Undermountain

Game Master DEWN MOU'TAIN

Snow falls from the heavens by the foot as a strange blizzard hammers Waterdeep, combined with an intense artic cold thats normally found north of the Spine of the world

However, it is warm and moist in the dungeon that is Halaster's Undermountain.

campaign Start Date: 27 Hammer, 1359 DR

unless otherwise stated, the squares on the map are 10 foot squares.
Link to maps

Quest

Perception dice rolls:

[dice=tolenn perception]1d20+15[/dice]
[dice=vondal perception]1d20+7[/dice]
[dice=astrillith perception]1d20+1[/dice]
[dice=sister olga perception]1d20+10[/dice]

[dice=ceirn perception]1d20+14[/dice]

vision plan:

darkvision: astrillith, hellig, kolaiah, vandal
Normal vision: Ceirn, Gaeldon, Simon

Light sources:
Ceirn: everburning torch


1,051 to 1,100 of 1,479 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>

HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

Kern draws his axe at Vondall's vocalization of his sense of danger, "Just in case, best ta' keep it handy".


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

"Always, I mean I throw things and things die., Or I hit them with foot or fist!" She says with a smile from the center.


Tolenn Human rogue (knife master, scout) 8 HP 84/98 AC:22/T: 17/FF: 15 Perception +15 Initative +13 F:+5 R:+12 (+2 falling, +1 vs traps ) W:+7 CMB:+8 CMD:25 (27 vs trip) Speed:30

Tolenn sat with Ceirn, nursing her own drink. She'd been polite with with newcomers, but demurred at the offer of bathing with them. Perhaps, it was some of her more puritanical Neverwinter upbringing, despite her having dispensed with much of that during her time here in Waterdeep.

She sees a few acquaintances in the crowd, most pale at catching her gaze, melting back into the teeming crowd. Smirking, Tolenn catches the eye of a fellow second-story-er, and with a nod to Ceirn, joins them in the corner. After sometime reminiscing with her old friend, she sees the newly-clean new friends emerge and joined them in retiring to their room.

After trying to hydrate enough to ease her hangover, Tolenn joined the others in returning to the dungeon!

After finding the door opener, she peers down the revealed hallway. Muttering, "Don't these places have torches lit in all of the stories?"

She lights her lantern, and moves forward carefully...

Perception: 1d20 + 15 ⇒ (15) + 15 = 30
Stealth, for noise only: 1d20 + 22 ⇒ (17) + 22 = 39


"I will always strive to write better" 30 years gaming, 25 yrs DM

The lantern pushes back the darkness, revealing a short hall, no more than ten feet in length and width. From where you stand at the threshold, the room breaks to the right, out of sight and lantern light.
Tolenn steps into the hall, and immediately a groan of metal on metal grinds to life, coming from the blind spot. Heavy, methodic foot falls of metal striking stone comes from beyond, filling the room and hall with noise...

tolenn perception:
even as you react to the sound of whatever is making it, a glint catches your eye. at the edge of the lantern light you notice something small, metallic on the ground. Youre too far away to see what it is.


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"Father! Not thing again!" Vondal spits as he readies 'Gloryhewner'


Tolenn Human rogue (knife master, scout) 8 HP 84/98 AC:22/T: 17/FF: 15 Perception +15 Initative +13 F:+5 R:+12 (+2 falling, +1 vs traps ) W:+7 CMB:+8 CMD:25 (27 vs trip) Speed:30

Is the small metallic object on the ground in the same direction as the metallic footsteps?

Tolenn looks back at Vondal, "What? you know what that is?"


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"Last time, the wizard sent sparsely-armored ogres", the blonde dwarf explained. "But it shouldn't be something The Balanced Coin can't handle. Sadly, they did get a jump on Simon."

Vondal's expression hardened. "This is for Simon, you mutherfuçkers!"


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

" So set for a charge??" Olga asks as she readies her throwing stars


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Vondal blinks. "For them to charge, or for us to charge?"


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

"Them!" She says the les as she shifts on her feet, subtly to adjust for easier throws.


Female (6'1") Grimspawn Tiefling

"I'd like to get my hands on the caster. It sounds like a rather powerful individual" as she nonchalantly twirls her staff and gets ready for a fight


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 26, Touch 16, FF 21, CMD 29; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

"That can probably be arranged." Ceirn says as he scans the hallways behind the party in case something might be lurking to sneak up behind the group while they are looking the other way.

Perception: 1d20 + 14 ⇒ (14) + 14 = 28


HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

"Action w'th'n five minutes, you lot weren't kiddin' when ya' said tha' place is full o' dangers..."

Kern grins and casts a spell.

Utilizing the first round as it were to cast Shield.


"I will always strive to write better" 30 years gaming, 25 yrs DM

tolenn:
yes. the small metallic object is on the ground in the same direction as the sound is coming from

The groaning and grinding grows louder, and into the light of tolenn's lantern a tall figure wearing full plate armor steps into view.
It doesnt slow its stride, and simply continues it slow, ponderous steps forward.

everyone, make a perception check

perception dc 30:
The lantern light is bright enough to push back the shadowed recesses of the armored visor. you can only blink in surprise as you realize that there is nothing inside the suit of armor!


HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

Perception 1d20 + 13 ⇒ (15) + 13 = 28 - Kern holds his position as he's the newbie in the group and doesn't want to be overzealous in his actions, after all, their last companion died down here!


Tolenn Human rogue (knife master, scout) 8 HP 84/98 AC:22/T: 17/FF: 15 Perception +15 Initative +13 F:+5 R:+12 (+2 falling, +1 vs traps ) W:+7 CMB:+8 CMD:25 (27 vs trip) Speed:30

Perception: 1d20 + 15 ⇒ (13) + 15 = 28

Tolenn places the lantern on the ground by the entrance, so that it spills it's light upon the advancing figure.

"Well...it's big, I'll give it that..." she comments to Vondal at her side.

She bounces lightly , rotating her head a few times, rolling her shoulders.

She'll wait until the creature is about 15ft away, then leap forward, daggers appearing each hand from somewhere on her body.

She strikes with the longer dagger in her primary hand, then slides between the figure's legs to end up behind it!

Attack, skirmish: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Sneak damage: 4d8 ⇒ (1, 2, 2, 2) = 7

Acrobatics: 1d20 + 17 ⇒ (4) + 17 = 21


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

Olga smiles and backs up. " OH my a beautiful suit of armor. Though I doubt he is friendly."

She grabs the Crossbow and whispers " For Simon"

She loads it and raises it.

I think she can only do that


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Perception: 1d20 + 7 ⇒ (20) + 7 = 27
Too quick, the rogue leaped to attack the armored giant.
Damn. She could have a used a Bit of Luck (Sp)! Vondal thought to himself.


Female (6'1") Grimspawn Tiefling

"Big fellow. Will have to deal with it when it's closer" she charges her staff with electricity before heading forward to strike at the suited creature

Shocking grasp conductive: 1d20 + 9 + 3 ⇒ (16) + 9 + 3 = 28Zapping Bonk: 1d6 + 7 + 5d6 ⇒ (3) + 7 + (1, 3, 1, 1, 4) = 20

adamantine staff and shocking grasp


"I will always strive to write better" 30 years gaming, 25 yrs DM

tolenn rushes forward, atheletic grace on full display as she slips up to the walking armored figure. Ducking an outstretched hand, she rams a dagger up into the creature. yet, her strike fails to connect into any place with effect, instead clanging loudly off of the thick armor plating. she tries to slide between the figures legs, but unfortunately, it is too fast, closing the gap and catching her below it.

aoo on tolenn: 1d20 + 24 ⇒ (17) + 24 = 41
damage: 1d6 + 12 ⇒ (2) + 12 = 14

in an impressive display of unexpected speed, the figure clenches its fist, and hammers a heavy blow into tolenn, connecting. The blow smashes into her shoulder.

Astrillith closes the distance, and snaps her quarterstaff out, and connects with the unknown figure. Electricity flares down the staff and wracks the figure. the charge jolts the creature for a moment, but oddly no sound of pain or effort comes from it.

Flames erupt from its clenched fists. it pivots and swings hard at Astrillith.

attack upon astrillith: 1d20 + 24 ⇒ (18) + 24 = 42
2nd attack upon astrillith: 1d20 + 19 ⇒ (10) + 19 = 29
first attack damage: 1d6 + 12 + 1d6 ⇒ (6) + 12 + (6) = 24
second attack damage: 1d6 + 12 + 1d6 ⇒ (5) + 12 + (3) = 20


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 26, Touch 16, FF 21, CMD 29; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Perception: 1d20 + 14 ⇒ (4) + 14 = 18

Ceirn sends a series of bolts at the armored figure.

It appears this is a full round, so I make a full attack at it with cover.

Manyshot Close Attack+PB-RS-DA-Cover: 1d20 + 15 + 1 - 2 - 2 - 4 ⇒ (6) + 15 + 1 - 2 - 2 - 4 = 14

Close Damage+PB+DA: 2d10 + 6 + 1 + 4 ⇒ (3, 3) + 6 + 1 + 4 = 17

Holy: 4d6 ⇒ (4, 3, 4, 2) = 13

Rapid Close Attack+PB-RS-DA-Cover: 1d20 + 10 + 1 - 2 - 2 - 4 ⇒ (2) + 10 + 1 - 2 - 2 - 4 = 5

Rapid Close Damage+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (3) + 6 + 1 + 4 = 14

Holy: 2d6 ⇒ (6, 3) = 9

Secondary Close Attack+PB-RS-DA-Cover: 1d20 + 6 + 1 - 2 - 2 - 4 ⇒ (20) + 6 + 1 - 2 - 2 - 4 = 19

Secondary Close Damage+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (3) + 6 + 1 + 4 = 14

Holy: 2d6 ⇒ (2, 2) = 4

Critical Confirmation if Applicable: Secondary Close Attack+PB-RS-DA-Cover: 1d20 + 6 + 1 - 2 - 2 - 4 ⇒ (18) + 6 + 1 - 2 - 2 - 4 = 17

Critical Confirmation if Applicable: Secondary Close Damage+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (3) + 6 + 1 + 4 = 14


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Vondal rushes forward. I thought we were waiting for Initiative

Dwarven:
"Pick on someone your own size, fatty!"

Gloryhewner: 1d20 + 12 ⇒ (20) + 12 = 32
Confirming: 1d20 + 12 ⇒ (7) + 12 = 19
Dmg.: 1d10 + 4 + 1d10 + 4 + 1d10 + 4 ⇒ (7) + 4 + (5) + 4 + (7) + 4 = 31


HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

Kern sees the battle begin and releases fire at the foe!

Scorching Ray 1 - Ranged Touch 1d20 + 10 ⇒ (13) + 10 = 23 - Damage 4d6 ⇒ (1, 2, 2, 6) = 11

Scorching Ray 2 - Ranged Touch 1d20 + 10 ⇒ (18) + 10 = 28 - Damage 4d6 ⇒ (4, 4, 6, 3) = 17


"I will always strive to write better" 30 years gaming, 25 yrs DM

just to remind everyone, there is no initiative in this game. the ordre of battle is whoever posts first, goes first. you dont have to wait for anyone. just hop on and post when you can


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Thanks for the reminder, RIZZ!


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

Olga will move forward and fire a bolt at the Armored opponent.

Corrosive Crossbow: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Acid: 1d6 ⇒ 3


Female (6'1") Grimspawn Tiefling

She swings again, but not wanting to waste a lot of her limited arcane reserves

Adamantine Staff: 1d20 + 9 + 3 + 2 ⇒ (6) + 9 + 3 + 2 = 20
Bonk: 1d6 + 7 ⇒ (4) + 7 = 11


"I will always strive to write better" 30 years gaming, 25 yrs DM

blade and bolt, energy and magic, all lance out, hammering at the armored foe that stands before them.

Cerin strikes first, sending bolt after bolt at the figure. he can only watch in amazement as blot after bolt bounces harmlessly off of the armored chest. One blow does connect, blasting a hole in the chest plate...

Vondal swings his axe, landing a terrible blow upon the arm of the figure. the loud screech of shorn armor echoes within the room. Vondal retrieves his blade and sees a large gaping rent in the armor...

Kern puts himself to action to aide his new teammates!
lining up his shots carefully, rays of magic connect his fingers to the metal. one beam bounces off, diffusing on the ceiling above. the other though, punches in and out the back of the armor...

Sister olga's bolt flies wide, missing the target entirely...

Astrillith, still in the thick of combat, swings her staff again, only to have it glance off a greave.

The creature spins and punches out at Vondal, its flaming fists raining hammer blows upon the godling...

fist first attack: 1d20 + 24 ⇒ (19) + 24 = 43
fist second attack: 1d20 + 19 ⇒ (15) + 19 = 34
damage first attack: 1d6 + 12 + 1d6 ⇒ (3) + 12 + (2) = 17
damage first attack: 1d6 + 12 + 1d6 ⇒ (1) + 12 + (5) = 18

the blows land like hammer strikes upon a hot metal, smashing bone and sinew as the connect upon the heavily muscled dwarf.

everyone can make a perception check, dc 20

perception dc 20:
in the flickering lift of lantern and flame, you notice that there is no blood from the gaping holes in the armor... there isnt even anyone within the armor!


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 26, Touch 16, FF 21, CMD 29; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Perception: 1d20 + 14 ⇒ (20) + 14 = 34

"The armor is just animated and fighting on it's own!" Ceirn says as he sees the gapping hole where his blast hit. He sends another series of bolts around his allies at the moving armor.

Manyshot Close Attack+PB-RS-DA-Cover: 1d20 + 15 + 1 - 2 - 2 - 4 ⇒ (13) + 15 + 1 - 2 - 2 - 4 = 21

Close Attack+PB+DA: 2d10 + 6 + 1 + 4 ⇒ (4, 4) + 6 + 1 + 4 = 19

Holy: 4d6 ⇒ (2, 4, 2, 2) = 10

Primary Close Attack+PB-RS-DA-Cover: 1d20 + 15 + 1 - 2 - 2 - 4 ⇒ (13) + 15 + 1 - 2 - 2 - 4 = 21

Primary Close Attack+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (5) + 6 + 1 + 4 = 16

Holy: 2d6 ⇒ (1, 3) = 4

Secondary Close Attack+PB-RS-DA-Cover: 1d20 + 10 + 1 - 2 - 2 - 4 ⇒ (6) + 10 + 1 - 2 - 2 - 4 = 9

Secondary Close Attack+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (5) + 6 + 1 + 4 = 16

Holy: 2d6 ⇒ (1, 6) = 7


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Vondal's eyes burn with celestial fire under the onslaught. "This..gnollfuçker!!" Perception: 1d20 + 7 ⇒ (13) + 7 = 20

The godling targets the animated armor as his Rival for the Smite Rival (Su) ability.

Gloryhewner, Smite Rival (Su): 1d20 + 12 + 3 ⇒ (10) + 12 + 3 = 25
Dmg.: 1d10 + 4 + 8 ⇒ (3) + 4 + 8 = 15

Gloryhewner, Smite Rival (Su): 1d20 + 7 + 3 ⇒ (14) + 7 + 3 = 24
Dmg.: 1d10 + 4 + 8 ⇒ (3) + 4 + 8 = 15


Female (6'1") Grimspawn Tiefling

"A husk then" she sighs, and then takes another swing at the Armor, with all the bits going it's way, her swings goes wide and connects with nothing

Swing: 1d20 + 9 + 2 + 2 ⇒ (2) + 9 + 2 + 2 = 15
Clang: 1d6 + 7 + 2 ⇒ (2) + 7 + 2 = 11


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

Olga sighs and throws twice.

Sacred Shuriken: 1d20 + 12 ⇒ (1) + 12 = 13
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

Sacred Shuriken: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 + 6 ⇒ (4) + 6 = 10


"I will always strive to write better" 30 years gaming, 25 yrs DM

Ceirn whips out bolt after bolt, but they all have no affect, deflecting harmlessly off of the animated armor.

But all is not lost as Vondal's blade, Gloryhewner, hacks large sheets of armor from the frame. large open rents and dents crisscross the armor.

Astrillith swings out, smashing into the solid armor chest plate, but failing to inflict damage.

Sister olga though, tossing two shuriken, one flies wide of the mark while another punches a hole into the armor with a shriek! the star clatters around within the animated suit as it falls into one of its armored boots.

the fires in its fists flare brightly, and the armor suddenly shifts its feet. a fist snaps out, smashing hard into vondal, only to immediately follow up hitting Astrillith, and then following through with its original attack on vondal

first attack on vondal, power attack: 1d20 + 24 - 4 ⇒ (4) + 24 - 4 = 24
fist damage, first attack plus power attack bonus: 1d6 + 12 + 1d6 + 8 ⇒ (4) + 12 + (2) + 8 = 26

cleave attack on astrillith with power attack: 1d20 + 24 - 4 ⇒ (5) + 24 - 4 = 25
cleave attack with power attack: 1d6 + 12 + 1d6 + 8 ⇒ (1) + 12 + (4) + 8 = 25

second attack on vondal, power attack: 1d20 + 19 - 4 ⇒ (6) + 19 - 4 = 21
the second blow swings wide, punching at the spot where vondals head was a moment before.


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"Leave her ALONE!!" Vondal roars as the armored monstrosity attacks the fragile sorcerer.

Gloryhewner, Smite Rival (Su): 1d20 + 12 + 3 ⇒ (16) + 12 + 3 = 31
Dmg.: 1d10 + 4 + 8 ⇒ (10) + 4 + 8 = 22

Gloryhewner, Smite Rival (Su): 1d20 + 7 + 3 ⇒ (16) + 7 + 3 = 26
Dmg.: 1d10 + 4 + 8 ⇒ (8) + 4 + 8 = 20


HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

Kern roars and raises his Battle Axe, racing into teh fray in a Bloodrage!

Melee Attack #1 - 1d20 + 13 + 2 + 2 ⇒ (15) + 13 + 2 + 2 = 32 - Damage - 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Melee Attack #2 - 1d20 + 13 + 2 + 2 ⇒ (16) + 13 + 2 + 2 = 33 - Damage - 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10

The extra +2 assumes I am flanking the foe


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

Olga will move towards Astrillith and touches her to heal her.

Fervor: 3d6 ⇒ (2, 5, 2) = 9


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 26, Touch 16, FF 21, CMD 29; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

"Does anyone know if it has a weakness?" Ceirn calls out as he continues sending bolts of energy at the armor.

Manyshot Close Attack+PB-RS-DA-Cover: 1d20 + 15 + 1 - 2 - 2 - 4 ⇒ (10) + 15 + 1 - 2 - 2 - 4 = 18

Close Attack+PB+DA: 2d10 + 6 + 1 + 4 ⇒ (3, 5) + 6 + 1 + 4 = 19

Holy: 4d6 ⇒ (4, 6, 6, 4) = 20

Primary Close Attack+PB-RS-DA-Cover: 1d20 + 15 + 1 - 2 - 2 - 4 ⇒ (14) + 15 + 1 - 2 - 2 - 4 = 22

Primary Close Attack+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (9) + 6 + 1 + 4 = 20

Holy: 2d6 ⇒ (3, 6) = 9

Secondary Close Attack+PB-RS-DA-Cover: 1d20 + 10 + 1 - 2 - 2 - 4 ⇒ (16) + 10 + 1 - 2 - 2 - 4 = 19

Secondary Close Attack+PB+DA: 1d10 + 6 + 1 + 4 ⇒ (3) + 6 + 1 + 4 = 14

Holy: 2d6 ⇒ (5, 4) = 9

Is there a way I can move without provoking to get around and stop having cover?


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"I AM IT'S WEAKNESS!" Vondal roars.


Female (6'1") Grimspawn Tiefling

thanks for the heal. She's has 23hp left now. Question. Do we know if this is a construct or is it undead? I can't seem to see where we figured it out


Female (6'1") Grimspawn Tiefling

She stumbles a bit, spitting out blood, barely nodding her thanks at the bubbly priest, she glares at the plated enemy, as electrical arcs start to jump all across her staff as she brings it down on it

Zap: 1d20 + 9 + 2 + 2 + 3 ⇒ (17) + 9 + 2 + 2 + 3 = 33
Electrical Thwack!: 1d6 + 7 + 2 + 5d6 ⇒ (5) + 7 + 2 + (2, 2, 2, 6, 4) = 30

Attack+arcane pool+flank+metal enemy


Tolenn Human rogue (knife master, scout) 8 HP 84/98 AC:22/T: 17/FF: 15 Perception +15 Initative +13 F:+5 R:+12 (+2 falling, +1 vs traps ) W:+7 CMB:+8 CMD:25 (27 vs trip) Speed:30

Yikes...reminder, don't get busy and sick when there's a combat on! :)

Tolenn's rocked by the armored figure's blow, and in the moments as she gathers herself, her comrades rain blows and magic down upon their foe!

"right, " she mutters to herself, "It's slow, big...and really quick! And empty..."

not wanting to get whalloped again for the chance to get behind it, she slides up beside Vondal and tries to find a weak spot...

Attack 1, +2 if there's flanking: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
If sneak applies: 4d8 ⇒ (1, 4, 1, 2) = 8

Attack 2, +2 if there's flanking: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
If sneak applies: 4d8 ⇒ (4, 5, 5, 5) = 19

FYI, Tolenn's dagger has the menacing trait, +2 to attack for all who are attacking a flanked enemy


"I will always strive to write better" 30 years gaming, 25 yrs DM

watching astrillith get smashed hard to the floor spurs everyone to greater action and intensity.
blade and bolt fly, magic swirls and staff clatters.
but finally, the damage is enough to overwhelm the magics that animate the suit of armor.

a burst of brilliant red energy flares out from the suit, and it collapses to the ground with a loud clatter.

The silence of the aftermath is louder than the combat. from far away, water drips.

feel free to make a perception check, dc 30

perception check dc 30:
You glance down and look at the right hand gauntlet. a sliver of silver winks at you, hidden behind metal finger.


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Perception: 1d20 + 7 ⇒ (15) + 7 = 22
Vondal winces over to Astrillith to pick her up if needed.
"Is everyone alright?" The godling groans as he rotates his aching shoulder.


Tolenn Human rogue (knife master, scout) 8 HP 84/98 AC:22/T: 17/FF: 15 Perception +15 Initative +13 F:+5 R:+12 (+2 falling, +1 vs traps ) W:+7 CMB:+8 CMD:25 (27 vs trip) Speed:30

Perception: 1d20 + 15 ⇒ (19) + 15 = 34

Tolenn lets out a big breath as the metallic behemoth falls, she steps forward looking over it remains, then exclaims, "What's this?"

She prods at the gauntlet, moving it over so she can see what gleams behind...

GM. is that the same glint she saw when entering?


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

" Well that suckes." Olga says as she looks over Astrilith.

" Keep watch and I will make sure our Wizard is capable to continue on without keeling over" Olga smiles as she puts away the crossbow and begins to look over Astrilith.

Heal: 1d20 + 13 ⇒ (14) + 13 = 27

CSW: 3d8 + 8 ⇒ (5, 4, 2) + 8 = 19

Olga will then pull out her healers kit and begin to bandage and poultice where her spell doesn't mend.


HP 112/112 | AC 14 | Ini +2 | Saves - F +12/R +7/W +6 | +2 vs. Poison & Spells & Saves vs Spells Cast by Allies Rage Rds 30/30 | DR 1/- | Destined Strike 3/3 | Certain Strike 1/1

Kern grins, "Always good ta' get tha' ferst fight o' tha' day out o' the way!"

He retains his weapon in his hand as its pretty clear this indeed quite a hot combat zone!

He turns to the group, "So hows' we handlin' rest as it were, if'n tha' place be so full a foes hey? Retreat ta' tha' lift err should we find a' place ta' retreat ta' as it were?"


Male
Special:
Channel Energy 4d6, 2/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 95/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"If Sister Olga is amicable, if I get a little healing, I'll be ready to proceed", Vondal explains. "Regardless, I have several more tussles in me for today. And tonight if I'm Lucky."


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 26, Touch 16, FF 21, CMD 29; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Perception: 1d20 + 14 ⇒ (6) + 14 = 20 Nope.

"That was pretty loud. If anyone heard it they might come and investigate. So we should heal quickly if we are going to do so and then move on." Ceirn says.


Human Female War priest 8th HP: 80/80| AC:22 Sh:24|F:+7 R:+6 W:+10|Init:+4|Prcpt:+10|Ferver 7/day Blass:7/Day|

Olga pulls her wand and begins some quick healing.

CLW: 1d8 + 5 ⇒ (3) + 5 = 8


Female (6'1") Grimspawn Tiefling

She previously battered tiefling nods "Healing is... Appreciated. I believe is the word most applicable. Now we should move on, blood and violence seems to attract more of its own"

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