GM Tyranius
|
@Yeet- You certainly would have had a chance to purchase one at camp. Let me know what you purchased and I'll make a note on your chronicle.
Radim Vesperra's Occultism (T): 1d20 + 7 ⇒ (19) + 7 = 26
Radim recognizes these as Gelatinous Cubes. Able to sense nearby motion through vibrations and air movement. Their touch along can cause paralysis. Grabbing his hammer Radim pounds into the thick gelatin over and over.
Yeet also finds that they are slow and quite easy to hit, unfortunately they are all around.
★★★
The Consumed Chamber! Round 1
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (56/56 HP)
Radim (55/55 HP)
➤ Brunwulf (41/41 HP)
Yeet! (46/46 HP)
➤ Olivia (40/40 HP)
Gelatinous Cube 1 (-0 HP)
Gelatinous Cube 2 (-0 HP)
Gelatinous Cube 3 (-34 HP)
Gelatinous Cube 4 (-0 HP)
Flint (62/62 HP)
Brunwulf
|
"Quick! Let's make a run for it!"
Brünwulf shouts as he darts around the first jelly cube and continues east past the second one.
He turns to fire an arrow into the cube with 4 skulls floating in it.
+1 Comp Longbow & volley: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
piercing: 1d8 + 1 ⇒ (5) + 1 = 6
deadly?: 1d10 ⇒ 5
◆ stride
◆ stride
◆ strike
Yeet!
|
A light mace, please
Loong Laohu
|
Tiger drops into a combat stance (Stoked Flame), concentrates briefly and strikes twice at the cube with three goblin skeletons inside. Then he follows Brunwulf's advice and sprints for the other side of the room.
Flurry, Ki Strike, Flashing Spark 1: 1d20 + 11 ⇒ (9) + 11 = 20
Flurry, Ki Strike, Flashing Spark 2: 1d20 + 7 ⇒ (4) + 7 = 11
Slash 1: 1d8 + 2 ⇒ (4) + 2 = 6
Force 1: 1d6 ⇒ 5
Slash 2: 1d8 + 3 ⇒ (8) + 3 = 11
Force 2: 1d6 ⇒ 3
Red arrow is mine. Smaller token is where I started.
d6 persistent fire if the 20 is a crit, assuming the thing isn't immune to crits which I suspect it might be.
◆ Stoked Flame Stance
◆ Ki Strike
◆ RUN!
Brunwulf
|
Brown arrows are Brünwulf's movement.
@Loong: you can freely move through allies' squares. You can get a bit of extra movement by going through Yeet rather than taking the diagonals around her.
Loong Laohu
|
True, I'll just end up one extra square to the right of where I ended up though.
Olivia Danju
|
Olivia raises her flute to play a daring compostion, then casts Inspire Defense.
Performance: 1d20 + 12 ⇒ (17) + 12 = 29
Not happy with the proximity of the creepy gel, Olivia will cast a spell.
Spell Attack-3: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
◇ Lingering Composition ◆ Inspire Defense ◆◆ Telekinetic Projectile
Hero Point Spell attack
Spell Attack-3: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
GM Tyranius
|
They are immune to crits.
@Olivia- Save you Hero Point as an 11 hit.
Brunwulf and Tiger make a break for it, zigging and zagging around the ooze as both manage to get a few sucker punches in. Olivia picks up a stone and heaves it into the gel. While it shreds a small portion off it seems to absorb the stone into its mass.
The oozes quiver and squirm about hungrily as they reach out for each of you.
#1 Cube Face vs Tiger AC 22: 1d20 + 11 ⇒ (11) + 11 = 22
Damage (Acid): 1d6 ⇒ 5 + DC 20 Fort Save vs Paralysis (Incapacitation if Level 4)
#1 Cube Face vs Tiger AC 22: 1d20 + 11 - 5 ⇒ (4) + 11 - 5 = 10
#2 Cube Face vs Flint AC 23: 1d20 + 11 ⇒ (15) + 11 = 26
Damage (Acid): 1d6 ⇒ 3 + DC 20 Fort Save vs Paralysis (Incapacitation if Level 4)
Tiger and Flint are both damaged by the ooze and feel their muscles stiffening up. The ooze burst into the air and crash down on top of Flint to try and engulf him.
@Flint- Reflex DC 19 to avoid the engulf. If you succeed you can moved one space. Failure is slowed 1 and suffocating unless you hold your breath. Failure also needs another DC 20 Fort save vs Paralysis.
#3 Cube Face vs Yeet AC 23: 1d20 + 11 ⇒ (8) + 11 = 19
Missing Yeet the Ooze scoots forward trying to absorb Yeet and Radim.
@Yeet and Radim- Reflex DC 19 to avoid the engulf. If you succeed you can moved one space. Failure is slowed 1 and suffocating unless you hold your breath. Failure also needs another DC 20 Fort save vs Paralysis.
#4 Cube Face vs Brunwulf AC 19: 1d20 + 11 ⇒ (15) + 11 = 26
Damage (Acid): 1d6 ⇒ 6 + DC 20 Fort Save vs Paralysis (Incapacitation if Level 4)
#4 Cube Face vs Brunwulf AC 19: 1d20 + 11 - 5 ⇒ (10) + 11 - 5 = 16
★★★
The Consumed Chamber! Round 1/2
Party Conditions: Inspire Defense (+1 AC and Saves, Resist Physical 1
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Loong Laohu: DC 20 Fort vs Paralysis, DC 19 reflex vs Engulf
Radim: DC 19 reflex vs Engulf
Brunwulf: DC 20 Fort vs Paralysis
Yeet!: DC 19 Reflex vs Engulf
Flint: DC 20 Fort vs Paralysis
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
➤ Brunwulf (35/41 HP)
➤ Yeet! (46/46 HP)
➤ Olivia (40/40 HP)
Gelatinous Cube 1 (-0 HP)
Gelatinous Cube 2 (-0 HP)
Gelatinous Cube 3 (-68 HP)
Gelatinous Cube 4 (-6 HP)
➤ Flint (59/62 HP)
Flint Thunderstriker
|
FORT: 1d20 + 11 ⇒ (6) + 11 = 17
Hero Point FORT: 1d20 + 11 ⇒ (13) + 11 = 24
REF: 1d20 ⇒ 9
FORT: 1d20 + 11 ⇒ (6) + 11 = 17
Flint, before he can even swing his hammer, finds himself paralyzed and approaching an inglorious death.
GM Tyranius
|
@Flint- With Incapacitation that is a success on the Paralysis. SO you still have 2 actions. An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less.
Flint Initial Engulf Acid Damage: 2d6 ⇒ (4, 5) = 9
Brunwulf
|
"AAAHHHH!!! It burns!!!"
Brünwulf howls as he gets an acidic pseudopod in the face.
Fortitude & Insp. Def.: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Hero Point!!!
Fortitude & Insp. Def.: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Olivia Danju
|
Olivia cries out in desperation, "Spell Attack!"
Spell Attack: 1d20 + 10 ⇒ (11) + 10 = 21
Spell Damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7
K.R. Spell Damage: 1d6 ⇒ 1
DC20 Fortitude Save
◆◆ Telekinetic Projectile ◆ Kinetic Ram
Yeet!
|
Reflex, ID: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23
Yeet barely dodges out of the way as one of the glistening cubes crashes down where she just was. She focuses her attention on the one that just tried to eat her, slashing at it.
Swash: 1d20 + 11 ⇒ (9) + 11 = 20 for piercing: 2d6 + 2 ⇒ (5, 3) + 2 = 10
Buckle: 1d20 + 11 - 5 ⇒ (17) + 11 - 5 = 23 for piercing: 2d6 + 2 ⇒ (6, 2) + 2 = 10
Swash: 1d20 + 11 - 10 ⇒ (14) + 11 - 10 = 15 for piercing: 2d6 + 2 ⇒ (6, 2) + 2 = 10
Attacking 3 until it goes away, then 2
GM Tyranius
|
Brunwulf end of turn Paralysis check DC 20: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
Brunwulf gets paralyzed, though only for a moment as Yeet dodges out of the path, stabbing back into the ooze. Her rapier causes teh ooze to quiver as it suddenly bursts apart, becoming quite unstable.
DC 20 Fort: 1d20 + 12 ⇒ (8) + 12 = 20
★★★
The Consumed Chamber! Round 1/2
Party Conditions: Inspire Defense (+1 AC and Saves, Resist Physical 1
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Loong Laohu: DC 20 Fort vs Paralysis, DC 19 reflex vs Engulf
Radim: DC 19 reflex vs Engulf
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
Brunwulf (35/41 HP)
Yeet! (46/46 HP)
Olivia (40/40 HP)
Gelatinous Cube 1 (-0 HP)
Gelatinous Cube 2 (-7 HP)
Gelatinous Cube 4 (-6 HP)
➤ Flint (50/62 HP) │ Engulfed, Slowed 1
Radim Vesperra
|
REF: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 hero point!
REF: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Radim dodges the cube of slime at the last moment, which crumbles a second later under the coordinated blows of his comrades.
Ha. Pathetic creatures. Let's do the second slurry!
◆ Hunt Prey VS ooze 2 ◆ Strike ◆ Strike
Flurry: +1 Striking Returning Light Hammer: 1d20 + 10 ⇒ (11) + 10 = 212d6 + 3 ⇒ (1, 1) + 3 = 5
Flurry: +1 Striking Returning Light Hammer: 1d20 + 8 ⇒ (7) + 8 = 152d6 + 3 ⇒ (2, 6) + 3 = 11
Flint Thunderstriker
|
My bad. I thought I needed to be double the level.
Flint tries to thrash his way free!
Hammer: 1d20 + 10 ⇒ (8) + 10 = 18 for DMG: 2d8 + 4 ⇒ (6, 8) + 4 = 18
Hammer 2: 1d20 + 5 ⇒ (18) + 5 = 23 for DMG: 2d8 + 4 ⇒ (7, 7) + 4 = 18
Loong Laohu
|
Fort: 1d20 + 10 ⇒ (9) + 10 = 19
Reflex: 1d20 + 11 ⇒ (10) + 11 = 21
Fort, HP, Promotional Vestments: 1d20 + 11 ⇒ (10) + 11 = 21
Tiger runs back around to help Flint. He unleashes two strikes on #2.
Flashing Spark 1 vs #2: 1d20 + 10 ⇒ (3) + 10 = 13
Flashing Spark 1 vs #2: 1d20 + 7 ⇒ (2) + 7 = 9
Slash: 1d8 + 2 ⇒ (1) + 2 = 3
Unable to connect, he backs out of the Cube's way.
◆ Stride
◆ Flurry
◆ Stride
GM Tyranius
|
@Flint- That is for spells, this is for a creature. Those Incapacitation rules are extremely confusing and I have to reread them for each and every instance.
]@Flint- An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less. So you would have to draw your light hammer and then get 1 attack.
Flint Light Hammer Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Flint struggles within as he swipes a hammer slowly through the mass. Tiger flurries and manages to strike the ooze a single time. Radim hammers inot the ooze as Flint remains trapped.
Flint End of Turn Engulf damage: 2d6 ⇒ (2, 1) = 3
The ooze takes Flint along for a ride as he tumbles around within as it rushes over Radim and Olivia. The rest of the ooze begin to rush over the remainder of the party, in hopes of sucking up a good meal.
@Olivia, Brunwulf, Yeet, and Radim- Reflex DC 19 to avoid the engulf. If you succeed you can moved one space. Failure is slowed 1 and suffocating unless you hold your breath. Failure also needs another DC 20 Fort save vs Paralysis.
★★★
The Consumed Chamber! Round 2/3
Party Conditions: Inspire Defense (+1 AC and Saves, Resist Physical 1
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Radim: DC 19 reflex vs Engulf
Brunwulf: DC 19 reflex vs Engulf
Yeet!: DC 19 reflex vs Engulf
Olivia: DC 19 reflex vs Engulf
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
➤ Brunwulf (35/41 HP)
➤ Yeet! (46/46 HP)
➤ Olivia (40/40 HP)
Gelatinous Cube 1 (-0 HP)
Gelatinous Cube 2 (-36 HP)
Gelatinous Cube 4 (-6 HP)
➤ Flint (47/62 HP) │ Engulfed, Slowed 1
Brunwulf
|
Brünwulf tries to make a run for it as the blob attempts to roll over him.
Reflex: 1d20 + 11 ⇒ (16) + 11 = 27
"Whew!"
He hops back just in time.
Blocked off from the rest of the group by the giant blob, he considers what to do next. He must act quickly to save his friends!
Yeet!
|
Trigger *all* the encounters at once!
Yeet attempts to dodge out of the way as a cube comes tumbling her way.
Reflex: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27
She leaps to the side and continues to flail at the ooze which has her companions trapped.
Does rupture only work on the targets who are engulfed or can we cut them out?
Swish: 1d20 + 11 ⇒ (4) + 11 = 15 for piercing: 2d6 + 2 ⇒ (1, 3) + 2 = 6
This time, she takes a moment to get out the way.
◆ Strike
◆ Stride
◆ Stride
↺ Opportune Riposte
Loong Laohu
|
Tiger lunges forward and strikes at #2 twice, before running off in the opposite direction.
Flashing Spark 1, Flurry: 1d20 + 10 ⇒ (12) + 10 = 22
Flashing Spark 2, Flurry, MAP: 1d20 + 5 ⇒ (14) + 5 = 19
Slashing Damage (both strikes): 2d8 + 5 ⇒ (1, 6) + 5 = 12
◆ Stride
◆ Flurry
◆ Stride
Olivia Danju
|
Reflex:DC 20: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14
Hero Point Save
Reflex:DC 20: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25
Spell Attack: 1d20 + 10 ⇒ (2) + 10 = 12
Damage to 2: 2d6 + 4 ⇒ (4, 6) + 4 = 14
Olivia avoids engulfment, casts Telekinetic Projectile, then strides as far as she can away from the creatures.
◆◆ Spell Attack (2) ◆ Stride
Brunwulf
|
I suppose I should complete my actions.
Brünwulf pulls back through the cavern passage. He marks the jelly cube as his prey, then takes two quick shots at it.
"Stay back, you... you... whatever you are!"
+1 Comp Longbow: 1d20 + 10 ⇒ (16) + 10 = 26
piercing: 1d8 + 1 ⇒ (5) + 1 = 6
deadly?: 1d10 ⇒ 10
+1 Comp Longbow & map: 1d20 + 10 - 3 ⇒ (17) + 10 - 3 = 24
piercing: 1d8 + 1 ⇒ (1) + 1 = 2
deadly?: 1d10 ⇒ 8
◆ stride
◆ hunt prey
◆ hunted shot
Radim Vesperra
|
REF: 1d20 + 11 ⇒ (12) + 11 = 23
Again, at the last moment, barely dodging the ooze, Radim brings down the hammer on the creature over and over again.
Flurry: +1 Striking Returning Light Hammer: 1d20 + 10 ⇒ (16) + 10 = 262d6 + 3 ⇒ (2, 1) + 3 = 6
Flurry: +1 Striking Returning Light Hammer: 1d20 + 8 ⇒ (19) + 8 = 272d6 + 3 ⇒ (5, 4) + 3 = 12
Flurry: +1 Striking Returning Light Hammer: 1d20 + 6 ⇒ (11) + 6 = 172d6 + 3 ⇒ (5, 5) + 3 = 13
Flint Thunderstriker
|
Oof, sorry, yeah I thought I knew them. Clearly I did not.
Using his light hammer, Flint tries his hardest to thrash his way out:
ATK 1: 1d20 + 9 ⇒ (15) + 9 = 24 for DMG: 1d6 + 4 ⇒ (3) + 4 = 7
ATK 2: 1d20 + 4 ⇒ (2) + 4 = 6 MISS
GM Tyranius
|
@Yeet- Correct, can only rupture if inside the creature.
Flint slowly begins to hammer his way free from the ooze as Tiger, Olivia, and Yeet take off in all directions, converging to the north. Radim's hammer ends up ending the stability of the ooze as it dumps a gloopy-covered mess of a dwarf across the cave floor.
Brunwulf continues to hop back, trying to keep the ooze at bay. Yeet gets a decent passing strike in as she too flees to the north. Olivia tosses a stone into the mass, damaging it slightly.
Description for the room right next to Yeet and Tiger.
The temperature takes an immediate drop in this chamber, casting a chill on any exposed flesh. Strange fuzz covers rocky surfaces. Lumps covered in this strange layer rise from the floor, each about the size of an adventurer’s pack.
The ooze gives chase to their prey, trying to engulf Tiger and Olivia.
@Olivia and Tiger- Reflex DC 19 to avoid the engulf. If you succeed you can moved one space. Failure is slowed 1 and suffocating unless you hold your breath. Failure also needs another DC 20 Fort save vs Paralysis.
★★★
The Consumed Chamber! Round 3/4
Party Conditions: Inspire Defense (+1 AC and Saves, Resist Physical 1
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Loong Laohu: DC 19 reflex vs Engulf
Olivia: DC 19 reflex vs Engulf
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
➤ Brunwulf (35/41 HP)
➤ Yeet! (46/46 HP)
➤ Olivia (40/40 HP)
Gelatinous Cube 1 (-20 HP)
Gelatinous Cube 4 (-6 HP)
➤ Flint (47/62 HP)
Radim Vesperra
|
◆ Stride ◆ Hunt Prey VS 1 ◆ Strike
+1 Striking Returning Light Hammer: 1d20 + 8 ⇒ (6) + 8 = 142d6 + 3 ⇒ (4, 2) + 3 = 9
Radim rushes to the aid of his comrades, estimates the distance to the target, but at the moment of swinging the hammer, he slips slightly on the spreading ooze...
Yeet!
|
Yeet eeeps! as the ooze follows her into the frigid chamber. Not interested in going somewhere really cold, she makes a tiny stand here.
Swish: 1d20 + 11 ⇒ (17) + 11 = 28 for piercing: 2d6 + 2 ⇒ (2, 2) + 2 = 6
Swish: 1d20 + 11 - 5 ⇒ (5) + 11 - 5 = 11 for piercing: 2d6 + 2 ⇒ (4, 5) + 2 = 11
She draws her shortsword for her other hand in case that's needed.
Flint Thunderstriker
|
Flint rushes up, dropping the light hammer for now and going back to his main squeeze:
ATK 1: 1d20 + 10 ⇒ (16) + 10 = 26 for DMG: 2d8 + 4 ⇒ (3, 3) + 4 = 10
ATK 1: 1d20 + 5 ⇒ (9) + 5 = 14 for DMG: 2d8 + 4 ⇒ (1, 2) + 4 = 7
Brunwulf
|
Brünwulf's hunted shots from last turn should have done at least 8 hp of damage to #4. More if they were crits.
Brünwulf retreats, following the left wall as the passage curves northward. He stops at the entrance to a large cavern and crouches against the wall to hide.
Stealth +9.
(#4 marked as prey)
◆ stride
◆ stride
◆ hide
Loong Laohu
|
Reflex: 1d20 + 11 ⇒ (17) + 11 = 28
Tiger slips the ooze and counters with three strikes.
Flurry, Flashing Spark: 1d20 + 10 ⇒ (14) + 10 = 24
Flurry, Flashing Spark, MAP: 1d20 + 5 ⇒ (9) + 5 = 14
Flashing Spark, MAP 2+: 1d20 ⇒ 15
Flashing Spark, 3 strikes, forceful: 3d8 + 9 ⇒ (3, 8, 3) + 9 = 23
He then retreats, calling for Yeet! to do the same.
◆ Flurry
◆ Strike
◆ RUN!
Olivia Danju
|
Reflex: 1d20 + 11 ⇒ (15) + 11 = 26
Olivia skirts the gooey thing, and with a frustrated cry, sends a force bolt at One. She then retreats back the way she came.
Spell Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Phase Bolt Damage: 2d4 + 4 ⇒ (3, 1) + 4 = 8
◆◆ Phase Bolt Attack #1 ◆ Stride
GM Tyranius
|
Have it added in Brunwulf.
Flint, rushes in, regripping his main squeeze as he smashes his warhammer into the ooze, flinging bits of it into the cold room.
Tiger jukes around the ooze, pummeling his fists into its cube face as the floating skulls within jiggle around. Radim slips a bit but his hammer has no problems finding suitable ground as it smashes into the ooze.
Brunwulf stealth: 1d20 + 9 ⇒ (3) + 9 = 12
Centipedes: 1d20 + 9 ⇒ (12) + 9 = 21
Spiders: 1d20 + 7 ⇒ (8) + 7 = 15
Brunwulf slides into a side cavern and attempts to hide. Webs coat half of this chamber in thick layers that obscure the rock underneath. Multiple species of vermin nest in this room. Their ancestors from generations ago initially followed the dwarves out of the city, as the dwarf civilization was a primary food source. While the molds and fungi in this area sustain the current population, the smell of fresh food or other consumables excites them. Brunwulf ends up getting a bit tangled up in the thick sheets of webbing as several hundred centipedes and a few hunting spiders begin to descend for food.
Yeet makes a last stand against the ooze, her shorsword slashing and slicing into the thick sheets of goo. Luckily Olivia manages to not get paralyzed as the phase bolt splits the gelatinous goo open, making a sticky mess on the floor.
The remaining thick ooze slides through the tunnel as it slowly goes after Brunwulf. Two of the spiders send thick, sticky webs at brunwulf as another pair descend on to bite him.
#1 Web vs Brunwulf AC 18: 1d20 + 7 ⇒ (7) + 7 = 14
#2 Web vs Brunwulf AC 18: 1d20 + 7 ⇒ (18) + 7 = 25
#3 Bite vs Brunwulf AC 18: 1d20 + 9 ⇒ (7) + 9 = 16
#4 Bite vs Brunwulf AC 18: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 2 ⇒ (4) + 2 = 6 + Hunting Spider Venom (DC 16 Fort Save)
★★★
The Consumed Chamber! Round 4/5
Party Conditions: Inspire Defense (+1 AC and Saves, Resist Physical 1
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Brunwulf: DC 16 Fort vs Spider Venom
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
➤ Brunwulf (29/41 HP) │ Immobolized (DC 17 Escape)
Centipede Swarm 1 (-0 HP)
Centipede Swarm 2 (-0 HP)
Yeet! (46/46 HP)
Olivia (40/40 HP)
Gelatinous Cube 4 (-14 HP)
Spider 1 (-0 HP)
Spider 2 (-0 HP)
Spider 3 (-0 HP)
Spider 4 (-0 HP)
➤ Flint (47/62 HP)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Radim Vesperra
|
◆ Stride ◆ Hunt Prey VS OOZE 4 ◆ Strike
+1 Striking Returning Light Hammer: 1d20 + 10 ⇒ (17) + 10 = 272d6 + 3 ⇒ (1, 4) + 3 = 8
obviously some cover, but I hope it still hits
Wasting no time, Radim rushes to the next ooze. Along the way, throwing a hammer, he shouts:
Brunwulf, how are you there? I've lost you. Is everything under control?
Flint Thunderstriker
|
"Bloody hell!" Flint rushes forward and then skids to a stop, not wanting to get TOO close to the cube. Triple stride
Brunwulf
|
Fortitude: 1d20 + 8 ⇒ (14) + 8 = 22
"Ow! Crap! Son of a..."
Brünwulf gets stuck in webs, then bit by a big spider, but tries to remain calm. He feels like a complete jackass for getting separated from the group.
"Good going, jackass. You know better than to split the party."
He chides himself.
He then hears his friend call out,
Brunwulf, how are you there!?! I've lost you. Is everything under control!?!
Not wanting to let his friends worry, he calls back reassuringly, his voice echoing through the cavern passageways from afar.
"Uhh... E'yup! I'm fine! Everything's under control! Situation normal! Doing good! Uhh... How are you!?!"He then twists and turns to try to escape the webs.
Acrobatics: 1d20 + 11 ⇒ (11) + 11 = 22
Escaping, he darts southward and takes a hunted shot at the big jelly.
+1 Comp Longbow: 1d20 + 10 ⇒ (17) + 10 = 27
piercing: 1d8 + 1 ⇒ (6) + 1 = 7
+1 Comp Longbow & map: 1d20 + 10 - 3 ⇒ (20) + 10 - 3 = 27
piercing: 1d8 + 1 ⇒ (3) + 1 = 4
"Yep! Doing good!"
◆Escape, ◆stride, ◆hunted shot.
Radim Vesperra
|
"Uhh... E'yup! I'm fine! Everything's under control! Situation normal! Doing good! Uhh... How are you!?!"
Great! We're almost done here, too. Come back as soon as you feel like it. - Radim catches the hammer more comfortably when it returns to his hand.
Brunwulf
|
"Okay!!! On my way!"
Brünwulf calls back as he glances behind him at the spiders then back at the oozey cube in front of him.
"Son of a b****."
He grumbles, annoyed by the predicament he got himself into, as he stands his ground.
Loong Laohu
|
Tiger runs towards the fray, stopping only to slap a bandage onto Flint.
Healing, Battle Medicine, Assurance DC 18: 2d8 ⇒ (7, 4) = 11
◆◆Stride
◆ Battle Med. @ Flint
GM Tyranius
|
Flint stomps forward as Tiger is close behind the dwarf, trying to patch up. Radim chases behind, whirling his hammer around, striking the ooze. Brunwulf grabs an arrowhead and quickly slices himself free, fleeing south. He finds himself trapped between venemous spiders and a hungry ooze. He decides that the best course of action is to try and clear the Gelatinous cube out to escape.
The centipedes crawl all along the floor and walls as they quickly push down the tunnels.
★★★
The Consumed Chamber! Round 5
──────────
BOLD IS UP!:
──────────
Loong Laohu (51/56 HP)
Radim (55/55 HP)
Brunwulf (29/41 HP)
Centipede Swarm 1 (-0 HP)
Centipede Swarm 2 (-0 HP)
➤ Yeet! (46/46 HP)
➤ Olivia (40/40 HP)
Gelatinous Cube 4 (-33 HP)
Spider 1 (-0 HP)
Spider 2 (-0 HP)
Spider 3 (-0 HP)
Spider 4 (-0 HP)
Flint (58/62 HP) │ Battle Med (Tiger)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Olivia Danju
|
Regretting her decision to move back, Olivia strides closer to the sticky cube and fires another spell. "Just go away!"
Spell Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16
◆ Stride ◆◆ Telekinetic Projectile #4
GM Tyranius
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Yeet and Olivia try to catch up to Brunwulf before he gets completely overwhelmed. Triple move. Olivia yanks on the skuls within the cube and yanks them free, shredding the gelatinous cube further.
The gelatinous cube squeezes back through the tunnels towards Flint as it mindlessly goes after a meal.
The spiders skitter across the walls and walls and ceiling to get to Brunwulf, trying their best to avoid the swarming and ever hungry centipedes.
#1 Bite vs Brunwulf AC 18: 1d20 + 9 ⇒ (7) + 9 = 16
#2 Bite vs Brunwulf AC 18: 1d20 + 9 ⇒ (7) + 9 = 16
#3 Bite vs Brunwulf AC 18: 1d20 + 9 ⇒ (2) + 9 = 11
#1 Web vs Brunwulf AC 18: 1d20 + 7 ⇒ (14) + 7 = 21
Brunwulf gets incredibly lucky as he fends off the spiders attacks. Unfortunately another thick web fires out, sticking him firmly in place.
★★★
The Consumed Chamber! Round 5/6
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
➤ Brunwulf (29/41 HP) │ Immobilized (Escape DC 17)
Centipede Swarm 1 (-0 HP)
Centipede Swarm 2 (-0 HP)
Yeet! (46/46 HP)
Olivia (40/40 HP)
Gelatinous Cube 4 (-49 HP)
Spider 1 (-0 HP)
Spider 2 (-0 HP)
Spider 3 (-0 HP)
Spider 4 (-0 HP)
➤ Flint (58/62 HP) │ Battle Med (Tiger)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Loong Laohu
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Tiger steps forward and slashes at the cube twice before backing away again.
Flurry, Flashing Spark 1: 1d20 + 10 ⇒ (13) + 10 = 23
Flurry, Flashing Spark 2, MAP: 1d20 + 5 ⇒ (9) + 5 = 14
Slashing Damage, both strikes: 2d8 + 5 ⇒ (8, 3) + 5 = 16
"Move back my friends! The cube is moving back this way!"
◆ Step
◆ Flurry
◆ Stride
Flint Thunderstriker
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"Get. Out. Of. ME. WAY!"
flint swings to and fro with little care for technique:
ATK 1: 1d20 + 10 ⇒ (18) + 10 = 28 for DMG if hit: 2d8 + 4 ⇒ (3, 2) + 4 = 9
ATK 1: 1d20 + 5 ⇒ (14) + 5 = 19 for DMG if hit: 2d8 + 4 ⇒ (2, 4) + 4 = 10
ATK 1: 1d20 + 0 ⇒ (9) + 0 = 9 for DMG if hit: 2d8 + 4 ⇒ (5, 5) + 4 = 14
Brunwulf
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Complete surrounded by vermin, Brünwulf begins to panic. Seething in rage, his face turns bright red, the veins in his neck bulge, and steam shoots out his ears. A flash of devilish influence takes over and a blast of infernal flame envelopes the creature that last attacked him.
"Burn in hell, vermin!"
Infernal Detonation: 1d6 + 3 ⇒ (1) + 3 = 4
DC 19 basic reflex save.
Brünwulf cringes in disappointment as the blast of flame is just a spark.
Again, he twists and turns to try to escape the webs.
Acrobatics: 1d20 + 11 ⇒ (7) + 11 = 18
He then darts towards the giant ooze and takes a hunted shot at it.
+1 Comp Longbow: 1d20 + 10 ⇒ (5) + 10 = 15
piercing: 1d8 + 1 ⇒ (7) + 1 = 8
+1 Comp Longbow & map: 1d20 + 10 - 3 ⇒ (7) + 10 - 3 = 14
piercing: 1d8 + 1 ⇒ (4) + 1 = 5
(Cube #4 marked as prey)
↺ Inf. Detonation
◆ escape
◆ stride
◆ hunted shot
GM Tyranius
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Flint throws everything he has into the cube as his hammer completely destroys it.
@Tiger- Go ahead and retcon your actions.
Spider #4 Reflex DC 19: 1d20 + 9 ⇒ (20) + 9 = 29
Brunwulf's spark is slightly off target as it barey misses igniting the spider. Cutting himself free Brunwulf fires back at the spiders and cetipedes, missing each of them.
★★★
The Consumed Chamber! Round 5/6
──────────
BOLD IS UP!:
──────────
➤ Loong Laohu (51/56 HP)
➤ Radim (55/55 HP)
Brunwulf (29/41 HP) │ Immobilized (Escape DC 17)
Centipede Swarm 1 (-0 HP)
Centipede Swarm 2 (-0 HP)
Yeet! (46/46 HP)
Olivia (40/40 HP)
Spider 1 (-0 HP)
Spider 2 (-0 HP)
Spider 3 (-0 HP)
Spider 4 (-0 HP)
Flint (58/62 HP) │ Battle Med (Tiger)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Loong Laohu
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Tiger runs up to Brunwulf and slaps a battle dressing on him.
Healing, Assurance, Battle Medicine: 2d8 ⇒ (5, 4) = 9
He then pulls out his javelin and waits for the creatures to approach.
◆ Stride
◆ Battle Med @ Brunwulf
◆ Interact to Draw
Brunwulf
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@Tyranius: Don't know how you got that Brünwulf is shooting at the spiders, but, Brünwulf is shooting at the gelatinous cube. Trying to clear a path!
GM Tyranius
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@Brunwulf- Yup, I had to change your taget since the cube died. Flint killed it clearing the path.