon and to hearing more about Crowe.

RPG Superstar 2008 Top 32

SAMAS wrote:
Ross Byers wrote:
Soluzar wrote:
Looking at his stats is says his bloodline is Elemental(Air). I think Stormborn would be a better fit if it were legal.
I doubt the ACG will have the bloodrage equivalent to all the sorcerer bloodlines from the APG and Ultimate Magic. Air is the most "lightning-y" of the Core Rulebook bloodlines, so it's probably the most appropriate bloodline in the ACG.
Maybe, but of all the bloodlines, Stormborn is both extremely thematic for a Barbarian-esque class, and matches Crowe's story a lot more than simply Elemental.

I agree. I'm just stating what I perceive to be the situation. Stormborn would be more appropriate for Crowe, as described here and as pictured on the cover of the ACG. He does not have the Stormborn bloodline. Therefore there was either an oversight or Stormborn is not available for some reason. I presented a possible reason.

RPG Superstar 2008 Top 32

3 people marked this as a favorite.
Drock11 wrote:
It contains both a very implausible and ridiculous weapon and armor...If Reynolds really is knowledgeable about weapons it just makes they way he does his artwork all the worse, as there is a lack of excuse.

Reality is unrealistic. It's possible that WAR is an expert, and being an expert leads him to make decisions that lay people consider counter-intuitive or implausible. After all, it wouldn't be hard to be an expert if it only took making the most plausible choice.

I have no idea how realistic open-chest armor like that is. I do know, though, that real warhammers, of all sizes, often had spikes to drive armor penetration. (Essentially, they were weighted picks.) Yes, that conflicts with D&D/PF making them 'bludgeoning' weapons, but that's an issue with the game, not history. So the earthbreaker doesn't bother me in the least.


I want stats for that weapon and I want them NOW!

RPG Superstar 2008 Top 32

Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.


I like fantastic armor as much as I like realistic armor. So Crowe works for me. :)

... though he does kind of look like he's in an attack dog training suit.


Ross Byers wrote:
Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.

i think this is what he wants

RPG Superstar 2008 Top 32

christos gurd wrote:
Ross Byers wrote:
Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.

i think this is what he wants

Same data, different site. I linked to the official one.


Ross Byers wrote:
christos gurd wrote:
Ross Byers wrote:
Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.

i think this is what he wants
Same data, different site. I linked to the official one.

unless you want to know damage, crit multiplier, and damage type.

Paizo Employee Design Manager

christos gurd wrote:
Ross Byers wrote:
christos gurd wrote:
Ross Byers wrote:
Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.

i think this is what he wants
Same data, different site. I linked to the official one.
unless you want to know damage, crit multiplier, and damage type.

That's on the page Ross linked as well....

On an adjacent note, is it just me, or didn't the earthbreaker deal B&P when it was printed in "Varisia:Birthplace of Legends"?

I have a shoanti character with an earthbreaker dealing B&P written on the character sheet and I swear I got that from somewhere official.


Scroll up.


Ssalarn wrote:

On an adjacent note, is it just me, or didn't the earthbreaker deal B&P when it was printed in "Varisia:Birthplace of Legends"?

I have a shoanti character with an earthbreaker dealing B&P written on the character sheet and I swear I got that from somewhere official.

That's strange, I thought Earth breakers were B & S as well.

I just checked my copy of Birthplace of Legends, Inner Sea World Guide and Ultimate Equipment, all three list the Earthbreaker as Bludgeoning only.


Ssalarn wrote:
christos gurd wrote:
Ross Byers wrote:
christos gurd wrote:
Ross Byers wrote:
Aaron Scott 139 wrote:
I want stats for that weapon and I want them NOW!

Here you go.

i think this is what he wants
Same data, different site. I linked to the official one.
unless you want to know damage, crit multiplier, and damage type.

That's on the page Ross linked as well....

On an adjacent note, is it just me, or didn't the earthbreaker deal B&P when it was printed in "Varisia:Birthplace of Legends"?

I have a shoanti character with an earthbreaker dealing B&P written on the character sheet and I swear I got that from somewhere official.

ahh ok, my phone didn't load the full page so none of the charts popped up.

Paizo Employee Design Manager

Kudaku wrote:
Ssalarn wrote:

On an adjacent note, is it just me, or didn't the earthbreaker deal B&P when it was printed in "Varisia:Birthplace of Legends"?

I have a shoanti character with an earthbreaker dealing B&P written on the character sheet and I swear I got that from somewhere official.

That's strange, I thought Earth breakers were B & S as well.

I just checked my copy of Birthplace of Legends, Inner Sea World Guide and Ultimate Equipment, all three list the Earthbreaker as Bludgeoning only.

Weird. Based on every piece of art available you'd really think they should be B&P. Crowe's actually looks more P than B.


Ssalarn wrote:
Weird. Based on every piece of art available you'd really think they should be B&P. Crowe's actually looks more P than B.

Yeah, kind of thinking the same thing. The description notes that the spikes are blunt and used to channel the momentum of the hammer head, but near as I can tell the morning star is based on the same principle and that's B&P.

It might be an intentional limitation to avoid a power issue. 2D6/x3 is better than the greataxe (1d12/x3) and on par with the Greatsword (2d6/19-20 x2), making it B&P could push it ahead of the pack.

Paizo Employee Design Manager

Kudaku wrote:
Ssalarn wrote:
Weird. Based on every piece of art available you'd really think they should be B&P. Crowe's actually looks more P than B.

Yeah, kind of thinking the same thing. The description notes that the spikes are blunt and used to channel the momentum of the hammer head, but near as I can tell the morning star is based on the same principle and that's B&P.

It might be an intentional limitation to avoid a power issue. 2D6/x3 is better than the greataxe (1d12/x3) and on par with the Greatsword (2d6/19-20 x2), making it B&P could push it ahead of the pack.

And into exotic weapon territory. I was thinking the same thing, that it's probably more of a mechanical balance over logical execution thing.


4 people marked this as a favorite.

Honestly, the earth breaker should look like a giant meat tenderizer with it's description, but every time I see it drawn up, it's more like a giant 4-pronged pick instead.


1 person marked this as a favorite.

A guy named Crowe with anger issues - is his first name Russell?

Paizo Employee Developer

1 person marked this as a favorite.
Dezren wrote:
Did you know that Crowe was based on Wayne Reynolds' own Shoanti barbarian character and background?

Totally true! When we were naming the new iconics, the first one we had in place was Crowe, named after Wayne's Shoanti barbarian that he's been playing for a while. I wasn't initially going to write up Crowe (I have another backstory for one of the others lined up), but the guy who was going to write it had something far more important flop onto his plate, so I took it on. I was basically told that he was cast out after a scene he doesn't remember involving a lot of dead horses. I'm sure that what I wrote isn't 100% true to his character's backstory, but he liked it, so that's good enough for me. :)

Paizo Employee Developer

2 people marked this as a favorite.
alchemicGenius wrote:
I rather like the imagery in this one. The storm for the primal forces of air flowing in him, as well as being a very real manifestation of some strange issue he has with his mind. "Numb to fear" was another good choice of words. I like that unlike the other iconics, who seem to at least have started on their path to honing their skills, Crowe seems like he's just getting to finding his own path in life.

Thanks!

I ended it when he was still young, so I really should have added more information about how he is today. When writing it I was so stuck on the tone of the ending that I failed to bring it to present day.

We'll see how he grows into future adventures in other products. I know I've already ordered some art with him fighting monsters alongside other more well-known iconics.

Paizo Employee Developer

1 person marked this as a favorite.
Zark wrote:

Cool story with an unusual open ending. The open ending makes you want to know more about him and I would like to more about this character before I teamed up with him.

Good work Adam and an interesting backstory!

Thanks!


gkhager wrote:
I just don't see how this character would work in an RPG. I thought that newer RPGs were all about the player controlling their character. If the player has no control over when they rage, who would either want to play this pre-gen or have them in their party? There would be zero chance of coordinating any attacks, and a high probability of friendly-fire incidents. Just seems inconceivable that this character would be anything but a lone-wolf.

A lapse of memory at the end of the rage doesn't mean the player can't make all the decisions during the rage, the PC just doesn't remember afterwards.


Maccabee wrote:
Logen Nine-Fingers with magic.....?

Oh heck yeah

wasn't his rage also a completely different personality to go with what he doesn't remember doing

Editor-in-Chief

3 people marked this as a favorite.
Adam Daigle wrote:
I wasn't initially going to write up Crowe...
Still Adam Daigle wrote:
...but did because I'm a big damn hero.

Thanks again man! Great story!


So... other then the druid and possibly the sorceress, will any of the iconics have non s$~$ty life back stories?

Each iconic except the druid has an terrible life before going off adventuring.

Paizo Employee Design Manager

5 people marked this as a favorite.
Idward Evanhand wrote:

So... other then the druid and possibly the sorceress, will any of the iconics have non s$%#ty life back stories?

Each iconic except the druid has an terrible life before going off adventuring.

People from safe and stable backgrounds are a lot less likely to decide to make a career out of killing things and taking their stuff.


Idward Evanhand wrote:

So... other then the druid and possibly the sorceress, will any of the iconics have non s*!!ty life back stories?

Each iconic except the druid has an terrible life before going off adventuring.

Valeros and Alain, their back stories don't seem to be that bad?

Grand Lodge

1 person marked this as a favorite.
Blackvial wrote:
Maccabee wrote:
Logen Nine-Fingers with magic.....?

Oh heck yeah

wasn't his rage also a completely different personality to go with what he doesn't remember doing

I was never sure whether or not he remembered it, but it was definitely a seperate personality ("the bloody nine") coming to the fore. Love that character. He went from Jayne the merc to the Kurgan on steroids in ten seconds flat.


Ssalarn wrote:
Idward Evanhand wrote:

So... other then the druid and possibly the sorceress, will any of the iconics have non s$%#ty life back stories?

Each iconic except the druid has an terrible life before going off adventuring.

People from safe and stable backgrounds are a lot less likely to decide to make a career out of killing things and taking their stuff.

Case in point, Ezren. The guy had a pretty good life, happy family, and he stayed home and did the family thing until stuff went wrong. Only afterward did he actually become a wizard and take up adventuring.

Liberty's Edge

3 people marked this as a favorite.

Lirianne's backstory doesn't have much bad in it. Balazar's has a particularly hair-raising incident...but just the one. Imrijka's life wasn't bad at all. And of the new ones, Quinn grew up in Galt, but his life wasn't bad aside from that.

With Valeros, Alain, and Seoni, that makes for 7 out of 24 with relatively pleasant home lives at the moment, which is a believable ratio for reasons already mentioned.

And Logen Ninefingers is a wonderful character that I enjoyed far more than I should've. The Bloody Nine is just ridiculous at killing things and people.

Grand Lodge

1 person marked this as a favorite.

The bloody nine was the best part of that series and, oddly, the bright spot amid overwhelming the nihilism.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

When is the next class preview supposed to happen?

Liberty's Edge

zergtitan wrote:
When is the next class preview supposed to happen?

Today. no idea when, though.

Dark Archive

6 people marked this as a favorite.

Of course I can't see a character named 'Crowe' without expecting his last name to be 'T. Robot.'

Silver Crusade

2 people marked this as a favorite.
Set wrote:

Of course I can't see a character named 'Crowe' without expecting his last name to be 'T. Robot.'

Would this mean whatever is in control during his blackouts is Timmy? ;)

Silver Crusade

Adam Daigle wrote:
alchemicGenius wrote:
I rather like the imagery in this one. The storm for the primal forces of air flowing in him, as well as being a very real manifestation of some strange issue he has with his mind. "Numb to fear" was another good choice of words. I like that unlike the other iconics, who seem to at least have started on their path to honing their skills, Crowe seems like he's just getting to finding his own path in life.

Thanks!

I ended it when he was still young, so I really should have added more information about how he is today. When writing it I was so stuck on the tone of the ending that I failed to bring it to present day.

We'll see how he grows into future adventures in other products. I know I've already ordered some art with him fighting monsters alongside other more well-known iconics.

For what it's worth, I dig having him as the young, inexperienced one out of the iconic bunch. :)


Mikaze wrote:
Adam Daigle wrote:
alchemicGenius wrote:
I rather like the imagery in this one. The storm for the primal forces of air flowing in him, as well as being a very real manifestation of some strange issue he has with his mind. "Numb to fear" was another good choice of words. I like that unlike the other iconics, who seem to at least have started on their path to honing their skills, Crowe seems like he's just getting to finding his own path in life.

Thanks!

I ended it when he was still young, so I really should have added more information about how he is today. When writing it I was so stuck on the tone of the ending that I failed to bring it to present day.

We'll see how he grows into future adventures in other products. I know I've already ordered some art with him fighting monsters alongside other more well-known iconics.

For what it's worth, I dig having him as the young, inexperienced one out of the iconic bunch. :)

Depends on how young. Don't want to cross over into taboo areas with Croloch right?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Rynjin wrote:

Pfft. You don't OWN characters, Mr. Daigle. Once you've released them to the public, they're everyone's.

The iconics aren't exactly "released". Try publishing a commercial work on them, and you'll see how "released" they are. Much of what is done in slashfic and fan sites is technically illegal but allowed to slip under the radar to an undefined extent.


Pathfinder Rulebook Subscriber

Is it pronounced DAY-gle or DIE!!-gle?


for those shipping Croloch, haven't we already shipped Oloch with Amiri?


Kryzbyn wrote:
Is it pronounced DAY-gle or DIE!!-gle?

Die, Glee!

(I actually have no idea.)


Pathfinder Rulebook Subscriber

Can ya'll take the Croloch to a shipping new thread, fer ship's sake?

:)

See whut I did thar?


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Yar. I sees whut you did thar.

Liberty's Edge

2 people marked this as a favorite.
Blackvial wrote:
for those shipping Croloch, haven't we already shipped Oloch with Amiri?

Threesome?

Paizo Employee Developer

1 person marked this as a favorite.
Kryzbyn wrote:
Is it pronounced DAY-gle or DIE!!-gle?

DAY-gull

:)


Pathfinder Rulebook Subscriber

Cool! Even though this is not an audible forum, I still like to pronounce people's names correctly :)

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