[ACO] PF2e - Q17: Escorting a Mirage (P5) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


51 to 100 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Horizon Hunters

Female Nagaji Guardian 2 HP 38/38 Hero Points 1/1 AC 20 (22 Shield) Saves F+8 R+4 W+4 Perc +4 Exploration Raise Shield Active Conditions: n/a Reactions: Shield Block, Intercept Attack Speed 20 feet,

Mogok slithers around to aid her Thunderpriest, and as he strikes with his sword, she lets loose a spell.

Thunderpriest's Thundersword vs Red's Off Guard AC, level Bump, CA: 1d20 + 7 + 1 + 1 ⇒ (6) + 7 + 1 + 1 = 15
Electricity damage, Level Bump, CA: 1d6 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7

Basic Fortitude Save from Red, as Mogok cast Void Warp: 2d4 + 1 ⇒ (4, 1) + 1 = 6

◆Mogok Strides ◆◆ Act Together, Thunderpriest Strikes and Mogok casts Void Warp

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

Delta continues allowing the warrior apparition to take control of his body.

"Books? I don't know what you are talking about..." Delta responds as his apparition in control. Seeing that the Yellow enemy is being dealt with some mind-controlling magic, he leaves the enemy. He then goes to meet Red with the blade of his weapon.
+1 Greataxe Attack, Embodiment of Battle: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 vs Red AC
Damage, Embodiment of Battle: 1d12 + 2 + 1 ⇒ (9) + 2 + 1 = 12 S damage

"Take my wrath!"

◇ Relinquish Control – +4 status bonus on saves against spells and effects that impose the controlled condition or attempt to influence your actions (such as charm, command, or a nosoi’s haunting melody). However, the only actions you can take are: Recall Knowledge, Step, Strike, Cast an apparition Spell, Cast a vessel Spell, Sustain a vessel spell, or use an action that has the apparition trait. You also gain a +2 circumstance bonus on all Recall Knowledge checks made using Lore skills granted by your attuned apparitions.
◆ Stride
◆ Strike
◆ Sustain Embodiment of Battle
↺ Reactive Strike (apparition) - Trigger: a creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Reactive Strike if triggered:
He slices Red while it tries to get away, or do something.
+1 Greataxe Attack, Embodiment of Battle: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 vs Red AC
Damage, Embodiment of Battle: 1d12 + 2 + 1 ⇒ (9) + 2 + 1 = 12 S damage

----------

Resource Tracking:
Current HP: 22/24
Current AC: 18
Current Condition(s): Controlled by Apparition

Innate Cantrip (Rank 1) fr Kitsune Spell Familiarity: Daze
Prepared Cantrips (Rank 1): Needle Darts, Rousing Splash
Prepared Spells (Rank 1): [] Animate Dead, [] Necromancer’s Generosity
Witness to Ancient Battles (primary), Custodian of Groves and Gardens
Lores: Battlegrounds Lore, Heraldry Lore, Farming Lore, Herbalism Lore
Known Cantrips (Rank 1): Shield, Tangle Vine
Known Spells (Rank 1) []: Sure Strike, Protector Tree
Focus Spell [X]: Embodiment of Battle

Background Feature: [X] Host Spirit

Invested Items (1/10): Wayfinder
Worn Items: +1 Greataxe, Niyahaat, Cold Iron Chunk, Silver Chunk, Healer’s Toolkit, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:
Fort: 1d20 + 9 ⇒ (8) + 9 = 17

Mogok introduces Red to the chill of the void. He toughs it out and manages to avoid the Thunder Priests' sword. However, he dodges right into Delta's attack and gets his head removed for his trouble.

So what are you going to do about Yellow??

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map

Special Cargo:
Crate #1 - 17/20
Crate #2 - ok
Crate #3 - ok
Crate #4 - 17/20

Special Conditions:
* If a crate burns up, the book inside is destroyed
* Adjacent Pathfinders can put the fire out with a single interact action
------------------
Those with ** may go

-3-
Delta Variant - AC 18 (19 w/shield) 22/24 (AC 19)
**Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)
**Ramona - AC 20 (22 w/shield) 42/44 (AC 22; Shield - H3, 12/12)
**Savan Genieshot - AC 19 26/28
Yellow (-9; 15 < AC <= 19; Calmed)

-2-
**Sebasti - AC 19 (20 w/buckler) 31/32
Mogok - AC 18 (20 w/shield) 19/21 (Shield - H5, 20/20); Thunder Priest AC 18

Envoy's Alliance

Anvil Dwarf Cloistered Cleric 5 (Heal) | AC 18 | HP 65/65 | Hero 1/3 | F +12 R +7 W +13 | Per +13(E) Medicine(E) +14 Religion +11 Occult/Diplo/Int/Soc+9 Religion/Nature/Survival +11 | DC 21 Attack +11

"Well, I suggest let's discuss things, shall we?" Kargoth says, raising his mug to yellow. "No need to meet the outcome of your fellows."

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

Savan approaches Yellow. "Come, let's talk about why you don't like these books. But first, can I have any more firebombs that you have?" Savan tries to lead the man away from the crates.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

"I've been told by our god to destroy the books." he pulls out the two alchemical bombs he was given. He wants to throw them, but can't...

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

"Of course. But since we're just talking right now, how about I take those and I can give them back later." Savan shoulders his rifles and reaches out for the alchemical bombs.

Do I see any other weapons that he has?

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp
Savan Genieshot wrote:

"Of course. But since we're just talking right now, how about I take those and I can give them back later." Savan shoulders his rifles and reaches out for the alchemical bombs.

Do I see any other weapons that he has?

he's got a longsword.

Envoy's Alliance

Male Human (Varisian) Swashbuckler 2 | HP 32/32 | AC 19 | F +5 R +10 W +6 | Perc +6 | Stealth +8 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness

"My friend, those are not going to be sufficient to destroy the carts," Sebasti says, sliding his blade away. "Why don't you go retrieve some more and come back. We'll wait right here and give you a fair chance. I'm a sporting sort. Nothing is fun if there's no chance to lose. Even if I'm lying, we won't have gotten far lugging these big, heavy carts."

Deception: Lie:

Deception (T): 1d20 + 7 ⇒ (18) + 7 = 25

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp
Sebasti Setrakian wrote:

"My friend, those are not going to be sufficient to destroy the carts," Sebasti says, sliding his blade away. "Why don't you go retrieve some more and come back. We'll wait right here and give you a fair chance. I'm a sporting sort. Nothing is fun if there's no chance to lose. Even if I'm lying, we won't have gotten far lugging these big, heavy carts."

** spoiler omitted **

LOL!!

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:

Deception: 1d20 + 7 ⇒ (14) + 7 = 21

Sebasti sends the remaining cultist on a wild-goose chase and the cultist actually believes him!

"Ok! I'll go get more of the fire bombs! Be right back!"

COMBAT OVER

Pallomar has kept the cart moving the entire time. As you finish up combat and prepare to continue escorting the cart, a group of basilisk fans comes around the corner. One of them spots Pallomar. "That's him! That's the dwarf who insulted our basilisk team in his article!" The crowd turns ugly quickly, and they begin rushing in your direction. Pallomar snaps the reins, and the cart accelerates away from the crowd, leaving you behind.

The next encounter is a chase. There are 4 obstacles which you need to get at least 2 successes. You earn Chase Points (CPs) based on skill checks - CS/S/F/CF: +2/+1/0/-1 respectively

Bad things will happen if the crowd catches up to you! :)

An angry crowd of basilisk fans in the colors of the Merab Vultures blocks the way

------------------
CHASE TRACKER
Round: 1

Obstacle: ANGRY CROWD

Skills:
DC 17 Society to go with the flow.
DC 19 Acrobatics/Athletics to weave or push through,
DC 21 Intimidate to get the crowd to back off

Successes: 0/2

Crowd Location: 1 obstacle behind
------------------
Those with ** may go

**Mogok
**Delta Variant
**Savan Genieshot
**Sebasti
**Kargoth Thunderbrew
**Ramona
**Crowd

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

Delta takes control of his body. "Hey, where are you going?!" he is confused at first, and learns that angry mob is going after them. He then breathes deeply and lets out a howl.

"Out of the way!" he shouts at the crowd blocking his way before the crowd catches up on them.

DC 21 Intimidation: 1d20 + 6 ⇒ (16) + 6 = 22

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

Acrobatics: 1d20 + 8 ⇒ (7) + 8 = 15

Savan tries to weave his way through the crowd, but get caught up.

Horizon Hunters

Female Nagaji Guardian 2 HP 38/38 Hero Points 1/1 AC 20 (22 Shield) Saves F+8 R+4 W+4 Perc +4 Exploration Raise Shield Active Conditions: n/a Reactions: Shield Block, Intercept Attack Speed 20 feet,

Mogok opens up her mouth much wider than a human should, and bares her fangs, and hisses.

Intimidate, DC 21: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Delta and Mogok scare the crowd into standing back. Savan tries to weave through the crowd but gets pulled along.

The Flowing Market gets crowded on game day. Somehow, Pallomar managed to drive the cart through here, as evidenced by a few wrecked stands.

------------------
CHASE TRACKER
Round: 1

Obstacle: CROWDED MARKET

Skills:
DC 16 Stealth to sneak through without being hassled by merchants.
DC 18 Deception/Diplomacy/Intimidation to talk your way through

Successes: 0/2

Crowd Location: 2 obstacles behind
------------------
Those with ** may go

Mogok
Delta Variant
Savan Genieshot
**Sebasti
**Kargoth Thunderbrew
**Ramona
**Crowd

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

If you manage to get 2 successes:

You move through the marketplace and run into a bunch of kiddos playing basilisk.


DC 16 Performance to make your way through the game without disrupting it.
DC 18 Acrobatics/Athletics to dodge through the game
DC 20 Diplomacy or Intimidation to ask the children to halt their game

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

Deception: 1d20 + 11 ⇒ (15) + 11 = 26

Envoy's Alliance

Male Human (Varisian) Swashbuckler 2 | HP 32/32 | AC 19 | F +5 R +10 W +6 | Perc +6 | Stealth +8 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness

Sebasti's Stealth (T): 1d20 + 8 ⇒ (2) + 8 = 10

Sebasti tries to sneak his way along the edge of the market, but merchants spy him anyways and slow his progress.

Envoy's Alliance

Anvil Dwarf Cloistered Cleric 5 (Heal) | AC 18 | HP 65/65 | Hero 1/3 | F +12 R +7 W +13 | Per +13(E) Medicine(E) +14 Religion +11 Occult/Diplo/Int/Soc+9 Religion/Nature/Survival +11 | DC 21 Attack +11

"Pardon.. have a ship to catch... yes, let's have a drink sometime after this..."

Diplo: 1d20 + 6 ⇒ (15) + 6 = 21

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Crowd: 1d20 ⇒ 11

Ramona and Kargoth talk their way through the crowded market. Sebasti tries to sneak through the market but some of the crowd spot him and chase him away.

Emerging out the other end of the market, you run into a bunch of kiddos playing basilisk.

The angry mob is starting to fall behind and you can see the back of the cart.

------------------
CHASE TRACKER
Round: 2

Obstacle: CHILDREN PLAYING BASILISK

Skills:
DC 16 Performance to make your way through the game without disrupting it.
DC 18 Acrobatics/Athletics to dodge through the game
DC 20 Diplomacy or Intimidation to ask the children to halt their game

Successes: 0/2

Crowd Location: 2 obstacles behind
------------------
Those with ** may go

**Mogok
**Delta Variant
**Savan Genieshot
**Sebasti
**Kargoth Thunderbrew
**Ramona
**Crowd

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

Acrobatics: 1d20 + 7 ⇒ (1) + 7 = 8
Hero Point: 1d20 + 7 ⇒ (20) + 7 = 27 lol

Savan tries to dodge through the game and get tripped up at first, but the trip sends him tumbling past the kids and in a neat tuck and roll.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

The kiddos all gape as a dark furball goes shooting past them in a neat tuck and roll. You see the back of the cart disappear into some alleyways. When you get to the mouth of the alley, stacks of crates and barrels have fallen over, blocking the twisted alleyways.

By now the crowd is far behind and you can hear the sounds of the harbor ahead.

Last one!

------------------
CHASE TRACKER
Round: 2

Obstacle: TWISTY ALLEYWAYS

Skills:
DC 16 Thievery to deftly move debris aside without further collapse.
DC 18 Acrobatics to squeeze through the debris
DC 20 Athletics to shove through the debris

Successes: 0/2

Crowd Location: 3 obstacles behind
------------------
Those with ** may go

**Mogok
**Delta Variant
Savan Genieshot
**Sebasti
**Kargoth Thunderbrew
**Ramona
**Crowd

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

"We' re close to the harbor! Let's keep going!" there is satisfaction in Delta's voice after leaving the angry crowd behind. Seeing debris piled up and block their way, Delta tries to move them carefully.
Thievery: 1d20 + 1 ⇒ (20) + 1 = 21

It seems the debris pile moves on its own with much effort from his part. "This way!"

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Delta tries to move the debris and realizes that they were easier to move than he thought. You manage to leave the crowd behind and make the harbor.

A creature made of shadow appears in front of the cart, its huge eye surrounded by teeth. "Die for the glory of Sezruth!" it says, then attacks.

Init:

Mogok's Initiative using Defend: 1d20 + 4 ⇒ (19) + 4 = 23
Delta Variant's Initiative using Defend: 1d20 + 9 ⇒ (5) + 9 = 14
Savan Genieshot's Initiative using Search: 1d20 + 7 ⇒ (14) + 7 = 21
Sebasti's Initiative using Scout: 1d20 + 7 ⇒ (9) + 7 = 16
Kargoth Thunderbrew's Initiative using Search: 1d20 + 11 ⇒ (2) + 11 = 13
Ramona's Initiative using Detect Magic: 1d20 + 15 ⇒ (3) + 15 = 18
Red: 1d20 + 12 ⇒ (9) + 12 = 21
Blue: 1d20 + 12 ⇒ (5) + 12 = 17

------------------
COMBAT TRACKER
Round: 1
Tactical Map
------------------
Those with ** may go

**Mogok - AC 18 (20 w/shield) 19/21 (Shield - H5, 20/20); Thunder Priest AC 18
Red
Savan Genieshot - AC 19 26/28
Ramona - AC 20 (22 w/shield) 42/44 (AC 22; Shield - H3, 12/12)
Blue
Sebasti - AC 19 (20 w/buckler) 31/32
Delta Variant - AC 18 (19 w/shield) 22/24 (AC 19)
Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

Horizon Hunters

Female Nagaji Guardian 2 HP 38/38 Hero Points 1/1 AC 20 (22 Shield) Saves F+8 R+4 W+4 Perc +4 Exploration Raise Shield Active Conditions: n/a Reactions: Shield Block, Intercept Attack Speed 20 feet,

Mogok and the Thunder Priest slither forward together and she let loose a spell.

Phase Bolt vs Red's AC, Level Bump: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Piercing Damage, Level Bump: 3d4 + 1 ⇒ (3, 4, 2) + 1 = 10

◆ Act Together, Mogok and Thunder priest stride, ◆◆ Phase Bolt

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Mogok and her Thunder Priest move up and unleash a magical bolt at Red. It hits and it hisses in pain.

Red moves up the steps and sees the attractive Mogok. It hisses with irrational rage and glares at her, sending waves of mental malice at her.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Before your Turn:
DC 21 Will vs Cursed Gaze: Mogok
------------------
Those with ** may go

Mogok - AC 18 (20 w/shield) 19/21 (Shield - H5, 20/20); Thunder Priest AC 18
Red (-10; AC <= 23)
**Savan Genieshot - AC 19 26/28
**Ramona - AC 20 (22 w/shield) 42/44 (AC 22; Shield - H3, 12/12)
Blue
Sebasti - AC 19 (20 w/buckler) 31/32
Delta Variant - AC 18 (19 w/shield) 22/24 (AC 19)
Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

◆ Ramona will begin puppeteering, sending the blessings of Banjo to everyone. (Courageous Anthem, +1 to attack/damage and vs fear)

◆◆ Then, she will send a bunch of needle-like darts at Red
Needle Darts: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26for: 4d4 + 1 ⇒ (2, 2, 4, 3) + 1 = 12 damage.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Ramona begins inspiring her comrades through Banjo before shooting Red with darts. The darts hit, damaging Red further.

Savan raises his jezail and shoots Red.

+1 Jezail vs Red, CA: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17 for Concussive, CA: 1d8 + 1 ⇒ (7) + 1 = 8 plus Precision: 1d4 ⇒ 4

He tries to figure out what those things are while reloading.

GM Dice:

Religion: 1d20 ⇒ 13

He shoots Red again, hoping the second time's the charm.

+1 Jezail vs Red, CA, MAP: 1d20 + 11 + 1 - 5 ⇒ (10) + 11 + 1 - 5 = 17 for Concussive, CA: 1d8 + 1 ⇒ (1) + 1 = 2 plus Precision: 1d4 ⇒ 4

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Blue charges at Ramona and tries to slash its claws at her face.

Claw vs Ramona AC 20: 1d20 + 14 ⇒ (7) + 14 = 21 for Slash: 1d6 + 5 ⇒ (2) + 5 = 7 plus Unholy Spirit: 1d6 ⇒ 5
Claw vs Ramona AC 20, MAP, Agile: 1d20 + 10 ⇒ (9) + 10 = 19 for Slash: 1d6 + 5 ⇒ (4) + 5 = 9 plus Unholy Spirit: 1d6 ⇒ 5

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
DC 21 Will vs Cursed Gaze: Mogok
------------------
Those with ** may go

-2-
**Mogok - AC 18 (20 w/shield) 19/21 (Shield - H5, 20/20); Thunder Priest AC 18
Red (-22; 17 < AC <= 23)
Savan Genieshot - AC 19 26/28
Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)
Blue (17 < AC <= 23)

-1-
**Sebasti - AC 19 (20 w/buckler) 31/32
**Delta Variant - AC 18 (19 w/shield) 22/24 (AC 19)
**Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Envoy's Alliance

Anvil Dwarf Cloistered Cleric 5 (Heal) | AC 18 | HP 65/65 | Hero 1/3 | F +12 R +7 W +13 | Per +13(E) Medicine(E) +14 Religion +11 Occult/Diplo/Int/Soc+9 Religion/Nature/Survival +11 | DC 21 Attack +11

Kargoth moves next to Savan. "I think we can add more boom to your weapon!" he says.

+ Stride
++ Cast Runic Weapon on Savan

(Having trouble moving Kargoth. He'll move one stop left to Savan)

Horizon Hunters

Female Nagaji Guardian 2 HP 38/38 Hero Points 1/1 AC 20 (22 Shield) Saves F+8 R+4 W+4 Perc +4 Exploration Raise Shield Active Conditions: n/a Reactions: Shield Block, Intercept Attack Speed 20 feet,

Will Save: 1d20 + 6 ⇒ (9) + 6 = 15
Mental Damage: 4d6 ⇒ (3, 1, 5, 5) = 14 Is it my choice? If so, I will be stunned 1

Bleeding from her eyes, Mogok uses her magic to defend the Thunder Priest as he strikes.

Thunderpriest Sword Strike vs Red's AC, Level Bump, Courageous Anthem: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28
Electricity Damage, Level Bump, Courageous Anthem: 1d6 + 4 + 1 + 1 ⇒ (5) + 4 + 1 + 1 = 11

If that's a crit:
Double this: 1d10 + 4 + 1 + 1 ⇒ (9) + 4 + 1 + 1 = 15+Extra Fatal: 1d10 ⇒ 1

She then raises her shield

◆Act Together, Cast Protect Companion and Strike, ◆ Raise Shield

Envoy's Alliance

Male Human (Varisian) Swashbuckler 2 | HP 32/32 | AC 19 | F +5 R +10 W +6 | Perc +6 | Stealth +8 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness

"What ill-borne goat spawned these... folk?" Sebasti comments as he moves past one of the demons and tries to stab it in the back. "You've got some interesting skills, Delta, cut one of these down, won't you?"

◆ Stride
◆ Strike vs. Red: Rapier (T): 1d20 + 8 ⇒ (5) + 8 = 13 vs. flanked
Piercing: 1d6 + 1 ⇒ (6) + 1 = 7
◆ One for All: Diplomacy (T): 1d20 + 7 + 4 ⇒ (2) + 7 + 4 = 13

↺ Aid (One for All) @ Delta's Attack

Gained panache until the end of my next turn (unless that Aid succeeded).

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Grrr... Paizo ate my post over the weekend

Sebasti moves to flank one of the creatures but doesn't manage to stab it in the back.

Kargoth moves to Savan and makes his weapon stronger.

Mogok isn't able to tough out the creature's gaze. Bleeding, she protects the Thunder Priest while it slashes at their tormentor. The strike connects and severely wounds it.

------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
------------------
Those with ** may go

-2-
Mogok - AC 18 (20 w/shield) 5/21 (AC 20; Shield - H5, 20/20); Thunder Priest AC 18 (AC 19)
Red (-33; 17 < AC <= 23)
Savan Genieshot - AC 19 26/28 (Runic Weapon - +1 Striking)
Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)
Blue (17 < AC <= 23)

-1-
Sebasti - AC 19 (20 w/buckler) 31/32
**Delta Variant - AC 18 (19 w/shield) 22/24 (AC 19)
Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

Delta plants a tree close to allies.

"I will eat you if you don't stop!" he threatens Red.
Intimidation to Demoralize: 1d20 + 6 ⇒ (18) + 6 = 24 vs Red’s Will DC
If the target gains Frightened condition, Delta gains via ↺ Invigorating Fear temporary HP equal to the creature's level or 3, whichever is higher which lasts 1 minute.

◆◆ Protector Tree (AC 10, HP 10)
◆ Demoralize
↺ Invigorating Fear

--------------------

Resource Tracking:
Innate Cantrip (Rank 1) fr Kitsune Spell Familiarity: Daze
Prepared Cantrips (Rank 1): Needle Darts, Rousing Splash
Prepared Spells (Rank 1): [] Animate Dead, [] Necromancer’s Generosity
Witness to Ancient Battles (primary), Custodian of Groves and Gardens
Lores: Battlegrounds Lore, Heraldry Lore, Farming Lore, Herbalism Lore
Known Cantrips (Rank 1): Shield, Tangle Vine
Known Spells (Rank 1) [X]: Sure Strike, Protector Tree
Focus Spell [X]: Embodiment of Battle
Background Feature: [X] Host Spirit
Invested Items (1/10): Wayfinder
Worn Items: +1 Greataxe, Niyahaat, Cold Iron Chunk, Silver Chunk, Healer’s Toolkit, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Delta drops a protector tree as a barrier against Red before threatening to eat it. Red doesn't show any fear save for a slight tremble.

Growling, Red slashes at Sebasti before glaring at Delta.

Claw vs Sebasti AC 19, F1: 1d20 + 14 - 1 ⇒ (1) + 14 - 1 = 14 for Slash: 1d6 + 5 ⇒ (1) + 5 = 6 plus Unholy Spirit: 1d6 ⇒ 4

It turns its baleful eye on Delta.

Sorry - Paizo site was acting really weird last night. After crashing twice, I just went to bed :)

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
DC 20 Will vs Cursed Gaze: Delta Variant
------------------
Those with ** may go

Mogok - AC 18 (20 w/shield) 5/21 (AC 20; Shield - H5, 20/20); Thunder Priest AC 18 (AC 19)
Red (-33; 17 < AC <= 23)
**Savan Genieshot - AC 19 26/28 (Runic Weapon - +1 Striking)
**Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)
Blue (17 < AC <= 23)
Sebasti - AC 19 (20 w/buckler) 31/32
Delta Variant - AC 18 (19 w/shield) 22/24 (temp hp - 4/4)
Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

DC 21 Will save: 1d20 + 10 ⇒ (7) + 10 = 17 vs Cursed Gaze (Fail, 4d6 ⇒ (2, 6, 1, 3) = 12 mental damage and Frightened 2)

Delta is gripped by a fear from his past, the one he dares not speak of. A headache builds in his skull, and his once-wagging tail is now tucked tightly between his legs.

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

◆ Continue Anthem.

◆◆ Cast a first rank Soothe on Mogok for: 1d10 + 4 ⇒ (7) + 4 = 11

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

If Savan is surprised by the sudden appearance of a tree, it doesn't show. He swiftly reloads his rifle and fires at Red again.

Attack vs Red (anthem): 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
Damage (anthem): 1d8 + 1d4 + 1 ⇒ (8) + (4) + 1 = 13 +1 acid

◆ Reload
◆ Strike vs Red
◆ Reload

Envoy's Alliance

Anvil Dwarf Cloistered Cleric 5 (Heal) | AC 18 | HP 65/65 | Hero 1/3 | F +12 R +7 W +13 | Per +13(E) Medicine(E) +14 Religion +11 Occult/Diplo/Int/Soc+9 Religion/Nature/Survival +11 | DC 21 Attack +11

((Savan has runic on his weapon.))

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

Oh, I missed that!

Extra weapon die: 1d8 ⇒ 6
Total of 19 damage +1 acid damage

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Ramona heals Mogok and continues to inspire the party. Meanwhile Savan raises his gun and drills Red right in the eye, dropping him.

Blue takes a swipe at Ramona before glaring at her with unrestrained hatred.

Claw vs Ramona AC 20: 1d20 + 14 ⇒ (2) + 14 = 16 for Slash: 1d6 + 5 ⇒ (6) + 5 = 11 plus Unholy Spirit: 1d6 ⇒ 4

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
DC 21 Will vs Cursed Gaze: Ramona
------------------
Those with ** may go

-3-
**Mogok - AC 18 (20 w/shield) 16/21 (AC 20; Shield - H5, 20/20); Thunder Priest AC 18 (AC 19)
**Savan Genieshot - AC 19 26/28 (Runic Weapon - +1 Striking)
**Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)

-2-
Blue (17 < AC <= 23)
**Sebasti - AC 19 (20 w/buckler) 31/32
**Delta Variant - AC 18 (19 w/shield) 14/24 (F2)
**Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Envoy's Alliance

[R] Male Dark Fields Kitsune Medium Animist 3 | Willing Host | HP 35/35, AC 19 w Niyahaat (20 w Shield raised), Fortitude** +7, Reflex* +6, Will** +11, Perception* +9 (LLV), apparition sight (imprecise sense) Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions | ◆◇↺

Still gripped with fear, Delta calls upon the bones buried on the ground to attack in his stead.

◆◆◆ Animate Dead

----------

Resource Tracking:
Innate Cantrip (Rank 1) fr Kitsune Spell Familiarity: Daze
Prepared Cantrips (Rank 1): Needle Darts, Rousing Splash
Prepared Spells (Rank 1): [X] Animate Dead, [] Necromancer’s Generosity
Witness to Ancient Battles (primary), Custodian of Groves and Gardens
Lores: Battlegrounds Lore, Heraldry Lore, Farming Lore, Herbalism Lore
Known Cantrips (Rank 1): Shield, Tangle Vine
Known Spells (Rank 1) [X]: Sure Strike, Protector Tree
Focus Spell [X]: Embodiment of Battle
Background Feature: [X] Host Spirit
Invested Items (1/10): Wayfinder
Worn Items: +1 Greataxe, Niyahaat, Cold Iron Chunk, Silver Chunk, Healer’s Toolkit, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap


Skeletal Guard of Delta | HP 4/4 w void healing, AC 16, Fort +2, Ref +8, Will +2 | Immunities: bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances: cold 5, electricity 5, fire 5, piercing 5, slashing 5 | Stat Block

Is it just me, or is the site painfully slow lately?

A skeletal guard erupts from the ground and slashes Blue!
Scimitar Attack: 1d20 + 6 ⇒ (17) + 6 = 23 vs Blue
Damage: 1d6 + 2 ⇒ (4) + 2 = 6 slashing

Scimitar Attack, Forceful, MAP: 1d20 + 6 + 1 - 5 ⇒ (9) + 6 + 1 - 5 = 11 vs Blue
Damage: 1d6 + 2 ⇒ (3) + 2 = 5 slashing

◆ Strike
◆ Strike

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Delta summons a skeleton which slashes at Blue and connects, slightly wounding it.

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
DC 21 Will vs Cursed Gaze: Ramona
------------------
Those with ** may go

-3-
**Mogok - AC 18 (20 w/shield) 16/21 (AC 20; Shield - H5, 20/20); Thunder Priest AC 18 (AC 19)
**Savan Genieshot - AC 19 26/28 (Runic Weapon - +1 Striking)
**Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)

-2-
Blue (-6; 17 < AC <= 23)
**Sebasti - AC 19 (20 w/buckler) 31/32
Delta Variant - AC 18 (19 w/shield) 14/24 (F1); Skeletal Guard AC 16 4/4
**Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Vigilant Seal

male suli-catfolk gunslinger 3 | HP 38/38 | AC 20 | F +9 R +11 W +7 | Perc +7 (darkvision) | Stealth +9 | speed 25 |◆ | ◇ | ↺

Savan turns and fires his rifle at the remaining creature in quick succession.

Attack (anthem): 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
Damage (anthem): 2d8 + 1d4 + 1 ⇒ (2, 1) + (1) + 1 = 5

Attack (anthem): 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21
Damage (anthem): 2d8 + 1d4 + 1 ⇒ (6, 6) + (4) + 1 = 17

◆ Strike
◆ Reload
◆ Strike

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Savan raises his rifle and shoots Blue twice, hitting both times. Blue staggers but remains on its feet.

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions: Courageous Anthem (+1 atk/def/saves vs fear)

Before your Turn:
DC 21 Will vs Cursed Gaze: Ramona
------------------
Those with ** may go

-3-
**Mogok - AC 18 (20 w/shield) 16/21 (AC 20; Shield - H5, 20/20); Thunder Priest AC 18 (AC 19)
Savan Genieshot - AC 19 26/28 (Runic Weapon - +1 Striking)
**Ramona - AC 20 (22 w/shield) 30/44 (Shield - H3, 12/12)

-2-
Blue (-28; 17 < AC <= 21)
**Sebasti - AC 19 (20 w/buckler) 31/32
Delta Variant - AC 18 (19 w/shield) 14/24 (F1); Skeletal Guard AC 16 4/4
**Kargoth Thunderbrew - AC 16 (18 w/shield) 50/50 (Shield - H5, 20/20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Cursed Gaze; DC 21 Will:

CS: unaffected
S: 2d6 Mental, Frightened 1
F: 4d6 Mental, Frightened 2 or Stunned 1 (creature's choice)
CF: 8d6 Mental, Frightened 2, Stunned 2

Horizon Hunters

Bard 4 | ♥️ 44 | AC 20 (+2 w/shield raised) | F +7 R +11 W +8 | Perc +8 | Thievery +12 | Deception 11 | Performance +10 | Acrobatics, Stealth +9 | Underworld Lore, Occultism, Society +7 | Medicine +6 | ◆ | Spell 1,1,1,2,2,2

◆ Continue Anthem

◆◆ Cast Needle Darts at Blue: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27for: 4d4 + 1 ⇒ (2, 4, 4, 3) + 1 = 14 piercing damage.

Envoy's Alliance

Anvil Dwarf Cloistered Cleric 5 (Heal) | AC 18 | HP 65/65 | Hero 1/3 | F +12 R +7 W +13 | Per +13(E) Medicine(E) +14 Religion +11 Occult/Diplo/Int/Soc+9 Religion/Nature/Survival +11 | DC 21 Attack +11

Kargoth heals Delta. "Looking rough there.."
He throws his mug at Blue and it returns to his hand and he takes a drink.
"Should surrender, dude..."

+ Battle Medicine assurance healing: 2d8 ⇒ (8, 4) = 12
++ Daze on Blue Mental: 1d6 ⇒ 1 (Will save dc20)

Envoy's Alliance

Male Human (Varisian) Swashbuckler 2 | HP 32/32 | AC 19 | F +5 R +10 W +6 | Perc +6 | Stealth +8 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness

Sebasti hustles around the tree. "Who-? Wha-?" he shakes his head and carries on toward the last of the dwindling demons. He leaps and makes a desperate thrust. Then he tries to tangle what is left.

◆ Stride
◆ Confident Finisher vs. Blue: Rapier (T), Anthem: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 vs. flanked
Piercing, Anthem: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5 + Precision: 2d6 ⇒ (3, 3) = 6 (half of the precision on a miss but not a critical miss)
◆ Dirty Trick @ Blue: Thievery (T): 1d20 + 8 - 5 ⇒ (18) + 8 - 5 = 21

Horizon Hunters

Female Nagaji Guardian 2 HP 38/38 Hero Points 1/1 AC 20 (22 Shield) Saves F+8 R+4 W+4 Perc +4 Exploration Raise Shield Active Conditions: n/a Reactions: Shield Block, Intercept Attack Speed 20 feet,

Mogok spends some magic to give the Thunderpriest more offensive power as he strides forward

He strikes with his ghostly sword!

Sword, Level Bump, Courageous Anthem, Runic Body: 1d20 + 7 + 1 + 1 + 1 ⇒ (10) + 7 + 1 + 1 + 1 = 20
Electricity Damage, Runic Weapon, Courageous Anthem, Level Bump: 2d6 + 4 + 1 + 1 ⇒ (3, 3) + 4 + 1 + 1 = 12

◆◆Act Together, Mogok Casts Runic Body, and the Thunder Priest strides ◆ Strike

101 to 105 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [ACO] PF2e - Q17: Escorting a Mirage (P5) All Messageboards

Want to post a reply? Sign in.