[ACO] PFS2e 04-01 - Intro: Year of Boundless Wonder (P6) (Inactive)

Game Master UncleFroggy

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Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Well, I don't know about a blog post, but I do remember the PFS Guide for Negative Healing characters says that if an NPC gives out potions of healing or the Heal spell effects, that they can get Oil of Unlife or Harm instead.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

June 1st Blog

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Shall we roll for several rounds/turns?

Radiant Oath

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hang on. let me catch up first.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Per the FAQ:

Quote:
As per an update to the Guide to Organized Play, undead PCs can obtain an oil of unlife anytime a Pathfinder Society-aligned NPC would give them an equivalent potion of healing. The Character Options have also been updated to allow all PCs to purchase oils of unlife without owning the Advanced Player's Guide.

So this means that Rain could have one or more in that bundle of healing potions that they gave us! Go for it Nic!

Grand Archive

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"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Hah. I could definitely see Bee etching graffiti on his favorite practice sword. LOL.

Radiant Oath

1 person marked this as a favorite.
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Macondi Missani wrote:
Hah. I could definitely see Bee etching graffiti on his favorite practice sword. LOL.

I knew you'd like that... :)

Vigilant Seal

The dhampir will use one of the oils of unlife
1d8 ⇒ 3

He should be up to 11 hp

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 2 Alchemy Reagents 1/7 | Bottled Lightning (L) 2/3 | Dread Ampule (L) 4/6 | Soothing Tonic (L) 1/2 | Numbing Tonic (M) 2/2 |

Hah, you had me laughing at the counterfeit.

Radiant Oath

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I'm surprised Niccolo didn't say anything about the last "find" :)

Vigilant Seal

Which one>

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/2 HP 27/28| AC 19| Fort (T) +7| Ref (E) +10| Will (E) +8| Init (Stealth; E) +10| Perc (E) +8

I don't know whether we would have divvied up the spoils so far; either way, Nic would like to use the striking dagger. He's a little better with it than Haohji, and Haohji is far more effective than Nic with the spear.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Any updates?

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Hi GM Tiger, is it the turn of Haohji Umesaki?

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Probably the two swarm's turn. Tiger mentioned a long weekend in their part of the world.

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/2 HP 27/28| AC 19| Fort (T) +7| Ref (E) +10| Will (E) +8| Init (Stealth; E) +10| Perc (E) +8

And Niccolo only used two actions; GM T is giving them a chance to take their third action before the swarms act.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

I didn't read any advice about the long weekend, although being from the same country - I am aware of it.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Everything okay?

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Not sure. There was a big quake in the Philippines this morning. GM Tiger, you okay?

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Oh no! I hope you folks are okay!

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

In my part of the country (Antipolo), the quake was very weak. I'm not sure about GM Tiger

Radiant Oath

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I might be without internet service over the weekend. So if I'm quiet, that's why.

Earthquake - I felt it, no damage or injuries on my end, but it was quite a ride...

I apologize for the delays.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Okay, will be patient! Hope you get internet back soon!

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)
Quote:
I believe that is a critical success, so you heal 4d8!

I am not sure where the additional +2 is coming from. The +2 from Biglock and gloves is for searching the room. I might be missing something though.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Hmm, I don't know. I was just trusting them to know their character... I don't even know what level they are... ;p But a 25 is a critical success... I hope their math is correct, for their sake!

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 2 Alchemy Reagents 1/7 | Bottled Lightning (L) 2/3 | Dread Ampule (L) 4/6 | Soothing Tonic (L) 1/2 | Numbing Tonic (M) 2/2 |

Yeah, my mistake there, the +2 was only for searching.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Okay then, no crit... :(

Radiant Oath

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btw, since we're near the end, if you'd like your downtimes part of your chronicles, go ahead and roll them now.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Lore(library): 1d20 + 4 ⇒ (1) + 4 = 5 lol

Macondi tries to help out more in the library - cataloging and organizing things. But he keeps using organization systems that no one else can make any sense of. "It's called Quick Sort. No, put that pile back down. I know it isn't sorted yet, but it will be when I'm done. ... Blast, now I don't remember what pivot value was I using here."

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Repost on the other side Macondi. Oh... the 1!

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/2 HP 27/28| AC 19| Fort (T) +7| Ref (E) +10| Will (E) +8| Init (Stealth; E) +10| Perc (E) +8

Nic attempts to use his labor lore training to earn a few coins.

Labor Lore check: 1d20 + 4 ⇒ (17) + 4 = 21

Radiant Oath

LG Female Human | Back Alley Doctor | Monk Lvl 2 | ◆◇↺ | HP 32/32 | AC 19 | F/R/W: 8/9/9 | Perc +7 | 25 feet | Class DC 17 | Acrobatics/Stealth/Medicine/Nature: +7, Athletics: +5, Lore (Academia, Underworld): +4, Religion(U)/Survival(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Academia Lore: 1d20 + 4 ⇒ (6) + 4 = 10

meh... :)

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)
Aztryx wrote:
Repost on the other side Macondi. Oh... the 1!

Yup. It is just too much fun to RP a crit fail - even for a downtime check.

Envoy's Alliance

human ftr 2 | AC 18 (19) | hp 36/36 | Saves F (E) +9, R (E) +8, W (T) +4 | Ftr DC (T) 17 | Hero Pts 1 Chronicles

Craft, Specialty Crafter: 1d20 + 5 ⇒ (17) + 5 = 22 First good roll for DT!

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

GM Tiger is my Arcana roll of 27 a critical success?

Radiant Oath

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Aztryx wrote:
GM Tiger is my Arcana roll of 27 a critical success?

Yes. It was a natural 20.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Hi GM Tiger,

What did I learn from the roll? I read the posts and didn't see anything related? It just said that I attempted something and she suddenly appeared.

Also, was Aztryx able to invest into the mask?

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 2 Alchemy Reagents 1/7 | Bottled Lightning (L) 2/3 | Dread Ampule (L) 4/6 | Soothing Tonic (L) 1/2 | Numbing Tonic (M) 2/2 |

Bah, all that thinking to roll a couple of misses. Should've used a bomb, those at least always hit with the splash XD

At least I'm learning how alchemists work and what they need (like quick bomber and more range on bombs)

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

I know what you mean about bad rolls.

Radiant Oath

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Aztryx wrote:

Hi GM Tiger,

What did I learn from the roll? I read the posts and didn't see anything related? It just said that I attempted something and she suddenly appeared.

Also, was Aztryx able to invest into the mask?

AGH! The boards ate my post.

Aztryx:

From what you remember in Pathfinder School, high level wizards can often invest their minds and/or wills in objects such as those. However, destroying such items are way above your capabilities. As for the mask - yes, you can use it.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Lol! No worries GM Tiger. I understand.
Thanks for the reply.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

Best magic missile damage I've rolled ever. Aztryx himself can't even survive that roll.

Oh, and that was my last magic missile. I've to do Drain Bonded Item to recast one more, then that's it as far as 1st level spells go.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 2 Alchemy Reagents 1/7 | Bottled Lightning (L) 2/3 | Dread Ampule (L) 4/6 | Soothing Tonic (L) 1/2 | Numbing Tonic (M) 2/2 |

Wow, max MM damage, nice!

Considering our level, I'd say the best thing you can do is drain and cast it again at her... she shouldn't be able to take another of those and a couple of other hits from the rest of the party.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Yeah, I ran out of 1st level spells during the first battle. Still have a focus point though.

Earlier Tiger rolled 4 1d5 rolls and got a 3 on all of them. The dice roller is odd.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)

Oh, hey Aztryx - your pathbuilder link in your profile doesn't actually work. It just takes me to the pathbuilder app itself and loads up whatever character I was last looking at.

To get a link to your character specifically, you have to 'export' the data. And be aware that it only creates a snapshot. If you make changes to your character, the snapshot, and the link to it, is not updated.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice

I will drain and cast again. I hope I get to cast another spell tho.

Verdant Wheel

Icons: ◆◇↺ | Elf Alchemist 2 Alchemy Reagents 1/7 | Bottled Lightning (L) 2/3 | Dread Ampule (L) 4/6 | Soothing Tonic (L) 1/2 | Numbing Tonic (M) 2/2 |

Well, that's the big IF

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/2 HP 27/28| AC 19| Fort (T) +7| Ref (E) +10| Will (E) +8| Init (Stealth; E) +10| Perc (E) +8

I think this wave of skunks will be done by the end of the round, and presumably the shard can either summon more next round or throw 3 magic missiles.

Envoy's Alliance

CG M Elf (ancient) Universalist Wizard 1 (Alchemist Dedication) | HP 13/13 | AC 17 | F +4 R +6 W +6 | Perc +4 | Stealth +6 |◆◆◆◇↺ | 35" | Hero 1/3 | focus 0 | spells 1 2/2 | Reagents 1/1 | Avoid Notice
Macondi Missani wrote:

Oh, hey Aztryx - your pathbuilder link in your profile doesn't actually work. It just takes me to the pathbuilder app itself and loads up whatever character I was last looking at.

To get a link to your character specifically, you have to 'export' the data. And be aware that it only creates a snapshot. If you make changes to your character, the snapshot, and the link to it, is not updated.

Oh okay. I'll look into that. Where did I post a link to Aztryx's profile? Sorry I don't recall.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Lore Oracle 1 | HP 17 | AC 17 | Fort +4; Ref +5; Will +6; | Perception +4 low-light vision | Speed 25 | Spell DC 17 | Hero Points 1/3 | Conditions: | Exploration (search)
Aztryx wrote:
Where did I post a link to Aztryx's profile? Sorry I don't recall.

It is in the 'homepage/url' field. So: name, race, deity, languages, occupation, homepage.

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