paizo.com Recent Blog Posts in The Slitheringpaizo.com Recent Blog Posts in The Slithering2021-09-21T19:10:07Z2021-09-21T19:10:07ZOrder of the Amber Die: The Slithering Salve: Part 2https://paizo.com/community/blog/v5748dyo6shta?Order-of-the-Amber-Die-The-Slithering-Salve2021-09-21T19:30:00Z<article>
<h1 itemprop="headline">Order of the Amber Die: The Slithering Salve: Part 2</h1>
<p class="date" style="margin-bottom:1rem !important;">Tuesday, September 21, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/PathfinderAdventurePath/20180519-Preview.jpg"><img src="https//paizo.com/image/content/PathfinderAdventurePath/20180519-Preview_500.jpeg"></a></div>
<blockquote>
<p itemprop="description">Our first project of Pathfinder 2nd Edition—<a href="https://paizo.com/community/blog/v5748dyo6shgc?Order-of-the-Amber-Die-The-Slithering-Salve">The Slithering Salve</a>—is complete! That's right, last month we assembled the Order for another marathon session of Ron Lundeen's module, <a href="https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering"><em>The Slithering</em></a>. The August humidity in New Jersey was enough to curl even the sturdiest character sheet, but we embraced it as part of our Mwangi experience and came out alive (mostly, see below).</p>
<p>Once again, we pushed the envelope of gaming immersion and paid homage to an adventure that boldly featured so many oozes. Our five-gallon bucket of slime was ready at the table for anyone who suffered a hit from an ooze; for each hit a character received, that player had to stick their hand into the bucket and retrieve one of the dice that could be found at the bottom. This is OAD after all, so this time we made it tougher by cutting back on the number of dice in the bucket. How long it took you to find one was what really defined the experience!</p>
<ul>
<li><b>Module</b>: The Slithering</li>
<li><b>Marathon Length</b>: 60 hours, 15 minutes</li>
<li><b>Session Hours</b>: 37 hours, 45 minutes</li>
</ul>
<p>The Order has between 10 and 15 active members at any given time, and every roster is unique to each project. As we mentioned before, the team for The Slithering Salve differed from our other projects in that we had ages ranging from 47 to 14, and experience varying from veterans with over 30 years' experience to a complete newcomer to Pathfinder. We also ate well during this marathon, since cookies are a meal when you're in the Order, and we had none other than Karee Vogrin of <A href="https://criticalhitcookies.com/">Critical Hit Cookies</a> returning as Lini! Finally, our GM tapped three additional members for live NPC roles throughout the adventure.</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1b3110fc-76b1-43e7-b68b-deabe160553f/092121_OotAD1.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1b3110fc-76b1-43e7-b68b-deabe160553f/092121_OotAD1.jpg" alt="The order of the Amber Die players sit around a table decorated with mini figures and landscaping to represent a jungle"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/f2e521bc-e194-4f6c-8f41-a4fa6825efb3/092121_OotAD2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/f2e521bc-e194-4f6c-8f41-a4fa6825efb3/092121_OotAD2.jpg" alt="A close up view of mini figures set into a jungle setting"></a>
<p style="font-size: 13px;"></p></div>
<h3>Highlights From <em>The Slithering</em>:</h3>
<p>□ The journey to Holy Xatramba was more Mwangi than we expected from this adventure—a welcome surprise. Our favorite encounter of the trek was a 300-foot-long rope bridge that disappeared into the dense foliage, and we didn't notice the trio of jungle drakes until one of them slammed down behind Fumbus. It should probably be noted that the goblin was a couple hundred feet ahead of the party. Time to burn those Hero Points, kid.</p>
<p>□ Kibwe had become a mess by the time we returned to try to rid the city of the <em>slithering</em> curse. We watched as the owner of a semi-domesticated triceratops melted into ooze, which slid down the side of the now-angry beast. As the dinosaur rampaged toward the party, Lini and Korakai stood their ground, putting our hopes on Wild Empathy and a <em>calm emotions</em> spell. The result of its Will save vs. spell? Natural 1. </p>
<p>□ The Order always embraces a hearty PvP bout when it's forced upon us. Heck, we even see it as a great opportunity for some trash-talking around the table! When an encounter with two specters resulted in our first PF 2.0 showdown between Jirelle and Zithembe (fighter), the bets were placed and both players' best dice came out. Out of game, this was Auralee's (Jirelle) first time playing Pathfinder, and she was up against Erick, a sixteen-year veteran with more notches on his belt from dropping other players than anyone in the Order. They went solid for seven rounds and it came down to the last hit, but Erick defended his title. </p>
<p>□ Juno Reactor's "Conga Fury" blasted away on the stereo during a couple of heated battles in this adventure, but it wasn't louder than our GM when the Amber Die dropped yet another signature 20-20-20. Adam always says afterwards: Still got it.</p>
<p>□ We continued to use the <a href="https://paizo.com/products/btq024tn?Pathfinder-Critical-Hit-Deck">Critical Hit Deck</a> and Critical Fumble Deck, with the deadly variant applied, causing a card to be drawn on any crits (not just natural 20s). In total, we saw a whopping 108 critical hits and 70 fumbles throughout the entire module. A few of our favorites from the decks included Jirelle losing a thumb, suffering 3d6+2 persistent bleed damage in another battle, and also being stupefied, frightened, and restrained from a set of nasty fumbles in a later fight. It went both ways though, and we watched a jungle drake kill itself with its own stinger!</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/abd4c57a-e07b-4f9f-8977-882f6de422e6/092121_OotAD3.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/abd4c57a-e07b-4f9f-8977-882f6de422e6/092121_OotAD3.jpg" alt="Order of the Amber Die players moving their mini figures on the map setting"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/eadf3d94-bac4-4c94-8f64-d2948ed27af8/092121_OotAD4.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/eadf3d94-bac4-4c94-8f64-d2948ed27af8/092121_OotAD4.jpg" alt="The order of the Amber Die players reaching into a pot on the table"></a>
<p style="font-size: 13px;"></p></div>
<h3>The Salve:</h3>
<p>We went into this adventure with the notion that it would be about things that slithered; however, what made this project such a unique experience was not the plethora of oozes we faced, but the epidemic-like experience that involved the spread of the <em>slithering</em> curse itself. The curse was transmitted through contact between creatures, and despite attempts to gather additional information, we didn't know as much as we wanted to know about it. The only way to be truly safe (until our heroes could end the curse) was to isolate and distance from others. It was surreal returning to Kibwe near the end of the adventure to find the population avoiding each other on the street, hiding in their homes, and wearing masks. You can see where this is going; playing this module in 2020–2021 was an experience we'll never forget—one that bonded us even more tightly as a gaming group. While the Order has played over 150 modules, we can't understate what it felt like to roleplay through this one. We found solace in our ability to end the spreading curse, and just like the real-life events that surrounded this project, decades from now the Order will still be talking about that time we played <em>The Slithering</em>.</p>
<h3><em>The Slithering</em> by the Numbers</h3>
<p>Note: All data has been compiled across one full module of play.</p>
<p>Total marathon hours: 121 hours, 15 minutes<br />
Actual session hours: 67 hours, 25 minutes<br />
Longest single session: 14 hours, 15 minutes<br />
Miles trekked in the Mwangi Expanse: about 280 miles<br />
Group consensus on most valuable skill: Medicine<br />
Cookies consumed: 19 pounds</p>
<p><b>Party Data</b></p>
<p><b>Korakai</b><br />
□ Successful uses of minor curse: 6 <br />
□ Successful uses of major curse: 4</p>
<p><b>Lini</b><br />
□ Uses of Continual Recovery: 107 <br />
□ Total damage dealt by Droogami: 205</p>
<p><b>Fumbus </b><br />
□ Direct bomb kills: 2<br />
□ Total splash damage: 104<br />
□ Friendly fire splash damage: 68</p>
<p><b>Jirelle</b><br />
□ Attempted panache: 35 <br />
□ Achieved panache: 26</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/7c22ba3f-1426-41a5-ba5b-71693bfec347/092121_OotAD5.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/7c22ba3f-1426-41a5-ba5b-71693bfec347/092121_OotAD5.jpg" alt="The order of the Amber Die players sit around a table decorated with mini figures and landscaping to represent a jungle"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ab6424e0-adbd-425e-a22d-67ca3e2a7bea/092121_OotAD6.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ab6424e0-adbd-425e-a22d-67ca3e2a7bea/092121_OotAD6.jpg" alt="A close up of the players mini figures facing off against a triceratops "></a>
<p style="font-size: 13px;"></p></div>
<h3>Character Deaths:</h3>
<p>Ron Lundeen has put plenty of our characters in the ground <a href="https://paizo.com/community/blog/v5748dyo6sgur?Order-of-the-Amber-DieThe-Azlant-Odyssey-Part-5">over the years</a>, and he did it again here with a double-babau ambush that caught us off guard. Skuulkush, our party's lizardfolk guide, bravely allowed himself to be flanked in an effort to buy time. At least it was quick. </p>
<h3>Best Quote from Marathon 2:</h3>
<p>(Fumbus returns out of breath after two characters were lost scouting the ruins)</p>
<p>Lini: "What happened? What did you find?"<br />
Fumbus: "Through those doors there is... a magical... mind-controlling... DINOSAUR that takes your hands!" </p>
<h3>Conclusion:</h3>
<p>Escorting the ancient Pillar-Watcher known as Cursebreaker back to the city of Kibwe (or simply chasing after it) was a mechanic that compounded the sense of urgency we already felt throughout the adventure. We struggled to keep up with the construct, driven by powerful magic, as it smashed its way through the Aspis Consortium agents who tried to block its destination. We were fortunate to have front-row seats when an alchemical golem also tried to stand in its way, and the resulting melee was a fantastic primer for the final battle to come. In the end, we managed to get the heavily damaged Pillar-Watcher back to the dais where it belonged so that we could perform the ritual required to end the curse. A win for Kibwe and the Order!</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/65af6747-585a-4599-9296-443e54b8fad7/092121_OotAD7.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/65af6747-585a-4599-9296-443e54b8fad7/092121_OotAD7.jpg" alt="The Order of the Amber Die's mini figures at the base of a large stone pyramid"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/c6b59202-e869-4266-bd3e-23fd633b5eb9/092121_OotAD8.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/c6b59202-e869-4266-bd3e-23fd633b5eb9/092121_OotAD8.jpg" alt="The Order of the Amber Die's mini figures in a dimly lit setting"></a>
<p style="font-size: 13px;"></p></div>
<h3>More Content:</h3>
<p>Our table was brought to life with the help of <a href="https://www.facebook.com/william.chilton.31149" target="_blank">Vibrant Gaming Terrain</a> for jungle setups, <a href="http://bluetablepainting.com/" target="_blank">Blue Table Painting</a> for the iconic miniatures, and <a href="https://www.blackbardstudios.com/" target="_blank">Black Bard Studios</a> for custom adventure-specific miniatures and terrain. </p>
<p>Follow Order of the Amber Die:</p>
<ul>
<li><A href="https://www.facebook.com/orderoftheamberdie/" target="_blank">Facebook</a> </li>
<li><A href="https://www.instagram.com/orderoftheamberdie/" target="_blank">Instagram </a> </li>
<li><A href="https://twitter.com/theamberdie" target="_blank">Twitter </a> </li>
<li><A href="https://www.youtube.com/c/OrderoftheAmberDie" target="_blank">YouTube </a> </li>
</ul>
</blockquote>
</div>
<!— tags: Community, Order of the Amber Die, Pathfinder Adventure, The slithering, Pathfinder Roleplaying Game, Pathfinder, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/community">Community</a>, <a href="https://paizo.com/community/blog/tags/orderOfTheAmberDie">Order of the Amber Die</a>, <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p><article>
<h1 itemprop="headline">Order of the Amber Die: The Slithering Salve: Part 2</h1>
<p class="date" style="margin-bottom:1rem !important;">Tuesday, September 21, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/PathfinderAdventurePath/20180519-Preview.jpg"><img src="https//paizo.com/image/content/PathfinderAdventurePath/20180519-Preview_500.jpeg"></a></div>
<blockquote>
<p itemprop="description">Our first project of Pathfinder 2nd Edition—<a href="https://paizo.com/community/blog/v5748dyo6shgc?Order-of-the-Amber-Die-The-Slithering-Salve">The Slithering Salve</a>—is complete! That's right, last month we assembled the Order for another marathon session of Ron Lundeen's module, <a href="https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering"><em>The Slithering</em></a>. The August humidity in New Jersey was enough to curl even the sturdiest character sheet, but we embraced it as part of our Mwangi experience and came out alive (mostly, see below).</p>
<p>Once again, we pushed the envelope of gaming immersion and paid homage to an adventure that boldly featured so many oozes. Our five-gallon bucket of slime was ready at the table for anyone who suffered a hit from an ooze; for each hit a character received, that player had to stick their hand into the bucket and retrieve one of the dice that could be found at the bottom. This is OAD after all, so this time we made it tougher by cutting back on the number of dice in the bucket. How long it took you to find one was what really defined the experience!</p>
<ul>
<li><b>Module</b>: The Slithering</li>
<li><b>Marathon Length</b>: 60 hours, 15 minutes</li>
<li><b>Session Hours</b>: 37 hours, 45 minutes</li>
</ul>
<p>The Order has between 10 and 15 active members at any given time, and every roster is unique to each project. As we mentioned before, the team for The Slithering Salve differed from our other projects in that we had ages ranging from 47 to 14, and experience varying from veterans with over 30 years' experience to a complete newcomer to Pathfinder. We also ate well during this marathon, since cookies are a meal when you're in the Order, and we had none other than Karee Vogrin of <A href="https://criticalhitcookies.com/">Critical Hit Cookies</a> returning as Lini! Finally, our GM tapped three additional members for live NPC roles throughout the adventure.</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1b3110fc-76b1-43e7-b68b-deabe160553f/092121_OotAD1.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1b3110fc-76b1-43e7-b68b-deabe160553f/092121_OotAD1.jpg" alt="The order of the Amber Die players sit around a table decorated with mini figures and landscaping to represent a jungle"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/f2e521bc-e194-4f6c-8f41-a4fa6825efb3/092121_OotAD2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/f2e521bc-e194-4f6c-8f41-a4fa6825efb3/092121_OotAD2.jpg" alt="A close up view of mini figures set into a jungle setting"></a>
<p style="font-size: 13px;"></p></div>
<h3>Highlights From <em>The Slithering</em>:</h3>
<p>□ The journey to Holy Xatramba was more Mwangi than we expected from this adventure—a welcome surprise. Our favorite encounter of the trek was a 300-foot-long rope bridge that disappeared into the dense foliage, and we didn't notice the trio of jungle drakes until one of them slammed down behind Fumbus. It should probably be noted that the goblin was a couple hundred feet ahead of the party. Time to burn those Hero Points, kid.</p>
<p>□ Kibwe had become a mess by the time we returned to try to rid the city of the <em>slithering</em> curse. We watched as the owner of a semi-domesticated triceratops melted into ooze, which slid down the side of the now-angry beast. As the dinosaur rampaged toward the party, Lini and Korakai stood their ground, putting our hopes on Wild Empathy and a <em>calm emotions</em> spell. The result of its Will save vs. spell? Natural 1. </p>
<p>□ The Order always embraces a hearty PvP bout when it's forced upon us. Heck, we even see it as a great opportunity for some trash-talking around the table! When an encounter with two specters resulted in our first PF 2.0 showdown between Jirelle and Zithembe (fighter), the bets were placed and both players' best dice came out. Out of game, this was Auralee's (Jirelle) first time playing Pathfinder, and she was up against Erick, a sixteen-year veteran with more notches on his belt from dropping other players than anyone in the Order. They went solid for seven rounds and it came down to the last hit, but Erick defended his title. </p>
<p>□ Juno Reactor's "Conga Fury" blasted away on the stereo during a couple of heated battles in this adventure, but it wasn't louder than our GM when the Amber Die dropped yet another signature 20-20-20. Adam always says afterwards: Still got it.</p>
<p>□ We continued to use the <a href="https://paizo.com/products/btq024tn?Pathfinder-Critical-Hit-Deck">Critical Hit Deck</a> and Critical Fumble Deck, with the deadly variant applied, causing a card to be drawn on any crits (not just natural 20s). In total, we saw a whopping 108 critical hits and 70 fumbles throughout the entire module. A few of our favorites from the decks included Jirelle losing a thumb, suffering 3d6+2 persistent bleed damage in another battle, and also being stupefied, frightened, and restrained from a set of nasty fumbles in a later fight. It went both ways though, and we watched a jungle drake kill itself with its own stinger!</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/abd4c57a-e07b-4f9f-8977-882f6de422e6/092121_OotAD3.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/abd4c57a-e07b-4f9f-8977-882f6de422e6/092121_OotAD3.jpg" alt="Order of the Amber Die players moving their mini figures on the map setting"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/eadf3d94-bac4-4c94-8f64-d2948ed27af8/092121_OotAD4.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/eadf3d94-bac4-4c94-8f64-d2948ed27af8/092121_OotAD4.jpg" alt="The order of the Amber Die players reaching into a pot on the table"></a>
<p style="font-size: 13px;"></p></div>
<h3>The Salve:</h3>
<p>We went into this adventure with the notion that it would be about things that slithered; however, what made this project such a unique experience was not the plethora of oozes we faced, but the epidemic-like experience that involved the spread of the <em>slithering</em> curse itself. The curse was transmitted through contact between creatures, and despite attempts to gather additional information, we didn't know as much as we wanted to know about it. The only way to be truly safe (until our heroes could end the curse) was to isolate and distance from others. It was surreal returning to Kibwe near the end of the adventure to find the population avoiding each other on the street, hiding in their homes, and wearing masks. You can see where this is going; playing this module in 2020–2021 was an experience we'll never forget—one that bonded us even more tightly as a gaming group. While the Order has played over 150 modules, we can't understate what it felt like to roleplay through this one. We found solace in our ability to end the spreading curse, and just like the real-life events that surrounded this project, decades from now the Order will still be talking about that time we played <em>The Slithering</em>.</p>
<h3><em>The Slithering</em> by the Numbers</h3>
<p>Note: All data has been compiled across one full module of play.</p>
<p>Total marathon hours: 121 hours, 15 minutes<br />
Actual session hours: 67 hours, 25 minutes<br />
Longest single session: 14 hours, 15 minutes<br />
Miles trekked in the Mwangi Expanse: about 280 miles<br />
Group consensus on most valuable skill: Medicine<br />
Cookies consumed: 19 pounds</p>
<p><b>Party Data</b></p>
<p><b>Korakai</b><br />
□ Successful uses of minor curse: 6 <br />
□ Successful uses of major curse: 4</p>
<p><b>Lini</b><br />
□ Uses of Continual Recovery: 107 <br />
□ Total damage dealt by Droogami: 205</p>
<p><b>Fumbus </b><br />
□ Direct bomb kills: 2<br />
□ Total splash damage: 104<br />
□ Friendly fire splash damage: 68</p>
<p><b>Jirelle</b><br />
□ Attempted panache: 35 <br />
□ Achieved panache: 26</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/7c22ba3f-1426-41a5-ba5b-71693bfec347/092121_OotAD5.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/7c22ba3f-1426-41a5-ba5b-71693bfec347/092121_OotAD5.jpg" alt="The order of the Amber Die players sit around a table decorated with mini figures and landscaping to represent a jungle"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ab6424e0-adbd-425e-a22d-67ca3e2a7bea/092121_OotAD6.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ab6424e0-adbd-425e-a22d-67ca3e2a7bea/092121_OotAD6.jpg" alt="A close up of the players mini figures facing off against a triceratops "></a>
<p style="font-size: 13px;"></p></div>
<h3>Character Deaths:</h3>
<p>Ron Lundeen has put plenty of our characters in the ground <a href="https://paizo.com/community/blog/v5748dyo6sgur?Order-of-the-Amber-DieThe-Azlant-Odyssey-Part-5">over the years</a>, and he did it again here with a double-babau ambush that caught us off guard. Skuulkush, our party's lizardfolk guide, bravely allowed himself to be flanked in an effort to buy time. At least it was quick. </p>
<h3>Best Quote from Marathon 2:</h3>
<p>(Fumbus returns out of breath after two characters were lost scouting the ruins)</p>
<p>Lini: "What happened? What did you find?"<br />
Fumbus: "Through those doors there is... a magical... mind-controlling... DINOSAUR that takes your hands!" </p>
<h3>Conclusion:</h3>
<p>Escorting the ancient Pillar-Watcher known as Cursebreaker back to the city of Kibwe (or simply chasing after it) was a mechanic that compounded the sense of urgency we already felt throughout the adventure. We struggled to keep up with the construct, driven by powerful magic, as it smashed its way through the Aspis Consortium agents who tried to block its destination. We were fortunate to have front-row seats when an alchemical golem also tried to stand in its way, and the resulting melee was a fantastic primer for the final battle to come. In the end, we managed to get the heavily damaged Pillar-Watcher back to the dais where it belonged so that we could perform the ritual required to end the curse. A win for Kibwe and the Order!</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/65af6747-585a-4599-9296-443e54b8fad7/092121_OotAD7.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/65af6747-585a-4599-9296-443e54b8fad7/092121_OotAD7.jpg" alt="The Order of the Amber Die's mini figures at the base of a large stone pyramid"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/c6b59202-e869-4266-bd3e-23fd633b5eb9/092121_OotAD8.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/c6b59202-e869-4266-bd3e-23fd633b5eb9/092121_OotAD8.jpg" alt="The Order of the Amber Die's mini figures in a dimly lit setting"></a>
<p style="font-size: 13px;"></p></div>
<h3>More Content:</h3>
<p>Our table was brought to life with the help of <a href="https://www.facebook.com/william.chilton.31149" target="_blank">Vibrant Gaming Terrain</a> for jungle setups, <a href="http://bluetablepainting.com/" target="_blank">Blue Table Painting</a> for the iconic miniatures, and <a href="https://www.blackbardstudios.com/" target="_blank">Black Bard Studios</a> for custom adventure-specific miniatures and terrain. </p>
<p>Follow Order of the Amber Die:</p>
<ul>
<li><A href="https://www.facebook.com/orderoftheamberdie/" target="_blank">Facebook</a> </li>
<li><A href="https://www.instagram.com/orderoftheamberdie/" target="_blank">Instagram </a> </li>
<li><A href="https://twitter.com/theamberdie" target="_blank">Twitter </a> </li>
<li><A href="https://www.youtube.com/c/OrderoftheAmberDie" target="_blank">YouTube </a> </li>
</ul>
</blockquote>
</div>
<!— tags: Community, Order of the Amber Die, Pathfinder Adventure, The slithering, Pathfinder Roleplaying Game, Pathfinder, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/community">Community</a>, <a href="https://paizo.com/community/blog/tags/orderOfTheAmberDie">Order of the Amber Die</a>, <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p>2021-09-21T19:30:00ZOrder of the Amber Die: The Slithering Salve Part 1https://paizo.com/community/blog/v5748dyo6shgc?Order-of-the-Amber-Die-The-Slithering-Salve2020-11-09T22:30:00Z<article>
<h1 itemprop="headline">Order of the Amber Die: The Slithering Salve Part 1</h1>
<p class="date" style="margin-bottom:1rem !important;">Monday, November 9, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/PathfinderAdventurePath/20180519-Preview.jpg"><img src="https//paizo.com/image/content/PathfinderAdventurePath/20180519-Preview_500.jpeg"></a></div>
<blockquote>
<p itemprop="description"> In case you're new to our projects or what Order of the Amber Die is all about, here's a quick rundown: We have been dedicated to pushing the envelope of tabletop role-playing since 1987. After more than five years on the Paizo blog, including three full <a href="https://paizo.com/community/blog/v5748dyo6shdq?Order-of-the-Amber-Die-Beyond-the-Veiled-Past">Adventure Paths</a> and the <a href="https://paizo.com/community/blog/v5748dyo6sgfm?Order-of-the-Amber-DieDoomsday-Dawn-Playtest">Pathfinder Playtest</a>, we were looking for a new project, and our first one in Pathfinder 2nd Edition no less. We had never presented anything from Paizo's modules line, but just a few minutes after scanning the options, a new project was born: The Slithering Salve! Over the years, author Ron Lundeen has shown up as one of the more frequent names from the adventures we've played, and The Slithering will mark the fourth adventure of his that the Order has taken on. </p>
<p>Oozes have been a staple of adventurers' bad dreams for decades of this game now, and tales of the "the room with the ooze" from any given dungeon are fairly common on the messageboards. However, a module that features ooze as part of its central plot can be difficult to find—for good reason—which is why this adventure and the myriad oozes within it deserve the highest level of appreciation we can give them. Throughout this adventure, any player whose character is hit by an ooze during combat must stick their hand into a five-gallon bucket of disgusting slime, and retrieve a die at the bottom of the bucket for each hit they received. We told you we push the envelope! </p>
<ul>
<li><b>Module</b>: The Slithering</li>
<li><b>Marathon Length</b>: 61 hours</li>
<li><b>Session Hours</b>: 29hrs, 40min</li>
</ul>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/db8dcb70-db4c-4964-bcf9-a58fd50552c7/110620_MarketOozeShotBlack2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/db8dcb70-db4c-4964-bcf9-a58fd50552c7/110620_MarketOozeShotBlack2.jpg" alt="A model of a town marketplace, The players' figures suround and defend the market from a large Ooze"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/2020702c-d97b-46c3-9f48-fd30d96d5fa6/110620_LiniShot2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/2020702c-d97b-46c3-9f48-fd30d96d5fa6/110620_LiniShot2.jpg" alt="Three players, all masked, leaning over the table."></a>
<p style="font-size: 13px;"></p></div>
<p>The Order has between ten and fifteen active members at any given time, and each roster is unique to each project. The team for The Slithering Salve is our most diverse and perhaps most challenging, in that we have ages ranging from forty-seven to fourteen, and experience varying from veterans with over thirty years to even a complete newcomer to the game. We also have a friend and patron along for this project: Karee Vogrin of <a href="https://criticalhitcookies.com/" target="_blank">Critical Hit Cookies</a>, with hair dyed green to match Lini! Finally, with such a diverse array of locals across the city of Kibwe, our GM tapped two additional members of the Order for live-NPC roles throughout our journey.</p>
<h3>Highlights From <em>The Slithering</em>:</h3>
<ul>
<li>Are your veterans too familiar with the various kinds of oozes in Pathfinder? Perhaps you're worried about them metagaming which types of damage to apply? Enter the fuming sludge, a new ooze that put three of our characters on the ground and slithered over their precious hero points with its ability to prevent the curing of persistent bleed. Oh, you're going to do the run-away-and-shoot routine? Hope you can duck ejected globs of sludge!</li>
<br>
<li>Oozes aren't the only thing we fought in <em>The Slithering</em>. Inside one of the oldest buildings in Kibwe, Jirelle opened a door and peered through the torchlight. Staring back at her—six times before help got there—were a pair of basilisks. Six successful saving throws made, never tell a swashbuckler the odds!</li>
<br>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/307edf54-0b8f-4054-a348-3507f91e8c1c/110620_LizardShotBlack.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/307edf54-0b8f-4054-a348-3507f91e8c1c/110620_LizardShotBlack.jpg" alt="A mini figure large lizard-like creature stands over our players' figures, standing out ominously in the torchlight"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/68fb21d0-5812-4b84-ac69-9955f48ad123/110620_BoggardsShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/68fb21d0-5812-4b84-ac69-9955f48ad123/110620_BoggardsShot.jpg" alt="Player mini figures in the dark, surrounded by a hoard of boggard figures"></a><p style="font-size: 13px;"></p></div>
<li>We decided to employ the <a href="https://paizo.com/products/btq024tn?Pathfinder-Critical-Hit-Deck">Critical Hit Deck</a> and <a href="https://paizo.com/products/btq024ud?Pathfinder-Critical-Fumble-Deck">Critical Fumble Deck</a>, with deadly variants applied to both, causing a card to be drawn on any crits/fumbles (not just natural 20s or 1s). In total, we saw twenty-seven critical hits and sixteen fumbles throughout the first half of the adventure. This resulted in some raucous combats, like the one where Zithembe the catfolk fighter threw his greataxe (not by choice), drew his greatclub, and proceeded to break it—in the same round!</li>
<br>
<li>Playing iconic characters has moments when a player gets to add to the lore of the iconic. While lifting up a map inside a caravan house belonging to the Aspis Consortium, Korakai discovered a <em>feather token (fan)</em>, just like the one his <a href="https://paizo.com/community/blog/v5748dyo6sh9p?Meet-The-Iconics-Korakai">grandfather used to dance with</a>. </li>
<br>
<li>Kibwe was reason enough to play this adventure. The soundtrack to <em>Tsotsi</em> accompanied us as we explored nearly every block of the ten distinct districts of the city and met its inhabitants. As one of the adventure's more memorable encounters, we had to persevere in a heated debate in front of a large crowd (complete with module-specific debate system) about the contributions of non-humans and the value of diversity.</li>
</ul>
<h3>The Salve:</h3>
<p>We weren't sure how we were going to feel playing an adventure about an out-of-control curse, spreading throughout the population of Kibwe with the backdrop of 2020 all around us. This being OAD though, we weren't going to shy away from any adventure that provides something new for us, and we were willing to make heavy sacrifices to have such a unique experience. We spent the weekend contact-tracing in Kibwe, discovering as much as we could about how the curse was spreading and even daring to visit the quarantined victims—eventually coming to the understanding that our own characters might now be vectors. The group agreed that as an out-of-game experience we found it cathartic, even a somewhat surprising outlet for expression during this challenging time. There was a great sense of hope that our characters could do what we at the table could not. By the end of the weekend, we came to feel as if the "Salve" in our project's title has several meanings, one of which applies to the players.</p>
<div class="blurbCenter"> <a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1bb60b11-ffef-470d-891f-c39c5d768980/110620_GroupShotBlack.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1bb60b11-ffef-470d-891f-c39c5d768980/110620_GroupShotBlack.jpg" alt="The order of the Amber Die, all wearing masks, sitting around the gaming table"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/97435cc3-92f3-456a-a701-89d4f1876e6c/110620_MapShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/97435cc3-92f3-456a-a701-89d4f1876e6c/110620_MapShot.jpg" alt="View looking down on the table map, different rooms include a dining hall, offices, and a few large storage rooms"></a><p style="font-size: 13px;"></p></div>
<h3>Character Deaths:</h3>
<p>None! Our characters were built solid and in good hands with the expertise of OAD Player Captain, Matt Hardin</p>
<h3>Best Quote From Marathon 1:</h3>
<p>(with the party facing two large ochre jellies)</p>
<p>Lini: "Well, let's see what works!" (casts <em>electric arc</em>, two jellies become four jellies)<br />
Droogami: "Grrrrrr..." (bites, and four jellies now become five)<br />
Korakai: "Caw!" (wields electricity, five jellies become six)<br />
Zithembe: "Rraaawwwrrr!" (attacks with greataxe, six jellies become seven) <br />
Jirelle: "This sounds like a good time to get out of Kibwe, honestly."</p>
<h3>Current Situation:</h3>
<p>We managed to discern the origin of the curse affecting Kibwe; unfortunately, the remedy appears to be one of the ancient pillar-watchers of the city, known as Cursebreaker. After chasing down clues, we must venture 140 miles deeper into Mwangi, to a place called Holy Xatramba. Little is known of the ruined city, both in-game and from Paizo's published material on it. There are demons within, we do know that...</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ca95fc4a-75c9-4ae1-acd1-722685cc0597/110620_JungleShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ca95fc4a-75c9-4ae1-acd1-722685cc0597/110620_JungleShot.jpg" alt="The players mini figures on a path through a densely wooded jungle map"></a>
<a href="https://cdn.paizo.com//a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1adfa7c3-5efb-401a-b2ba-4db051655f83/110620_PlacardShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1adfa7c3-5efb-401a-b2ba-4db051655f83/110620_PlacardShot.jpg" alt="The Order of the Amber Die player character roster"></a><p style="font-size: 13px;"></p></div>
<h3>More Content:</h3>
<p>Our table was brought to life with the help of <a href="https://www.facebook.com/william.chilton.31149" target="_blank">Vibrant Gaming Terrain</a> for jungle setups, <a href="http://bluetablepainting.com/" target="_blank">Blue Table Painting</a> for the iconic miniatures, and <a href="https://www.blackbardstudios.com/" target="_blank">Black Bard Studios</a> for custom adventure-specific miniatures and terrain. </p>
<p>Follow Order of the Amber Die:</p>
<ul>
<li><A href="https://www.facebook.com/orderoftheamberdie/" target="_blank">Facebook</a> </li>
<li><A href="https://www.instagram.com/orderoftheamberdie/" target="_blank">Instagram </a> </li>
<li><A href="https://twitter.com/theamberdie" target="_blank">Twitter </a> </li>
<li><A href="https://www.youtube.com/c/OrderoftheAmberDie" target="_blank">YouTube </a> </li>
</ul>
</blockquote>
</div>
<!— tags: Community, Order of the Amber Die, Pathfinder Adventure, The slithering, Pathfinder Roleplaying Game, Pathfinder, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/community">Community</a>, <a href="https://paizo.com/community/blog/tags/orderOfTheAmberDie">Order of the Amber Die</a>, <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p><article>
<h1 itemprop="headline">Order of the Amber Die: The Slithering Salve Part 1</h1>
<p class="date" style="margin-bottom:1rem !important;">Monday, November 9, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/PathfinderAdventurePath/20180519-Preview.jpg"><img src="https//paizo.com/image/content/PathfinderAdventurePath/20180519-Preview_500.jpeg"></a></div>
<blockquote>
<p itemprop="description"> In case you're new to our projects or what Order of the Amber Die is all about, here's a quick rundown: We have been dedicated to pushing the envelope of tabletop role-playing since 1987. After more than five years on the Paizo blog, including three full <a href="https://paizo.com/community/blog/v5748dyo6shdq?Order-of-the-Amber-Die-Beyond-the-Veiled-Past">Adventure Paths</a> and the <a href="https://paizo.com/community/blog/v5748dyo6sgfm?Order-of-the-Amber-DieDoomsday-Dawn-Playtest">Pathfinder Playtest</a>, we were looking for a new project, and our first one in Pathfinder 2nd Edition no less. We had never presented anything from Paizo's modules line, but just a few minutes after scanning the options, a new project was born: The Slithering Salve! Over the years, author Ron Lundeen has shown up as one of the more frequent names from the adventures we've played, and The Slithering will mark the fourth adventure of his that the Order has taken on. </p>
<p>Oozes have been a staple of adventurers' bad dreams for decades of this game now, and tales of the "the room with the ooze" from any given dungeon are fairly common on the messageboards. However, a module that features ooze as part of its central plot can be difficult to find—for good reason—which is why this adventure and the myriad oozes within it deserve the highest level of appreciation we can give them. Throughout this adventure, any player whose character is hit by an ooze during combat must stick their hand into a five-gallon bucket of disgusting slime, and retrieve a die at the bottom of the bucket for each hit they received. We told you we push the envelope! </p>
<ul>
<li><b>Module</b>: The Slithering</li>
<li><b>Marathon Length</b>: 61 hours</li>
<li><b>Session Hours</b>: 29hrs, 40min</li>
</ul>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/db8dcb70-db4c-4964-bcf9-a58fd50552c7/110620_MarketOozeShotBlack2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/db8dcb70-db4c-4964-bcf9-a58fd50552c7/110620_MarketOozeShotBlack2.jpg" alt="A model of a town marketplace, The players' figures suround and defend the market from a large Ooze"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/2020702c-d97b-46c3-9f48-fd30d96d5fa6/110620_LiniShot2.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/2020702c-d97b-46c3-9f48-fd30d96d5fa6/110620_LiniShot2.jpg" alt="Three players, all masked, leaning over the table."></a>
<p style="font-size: 13px;"></p></div>
<p>The Order has between ten and fifteen active members at any given time, and each roster is unique to each project. The team for The Slithering Salve is our most diverse and perhaps most challenging, in that we have ages ranging from forty-seven to fourteen, and experience varying from veterans with over thirty years to even a complete newcomer to the game. We also have a friend and patron along for this project: Karee Vogrin of <a href="https://criticalhitcookies.com/" target="_blank">Critical Hit Cookies</a>, with hair dyed green to match Lini! Finally, with such a diverse array of locals across the city of Kibwe, our GM tapped two additional members of the Order for live-NPC roles throughout our journey.</p>
<h3>Highlights From <em>The Slithering</em>:</h3>
<ul>
<li>Are your veterans too familiar with the various kinds of oozes in Pathfinder? Perhaps you're worried about them metagaming which types of damage to apply? Enter the fuming sludge, a new ooze that put three of our characters on the ground and slithered over their precious hero points with its ability to prevent the curing of persistent bleed. Oh, you're going to do the run-away-and-shoot routine? Hope you can duck ejected globs of sludge!</li>
<br>
<li>Oozes aren't the only thing we fought in <em>The Slithering</em>. Inside one of the oldest buildings in Kibwe, Jirelle opened a door and peered through the torchlight. Staring back at her—six times before help got there—were a pair of basilisks. Six successful saving throws made, never tell a swashbuckler the odds!</li>
<br>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/307edf54-0b8f-4054-a348-3507f91e8c1c/110620_LizardShotBlack.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/307edf54-0b8f-4054-a348-3507f91e8c1c/110620_LizardShotBlack.jpg" alt="A mini figure large lizard-like creature stands over our players' figures, standing out ominously in the torchlight"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/68fb21d0-5812-4b84-ac69-9955f48ad123/110620_BoggardsShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/68fb21d0-5812-4b84-ac69-9955f48ad123/110620_BoggardsShot.jpg" alt="Player mini figures in the dark, surrounded by a hoard of boggard figures"></a><p style="font-size: 13px;"></p></div>
<li>We decided to employ the <a href="https://paizo.com/products/btq024tn?Pathfinder-Critical-Hit-Deck">Critical Hit Deck</a> and <a href="https://paizo.com/products/btq024ud?Pathfinder-Critical-Fumble-Deck">Critical Fumble Deck</a>, with deadly variants applied to both, causing a card to be drawn on any crits/fumbles (not just natural 20s or 1s). In total, we saw twenty-seven critical hits and sixteen fumbles throughout the first half of the adventure. This resulted in some raucous combats, like the one where Zithembe the catfolk fighter threw his greataxe (not by choice), drew his greatclub, and proceeded to break it—in the same round!</li>
<br>
<li>Playing iconic characters has moments when a player gets to add to the lore of the iconic. While lifting up a map inside a caravan house belonging to the Aspis Consortium, Korakai discovered a <em>feather token (fan)</em>, just like the one his <a href="https://paizo.com/community/blog/v5748dyo6sh9p?Meet-The-Iconics-Korakai">grandfather used to dance with</a>. </li>
<br>
<li>Kibwe was reason enough to play this adventure. The soundtrack to <em>Tsotsi</em> accompanied us as we explored nearly every block of the ten distinct districts of the city and met its inhabitants. As one of the adventure's more memorable encounters, we had to persevere in a heated debate in front of a large crowd (complete with module-specific debate system) about the contributions of non-humans and the value of diversity.</li>
</ul>
<h3>The Salve:</h3>
<p>We weren't sure how we were going to feel playing an adventure about an out-of-control curse, spreading throughout the population of Kibwe with the backdrop of 2020 all around us. This being OAD though, we weren't going to shy away from any adventure that provides something new for us, and we were willing to make heavy sacrifices to have such a unique experience. We spent the weekend contact-tracing in Kibwe, discovering as much as we could about how the curse was spreading and even daring to visit the quarantined victims—eventually coming to the understanding that our own characters might now be vectors. The group agreed that as an out-of-game experience we found it cathartic, even a somewhat surprising outlet for expression during this challenging time. There was a great sense of hope that our characters could do what we at the table could not. By the end of the weekend, we came to feel as if the "Salve" in our project's title has several meanings, one of which applies to the players.</p>
<div class="blurbCenter"> <a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1bb60b11-ffef-470d-891f-c39c5d768980/110620_GroupShotBlack.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1bb60b11-ffef-470d-891f-c39c5d768980/110620_GroupShotBlack.jpg" alt="The order of the Amber Die, all wearing masks, sitting around the gaming table"></a>
<a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/97435cc3-92f3-456a-a701-89d4f1876e6c/110620_MapShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/97435cc3-92f3-456a-a701-89d4f1876e6c/110620_MapShot.jpg" alt="View looking down on the table map, different rooms include a dining hall, offices, and a few large storage rooms"></a><p style="font-size: 13px;"></p></div>
<h3>Character Deaths:</h3>
<p>None! Our characters were built solid and in good hands with the expertise of OAD Player Captain, Matt Hardin</p>
<h3>Best Quote From Marathon 1:</h3>
<p>(with the party facing two large ochre jellies)</p>
<p>Lini: "Well, let's see what works!" (casts <em>electric arc</em>, two jellies become four jellies)<br />
Droogami: "Grrrrrr..." (bites, and four jellies now become five)<br />
Korakai: "Caw!" (wields electricity, five jellies become six)<br />
Zithembe: "Rraaawwwrrr!" (attacks with greataxe, six jellies become seven) <br />
Jirelle: "This sounds like a good time to get out of Kibwe, honestly."</p>
<h3>Current Situation:</h3>
<p>We managed to discern the origin of the curse affecting Kibwe; unfortunately, the remedy appears to be one of the ancient pillar-watchers of the city, known as Cursebreaker. After chasing down clues, we must venture 140 miles deeper into Mwangi, to a place called Holy Xatramba. Little is known of the ruined city, both in-game and from Paizo's published material on it. There are demons within, we do know that...</p>
<div class="blurbCenter"><a href="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ca95fc4a-75c9-4ae1-acd1-722685cc0597/110620_JungleShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/ca95fc4a-75c9-4ae1-acd1-722685cc0597/110620_JungleShot.jpg" alt="The players mini figures on a path through a densely wooded jungle map"></a>
<a href="https://cdn.paizo.com//a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1adfa7c3-5efb-401a-b2ba-4db051655f83/110620_PlacardShot.jpg"><img width=45% src="https://cdn.paizo.com/a7d62ac8-7f03-00ef-f1f0-83fb8bf332e2/1adfa7c3-5efb-401a-b2ba-4db051655f83/110620_PlacardShot.jpg" alt="The Order of the Amber Die player character roster"></a><p style="font-size: 13px;"></p></div>
<h3>More Content:</h3>
<p>Our table was brought to life with the help of <a href="https://www.facebook.com/william.chilton.31149" target="_blank">Vibrant Gaming Terrain</a> for jungle setups, <a href="http://bluetablepainting.com/" target="_blank">Blue Table Painting</a> for the iconic miniatures, and <a href="https://www.blackbardstudios.com/" target="_blank">Black Bard Studios</a> for custom adventure-specific miniatures and terrain. </p>
<p>Follow Order of the Amber Die:</p>
<ul>
<li><A href="https://www.facebook.com/orderoftheamberdie/" target="_blank">Facebook</a> </li>
<li><A href="https://www.instagram.com/orderoftheamberdie/" target="_blank">Instagram </a> </li>
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<li><A href="https://www.youtube.com/c/OrderoftheAmberDie" target="_blank">YouTube </a> </li>
</ul>
</blockquote>
</div>
<!— tags: Community, Order of the Amber Die, Pathfinder Adventure, The slithering, Pathfinder Roleplaying Game, Pathfinder, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/community">Community</a>, <a href="https://paizo.com/community/blog/tags/orderOfTheAmberDie">Order of the Amber Die</a>, <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p>2020-11-09T22:30:00ZHere We Come A’Slithering!https://paizo.com/community/blog/v5748dyo6shb1?Here-We-Come-A-Slithering2020-07-20T20:38:00Z<article>
<h1 itemprop="headline">Here We Come A’Slithering!</h1>
<p class="date" style="margin-bottom:1rem !important;">Monday, July 20, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/Blog/071720_SlitheringPreview.jpg"><img src="https://paizo.com/image/content/Blog/071720_SlitheringPreview_500.jpeg"></a></div>
<blockquote>
<a href="https://paizo.com/image/content/Blog/071720_AdventureOpener.jpg" target="_blank"><img width="400" src="https://paizo.com/image/content/Blog/071720_AdventureOpener.jpg" align="left" style="padding-right: 10px; padding left: 10px;" alt="A rapier-wielding catfolk and a spellcasting lizardfolk struggle to fend off the attacks of a group of vicious slime creatures that have the pair surrounded."></a><p style="font-size: 13px;">Illustration by David Astruga</p>
<p itemprop="description">This month we’re proud to release our newest stand-alone adventure for Pathfinder Second Edition: <a href=“https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering”><em>The Slithering</em></a>! </p>
<p>In in the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by the terrible curse known as the <em>slithering</em> are melting into malevolent oozes. The heroes are at the epicenter of this slimy curse and might be the only ones capable of recovering the ancient magic needed to break it. Tracking the course of the curse through Kibwe’s bustling markets and shrines, they must untangle its origin and discover the role the nefarious Aspis Consortium plays in the unfolding conspiracy. The mysteries the heroes uncover might usher in a new era of plenty and prosperity for Kibwe—if they can survive the curse to experience it!</p>
<p><em>The Slithering</em>, written by our own Ron Lundeen, is designed for 5th-level non-human characters. Yeah, you read that right. Did we not mention that the curse only affects humans? That’s a very dangerous detail to overlook when preparing to start this adventure. Can you imagine what would happen if your entire party consisted of all humans? Talk about a total party kill!</p>
<p>But don’t worry, brave Pathfinder! We have you covered. Even if you’re set to start playing <em>right now</em>, you don’t need to go back to square one in designing a non-human PC to play. We’ve got a free web supplement providing four ready-to-go PCs for just such an event.</p>
<br clear="all"/>
<div class="blurbCenter"><a href="https://paizo.com/image/content/Blog/071720_CatfolkPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_CatfolkPregen.png" alt="A female catfolk with pale blonde fur wears leather armor over a white tunic and a green, ankle-length skirt slit up the side to allow her to run. She holds a rapier in a defensive stance."></a>
<a href="https://paizo.com/image/content/Blog/071720_LizarfolkPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_LizarfolkPregen.png" alt="A male lizardfolk with blue-green skin wears a long loincloth of yellow fabric, a necklace with several wood and bone charms on it, and a bulging satchel on a long strap over one shoulder. He holds a wooden club in one hand and casts a glittering orange spell with the other."></a>
<a href="https://paizo.com/image/content/Blog/071720_OrcPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_OrcPregen.png" alt="This middle-aged female orc wears a blue and yellow woven dress with open sleeves that extends nearly down to her sturdy leather boots. A wide leather belt around her eaist holds several pouches and two scabbarded shortswords. Her long, dark hair is pulled back into a headwrap of vibrant yellow and blue. She cradles her chin with one hand, as though deep in thought."></a>
<a href="https://paizo.com/image/content/Blog/071720_KoboldPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_KoboldPregen.png" alt="This male, red-scaled kobold wears and orange robe that covers his feet (and is dirty at the hem). He has a gnarled walking thick that looks like it was pulled right off a tree, upon which he leans heavily. A black-furred gerbil sits on his shoulder."></a><p style="font-size: 13px;">Illustration by David Astruga</p></div>
<p>Inside <em>The Slithering Pregens</em> document, you’ll find Melvok, a kobold witch; Oraka, an orc investigator; Savshin Starwatcher, a lizardfolk oracle; and Zathri, a catfolk swashbuckler. Why yes, now that you mention it, we did take this opportunity to give you a sneak peek at not only four new ancestries set to come out in the Pathfinder Advanced Player’s Guide at the end of the month, but also the four classes making their Pathfinder Second Edition debut in the same book! So whether or not you’re planning on playing, running, or completely ignoring <em>The Slithering</em> (I don’t recommend that last one, by the way), you won’t want to miss out on this <a href="https://paizo-images.s3-us-west-2.amazonaws.com/image/download/PZO9557+Pregens.pdf" target="_blank"><b>free PDF download</b></a>.</p>
<p><a href=“https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering”><em>The Slithering</em></a> and <a href=“https://paizo.com/products/btq023ih?Pathfinder-Advanced-Players-Guide”><em>Pathfinder Advanced Player’s Guide</em></a> are available everywhere on July 30! </p>
<p style="margin-left: 20px; font-weight: bold;">Mark Moreland<br />
<em>Director of Brand Strategy</em></p>
</blockquote>
</div>
<!— tags: Pathfinder, Pathfinder Adventures, The Slithering, Pathfinder Roleplaying Game, pathfinder Second Edition, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderAdventures">Pathfinder Adventures</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/pathfinderSecondEdition">Pathfinder Second Edition</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p><article>
<h1 itemprop="headline">Here We Come A’Slithering!</h1>
<p class="date" style="margin-bottom:1rem !important;">Monday, July 20, 2020</p>
<div itemprop="articleBody">
<div class="blurbCenter" style="display:none;"><a href="https://paizo.com/image/content/Blog/071720_SlitheringPreview.jpg"><img src="https://paizo.com/image/content/Blog/071720_SlitheringPreview_500.jpeg"></a></div>
<blockquote>
<a href="https://paizo.com/image/content/Blog/071720_AdventureOpener.jpg" target="_blank"><img width="400" src="https://paizo.com/image/content/Blog/071720_AdventureOpener.jpg" align="left" style="padding-right: 10px; padding left: 10px;" alt="A rapier-wielding catfolk and a spellcasting lizardfolk struggle to fend off the attacks of a group of vicious slime creatures that have the pair surrounded."></a><p style="font-size: 13px;">Illustration by David Astruga</p>
<p itemprop="description">This month we’re proud to release our newest stand-alone adventure for Pathfinder Second Edition: <a href=“https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering”><em>The Slithering</em></a>! </p>
<p>In in the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by the terrible curse known as the <em>slithering</em> are melting into malevolent oozes. The heroes are at the epicenter of this slimy curse and might be the only ones capable of recovering the ancient magic needed to break it. Tracking the course of the curse through Kibwe’s bustling markets and shrines, they must untangle its origin and discover the role the nefarious Aspis Consortium plays in the unfolding conspiracy. The mysteries the heroes uncover might usher in a new era of plenty and prosperity for Kibwe—if they can survive the curse to experience it!</p>
<p><em>The Slithering</em>, written by our own Ron Lundeen, is designed for 5th-level non-human characters. Yeah, you read that right. Did we not mention that the curse only affects humans? That’s a very dangerous detail to overlook when preparing to start this adventure. Can you imagine what would happen if your entire party consisted of all humans? Talk about a total party kill!</p>
<p>But don’t worry, brave Pathfinder! We have you covered. Even if you’re set to start playing <em>right now</em>, you don’t need to go back to square one in designing a non-human PC to play. We’ve got a free web supplement providing four ready-to-go PCs for just such an event.</p>
<br clear="all"/>
<div class="blurbCenter"><a href="https://paizo.com/image/content/Blog/071720_CatfolkPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_CatfolkPregen.png" alt="A female catfolk with pale blonde fur wears leather armor over a white tunic and a green, ankle-length skirt slit up the side to allow her to run. She holds a rapier in a defensive stance."></a>
<a href="https://paizo.com/image/content/Blog/071720_LizarfolkPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_LizarfolkPregen.png" alt="A male lizardfolk with blue-green skin wears a long loincloth of yellow fabric, a necklace with several wood and bone charms on it, and a bulging satchel on a long strap over one shoulder. He holds a wooden club in one hand and casts a glittering orange spell with the other."></a>
<a href="https://paizo.com/image/content/Blog/071720_OrcPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_OrcPregen.png" alt="This middle-aged female orc wears a blue and yellow woven dress with open sleeves that extends nearly down to her sturdy leather boots. A wide leather belt around her eaist holds several pouches and two scabbarded shortswords. Her long, dark hair is pulled back into a headwrap of vibrant yellow and blue. She cradles her chin with one hand, as though deep in thought."></a>
<a href="https://paizo.com/image/content/Blog/071720_KoboldPregen.png" target="_blank"><img width=22% src="https://paizo.com/image/content/Blog/071720_KoboldPregen.png" alt="This male, red-scaled kobold wears and orange robe that covers his feet (and is dirty at the hem). He has a gnarled walking thick that looks like it was pulled right off a tree, upon which he leans heavily. A black-furred gerbil sits on his shoulder."></a><p style="font-size: 13px;">Illustration by David Astruga</p></div>
<p>Inside <em>The Slithering Pregens</em> document, you’ll find Melvok, a kobold witch; Oraka, an orc investigator; Savshin Starwatcher, a lizardfolk oracle; and Zathri, a catfolk swashbuckler. Why yes, now that you mention it, we did take this opportunity to give you a sneak peek at not only four new ancestries set to come out in the Pathfinder Advanced Player’s Guide at the end of the month, but also the four classes making their Pathfinder Second Edition debut in the same book! So whether or not you’re planning on playing, running, or completely ignoring <em>The Slithering</em> (I don’t recommend that last one, by the way), you won’t want to miss out on this <a href="https://paizo-images.s3-us-west-2.amazonaws.com/image/download/PZO9557+Pregens.pdf" target="_blank"><b>free PDF download</b></a>.</p>
<p><a href=“https://paizo.com/products/btq023hg?Pathfinder-Adventure-The-Slithering”><em>The Slithering</em></a> and <a href=“https://paizo.com/products/btq023ih?Pathfinder-Advanced-Players-Guide”><em>Pathfinder Advanced Player’s Guide</em></a> are available everywhere on July 30! </p>
<p style="margin-left: 20px; font-weight: bold;">Mark Moreland<br />
<em>Director of Brand Strategy</em></p>
</blockquote>
</div>
<!— tags: Pathfinder, Pathfinder Adventures, The Slithering, Pathfinder Roleplaying Game, pathfinder Second Edition, —>
</article>
<p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/pathfinder">Pathfinder</a>, <a href="https://paizo.com/community/blog/tags/pathfinderAdventures">Pathfinder Adventures</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/pathfinderSecondEdition">Pathfinder Second Edition</a>, <a href="https://paizo.com/community/blog/tags/theSlithering">The Slithering</a></p>2020-07-20T20:38:00Z