PLANESCAPE: Mrs Willymott's excelanet Exterminator Agency

Game Master Johnny_Panic

Mrs Willymott's excelanet Exterminator Agency
is a company that for a price will help its clients remove "infestations". As the company calls them.
She has 12 "Exterminator" teams who do the work.
Your in team 12, also known as the "Bog-Cleaners" as you always seem to get the messy and dirty work.


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Grand Lodge

Male Human Antipaladin/Rogue/Fighter
Vitals:
HP: 15/96| AC: 26 T: 18 FF: 19 | Perception +11, Darkvision 60 ft.| Initiative: +15 | Fort +17 Ref +18 Will +16 | CMB: +15 , CMD: 33 | Speed: 30 | mythic: 14/15 | ToC: 6/8
Skills:
Acrobatics +7 | Bluff +13 | Climb +12 | Diplomacy +15 | Escape Artist +2 | Handle Animal +7 | Heal +1 | Intimidate +43/40 | Linguistics +1 | Ride +2 | Stealth +7 | Survival +13 | Swim +12

ref: 1d20 + 18 ⇒ (5) + 18 = 23
this dumb plant has it out for me. Do I have an action before being sucked up again?


I wanted to give you guys a real Mythic beast, and a Mythic plat the size of a small Navel Destroyer I thought would be one and Yes you do


Magus/Kensai, Wizard, ArchMage 6 | HP: 90/90 | Init: +30 | AC: 34-Max 30, FF: 22, Touch: 22 | CMB: +16, CMD: 31 | Fort: +14, Reflex: +12, Will: +14 | Perception +16 | Appraise+16, Acrobatics+10, Fly+18, Know-Arcana+19/Planes+18/Religion+16/Dungeon&Local&Nature+15/All Others+14, Spellcraft+19, Stealth+12 | Prescience: 9/11 | MP: 14/15 | LP: 5/6 | Arcane Pool: 11/11 | Can See Invisible/Incorporeal creatures (constant) |Temporary effects: 2 points of temp Con damage

What is the reach of that thing's attack? I've been flying up at 60' for 2 rounds.


Wounds (55) HP (93) AC (30/27/21) Saves (15/18/12 - 19 mind effecting) Initiative (+12) Spell Points (10/17) Mythic (15/15)
Quote:

As Niloth jumps away after healing Shengo Arashi he dose not come down to the group but seems to holt in the air, and the tube like mouth of this mythic besty suck him away in an instant.

"THrrrrooouuuumppp!"

And he is gone, but as he realises he is being sucked up he had the wit to crafty cast a spell.

You have fast healing 2, your in the dark, you can not move yet your moving, and there is no air. Niloth

Weal and Woe hacked and a tube mouth and badly hurt it.

@Fei Wan
As you action was not posted this round an attack coming your way.

TH Tube mouth 1d20 + 21 ⇒ (6) + 21 = 27
Rolling your ref save for you 1d20 + 18 ⇒ (8) + 18 = 26
Whats this a FAIL. Ok I will wait until you have a chance to tell me if you fail or not :(

Surge: 1d8 ⇒ 8

Does it still fail?
And seconded for it's reach, as Fei Wan is also flying up high with Chamak. Doe it appear that it has reached it's limit for reaching, or is it quite easily getting him up there?

Furthermore, Fei Wan has freedom of movement. Does that matter for the requirement of the Ref save?

K Nature if it helps him know anything: 1d20 + 8 ⇒ (10) + 8 = 18


what hight? This thing is over 500' across
Its reach is 500' and it wants you all in its huge Acidy belly.

NOTE: You have already got it down to 60% of its HP and most of that was
Shengo Arashi herocly cutting his way out from the inside.
WHich dose not seem to have an AC

Yer freedome of movement if for things trying to grapple or inpeed you, but this is a 60' across hyper speed hover mouth sucking you in Mythicly.
So I think your going in there


Male? Outsider (Formerly Human?) Gestalt Antipaladin 6/Paladin 6
GM_Panic wrote:


Ref save DC here.
Chamak:1d20+21
Shengo Arashi:1d20+21
Weal and Woe:1d20+21

I'm confused as to what's going on here. Were you rolling our saves? Does the creature somehow have a different save DC for each of us?


Magus/Kensai, Wizard, ArchMage 6 | HP: 90/90 | Init: +30 | AC: 34-Max 30, FF: 22, Touch: 22 | CMB: +16, CMD: 31 | Fort: +14, Reflex: +12, Will: +14 | Perception +16 | Appraise+16, Acrobatics+10, Fly+18, Know-Arcana+19/Planes+18/Religion+16/Dungeon&Local&Nature+15/All Others+14, Spellcraft+19, Stealth+12 | Prescience: 9/11 | MP: 14/15 | LP: 5/6 | Arcane Pool: 11/11 | Can See Invisible/Incorporeal creatures (constant) |Temporary effects: 2 points of temp Con damage

Seeing the thing's size and reach Chamak continues flying higher, but also switches rods and fires a dazing fireball at it.

8d6 ⇒ (6, 6, 6, 2, 3, 2, 2, 3) = 30 Reflex save DC21 for half damage. If the save fails the creature is dazed for three turns.


Weal and Woe wrote:
I'm confused as to what's going on here. Were you rolling our saves? Does the creature somehow have a different save DC for each of us?

Sorry dear players I seem to be confusing you.

How its attack works
Yes you each have Ref DCs base on each Mouth Tubes attack on you.
{There is a logic to this} and it dose not so much hit you as get close and activate is mythic power of Hover, sucking you into its inside to slowly digest you. Acid Gamage and acid gas.

Size
500' across and 250' to 500' high, if it expands, which it did to brake the surface, your seeing about 50' of it sticking out.
This thing is massive, 500' across like a giant flat Root Tuba
Covered in fine roots and these long mouth like tubes, that Hover up pray
to be digested, its a plant/animal an abomination of mad alien Science.
The mouthparts tubes stretch and expand upto 500' its body length

The Mythic Devourer Parts/ State.

Main Body
HP 2000/1038
8x Mouth Tubes
1:200/0 Dead {Fei Wan Rotted it away}
2:200/119 Damaged
3:200/98 Damaged
4:200/200 Fighting Fit
5:200/200 Fighting Fit
6:200/200 Fighting Fit
7:200/170 Damaged
8:200/178 Damaged

PLAYERS STATE
Niloth = Hovered up by mouth tube 3, which is Damaged so gets an action in the tube next round.

Shengo Arash = Hovered up by mouth tube 2, which is Damaged so gets an action in the tube next round.

Weal and Woe = Hovered up undamaged mouth tube heading inside plant body next round

Fei Wan = Hovered up by mouth tube 8, which is Damaged so gets an action in the tube next round.

Chamak = Hits Mouth tube 7 which is coming after him, yet to make
Tubes ref save 1d20 + 2 ⇒ (2) + 2 = 4

Let me know if I have anything wrong.

The Mythic Devourer:

Plant.
Immunitys
if all mind affects, Negative and positive eng, Level Drain, Poison and disease.
Init +2

8x mouths tubes TH+21 Area affect, 30' if hit Automatic Hover swallow

Fast healing 10

Saves
Fort +40
Ref +2 {Mouth Tube only}
Wil --- Not applicable any effect that needs a will save fales.

@Chamak
If your aiming for a mouth tube they get Ref Saves +2
The main body does not, to large and slow.

@Fei Wan:

Your nature roll tells you this is not a single thing, the mouthparts are attached other life forms, like worms, this is a symbiotic being.
If you kill them the main body being can not attack you. BUT if you kill the main body being the mouth tube being would most likely die as well.
Also you think if a mouth tube is damaged you may be able to cut you way out before it takes you all the way in. You also thing going incapareal may not work on this this, there is something mythic about it.

Players please let me know if that helps or you need more info.


Magus/Kensai, Wizard, ArchMage 6 | HP: 90/90 | Init: +30 | AC: 34-Max 30, FF: 22, Touch: 22 | CMB: +16, CMD: 31 | Fort: +14, Reflex: +12, Will: +14 | Perception +16 | Appraise+16, Acrobatics+10, Fly+18, Know-Arcana+19/Planes+18/Religion+16/Dungeon&Local&Nature+15/All Others+14, Spellcraft+19, Stealth+12 | Prescience: 9/11 | MP: 14/15 | LP: 5/6 | Arcane Pool: 11/11 | Can See Invisible/Incorporeal creatures (constant) |Temporary effects: 2 points of temp Con damage

I think it helps. So the mouth tube is independent from the body. Killing them removes one attack but doesn't kill the monster. Like Fei Wan said, killing the body ends the battle.

With the dazed mouth tube still by him Chamak attacks it, channeling magic through his weapon.

Spell Strike: 1d20 + 11 ⇒ (9) + 11 = 201d3 + 5d6 + 2 + 1 ⇒ (2) + (4, 2, 5, 3, 1) + 2 + 1 = 20

My Dazing fireball only dazed one mouth?


yes just the one, and yes kill the body kill the whole thing


Wounds (55) HP (93) AC (30/27/21) Saves (15/18/12 - 19 mind effecting) Initiative (+12) Spell Points (10/17) Mythic (15/15)

Bite: 1d20 + 20 ⇒ (3) + 20 = 23
Damage Reduce DR by 3: 1d4 + 15 ⇒ (1) + 15 = 16

Slam: 1d20 + 20 ⇒ (13) + 20 = 33
Damage Reduce DR by 3: 1d4 + 15 ⇒ (4) + 15 = 19

Slam: 1d20 + 20 ⇒ (7) + 20 = 27
Damage Reduce DR by 3: 1d4 + 15 ⇒ (4) + 15 = 19

Having been swallowed, Fei Wan smiled as he went down the tube. His fingers extended into claws, vines growing around them. Enjoying the novel sensation of being eaten, he went to work making the experience as horrific as possible to the beast.

Grand Lodge

Male Human Antipaladin/Rogue/Fighter
Vitals:
HP: 15/96| AC: 26 T: 18 FF: 19 | Perception +11, Darkvision 60 ft.| Initiative: +15 | Fort +17 Ref +18 Will +16 | CMB: +15 , CMD: 33 | Speed: 30 | mythic: 14/15 | ToC: 6/8
Skills:
Acrobatics +7 | Bluff +13 | Climb +12 | Diplomacy +15 | Escape Artist +2 | Handle Animal +7 | Heal +1 | Intimidate +43/40 | Linguistics +1 | Ride +2 | Stealth +7 | Survival +13 | Swim +12

Being swallowed again shengo grumbles internally "These gods damned plants are going to be the death of me" taking a moment to study hid environment before he starts swinging at the innards of the tube to escape yet another stomach

rolls:

Shengo will use a move action to focused study his target
To Hit earthbreaker: 1d20 + 15 ⇒ (6) + 15 = 21
to hit klar: 1d20 + 12 ⇒ (5) + 12 = 17
to hit earthbreaker: 1d20 + 10 ⇒ (18) + 10 = 28
to hit klar: 1d20 + 8 ⇒ (20) + 8 = 28
klar crit confirm: 1d20 + 8 ⇒ (12) + 8 = 20

dmg earthbreaker: 3d6 + 11 + 1d6 + 1d6 ⇒ (6, 6, 5) + 11 + (6) + (1) = 35
dmg klar: 1d10 + 11 ⇒ (3) + 11 = 14
dmg earthbreaker: 3d6 + 11 + 1d6 ⇒ (2, 6, 1) + 11 + (2) = 22
dmg klar: 1d10 + 11 ⇒ (3) + 11 = 14
crit dmg: 1d10 + 11 ⇒ (4) + 11 = 15


Male? Outsider (Formerly Human?) Gestalt Antipaladin 6/Paladin 6
GM_Panic wrote:
Weal and Woe wrote:
I'm confused as to what's going on here. Were you rolling our saves? Does the creature somehow have a different save DC for each of us?

Sorry dear players I seem to be confusing you.

How its attack works
Yes you each have Ref DCs base on each Mouth Tubes attack on you.
{There is a logic to this} and it dose not so much hit you as get close and activate is mythic power of Hover, sucking you into its inside to slowly digest you. Acid Gamage and acid gas.

Size
500' across and 250' to 500' high, if it expands, which it did to brake the surface, your seeing about 50' of it sticking out.
This thing is massive, 500' across like a giant flat Root Tuba
Covered in fine roots and these long mouth like tubes, that Hover up pray
to be digested, its a plant/animal an abomination of mad alien Science.
The mouthparts tubes stretch and expand upto 500' its body length

The Mythic Devourer Parts/ State.

Main Body
HP 2000/1038
8x Mouth Tubes
1:200/0 Dead {Fei Wan Rotted it away}
2:200/119 Damaged
3:200/98 Damaged
4:200/200 Fighting Fit
5:200/200 Fighting Fit
6:200/200 Fighting Fit
7:200/170 Damaged
8:200/178 Damaged

PLAYERS STATE
Niloth = Hovered up by mouth tube 3, which is Damaged so gets an action in the tube next round.

Shengo Arash = Hovered up by mouth tube 2, which is Damaged so gets an action in the tube next round.

Weal and Woe = Hovered up undamaged mouth tube heading inside plant body next round

Fei Wan = Hovered up by mouth tube 8, which is Damaged so gets an action in the tube next round.

Chamak = Hits Mouth tube 7 which is coming after him, yet to make
Tubes ref save 1d20+2

Let me know if I have anything wrong.

** spoiler omitted **...

So...Should we be rolling saves for those DCs? It seems like you've already decided we failed.


I think I roll for everyone, but if you have not seem me roll, then yes roll. IF you do get sucked in and that tube is damaged you get an attack roll next round in that tube, if you can kill it your free once more.

Like Shengo

My hope is I make this chalanging but not one hit kill deadly.
It is meant to be a death world


Male? Outsider (Formerly Human?) Gestalt Antipaladin 6/Paladin 6

Ok. I just thought the earlier post, where it says "Reflex Save DC here" and then you rolled for each of us, was to find the DC. I guess those were our saves.
I do have freedom of movement, but I think you already ruled that that doesn't help here for whatever reason.

Weal and Woe tries to cut his way out of the plant thing.

Attack, +1 Conductive Adamantine Greatsword: 1d20 + 13 ⇒ (15) + 13 = 28
Damage, Magical/Adamantine/Slashing: 2d6 + 20 ⇒ (4, 3) + 20 = 27

Attack, +1 Conductive Adamantine Greatsword: 1d20 + 8 ⇒ (2) + 8 = 10
Damage, Magical/Adamantine/Slashing: 2d6 + 20 ⇒ (1, 6) + 20 = 27

Conductive Damage on the first roll that hits:
Damage, Negative Energy: 5d6 ⇒ (2, 3, 6, 2, 4) = 17
+ Cruelty, DC21 Fort save or be Staggered for 3 rounds.


Male Gathlain Mageknight||Paladin/Rogue/Wizard

"Such is kindness repaid... but then we are in a kind of Hell" Niloth mused briefly. He summoned his blade once more and went about hacking the beast from inside.

Full attack
atk: 1d20 + 16 ⇒ (7) + 16 = 23 dmg: 3d6 + 10 ⇒ (5, 4, 1) + 10 = 20
atk: 1d20 + 11 ⇒ (15) + 11 = 26 dmg: 3d6 + 10 ⇒ (4, 6, 5) + 10 = 25

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