Outpost VI - GM Valen's Pathfinder Society Scenario #2-00: The King in Thorns (Levels 1-2)(14 Challenge Points) (Inactive)

Game Master Lysle

Start Date: We've begun!

Slides & Maps


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Devil We Know | TBD | TBD

This is an out-of-character discussion thread for a run of Pathfinder Society Scenario #2-00: The King in Thorns. This adventure that will be run as part of the Play by Post convention, Outpost VI, which runs between March 6, 2023 and May 15, 2023.

This table of a Pathfinder Society Scenario special is for 1st-level and 2nd-level characters.

This Pathfinder Society Scenario can be played a total of thrice (once per level range), with a different character each time you play.

Seating: Seats are assigned on a first come, first seated basis. To sign-up, you MUST first post on the Outpost Event Listing sheet found here.

Players will also be asked to provide their information here on the rpgchronicles.net page. Information will need to be provided to each to claim a seat.

Game Start Date: Monday March 6, 2023.

Horizon Hunters

N/N male gnome bard/2 | HP: 28/28 | AC: 18 (+1 if shield active) | F/R/W: +6/5/6 | Speed 20', imprecise senses/scent, low-light vision, | Acrobatics +6, Deception +8, Diplomacy +8, Occultism +5, Perception +6, Performance +8, Stealth +7, Thievery +7 | Active Conditions: none

May we assume that if we entered our character info on the Outpost Event Listing sheet, we should go ahead and enter our information here now?


Devil We Know | TBD | TBD
Banterknell or BK wrote:
May we assume that if we entered our character info on the Outpost Event Listing sheet, we should go ahead and enter our information here now?

Yes. Once you are on the event sheet, you are in.

Horizon Hunters

Male Goblin Hit Points 28/28, Armor Class 19, Fortitude +7, Reflex +7, and Will +5, Perception +5, and Speed 25 ft

Hello hello.

Lohco is now signed up for this adventure.

Envoy's Alliance

male Elf Rogue 1, HP 15/15, AC 17, F 6 R 8 W 5, Perception 5,

Hi there, just signed up online, I'm brand new to PFS 2e, but have played pfs1 a bunch. Also Hi BK!

I think I made the character on this profile correctly, anyone mind scoping it out quick?

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

I accidentally added Eranahu instead of Ronnie earlier. You may delete him.


Devil We Know | TBD | TBD

Welcome aboard all! And welcome to PF2, Litherian Greycloak! I think you will find PF2 easy to pick up, but feel free to ask any questions and I will do my best to answer them.

As for profiles, I will ask the PCs have a "short profile", which accompanies each post and includes most info the GM will need a glance, like AC, Perception, Hit Points, etc. The short profile of Ronnie Albertson is a good example.

Also, as we get closer to the game, I will ask players to complete a slide with some macros that I will be using. Specials are, by design, fast paced and the players (of all tables) often benefit most when things are accomplished quickly. To keep things moving, I will try to get as much "standard" information in advance, like the profile as well as marching order, "common" secret check modifiers, etc., to do some of the rolling for things like Initiatives, group checks, and saves for the PCs. I will also use block initiatives for blocks of bad guys.

In the meantime, as per the initial post above, please settle on PC selection and complete the chronicle information requested here.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

I have not purchased items for a 2e character past 1st level yet. Is there anything that Ronnie could/should buy at this time for 64 gold?

Horizon Hunters

Male Goblin Hit Points 28/28, Armor Class 19, Fortitude +7, Reflex +7, and Will +5, Perception +5, and Speed 25 ft
Ronnie Albertson wrote:
I have not purchased items for a 2e character past 1st level yet. Is there anything that Ronnie could/should buy at this time for 64 gold?

I would buy any kits you need for your skills, such as a Healer's Kit

Get a +1 potency rune for your primary weapon. It will make you more accurate and add the magic tag to your weapon to overcome some damage resistance.

If you have money left, consider getting Full Plate. It won't boost your AC any (because it is 1 AC higher, but you lose the Dex bonus) but it will increase your Reflex save by +2 because of its Bulwark property.

Make sure you pick up the boon for your free Wayfinder.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

quote=Locho]Make sure you pick up the boon for your free Wayfinder.

Is there a confirmation mission like in 1e? And thanks for the tips. I'll see what I can pick up.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

@Gm Valen I will be selling my half plate for half price (har har) and purchasing +1 potency rune and full plate as Locho suggested.

Silver Crusade

Hi! May I join with a Pregen level 1?
Or is it already full?

Regards!


Devil We Know | TBD | TBD

At the moment, there IS one seat available at this table. To sign-up, you must first post on the Outpost Event Listing sheet found here.

You are, of course, welcome to play a Pregen.

If the spot gets taken before you sign up, be sure to add your name to the player waitlist (at that same link) as spots or more tables may open up depending on response.

Horizon Hunters

Male Goblin Hit Points 28/28, Armor Class 19, Fortitude +7, Reflex +7, and Will +5, Perception +5, and Speed 25 ft
Ronnie Albertson wrote:
Locho wrote:
Make sure you pick up the boon for your free Wayfinder.
Is there a confirmation mission like in 1e? And thanks for the tips. I'll see what I can pick up.

Confirmations don't give free wayfinders anymore, instead there is a boon you can purchase (for 0 Achievement points) which gives a wayfinder to the character for free if they have two or more mission completions.

Go to Organized Play -> Boons -> Game Rewards -> Wayfinder

Confirmations give things that can customize wayfinders though.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
Lohco wrote:
Ronnie Albertson wrote:
Locho wrote:
Make sure you pick up the boon for your free Wayfinder.
Is there a confirmation mission like in 1e? And thanks for the tips. I'll see what I can pick up.

Confirmations don't give free wayfinders anymore, instead there is a boon you can purchase (for 0 Achievement points) which gives a wayfinder to the character for free if they have two or more mission completions.

Go to Organized Play -> Boons -> Game Rewards -> Wayfinder

Confirmations give things that can customize wayfinders though.

Oh! Thanks.


Devil We Know | TBD | TBD

Start day of March 6th is looming. If you haven't played a special before, please know that the scenarios tends to move more rapidly than most, it generally more combat intensive, and benefits players who make quick decisions and deal with encounters quickly.

I will do my best to keep things moving at a good pace and ask that you do the same. To that end, I will--when appropriate--be using some "time saving" measures like block initiatives, rolling Perception, Initiative, and sometimes saves for PCs, and botting PCs who have not posted in 24+ hours (48+ on weekends).

To help out, I request that you please fill out the PC, Hero Point, and modifier information requested on this slide and the marching order(s) requested on this slide.

If you have not already done so, please provide the requested chronicle information at RPGChronicles at the link here

Finally, please go ahead and feel free to post character introductions over in the Gameplay thread and I will post the initial briefing when I get the go from the Powers-that-Be.

Vigilant Seal

N/G Male Elf Cleric/2 | HP: 28/28 | AC 15 | F/R/W: +7/+5/+10 | Init: +8 | Speed 30 ft | Arc +5, Decep +2, Diplo +6, Med +8, Nat +8, Occ +5, Relig +8, Surv +4 | Active Conditions: None
Banterknell or BK wrote:
May we assume that if we entered our character info on the Outpost Event Listing sheet, we should go ahead and enter our information here now?

Swapped characters and am now using Achurius. Filling out slide now.

Grand Archive

Human. cleric1. AC 16 - HP 16 - F+3/R+4+W+9 Ini/Percep +7 T Melee Scimitar +5 (1d6+2) Sling +4 (1d6+1)

OK, thanks. I put this days stats for Kyra, and data for rpg chronicles

Grand Archive

N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None

Slides and RPGChronicles filled out, purchases finalized, and ready to rumble!

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

I'm looking to make an athletic's check for VC Blackthane. That's my best at a +8.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Oh, we get to try each task.

Envoy's Alliance

male Elf Rogue 1, HP 15/15, AC 17, F 6 R 8 W 5, Perception 5,

So which aid token should we try for, I think we only get 1? I chose my rewards!

Grand Lodge

Male Huamn Data Manager 5

I'm guessing I am wrong, but I heard somewhere that you could play a special more than once? Not at this event, but that you could accept credit once at each tier as long as they were different characters?

Grand Archive

N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None
Trscroggs wrote:
I'm guessing I am wrong, but I heard somewhere that you could play a special more than once? Not at this event, but that you could accept credit once at each tier as long as they were different characters?

No, you are correct. (Or, you are incorrect that you are incorrect, but that's my character talking and not me. XD) As you said, Paizo has been shifting to multi-table specials being playable for credit once in each tier with different characters. For this scenario, that means you could play it once in the 1-2 tier, the 3-6 tier, and the 7-8 tier. And you can also GM it for credit once in each of those tiers as well. XD

Regarding playing multiple tiers concurrently at the same event - I'm not certain how that works with PbP/PbD games and would have to refer you to one of the VOs/organizers for this convention for clarification. My first guess would be that that wouldn't be allowed.


2-00 (Thread | Slides)

AID TOKEN: Provide Knowledge
Passing From: Chadius
Passing to: Lysle
Aid Character's Name: Itka Biklest
Boosted? Boosted
Effect (includes boost if avail.): Gain the benefits of an automatic critical success on a check to Recall Knowledge.

Here's an aid token. Best of luck to you!

Radiant Oath

◆◇↺ | Spell Templates

AID TOKEN: Burst of Healing
Passing From: Tiger
Passing to: Lysle
Aid Character's Name: Tandang Boreas
Boosted? Boosted
Effect (includes boost if avail.): A fellow Pathfinder heals all the PCs by 2d8

Here's another. Good luck!

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Looking at the maps we have, it looks like the most pressing (dangerous) to least after helping our fellow pathfinders along would be maps
D, B, F, and then A. Those are Ronnie's thoughts.

Envoy's Alliance

male Elf Rogue 1, HP 15/15, AC 17, F 6 R 8 W 5, Perception 5,

Seconded!


Devil We Know | TBD | TBD

If you have not already done so, please fill out the PC, Hero Point, and modifier information requested on this slide and the marching order(s) requested on this slide.

If you have not already done so, also please provide the requested chronicle information at RPGChronicles at the link here. All I need to generate a proper chronicle (and report the is character name, level, Org play number, character number, and faction. You are welcome to provide any other information if you wish (for instance, you want it to appear on your character sheet), but it is not necessary.

Grand Lodge

AC 16 - HP 16 - F+3/R+4+W+9 Ini/Percep +7 T Melee Scimitar +5 (1d6+2) Sling +4 (1d6+1)
Quote:

Looking at the maps we have, it looks like the most pressing (dangerous) to least after helping our fellow pathfinders along would be maps

D, B, F, and then A. Those are Ronnie's thoughts.

It is OK for me!


Devil We Know | TBD | TBD

Now is a good time, perhaps, to remind players of Hero Points and to note that it appears 5 from glyphs need to be assigned (so every PC starts with 2 save one). I would ask that assignments be indicated on this Slide.


Devil We Know | TBD | TBD
Achurius wrote:
I believe we have two tokens. Litherian boosted and sent on an inspiration token in this post, at least that was my impression.

By my count, the party has three tokens to use.

1. Provide Knowledge;

2. Provide Knowledge;

3. Burst of Healing.

The one that Litherian boosted was sent to another table.

See Post here.

Grand Archive

N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None

Didn’t the flickmace get errata’d to an advanced weapon that deals 1d6 damage?


Devil We Know | TBD | TBD
Arglwyddes wrote:
Didn’t the flickmace get errata’d to an advanced weapon that deals 1d6 damage?

It appears you are correct, but, under the circumstances, I don't feel a need to retcon.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
GM Valen wrote:
Arglwyddes wrote:
Didn’t the flickmace get errata’d to an advanced weapon that deals 1d6 damage?
It appears you are correct, but, under the circumstances, I don't feel a need to retcon.

Did it really? That bites!

Grand Archive

N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None

It sounds like Ronnie is fascinated? That condition is usually ended by hostile actions against the affected creature or its allies (which some zombie-things have taken since Ronnie became affected) - is that the case here, or does something prevent the condition from ending?


Devil We Know | TBD | TBD
Arglwyddes wrote:
It sounds like Ronnie is fascinated? That condition is usually ended by hostile actions against the affected creature or its allies (which some zombie-things have taken since Ronnie became affected) - is that the case here, or does something prevent the condition from ending?

Correct. The subsequent actions by the plant's allies ended the fascinated condition. However, I made the call for the Hero Point, in part, due to the asymmetry of PbP.

Ronnie is no longer fascinated and make take a full round of actions.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Yay! At d6 damage now, grumble grumble grumble

Vigilant Seal

N/G Male Elf Cleric/2 | HP: 28/28 | AC 15 | F/R/W: +7/+5/+10 | Init: +8 | Speed 30 ft | Arc +5, Decep +2, Diplo +6, Med +8, Nat +8, Occ +5, Relig +8, Surv +4 | Active Conditions: None

I was thinking on using a damage spell to unfascinate those that fail and wander near the plant creature. Since it will do damage, I'll need permission from you all. Who would not mind taking some damage to avoid being fascinated? On the other hand, I'm basing this on my 1e lore and do not know for sure that it will help in 2e.

In any case if you WOULD like me to blast you if you become fascinated, let me know.

Grand Lodge

AC 16 - HP 16 - F+3/R+4+W+9 Ini/Percep +7 T Melee Scimitar +5 (1d6+2) Sling +4 (1d6+1)

I dont have problem with that ... but I pass my ST. I prefer you dont blast me if it is possible (blast only Loco ... but on the other hand, Loco is already wounded, I hope your spell don`t harm too much ... Ok indeed I prefer Loco pass his will ST XDD )

Horizon Hunters

Male Goblin Hit Points 28/28, Armor Class 19, Fortitude +7, Reflex +7, and Will +5, Perception +5, and Speed 25 ft

If necessary, do it, but realize that Lohco doesn't have heaps of HP.

Grand Archive

N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None

There are other non-damaging hostile actions one might take, such as Demoralizing or Tripping/Grabbing/Shoving.

Vigilant Seal

N/G Male Elf Cleric/2 | HP: 28/28 | AC 15 | F/R/W: +7/+5/+10 | Init: +8 | Speed 30 ft | Arc +5, Decep +2, Diplo +6, Med +8, Nat +8, Occ +5, Relig +8, Surv +4 | Active Conditions: None

Had a busy day. Will do a combat post tomorrow.

Envoy's Alliance

male Elf Rogue 1, HP 15/15, AC 17, F 6 R 8 W 5, Perception 5,

We tried! LOL

Envoy's Alliance

male Elf Rogue 1, HP 15/15, AC 17, F 6 R 8 W 5, Perception 5,

okay relative newbie question for 2e, how important do folks think it is in PFS play to save the last Hero Point for not dying? This is my first PFS2e, although I've played a bunch of legacy.


1 person marked this as a favorite.
Devil We Know | TBD | TBD
Litherian Greycloak wrote:
okay relative newbie question for 2e, how important do folks think it is in PFS play to save the last Hero Point for not dying? This is my first PFS2e, although I've played a bunch of legacy.

I will let the players chime in with advice. However, I can tell you that the GM is encouraged to give out a Hero Point about once every hour of play. It is somewhat hard to gage such timing for PbP and a lot of the tables are moving quite quickly through the missions. I intend to give out two Hero Points at the end of Part 1 and another one at the end of Part 2 (which at a face-to-face table would roughly be the two hour and three hour marks.)

Grand Archive

1 person marked this as a favorite.
N F Wellspring Gnome Witch 1 | HP 16/16 | AC 15 | F +5 R +5 W +5 | Perc +3 (low-light vision) | Speed 25 ft | Focus 1/1 | Spells 1st: 2/2 | Hero Points: 1 | Active Conditions: None

We've also got two clerics on hand. I've only ever seen someone need to use a hero point to avoid death once, and that was because they critically failed a save against poison and continued to fail their saving throws for several rounds.

Vigilant Seal

1 person marked this as a favorite.
N/G Male Elf Cleric/2 | HP: 28/28 | AC 15 | F/R/W: +7/+5/+10 | Init: +8 | Speed 30 ft | Arc +5, Decep +2, Diplo +6, Med +8, Nat +8, Occ +5, Relig +8, Surv +4 | Active Conditions: None

I would just use it when the dice get too annoying.


Devil We Know | TBD | TBD

Just to make sure it was does not get lost in the wall of text in the Gameplay text:

The PCs must decide whether to 1) help with attunement or 2) help with defense.

Once I receive 2 votes for one of those two options, I will move us along to the next encounter.

Envoy's Alliance

Male Human Fighter 2 | AC 20 (22 w/ shield) | HP 34/34 | Percep +8 F +8, R +7, W+6 | Speed 25' l Hero Points 2/2 l Reactions: AoO, and Shield Block +2 | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

I fear using one of these hero points for the caster checks and not having it for the boss fight.

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