| Johawn the Adventurer |
Primarily interested in a Dwarf or Human Paladin of Torag (either way, a blacksmith from a mountain community who heard the call of the All-Father's forge) or, a halfling rogue. My first character was one of these, but he died in our first encounter fighting spiders...would enjoy playing his son or nephew, as a well-intended scoundrel with wanderlust.
Though frankly, I'd be open to whatever is needed for group cohesion. :)
| Dumb Paladin |
It seems we have some traction and some interest - excellent!
This is a concern of mine, so I am reiterating it - I assume everyone read the OP regarding expectations, pace, etc. So all showing interest are ok and can commit to those. Correct?
Also a curiosity - would people be willing to share in how many active games they are currently in, here on the Paizo forums? I can start - I am in three, but one barely moves at all.
Only in 1 PbP on here at present, moves slowly.
In 1 elsewhere, for a grand total of 2.I can commit to this game.
| GM - Obermind |
| 1 person marked this as a favorite. |
Like I've said before, Easter is upon us, but I want to keep things moving.
I have decided to take in the following 6 players for our first test-drive, so we can see how our expectations/game style align - no better way to do it than with some deadly adventuring!
Veniir
Johawn
OSW
DBH
Bombadil
DM Lil" Eschie
Please feel free to drop into the Discussion thread, and... Discuss :)
As for the ones not 'selected' (not a big fan of the term), I will keep you as first picks in case anyone drops out, or if any of the 'selected' have changed their mind in the meantime, etc.
Thank you all for the interest!
| GM - Obermind |
Hey everyone, it seems we have lost one of our members even before he started, which is unfortunate. Hopefully all is well.
If anyone in this group is still interested, please drop a line within the next 24 hours, so that I do not pick someone who might have in the meantime moved on to other adventures, or lost interest.
Thanks!
| GM - Obermind |
An added FYI for those who have already 'submitted' characters or concepts - I am not picking characters. Creation will happen afterwards in Discussion.
What I am mostly looking for are consistent, engaged players, and a group that gels well. And that can only really be filtered through the crucible of actual play ;)
| GM - Obermind |
Best bet for selection is to show you can handle constant posting and you aren't a social minefield. :)
Interestingly put hahaha.
Also not sure if it is relevant, but the same way I have absolutely no issues with a player leaving the game because they don't like it, or otherwise find it not a 'good fit', I also reserve myself the right to ask someone to leave if I do not find them a 'good fit'. And expect them to have no issues with it.
| Algrim Alestorm |
This is the alias for smiles PC.
I decided to go dwarven cleric of Cayden Cailean because…. dwarves and alcohol… what could go wrong.
Algrim set off in search of some recipes to add to his catalog of Ales, Beers, and Other Brews. His journey began well as he traveled through the lands. He frequented libraries, inns, and breweries but found little to compare to the robust dwarven brews. His search continues…
| Myankar Ironfist |
| 1 person marked this as a favorite. |
Beware, Algrim, this is not Golarion, there is no Cayden or other Paizo gods.
Here the list of gods of that world
Crisischild
|
| 1 person marked this as a favorite. |
Beware, Algrim, this is not Golarion, there is no Cayden or other Paizo gods.
Here the list of gods of that world
Cayden goes where he pleases.
| GM - Obermind |
Myankar Ironfist wrote:Cayden goes where he pleases.Beware, Algrim, this is not Golarion, there is no Cayden or other Paizo gods.
Here the list of gods of that world
Not unless the DM deems it so! :P
Crisischild
|
Here's my EK. Fighter 1/ Transmutation Wizard 5/ Eldritch Knight X, or however long the game goes. He's an archer an' stuff.
Name: Elian Thorne
Description: Tall, pale, and carrying an air of barely-stifled frustration and impatience. This elf wears a faded scholar's coat modified with heavy leather reinforcements, clutching a well-kept shortbow, a long, curved elven blade sitting on his hip next to a pouch of simple spell components.
Elian currently has an arcane cold, which stifles his magic and prevents him from summoning his equipment from his old tower. It will pass eventually.
Backstory: Elian was a promising student in Bard's Gate until a profound, moderately destructive (they put the fire out... eventually) disagreement over magical theory got him permanently expelled from his master's tower. Luckily he was already versed in the ways of elven martial arts, since he's learned that surviving the roads and wilds requires steel as much as spells. He has taken to the road to fund his own independent research. Arlen’s thousand-gold bounty, and the promise of a recovered arcane text, is exactly the seed money he needs to start over.
Elian Thorne
Elf fighter 1
CN Medium humanoid (elf)
Init 3; Senses low-light vision; Perception +2
--------------------
Defense
--------------------
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 10 (1d10)
Fort 2, Ref 3, Will 0; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee elven curve blade +3 (1d10+3 S/18+)
Ranged shortbow +4 (1d6 P/×3)
--------------------
Statistics
--------------------
Str 14, Dex 17, Con 10, Int 17, Wis 10, Cha 9
Base Atk +1; CMB 3; CMD 16
Feats Point-Blank Shot, Precise Shot
Skills Climb +6, Knowledge (arcana) +4, Knowledge (dungeoneering) +7, Knowledge (engineering) +7, Perception +2, Swim +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven, Orc, Sylvan
Combat Gear elven curve blade, shortbow, arrows (40), spell component pouch
Other Gear backpack, bedroll, belt pouch (2), crowbar, flint and steel, grappling hook, hammer, piton (4), silk rope (50 ft.), soap, trail rations (5), waterskin (2), 34 gp, 4 sp, 5 cp
--------------------
Special Abilities
--------------------
Elven Immunities - Sleep
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Crisischild
|
Crisischild wrote:Hey Obermind, how does the no Crafting work with forced crafting Feats like the wizards scribe scroll or arcane bond?Could you elaborate on the 'no crafting?' :)
I am ok with Scribe Scroll, just not before or during character creation.
OK cool, i though the no Crafting meant no Crafting period. No problems then!