Akkina
|
Akkina nods and smiles at Hskomoro's ingenuity. She stays in the darkness behind him however, staying hidden behind the cover of the passageway's corner... she peers at the lit up areas to try to make out anyone hiding or anything unusual...
Perception: 1d20 + 9 ⇒ (12) + 9 = 21
...Shadow
|
Shadow tries to peer into the room as well, circling incessantly back and forth from behind the safety of his mistress' boots.
Perception: 1d20 + 11 ⇒ (11) + 11 = 22
Khāṇa Tsogtsos
|
"I am happy to ssee ssomeone willing to take a claw to the facce rather than me" Hskomoro says with a smile, taking his wand back and drawing his weapon.
"BAAAHH-HAWW-HAWW! You're alright! Never trust anyone who'd lay down their own life before yours, right?!" She says before they head off.
Once at their destination, Khāṇa looks over the view before them, her gaze especially lingering over the coffin-sized crates.
"It's hardly home, but it rings a certain chime...."
Inspired Perception: 1d20 + 10 + 1d6 ⇒ (10) + 10 + (4) = 24 further +2 to find anything hidden, OR +4 to find traps - and don't forget Scent!
| Grandmaster TOZ |
Daenerija Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Casting lights into the dark cistern, just under the surface bobs fungal caps. Purple tendrils begin to rise up out of the water in response to the stimuli!
Daenerija: 1d20 + 2 ⇒ (2) + 2 = 4
Hskomoro: 1d20 + 2 ⇒ (8) + 2 = 10
Beryx: 1d20 + 2 ⇒ (14) + 2 = 16
Plague Hunter: 1d20 + 5 ⇒ (6) + 5 = 11
Akkina: 1d20 + 3 ⇒ (13) + 3 = 16
Shadow: 1d20 + 2 ⇒ (18) + 2 = 20
Red: 1d20 - 1 ⇒ (6) - 1 = 5
Blue: 1d20 - 1 ⇒ (8) - 1 = 7
Green: 1d20 - 1 ⇒ (12) - 1 = 11
20 Shadow
16 Akkina
16 Beryx
11 Plague Hunter
11 Green
10 Hskomoro
10 Khana
7 Blue
5 Red
4 Daenerija
Bold have surprise round actions. Beryx can adjust his move if he prefers. Knowledge Nature to ID the hostiles. Water spaces are treated as deep bogs, while the blue lines can be moved through normally with a Reflex save to avoid the flowing water stopping progress.
Akkina
|
Akkina will cast divine favor. Shadow goes into the familiar satchel.
| Grandmaster TOZ |
The pale fungi begin to pull themselves out of the water, tendrils waving at the hovering light orbs.
20 Shadow
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green
10 Khāṇa
7 Blue
5 Red
4 Daenerija
Updated Hskomoro's initiative for the next round thanks to dismissing his spell. Khāṇa has an action to take.
The water in a deep bog provides cover for Medium or larger creatures. Smaller creatures gain improved cover (+8 bonus to AC, +4 bonus on Reflex saves). Medium or larger creatures can crouch as a move action to gain this improved cover. Creatures with this improved cover take a –10 penalty on attacks against creatures that aren’t underwater.
Deep bog squares are usually clustered together and surrounded by an irregular ring of shallow bog squares. Both shallow and deep bogs increase the DC of Stealth checks by 2.
Khāṇa Tsogtsos
|
Inspired Knowledge (Nature): 1d20 + 7 + 1d6 ⇒ (14) + 7 + (5) = 26 Gee, would it be easier to ask what I don't know??
Recognizing danger when she sees it, Khāṇa once more calls to her mysterious spectral entourage for protection.
Another 'Necroforensics' point spent for Whispering Spirits.
| Grandmaster TOZ |
Khāṇa recognizes the mushrooms to be violet fungus, plants with violet tendrils that cause flesh to rot away with shocking swiftness. While slow moving, their tendrils have the reach of larger creatures, mindlessly flailing away until their prey is dead.
10ft reach, Con damage on hits, mindless.
The fungus continues to move out of the water, slowly ascending onto the platform.
20 Shadow
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green
10 Khāṇa
7 Blue
5 Red
4 Daenerija
Bold are up!
Khāṇa Tsogtsos
|
10ft reach, Con damage on hits, mindless.
No piercing/bludgeoning resistance or any such thing?
Also, I just realized I could've and should've spent my move action to gain Studied Combat, so I'd like to tack that onto the above.
Akkina
|
Akkina rounds the corner, keeping to the shadows and moving swiftly, drawing her loaded crossbow.
Fast Stealth: 1d20 + 9 - 5 ⇒ (17) + 9 - 5 = 21
She then fires at green.
masterwork light crossbow, Divine Favor, Fate's Favored: 1d20 + 5 + 1 + 1 ⇒ (15) + 5 + 1 + 1 = 22 vs. FF AC
piercing dmg, DF, FF: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Beryx Zinder
|
Having assessed the situation, Berix sheaths his sword, goes further north, taking out his bow on the move and briefly whistles to the cat, which obediently follows him.
Bow: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 4 ⇒ (7) + 4 = 11 vs green
| Grandmaster TOZ |
Beryx drops his blade to switch to his bow, landing another hit on the exposed fungus! The creature slowly begins to traverse the stones along the wall towards the attackers.
"Whoever's out there, piss off before you're plant food!" A shout comes from beyond the doors on the far side of the cistern.
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 15)
10 Khāṇa
7 Blue
5 Red
4 Daenerija
Bold are up!
Khāṇa Tsogtsos
|
"Whoever's out there, piss off before you're plant food!"
"Actually, fungi are closer kin to animal than vegetable, rass'ln, fraz'a..." Khāṇa mutters irritably, fighting the urge to shout it back at Whoever's In There.
She lopes along behind Akkina as best she can...
Stealth: 1d20 + 5 ⇒ (4) + 5 = 9
...and joins she and Beryx in the impromptu target-tourney.
masterwork composite shortbow VS Green Ache'r: 1d20 + 5 ⇒ (17) + 5 = 22
piercing damage: 1d6 ⇒ 3
Hskomoro
|
Hskomoro moves up behind Khāṇa, pointing at the plant still the middle of the room. A black ray extends from his finger towards the target.
Ray of sickening on Red. DC13 Fortitude vs. Sickened
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
He then pulls out a flask and prepares to throw if one of the mushrooms gets too close.
Turn 2: pull out Alkali Flask. Ready action to throw at a mushroom if it comes within 20' of him and there's a clear line of sight
The dancing lights bob a little closer to the fungi that just left the water.
| Grandmaster TOZ |
Hskomoro's ray lances into the water, deflecting just enough to miss the bobbing fungus. Daenerija's magic strikes unerringly, as expected.
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 18)
10 Khāṇa
7 Blue
5 Red (Damage: 4)
4 Daenerija
Bold are up!
| Grandmaster TOZ |
The arrow splashes into the cistern water, quickly swept away towards the rapid flow in the far corner. Beryx steps back from his sword on the stone floor.
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 18)
10 Khāṇa
7 Blue
5 Red (Damage: 4)
4 Daenerija
Akkina is up!
Akkina
|
Akkina reloads and shoots, adjusting a few steps backwards to stay within the shadows.
masterwork light crossbow, Divine Favor, Fate's Favored: 1d20 + 5 + 1 + 1 ⇒ (9) + 5 + 1 + 1 = 16
piercing dmg, DF, FF: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
5 ft step, Fast Stealth: 1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13
| Grandmaster TOZ |
Acrobatics: 1d20 ⇒ 17
Reflex: 1d20 ⇒ 8
As Akkina's arrow punctures the fungus, it hops over the waterway, drawing closer, only to be swept away by the current into the side chamber!
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 21)
10 Khāṇa
7 Blue
5 Red (Damage: 4)
4 Daenerija
Khāṇa is up!
Khāṇa Tsogtsos
|
As Akkina's arrow punctures the fungus, it hops over the waterway, drawing closer, only to be swept away by the current into the side chamber!
What a mental image.
Khāṇa strings another arrow...
masterwork composite shortbow VS Moody Blue: 1d20 + 5 ⇒ (1) + 5 = 6
...but is laughing too hard at what happened to the last one.
arrow salvageable on high: 1d100 ⇒ 10
Gee, just stamp a big letter 'L' on my forehead for the evening, why don't you?
After nearly snapping her own bowstring, she gets enough of a grip to renew her focus, following the enemy's movements (no matter how absurd) with predatory eyes...Move action to keep Studied Combat in potential effect for the next 3 rounds.
Akkina
|
Akkina reloads and shoots the second one approaching the active stream.
masterwork light crossbow, Divine Favor, Fate's Favored vs blue: 1d20 + 5 + 1 + 1 ⇒ (15) + 5 + 1 + 1 = 22
piercing dmg, DF, FF: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Khāṇa Tsogtsos
|
Beryx lands an arrow as the fallen fungus rises and resumes advancing!
Hmmm, should I be more hearing Sorcerer's Apprentice, or Danse Chinoise right now...?
Khāṇa nocks another arrow...
masterwork composite shortbow VS Moody Blue: 1d20 + 5 ⇒ (2) + 5 = 7
...only to hit her funny-bone against the wall as she draws the string.
...This. I should be hearing this right now.
arrow salvageable on even: 1d100 ⇒ 8
Hskomoro
|
Hskomoro glances back as Daenerija crowds him in, then looks back at the mushroom still in the water. If that thing came this way... "Need to add a bow to the lissst" he mutters.
He leans out a little, flask in his left hand, ready to lob it if the one on the walkway came just a little closer. Or the one in the water.
Ready action to throw at a mushroom if it comes within 20' of him and there's a clear line of sight
| Grandmaster TOZ |
Reflex Save: 1d20 ⇒ 1
The second target moves in and repeats the comedy of the first, flushed away to the collection chamber!
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 21)
10 Khāṇa
7 Blue (Damage: 3)
5 Red (Damage: 11)
4 Daenerija
Bold are up!
Akkina
|
Akkina reloads and shoots the remaining redcap.
masterwork light crossbow, Divine Favor, Fate's Favored vs blue: 1d20 + 5 + 1 + 1 ⇒ (1) + 5 + 1 + 1 = 8
Miss!
Beryx Zinder
|
Bow: 1d20 + 8 ⇒ (8) + 8 = 161d8 + 4 ⇒ (2) + 4 = 6
Berix fires another arrow at the red mushroom and retreats further. GM, I proceed from the fact that we are not limited by the map and I have somewhere to go further, despite the fact that there are "white fields".
| Grandmaster TOZ |
Let's see if green can get past the flow!
Reflex: 1d20 ⇒ 17
The green spotted fungus overcomes the flow of water!
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
11 Green (Damage: 21)
10 Khāṇa
7 Blue (Damage: 3)
5 Red (Damage: 16)
4 Daenerija
Hskomoro and Khāṇa are up! There isn't a clear shot, but Hskomoro can give the throw a shot if he likes.
Khāṇa Tsogtsos
|
Hmm, what a time not to have a reach-weapon! No matter....
The moment Khāṇa's been waiting for having come at last (however awkwardly), she sets aside her bow, and, trusting in her various wards, braves the stygian pool and the deadly fungal threads to finally deliver a proper axe-blow!
masterwork greataxe, Studied Combat VS Green Ache'r: 1d20 + 8 ⇒ (17) + 8 = 25
slashing damage: 1d12 + 5 ⇒ (12) + 5 = 17
And proper it is indeed!!!
"TIMBERRR! Ahehhehhehhehheh...wait, can anybody make 'timber' out of these things...?"
| Grandmaster TOZ |
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AoO: 1d20 ⇒ 14
As Khāṇa steps forward, a soft tendril swings out, before being deflected by the equally soft keening of tortured souls! Her return strike cuts the fungus down, pieces being pulled away by the current of the cistern.
Blue Reflex: 1d20 ⇒ 19
The remaining plants continue to mindlessly press forward!
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
10 Khāṇa
7 Blue (Damage: 3)
5 Red (Damage: 16)
4 Daenerija
Everyone is up!
Khāṇa Tsogtsos
|
Khāṇa takes a moment to savor her victory as she prepares her next chop against the next fungus...
Move Action to Study Moody Blue. The following is on the assumption that I am in "deep bog" and cannot 5-foot step:
slashing damage, Studied Strike: 1d12 + 5 + 1d6 ⇒ (11) + 5 + (6) = 22
Akkina
|
Akkina steps back and fires at blue.
masterwork light crossbow, Divine Favor, Fate's Favored: 1d20 + 5 + 1 + 1 ⇒ (4) + 5 + 1 + 1 = 11
piercing dmg, DF, FF: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
| Grandmaster TOZ |
Botting with Hskomoro's last action, readied to throw with a clear shot.
The red spotted fungus climbs from the water, out of sight of Beryx and Plague Hunter. The blue spotted fungus lashes out at the bogged down Pathfinder!
Tendril on Khāṇa: 1d20 ⇒ 4
Tendril on Khāṇa: 1d20 ⇒ 16
Tendril on Khāṇa: 1d20 ⇒ 9
Tendril on Khāṇa: 1d20 ⇒ 11
One splashes down next to her head, narrowly missing thanks to the cover of the water!
16 Akkina
16 Beryx
14 Hskomoro
11 Plague Hunter
10 Khāṇa
7 Blue (Damage: 8)
5 Red (Damage: 16)
4 Daenerija
Everyone is up!
Beryx Zinder
|
It's time to finish with it. Berix throws a bow, draws a sword on the move and, running up, strikes a chopping blow at the mutated mushroom.
+1 Falshion (Power Attack): 1d20 + 8 ⇒ (16) + 8 = 242d4 + 10 ⇒ (2, 4) + 10 = 16 (slashing)
Polymorph Plague, he whispers, tearing out the blade and an angry cat jumps out from behind his back, running over his shoulders...