Pulp Ctulhu Horror on the Orient Express.

Game Master Paolingou

Skills
House Rule
Character Creation
Belief Magic
Talents

Heritage Spoiler:

Spell Spoiler:


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I'm looking for player interested in Call of Cthulhu, we will be using Pulp Cthulhu rule, I will also be using some house rules and rules from 6th edition, you don't need much, just Pulp Cthulhu Character sheets, Pulp Cthulhu book, and that is it. This campaign will also be really long.


Pathfinder Adventure Subscriber

Dotting for interest. Any more information?


What kind of information do you want? Want Pulp Cthulhu Character sheet?
Character Sheet. Want to know more about the campaign? Horror on the Orient Express is a classic Call of Cthulhu Campaign about a journey across europe, from England to France, Switz, Italy, and even through time and space. What should be expected for this game? While Pulp Cthulhu make the character more heroic and not as fragile, you're still human, or at least partly human, and aren't immune to death or horror of the mythos, Theme of this game would be Discovery and Lost, while the Mood is Heroic and Macabre. How long this will take? This Campaign is famous for how long it take to finish, so maybe about 3 to 4 years. About the house rules? I'm still working on some of it.

Horizon Hunters

I'd love play pulp chtulhu, I've read a thing or two about orient express but no actual spoiler, as far as I know it involves a lot of travel, I'm a little rusty but I used to favor the mad scientist/mechanic and egghead archetypes from pulp, gotta reread it before doing anything


I'm working on my house rules, so don't make characters just yet.


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Built a character for this. Major Morrison Clarke of the Royal Air Force, veteran of the first world war. While he may not be the best at the more knowledge-based skills, he's good with a gun and rather competent in history. Not to mention, knows a bit of French and German.

Scarab Sages

WOW! I'm SO up for this! Waiting anxiously on character creation details.


The House rules aren't finish just yet, but it's have enough content to be shared.


You have to open it to be shared for others to see it.


I updated it.

Scarab Sages

What is the year at the start of the game? Will it be in the 20's or the 30's?


rdknight wrote:
What is the year at the start of the game? Will it be in the 20's or the 30's?

We will be starting in 1923.

Scarab Sages

3d6 ⇒ (4, 1, 6) = 11
3d6 ⇒ (2, 6, 2) = 10
3d6 ⇒ (2, 6, 5) = 13
3d6 ⇒ (5, 5, 4) = 14
3d6 ⇒ (3, 3, 2) = 8
1d6 + 19 ⇒ (2) + 19 = 21

2d6 + 6 ⇒ (2, 6) + 6 = 14
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (5, 6) + 6 = 17


rdknight wrote:

1d6+13

1d6+13
1d6+13
1d6+13
1d6+13
1d6+19

2d6+6
2d6+6

What are you rolling for?

Scarab Sages

The characteristics and so forth?


Isn't there only 8 Characteristic?

Scarab Sages

There's also Luck?

Do we assign the rolls to the characteristics as we want?

I'm looking at a couple of ideas.

Either a Medical Doctor (Thrill Seeker/Medical Doctor), or a more scholarly type in history archaeology and occult, who was a nurse during the Great War. (Dreamer/Dilettante).

Either way my character would cover medical needs like first aid and medicine.


rdknight wrote:

There's also Luck?

Do we assign the rolls to the characteristics as we want?

I'm looking at a couple of ideas.

Either a Medical Doctor (Thrill Seeker/Medical Doctor), or a more scholarly type in history archaeology and occult, who was a nurse during the Great War. (Dreamer/Dilettante).

Either way my character would cover medical needs like first aid and medicine.

You only do 1d6+13 or 1d6+19 on your Archetype main characteristic.

Scarab Sages

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Doctor: Shen Wei (Billie Shen) born and raised in Shanghai, China to one of the wealthiest Chinese families in the city. She went to New York for college, then medical school. Her hobbies mostly involve adrenaline related things like auto racing, skiing, and mountaineering. She chose medical school as a way to avoid going back to Shanghai and a marriage that would inevitably come with it, but turned out to be an excellent surgeon. She is taking a year off to travel before she starts her residency.

Dillente Nurse: Dorothy Asquith-Tennent, British but born in Athens Greece. Her father is a diplomat in the foreign service who has an interest in archaeology. She picked up his interests and later served as a nurse on the western front. After the war she attended Oxford for history as a non-degree student (Women could attend Oxford at the time, but were not granted degrees).

Scarab Sages

Paolingou wrote:
rdknight wrote:

There's also Luck?

Do we assign the rolls to the characteristics as we want?

I'm looking at a couple of ideas.

Either a Medical Doctor (Thrill Seeker/Medical Doctor), or a more scholarly type in history archaeology and occult, who was a nurse during the Great War. (Dreamer/Dilettante).

Either way my character would cover medical needs like first aid and medicine.

You only do 1d6+13 or 1d6+19 on your Archetype main characteristic.

Ah! That makes sense. The results otherwise are very high.

Scarab Sages

Hi Paolingou, a couple questions about character creation if I may ask:

1. Is there a deadline for submitting characters for the game, and when approximately when do you expect to start game play?

2. How many characters are you choosing for the game?

3. When you wrote Choose Archetype, roll 1d6+13 or 1d6+19 if your main characteristic is 3d6+6, did you mean 1d6+19 for a main characteristic that's 2d6+6? I don't see how any characteristic would be 3d6+6...

Thanks!


rdknight wrote:

Hi Paolingou, a couple questions about character creation if I may ask:

1. Is there a deadline for submitting characters for the game, and when approximately when do you expect to start game play?

2. How many characters are you choosing for the game?

3. When you wrote Choose Archetype, roll 1d6+13 or 1d6+19 if your main characteristic is 3d6+6, did you mean 1d6+19 for a main characteristic that's 2d6+6? I don't see how any characteristic would be 3d6+6...

Thanks!

1. The deadline is before December 30th, I expect the game to start in December 30th.

2. 4 characters, but wouldn't mind have more characters.

3. You roll 1d6+19 for you main Archetype if that Characteristic is 3d6+6, certain non-human playable species, have certain Characteristic at 3d6+6.


I don't recall stat generation being like that?


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FreeRadical 139 wrote:
I don't recall stat generation being like that?

How do you recall it being like?

Scarab Sages

FreeRadical 139 wrote:
I don't recall stat generation being like that?

It looks like stats are generated the usual way, below is copied from the Pulp Cthulhu book:

Use the following rolls to determine each of the characteristics,
although substitute a roll of 1D6+13 multiplied by 5 for the
hero’s core characteristic (as determined by the archetype
chosen in Step One).
• Strength (STR): roll 3D6 and multiply by 5.
• Constitution (CON): roll 3D6 and multiply by 5.
• Size (SIZ): roll 2D6+6 and multiply by 5.
• Dexterity (DEX): roll 3D6 and multiply by 5.
• Appearance (APP): roll 3D6 and multiply by 5.
• Intelligence (INT): roll 2D6+6 and multiply by 5.
• Power (POW): roll 3D6 and multiply by 5.
• Education (EDU): roll 2D6+6 and multiply by 5.

I believe the changes to character creation are for the non-human options. I haven't seen any specific house rules about them yet. Looks like humans get an extra talent, 3 instead of 2.


Pathfinder Adventure Subscriber

I should have some time tonight to look through my Pulp Cthulhu book and come up with a concept. Thinking about a priest character who is questioning his faith due to some things he experienced during the great war...


scranford wrote:
I should have some time tonight to look through my Pulp Cthulhu book and come up with a concept. Thinking about a priest character who is questioning his faith due to some things he experienced during the great war...

Great, if you have more solid idea, post it in Discussion, and also read the Homebrew stuff at the top as well.

Liberty's Edge

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Are you full?


Qstor wrote:
Are you full?

No, while I perfer 4 players, I can handle up to 7 players. If you want to join read, you can read the Disscusion, and the Link at the top.

Liberty's Edge

Paolingou wrote:
FreeRadical 139 wrote:
I don't recall stat generation being like that?
How do you recall it being like?

For 7th Ed I think it's assign points?

Scarab Sages

Qstor wrote:
Paolingou wrote:
FreeRadical 139 wrote:
I don't recall stat generation being like that?
How do you recall it being like?
For 7th Ed I think it's assign points?

This is Pulp Cthulhu. There is an investigator quick creation alternative set of rules given, but we're using the standard creation rules, which I posted above. Stats are rolled.

I can't speak to creating non-human investigators, I haven't seen any house rules posted for that yet.


rdknight wrote:

This is Pulp Cthulhu. There is an investigator quick creation alternative set of rules given, but we're using the standard creation rules, which I posted above. Stats are rolled.

I can't speak to creating non-human investigators, I haven't seen any house rules posted for that yet.

The rule for Non-Human character are in both, Character Creation Guide, and Talent and Non-Human Benefit.


Qstor wrote:
Are you full?

Would you like to join?

Liberty's Edge

Paolingou wrote:
Qstor wrote:
Are you full?
Would you like to join?

Where's the rules in the official Chaosium stuff for non human PCs? I have the Pulp Cthulhu book but I don't remember them. Just wondering...

With the non humans it seems like Shadowrun "ISH"


Qstor wrote:
Paolingou wrote:
Qstor wrote:
Are you full?
Would you like to join?
Where's the rules in the official Chaosium stuff for non human PCs? I have the Pulp Cthulhu book but I don't remember them.

Rule for playing Non-Human is my Homebrew, but you can played as Non-Human officially in some of Call of Cthulhu scenario.

You don't have to play as Non-Human, it's just something that some people like.

Liberty's Edge

I'm a human British private investigator

Hard boiled

Con: 1d6 + 13 ⇒ (1) + 13 = 14

3d6 ⇒ (1, 3, 3) = 7
3d6 ⇒ (2, 5, 6) = 13
3d6 ⇒ (2, 3, 3) = 8
3d6 ⇒ (1, 2, 1) = 4
3d6 ⇒ (1, 6, 6) = 13

2d6 + 6 ⇒ (3, 2) + 6 = 11

Scarab Sages

@Qstor: In case you haven't looked over in discussion, there are posts there you might have to check out.

Liberty's Edge

rdknight wrote:
@Qstor: In case you haven't looked over in discussion, there are posts there you might have to check out.

Thanks


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very intarested

Scarab Sages

Are we still on track to start December 30th?


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rdknight wrote:
Are we still on track to start December 30th?

Yes, I'm just been working on the campaign, and refining the homebrew.


I'm moving it's to Janurary 5th, or when people start to finish their characters.

Liberty's Edge

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Paolingou wrote:
I'm moving it's to Janurary 5th, or when people start to finish their characters.

I need to flesh mine out.


Qstor wrote:
Paolingou wrote:
I'm moving it's to Janurary 5th, or when people start to finish their characters.
I need to flesh mine out.

You could discuss your character and how to flesh out with other people in the discussion.

Scarab Sages

Paolingou wrote:
Qstor wrote:
Paolingou wrote:
I'm moving it's to Janurary 5th, or when people start to finish their characters.
I need to flesh mine out.
You could discuss your character and how to flesh out with other people in the discussion.

Yes! Let's discuss as characters are developed!


Is anyone else joining the game?

Liberty's Edge

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2d6 + 6 ⇒ (2, 1) + 6 = 9

2d6 + 6 ⇒ (3, 5) + 6 = 14

Harry Mallin edited

Ex boxer WWI vet ex cop PI now

Let me ask my friend


I'll start the game tomorrow, but people can always join after the game start.

Liberty's Edge

Paolingou wrote:
I'll start the game tomorrow, but people can always join after the game start.

I asked a few friends. Looks like just 2 of us now


Paolingou wrote:
I'll start the game tomorrow, but people can always join after the game start.

But you will need to show me your character sheet before joining.

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