PFS #3-08: Foundation's Price (Inactive)

Game Master Super Zero

PFS #3-08

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RPG Chronicles


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Technically possible, though sufficiently improbable that I didn't think it necessary to account for it in my text.

Which previous experience has taught me inexplicably puts a hand on the scale.


Although i probably just said "if he attacks," rather than "hits," considered that essentially certain, and went with that.

Horizon Hunters

Male Human Fighter 6 | HP 86/86 | AC 25 | F+12, R+10 (bulwark+3), W+12 (bravery) | Perc +12 (+1 visual) | Exp Mode: Scout | Speed 25' | Hero: 1 | Active Cond: None

@GM Super Zero -- feels like this is nearing the end....

I was wondering ... this game has been a LOT of fun with some great players and some terrific role-playing. Once Outpost VI winds down, would you possibly consider taking the 6 of us through 3-12: Fury's Toll, the sequel to this one?

I have no idea if there's interest from the others, or if they wanna save their characters for a reunion, but I wanted to see what you think. In any event, thanks to our GM and all the players for a really fun experience!


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This is my first time GMing a full-length scenario, so that's good to hear.

I actually picked this one because I was playing Fury's Toll. Realized it was a sequel, and thought it made sense to GM the first one as an excuse to read it even if I didn't have the opportunity to play it.

That said... yeah, it'd have to be after Outpost. I have a pretty full plate there.


Okay, turns out I should have checked the gameplay thread first.

You are incorrect. This is not "near" the end.

I'll leave the game up for as long as people want to do wrap-up roleplay, but I'll get the reporting and Chronicles done sooner than that.

Everyone please take a last check to make sure everything looks good at RPG Chronicles.
Probably should've done that last night. I guess I didn't realize how close it was, either.

That was pretty quick. I followed the book's advice of not abusing their flying to keep them too far out of your reach on the grounds that they were summoned by someone who was hoping they would lose, but perhaps I was a little too generous there.

Horizon Hunters

CN Female Human Swashbuckler 5 | ♥️ 73/73 | AC 23 (Dueling Parry) | F+11 R+13 W+9 | Perc +9 | Speed 35' | Hero 1 | Exploration: Avoid Notice +11 (Init +13) | ✋ +1 Striking Rapier | Status:

I've had fun too and would definitely be interested in a sequel... but after Outpost. I've got Mimi and several other PCs signed up for games, so my plate will also be rather full during March and April.

By the way, I'm surprised that this is your first time GMing a scenario. You were great; better than most I've played with. That goes for the rest of the players as well. Lots of good RPing, which is what I like best about playing.

Since we're supposed to deal with our own downtime, here is my official Earn Income roll for Mimi's 8 days of downtime.

Between adventures, Mimi can usually be found at her grandfather's fencing academy in Gralton giving lessons on the proper use of a rapier.

Performance (Earn Income) vs DC 15: 1d20 + 8 ⇒ (10) + 8 = 18

According to this table a regular success on a Scenario is good for 16sp. I will add a note to my chronicle to that effect if it doesn't show up there.

Grand Lodge

NG Male Human Educator

While that doesn't require GM oversight, I believe I can add it on RPGChronicles if you do post it where I can see it.

I'm not new to pbp, but I'm relatively new to PFS (although I should probably stop telling people that around, um, now-ish).

For Society I'd only done Bounties (and one Quest) and the Beginner Box.

Verdant Wheel

Gob Brd 2| HP 26 | AC 18 | Fort +4; Ref +7; Will +6; | Perc +6 (Darkvision) | Speed 25 | Spell DC 18 | Exploration (avoid))

Yeah that was loads of fun - I have next to no PF2 experience, took me a bit to understand how Bards worked.

Penny was a fun experience though, will certainly keep him going!

Would do the next scenario if it pops up :)

Verdant Wheel

Female Vine Leshy Animal Order Druid 4 / Beastmaster | Secular Medic | Animal Companions Upuan, Ugatpuno | HP 48/48, AC 21 w Niyahaat (+2 w Hide Shield raised), Fortitude** +10, Reflex* +8, Will** +12 (w ↺ Leshy Superstition), Perception** +12 (low-light vision), Stealth +2 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

DC 14 Anatomy Lore to Earn Income for Downtime: 1d20 + 3 ⇒ (13) + 3 = 16 (Success, 4 sp for eight days)

I agree with Mimi, our GM is great. And the sequel to this scenario is also fun. I would love to join if ever GM Super Zero runs it in the future but I already played it, sad. Unless...

Anyway, thank you so much for running the game and for all the players. I had so much fun with this scenario.

Horizon Hunters

N/N male gnome bard/2 | HP: 28/28 | AC: 18 (+1 if shield active) | F/R/W: +6/5/6 | Speed 20', imprecise senses/scent, low-light vision, | Acrobatics +6, Deception +8, Diplomacy +8, Occultism +5, Perception +6, Performance +8, Stealth +7, Thievery +7 | Active Conditions: inspire courage

perform: 1d20 + 7 ⇒ (2) + 7 = 9

BK would be happy to school Pennypockets in another scenario.

Horizon Hunters

Female Ysoki (Tunnel Rat) Alchemist (Toxicologist) 4 | HP 46/46 | AC 22 | Fortitude (+10), Reflex (+11), Will (+7) | resist poison 2, +2 saves vs. poison | Perception (+7) low-light | Speed 25 | Default Exploration: Avoid Notice +8 | Reagents 1/8 | Bend Time 0/1 | Hero Points 0 | Active Conditions: Fatigued | ◆◇↺

This was very well done. I would be happy to play with this group in the sequel.

You do not have to track downtime, but RPG Chronicles makes it very easy, so I always offer to include it for players who want that recorded.

Crafting, DC 16: 1d20 + 11 ⇒ (12) + 11 = 23

Qen takes the metal from the flask and makes some very non-genie-binding trinkets to sell back in Absalom. 1.6 gp

Horizon Hunters

Male Human Fighter 6 | HP 86/86 | AC 25 | F+12, R+10 (bulwark+3), W+12 (bravery) | Perc +12 (+1 visual) | Exp Mode: Scout | Speed 25' | Hero: 1 | Active Cond: None

Sounds like most everyone is on board for a sequel....here's hoping it happens sometime after Outpost VI! Very fun playing with you all. And as Mimi said, would never have guessed you're new at this, Super Zero.

Dennis spends his downtime at the grand lodge, performing random odd jobs that need fixing. He has fun tinkering.

Crafting (for income): 1d20 + 6 ⇒ (14) + 6 = 20

Verdant Wheel

Gob Brd 2| HP 26 | AC 18 | Fort +4; Ref +7; Will +6; | Perc +6 (Darkvision) | Speed 25 | Spell DC 18 | Exploration (avoid))

Perform 1d20 + 7 ⇒ (5) + 7 = 12

Penny just smiles and keeps singing

"The gnome he grumbles
The gnome he grumps
The gnome he wants to give me lumps
Goblins song it drives him wild
But the Goblin always comes up trumps"

Grand Lodge

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NG Male Human Educator

Chronicles distributed, so please let me know if you don't get it.


VC - Sydney, Australia

Got it, thanks GM!

Awesome job of running the game

Verdant Wheel

Female Vine Leshy Animal Order Druid 4 / Beastmaster | Secular Medic | Animal Companions Upuan, Ugatpuno | HP 48/48, AC 21 w Niyahaat (+2 w Hide Shield raised), Fortitude** +10, Reflex* +8, Will** +12 (w ↺ Leshy Superstition), Perception** +12 (low-light vision), Stealth +2 | Speed 25 ft. | Exploration Activity Defend | Active Conditions --- | ◆◇↺

Chronicle's received and looks good. Thank you so much for running the game!

Horizon Hunters

N/N male gnome bard/2 | HP: 28/28 | AC: 18 (+1 if shield active) | F/R/W: +6/5/6 | Speed 20', imprecise senses/scent, low-light vision, | Acrobatics +6, Deception +8, Diplomacy +8, Occultism +5, Perception +6, Performance +8, Stealth +7, Thievery +7 | Active Conditions: inspire courage

Yep, got mine and looks good.

Horizon Hunters

Male Human Fighter 6 | HP 86/86 | AC 25 | F+12, R+10 (bulwark+3), W+12 (bravery) | Perc +12 (+1 visual) | Exp Mode: Scout | Speed 25' | Hero: 1 | Active Cond: None

My chronicle is good too. Thanks!

Enjoying the banter over in Gameplay! Really hoping to see most of you again in Fury's Toll if we can twist Super Zero's arm for a "reunion scenario". After Output VI, of course.

Horizon Hunters

Female Ysoki (Tunnel Rat) Alchemist (Toxicologist) 4 | HP 46/46 | AC 22 | Fortitude (+10), Reflex (+11), Will (+7) | resist poison 2, +2 saves vs. poison | Perception (+7) low-light | Speed 25 | Default Exploration: Avoid Notice +8 | Reagents 1/8 | Bend Time 0/1 | Hero Points 0 | Active Conditions: Fatigued | ◆◇↺

Chronicle received and correct.

Thanks to all for a great game, especially Super Zero for running. See you all in the sequel!

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