DM Salsa Presents - Chronicles of Kassen

Game Master AdamWarnock

BattleMaps | Chronicles of Kassen | HeroLab Files | Loot Sheet | Downtime Asset Tracker | Downtime Activity Tracker

Perception Rolls:

[dice=Betzolte Percepiton]1d20+7[/dice]
[dice=Erigga Perception]1d20+8[/dice]
[dice=Grobradon Perception]1d20+11[/dice]
[dice=Maidie Perception]1d20+7[/dice]
[dice=Tanglefoot Perception]1d20+7[/dice]
[dice=Moon Perception]1d20+12[/dice]
[dice=Histya Perception]1d20+5[/dice]

[dice=Meep Perception]1d20+8[/dice]


Initiative Rolls:

[dice=Betzolte Initiative]1d20+3[/dice]
[dice=Erigga Initiative]1d20+4[/dice]
[dice=Grobradon Initiative]1d20+1[/dice]
[dice=Maidie Initiative]1d20+10[/dice]
[dice=Moon Initiative]1d20+3[/dice]
[dice=Histya Initiative]1d20+5[/dice]

[dice=Meep Initiative]1d20+3[/dice]


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Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte frowns a bit as she realizes the fight's ended just as she got to it, but doesn't say anything. This was good, there was still more fighting to do and they were still fresh and ready. This was no time for bruised egos. As they advance, she tries to keep pace with Erigga.


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

If you can't strike wisely, strike fast.

Moon and Histya keep advancing.

Stealth: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23 (+2 in forests)
Perception: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34 (+2 vs Undead; +2 in forests)


HP:44 | AC:21 ; T:18 ; FF:15 ; CMD:24 | Fort:+7 ; Ref:+10 ; Will:+4 | Init:+5 (+7 forest) ; SM:+1 ; PER:+5 (+7 forest) (low-light vision, scent)

Histya pads along beside her mistress.

Stealth: 1d20 + 13 + 4 + 2 ⇒ (2) + 13 + 4 + 2 = 21 (+4 in undergrowth, +2 in forests)
Perception: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 (+2 vs Undead; +2 in forests)


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

Grobradon takes the rear so not to mess up stealth attempts by others, mumbling minor prayers to offset his armor's weight.

Stealth (With Guidance): 1d20 - 2 ⇒ (2) - 2 = 0
Perception: 1d20 + 12 ⇒ (3) + 12 = 15


Kassen Battle Maps

Thankfully, Grobradon's clattering doesn't seem to have alerted the goblins nor the spiders in the nest widened area. A single tent and a few scattered stacks of barrels and crates stand around the edges of the clear area. A goblin sings as it pets a spider while another sits on a crate grumbling to itself. Two more goblins riding giant spiders stand guard at the mouth of a passage that leads to the west while another path continues south.

Go ahead and get yourselves set up. Also, can everyone give me a DC 15 stealth check as you prepare. This is a skill challenge, so just need more successes than failures.


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Stealth vs DC15: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23 (+2 in forests)

Still thinking on where to set the girls up.


Female fairy conjurer 5 | HP 40/40 | AC 18/18/14 (22/18/14 w/ mage armor), CMD:13 | Fort: +4, Ref:+6, Will: +8 | Perc: +8 , Init:+10 | (Shift (10 ft) 7/7) | Hero Points: 3 | Status: N/A

Maidie stays close to Erigga, remembering clearly how being able to dive for cover behind her shield can be a literal lifesaver when fighting spellcasters.

Stealth: 1d20 + 12 ⇒ (7) + 12 = 19


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Stealth (Untrained): 1d20 + 1 ⇒ (14) + 1 = 15

Even Betzolte somehow manages to keep pace with the group without making her sound, not even a jingle from her hauberk.


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

Grobradon scoots more center to best get reach on his entangle when if the time comes.

Once more he prays under his breath.
Stealth with Guidance: 1d20 - 2 ⇒ (7) - 2 = 5


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

Stealth: 1d20 + 9 ⇒ (9) + 9 = 18

Being a small halfling, Erigga had no trouble sneaking.


Kassen Battle Maps

Emerald Stealth: 1d20 + 9 ⇒ (13) + 9 = 22

With the goblins none the wiser, the heroes get into position. Emerald pulls out her bow and nocks an arrow before nodding to the others. She'll do as before, bolstering everyone's courage with song once everyone else is in position.

Y'all get the drop on the Goblins. Go ahead and take the surprise round and your round 1 actions. Emerald will activate Inspire Courage at the top of the Surprise round, so everyone gets a +1 to attack and damage rolls.


Female fairy conjurer 5 | HP 40/40 | AC 18/18/14 (22/18/14 w/ mage armor), CMD:13 | Fort: +4, Ref:+6, Will: +8 | Perc: +8 , Init:+10 | (Shift (10 ft) 7/7) | Hero Points: 3 | Status: N/A

"I'll hit them with the stone call. Try to finish off the warsinger and the two spellcasters as quickly as possible, they are the biggest threats," Maidie whispers, then waits until her companions are in position before she begins casting her spell.

With practiced ease, she opens the connection to the plane of earth, unleashing the deadly rain of sharp volcanic rock on the unsuspecting goblins and their arachnid pets.

Stone dmg - Green spider: 2d6 ⇒ (1, 4) = 5

Stone dmg - Blue spider: 2d6 ⇒ (2, 5) = 7

Stone dmg - Red spider: 2d6 ⇒ (6, 1) = 7

Stone dmg - Yellow spider: 2d6 ⇒ (5, 1) = 6

Stone dmg - Light blue goblin commando: 2d6 ⇒ (4, 3) = 7

Stone dmg - Yellow goblin commando: 2d6 ⇒ (3, 2) = 5

Stone dmg - Red goblin warsinger: 2d6 ⇒ (5, 5) = 10

Stone dmg - Red goblin priest: 2d6 ⇒ (1, 2) = 3

Stone dmg - Yellow goblin priest: 2d6 ⇒ (1, 2) = 3


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

As the stones begin to fall, Erigga bolts, skirting the battlefield. The rocks still pummeling their enemies, she jumps and twists, navigating the deadly rocks mid-air and then slashing the scary spider as she lands.

Acrobatics DC 10: 1d20 + 7 ⇒ (4) + 7 = 11 To jump the last diagonal, which is now difficult terrain

Attack (kukri), charge, IC, risky strike: 1d20 + 11 + 2 + 1 - 2 ⇒ (4) + 11 + 2 + 1 - 2 = 16
Damage, IC, risky strike: 1d3 + 5 + 1 + 4 ⇒ (2) + 5 + 1 + 4 = 12 plus Acid: 1d6 ⇒ 3

AC: 21 (12 Tch, 18 Fl), CMD: 16


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte marches towards the one riding the spider on the flank and focuses her power into her axe, bringing it to bear against the mount to take the rider down faster.

Swift action to activate Arcane Strike, REALLY should have been using this sooner. Move action to current position, and standard action to attack.

+1 flaming dwarven waraxe: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d10 + 4 + 1d6 + 1 + 1 ⇒ (1) + 4 + (5) + 1 + 1 = 12


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

The spider dead, Erigga steps over its corpse and moves around the stones, her shield high to protect herself.

Move action, then Total Defense

AC: 31 (22 Tch) | CMD: 30 | R: +10


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Surprise Round

Histya bounds forward (single MOVE), skirting the edges of the rocky explosion while Moon launches an arrow at what she thinks is a goblin spellcaster.

STAND: Twang @ RED Goblin

STAND: MW Comp Longbow (crit: 20/3x | P) | Rng Inc: 110’
Mods: Deadly Aim, Inspire
HIT: 1d20 + 8 - 2 + 1 ⇒ (15) + 8 - 2 + 1 = 22 | DAM: 1d8 + 3 + 4 + 1 ⇒ (1) + 3 + 4 + 1 = 9

==============

Round 1

Histya continues to wind her way past the battlefield and avoid as much of the sharp rocks beneath her paws as possible (2xMOVE – on map).

Moon stalks forward and continues to fire arrows at her target.

MOVE: On map
STAND: Twang @ RED Goblin

STAND: MW Comp Longbow (crit: 20/3x | P) | Rng Inc: 110’
Mods: Deadly Aim, Inspire
HIT: 1d20 + 8 - 2 + 1 ⇒ (15) + 8 - 2 + 1 = 22 | DAM: 1d8 + 3 + 4 + 1 ⇒ (3) + 3 + 4 + 1 = 11

Moon Status:
HP: 35 / 35 | AC:19 / T:14 / FF:15 | CMD:22/18
Arrows (45): xxxx
Blunts (45): xxx
Iron Arrows (3):
Lead Blades (1):
Hero Points (3):
Kassen Battle Boon: 1x
Kassen Death Boon: 1x

Lead Blades – Rnd x of 10 – all my melee weapons act as one size larger


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

Grobradon moves and flings his sling's bullet at the nearest still living foe, preferably one not in melee yet.

To hit: 1d20 + 4 ⇒ (7) + 4 = 11
Dmg if it hits: 1d4 + 2 ⇒ (4) + 2 = 6


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage
Yellow Spider: 6 damage

Lt. Blue Commando: 7 damage
Yellow Commando: 5 damage
Red Priest: 3 damage
Yellow Priest: 3 damage

Reinforcements arrive in: 1d4 + 1 ⇒ (3) + 1 = 4 Rounds

In moments there is pandemonium among the goblins. Two of the spiders are killed before Moon puts an arrow through the warsinger's throat, silencing it forever. Grobradon's stone knocks the goblin down on its back, doing no harm, but putting it in a very, very difficult position to recover from.

For my own and y'all's sanity, we'll just call that the surprise round. Y'all are up!


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

Grobradon sees Betzolte take down the spider, and joins her, walking through the rubble to take down the now former rider. He raises his staff, and SMASHES it down at the goblin.
To hit with thundering quarterstaff (Bardic bonus included): 1d20 + 7 ⇒ (4) + 7 = 11
Dmg: 1d6 + 5 ⇒ (3) + 5 = 8


Female fairy conjurer 5 | HP 40/40 | AC 18/18/14 (22/18/14 w/ mage armor), CMD:13 | Fort: +4, Ref:+6, Will: +8 | Perc: +8 , Init:+10 | (Shift (10 ft) 7/7) | Hero Points: 3 | Status: N/A

With the spiders and their riders well in hand, Maidie aims her wand at the two spellcasters, ready to disrupt any attempts to use magic.

Readied action - full magic missile volley at the first enemy to cast a spell

Missile dmg: 3d4 + 3 ⇒ (4, 2, 1) + 3 = 10


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

Wasting no time, Erigga rushes in for the next spider and swiftly kills it as well. There is a smile on her face, which soon disappears. Focus. Surest way of get yourself f$+$ed is to feel cocky.

Attack (kukri), IC, risky strike: 1d20 + 11 + 1 - 2 ⇒ (12) + 11 + 1 - 2 = 22
Damage, IC, risky strike: 1d3 + 5 + 1 + 4 ⇒ (1) + 5 + 1 + 4 = 11 plus Acid: 1d6 ⇒ 5


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte focuses her energy into her axe again...

Arcane Strike, once again.

...and then swings her axe at the goblin while it's trying to dodge Grobradon's staff!

+1 flaming dwarven waraxe: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 211d10 + 4 + 1d6 + 1 + 1 ⇒ (3) + 4 + (2) + 1 + 1 = 11


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage

Lt. Blue Commando: 18 damage
Yellow Commando: 5 damage
Red Priest: 3 damage
Yellow Priest: 3 damage

Another spider dies and the now spiderless spider-rider howls as Betzolte tears into it. Despite its wounds and the pain, it is still up and looking to fight back.

Moon is up


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Moon stalks forward and continues to fire arrows at her target.

MOVE: On map
STAND: Twang @ RED Goblin

STAND: MW Comp Longbow (crit: 20/3x | P) | Rng Inc: 110’
Mods: Deadly Aim, Inspire
HIT: 1d20 + 8 - 2 + 1 ⇒ (14) + 8 - 2 + 1 = 21 | DAM: 1d8 + 3 + 4 + 1 ⇒ (3) + 3 + 4 + 1 = 11

Moon Status:
HP: 35 / 35 | AC:19 / T:14 / FF:15 | CMD:22/18
Arrows (45): xxxx
Blunts (45): xxxx
Iron Arrows (3):
Lead Blades (1):
Hero Points (3):
Kassen Battle Boon: 1x
Kassen Death Boon: 1x

Lead Blades – Rnd x of 10 – all my melee weapons act as one size larger


HP:44 | AC:21 ; T:18 ; FF:15 ; CMD:24 | Fort:+7 ; Ref:+10 ; Will:+4 | Init:+5 (+7 forest) ; SM:+1 ; PER:+5 (+7 forest) (low-light vision, scent)

Histya skirts the paw-hurting terrain until she has to run into it to snap at her prey.

MOVE: On Map
STAND: Bite @ YELLOW gobbo

STAND: Bite (crit: 20/2x | B/P/S)
Mods: PA, Inspire Courage
HIT: 1d20 + 7 - 1 + 1 ⇒ (3) + 7 - 1 + 1 = 10 | DAM: 1d4 + 1 + 2 + 1 ⇒ (3) + 1 + 2 + 1 = 7

Histya Status:
HP: 18 / 18 | AC:18 / T:17 / FF:12 | CMD:17/11


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage

Yellow Commando: 5 damage
Yellow Priest: 3 damage

Emerald (Longbow, IC) vs. Lt. Blue: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Commando (Shortbow) vs. Betzolte: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d4 ⇒ 4

Web attack vs. Betzolte: 1d20 + 3 ⇒ (1) + 3 = 4
How bad of a day is it for the goblins?: 1d100 ⇒ 97

Fire Beetle Bite vs. Histya: 1d20 + 1 ⇒ (8) + 1 = 9

Emerald continues to sing as she steps up and nocks an arrow. Her shot lands in the throat of the goblin facing Betzolte, killing it. Maidie's well-timed counter takes the head off one of the priestesses as it tries to cast something after Moon sticks it with a well-placed shot. Histya soon finds herself in an annoying situation as her target manages to scramble away from her swipe and pull out a piece of bark with a strange painting on it. The priestess mutters some words and behind the cat appears a fiendishly glowing fire beetle. Other than the ominous glow, there's nothing much threatening about the otherworldly beetle as it fails to land a bite on the Fangwood Leopard.

Meanwhile, Betzolte is struck by an arrow from the spider-riding goblin as its mount climbs up and over onto the branches forming the ceiling of this strange maze. The follow up, a thick strand of webbing, is far less effective, entangling both spider and goblin in their haste to nab the dwarven battlemage.

In the distance, the calls of goblins and the chittering of spiders can be heard. Reinforcements are on their way.

Reinforcements will arrive in 3 rounds.
Everybody up!


HP:44 | AC:21 ; T:18 ; FF:15 ; CMD:24 | Fort:+7 ; Ref:+10 ; Will:+4 | Init:+5 (+7 forest) ; SM:+1 ; PER:+5 (+7 forest) (low-light vision, scent)

I'll post H&M actions in a bit but since everyone seems to be waiting on this...

AOO: Bite (crit: 20/2x | B/P/S)
Mods: PA, Inspire Courage
HIT: 1d20 + 7 - 1 + 1 ⇒ (16) + 7 - 1 + 1 = 23 | DAM: 1d4 + 1 + 2 + 1 ⇒ (2) + 1 + 2 + 1 = 6


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Moon moves closer and sends another arrow at the gobbo trying to escape Histya’s claws.

MOVE: On map
STAND: Twang @ Goblin

STAND: MW Comp Longbow (crit: 20/3x | P) | Rng Inc: 110’
Mods: Deadly Aim, Inspire
HIT: 1d20 + 8 - 2 + 1 ⇒ (17) + 8 - 2 + 1 = 24 | DAM: 1d8 + 3 + 4 + 1 ⇒ (1) + 3 + 4 + 1 = 9

Moon Status:
HP: 35 / 35 | AC:19 / T:14 / FF:15 | CMD:22/18
Arrows (45): xxxxx
Blunts (45): xxxx
Iron Arrows (3):
Lead Blades (1):
Hero Points (3):
Kassen Battle Boon: 1x
Kassen Death Boon: 1x

Lead Blades – Rnd x of 10 – all my melee weapons act as one size larger


HP:44 | AC:21 ; T:18 ; FF:15 ; CMD:24 | Fort:+7 ; Ref:+10 ; Will:+4 | Init:+5 (+7 forest) ; SM:+1 ; PER:+5 (+7 forest) (low-light vision, scent)

Histya spins on the new enemy and snaps at the strange beetle, trying to see if it is tasty. If it isn’t to her taste, she moves away from it.

STAND: Bite @ Beetle
MOVE: If the beetle has some sort of nasty counterstrike, Histya will move away from it after the bit.

STAND: Bite (crit: 20/2x | B/P/S)
Mods: PA, Inspire Courage
HIT: 1d20 + 7 - 1 + 1 ⇒ (6) + 7 - 1 + 1 = 13 | DAM: 1d4 + 1 + 2 + 1 ⇒ (1) + 1 + 2 + 1 = 5

Histya Status:
HP: 18 / 18 | AC:18 / T:17 / FF:12 | CMD:17/11


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage

Yellow Commando: 5 damage
Yellow Priest: 18 damage


Histya finds that the beetle isn't much of a meal. The sulfurous smell and the ashy taste are unpleasant and her powerful jaws and sharp teeth rip through it, tearing it into two parts that begin to dissolve into smoke and ash as the beetle returns to whatever plane it came from.

Fire Beetle is dead.


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte tromps towards the remaining spider and its rider, her boots crunching over the gravel as she focuses her power into her axe anew.

Swift action, Arcane Strike. Move Action to get to spoid.

Then she hacks at it with a grunted roar!

+1 flaming dwarven waraxe: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 121d10 + 4 + 1d6 + 1 + 1 ⇒ (10) + 4 + (4) + 1 + 1 = 20


Female fairy conjurer 5 | HP 40/40 | AC 18/18/14 (22/18/14 w/ mage armor), CMD:13 | Fort: +4, Ref:+6, Will: +8 | Perc: +8 , Init:+10 | (Shift (10 ft) 7/7) | Hero Points: 3 | Status: N/A

Not wanting to give the surviving priestess the chance to summon another critter, Maidie finishes her off with another round of missiles.

Magic Missles vs goblin priest: 3d4 + 3 ⇒ (2, 1, 2) + 3 = 8


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

With only one enemy remaining, Erigga rushes as fast as she can towards it.

Double Move.


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage
Yellow Commando: 5 damage
How many passages: 1d3 ⇒ 1
Which one: 1d3 ⇒ 3

Betzolte's leaping attack misses the spider and the rider (they are 20 feet up and hanging upside down from the branches overhead) as Erigga hurries to get into range. Maidie levels her wand at the last of the spellcasters and blows a hole in the priestess' chest with a trio of arcane darts. The sounds of goblins and spiders grows closer from the southern passage as the priestess falls to the ground.

I believe Grob is up.


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

Grobradon curses "I hate when they fight smart." Switches to his slingstone and flings a stone at the upside down goblin.
Bard Bonus included to hit: 1d20 + 5 ⇒ (12) + 5 = 17
Dmg if that hits: 1d4 + 3 ⇒ (3) + 3 = 6


Kassen Battle Maps

GM Screen:

Red Spider: 7 damage
Yellow Commando: 11 damage

Emerald Long Bow vs. Spider: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11

Spider STR: 1d20 + 2 ⇒ (17) + 2 = 19
Goblin STR: 1d20 + 2 ⇒ (2) + 2 = 4

The stone smacks the goblin in the center of his chest, causing it to yelp. It kicks the spiders sides, spurring the alien beast to break free and retreat into the canopy above.

2 rounds until reinforcements arrive. Everyone is up!


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Moon fires an arrow at the spider then moves south trying to get free of all the broken terrain.

STAND: Twang @ Spider
MOVE: On map

STAND: MW Comp Longbow (crit: 20/3x | P) | Rng Inc: 110’
Mods: Deadly Aim, Inspire
HIT: 1d20 + 8 - 2 + 1 ⇒ (8) + 8 - 2 + 1 = 15 | DAM: 1d8 + 3 + 4 + 1 ⇒ (4) + 3 + 4 + 1 = 12

Moon Status:
HP: 35 / 35 | AC:19 / T:14 / FF:15 | CMD:22/18
Arrows (45): xxxxx
Blunts (45): xxxxx
Iron Arrows (3):
Lead Blades (1):
Hero Points (3):
Kassen Battle Boon: 1x
Kassen Death Boon: 1x

Lead Blades – Rnd x of 10 – all my melee weapons act as one size larger


HP:44 | AC:21 ; T:18 ; FF:15 ; CMD:24 | Fort:+7 ; Ref:+10 ; Will:+4 | Init:+5 (+7 forest) ; SM:+1 ; PER:+5 (+7 forest) (low-light vision, scent)

At Moon’s silent direction, Histya moves away from the battlefield then vanishes into the woods.

MOVE: on map

Stealth: 1d20 + 13 + 4 + 2 ⇒ (9) + 13 + 4 + 2 = 28 (+4 in undergrowth, +2 in forests)

Histya Status:
HP: 18 / 18 | AC:18 / T:17 / FF:12 | CMD:17/11


Kassen Battle Maps

The goblin rider screams as the spider it was riding finds it's insides ripped up by Moon's arrow. The cry cuts off with a sickening crunch as spider and rider crash through the trees and brush to the ground below.

Cue the Gimli "That still only counts as one!" GIF. Okay, so you have two rounds (except for Moon who has one round) to prepare for the baddies. They are now aware of your presence, so next wave will be in 1d3 rounds.


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

"Nice shot." Grobadon observes to Moon, then asks the group "More incoming. Flee while we can or ready to hold here?"


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

"We have to fight them sooner or later. The broken ground may work to our advantage and the maze funnels them in - hopefully. Prepare for what comes."

Moon pushes forward to join the battle-cat in their concealed hide, shouldering her bow and pulling her blade.

I think that can be accomplished in one round... MOVE to put away my bow, and second MOVE to get to my new spot while drawing my blade.


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

"Thank you, Moon, for shooting the spider and not the rider." Erriga says, looking at Grob next. "New rule guys, if we have more spider riders, we shoot the spiders first."

She then moves towards the southern passage readying her shield, standing in the middle of the goblin corpses. She makes a triumphant pose. If that costs them a reaction or two, the better. In combat, advantage is like a delicious tangerine... you want to squeeze it to the very last drop.


Male Half Orc Druid 5 (HP: 38/38; AC 19, (t11, ff17); F+5,R+2,W+7; init +1/Per +13)

"Hold on Betz..." Grobradon touches the dwarf's shoulder, "Dwarven heart, Oaken skin."

Barkskin spell on Betzolte. +2 to her AC for 40 minutes

And that was one of his rounds. He had two at least post.

"Kill bugs dead. Got it." And he holds the entangle ready to snare when they come into view


Half-Elf Ranger 5 :: HP:46 | AC:20 ; T:15 ; FF:16 ; CMD:24/20 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+13 (+15 in forests) (Low Light Vision)

Forgot to include Moon's stealth roll.

Stealth: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25 (+2 in forests)


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte nods to Grobradon.

"Thanks Grob," she says. "An axe is nothing without its haft, after all."

Any position I should take in the gravel, or should I be OFF the gravel to let them come to us?


Female fairy conjurer 5 | HP 40/40 | AC 18/18/14 (22/18/14 w/ mage armor), CMD:13 | Fort: +4, Ref:+6, Will: +8 | Perc: +8 , Init:+10 | (Shift (10 ft) 7/7) | Hero Points: 3 | Status: N/A

Maidie flies after Erigga, still staying close in case she needs cover.

She scouts down the path, and also glances behind her, conscious of the spiders she spotted down the other corridor.

"Form up and get ready. Watch for threats from behind, we don't want to get trapped if there's too many of them to handle."

Maidie will keep up with Erigga and will most likely start summoning as soon as she spots the next round of enemies.


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

"Aye!" Betzolte replies. She begins huffing and puffing as she tries to run and catch up with Erigga.

How far do I get?


Kassen Battle Maps

The chittering of spiders and the snarls of goblins draw closer.

Please check the map and make sure you're where you want to be. The next wave comes from the south passage.


Female Dwarf [Transmuter 4/Unchained Barbarian 1, AC17, T12, FF16 | HP 45/45, F+6 R+3 W+5 | CMB +6, CMD 18 | Init +7, Perc. +8 | Telekinetic Fist 6/6]

Betzolte, having caught up with the group, hefts her axe into both hands and lowers into a ready stance.


Female N halfling fighter 5 | HP: 35/56 | AC: 24 (15 Tch, 21 Fl) | CMB: +7, CMD: 20 | F: +8, R: +6, W: +4 | Init: +4 | Perc: +9, SM +1 | Speed 30ft | Active conditions: none. | Hero Points: 2

Breath in, breath out. Erigga raises her shield a smidge in anticipation.

Good to go where I am!

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