
Bryndís Raelyosradinsdóttir |

If we're not constrained by walls on each side I'd say the 2x2 version is better. Indoors we can switch to single file. I'm fine with both orders as given.

Ionatan Deverin |

Last night I posted before making dinner, tonight I post just before going to bed. Sorry about the wait.
Thank you for doing the "this is easy" mechanics and trying to move the story along for everybody.

GM Nightfiend |

Last night I posted before making dinner, tonight I post just before going to bed. Sorry about the wait.
Thank you for doing the "this is easy" mechanics and trying to move the story along for everybody.
No problem. It was an easy call seeing mechanically taking 10 was an auto success.

GM Nightfiend |

Are you guys able to access the map and move your tokens? I just realized the base image I had for the map wasn't set to edit for everyone. I think google slides is set for everyone to edit, but because the image wasn't when I imported it, now I'm not sure if you can or cannot move things.

GM Nightfiend |

Haven't seen a post in a bit. I wanted to check in and ask if the group is held up on something? Or is everyone simply enjoying the weekend?

Wayilant Arden |

Still here. Just allowing those who have more timely skills use them. Love the campaign. Love the formatting as well.

GM Nightfiend |

OK, I was concerned that everyone might have gotten hung up with the arcane lock. From what it looks like, without a herculean effort, that door is beyond your ability at this point. Its referencing DC’s in the mid-thirties, so I didn’t want that to become a stalling point.
I appreciate the feedback. If the game slows for the weekend, I'm ok with it. I just wanted to make sure the content didn't create a stalling point with everyone waiting to see if someone else can resolve the issue.

Ionatan Deverin |

Nah. I just tend to sit back and let others have fun poking and prodding if they seem to be enjoying it. Trying to open a door this way just isn't really Ionatan's style, ya know?
FOR THE RECORD: That is NOT a complaint, or a request to change how things are being run! It is simply a note about the character. I have other characters who would be all over trying these doors, or trying to draw everything they see. Just not this one. <grin>

Muziel Moreau |

We should define an SOP for while we're in this dungeon so that we can get an initial set of info from GN Nightfiend.
I think that every time we open a door or enter a new area, at least Dario gets an immediate perception check inside and Muziel does an immediate Detect Magic.
Once we all enter through a door or a new area, everyone gets a perception check.
Just trying to make a dungeon crawl more efficient on PbP.

Wayilant Arden |

I like that idea. Very professional!

GM Nightfiend |

We should define an SOP for while we're in this dungeon so that we can get an initial set of info from GN Nightfiend.
I think that every time we open a door or enter a new area, at least Dario gets an immediate perception check inside and Muziel does an immediate Detect Magic.
Once we all enter through a door or a new area, everyone gets a perception check.
Just trying to make a dungeon crawl more efficient on PbP.
SOP would likely help move things along faster. How much, I’m not sure. The detect magic makes sense seeing it is simply relaying information after a stated action. With no roll or chance of failure, I could assume Muziel is continually using this ability. I wouldn’t have any issue with this. Although, things like “Make a saving throw” vs “GM rolled the save” or “GM rolling perception,” undoubtedly speeds things up, it risks the dilemma of someone feeling like the GM is playing their character. That said, I’m completely ok with running it either way. SOP is acceptable if it is clear what I will, and will not, be assuming. Kind of like the marching order. I’m also ok with running it slower, as a one-off situation.
From my perspective, this game doesn’t have any time crunch. It’s not like running a PFS scenario where we are required to be finished by a specific time. That, and I don’t plan on stepping back any time soon. Barring any major unforeseen events, I’m committed to a long running game and this game is currently the only game I intend to run, so it will have my devoted attention.
Group's decision, let me know what you guys think.

Wayilant Arden |

From my perspective, this game doesn’t have any time crunch. It’s not like running a PFS scenario where we are required to be finished by a specific time. That, and I don’t plan on stepping back any time soon. Barring any major unforeseen events, I’m committed to a long running game and this game is currently the only game I intend to run, so it will have my devoted attention.
That's awesome! SOP 4 U & Me!!

GM Nightfiend |

Fair enough, I will begin with small liberties and see how that goes.
1. New room entrance. Muziel searches the door (Perception +9), Dario assists (Perception Aid +4) Making the check now (+11) if aid is successful.
2. Muziel Casts Detect magic and concentrates on the door and continues to concentrate after the door is open. Once line of sight is clear he scans the room.
3. Ionatan and Bryndis stand ready in case battle begins upon opening the door, while Wayilant observes the rear in case something comes from behind.
Does something like this sound reasonable? + or -

Wayilant Arden |

+

GM Nightfiend |

It's not a problem. I'm still getting a feel of the group's preferences. Seems our group leans towards interaction/intrigue with a mild splash of dungeon/encounters. Group feels dungeons are tolerable if it's not too slow, so I'll try and speed basic mechanics up a notch and see how it goes. We will find the sweet spot sooner or later. It's a process for sure.
I have played in group's that really enjoyed the dungeon mechanics and I have played in groups that thrived mostly on interaction/intrigue and dynamics. As a player, I tend to lean away from sleuth type of modules and really enjoy anything that indulges roleplay with challenging encounters. I have noticed that many of paizo's younger players, having come up with games like diablo, path of exile, and other shooter looter games, they tend to really enjoy quicker gratification and character advancement. None of these things are bad, just simply a preference in play style. Being the GM, as I see it, it is up to me to determine the makeup of our particular group and find a comfortable balance. Unfortunately, this is sometimes not quick due to the differences in the group dynamic. From what I can tell, we currently have a solid group which will likely only get better as we go.

Ionatan Deverin |

I can work with most campaign styles, it is just easier when I know the style first, so Ican build a character to the environment.
Nate here's more at home in social and urban settings than wilderness or dungeon crawls. But I understood the "grab a hook and see what you get" concept.
That SOP works, too.

GM Nightfiend |

I can work with most campaign styles, it is just easier when I know the style first, so Ican build a character to the environment.
Nate here's more at home in social and urban settings than wilderness or dungeon crawls. But I understood the "grab a hook and see what you get" concept.
That SOP works, too.
Hehe, I will give you this. Building the character to the environment is usually the norm. In this case, I'm building the environment to the player/character. The environment is subject to change on the fly, and has the potential to do so quickly. This depends on what the group decides to do. Min-maxing to the story line is not an option without knowing what coming. I will adjust the story based on the group. That will allow you to play what you enjoy without worrying about streamlining. Five wizards, encounters get softened, at least in the beginning. Four Bloodragers with a healing domain cleric. Encounters get ramped up a lot.
That said, I would suspect your game mastery is tiers beyond my own. Meaning I believe your worst character is probably more efficient than most people's strongest.

Ionatan Deverin |

That said, I would suspect your game mastery is tiers beyond my own. Meaning I believe your worst character is probably more efficient than most people's strongest.
Thank you for the compliment.
The reality is that some of my favorite characters have huge weaknesses, and manage (with help, of course) to find success regardless.
Mechanical munchkin is easy, really. Personalities are harder. Accepting poor mechanical build choices to match the personality usually makes for more fun, but requires a lot of trust.

GM Nightfiend |

GM Nightfiend wrote:That said, I would suspect your game mastery is tiers beyond my own. Meaning I believe your worst character is probably more efficient than most people's strongest.Thank you for the compliment.
The reality is that some of my favorite characters have huge weaknesses, and manage (with help, of course) to find success regardless.
Mechanical munchkin is easy, really. Personalities are harder. Accepting poor mechanical build choices to match the personality usually makes for more fun, but requires a lot of trust.
I agree with this completely.

Wayilant Arden |

“No.” The creature responds just before popping its head out of the bedding. “I’m Meepo, who are you?” Upon revealing its head, it becomes obvious that Meepo is a kobold.
OH MY CAYDEN! It's MEEPO! I forgot all about him! Classic 3.0 NPC!

GM Nightfiend |

I want to give everyone a heads up. I'm going to be distracted tomorrow and possibly Monday, depending on work. Posting will be slow, if at all. I should be able to resume with my normal over-posting on Tuesday.

Bryndís Raelyosradinsdóttir |

I'm dropping a quick note here to let you all know that I'm still around and apologies for the recent lack of posts. I've been getting absolutely crushed at work for the past couple of weeks, and I don't expect things will change for a couple more.
I'll get a post in this weekend, or sooner if I can.

GM Nightfiend |

I'm dropping a quick note here to let you all know that I'm still around and apologies for the recent lack of posts. I've been getting absolutely crushed at work for the past couple of weeks, and I don't expect things will change for a couple more.
I'll get a post in this weekend, or sooner if I can.
Not an issue. There has been a lot of back and forth talking with not much action. I assumed the bloodrager was simply standing by and waiting for something to kick off.
Work has me on a five-week insufferable schedule for our annual refresher training. Last week I worked 2pm-10pm, this week I'm working 10pm-6am, next week I'm working 6am-2pm. And each shift change leads to a free sixteen-hour day. (Sigh) It tosses my entire system out of sink. I keep telling myself "It's only five weeks." Well, one week down, four more to go.
I should have a GM post up sometime tomorrow morning-ish.

Dario Zaizarko |

Ouch! We worked a similar shift when I was in the military … unfortunately I had to do it for three years. It would kill me if I had to do it now.

GM Nightfiend |

I sent Bryndis a PM. I want to give her a bit of time to respond. I know she was getting hit a work a lot and might be distracted. If I don't hear something by Saturday, I will BOT her.

Muziel Moreau |

He's dealing with a family emergency and can't post until Monday. See this post (from another game, I missed that he didn't post here).

GM Nightfiend |

I hope Dario's situation is going to be ok. For now, I'm going to temporarily bot him so we can move forward.

Muziel Moreau |

It's a minor thing, but the acid cloud is a 5-foot radius, meaning I was hoping to hit two rats!

GM Nightfiend |

It's a minor thing, but the acid cloud is a 5-foot radius, meaning I was hoping to hit two rats!
My bad. You are correct. I was thinking it affected a five-foot square. After looking at it closer it does affect a 2x2 square. I will make the correction on my next post.

GM Nightfiend |

OK, I have small concern moving forward. Up to this point, Dario has been the go to for searching doors and moving the group forward. With him now dealing with a family issue, we have no idea how long he will be gone. Does someone else wish to take up this role in his absence?

Ionatan Deverin |

As long as the group's okay with waiting for me to post in the weekday evenings, I could. But I'll post pretty late most days.

GM Nightfiend |

The offer is appreciated. I just hope Dario is ok. He cut out fairly quickly and we haven't heard any updates.