Benoit Battlestar
|
"TEC-9 and I will check the staircase."
Benoit and TEC-9 head down the staircase with their weapons ready and looking for potential traps.
Benoit Perception: 1d20 + 16 ⇒ (20) + 16 = 36
TEC-9 Perception: 1d20 + 13 ⇒ (2) + 13 = 15
| XperimentalDM |
[dice=mysticism]d20+17
Most likely not ... nor do I see any logic in disturbing them
That containers look like they were actually inteneded to mummify the bodies placed in them. Within the historic looking exterior is a fair bit of magicaly enhanced technology. They might be worth recording.
| XperimentalDM |
Grump, being a Starfinder well-versed in the ways of exploration, feels that he'd be remiss in his duties were he to miss any potential relics of note.
Casts Detect Magic, on the off chance there are notable things in the various stasis chambers.
The chambers seem to have some magical enhancement.
| XperimentalDM |
Patrick makes recordings then attempts to reverse engineer the magic to see what it does.
[dice=mysticism]d20+17
You get another prompt offering to upload data from each occupants personel file.
Benoit Battlestar
|
Benoit and TEC-9 hold there position at he bottom of the stairwell and wait for the rest of the team.
"The stairwell is clear. There is a sizable area down here to explore."
| XperimentalDM |
Rishni and four other employees are listed as retired. Khendai and one other employee, the android Keystone, are listed as missing. Rishni’s records show she won more “employee of the month” awards than anyone else in the history of Corbosi Incorporated. Khendai’s listed specialties include materials science and mechanical engineering, while Keystone is described as an expert in 3D modeling and hybrid technology.
Gremvest
|
"Employee of the Month? Good for you," Gremvest says to Khendai as he walks past her, down the stairs, and into the room to the southwest. Wondering whether that's food he's seeing, he approaches. His Vesk tummy rumbles a bit.
| XperimentalDM |
Gremvest follows his nose and this is indeed a kitchen. It seems to have been thoughly ransacked with only a few emergancy rations remaining. There is a golden table set for 12 in one of the cabinets.
Benoit Battlestar
|
Benoit and TEC-9, move into the area adjacent to the kitchen and take a look around.
"I bet those rations taste like the sweat off the bottom of my foot, Gremmy."
Benoit Perception: 1d20 + 16 ⇒ (16) + 16 = 32
TEC-9 Perception: 1d20 + 13 ⇒ (1) + 13 = 14
| XperimentalDM |
A gazebo in the west half of this indoor garden features comfortable furniture and overlooks an artificial pond. The once carefully tended decorative plants have grown wild, nearly overwhelming the garden’s four sculptures of abstract humanoid dancers and its central white and glass obelisk. To the east, a wide set of stairs leads up to the entrance of a grand palace.
There is a datapad near the gazebo. The statues are very impressive.
Joe Jungers
|
Grump examines the table service, considering both their utility, pure value, & historical significance.
Then decides that better people than him should make the decision as to the cultural value of said items, wrapping them for transport, then dropping them into his backpack.
"You can tell a lot about an ancient culture from the most mundane items."
| XperimentalDM |
Grump examines the table service, considering both their utility, pure value, & historical significance.
Then decides that better people than him should make the decision as to the cultural value of said items, wrapping them for transport, then dropping them into his backpack.
"You can tell a lot about an ancient culture from the most mundane items."
It's elaborate table service for 12 so taking all of it take up quite a bit of room. Also you get the feeling your friendly neighborhood sphinx wouldn't approve.
Joe Jungers
|
It's an elaborate table service for 12 so taking all of it takes up quite a bit of room. Also, you get the feeling your friendly neighborhood sphinx wouldn't approve.
After a moment's consideration, Grump decides that a close, detailed scan of the cutlery & dishes will work just as well as absconding with the actual items.
Benoit Battlestar
|
Benoit, will give the datapad a try if Patrick can't figure it out.
Computer: 1d20 + 22 ⇒ (2) + 22 = 24
Seeing he won't be able to help Patrick, Benoit and TEC-9 approach the steps to the grand palace.
| XperimentalDM |
Benoit, will give the datapad a try if Patrick can't figure it out.
[dice=Computer]1d20+22
Seeing he won't be able to help Patrick, Benoit and TEC-9 approach the steps to the grand palace.
The batteries dead. It will need to be replaced before you can access it.
Benoit Battlestar
|
Benoit, has an extra battery. He slots it into place.
Benoit Battlestar
|
"Hehe, just hold down the power button laddie and I bet it will work."
| XperimentalDM |
The device belonged to Dortay’s great-granddaughter, a logistics executive in Corbosi Inc.’s transport division. A chain of messages indicates that even in retirement Dortay continued to use corporate resources to acquire ancient records to aid in her reconstructions, while the board tried to build up the company’s prefabrication and shipping lines. Unsigned documents indicate the great-granddaughter was trying to get Dortay to resign her honorary seat on the board of directors and forfeit her corporate spending account.
Gremvest
|
Impressed by all this fancy, high-tech battery installation shtuff, Gremvest nods along as though he fully understands the situation. "Great job team," he says.
Benoit Battlestar
|
Benoit and TEC-9, will head up the stairs toward the entrance to the grand palace.
Gremvest
|
Wiping crumbs off his spiky maw, Gremvest hustles to join the team in the big, grassy room.
| XperimentalDM |
Moving closer to the pool, Grump tries to take in the overall ambiance of the glade - the pool, the statues, the central pillar.
in addition to his ongoing scans, he uses Detect Magic again, to search for magical effects & artifacts.
You detect magic above you. You think it might be the source of the artificial daylight. You get scans of the statues, gazeebo, and pond.
| XperimentalDM |
Benoit and TEC-9, will head up the stairs toward the entrance to the grand palace.
There is nothing to prevent the party from entering the palace.
Just want to make sure you are ready before I transition you to the next area.
Gremvest
|
Gremvest looks around this grassy room. He flares his nostrils in an effort to sense anything smell-wise too.
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
| XperimentalDM |
Gremvest looks around this grassy room. He flares his nostrils in an effort to sense anything smell-wise too.
[dice=Perception]1d20+7
You don't smell anything out of the ordinary. You do catch a few more artifical/industrial scents mixed in with the garden, but given it's enclosed nature, that is not surprising.
Benoit Battlestar
|
"Are you eggheads done sniffing the flowers yet? Someone check that obelisk."
Benoit Battlestar
|
Benoit, decides to join them at the obelisk also and take a closer look at its architecture.
Engineering: 1d20 + 21 ⇒ (2) + 21 = 23
| XperimentalDM |
Benoit, decides to join them at the obelisk also and take a closer look at its architecture.
[dice=Engineering]1d20+21
It is well constructed but not particularly ancient or anything like that.
| XperimentalDM |
Gremvest peeks into the archway to the west.
Banks of computers occupy the east half of this server room, and a line of tall servers fills the remainder. Blue, green, and yellow indicator lights show the servers remain live.
| XperimentalDM |
Patrick checks to see if there are any symbols or glyphs on it - even hieroglyphs
Unfortunately there is not much detail on the obelisk for me to give you. It seems to be mostly set dressing.
Gremvest
|
"More computers over here," Gremvest informs the party. He'll scan this room for anything of interest.
Perception: 1d20 + 7 ⇒ (19) + 7 = 26
Benoit Battlestar
|
"I'll check the computers."
Benoit, strides over to the computer room.
Computers: 1d20 + 22 ⇒ (2) + 22 = 24
He doesn't seem to recognize the operating system though.
| XperimentalDM |
"More computers over here," Gremvest informs the party. He'll scan this room for anything of interest.
[dice=Perception]1d20+7
Gremvest you spot what appears to be a hidden door on one wall. There is a card slot conceled next to it.
| XperimentalDM |
Patrick follows Benoit
[dice=computers]d20+21
An familiar voice speaks from one of the computer terminals, "I would rather you didn't do that. At least not without intoducing yourself first."
Patrick Messier
|
Patrick recoils back from the terminal.
Erm .... Professor Patrick Messier and companions. I'm really sorry ma'am .. didn't mean to offend.