[ACO] PF2e - 06-13: All That Glitters (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Shimmer gets a good angle on Yellow and splatters it to the four winds.

Yellow - standard ooze weaknesses (splash and area damage). However, although it's not immune to nonlethal, it is immune to going unconscious. Yes, it's also immune to crits (with an AC of 8)

Gilgamesh - what are you up to since nothing else seems to be attacking you...

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COMBAT TRACKER
Round: 2
Tactical Map
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Those with ** may go

Scripio - AC 19 27/28
GM
**Lily with the Blonde Hair - AC 17 20/20
Shimmer - AC 21 42/42
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24)
GM
Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

Are those large oil slicks monsters?

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |
Lily with the Blonde Hair wrote:
Are those large oil slicks monsters?

Right now you're not sure. Try poking one of them to see ;)

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

I will move to poke the closest thing to him.

Gilgamesh chooses to move close and poke the thing with a finger.

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

"Ewww! Don't touch it! Gross! I don't like it. Get it away."

Lily decides the best defense is a good offence and blasts the nearest oil slick before ducking behind the door.

live wire vs closest slick: 1d20 + 8 ⇒ (3) + 8 = 11
damage, slashing, electricity: 1d4 + 1d4 ⇒ (1) + (2) = 3

live wire

◆◆ cast live wire, ◆ step

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

As Lily targets Red with her attack, the colors suddenly shift and seem to reflect in Lily's eyes.

Lily Will: 1d20 + 6 ⇒ (5) + 6 = 11

Lily looks star-struck and loopy.

Dazzled, Flat: 1d20 ⇒ 3

Her lightning bolt slams into the floor beside the creature.

Gilgamesh punches Red twice and hits both times.

GM Dice:
Fort: 1d20 + 13 ⇒ (12) + 13 = 25

Blue gloops over to Shimmer and tries to smack her with a beefy pseudopod.

Pseudopod vs Shimmer AC 21: 1d20 + 11 ⇒ (10) + 11 = 21 for Bludgeoning: 1d8 + 6 ⇒ (8) + 6 = 14

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COMBAT TRACKER
Round: 2-3
Tactical Map
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Those with ** may go

-3-
**Scripio - AC 19 27/28
Red (-18; AC <= 16)
Lily with the Blonde Hair - AC 17 20/20 (Dazzled, OG, 1 rd)
Shimmer - AC 21 28/42
Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24)

-2-
Blue
**Mia Moja - AC 21 60/60
**Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Exploit Vulnerability on Red: 1d20 + 9 ⇒ (20) + 9 = 29 Also counts as a RK on the creature

"Yay! More colors!" Scripio moves closer and lashes the new weird creature.

attack vs Red: 1d20 + 7 ⇒ (9) + 7 = 16
Nonlethal damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5 +Weakness or +3

◆ Exploit Vulnerability on Red
◆ Step
◆ Strike

If Red uses a concentrate, manipulate, or move action, or leaves a square:
attack vs Red: 1d20 + 7 ⇒ (16) + 7 = 23
Nonlethal damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5 +Weakness or +3

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Scripio:

Red is an amalgam ooze. It was formed from the compounds on the floor of the room. It's immune to acid, bleed, critical hits, mental, precision, unconscious, visual. It has no weaknesses (including standard ooze weaknesses). So PA only unfortunately.

Scripio's whip slashes Red, taking a trail of color with it.

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COMBAT TRACKER
Round: 2-3
Tactical Map
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Those with ** may go

-3-
Scripio - AC 19 27/28
Red (-26; AC <= 16)
Lily with the Blonde Hair - AC 17 20/20 (Dazzled, OG, 1 rd)
Shimmer - AC 21 28/42
Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24)

-2-
Blue
**Mia Moja - AC 21 60/60
**Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

@GM: I believe Scripio learns everything about Red’s resistances, weaknesses, and immunities, thanks to his crit success on Exploit Vulnerability

“I don’t think it liked that …” Mitzi murmurs when Lily tries to electrify the ooze. She leans her ear down to her rose. “What’s that? Oh, right.” Urged on by her flower, the kineticist pulls one log after another from thin air and hurls them at the ooze.

1st Attack & Damage (B) vs Red: 1d20 + 8 ⇒ (12) + 8 = 201d8 + 3 + 4 ⇒ (4) + 3 + 4 = 11
2nd Attack & Damage (B) vs Red: 1d20 + 3 ⇒ (4) + 3 = 71d8 + 3 ⇒ (3) + 3 = 6

Weapon Infusion (thrown weapon)
◆◆Elemental Blast vs Red
Weapon Infusion (thrown weapon)
◆Elemental Blast vs Red

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Scripio will share everything he learns. Feel free to open the spoiler. No weaknesses, but lots of immunities. Acid is the only energy type it's immune to though.

Envoy's Alliance

6-13 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 30/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 2/3 | Active Conditions: kinetic aura

Mia tries to push back the oozes with jets of water.

Elemental Blast, 2-action: 1d20 + 11 ⇒ (13) + 11 = 24 vs Red
Bludgeoning, 2-action: 2d8 + 4 ⇒ (6, 1) + 4 = 11 plus push 5' (west)

Elemental Blast, 1-action, MAP: 1d20 + 11 - 5 ⇒ (16) + 11 - 5 = 22 vs Red
Bludgeoning: 2d8 ⇒ (2, 8) = 10

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Both of Mia's water attacks connect, her first attack pushing Red to the west. Mitzi follows and hurls logs at it but only hits with her first attack.

Red gloops forward and sprays Gilgamesh with some sort of liquid.

Randomness: 1d6 ⇒ 1

Acid Damage; DC 16 Basic Reflex: 1d6 + 2 ⇒ (2) + 2 = 4

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COMBAT TRACKER
Round: 3
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs 4 Acid Damage: Gilgamesh
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Those with ** may go

Scripio - AC 19 27/28
Red (-58; 7 < AC <= 16)
**Lily with the Blonde Hair - AC 17 20/20 (Dazzled, OG, 1 rd)
**Shimmer - AC 21 28/42
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24)
Blue
Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

stealth, hide: 1d20 + 7 ⇒ (7) + 7 = 14
flat check DC5: 1d20 ⇒ 18
needle darts vs red: 1d20 + 8 ⇒ (13) + 8 = 21
damage, piercing: 3d4 ⇒ (4, 4, 3) = 11

Hides behind the door and rubs her eyes in an attempt to clear her vision. Frustrated at her lack of success, she leans around the corner and gestures at one of the blobs. The dagger on her belt bursts into dozens of needle-sharp shards shoot our at her target before returning and reforming as her dagger once again.

◆ Hide, ◆◆ cast needle darts

needle darts

@GM Tiger--Technically stealth is a secret check but since I'm just hiding for a moment to hopefully make the target flat footed I just went ahead and rolled to keep things moving. If you would rather keep it a secret check in this sort of situation please feel free to roll. Lily's stealth is +7

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Lily Stealth: 1d20 + 7 ⇒ (17) + 7 = 24

Lily ducks behind the door and shoots needle darts at Red. The needles hit the ooze is looking quite ragged.

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COMBAT TRACKER
Round: 3
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs 4 Acid Damage: Gilgamesh
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Those with ** may go

Scripio - AC 19 27/28
Red (-69; 7 < AC <= 16)
Lily with the Blonde Hair - AC 17 20/20
**Shimmer - AC 21 28/42
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24)
Blue
Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

DC 16 basic Reflex save: 1d20 + 12 ⇒ (13) + 12 = 25 (Success, 2 acid damage)

Gilgamesh could have avoided the acid if it weren't an acid spray. He punches the Red for more damage.
+1 Striking Powerful Fist Attack: 1d20 + 11 ⇒ (1) + 11 = 12 vs Red
Damage: 2d6 + 1 ⇒ (1, 3) + 1 = 5 B damage

+1 Striking Powerful Fist Attack, Agile, MAP: 1d20 + 11 - 4 ⇒ (15) + 11 - 4 = 22 vs Red
Damage: 2d6 + 1 ⇒ (3, 5) + 1 = 9 B damage
Flurry of Blows: If both hit, combine their damage for the purpose of resistances and weaknesses.
Stunning Blows: If either Strike hits and deals damage, the target must succeed at a DC 20 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

He lands another punch before he continues to raise his Steel Shield.
+1 Striking Powerful Fist Attack, Agile, MAP: 1d20 + 11 - 8 ⇒ (19) + 11 - 8 = 22 vs Red
Damage: 2d6 + 1 ⇒ (3, 3) + 1 = 7 B damage

◆ Flurry of Blows
◆ Strike
◆ Raise a Steel Shield (+2 to AC)

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

Shimmer is much closer then she wants to be. But if they're that easy to hit... she falls back, firing twice.

◆ Stride
◆ Risky Reload Jezail: 1d20 + 10 ⇒ (19) + 10 = 29 for piercing/bludgeoning damage: 2d8 ⇒ (3, 4) = 7 or fatal damage: 3d12 ⇒ (12, 2, 2) = 16 if it's a crit.
◆ Risky Reload Jezail: 1d20 + 10 - 5 ⇒ (18) + 10 - 5 = 23 for piercing/bludgeoning damage: 2d8 ⇒ (4, 8) = 12 or fatal damage: 3d12 ⇒ (1, 1, 7) = 9 if it's a crit.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

As Gilgamesh lines up his attack, Red's surface glistens and catches his eye.

Gilgamesh Will vs DC 18: 1d20 + 11 ⇒ (5) + 11 = 16 Dazzled 1, OG

The shine of on the ooze's surface distracts Gilgamesh and he is temporarily distracted by the shine. His second punch connects but he is unable to see past the spots in front of his eyes.

2nd attack; Dazzled: 1d20 ⇒ 6
3rd attack; Dazzled: 1d20 ⇒ 1

GM Dice:
Fort: 1d20 + 13 ⇒ (10) + 13 = 23

Shimmer shoots Red and finishes it off. She turns on Blue but again the ooze's surface colors distract her. Although she ends up with spots in front of her eyes, she still manages to hit Blue with her second shot.

Shimmer Will vs DC 18: 1d20 + 5 ⇒ (1) + 5 = 6 Dazzled 1, OG
Shimmer Dazzled: 1d20 ⇒ 10

Blue flows forward and attempts to wallop Scripio with a meaty pseudopod.

Pseudopod vs Scripio AC 19: 1d20 + 11 ⇒ (10) + 11 = 21 for Bludgeoning: 1d8 + 6 ⇒ (7) + 6 = 13
Pseudopod vs Scripio AC 19, MAP: 1d20 + 6 ⇒ (11) + 6 = 17 for Bludgeoning: 1d8 + 6 ⇒ (6) + 6 = 12

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COMBAT TRACKER
Round: 3-4
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs :
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Those with ** may go

-4-
**Scripio - AC 19 14/28
**Lily with the Blonde Hair - AC 17 20/20
**Shimmer - AC 21 28/42 (Dazzled, OG - 1 rd)
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24; Dazzled, OG - 1 rd)

-3-
Blue (-12)
**Mia Moja - AC 21 60/60
**Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Envoy's Alliance

6-13 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 30/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 2/3 | Active Conditions: kinetic aura

Mia will Delay until everyone who intends to attack melee has attacked - then she'll use water to push it away.

Elemental Blast, 2-action: 1d20 + 11 ⇒ (10) + 11 = 21
Bludgeoning, 2-action: 1d8 + 4 ⇒ (2) + 4 = 6 plus move 5' (west)

Elemental Blast, 1-action, MAP: 1d20 + 11 - 5 ⇒ (10) + 11 - 5 = 16
Bludgeoning, 1-action: 1d8 ⇒ 6

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

Mitzi continues hurling logs at the ooze, deciding that the best way to protect her friends is to bludgeon the thing to death before it can do any more damage.

1st attack & damage (B): 1d20 + 8 ⇒ (20) + 8 = 281d8 + 3 + 4 ⇒ (3) + 3 + 4 = 10
2nd attack & damage (B): 1d20 + 3 ⇒ (1) + 3 = 41d8 + 3 ⇒ (8) + 3 = 11

Weapon Infusion (thrown weapon)
◆◆Elemental Blast
Weapon Infusion (thrown weapon)
◆Elemental Blast

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Mitzi hurls another log and hits with her first strike.

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COMBAT TRACKER
Round: 3-4
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs :
------------------
Those with ** may go

-4-
**Scripio - AC 19 14/28
**Lily with the Blonde Hair - AC 17 20/20
**Shimmer - AC 21 28/42 (Dazzled, OG - 1 rd)
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24; Dazzled, OG - 1 rd)

-3-
Blue (-22)
**Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Exploit Vulnerability: 1d20 + 9 ⇒ (3) + 9 = 12
I think that's a normal failure, unless the creature is level 7-8. If so, personal antithesis still applies.

Scripio laughs as he's smacked by the pseudopod. He steps back and smears a cilantro-lime cream on his whip before lashing at the ooze. He laughs maniacally. "Tastes like soap!"

Attack vs Blue: 1d20 + 7 ⇒ (17) + 7 = 24
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 +3 (PA)

◆ Exploit Vulnerability
◆ Step
◆ Strike

If Blue uses a concentrate, manipulate, or move action, or leaves a square:
Attack vs Blue: 1d20 + 7 ⇒ (5) + 7 = 12
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7 +3 (PA)

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

Shimmer darts into the corner of the room. It isn't really much further away, but hopefully it won't move in that direction. And then she keeps shooting it.

◆ Stride
◆ Risky Reload Jezail: 1d20 + 10 ⇒ (8) + 10 = 18 for piercing (concussive) damage: 2d8 ⇒ (5, 3) = 8 or fatal damage: 3d12 ⇒ (8, 6, 7) = 21 on a crit
◆ Risky Reload Jezail: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10 for piercing (concussive) damage: 2d8 ⇒ (6, 7) = 13 or fatal damage: 3d12 ⇒ (11, 2, 9) = 22
I believe 9 hit before, so 10 is probably still a hit, but if that's a miss Shimmer's gun misfires. It becomes a critical failure (probably not important) and her weapon jams.

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

Lily with the Blonde Hair hides once again before popping out and lashing out with her lightning whip. "Ha! Take that you icky rainbow slime thingy."

Stealth +7
live wire: 1d20 + 8 ⇒ (18) + 8 = 26
damage, slashing, electrical: 1d4 + 1d4 ⇒ (2) + (4) = 6

◆ Hide, ◆◆ cast live wire

live wire

It's probably immune to crits so if that is a crit then it won't take double damage but it is subject to the 1d4 persistent electrical damage.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Shimmer Dazzled: 1d20 ⇒ 17

Shimmer manages to see past the spots in front of her face as she shoots Blue. On her second shot however, her jezail clicks despite it being loaded. Miss

Lily tries to disappear but blue isn't fooled. She slashes at it with her electric whip anyway. As she lines up the ooze, the surface again shimmers and attempts to distract her.

Lily Will: 1d20 + 6 ⇒ (18) + 6 = 24

But this time she is not fooled and the the slime rides the lightning, some of the sparks lingering on its surface. Crit by a mile

GM Dice:

Stealth: 1d20 + 7 ⇒ (2) + 7 = 9

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COMBAT TRACKER
Round: 3-4
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs :
------------------
Those with ** may go

-4-
Scripio - AC 19 14/28
Lily with the Blonde Hair - AC 17 20/20
Shimmer - AC 21 28/42
**Gilgamesh - AC 22 (24 w/shield) 52/52 (AC 24; Dazzled, OG - 1 rd)

-3-
Blue (-45; AC <= 14; 1d4 Persistent Electricity)
**Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

"What the..." the glare is too much for him, but he continues bring the enemies to their demise. He moves toward Blue and punches the same.
DC 5 Flat check: 1d20 ⇒ 2 vs Dazzled
+1 Striking Powerful Fist Attack: 1d20 + 11 ⇒ (18) + 11 = 29 vs Blue
Damage: 2d6 + 1 ⇒ (4, 1) + 1 = 6 B damage

DC 5 Flat check: 1d20 ⇒ 2 vs Dazzled
+1 Striking Powerful Fist Attack, Agile, MAP: 1d20 + 11 - 4 ⇒ (3) + 11 - 4 = 10 vs Red
Damage: 2d6 + 1 ⇒ (1, 1) + 1 = 3 B damage
Flurry of Blows: If both hit, combine their damage for the purpose of resistances and weaknesses.
Stunning Blows: If either Strike hits and deals damage, the target must succeed at a DC 20 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

He continues to raise his shield.

◆ Stride
◆ Flurry of Blows
◆ Raise a Steel Shield (+2 to AC)

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Gilgamesh swings twice at Blue but can't see past the spots in front of his eyes. Mia unleashes her water blasts and hits twice (Can't move 5' since Gilgamesh is in the way).

Blue shoots Gilgamesh with some liquid...

More Randomness: 1d6 ⇒ 6
Healing: 1d6 ⇒ 1

... and it miraculously heals him!

The ooze then tries to reverse what it did by clobbering him with a meaty pseudopod.

Pseudopod vs Gilgamesh AC 24: 1d20 + 11 ⇒ (11) + 11 = 22 for Bludgeoning: 1d8 + 6 ⇒ (4) + 6 = 10

... and misses...

Persistent zap; Flat: 1d4 ⇒ 21d20 ⇒ 13

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COMBAT TRACKER
Round: 4-5
Tactical Map
Before Your Turn:
DC 16 Basic Reflex vs :
------------------
Those with ** may go

-5-
**Scripio - AC 19 14/28
**Lily with the Blonde Hair - AC 17 20/20
**Shimmer - AC 21 28/42
**Gilgamesh - AC 22 (24 w/shield) 51/52 (AC 24)

-4-
Blue (-59; AC <= 14; 1d4 Persistent Electricity)
**Mia Moja - AC 21 60/60
**Mitzi Metsuri - AC 16 (18 w/shield) 33/33

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

"Is that.. healing elixir?" All the same, the blob is still hostile.

Shimmer quickly clears the jam (apparently there are some drawbacks to this strategy) and resumes fire. Using the same strategy of loading and firing as quickly as she can--and jams her weapon a second time.

◆ Interact to clear jam
◆ Strike Jezail: 1d20 + 10 ⇒ (13) + 10 = 23 for piercing (concussive) damage: 2d8 ⇒ (1, 6) = 7 or fatal damage: 3d12 ⇒ (1, 2, 2) = 5 if crit
◆ Strike Jezail: 1d20 + 10 - 5 ⇒ (2) + 10 - 5 = 7 for piercing (concussive) damage: 2d8 ⇒ (1, 2) = 3

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

"Whippy show!" the goblin screams and begins whipping furiously. "You're Blue! Da ba dee daba die, Da ba dee daba die!"

Attack (OG): 1d20 + 7 ⇒ (6) + 7 = 13
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8 +3 (PA)

Attack (OG): 1d20 + 7 - 5 ⇒ (19) + 7 - 5 = 21
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7 +3 (PA)

Attack (OG): 1d20 + 7 - 10 ⇒ (13) + 7 - 10 = 10
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7 +3 (PA)

Triple Strike

If Blue uses a concentrate, manipulate, or move action, or leaves a square:
Attack (OG): 1d20 + 7 ⇒ (7) + 7 = 14
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5 +3 (PA)

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

“Maybe if we hit it just right it’ll heal him again?” Mitzi continues throwing logs at the thing.

1st Attack & Damage: 1d20 + 8 ⇒ (16) + 8 = 241d8 + 3 + 4 ⇒ (3) + 3 + 4 = 10
2nd Attack & Damage: 1d20 + 3 ⇒ (2) + 3 = 51d8 + 3 ⇒ (2) + 3 = 5

◇Weapon Infusion (thrown weapon)
◆◆Elemental Blast
◇Weapon Infusion (thrown weapon)
◆Elemental Blast

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Shimmer, if you're using Risky Reload to load and fire, you can only do that once per turn as Risky Reload has the Flourish trait

Mitzi, Scripio and Shimmer take down the last ooze.

COMBAT OVER

You see some bottles on a shelf in this room. Examining them, you recognize one as a Moderate Acid Flask

You can take up to an hour to heal and catalog the room. No skill checks are listed so it's basically an hour of exploring and itemizing what's inside

You gonna open the door Mia is outside of or go down the corridor?

Envoy's Alliance

6-13 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 30/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 2/3 | Active Conditions: kinetic aura

Let's just go systematically.

Mia will open the door when everyone is ready.

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

Gilgamesh takes the time to patch up allies while the others are searching the room, drawing out his baton to aid his treatment.
Risky Surgery: 1d8 ⇒ 1 S damage to Shimmer
DC 20 Medicine to Treat Wounds: 1d20 + 12 ⇒ (17) + 12 = 29 (Success becomes Crit Success)
Expert Healing: 4d8 + 10 ⇒ (8, 3, 2, 8) + 10 = 31 HP for Shimmer

DC 20 Medicine to Treat Wounds: 1d20 + 12 ⇒ (16) + 12 = 28
Expert Healing: 2d8 + 10 ⇒ (7, 5) + 10 = 22 HP for Scripio

Thanks to the aeon stone, he eventually heals to full.

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

Shimmer cleans out her gun before searching carefully. "I don't think those things were exactly natural, but I don't think they were left here intentionally, either."

She offers Scripio the acid flask. "You might get some use out of this!"

I believe he's the only one proficient with martial weapons other then herself, and Shimmer already uses a ranged primary weapon.

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Scripio grabs the acid flask from Shimmer, though she has to explain twice that it's not a healing potion before the goblin ticks it away. He goes over to scrape some of the colorful goo off the floor, tasting it and then adding it to the random items he has. While they recover, the goblin sings them some scraps of tunes.

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

“Don’t … take all the goo,” Mitzi interjects lamely at the goblin. “Maybe … Lily wants some too?” She looks questioningly at the tiny sprite. “All the colors would go nicely with her light, wouldn’t they?” she says, more to her rose than anyone else.

Ready to move on

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

"Ugh! No way. I don't want any of that gross slime. Are you crazy or something? Anyway if I want to add color I can just use magic. Like this." The tiny faerie gestures and blue and green highlights form among her blonde locks.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM is speechless imagining Scripio licking that gunk off the floor!

You step outside and pull the door open to the adjoining room. This room houses papers of all kinds, mostly loose folios, stacked high in disarray. A quick glance reveals them as flyers, pamphlets, brochures, and other ephemera that scholars of the era would likely find of great interest but otherwise hold little value.

This was a reading room where Shimia kept loose papers and tomes yet to be sorted. It's all collapsed, making quite the mess. The entirety of the room is difficult terrain due to collapsed piles of paper.

You can catalog this room if you wish

Envoy's Alliance

6-13 | female (she/her) aiuvarin human (Ekujae/Vidric) kineticist (water) 4 | ◆◇↺ | HP 30/60 | AC 21 | P+7 (+2 vs hidden, undetected), F+12, R+11 (+2 vs engulf), W+9 | Explore: Search | LLV, 25' | Hero 2/3 | Active Conditions: kinetic aura

Mia votes to catalog.

Icon moved to the next door, counterclockwise, unless we find something that would cause us to not automatically move on.

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

Mitzi’s eyes light up with excitement. “Ooh! So much information!” She starts going through the nearest stack of papers, creating even more of a mess as she does so.

Mitzi will help catalog the room, albeit messily.

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Scripio takes the dried piece of colorful, now hardened goo out of his mouth and offers it to Lily. "Sorry for taking it all. You can have this one."

Scripio tries to help catalog the room, but you often find him wandering back to the previous room to play in the ooze residual.

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

Gilgamesh joins them, picking up brochures and pamphlets and reading them. He also tries to sort some papers out of boredom.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Just for expediency, I'm going to assume that you'll catalog the room unless you tell me otherwise; and given that it takes about an hour to catalog, we can hand wave healing as long as it's just hp...

As you begin to catalog the room, papers and dust begin flying all over. You hear a buzzing noise of sorts as three tiny insects suddenly fly up and attack.

Init:
Mia Moja's Initiative using Search: 1d20 + 7 ⇒ (6) + 7 = 13
Mitzi Metsuri's Initiative using Search: 1d20 + 7 ⇒ (7) + 7 = 14
Lily with the Blonde Hair's Initiative using Search: 1d20 + 4 ⇒ (16) + 4 = 20
Shimmer's Initiative using Investigate: 1d20 + 12 ⇒ (9) + 12 = 21
Gilgamesh The Fistful's Initiative using Defend: 1d20 + 9 ⇒ (11) + 9 = 20
Scripio ze Whipper's Initiative using Investigate: 1d20 + 10 ⇒ (18) + 10 = 28
Red Init: 1d20 + 9 ⇒ (2) + 9 = 11
Blue Init: 1d20 + 9 ⇒ (2) + 9 = 11
White Init: 1d20 + 9 ⇒ (11) + 9 = 20

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
* The creatures are tiny. The tokens are enlarged only for visibility

Terrain:
* Due to the mess of papers on the floor, the entire room is difficult terrain
------------------
Those with ** may go

**Scripio - AC 19 28/28
**Shimmer - AC 21 42/42
White
Gilgamesh - AC 22 (24 w/shield) 52/52
Lily with the Blonde Hair - AC 17 20/20
Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33
Red
Blue

Horizon Hunters

male goblin thaumaturge 1| HP 18/18 | AC 18 | Fire Resist 1| F +6 R +4 W +5 | Perc +5 (darkvision) | speed 25 |◆ | ◇ | ↺

Exploit Vulnerability vs Red: 1d20 + 9 ⇒ (8) + 9 = 17

"Whoa, cool bugs!" Like any reasonable goblin, that's enough for Scripio to decide that he wants to whip them.

Attack vs Red: 1d20 + 7 ⇒ (1) + 7 = 8
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 +Weakness or +3

Attack vs Red: 1d20 + 7 - 5 ⇒ (16) + 7 - 5 = 18
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7 +Weakness or +3

◆ Exploit Vulnerability on Red (acts as RK too)
◆ Strike vs Red
◆ Strike vs Red

If Red uses a concentrate, manipulate, or move action, or leaves a square:
Attack vs Red: 1d20 + 7 ⇒ (11) + 7 = 18
Nonlethal Damage: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 +Weakness or +3

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Scripio determines that these are origami insects (cockroaches). No particular weaknesses (PA only). However, Scripio's whip doesn't appear to affect it.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
* The creatures are tiny. The tokens are enlarged only for visibility

Terrain:
* Due to the mess of papers on the floor, the entire room is difficult terrain
------------------
Those with ** may go

Scripio - AC 19 28/28
**Shimmer - AC 21 42/42
White
Gilgamesh - AC 22 (24 w/shield) 52/52
Lily with the Blonde Hair - AC 17 20/20
Mia Moja - AC 21 60/60
Mitzi Metsuri - AC 16 (18 w/shield) 33/33
Red
Blue

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

Shimmer watches the closest paper.. bug.. thing? She watches it move and readies her weapon, and--"What else is lurking down here?"

She hopes to startle it into answering with the suddenness of her question. Which usually works, if they can understand her. Then she takes the shot.

Devise a Stratagem: 1d20 ⇒ 10 vs Blue
◇ Recall Knowledge. ...I have no idea what skill that would be. Occultism +12, Arcana/Crafting +10, untrained Lore +8? If Occultism and she fails but doesn't critically fail, she can roll again with her Society bonus (also +12). If she critically succeeds, she and all allies gain +1 to their next attack against Blue
Pointed Question vs Blue Diplomacy: 1d20 + 10 ⇒ (13) + 10 = 23 (though I assume it doesn't speak Common and this just fails)
◆ Strike Blue Jezail: 10 + 11 = 21 for Piercing (concussive): 2d8 ⇒ (1, 6) = 7 and Precision damage: 1d6 ⇒ 5

Horizon Hunters

F Luminous Sprite | Sorcerer 2 | ◆◇↺ | HP 13/20| AC 17 | F +5 R +7 W +6 | Perception +4 Low light vision | Hero 1/3 | Focus 1/1 | speed 20 Spells 1st 3/4 | Active Conditions: |

"Cockroaches aren't supposed to be made out of paper. This is silly."

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Crafting: 1d20 + 10 ⇒ (10) + 10 = 20

Shimmer:

These are origami insects. They're purely constructs (so they ignore your question). No weaknesses. Standard construct immunities (including non-lethal)

Shimmer shoots Blue, hitting and putting a hole in its body. It's still up and fighting, however.

Who to attack: 1d6 ⇒ 5

White suddenly takes flight and flies into Gilgamesh's face. It then tries to bite him.

Paper Cut vs Gilgamesh AC 22: 1d20 + 9 ⇒ (11) + 9 = 20 for Slashing: 1d6 + 3 ⇒ (4) + 3 = 7
Paper Cut vs Gilgamesh AC 22, MAP, Agile: 1d20 + 5 ⇒ (5) + 5 = 10 for Slashing: 1d6 + 3 ⇒ (5) + 3 = 8

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
* The creatures are tiny. The tokens are enlarged only for visibility

Terrain:
* Due to the mess of papers on the floor, the entire room is difficult terrain
------------------
Those with ** may go

Scripio - AC 19 28/28
Shimmer - AC 21 42/42
White (AC <= 21)
**Gilgamesh - AC 22 (24 w/shield) 52/52
**Lily with the Blonde Hair - AC 17 20/20
**Mia Moja - AC 21 60/60
**Mitzi Metsuri - AC 16 (18 w/shield) 33/33
Red (AC <= 21)
Blue (-12; AC <= 21)

Radiant Oath

Female Sprite Investigator 4 | HP 42/42 | AC 21 | F+7 R+11 W+8 | Perc +8 | Speed 20ft | Hero Points 1 | Exploration: Avoid Notice| Active Conditions: None| Leads: None

"I didn't think that would work--Scripio! They aren't alive, attacking to subdue won't work!"

Shimmer realizes they are immune to nonlethal damage.

Grand Archive

Human PhytoKineticist 1 | HP 20/20 | AC 18 | Fort +9, Ref +7, Will +4 | Perc +6 | Stealth +5 | Speed: 25' | ◆◇↺ | Conditions: Dubious Knowledge

“I’ve … never heard of the cycle of life turning dead wood into undead roaches,” Mitzi marvels at the flying bits of aggressive paper. “Will … they turn into living bugs if we kill them?” With a swirling gesture she covers her body with protective pieces of sturdy bark, then pulls a thorn-tipped longspear out of her kinetic aura. With a quick thrust she stabs at the cockroach in front of Gilgamesh, then shrinks the long haft until she is just holding a wickedly sharp thorn in her hand, light and agile. All it takes is a rapid flick of the wrist to slash upward at the paper in front of her.

1st attack & damage (P) vs Blue: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 3 ⇒ (7) + 3 = 10
2nd attack & damage (S) vs Red: 1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 131d8 + 3 ⇒ (7) + 3 = 10

◆Hardwood Armor (AC is now 19)
◇Weapon Infusion (reach P weapon)
◆Elemental Blast
◇Weapon Infusion (agile S weapon)
◆Elemental Blast

Radiant Oath

[S06-13] [R] Male Dromaar Qi Monk 4 | Martial Disciple | HP 52/52 w Toughness (restoring 1 HP/min), AC 22 w Explorer’s Clothing (24 w Steel Shield raised), Fortitude** +8, Reflex** +12, Will** +11 (w ↺ Orc Superstition), Perception* +9 (low-light vision), Stealth* +10 | Speed 35 ft w Incredible Movement| Exploration Activity Defend | Active Conditions Void Resistance 1 | ◆◇↺

Fortunately, the attacker only cuts his loose hooded apparel. Gilgamesh retaliates by stomping to crush the White roach.
Flurry of Blows: 1d20 + 11 ⇒ (1) + 11 = 12 vs White
Damage: 2d6 + 1 ⇒ (6, 4) + 1 = 11 B damage

Flurry of Blows: 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8 vs White
Damage: 2d6 + 1 ⇒ (1, 1) + 1 = 3 B damage

He lands another before raising his shield.
+1 Striking Powerful Fist Attack: 1d20 + 11 - 8 ⇒ (2) + 11 - 8 = 5 vs White
Damage: 2d6 + 1 ⇒ (1, 5) + 1 = 7 B damage

◆ Flurry of Blows
◆ Strike
◆ Raise a Shield (+2 to AC)

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