paizo.com Recent Blog Posts in Arcanistpaizo.com Recent Blog Posts in Arcanist2014-07-02T17:12:16Z2014-07-02T17:12:16ZMeet the Iconics: Enorahttps://paizo.com/community/blog/v5748dyo5lg97?Meet-the-Iconics-Enora2014-07-03T17:00:00Z<blockquote>
<br />
<h1 itemprop="headline">Meet the Iconics: Enora</h1>
<p class="date">Thursday, July 3, 2014</p>
<div itemprop="articleBody">
<p><span itemprop = "description">Today we introduce the next of the new iconic characters from the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a>: Enora the arcanist. Enora will also be a playable character in the not-yet-announced Pathfinder Adventure Card Game set due for release in February 2015.</span><p>
<div class="blurb360"><a href="https://paizo.com/image/content/PathfinderRPG/PZO1129-Arcanist.jpg"><img src="https//paizo.com/image/content/PathfinderRPG/PZO1129-Arcanist_360.jpeg"></a><br />Illustration by Wayne Reynolds</div>
<blockquote>
<p>Like many halflings, Enora has always been driven by an unlikely pairing of curiosity and luck. Her parents, both professors at Manaket’s premier arcane institution, the Occularium, fostered in their only daughter a hunger for knowledge that was rivaled only by her optimism and determination. Perhaps the result of her parents’ own mastery of magic, Enora had always possessed a natural understanding of the mystical inner workings of magic, and combining this with her fastidious research skills and intuition, she quickly rose to the top of her class.</p>
<p>When she came of age, Enora came out atop a pool of nearly a hundred applicants for a coveted governmental position researching some of the Occularium’s most valued magical treasures from the ancient Jistka Imperium. In this role, Enora found the perfect fit for her curiosity, drive, and magical acumen. But years of study of even the most esoteric and enigmatic of Jistkan relics wasn’t enough for Enora, and countless hours in the Occularium’s library aroused in her an uncontrollable sense of wanderlust.</p>
<p>To combat her growing frustration with the limits she felt her job placed upon her ability to uncover lore, and longing to study artifacts beyond just those of the Jistkans, Enora took a leave of absence, intending to perform research abroad on other ancient magical empires. Her request was granted, and she was given a year to learn what she could before returning to continue her work in the Occularium.</p>
<p>Enora’s destination was the ruins of Lirgen—one of the two nations completely subsumed by the Eye of Abendego just over a century earlier—where she hoped to find recently lost information about their mastery of astrology. The journey south along the coast of Rahadoum was uneventful, but the harsh and unforgiving swamps of the Sodden Lands and the less than welcoming inhabitants of the marshes therein provided Enora ample opportunities to use her magical skills merely to survive. The excitement of adventure grabbed the halfling during this journey, and she thought even in the earliest weeks of her sabbatical of how very different the arcane libraries of the Occularium would feel upon her return.</p>
<p>Yet it was a discovery she made in a half-drowned temple dedicated to the magic god Nethys—the worship of whom was forbidden in her homeland—that truly set Enora’s life on a new path. Within the dank and moldering sanctuary, Enora uncovered a stone tablet that radiated a magical aura unlike anything she had ever encountered before, even amid the most powerful of Jistkan artifacts under her charge in the Occularium. Setting her hand upon the arcane writing and reaching forth with her innate arcane abilities, Enora touched the very fabric of the magical energy that pulsed through the artifact, unraveling it ever so slightly to better understand it.</p>
<p>Immediately, her mind was flooded with magical revelations, knowledge beyond her wildest dreams, and a sense of a much vaster world of magical discovery to be explored than she had ever imagined. When she pulled her hand away, as much in shock as in fear of overwhelming her mind, Enora had a new understanding of the potential for learning that existed beyond the strictly secular libraries and laboratories of Rahadoum. A combination of rage and sadness overwhelmed her as she realized that her own rejection of Nethys and other gods of magic had been holding her back from attaining the knowledge she’d always yearned for. How could she return to Manaket and her governmental position knowing that so much more information remained beyond her grasp, simply because it was held in libraries dedicated to deities her nation had shunned?</p>
<p>Enora traveled east into the Mwangi Expanse and found passage down one of the region’s many rivers to the Arcadian Ocean, the entire time assessing her options. Her year of research was quickly drawing to a close, and she had to decide where she would go next. In the end, she wrote to the magistrate who oversaw her work at the Occularium and extended her period of study abroad, then boarded a ship set for Sothis, where she knew one of the largest temples of Nethys to be located.</p>
<p>Enora chose the pursuit of knowledge over the security of the life she’d known, and now lives a life on the edge of two worlds. She works continually through carefully worded letters to maintain her good standing with the Occularium in order to preserve her access to its myriad magical and academic resources, but is afraid to return home, lest her newfound respect for the power of the gods brings punishment upon her head. Now, Enora travels the Inner Sea in search of a better understanding of the inner workings of magic and the secrets of lost empires whose magic surpassed that of even the most powerful modern archmages, utilizing whatever resources she can gain access to, be they religious or secular in nature.</p>
<p>Enora is singularly driven in her search for knowledge, but isn’t above working with others in order to achieve common goals. She remains cheerful and optimistic about most things, yet holds deep-seated anxiety about the conflict she will inevitably face should she return to Manaket and be outed as a follower of Nethys. She doesn’t talk much about where she came from, but knows that one day her travels will take her back to Rahadoum, and she’ll be hard pressed to keep her secret.</p>
</blockquote>
<p>Mark Moreland<br />
<i>Developer</i></p>
</div>
</blockquote>
<!— tags: Pathfinder Roleplaying Game, Arcanist, Iconics, Meet the Iconics, Wayne Reynolds —><p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/arcanist">Arcanist</a>, <a href="https://paizo.com/community/blog/tags/iconics">Iconics</a>, <a href="https://paizo.com/community/blog/tags/iconics/meetTheIconics">Meet the Iconics</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/people/artists/wayneReynolds">Wayne Reynolds</a></p><blockquote>
<br />
<h1 itemprop="headline">Meet the Iconics: Enora</h1>
<p class="date">Thursday, July 3, 2014</p>
<div itemprop="articleBody">
<p><span itemprop = "description">Today we introduce the next of the new iconic characters from the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a>: Enora the arcanist. Enora will also be a playable character in the not-yet-announced Pathfinder Adventure Card Game set due for release in February 2015.</span><p>
<div class="blurb360"><a href="https://paizo.com/image/content/PathfinderRPG/PZO1129-Arcanist.jpg"><img src="https//paizo.com/image/content/PathfinderRPG/PZO1129-Arcanist_360.jpeg"></a><br />Illustration by Wayne Reynolds</div>
<blockquote>
<p>Like many halflings, Enora has always been driven by an unlikely pairing of curiosity and luck. Her parents, both professors at Manaket’s premier arcane institution, the Occularium, fostered in their only daughter a hunger for knowledge that was rivaled only by her optimism and determination. Perhaps the result of her parents’ own mastery of magic, Enora had always possessed a natural understanding of the mystical inner workings of magic, and combining this with her fastidious research skills and intuition, she quickly rose to the top of her class.</p>
<p>When she came of age, Enora came out atop a pool of nearly a hundred applicants for a coveted governmental position researching some of the Occularium’s most valued magical treasures from the ancient Jistka Imperium. In this role, Enora found the perfect fit for her curiosity, drive, and magical acumen. But years of study of even the most esoteric and enigmatic of Jistkan relics wasn’t enough for Enora, and countless hours in the Occularium’s library aroused in her an uncontrollable sense of wanderlust.</p>
<p>To combat her growing frustration with the limits she felt her job placed upon her ability to uncover lore, and longing to study artifacts beyond just those of the Jistkans, Enora took a leave of absence, intending to perform research abroad on other ancient magical empires. Her request was granted, and she was given a year to learn what she could before returning to continue her work in the Occularium.</p>
<p>Enora’s destination was the ruins of Lirgen—one of the two nations completely subsumed by the Eye of Abendego just over a century earlier—where she hoped to find recently lost information about their mastery of astrology. The journey south along the coast of Rahadoum was uneventful, but the harsh and unforgiving swamps of the Sodden Lands and the less than welcoming inhabitants of the marshes therein provided Enora ample opportunities to use her magical skills merely to survive. The excitement of adventure grabbed the halfling during this journey, and she thought even in the earliest weeks of her sabbatical of how very different the arcane libraries of the Occularium would feel upon her return.</p>
<p>Yet it was a discovery she made in a half-drowned temple dedicated to the magic god Nethys—the worship of whom was forbidden in her homeland—that truly set Enora’s life on a new path. Within the dank and moldering sanctuary, Enora uncovered a stone tablet that radiated a magical aura unlike anything she had ever encountered before, even amid the most powerful of Jistkan artifacts under her charge in the Occularium. Setting her hand upon the arcane writing and reaching forth with her innate arcane abilities, Enora touched the very fabric of the magical energy that pulsed through the artifact, unraveling it ever so slightly to better understand it.</p>
<p>Immediately, her mind was flooded with magical revelations, knowledge beyond her wildest dreams, and a sense of a much vaster world of magical discovery to be explored than she had ever imagined. When she pulled her hand away, as much in shock as in fear of overwhelming her mind, Enora had a new understanding of the potential for learning that existed beyond the strictly secular libraries and laboratories of Rahadoum. A combination of rage and sadness overwhelmed her as she realized that her own rejection of Nethys and other gods of magic had been holding her back from attaining the knowledge she’d always yearned for. How could she return to Manaket and her governmental position knowing that so much more information remained beyond her grasp, simply because it was held in libraries dedicated to deities her nation had shunned?</p>
<p>Enora traveled east into the Mwangi Expanse and found passage down one of the region’s many rivers to the Arcadian Ocean, the entire time assessing her options. Her year of research was quickly drawing to a close, and she had to decide where she would go next. In the end, she wrote to the magistrate who oversaw her work at the Occularium and extended her period of study abroad, then boarded a ship set for Sothis, where she knew one of the largest temples of Nethys to be located.</p>
<p>Enora chose the pursuit of knowledge over the security of the life she’d known, and now lives a life on the edge of two worlds. She works continually through carefully worded letters to maintain her good standing with the Occularium in order to preserve her access to its myriad magical and academic resources, but is afraid to return home, lest her newfound respect for the power of the gods brings punishment upon her head. Now, Enora travels the Inner Sea in search of a better understanding of the inner workings of magic and the secrets of lost empires whose magic surpassed that of even the most powerful modern archmages, utilizing whatever resources she can gain access to, be they religious or secular in nature.</p>
<p>Enora is singularly driven in her search for knowledge, but isn’t above working with others in order to achieve common goals. She remains cheerful and optimistic about most things, yet holds deep-seated anxiety about the conflict she will inevitably face should she return to Manaket and be outed as a follower of Nethys. She doesn’t talk much about where she came from, but knows that one day her travels will take her back to Rahadoum, and she’ll be hard pressed to keep her secret.</p>
</blockquote>
<p>Mark Moreland<br />
<i>Developer</i></p>
</div>
</blockquote>
<!— tags: Pathfinder Roleplaying Game, Arcanist, Iconics, Meet the Iconics, Wayne Reynolds —><p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/arcanist">Arcanist</a>, <a href="https://paizo.com/community/blog/tags/iconics">Iconics</a>, <a href="https://paizo.com/community/blog/tags/iconics/meetTheIconics">Meet the Iconics</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/people/artists/wayneReynolds">Wayne Reynolds</a></p>2014-07-03T17:00:00ZAdvanced Class Guide Preview: Arcanisthttps://paizo.com/community/blog/v5748dyo5lg93?Advanced-Class-Guide-Preview-Arcanist2014-07-02T00:50:00Z<blockquote>
<br />
<h1 itemprop="headline">Advanced Class Guide Preview: Arcanist</h1>
<p class="date">Tuesday, July 1, 2014</p>
<div itemprop="articleBody">
<p><span itemprop="description">The arcanist was one of the more difficult classes to design in the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a>. When the idea first came together, it was based almost entirely upon mechanics. As an arcane caster that can prepare spells like a wizard, but cast them like a sorcerer, the idea was an interesting one, but when we presented it in the first round of the playtest the deficiency became clear. What is an arcanist?</span></p>
<p>As the playtest rolled on, this problem became more and more clear. The class had an interesting basic mechanic, but it needed a story hook and mechanics to support that idea. It was clear that we needed to go back to the drawing board. Looking at the wizard as the arcane caster that learns through study and the sorcerer who masters magic by drawing upon the power in his blood, the arcanist needed to fall somewhere between the two.</p>
<div class="blurb360"><a href="https://paizo.com/image/content/PathfinderRPG/PZO1129-ArcanistOccultist.jpg"><img src="https//paizo.com/image/content/PathfinderRPG/PZO1129-ArcanistOccultist_360.jpeg"></a><br />Illustration by Subroto Bhaumik</div>
<p>Ultimately, we decided on making the arcanist about tinkering with the underlying forces of arcane magic, using a combination of study and innate talent to break magic down and shape it to fit her needs. Combining that concept with an arcane reservoir, a pool of power that the arcanist can use to fuel exploits that break the rules of magic, the class really started to come together. In the second draft of the playtest, we knew we were on the right track. Most playtesters were concerned about power balance, but the overall consensus was that the changes we made gave the class a place in the game all its own.</p>
<p>While the final version of the class is very close to the second playtest version, the big changes came to the arcane exploits (like all of the exploits that dealt energy damage got a boost). These abilities are what make the arcanist unique and in the final version we added a large number of them to the class, giving you a wider variety of character types you can build with the class. Take a look!</p>
<blockquote>
<p><i>Energy Shield (Su):</i> The arcanist can protect herself from energy damage as a standard action by expending 1 point from her arcane reservoir. She must pick one energy type and gains resistance 10 against that energy type for 1 minute per arcanist level. This protection increases by 5 for every 5 levels the arcanist possesses (up to a maximum of 30 at 20th level).</p>
<p><i>Quick Study (Ex):</i> The arcanist can prepare a spell in place of an existing spell by expending 1 point from her arcane reservoir. Using this ability is a full-round action that provokes an attack of opportunity. The arcanist must be able to reference her spellbook when using this ability. The spell prepared must be of the same level as the spell being replaced.</p>
</blockquote>
<p>In addition, we added a number of greater exploits to the class as well, adding powerful tool to the high level arcanist.</p>
<blockquote>
<p><i>Suffering Knowledge (Su):</i> The arcanist can learn to cast a spell by suffering from its effects. When the arcanist fails a saving throw against a spell cast by an enemy, as an immediate action she can expend 1 point from her arcane reservoir to temporarily acquire the spell. She can cast the spell using her spell slots as if it was a spell she had prepared that day. The spell must be on the sorcerer/wizard spell list and must be of a level that she can cast. The ability to cast this spell remains for a number of rounds equal to the arcanist’s Charisma modifier (minimum 1).</p>
</blockquote>
<p>Of course, the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a> also features a number of fun new archetypes to use with the arcanist. There is the blade adept, who gains a sentient sword and select a limited number of magus arcana instead of arcane exploits. You can also play a brown-fur transmuter, whose reservoir can be used to bolster the power of her transmutation spells. The eldritch font gains more spell slots, but can prepare fewer spells per day. An elemental master focuses her power on just one element, but to much greater effect. While there are a number of other archetypes for the arcanist, there is one more that needs to be called out. The white mage can expend points from her arcane reservoir to allow her to cast cure spells with her spell slots, but at higher levels she can even cast <i>breath of life</i>.</p>
<p>Well that about wraps up the preview for this week. Check back in next week for songs of bravery and rage!</p>
<p>Jason Bulmahn<br />
<i>Lead Designer</i></p>
</div>
</blockquote>
<!— tags: Pathfinder Roleplaying Game, Arcanist, Subroto Bhaumik —><p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/arcanist">Arcanist</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/subrotoBhaumik">Subroto Bhaumik</a></p><blockquote>
<br />
<h1 itemprop="headline">Advanced Class Guide Preview: Arcanist</h1>
<p class="date">Tuesday, July 1, 2014</p>
<div itemprop="articleBody">
<p><span itemprop="description">The arcanist was one of the more difficult classes to design in the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a>. When the idea first came together, it was based almost entirely upon mechanics. As an arcane caster that can prepare spells like a wizard, but cast them like a sorcerer, the idea was an interesting one, but when we presented it in the first round of the playtest the deficiency became clear. What is an arcanist?</span></p>
<p>As the playtest rolled on, this problem became more and more clear. The class had an interesting basic mechanic, but it needed a story hook and mechanics to support that idea. It was clear that we needed to go back to the drawing board. Looking at the wizard as the arcane caster that learns through study and the sorcerer who masters magic by drawing upon the power in his blood, the arcanist needed to fall somewhere between the two.</p>
<div class="blurb360"><a href="https://paizo.com/image/content/PathfinderRPG/PZO1129-ArcanistOccultist.jpg"><img src="https//paizo.com/image/content/PathfinderRPG/PZO1129-ArcanistOccultist_360.jpeg"></a><br />Illustration by Subroto Bhaumik</div>
<p>Ultimately, we decided on making the arcanist about tinkering with the underlying forces of arcane magic, using a combination of study and innate talent to break magic down and shape it to fit her needs. Combining that concept with an arcane reservoir, a pool of power that the arcanist can use to fuel exploits that break the rules of magic, the class really started to come together. In the second draft of the playtest, we knew we were on the right track. Most playtesters were concerned about power balance, but the overall consensus was that the changes we made gave the class a place in the game all its own.</p>
<p>While the final version of the class is very close to the second playtest version, the big changes came to the arcane exploits (like all of the exploits that dealt energy damage got a boost). These abilities are what make the arcanist unique and in the final version we added a large number of them to the class, giving you a wider variety of character types you can build with the class. Take a look!</p>
<blockquote>
<p><i>Energy Shield (Su):</i> The arcanist can protect herself from energy damage as a standard action by expending 1 point from her arcane reservoir. She must pick one energy type and gains resistance 10 against that energy type for 1 minute per arcanist level. This protection increases by 5 for every 5 levels the arcanist possesses (up to a maximum of 30 at 20th level).</p>
<p><i>Quick Study (Ex):</i> The arcanist can prepare a spell in place of an existing spell by expending 1 point from her arcane reservoir. Using this ability is a full-round action that provokes an attack of opportunity. The arcanist must be able to reference her spellbook when using this ability. The spell prepared must be of the same level as the spell being replaced.</p>
</blockquote>
<p>In addition, we added a number of greater exploits to the class as well, adding powerful tool to the high level arcanist.</p>
<blockquote>
<p><i>Suffering Knowledge (Su):</i> The arcanist can learn to cast a spell by suffering from its effects. When the arcanist fails a saving throw against a spell cast by an enemy, as an immediate action she can expend 1 point from her arcane reservoir to temporarily acquire the spell. She can cast the spell using her spell slots as if it was a spell she had prepared that day. The spell must be on the sorcerer/wizard spell list and must be of a level that she can cast. The ability to cast this spell remains for a number of rounds equal to the arcanist’s Charisma modifier (minimum 1).</p>
</blockquote>
<p>Of course, the <a href="https://paizo.com/products/btpy95d1"><i>Advanced Class Guide</i></a> also features a number of fun new archetypes to use with the arcanist. There is the blade adept, who gains a sentient sword and select a limited number of magus arcana instead of arcane exploits. You can also play a brown-fur transmuter, whose reservoir can be used to bolster the power of her transmutation spells. The eldritch font gains more spell slots, but can prepare fewer spells per day. An elemental master focuses her power on just one element, but to much greater effect. While there are a number of other archetypes for the arcanist, there is one more that needs to be called out. The white mage can expend points from her arcane reservoir to allow her to cast cure spells with her spell slots, but at higher levels she can even cast <i>breath of life</i>.</p>
<p>Well that about wraps up the preview for this week. Check back in next week for songs of bravery and rage!</p>
<p>Jason Bulmahn<br />
<i>Lead Designer</i></p>
</div>
</blockquote>
<!— tags: Pathfinder Roleplaying Game, Arcanist, Subroto Bhaumik —><p><a href="https://paizo.comcommunity/blog/tags">Tags</a>: <a href="https://paizo.com/community/blog/tags/arcanist">Arcanist</a>, <a href="https://paizo.com/community/blog/tags/pathfinderRoleplayingGame">Pathfinder Roleplaying Game</a>, <a href="https://paizo.com/community/blog/tags/subrotoBhaumik">Subroto Bhaumik</a></p>2014-07-02T00:50:00Z