Savage Firefly - want some "space western" adventures?

Game Master ZenFox42

This is a game set in the Firefly/Serenity universe, using the Savage Worlds system


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Arrgh, I hate Paizo's one-hour limit for edits...

Mark, you only have a 4% chance of Failure with your Persuasion. That's so small that we don't even need to justify what happens in-game on a Failure.


Perry - is what I did in my last post kind of what you had in mind?


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

That works for me.


Pace: 6, Parry: 5, Toughness: 6(1), Bennies: 2

I tend to post at least once a day.

And I'm okay with the system. Is there a way to add that to the document so it's easy to find?


Str d4 
Agi d8 
Vig d8 
Sm d6 
Sp d8 Rep d4 pace 6 Tougness 9(4) Parry 4

I see a few people posting about.. well, posting frequency but didn't see a question on it so.. just in case...
Most week days I check in at least three times. Weekends, possibly less.


I have posted the updated shipping rules in the Campaign Info tab. I'm working on editing the whole document, and once I convert it to a PDF I'll update the link in Campaign Info, and let you know.


Pace-6, Parry 6, Tough T10(4), Arms T8(2), Legs T8(2) -Bullet Resistant Vest, Browncoat Duster; Bennies 5/5
stats:
Ag-d8; Sp-d4; Sm-D6; St-D6; Vi-d6

had a power outage yesterday when I was trying to get caught up.
Will need a bit of time to get caught up on the reading, and then post


Pace: 6, Parry: 5, Toughness: 6(1), Bennies: 2

Welp, that was settled quickly. Wonder if anyone's going to grab Mark before they leave. :P


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

Did you wander far?


Pace: 6, Parry: 5, Toughness: 6(1), Bennies: 2

Funnily enough, after he left the ship, he went looking for the local watering hole to see if he could get some info in exchange for drinks. haven't heard back on what I need to roll.


Ok, to avoid the previous debacle of trying to role-play haggling over the price of the job, I'm implementing the following mechanic :

The employer names a price. Whoever's talking with them makes an opposed Persuasion roll; the winner gets a 20% change in cost in their favor per Success and first Raise. Only one PC can make one opposed Persuasion roll (but both sides can use Bennies to re-roll their own roll). The new price *is* the price you'll get paid.

This assumes that the price the employer initially names is reasonably close to what they are willing or able to afford. It will sometimes be low, sometimes be high, depending on their circumstances (translation : don't expect every offer to start at the 1200p you managed to get for this job).

While this mechanic does allow the final price to go lower than the initial offer, with Mark's Persuasion I doubt that will happen very much. And if you feel the risks outweigh the benefits, you can just accept the initial offer.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Okay, can we please not rehash this whole double cross argument again? It makes no sense from a gameplay perspective. The GM has pretty much said that he wants to get us into the flow of rolling and fighting, and we've already had this argument about whether or not this is a setup. For something that's supposedly getting us into the flow of things, a double cross seems a little too much.

And it makes even less sense from a narrative perspective unless we want to assume that he's after Mark or Emma, in which case there are far less risky methods of getting to either of them. Richest rancher on this side of the planet wants to kill the first crew that comes by? For what? The lulz? Based on what we know, he has zero motivation to kill us and potentially pissing off who knows who. Even if we assume he's after one of us with a bounty, there's less risky ways to do that.

Finally, Mark's proposal is roughly how you handle hostage situations where you have the drop on the baddies from how I understand it. Hit hard, hit fast, and don't let up until you have every one of the baddies and hostages accounted for. Fortunately for us, there's probably only two or three rooms to this cabin. That'll make things a lot easier on us.

Yes, I'm using player logic here, but at this point I just want to get on with it. I don't want to go over something that's already been addressed. I'm okay with not using my plan, but I would like to avoid the rehash that Perry's bringing up.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

There are multiple episodes of Firefly where the premise is that some nefarious person is trying to steal Serenity. IC and OOC, this is a much more interesting plot setup if GM is using our recklessness against us to leave the ship vulnerable. For the reasons stated in my last post, I see this as entirely more plausible than the present circumstances. Call me a captain concerned for the ship and the crew's livelihood.

I'm not going to tell you how to run your character Adam, but I really cannot reconcile Mark's impulsiveness with the idea that he has two young daughters who depend on him to be alive.

If you don't want to argue about it, nothing is stopping you from opening the door. I'll be right behind you.


1 person marked this as a favorite.
Pace: 6, Parry: 5, Toughness: 7(2)

The other obvious tropes in the room are the Star-Crossed Lover and the Rebelous Child. In either case, she hasn't been kidnapped, but went to the rival for shelter from a: her controlling father, b: so she can be with a boy her father would never approve of.


Pace-6, Parry 6, Tough T10(4), Arms T8(2), Legs T8(2) -Bullet Resistant Vest, Browncoat Duster; Bennies 5/5
stats:
Ag-d8; Sp-d4; Sm-D6; St-D6; Vi-d6

I am thinking its more a star crossed lover, and that she spun a kidnap story to throw the idea away from her wanting to be there.

I agree though, lets shy away from the double cross aspect. Yes, there were a couple of eps where that was an issue, but most were was not.


Str d4 
Agi d8 
Vig d8 
Sm d6 
Sp d8 Rep d4 pace 6 Tougness 9(4) Parry 4

OK gentlemen. Can we take a breather and achieve a little calm? I'd prefer not to have this game die on the first actual outing.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock
Daisy Mae Puckett wrote:
OK gentlemen. Can we take a breather and achieve a little calm? I'd prefer not to have this game die on the first actual outing.

I shared personal information with Adam in a private message and he posted it in public discussion in an attempt to defame me in some way. Pretty sure that violates Paizo's conduct rules. Short of an apology I don't see how I could ever have any kind of rapport with him going forward, nor trust him.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

My apologies. I'll make this easy. I'll be bowing out. I hope all of y'all have a fun game.


Pace: 6, Parry: 5, Toughness: 7(2)

Live and learn. I enjoyed the way your character was being portrayed. You did leave your kids unattended, but my impression was that it was an rpg oversight and not intentional - not realizing no one had stayed with the ship. It could have been fun for the GM to play with.

I don't think anyone was "right" in this situation. My impression is that Perry took a personal slight from Adam's character, which to be honest, I think is a Perry issue, not Adam's fault. However, I agree Adam crossed a line sharing a private conversation. Unless there is a clear indication the information is not I tended to be private, you should always ask before doing something like that. Definately a misstep, but one you can learn from. Best of luck.


Sorry to see you go.

ALL - I know a player that expressed interest in this game, I'll contact him and ask him to create a PC that's really good at Persuasion.

Let's carry on in Gameplay, I'll bot Mark as needed.


Pace: 6, Parry: 5, Toughness: 7(2)
Perenian "Perry" Ethgarnon wrote:
GM_ZenFox42 wrote:
Perry - it's not about that you *are* concerned, it's about how you're *expressing* that concern...
Let's stop litigating this. It's over.

Perry, you pointed out someone breaching PbP etiquette, but then go on to say something inappropriately yourself. I agree we don't need to continue hashing this out, but declaring something is over when the feelings of all sides are not clear, is itself somewhat rude and antagonistic. I believe it would better to simply say, 'I don't feel like there is further value to discussing this, and I suggest/request we move on.

If the other party agrees, we can move on. If they disagree, and feel something needs to be settled, then further discussion might be needed. Saying "It's over" can be interpreted as My feelings are more important than yours, so your wishes don't matter.

This goes back the the GM's point that is not always what a person says that matters, but how they say it as well.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

you don't know everything that was going on, so best drop it.


And instead of "...so best drop it", "...so if you don't mind, I'd like to drop it" is exactly what Able was pointing out...


Pace: 6, Parry: 5, Toughness: 7(2)

Not claiming to know everything, just pointing out the hypocrisy inherent in criticizing someone's lack of manners while displaying a lack of manners.

Every conflict has two sides, and I not saying you didn't have legitimate concerns. Obviously there was stuff going on behind closed doors that I am unaware of, and is frankly none of my business. However, regardless of happened outside our view, if you would like to be treated with respect, the best approach is to show respect to others when dealing with them.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

I happen to notice Able has nearly as many posts passing judgement on me as he does in gameplay.


Female Human Card: Bennies: 3 Parry: 5 Toughness: 7 (2) Armored Duster RATN: 4 Pace: 5 Notice: d6

Greetings. I was invited by the GM to create a character. The suggested role was that of negotiator. I have re-skinned the profile of a character that I played in an earlier SW campaign run by ZenFox.

The current profile is my first draft of a character for this game. I'm going to be working on background ideas, but the general idea I have in mind is as follows:

Background, first draft:
Arabella was raised by a wealthy family in the rim with strong connections to the Alliance, most likely business connections. I don't know if the Alliance has anything like a nobility system, but whatever would satisfy the Aristocrat edge.

She was raised with all the advantages that went with her family's status and wealth, trained at the best educational academies, etc. She was, however, not at all happy to follow the script that the daughter of the upper crust are expected to follow. She was curious to see the worlds of the system. Since her parents were not willing to finance the lifestyle she had in mind, she purchased a book on how to hitchhike the systems for cheap, left her family behind and began to drift from place to place, getting by on odd jobs, saving until she had enough to move on.

Her parents still expect her to return after learning what the rough and tumble worlds of the rim are like, but Arabella has a natural gift of getting along with people of any level. She is religious with mystical belief in all things being related to a greater good both in this life and in the afterlife. She can get along with just about anyone who isn't actively trying to harm her or others nearby. She is a pacifist but has received some fighting training as part of her education. She only uses nonlethal weapons and only in self-defense or in defense of others. But she does not judge others who are willing to be violent as long as they are not sadistic or exploiting innocents.

Over time, she found her abilities to get along with others were in demand by shippers who needed someone to locate business opportunities. She loved this because it gave her a way to see the universe (or this corner, at least) and support herself.

I'm still working on equipment, but I want to see what the GM and the other players think. I'm willing to make changes and take suggestions. I look forward to playing with you all.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

Greetings Duncan. ;) You are just what this game needs.


Pace: 6, Parry: 5, Toughness: 7(2)
Perenian "Perry" Ethgarnon wrote:
I happen to notice Able has nearly as many posts passing judgement on me as he does in gameplay.
Wiktionary wrote:

Ad Hominem

Short for argumentum ad hominem: A fallacious objection to an argument or factual claim by appealing to a characteristic or belief of the person making the argument or claim, rather than by addressing the substance of the argument or producing evidence against the claim; an attempt to argue against an opponent's idea by discrediting the opponent themself.

Next you'll be picking apart my grammar and punctuation; anything that allows you to avoid answering the question, and convince yourself you are in the right, and not just an unpleasant person.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

Seriously, dude, your reputation precedes you and you have not disappointed! Picking apart people's grammar seems like a service you're more likely to provide. You and the dictionary - please.

That's 4 posts in 24 hours from you specifically criticizing/baiting me to 7 total posts in a month's worth of gameplay. Imagine if you put this much effort into your character?

Are you carrying on like this because I found the holes in your "plan?" If you don't mind, I'd like you to stop.


Pace: 6, Parry: 5, Toughness: 7(2)

I have a reputation? I'm flattered!

However, you seem to be continuing to completely miss (or be avoiding) the point. You have been acting rude, childish, and generally unpleasant, and when called out on the GM for acting like an a+#@###, you laid into another player, to the point you drove him out of the game.

He did repost a private message, which you'll recall, I agreed was bad form. However, you continued to bully, and demand respect, despite the fact you had shown none. To me, that is the height of immaturity.

You strolled in, picked a fight with a guy just trying to play the game, dumped on him because he triggered your baggage, and managed to completely derail the game and drive out a player in the process. While doing that, you managed to push my go-button: I hate bullies.

You have some criticisms of me, most of which are fair; I haven't posted much (I've been busy working a new job, without as much time as I'd like, though now it's Christmas break, and I've finally got time). My plan had a flaw, though not a hard one to work around. He would have had to say "Your boss sent me," make a Persuasion roll, and make sure they don't just call him to double check. However, reasonable criticism of a plan doesn't bother me. You'll notice I accepted the alternative plan with good grace, though I think it is far more likely to end in violence than mine.

I'm a grownup, I can take a critique.
If you critisize something I do, or provide feedback, I'll address it, as long as there continues to be a point in doing so. What you're doing, by contrast, is doing everything you can to avoid taking responsibility for your own poor behaviour, and instead of trying to explain or apologize, are instead just doubling down on throwing insults.

At this point, I have no desire to be in a game with you. Since I haven't had much time to feel out my character, I'm not that heavily invested at present. If there are more here that would rather play with you than me and AdamWarnock, I will gladly step aside.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

The feeling is mutual. Sorry you felt the need to inject your judgment when it wasn't requested but I understand that's your MO. I'm actually a very pleasant person, as a couple others in this game can attest to. I simply don't abide sanctimonious blow hards who snipe from the rafters and demand a pound of flesh.

Actively recruiting other players to leave the game is an overt threat to the GM. Seems like who you are.


Pace: 6, Parry: 5, Toughness: 7(2)

Evidence to the contrary. And the end of the day, only one of us is slinging insults, and refusing to explain or apologize for his behavior.


Female Human Card: Bennies: 3 Parry: 5 Toughness: 7 (2) Armored Duster RATN: 4 Pace: 5 Notice: d6
Perenian "Perry" Ethgarnon wrote:
Greetings Duncan. ;) You are just what this game needs.

I just realized that we have characters in four different campaigns. We've got to stop meeting like this. a


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock
Able St.Germaine-Montclair wrote:
Evidence to the contrary. And the end of the day, only one of us is slinging insults, and refusing to explain or apologize for his behavior.

I thought you were leaving. Merry Christmas.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock
Arabella Stormworth-Darling wrote:
Perenian "Perry" Ethgarnon wrote:
Greetings Duncan. ;) You are just what this game needs.
I just realized that we have characters in four different campaigns. We've got to stop meeting like this. a

I know! Don't mind the mess here. We're just cleaning up.


Str d4 
Agi d8 
Vig d8 
Sm d6 
Sp d8 Rep d4 pace 6 Tougness 9(4) Parry 4

Greetings! Thanks for joining in!


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

In case Zen Fox is weighing a decision, I'll say this: I have chosen not to respond to Able/Rigor's accusations because he has a well-known reputation on these boards for lording over other players. I will not indulge him, but I do take exception with one thing, when he said he is an adult, as if to insinuate that I am a child. Rigor picked this fight. I wanted to move on, and made several attempts to do so. But he would not let it go. He probably wanted to win, and he wanted to win so badly that in the end he asked the rest of you to take sides. That's even more shocking than Adam posting a private message. Mutiny is every GM's worst nightmare. Rigor claims to be an adult, but is there anything more childish than pitting players against one another?

Unlike Rigor, I am invested in this game. I've been careless with some phrasing but I've consistently played Perry as a guy who cares deeply about his crew, is democratic in his decision-making, and wears his heart on his sleeve, and I will continue to do so. I'll work to mind my tone but I think with a new version of the party there will be less cause for conflict. Especially with Clebsch/Arabella coming on board - she will be a phenomenal addition. The first three pages of any game are usually tumultuous and we're stronger for having come through it.

Merry Christmas

Dataphiles

Parry: 4| TOU: 6(2) {}|PP: 10/15| Bennies: 3/3|
Perenian "Perry" Ethgarnon wrote:
If you don't mind, I'd like you to stop.

It looks like I've missed all the fireworks so I'll just add this as an epilogue.

Even if one is having a screaming match with someone, and, indeed, especially so, if one side requests a stop, indeed while using the word "stop" then I am very much on the side that the thing stops.


Pace: 6, Parry: 5, Toughness: 7(2)

Flame War:
Perenian "Perry" Ethgarnon wrote:
Able St.Germaine-Montclair wrote:
Evidence to the contrary. And the end of the day, only one of us is slinging insults, and refusing to explain or apologize for his behavior.
I thought you were leaving. Merry Christmas.

I did not say I was leaving, I said I was willing to leave, and I still am, if that is the solution that ends up working best for the majority.

Considering I've only ever had disagreements with about 2 people on these boards in 10-12 years, I think I have a good idea where that 'reputation' came from, and from what I recall we had agreed we'd worked it out, and even played together since those days. If anyone has something to accuse me of, please do, and if I've done something wrong I'll do my best to see it and make up for it as well as I'm able. As I've been saying from the beginning, the mature way to handle any disagreement is to air your grievance, cite your supporting arguments, and either come to an understanding, or ask a neutral party to arbitrate. If you've done something wrong, you admit it and offer apologies.

So far, I pointed out you were being rude, and cautioned that there are better ways to approach a disagreement. You responded with insults. I'm a big boy, insults don't bother me. I pointed out calling names doesn't change the fact you were being rude, and you responded with more insults, still never acknowledging any wrongdoing.

Your behavior convinced one player to leave, rather than bother deal with you. I said I was ready to do the same if you remained in the game. You misinterpreted that as saying I was leaving. Then it appears you waited a while to see if I was gone, and then posted a last word statement offering more insults, and trying to start rumors about my supposed character. So far I can tell, what I'm doing is standing up to a bully, which is something I don't mind being known for. If you look back at these posts, you can see exactly who took the high road here, and that was AdamWarnock. You accuse me of not dropping it, and then take one more shot after you thought I was gone? You can't have your cake and eat it too.

I just saw Emma's post, and say that while I would generally agree, such does not apply here. If I was asking about his business, he'd be well within his rights to ask me to mind my own. However, if he is rude and insults someone, he doesn't get to say stop when another player suggests he should apologize. That is not asking people to respect his privacy, that is asking the whole group to enable bad behaviour.

I don't see any of this as Lording anything. This is conflict resolution, though either you, me, or both of us are lacking insight into who is the problem. You are of course free to keep your own council on that, but from my perspective all that has happened was one person behaving poorly, and another player leaving over it. I suggested the first player had been rude, and suggested he either try to curb that, or apologize, and him responding with insults.

If you want to take free shots at me with no rebuttal, sorry, I don't do that. You were rude, and you owe AdamWarnock and GenFox both an apology. You want me to drop it, offer the apology, or perhaps just stop slinging mud, and stop pretending you're an innocent victim.

Now, clearly I'm not blameless here.
I owe an apology for sidetracking this thread with an ongoing flame war, and so I offer it. Sorry to everyone else for derailing an otherwise unrelated thread.

I'll keep any future responses (if any are needed) spoilered so folk can skip it if they would rather.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

tldr. You really don't know when to stop, do you?


Pace: 6, Parry: 5, Toughness: 7(2)

Nope.

Tldr version:

You were rude. Stop throwing insults and apologize to AdamWarnock and GM_ZenFox42.

Dataphiles

1 person marked this as a favorite.
Parry: 4| TOU: 6(2) {}|PP: 10/15| Bennies: 3/3|

You won't drop it because you're demanding apologies for other people?

Oh, chummer, that's never a good idea. Both ZenFox and Adam are mature adults able to take care of their own business.

Just...just stop. PM if you must but stop this.


1 person marked this as a favorite.
Str d4 
Agi d8 
Vig d8 
Sm d6 
Sp d8 Rep d4 pace 6 Tougness 9(4) Parry 4

It's Christmas time folks. As a present to all of us, please take it to PM's from now on.


Athletics d4, Common Knowledge d6, Notice d6, Persuasion d6, Stealth d4, Occult d8, Faith d8, Shooting d6, Survival d4 | AG d6, SM d8, SP d8, ST d4, VI d6 | Pace 6, Size 0, Parry 2, Tough 5 | Power Points: 9/10 | Wounds: 0 | Male, huge cock

Or don't. This was over a long time ago. I've said my peace.

If you don't mind, I'd like to get back to playing the game now.


Pace: 6, Parry: 5, Toughness: 7(2)
Emma Whiteangel wrote:

You won't drop it because you're demanding apologies for other people?

Oh, chummer, that's never a good idea. Both ZenFox and Adam are mature adults able to take care of their own business.

Standing up for people you see abused in front of you is never a bad idea. It is saying nothing that is rarely good. Holding up a mirror to people holding them to account for poor behaviour is just as important, or they will inevitably do it again. And I would be happy to have someone do it for me.

Sometimes you dont see how someone interprets your actions and how that differs from how they were intended. If you dont see it yourself, having someone point it out is the only way to learn.


Ok, everyone : regardless of who has asked this before, and for whatever reasons, *I* am saying - JUST STOP! I will deal with this in PM's.

Arabella - your character concept sounds fine. Now all you need to do is turn it into a SW PC...

Let's get back to the game currently in progress.


Str d4 
Agi d8 
Vig d8 
Sm d6 
Sp d8 Rep d4 pace 6 Tougness 9(4) Parry 4

Perry and Able, PLEASE take this to PM's now. This is not making this an enjoyable experience. I'm considering also leaving the game now.


Female Human Card: Bennies: 3 Parry: 5 Toughness: 7 (2) Armored Duster RATN: 4 Pace: 5 Notice: d6
GM_ZenFox42 wrote:

...

Arabella - your character concept sounds fine. Now all you need to do is turn it into a SW PC...

Let's get back to the game currently in progress.

I put the SW traits, skills, edges, hindrances, etc. in Arabella's profile. Is that what you meant by turn it into a PC?

Before I spend much time on background and equipment, I wanted to see if there would be any changes to the SW crunch or to the character concept.

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