DystopianGM's 7-02: Shipyard Sabotage

Game Master DystopianDream

Slides | Macros | RPG Chronicles Link

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)

Hero Points: Antilochus 3 | Brother Nyoka 2 | Faethor 2 | Glorne 1 | Herkemer 2 | Malark 2


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Please create a post and delete to add your character to the game.


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The streets of the Augustana's Shipyard district swelter in the sultry heat of summer, and all around you the industry of the Shipyards rumble. As you climb the hill, you can see not only the largest shipyard in the inner sea, but also beyond it to the deep blue waters and tall ships of the Great Salt Harbor.

Up ahead is your destination, the Brine Shark Bistro. Not only is this restaurant famous for its crabcakes, but it's where you expect to get your mission briefing from Venture-Captain Brackett.

Feel free to introduce your characters as the slides and macros are being set up.

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka bows gently their face obscured by an iron mask, and their body by a white cloak with silver and blue inlays. A small porcelain mask hangs from an iron chain around their neck.

"I am Sir Nyoka Iomadar, holder of the rank of Knight of Lastwall and Acolyte of the First Step of Razmir, the Living God."

The mask remains static but a smile almost radiates from behind it "Among friends here though please just call me Brother Nyoka, Sir Iomedar is far too formal."

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

A Varisian man enters the room playing his flute. He is too focused on the tune he is playing, that he doesn't notice the other pathfinders. Later on, he plays an off-key note, and he snaps out of his trance. "Oh! Apologies! I have been figuring out a good finisher for a new song I'm working on, but I can't seem to get it right. I am Malark. Malark Evenwood! A pleasure to meet you all!"

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Standing 6'2", 200# is a Ulfen male. Wearing leather armor and a dark green cloak, his weathered face searches around the room. "I am called Glorne Varsson. Scrimshaw Carver and master of water and cold. It pleases me to be with you here today." Glorne says in a slightly raspy voice.

Grand Archive

Male Halfling Rogue 2 / HP 26/26, Perc +8, AC 19, Fort +6 Ref +10 Will +8 / Active conditions: Keen eyes

"Such distinguished company!" says Herkemer listening to the others. 'I am Herkemer, or Herk for short. Not a master of anything much. Have a knack for locks and mechanical things, and for being in the right place at the right time. Crabcakes though! Can't go wrong with that..."

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

The next pathfinder to enter is an average looking human, other than his long metallic silver hair. He wears the robes of a priest and has the holy symbol of Apsu hanging from his neck.

He takes a deep breath through his nose as he enters, "Don't you just love that sea air? My name's Faethor, some call me Silverbrow for obvious reasons."


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A dwarf woman carrying a platter of crabcakes swings by. "You must be the party for the private room we're expecting. You're a little early luvs, but I'll show you tha way to tha room so you can rest yer feet, eh?"

She leads you all to the private room at the back of the restaurant. A long well-made table dominates almost the entire area. The walls are adorned with paintings from local artists featuring the harbor in different styles. The dwarf brings another platter of crabcakes and sets it onto the table with a stack of plates.

"Let me know what ya'd like to drink, an I'll get right on it!"

Horizon Hunters

Ranger 1 - HP 19/19 , AC 18 - Perception +6 - F: +6 R: +6 / W: +4 - Speed: 30 - Hero Points: 1 - Focus Points: 0 - Exploration Activity: Scout - Conditions: N/a

A burly human man with a broad grin enters. He wears a suit of half-plate armor that has seen better days, but which is well-cared for and without any rust. In his right hand he bears a polearm which has obviously seen some use, but which bears a bright edge nonetheless.

Seeing the Pathfinders gathered together, he joins them, scooping up a hot crabcake and sliding it onto a plate.

"Afternoon," he says by way of greeting. "This looks to be the place. Name's Antilochus. They said you might need a hunter so here I am. Good to meet you."

"Oh, uh, whiskey if you have it, dear," he says to the dwarven server. "Ale'll be fine if you don't."

Turning back to the group, he introduces a sleek raven that alights nearby to peck at a crabcake. "Oh, and this here's my buddy Memnon."

Grand Archive

Male Halfling Rogue 2 / HP 26/26, Perc +8, AC 19, Fort +6 Ref +10 Will +8 / Active conditions: Keen eyes

Herkemer thanks the dwarf matron for the food and orders a stout, if its available, and any old ale if its not. He waits for their briefing officer to arrive and nods hello to Antilochus as he enters.


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“Excellent, you're all here,” Venture-Captain Brackett says as he gestures to those seated around the table. “I have two people you need to meet. They're responsible for fulfilling the Pathfinder supplies that you equip yourselves with before each mission. First, is our head quartermaster, Kitsch.”

He points to an ysoki woman using a full toolkit, including various pliers, saws and picks, to dismember a large crab carcass. Kitsch's overalls are liberally smeared and spattered with both grease and shell bits. She glances up, waves, and then returns her focus to trying to break apart the crab shell without saying a word.

Then Brackett points out a tall mwangi man in an elegant tunic unsuccessfully trying to stay out of spatter range. “And this man is our Head of Procurement, Immaculate-Weaving-Under-Moonlight Nairaba.”

“Please, that is such a long mouthful,” the man says as he passes out napkins and cleaning cloths. “Feel free to call me, Nairaba. Tell me, what are you called?”

Horizon Hunters

Ranger 1 - HP 19/19 , AC 18 - Perception +6 - F: +6 R: +6 / W: +4 - Speed: 30 - Hero Points: 1 - Focus Points: 0 - Exploration Activity: Scout - Conditions: N/a

'Head of Procurement' sounds like a useful person to know, thinks Antilochus.

"Name's Antilochus," he repeats. "And this is Memnon. We're from Daggermark."

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Earlier Glorne asks for water from the server.

"I am called Glorne Varsson. I primarily hail from the town of Galdt."

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

"Your finest tea, please." Malark says with a huge smile on his face. He then turns to Nairaba. "You can call me Malark. Nice to meet you Nairaba. So, what mission awaits us this time?"

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

Faethor takes one of the crab cakes and wanders around the room taking in the artwork while they wait. "Nothing to drink for me, thanks."

When the Venture-Captain enters Faethor takes a seat.

"Call me Faethor, good to meet all of you."

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka prays over their tea "May Razmir's Benevolence make my cup overflowith."

Brother Nyoka looks to see if any of his allies wish for Razmir's blessing as well.

Accepting Razmir's blessing grants 4 temporary hit points.

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Malark raises his cup after Brother Nyoka's prayer. "I raise my cup for that."

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Glorne looks at Brother Kyoka to catch his eye. When he does he simply shakes his head No.

Grand Archive

Male Halfling Rogue 2 / HP 26/26, Perc +8, AC 19, Fort +6 Ref +10 Will +8 / Active conditions: Keen eyes

Herkemer isn't overly devout to any faith, and is willing to try new things. "I will take the blessing of anything that can help us, once we know the mission." he says to the priest, acquiescing to the blessing.

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

Faethor doesn't make eye contact with the Razmiran priest amd continues with his crabcake.


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While everyone talks, waiters bring in wine, savory crab cakes, and other seafood dishes. Nairaba pours wine for everyone and then tastes it, nearly spitting it out. “Oh my, has this gone off? It may be more suitable as cleaning solvent than as a beverage.”

Anyone wanting to inspect the wine can do so with Alcohol Lore or Society

DC 10 Alcohol Lore or DC 13 Society (Society can be untrained):
You recognize the vintage as Sauerton Red, a local Andoren vintage known for being both cheap and nearly undrinkable to those unused to its acidic aftertaste.

Kitsch glances furtively around for waitstaff, then dumps the bottle of restaurant wine into a drooping plant. She holds up her hands for a moment and pulls three other bottles of wine out of her cheek pouches. The moment she empties her pouches she says, “Sometimes the secret to a good supply chain is knowing when you need to smuggle things in. I think you’ll find these bottles are much better, Nairaba.”

“Thank you.” Nairaba carefully wipes each bottle down before passing them around; they are an excellent Galtan vintage.

******

A few minutes later, Brackett closes the door firmly so that no other waitstaff can invade. “Now that you've all been sufficiently wined and dined,” he says, “It's time to explain why we've scheduled this little excursion to Augustana. Cheliax has never embraced the Society, even at the best of times. They made Pathfinders illegal within their country. Then a few months ago, they burnt Greensteeples, the secret lodge we had there.”

“But since the Battle of Hellknight Hill, they've grown positively restless,” Nairaba says. “We've always had Chelaxian smugglers and the like willing to deal with the Society, but now they're all treating us like pariahs, and some have told us that the Chelaxian military is requisitioning all the supplies they would normally sell to us.”

Brackett nods. “Immediately after the battle, Zarta Dralneen warned us that Cheliax does not forgive slights. Since Isger is under the protection of Cheliax, Queen Abrogail will want revenge. With an Inner Sea war brewing, the Society's leadership believes that we need more ships for our naval defenses.”

Kitsch leans forward. “So that's why Nairaba and I are here,” Kitsch says, “This is the biggest shipyard in the Inner Sea. But Nairaba and I aren't warriors -- not like you lot." Kitsch eyeballs the group. "That's why we're asking you to escort us and look for signs of trouble.”

“No one believes that Cheliax will do anything direct without a formal declaration of war,” Brackett says coldly. “But that doesn't mean that they won't try indirect and underhanded methods.”

Kitsch looks at the group. "At this point, you probably have questions. So... Go ahead and ask them, alright?"

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka applies the requested blessings and makes no further effort or pressure towards those that decline.

Brother Nyoka looks to Brackett "Just so I'm clear, we're just keeping the experts safe while they assess the possible ships?"

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

"Do we think there is a high chance Cheliax will try to stop this purchase?"


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Images of Nairaba and Kitsch are on Slide 8.

Brackett turns to Brother Nyoka. "That's correct. They may ask you to be another set of eyes on the ships as well, but ensuring their safety is priority."

To Faethor, Nairaba says, “We have to assume they'll try anything short of actual Chelaxian troops on Andoran soil. The Chelaxians
have a diabolical love of intrigue.”

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka also offers the experts the benevolence of Razmir.

Grand Archive

Male Halfling Rogue 2 / HP 26/26, Perc +8, AC 19, Fort +6 Ref +10 Will +8 / Active conditions: Keen eyes

"Surely Cheliax wouldn't force the harbor with warships or drop a squadron of Hellknights on the city, right? So this will be some sort of subterfuge in order to keep the Society from gaining ships. Is it buying the ships you plan? Is there more than one builder/seller here that we need to get in to see?"


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Brackett says to Herkemer, "No, I doubt the Chelaxians would be that brazen."

Kitsch says, "That's right, we're here to see what they've got! We'll meet our contact and walk the yard."

"You can let us worry about the money," says Nairaba gently, "but we will welcome your feedback on the ships we see. Do tell us what you think of them.” To Brother Nyoka, Nairaba politely declines the cup. "I've had my fill of unfamiliar beverages for now, I think."

Kitsch takes the cup from Brother Nyoka, gives it a sniff, then downs it, swishing the liquid back and forth between her cheek pouches. "Tastes watery!"

"Oooh, I almost forgot, speaking of gifts..." Kitsch starts pulling things out of a bag. "We've got our normal Pathfinder Provisions for all of you, plus some other goodies." She pulls out a platinum choker engraved with writing in the diabolic language. "Here's a choker of elocution in case they send devils against us. Now, where did I put the rest?" Kitsch crawls halfway into her bulging bag and grabs a few more items. "Here's some useful consumables: a dragon turle scale, an effervescent ampoule, and a moderate pair of blast boots." Kitsch mimes explosions coming off one's feet.

Nairaba nods. "There have to be some advantages to traveling with the heads of Procurement and Supply. Are you ready to see some ships?"

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

"I would love to go see some ships."

Horizon Hunters

Ranger 1 - HP 19/19 , AC 18 - Perception +6 - F: +6 R: +6 / W: +4 - Speed: 30 - Hero Points: 1 - Focus Points: 0 - Exploration Activity: Scout - Conditions: N/a

"I'm betting they work through deniable proxies," says Antilochus. "Possibly the Aspis Consortium or even the mantis assassins."

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka takes the choker.

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Just a minor heal potions for me, please.

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

"No more questions from me. Let's go get ourselves a ship!"


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Nairaba and Kitsch lead the way down the five blocks from the Brine Shark’s Bistro, down a steep incline to the dockside office of Olad the Alright Shipwright. Soon, the sounds of the Shipyard district grow more raucous. Gangs of workers sing Consortium lumberjack chants as they haul timber, and a cacophony of saws and hammers fills the air as craftsmen put together hulls in the dry docks. Augustana is sultry in summer; Nairaba and Kitsch fan themselves but heat radiates off the streets. The occasional cool breeze blowing off the Great Salt Harbor brings some relief not just from the heat, but from the mingling smells of sweat, sawdust, oil, and tar.

Olad is a tanned and muscular halfling who greets your Pathfinder delegation as if you were all long lost friends, pumping each of your hands in a hearty handshake. He expresses his joy in meeting all of you. “Buying ships for a navy, yes? Why then, you’ll be needing lots of ships! Small ships! Tall ships! So many ships, and Trustworthy Olad has them all for you!”

GM Screen:
Glorne's Perception (T): 1d20 + 4 ⇒ (18) + 4 = 22
Brother Nyoka's Perception (T): 1d20 + 4 ⇒ (8) + 4 = 12
Malark Evenwood's Perception (E): 1d20 + 7 ⇒ (20) + 7 = 27
Antilochus's Perception (E): 1d20 + 6 ⇒ (7) + 6 = 13
Faethor's Perception (T): 1d20 + 5 ⇒ (20) + 5 = 25
Player6's Perception (E): 1d20 + 8 ⇒ (16) + 8 = 24

Glorne, Malark, Faethor, Herkemer:
It seems to you that Olad is viewing your delegation as a golden opportunity to offload the worst of his inventory on a bunch of moneyed landlubbers.

"Alright, I present you with your first ship, the Pert Peach!" The Pert Peach is a squat, mid-sized ship painted in gaudy colors and replete with the eye-watering scent of perfume belowdeck. Olad gestures expansively on the ship tour. “This pre-owned beauty is one we’re refurbishing! In addition to an excellent galley, there are so many private rooms, useful for storage!”

Want to help assess the ship? You can give me a Sailing or Warfare Lore, Crafting, or Perception check (at a higher DC) as you explore the vessel from stem to stern.

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Malark follows Olad and the group. He takes a look and examines the Pert Peach.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

Faethor walks up to the closest of either Kitsch or Nairaba and whispers,"I don't know much about ships but I do understand people. Sometimes. Seems to me Olad here is looking to get rid of some bad inventory at our expense".

He then does his best to inspect the ship.

Perception: 1d20 + 5 ⇒ (4) + 5 = 9

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Glorne whispers back, "Agreed."

Warfare Lore (T): 1d20 + 5 ⇒ (13) + 5 = 18

Gloren "mutters" loudly, "They will see and smell that ship from miles away."

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka nods and spends a moment to examine the ships as well.

Crafting: 1d20 + 6 ⇒ (4) + 6 = 10

Horizon Hunters

Ranger 1 - HP 19/19 , AC 18 - Perception +6 - F: +6 R: +6 / W: +4 - Speed: 30 - Hero Points: 1 - Focus Points: 0 - Exploration Activity: Scout - Conditions: N/a

Perception: 1d20 + 6 ⇒ (19) + 6 = 25 Huh.

"Perhaps the ministers did not make their intention clear. We want to see the useful and seaworthy vessels."


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The Pathfinder Society team inspects the ship from the crow's nest to the bilges. Antilochus, Glorne, and Malark realize that while this ship would make an excellent passenger or hospital vessel, the ship is much too slow and unwieldy for the rapid transportation the Society often needs. This is no warship.

Nairaba nods as you give him your assessment of the ship. "Hmmm. Do you have any faster ships?"

Olad nods. He says, b]"Let's take a walk, then!"[/b], and you're walking through the shipyard again. As you're traveling, you see quite a few aimless sailors wandering the dockyard, and Olad pushes roughly through them to clear a path for you.

The Scurvy Scamp is a lean, two-masted brig. Olad smiles as he takes you aboard. “Okay, so you want fast, you want lean, you want this ship! She’s fast and can be used for discreet merchandise,” Olad pauses to wink at Nairaba and Kitsch, “Or for stealthy drops of soldiers on an enemy coast.”

Want to help assess the ship? You can give me a Sailing or Warfare Lore, Crafting or Perception check (at a higher DC) as you explore the vessel.

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Brother Nyoka bows politely and spends some more time to help assess the The Scurvy Scamp.

Crafting: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Glorne looks around carefully as he thinks of ships he has been on before...

Warfare Lore (T): 1d20 + 5 ⇒ (15) + 5 = 20

"Interesting, but I'm not sure." says Glorne as he goes back towards the dockside and scans the workers nearby.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Malark follows along and inspects The Scurvy Scamp.

"Let's see here ... Hope this one would meet the qualifications of a warship."

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

Faethor missed all of the issues with the Pert Perch but goes ahead and gives the Scurvy Scamp a look as well.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17


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The Scurvy Scamp is indeed seaworthy and fast. Glorne, Malark, and Faethor realize, however, that its rudder is in terrible repair and needs replacement. If the price was reduced for the bad rudder, it might be something the Pathfinder Society could fix in a few weeks.

"Huh..." Kitsch says as you provide the rundown. "I was hoping for something we could use now, but this one is something for us to consider. What else you got, Olad?"

Olad pauses, and says, "You want something more war ready? Follow me!"

As you travel to the third ship, loitering sailors around the shipyard have gotten a bit rowdier. Some have opened a crate of Sauerton Red and are passing bottles around. The sailors sit on the docks, drinking and watching the nearby ships. Olad detours around a pair of sailors who are stretched out on the dock and then complains, “Those louts are getting in the way of honest work.” He turns to the sailors and shakes a fist. “Hey! We're trying to work here! Move on!” but the sailors shrug and ignore him.

GM Screen:
Glorne's Perception (T): 1d20 + 4 ⇒ (20) + 4 = 24
Brother Nyoka's Perception (T): 1d20 + 4 ⇒ (15) + 4 = 19
Malark Evenwood's Perception (E): 1d20 + 7 ⇒ (14) + 7 = 21
Antilochus's Perception (E): 1d20 + 6 ⇒ (12) + 6 = 18
Faethor's Perception (T): 1d20 + 5 ⇒ (6) + 5 = 11
Herkemer's Perception (): 1d20 + 8 ⇒ (18) + 8 = 26

All of the Pathfinders except Faethor realize that this is unusual behavior for off-duty sailors. Why are they hanging around a busy shipyard instead of enjoying the nearby bars and entertainment a few blocks away?

*****

The Lucky Duck is a full-rigged ship with three tall masts. There are recently repaired battle scars on the hull. Olad grins, spreading his arms. “This ship may need a good scrub down and a little love, but she can carry a lot of personnel and has the space for 50 cannons onboard.”

GM Screen:
Glorne's Perception (T): 1d20 + 4 ⇒ (8) + 4 = 12
Brother Nyoka's Perception (T): 1d20 + 4 ⇒ (17) + 4 = 21
Malark Evenwood's Perception (E): 1d20 + 7 ⇒ (6) + 7 = 13
Antilochus's Perception (E): 1d20 + 6 ⇒ (4) + 6 = 10
Faethor's Perception (T): 1d20 + 5 ⇒ (1) + 5 = 6
Herkemer's Perception (): 1d20 + 8 ⇒ (17) + 8 = 25

The ship is filthy. Malark hears squeaking and scurrying noises. Herkemer and Brother Nyoka spot a rat scurry across Olad's bare foot, though Olad pretends to take no notice.

Want to help assess the ship? You can give me a Sailing or Warfare Lore, Crafting or Perception check (at a higher DC) as you explore the vessel.

Grand Archive

M (6'2"; 200#) Human Ulfen) Hydrokineticist/1 [HP: 18/18] [AC: 16] [Fort: +7; Reflex: +7; Will: +4] [Perception: +4; Imitative: +4] Hero Points: 1/3]

Glorne looks around the ship assessing as he goes...

Warfare Lore (T): 1d20 + 5 ⇒ (19) + 5 = 24

"Rats. Not a bad sign. Old saying about rats fleeing a sinking ship and all."

Grand Archive

Male Halfling Rogue 2 / HP 26/26, Perc +8, AC 19, Fort +6 Ref +10 Will +8 / Active conditions: Keen eyes

Sorry, I was away for a few days. Herk would take the Blast Boots from the inventory start.

Herkemer is concerned about the mob of drinking sailors. He keeps an eye on that group as the others look over the rest of the ships. If the louts get up to some kind of hijinks, he will try to alert the others.

Herkemer Perception (watching the mob): 1d20 + 8 ⇒ (14) + 8 = 22

Radiant Oath

M Priest of Razmir 2 | Hp 22/22| AC 16| F +5(T), R +7(E), W +8 (E) | Perception +4 (T)

Continuing to explore the many ships, Brother Nyoka keeps an eye on the nails for signs of excessive rust.

Crafting: 1d20 + 6 ⇒ (16) + 6 = 22

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

"Do you hear that? Sounds of squeaking and scurrying nearby."

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Vigilant Seal

Male Human Sorcerer 2 | HP 24/24 | AC 17 | F +5 R +7 W +7 | Perc +5 | Stealth +3 | speed 25 | focus 1/1 | spells 1st 3/4 | Active Conditions: ---

The sailors around here sure are a rowdy bunch.

Faethor sets his eyes on the latest offering.

Perception: 1d20 + 5 ⇒ (8) + 5 = 13


GM Screen | Spell Templates◇ ◈ ↺ //

Glorne, Brother Nyoka, and Malark inspect the ship and find that it is indeed lucky and would be a fine ship. It seems to be ready now and would serve the Pathfinder Society well. Nairaba and Kitsch seemed pleased with the assessment and the party begins to head to the next assessment.

The wooden docks creak underfoot as Olad leads the way off the Lucky Duck. “I have a few other options for—” he breaks off as a commotion starts near the docks.

"OOook! Oook! OOOOoook!"

Dozens of rough-looking goblin sailors swarm throughout the area, lighting fires in the shipyard and brandishing weapons. They shriek gleefully as terrified dockworkers scream and scramble out of the way. Plumes of smoke rise, and the scent of burning wood fills the air. Olad puffs out his chest. “My ships! You’ll have my ships over my dead body!” Olad shouts as he grabs a belaying pin and jumps into the fray.

From all sides, the sounds of “Ook-ook-ook!” calls rise as both monkey goblins and gorilla pirates grab onto ropes and swing into the dock area, attacking everyone in their path.

GM Screen:
Glorne's Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Brother Nyoka's Initiative: 1d20 + 4 ⇒ (19) + 4 = 23
Malark Evenwood's Initiative: 1d20 + 7 ⇒ (12) + 7 = 19
Antilochus's Initiative: 1d20 + 6 ⇒ (14) + 6 = 20
Faethor's Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Herkemer's Initiative: 1d20 + 8 ⇒ (6) + 8 = 14

Pirate Goblin Initiative: 1d20 + 5 ⇒ (10) + 5 = 15
Pirate Gorilla Initiative: 1d20 + 8 ⇒ (8) + 8 = 16

Iniative Tracker
Bold may act.
Active party buffs:
Battle Map: Slides
Environmental effects: Special Actions
Please review the special actions on slide 5! It has a number of options that you can perform on your turn, from using an action to Save the Shipyard (and preventing those poor dockworkers from dying or losing their livelihoods to having the shipyard burn up) to using two actions to Appeal to Surrender (and I will let you know when that option becomes available for a creature. As a note, the Gorillas are particularly well-trained and they can be asked to surrender just like the goblins.)

One of you each round can also flank with Olad. He can move anywhere you can. It's his shipyard, after all!

Round 1

Brother Nyoka
Glorne
Antilochus
Malark

===========================
Pirate Gorillas
Pirate Goblins
===========================
Herkemer
Faethor

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