So You Want to Work at a Game Company?

Thursday, January 9, 2014

Think you have what it takes to work for the company that publishes the Pathfinder Roleplaying Game? Roll for initiative as Paizo is hiring for several open positions! Now going into its 12th year, Paizo is growing again and we have openings in several departments. We're looking to find the best and brightest to join a superstar staff.

Four positions are currently open and accepting resumes and you can view each job listing on our Job Opportunities page. All positions are full time and include perks like health, dental and vision insurance, access to a 401K plan with employer matching, employee discount on paizo.com and of course everyone's favorite; copies of all products produced by Paizo Publishing. None of these positions are remote, you'll need to be able to come into the Paizo office located in Redmond, Washington during regular business hours, Monday through Friday. If you aren't familiar with the area, Redmond is a bustling town neighboring two of Washington's largest cities, Seattle and Bellevue.

Software Developer: The tech team is the backbone of Paizo's daily operations and the software developer position helps maintain and create Paizo's codebase supporting not only paizo.com but also our custom internal software. This position is salaried.

Digital Products Assistant: The Digital Products Assistants are the magically grafted on octopus arms of the tech team.* Focused on the production, delivery and support for Paizo's digital products, this position also assists with a wide variety of ongoing projects and events appearing on paizo.com. This position is salaried.
*A wizard did it

Customer Service Representative: Responsible for directly interfacing with customers and fans of Paizo, this position requires the desire to help people on a daily basis and the ability to quickly adapt to new tools and responsibilities. If the tech team is the backbone of operations, customer service is the studded leather armor (custom made to accommodate the octopus arms). This position is hourly.

Graphic Designer: Tasked with making our products look their best, the Graphic Designer works on a variety of projects including books and other gaming accessories. Fast-paced with new and exciting projects to work on constantly, this position requires attention to detail and a love for challenges. This position is salaried.

If you're interested in one of these positions make sure to get your resume submitted right away! Check each listing for further requirements and details on where to send your resume.

Will you have what it takes to be the next Paizo Employee?

Sara Marie
Customer Service Manager

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Hi there, my name is Wiley D. Jenkins and I have recently submitted an application for the position of Digital Products Assistant. My internship experience working in content creation for email newsletters as well as editing websites required use of the Adobe Creative Suite toolset. Working for privately owned businesses required a high degree of autonomy yet a strong reliance on small teams. For these reasons I would be a great candidate for this position. Additionally, I require no relocation as I live in Lakewood, WA. I appreciate the time taken to review my submission, and I would appreciate an opportunity to further discuss my qualifications.

-Wiley D. Jenkins.

Liberty's Edge

Um ... Did you mean to post this in the public forums?


Absolutely! Anything that gets me a chance of earning a better look from the powers that be.

Thanks for asking, Marc!

-Wiley D. Jenkins.

Scarab Sages

Liz Courts wrote:
squiddles wrote:
Why is the Graphic Designer position for Seattle residents only? What if an applicant was willing to relocate?
How fast can you relocate?

How fast would you need me to relocate?

Scarab Sages

Mattwilljackson wrote:
Liz Courts wrote:
squiddles wrote:
Why is the Graphic Designer position for Seattle residents only? What if an applicant was willing to relocate?
How fast can you relocate?
How fast would you need me to relocate?

I'd imagine faster than the year since the last post on this thread.

Scarab Sages

Duiker wrote:
Mattwilljackson wrote:
Liz Courts wrote:
squiddles wrote:
Why is the Graphic Designer position for Seattle residents only? What if an applicant was willing to relocate?
How fast can you relocate?
How fast would you need me to relocate?
I'd imagine faster than the year since the last post on this thread.

True, I actually applied to the Production Designer position that's up currently and noticed it had the same condition of "Position open to residents of the greater Seattle area only." I applied anyway because trying never hurt anything. It's basically what I've spent a bulk of my grad school studies doing and it would be awesome.

Browsing around I stumbled onto this thread and got curious about how fast things would move, if they were to get moving.

Paizo Employee Developer

1 person marked this as a favorite.

Such wording is present in every posting we do, primarily because it needs to be clear from the onset that you must be local to work here; telecommuting is not an option. So while it sounds like it restricts people from other parts of the country/world from applying, it is just a roundabout way of saying that you must be a resident of the Seattle area by the time you start working. We have had a number of folks (myself included) hired from far, far away with the understanding that we would be Seattle residents as soon as possible.

Scarab Sages

Mark Moreland wrote:
Such wording is present in every posting we do, primarily because it needs to be clear from the onset that you must be local to work here; telecommuting is not an option. So while it sounds like it restricts people from other parts of the country/world from applying, it is just a roundabout way of saying that you must be a resident of the Seattle area by the time you start working. We have had a number of folks (myself included) hired from far, far away with the understanding that we would be Seattle residents as soon as possible.

This makes me feel like less of an idiot, thanks Mark.

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